Mobile Platform RSS Feed | Mobile RSS Feed on en Launch Media Network Hearthstone Guide: How to Beat Lord Marrowgar,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/o/r/lord-marrowgar-5b2a8.jpg q86vf/hearthstone-guide-how-to-beat-lord-marrowgar Sat, 19 Aug 2017 12:57:37 -0400 Kellan Pine

With the Knights of the Frozen Throne expansion to Hearthstone, Blizzard has introduced more challenging single player content than ever before. The new missions are based on the World of Warcraft raid Icecrown Citadel, with the Lower Citadel containing the first set of bosses players can face. Lord Marrowgar sets a high bar for player skill, which is why we decided to give you all the information you will need to beat him.

Lord Marrowgar, like all Hearthstone bosses, has a unique hero power as well as a selection of unique cards. This creates a specific set of mechanics for players to deal with during the match. Of all the abilities available to Lord Marrowgar, two stick out as being particularly shocking when players first encounter them -- Skeletal Reconstruction and Bone Spike.

Skeletal Reconstruction Bone Spike

Skeletal Reconstruction is Lord Marrowgar's unique hero power and primary defensive mechanic. The ability allows him to restore his health to a full 30 points for free every turn. As a result, players need to be able to deal 30 damage in a single turn to win. There are multiple ways to do this, with one of the easiest being Lord Marrowgar's own Bone Spike card.

Players with access to Priest cards like Mind Control can take a Bone Spike as their own, effectively cutting Lord Marrowgar's health in half. This makes the match more manageable. Of course, Bone Spike can also be dealt with through standard removal like Shadow Word: Pain. Minion damage is also an option for removing Bone Spike, as it has 0 attack and will not destroy your minions.

Mind Control  Shadow Word: Pain

Lord Marrowgar has two other unique offensive cards, as well -- Bone Storm and Bry'roll, the Bone Arbiter. Bone Storm is a relatively minor threat as it only deals 1 damage to all enemies. However, it allows Lord Marrowgar to draw an additional card. This means his more dangerous cards are never far away.

Bryn'troll is a strong weapon card that Lord Marrowgar can equip. It allows him to deal 3 damage twice per turn for 3 turns. When the boss uses both Bone Storm and Bryn'troll on the same turn, he can clear out key minions from your side of the board. Weapon removal is highly recommended because of this possibility.

Bone Storm  Bryn'troll

The final two boss-only cards found in this match are minions that benefit the player. Deathcharger and Skeletal Knight reward the player for defeating them by either dealing damage to Lord Marrowgar or giving the player a random card from Knights of the Frozen Throne. While Deathcharger can help get you to the 30 damage total in a single turn, it is likely to die before you want it to.

Skeletal Knight might give you a great card, or it might give you a card that you can't take advantage of. Planning around either of these minions is not advisable, but neither should be considered a significant threat.

Deathcharger  Skeletal Knight

So how do you beat Lord Marrowgar with the knowledge of these cards? You have to deal 30 damage in a single turn, while also having a way to deal with Bone Spikes before they can damage you. The best classes for this are the Priest, Mage, and Druid.

Lord Marrowgar vs. Priest

As mentioned earlier in the guide, cards like Shadow Word: Pain and Mind Control will be vital for this class. Turning a single Bone Spike effectively cuts Lord Marrowgar's health from 30 to 15 if you can keep it alive. The ability to heal minions after Bone Storm or attacks also serves to make things easier.

Lord Marrowgar vs. Mage

If you do not have access to a good selection of Priest cards, Mage is another good choice for this fight. The objective here is to get enough cards in hand to deal 30 damage with spells and minions. Spells like Fireball and Frostbolt are key. The player can cast two Fireball spells and one Frostbolt to deal 15 spell damage in a single turn. The remaining damage will have to come from minions that are able to attack that turn.

Cards like Shatter or Polymorph can be used to deal with Bone Spikes by destroying a frozen Bone Spike or turning one into a sheep that is easily removed in more conventional ways. 

Lord Marrowgar vs. Druid

A deck from the Druid class will probably use a different technique for handling Lord Marrowgar. Rather than use his own minions against him, or whittle him down with spells, a Druid will use strategies like the popular Jade Druid deck. Essentially, the Druid is good at summoning a large number of powerful minions. This allows them to beat the boss through minion damage.

