Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Doom 64’s Brutal Gameplay Trailer Dishes a Hefty Dose of Ultra Violence

Times change. Doom is Eternal.
This article is over 4 years old and may contain outdated information

The 64-bit gates of Hell have opened, unleashing upon the world the first dedicated gameplay trailer for Doom 64. Though we’ve known about the game for a few months now, the latest trailer provides us the best look yet at the game’s ultra-violent carnage. 

Recommended Videos

In it, Doomguy mercilessly plows through the hordes of hell using a plethora of devastating weapons, both old and new. Giblets explode in all directions. Lasers and rockets cut through the roiling darkness to devastate demonic foes. The screams of hellspawn fill winding, infernal corridors and halls. It’s Doom. And it’s glorious.  

Originally slated to release for the Nintendo Switch on November 22, Doom 64 will now release on March 20, 2020, for that platform as well as the PC, PS4, and Xbox One. It is free to those who pre-order the upcoming Doom Eternal, which was also delayed to March 20, 2020.  

Though it’s a safe bet Bethesda will sell the game separately, there is currently no official confirmation from the developer if it will be. 

Doom 64 was, as the name would imply, first released on the Nintendo 64 in 1997. Developed by Midway, the game has never been officially re-released, though a fan project recreated the game for PC. 

Stay tuned to GameSkinny from more on Doom 64 and Doom Eternal as it becomes available. 

 


GameSkinny is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Jonathan Moore
Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.