EA' response to Battlefront 2's microtransactions fiasco now holds the inauspicious title of "most down-voted Reddit post in history."

Best Reddit Posts and Reactions From the Star Wars Battlefront 2 Microtransactions Controversy

EA' response to Battlefront 2's microtransactions fiasco now holds the inauspicious title of "most down-voted Reddit post in history."

We’re just hours away from the release of Star Wars Battlefront 2, and the internet is blazing brighter than the fires of the Second Death Star. The ire stems from EA’s mind-numbing stance on the game’s loot crates and microtransactions and how those systems tie into BF2‘s progression and credits structure. Much of it currently relies on ridiculously laborious grind mechanics and/or hefty real-currency investments for in-game credits, the latter of which relies on even heftier loot crate RNG. 

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The fervor came to a head earlier today when the game’s early adopters via EA Access and Origin Access discovered over the weekend that the grind to unlock Battlefront 2‘s heroes and villains was extremely steep — that those heroes and villains were still locked behind laughable, 40-hour or more progression walls or expensive microtransactions.

In a nutshell, EA was incentivizing players to dip into their pockets and pay extra for unlocking characters such as Darth Vader and Luke Skywalker faster. 

Undoubtedly, Redditors the world over didn’t take kindly to the information that buying a $60-$80 game wouldn’t give them access to all the content within that game, typical progression mechanics aside. As the fires grew, EA’s Community Team Reddit released the following statement: 

The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.

As for cost, we selected initial values based upon data from the open beta and other adjustments made to milestone rewards before launch. Among other things, we’re looking at average per-player credit earn rates on a daily bases, and we’ll be making constant adjustments to ensure that players have challenges that are compelling, rewarding and of course attainable via gameplay.

We appreciate the candid feedback, and the passion the community has put forth around the current topics here on reddit, our forums and across numerous social media outlets.Our team will continue to make changes and monitor community feedback and update everyone as soon and as often as we can.

Of course, that only added fuel to the already raging inferno. And Redditors responded accordingly. Currently, the EA’s retort is the most down-voted Reddit comment in the history of the platform — receiving thousands of downvotes every minute. As of this writing, the post stands at -456,000 points. 

Some of the following contains NSFW language. 

Note: EA has since released a statement that they are drastically slashing the in-game prices of unlockable heroes and villains by 75% in response to the outcry. 

Best Reddit Reactions to BF 2‘s Microtransactions for Heroes and Villains So Far

Crotalus_Horridus

Mariozilla

Vancity

Xiofar

Komali_2

Jabnin

Wipfenfels 

DPSnacks

Stormesp

CreamyGoodness

PlagueofMidgets

ScienceofSpock

ImMufasa

Kudosbudo

Bananagoo

Dancing_Cthulhu

SuperSonicsNotOKC

JonRedcorn862

Moronotron

Gaged105

Heisenberg747

ObiMemeKenobi

Best Reddit Memes to BF2‘s Microtransactions for Heroes and Villains So Far

Hun_Alex

 _PettyOfficer117_

Kingeryck

Tost3

McJock

This Reddit thread started by Seutossic:

Led to these witty responses from: 

UnderlordFox

DirtyUncleRon69

donquixote1991

— 

Currently, the in-game credit cost of the six locked Battlefront 2 heroes and villains after the recent update are: 

  • Luke Skywalker: 15,000 credits (previously 60,000)
  • Darth Vader: 15,000 credits (previously 60,000)
  • Emperor Palpatine: 10,000 credits (previously 40,000)
  • Chewbacca: 10,000 credits (previously 40,000)
  • Princess Leia: 10,000 credits (previously 40,000)
  • Iden Versio: 5,000 credits (previously 20,000)

Stay tuned to GameSkinny for more news and information on Battlefront 2‘s microtransactions as it develops. 

Header image: Pretty Good Gaming


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Author
Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.