While these three classes have the easiest chance of beating Lord Marrowgar, any class can do it as long as you follow this list when building your deck:

  • Bring removal to deal with Bone Spikes before they can trigger -- Shadow Word: Pain, Mind Control, Corruption, even Stubborn Gastropod if you need to.
  • Bring a way to deal with weapon damage. Something like Acidic Swamp Ooze will remove Lord Marrowgar's dangerous weapon before he can use it.
  • Have a way to summon minions quickly, time is not on your side against Lord Marrowgar.

Good luck in Icecrown Citadel, and feel free to post in the comments if you have additional tips!

And make sure to check out our other Knights of the Frozen Throne guides for more tips and strategies. 

Hearthstone Icecrown Citadel Guide: The Upper Reaches,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/t/untitled-2c9ee.jpg kh0o6/hearthstone-icecrown-citadel-guide-the-upper-reaches Fri, 18 Aug 2017 11:03:27 -0400 Sergey_3847

The second level of the Icecrown Citadel adventure is now live worldwide in Hearthstone. If you managed to beat the first four bosses of the Lower Citadel, then the Upper Reaches will unlock for you to play through.

The upper level includes three bosses: Blood Queen Lana'thel, Professor Putricide, and Sindragosa. This guide will provide you with three cheap decks that will surely help you beat all the bosses and get your free Frozen Throne pack as a reward.

How to Beat Blood Queen Lana'thel in Hearthstone's Icecrown Citadel

Lana'thel is your first boss, and the first thing she does is change your hero power to Vampiric Bite that costs 0 mana and gives any minion +2/+2. The trick is that you must use this power every turn, even if you have no minions of your own on the board.

This means that you should always have at least one of your minions on board every turn, or you will have to buff one of Lana'thel's minions. Also, it must always be a fresh one, since the Vampiric Bite works only once on each minion.

In order to beat Blood Queen Lana'thel you need to make a deck that consists of many cheap minions that have Charge and can go face immediately. The best class for this job is Hunter.

Here is the Hunter decklist you can use to beat Lana'thel:

  • 2x Alleycat
  • 2x Animal Companion
  • 2x Bluegill Warrior
  • 2x Crackling Razormaw
  • 2x Dire Wolf Alpha
  • 2x Eaglehorn Bow
  • 2x Kill Command
  • 2x Kindly Grandmother
  • 2x Raptor Hatchling
  • 2x Scavenging Hyena
  • 2x Stonetusk Boar
  • 2x Stubborn Gastropod
  • 2x Tundra Rhino
  • 2x Vicious Fledgling
  • 2x Wolfrider

How to Beat Professor Putricide in Hearthstone's Icecrown Citadel

The battle against the second boss consists of three phases. Each phase will mark the change of Professor's hero power to something even more sinister. He begins with 30 points of life and 15 armor. Every time you break his armor, he will regenerate it and enter the next phase.

In the first phase his hero power will make all secrets cost 0 mana -- including yours. This is a great opportunity for you to play one of the three classes that utilizes secrets: Hunter, Mage, or Paladin.

As soon as you break his armor, he will activate his second hero power that makes all weapons cost 1 mana. In the third and final phase all cards will cost 5 mana, which will limit you to two plays each turn.

All this means that you need to have tools that destroy secrets and weapons. Among the three mentioned heroes, the best one turned out to be Mage.

Here is the Mage decklist you can use to beat Professor Putricide:

  • 2x Acidic Swamp Ooze
  • 2x Arcane Missiles
  • 2x Arcanologist
  • 2x Counterspell
  • 2x Eater of Secrets
  • 2x Fireball
  • 2x Firelands Portal
  • 1x Flamestrike
  • 2x Frostbolt
  • 2x Gluttonous Ooze
  • 2x Ice Barrier
  • 2x Mana Wyrm
  • 2x Medivh's Valet
  • 2x Polymorph
  • 1x Pyroblast
  • 2x Secretkeeper

How to Beat Sindragosa in Hearthstone's Icecrown Citadel

Sindragosa is a powerful dragon that will prevent you from playing your minions by blocking your board with four immovable blocks of ice. Thus you will be able to play three minions max.

Additionally, her hero power will turn all of your minions into blocks of ice when her life total goes down to 20. If you're not careful, your board will be fully blocked, and you will have no chance of playing any more of your minions.

