Media Molecule’s Dreams will be receiving PSVR support on July 22, alongside a number of other updates meant to make the game creation tool more accessible and comfortable for creators.
Called Inside the Box, the primary component of the free update is the inclusion of PSVR support. It will include new tutorials for both creators and players, teaching them the ins and outs of experiencing the game’s new virtual reality content.
The news comes straight from the PlayStation Blog.
Though players will need a PSVR headset to experience this new content, those hoping to create new worlds and experiences can create VR content without one. Though the blog post doesn’t outright clarify, it seems that dreamscapes and games will be playable and creatable(?) using either a DualShock 4 or a set of PlayStation Move controllers.
When it comes to Create Mode in VR, sculpting is truly unique, allowing you to bring your Dreams to life around you. If you have PlayStation Move Controllers, you’ll find sculpting in VR is a very one-to-one experience and lets you fully immerse in the creation process.
The Inside the Box update will also introduce new accessibility options, such as comfort mode, vignette strength, and static sky to be as inclusive and useable as possible. Naughty Dog’s The Last of Us 2 recently set a new benchmark for accessibility options in games, so it will be nice to see what’s available through this expansion.
Of course, the rating system already baked into Dreams will allow users to pick out the best experiences and share them with others. Per the blog post, “UGC content in Dreams will ask for a comfort rating from players, so you’ll be able to see what games are the best experience in VR.”
If any game is ripe for VR content, it’s certainly Dreams. Stay tuned to GameSkinny for more on Dreams, and while you’re here, be sure to check out our review of the game!