NieR Re[in]carnation's release date is just around the corner for some regions, and Square Enix has released a new trailer to mark the occasion.

NieR Re[in]carnation Release Date Set for July, Gets New Trailer

NieR Re[in]carnation's release date is just around the corner for some regions, and Square Enix has released a new trailer to mark the occasion.

NieR Re[in]carnation, the upcoming mobile game set in the NieR universe, has a release date. It will launch on July 28, 2021, for iOS and Android. It won’t be a worldwide release, though. It will initially be available only in North America, Europe, and Korea. There’s no word on when it will make its way to other regions. 

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NieR Re[in]carnation will be a free download and feature microtransactions. Creative Director Yoko Taro confirmed the inclusion of gacha mechanics and microtransactions in April 2020. 

Since being announced, Re[in]carnation has amassed 400,000 pre-registrations, according to Square Enix. To celebrate that milestone, the developer will gift players 3,000 gems and an Enhancement Pack, which includes a “Large Character Enhancement x20, XL Character Enhancement x20, Large Weapon Enhancement x20, XL Weapon Enhancement x20.”

The next milestone is 500,000 pre-registrants, which includes more free gems and materials, as well as the Weapon Evolution Pack. Beyond that is 600,000 pre-registrants, which also includes gems and materials as rewards, plus the Material Pack. 

The NieR Re[in]carnation release date comes alongside a new trailer for the game. The opening cinematic trailer gives more insight into The Cage and the game’s overarching narrative. It also gives fans a better look at the NieR Re[in]carnation combat system.

In other news, (ICYMI) NieR Replicant Ver.1.22474487139…, a remaster of the original NieR, was released earlier this year for PC, PS4, Xbox One, and Xbox Series X. In our review, we said that Ver. 1.22474487139 “improves on almost all aspects to offer something for both newcomers and veterans alike.” Read more here if you haven’t played it yet. 


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Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.