All this indicates that you need to have an OTK combo on your hands, and at the same time be able to remove all of her threats. The plan is to play your minions and buff them up with Divine Spirit + Inner Fire combo as a Priest until you have a total minion power of 30 damage or more on board. Then, you can kill her with one shot.

Here is the Priest decklist you can use to beat Sindragosa:

  • 2x Ancient Watcher
  • 2x Binding Heal
  • 2x Divine Spirit
  • 2x Forbidden Shaping
  • 2x Humongous Razorleaf
  • 2x Inner Fire
  • 2x Kabal Talonpriest
  • 2x Lightspawn
  • 2x Lightwell
  • 2x Power Word: Shield
  • 2x Purify
  • 2x Radiant Elemental
  • 2x Shadow Word: Death
  • 2x Shadow Word: Pain
  • 2x Silence


That is it for Upper Reaches bosses in the Icecrown Citadel adventure, and in the meantime check out other Hearthstone guides at GameSkinny:

How to Get Aluminum In Last Day On Earth: Survival,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/8/7/18765931-487045561633271-2190056926525296850-322a1.jpg 98d10/how-to-get-aluminum-in-last-day-on-earth-survival Fri, 18 Aug 2017 09:47:09 -0400 ActionJ4ck

With Aluminum Bars and Aluminum Wire finally added to the game, Last Day on Earth: Survival players are scrambling to get their hands on this valuable resource. Unfortunately, like many items in the game, it's not entirely clear where to find aluminum.

Luckily GameSkinny is here to make sure you spend less time searching and more time surviving. In this short guide, we'll go over how you can get both these aluminum materials in Last Day on Earth and what resources you need to do so.

How to Get Aluminum Wire in Last Day on Earth: Survival

Now that you know what you need to get Aluminum Bars, you need to know where to find Aluminum Wire. Unfortunately, it's not going to be easy.

Aluminum Wire can be found from looting inside Alfa Bunker floor 1 and Alfa Bunker floor 2. While player reports seem to indicate that the 2nd floor of Alfa Bunker has a higher drop rate of Aluminum Wire than the 1st floor, you'll find a pretty dramatic spike in difficulty there.

Ultimately it's up to you to determine whether the potentially higher drop rate is worth the risk or not. If you still can't access this bunker, check out our guide to the Alfa Bunker vault code to find out how to get inside.

How to Get Aluminum Bars in Last Day on Earth: Survival

In order to get aluminum bars in Last Day on Earth: Survival, you'll first need to acquire the Melting Furnace, the blueprint of which can be obtained starting at level 6.

After shelling out the 10 Limestone Ore and 5 Iron Ore for the furnace you'll be able to make Aluminum Bars. To do this, melt down 2x Aluminum Wire into 1x Aluminum Bar. Just be aware that the melting process will take a whopping 26 minutes to complete. 

How to Use Aluminum In Last Day on Earth: Survival

Now that you've got a good stock of Aluminum Bars in your inventory, you can get to crafting. For 15 Pine Planks, 25 Iron Bars, 20 Rubber Parts, 10 Aluminum Bars, and 20 Nails, you can build the Gunsmith Bench -- a valuable furniture that will give you access to crafting all kinds of guns.

Alternatively, you can spend 4 Aluminum Bars, 4 Weapon Parts, 5 Duct Tapes, 3 Bolts to craft the surprisingly powerful Zip Gun

With Aluminum Bars and Aluminum Wire at your disposal, you'll have a much easier time staying alive. But since you can never be too safe, be sure to check out some of our other Last Day on Earth: Survival guides here on Gameskinny:

Unlonely Release Date Announced: September 20...ish,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/b79c506accc1085d80e9ca8bfe4dc53a.jpg svgcy/unlonely-release-date-announced-september-20ish Thu, 17 Aug 2017 15:47:58 -0400 Kat De Shields

In a humorous announcement poster shared on Twitter, Rinikulous Games announced the release date of Unlonely -- September 20ish. 

Unlonely is a sequel of sorts to their first game title, Lonely Sun, with a twist. The game is inspired by multiple games journalism outlets (GameSkinny included) and other supporters of the dev studio. In each level, you'll become "gravity's guiding hand" as you lead planet cores across treacherous terrain until they can evolve into the planet they're destined to be. The aesthetic of each level contains design elements based upon the different publications featured in the game. 

Along with our green planet Gami, iFanzine, Snapzilla, IndieHangover, Indie Game Launchpad, Jupiter Hadlye, Mike Brown and Glen Forbes also have levels dedicated to them. 

