Crash 4 adds an old enemy as a playable character and introduces a brand-new set of challenges for every level.

Things Get N.Verted in New Crash 4 Gameplay Trailer

Crash 4 adds an old enemy as a playable character and introduces a brand-new set of challenges for every level.

Following Crash Bandicoot 4: It’s About Time‘s reveal last month, today’s PlayStation State of Play went into more detail on the game’s locations and characters, as well as a brand-new mode.

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Crash 4 starts in a familiar location, N.Sanity Beach. Toys for Bob said all of the game’s locations draw inspiration from the original games, but they also incorporate plenty of new ideas, including some from the animation styles and cartoons that inspired the original games.

Like we already knew, you can play as multiple characters aside from Crash, including Coco. In fact, you can play through the entire game as Coco if you want. 

At certain points during your adventure, you can also play as other characters. We already knew you could play through the whole game as Coco, and we’ve seen Cortex before, but one new face that popped up during today’s trailer was Dingodile.

Once a flamethrower-wielding boss from Crash 3, Dingodile has now retired from his life of crime and lives peacefully as a diner owner — until it goes up in flames.

One other big surprise Toys for Bob had in store was Crash 4‘s N.Verted mode. It’s like mirrored mode but dialed up to 20. Each stage’s N.Verted mode has a completely new look and sometimes new requirements, like having to spray paint over everything using Crash’s spin attack or work around different camera speeds and movements.

The developers also reconfirmed there aren’t going to be any microtransactions in Crash 4, clarifying earlier confusion surrounding the reveal of cosmetic skins you can earn for your different characters.

Crash Bandicoot 4: It’s About Time launches on October 2 for PlayStation 4, Xbox One, and PC. Stay tuned to GameSkinny for more Crash 4 news as it develops.

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Josh Broadwell
Josh Broadwell started gaming in the early '90s. But it wasn't until 2017 he started writing about them, after finishing two history degrees and deciding a career in academia just wasn't the best way forward. You'll usually find him playing RPGs, strategy games, or platformers, but he's up for almost anything that seems interesting.