EVE Online: Rubicon – Gorgeous Multi-Role Exploration Ships

The Astero and the Stratios are set to be the hot new ships that nobody wants to be caught in (don't worry, they can cloak).
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The development of new pirate faction technology is spearheaded by the pair of striking new ships being introduced: the Astero frigate and the Stratios cruiser, both of which are designed for versatility and long deployments.

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Intriguing hints regarding the technology involved can be found in the ship description:

“And lastly, an ingenious but cryptic transfer in part of the warp core functionality to an outlying cylindrical structure means the Stratios is able to run certain high-level cloaking functions with very little technical cost, and minimal interference from warp. The Sisters of EVE have refused to comment on this technology, other than to recommend it not be tampered with.”

The fact is, this “outlying cylindrical structure” looks a bit like a stargate, and is not dissimilar to components of the Villard Wheel mentioned previously. The mystery takes a further turn for diabolical if you consider EVE blogger Rhavas’ theory suggesting that the “shiny new cruiser is the Sisters’ tool to take the sacrifice to the altar for slaughter!”

The ships themselves will both be capable of fitting a Covert Ops Cloaking Device II, enabling them to warp cloaked. They also receive bonuses to scanner probes, making them capable of hunting down hidden anomalies and wormholes. In addition, they have an assortment of bonuses to their combat abilities, including increased drone performance and enhanced armor resistances.

Having briefly experimented with both on CCP’s Singularity test server, the Stratios in particular is an absolute beast, capable of terrifyingly high damage (800dps+) if fitted specifically for that purpose. To give that context, that is a damage range some battleships – two class sizes above cruiser – struggle to deliver.

Of course, to achieve such singular purpose so well must be at the sacrifice of other benefits, requiring multiple module loadouts.

This is a problem resolved by the next Rubicon feature, the mobile depot.

NEXT: Game-Changing Mobile Depots

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Mat Westhorpe
Broken paramedic and coffee-drinking Englishman whose favourite dumb animal is an oxymoron. After over a decade of humping and dumping the fat and the dead, my lower spine did things normally reserved for Rubik's cubes, bringing my career as a medical clinician to an unexpectedly early end. Fortunately, my real passion is in writing and given that I'm now highly qualified in the art of sitting down, I have the time to pursue it. Having blogged about video games (well, mostly EVE Online) for years, I hope to channel my enjoyment of wordcraft and my hobby of gaming into one handy new career that doesn't involve other people's vomit.