For more information about Rinikulous Games, visit the development studio's website or follow them on Twitter. In the meantime, you can pick up Lonely Sun for $1.99 or their latest game HYPER BEAM for free from the App Store. 

Space Frontier: How to Push Your High Score to New Heights,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/p/a/spacefrontier-c3ff2.jpg x9g07/space-frontier-how-to-push-your-high-score-to-new-heights Thu, 17 Aug 2017 13:19:41 -0400 Zantallion

Space Frontier is the latest game from hit developer Ketchapp -- and though you may not have known it, you've probably heard of their work before. Some of their past works include Ballz, Stack, and (by far their biggest title) 2048. Now, Space Frontier is taking Ketchapp's "apps-pertise" to space in a fun, timing-based game. 

The idea of Space Frontier is simple: launch your rocket into space and get as high as you can by tapping, which jettisons the lowest part of your ship.  In Space Frontier, each segment of your ship holds a set amount of fuel, and your rocket uses that fuel to fly further. When that segment's fuel is used up, tapping it will jettison it and start using the next segment's fuel. If you don't tap in time, however, your ship will explode, and your game will be over.

Time Your Taps Appropriately

The trick to this game is to tap at the right time, just as your fuel runs out, to get the most bang for your buck. You can track your fuel consumption with a helpful fuel meter towards the bottom of the screen. Keep an eye on that meter -- because once you hit empty, you can kiss your shuttle goodbye. But even beyond the basic functions of the game, there's a few other ways to get the most mileage out of your mini-missile.

Tap too soon, and this could be you.

When tapping to release your different rocket pieces, keep an eye on the notification that pops up when you do. If it says something like "Ok" or "Great", you hit it too early. If you're right on the money, you'll see a notification pop that says "Perfect!" with some starry decals. Trying to time these can be difficult, but getting the most perfects you can is essential for maxing out your score. 

Invest in Better Rockets

In addition to well-timed taps, another way to get some more distance is to max out your rocket's capabilities. Using in-game currency, you can unlock not only different rockets, but also upgrades for the rockets.

Different rockets can fly different distances, have different fuel consumption times, and also have different amounts of thrust. Experiment with different rockets to see which works best for you.

Upgrades can also be bought for the rocket in use before you blast off, so make sure to get as many upgrades as you can as well if you're aiming to really make the leap into outer space. So long as you keep in mind all of these tricks, you'll be breaking the stratosphere in no time.

What are you waiting for? Get out there and explore that final frontier! And if you've found any other strategies that have helped you get out-of-this-world scores, leave a note in the comments below!

Shiny Pikachu Available Worldwide in Pokemon Go,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/h/i/shiny-pikachu-1014434-1280x0-9146a.jpg nc7q7/shiny-pikachu-available-worldwide-in-pokemon-go Thu, 17 Aug 2017 09:57:42 -0400 adelgirl

The Pokemon Company has just announced that Shiny Pichu, Shiny Pikachu, and Shiny Raichu can now be found across the world in Pokemon Go.

These shiny Pokemon were first available to trainers who participated in the "Pikachu Outbreak" event in Yokohama, Japan. The event started about two weeks ago on August 9, ended just a few days ago on August 15. 

The three Shiny Pikachu forms are joining the ranks of Shiny Magikarp and Shiny Gyrados as the only shinies available in the game at this time. 

When you encounter these Pokemon on the world map, you will know that they are Shiny versions if they appear to be slightly darker or more orange than their usual forms. 

There are no advantages to having a shiny Pokemon, but they are rarer than the normal version. So that makes them high-valuable collectibles for those who really want to catch 'em all.

Hearthstone Global Games: Choose Your Champion Open Now,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/c/r/screen-shot-2017-112305-5356e.png 4oyog/hearthstone-global-games-choose-your-champion-open-now Thu, 17 Aug 2017 09:46:16 -0400 Kellan Pine

Today, Blizzard opened a new Choose Your Champion event for the upcoming finals of the Hearthstone Global Games. The event allows players to earn free card packs from the Knights of the Frozen Throne card set by predicting which team will go home with the grand prize after the finals at GamesCom on August 26.

Any Hearthstone player that selects a champion will be awarded a free pack of cards, with a second pack being issued to anyone that correctly predicts the outcome. Champion selection is open from August 16-23 and can be accessed through a notification in the Hearthstone client or by logging into your Blizzard account on the official Hearthstone eSports website.

The Hearthstone Global Games started on April 11, with teams from 48 countries competing for a piece of the $332,000 prize pool. In the semi-finals on August 25, the United States will be facing the Czech Republic for a chance to play in the finals on August 26. The other semi-final match is between the top-ranked South Korea team and second place Ukraine team.

If you want more about Hearthstone, check out our Knights of the Frozen Throne reviewWe also have a guide to the best new cards, and budget decks for you to try if you would like to get in on the action!

How to Make 5400 Coins an Hour in Flippy Knife,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/o/n/money-header-65eae.png z84cm/how-to-make-5400-coins-an-hour-in-flippy-knife Wed, 16 Aug 2017 16:22:07 -0400 Tobbpitt

There are a few ways to rake in the coins on Flippy Knife, but one method stands above the rest -- particularly if you're new to the game.

Your first goal should be to save for a knife that costs 2000 coins. This is because all of them have a 2-point multiplier and a few have a weight above 1. If you're really enjoying the game, you need to invest in a quality knife, and quickly.

Now, it's important to note that this method may not necessarily be the best once you get a knife that has a 2 or 3-point multiplier. There's a reason for that, and we're going to get to it. But first let's go into how you can make your first 2000 coins in less than 30 minutes.

Making Money in Target Mode

Out of all four modes in Flippy Knife, Target is by far the easiest because the knife angle is always the same. That's part of what makes it perfect to grind coins when you first start out -- the other part is how often it grants bonus coins.

For each 8 consecutive target hits, you get a 45 coin bonus. And it takes barely any time to get an 8 hit combo, particularly if you're using a heavier knife.

I highly recommend using the Butcher to grind money in Target mode.

The Butcher is the heaviest knife in its price range and has a good size blade, making it perfect for tossing at the target. All you have to do is drag the reticule from the knife directly to the target and BAM -- you've got yourself a hit.

It takes less than 30 seconds to get a full combo, but after that the target starts to move. What do you do? Switch to another mode, then right back to Target mode to start all over. This will reset your score, but you won't have to ever deal with that pesky moving target. Since the bonus never gets higher, this is an efficient way to grind coins up with no problem.

Using this method, you can amass thousands of coins in less than an hour. Even if you're taking it kind of easy and getting a combo each 30 seconds (I've timed mine and get about 24 seconds per combo and restart), you should still be able to amass about 5400 coins in an hour.

After You've Purchased a 2-Point Knife

The above method is certainly safe as can be, even after you get a 2-point knife. You can certainly continue to grind Target mode, but Combo mode can net you far more coins faster if you get the hang of flipping like mad with your preferred knife.

Your knife's multiplier actually affects you coin gains in Combo mode, but the only coins you get from Target mode are the bonuses (and sharing new high scores).

Should you switch to Combo mode for money after you get a 2-point knife?

The coin rewards are more worth it if you can pull off an 8-combo or higher, but Combo mode is much harder than Target and there's no guarantee you'll be bringing in consistent coins.

Think of it like this: You have the option to switch to Combo mode for efficient coin farming after you get a 2-point knife, but it's best to stick to Target mode if you can't reliably get high combos in Combo mode.

Your First 2000 Coin Purchase

The two big aspects to pay attention to in a knife are its weight (the higher the better) and the blade surface. The blade shape and size means a lot and, frankly, I don't buy ones with smaller blade areas. A knife's shape is also important, as those like the Velociraptor can be unwieldy.

My personal recommended 2k knives are:

  • Kiritsuke: Balanced in size, shape, and weight -- this is a well-rounded weapon.
  • Cutaway: Similar to the Kiritsuke, this one's outward-curved blade simply hits things at a slightly different angle than the above

  • Kora: Much larger and heavier than anything in its price range and below, the Kora's blade can land at some weird angles -- including both the end of its blade and the bend in the middle.

Of course, you can skip the 2000 tier completely and go straight for something more expensive. If you're not confident in your ability to get high combos in Combo mode, it may be best to stick with the Butcher and grind your way to riches well beyond 2000 coins in Target mode.

Burly Men at Sea Launches This September on PS4 and PS Vita,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/h/x/dhxo5qhvwaezxuz-b3ef0.jpg hagvv/burly-men-at-sea-launches-this-september-on-ps4-and-ps-vita Wed, 16 Aug 2017 14:20:11 -0400 StraightEdge434

Originally released for PC and mobile devices, the well-received indie adventure Burly Men at Sea will be making its way to the PlayStation 4 and PS Vita on September 19. 

Burly Men at Sea, developed by Brain&Brain, is a branching story game that revolves around a trio of bearded fishermen and their adventures in early 20th century Scandinavia. Players will assume a role of the storyteller, who will shape and form the trio's journey as they explore and encounter creatures from Scandinavian folklore.

Based on the choices that players make, a different ending will play out. Since the game itself will not be particularly long, players will be encouraged to replay it multiple times in order to get the full experience with all the endings.

Upon its release, the game will support trophies and avatars -- and will even include cross-buy and cross-save between the two game systems.

Burly Men at Sea will also be available to play at Sony's booth at PAX West this year. To learn more about the game, visit the PlayStation Blog

Hearthstone: Knights of the Frozen Throne Review,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/k/n/i/knights-frozen-throne-banner-5f7ca.jpg ad7w8/hearthstone-knights-of-the-frozen-throne-review Tue, 15 Aug 2017 16:53:54 -0400 Kellan Pine

As CCGs become more and more popular, it's invariable that those holding the most mindshare in the space will iterate and try to stay at the head of the pack. And Hearthstone is no different. With Knights of the Frozen Throne, Blizzard has made a series of improvements to do just that. From Legendary Hero Cards that allow players to replace their heroes and hero powers to new mechanics such as Lifesteal that allow players to heal their heroes by dealing damage with certain cards, a lot has changed in Hearthstone -- and we dug into the new expansion to find out if it's worth your time.  

Knights of the Frozen Throne Single Player Missions

The new single-player content in Knights of the Frozen Throne is loosely based on the World of Warcraft raid Icecrown Citadel. The missions are separated into three wings, with the prologue and Lower Citadel available to players at launch and the remaining two wings unlocking over the next two weeks. These missions are similar in structure to the adventures Hearthstone introduced in earlier expansions, but the primary differences here are that these new missions are free-to-play and do not unlock exclusive cards. Instead, they reward players with card packs as they progress.

Overall, the prologue is a relatively brief experience, but full of the usual Hearthstone charm. Characters break the fourth wall in amusing ways while staying consistent with their established personalities and lore from the overarching Warcraft franchise. The Lich King, for example, threatens to disenchant players for arcane dust and exclaims, “Your ranking will suffer!” during this early mission, which coincides well with his character and lore. 

The writing here also pokes fun at World of Warcraft raids. The prologue features a raid leader that is late to the game (Tirion Fordring), as well as cards such as Eager Rogue (which deals no damage when attacking), and Terrible Tank (which does not taunt). While players that are not familiar with World of Warcraft may not get the jokes, the writing helps make the mission fun and entertaining.

On the mechanics side of things, this first mission acts as a tutorial that introduces players to some of the new cards found in Knights of the Frozen Throne and provides a taste of what the single-player missions will be. After completing the prologue, the player is rewarded with a random Death Knight Hero Card. 

The Lower Citadel continues to display much of the same writing style found in the prologue. However, the difficulty is significantly higher than previous single-player Hearthstone content. This level of challenge will make it hard for new players to complete missions, as the strategies required essentially need a large card collection and multiple decks in order to succeed. The Lower Citadel rewards players with a Knights of the Frozen Throne card pack on completion.

Knights of the Frozen Throne Opening Packs

I opened 50 packs from the new expansion and received 178 Common Cards, 57 Rare Cards, 12 Epic Cards, and three Legendary Cards.  

These results are roughly in line with the official probabilities that Blizzard released in China. Legendary cards should drop from roughly 1 out of every 20 packs, with epic cards coming from 1 in every 5 packs. The guaranteed legendary card introduced with this expansion will be useful for players that buy packs exclusively through in-game currency and for newer players. In larger sample sizes, it makes no appreciable difference for the drop rate. So overall, the packs seem to provide a good value for the price, but the experience of opening them is largely unchanged from previous expansions.

Knights of the Frozen Throne Cards and Mechanics

The new cards and mechanics introduced by Knights of the Frozen Throne are still finding a place in the metagame. Prior to the expansion, several of the most common decks were highly aggressive. These typically focused on overwhelming opponents with a large number of low-cost minions early in the game.

The new Lifesteal mechanic is a potential counter to these types of decks and was used against one of my own decks in exactly that way on launch day. The legendary Death Knight Hero Cards received a lukewarm reception from the community because although some of these cards fit immediately into existing deck archetypes and are already common in online matches, others are struggling to find a place on deck lists.

Compared to the previous expansion, Journey to Un'Goro, the new cards and mechanics are well-executed. Knights of the Frozen Throne is less reliant on randomly generated effects like adaptions, and the Death Knight Hero cards, even if they are a little situational, are able to complement a deck instead of requiring a very specific list like the quest cards from Journey to Un'Goro.


Knights of the Frozen Throne has a lot to offer Hearthstone players. The introduction of new mechanics and card types will breathe some life into multiplayer matches, giving players new approaches when building decks.

The single-player missions are entertaining and challenging, providing a worthwhile alternative to multiplayer when you need a break. All this means that existing players should load up the game just to try out Icecrown Citadel -- if for no other reason.

However, this expansion does not give new players much of a reason to jump in. If you have not been interested in Hearthstone, this expansion is unlikely to change your mind.

Hearthstone is available on PC, Mac, iOS, Android, and FireOS.

If you're looking for more information about the new cards available in Knights of the Frozen Throne, click here


Star Wars: Force Arena 2.0 – The Upcoming Clone Wars Content Update,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/o/r/force-arena-clone-wars-46a2a.png ujnqf/star-wars-force-arena-20-the-upcoming-clone-wars-content-update Tue, 15 Aug 2017 16:20:19 -0400 Kengaskhan

Star Wars: Force Arena is Netmarble's card-based MOBA for iOS and Android devices that draws its characters from all across the Rebellion Era's timeline, dividing them into two factions: Rebel and Empire.

However, that'll change when the Clone Wars content update drops later this August, as the Republic and Separatist factions will merge with the Rebellion and the Empire to form the new Light and Dark sides in the game.

In Force Arena, each player brings a faction-specific leader (like the Grand Inquisitor or Leia Organa) and a 7-card deck of unit and support cards into battle. As such, though the update includes improvements to other areas of the game (like the menu UI and the progression system), players will have their eyes set on the new Clone Wars cards and leaders.

From the Republic hail Master Yoda and Jedi Knight Anakin Skywalker, with their respective unique cards, Mace Windu and Padawan Ahsoka Tano.

On the other hand, the Separatist leaders, Darth Maul and General Grievous, are flanked by their unique droids -- the Sith probe droids (you may remember Darth Maul deploying three of them when he first arrived on Tatooine in The Phantom Menace) and Grievous's personally-trained IG-100 MagnaGuards.

In addition, the two sides of the Force will both be receiving three unit cards and a support card each from the Clone Wars era, like a squad of B1 battle droids, air support from a Republic gunship, or a lone Republic Commando.

The Clone Wars content drop is the largest the game has seen since launch, and despite how many brand new cards we're getting, they all look and feel fresh, and the art direction and new animations, even for the commons, are top-notch.

New Ways to Play Force Arena

While the new Clone Wars cards and leaders are the main part of Force Arena 2.0, the update still has more to give. As mentioned before, there will be overhauls to the user interface and player progression.

I'm not exactly sure what the changes to player progression entail -- aside from the fact that it involves the way play packs and mission are handled. But the menu interface is getting an overhaul so it looks spiffier than it did before. There are also improvements being made to the Training mode, and the addition of a new Drafting mode as well. 

Anyone who's ever played Force Arena knows that the AI in Training mode is a complete pushover -- not only is it incompetent, but its cards are also unleveled. The new Training mode will allow you to set the difficulty of the AI. And according to the lucky few who've gotten to play around with the Force Arena 2.0 test client, it really is a significant improvement. Finally, players will have a place to test new decks and strategies without having to worry about losing MMR points.

The Drafting mode will be a new experience for all Force Arena players. In this mode, you will draft an entire deck from randomly chosen cards, and you'll be pitted against a series of other players with their own drafted decks. The better you perform, the better your rewards will be, but your deck's run will end if you suffer three losses.This 1v1 Draft mode will be the first one where you can face other players who share your faction -- so, you'd best be prepared for some Light vs. Light or Dark vs. Dark action!

Enter the Arena Today

If you want to check out all this new content for yourself -- or hop into the game for the first time, you can update your existing version of the game, or download Star Wars: Force Arena for free on the App Store or Google Play. 

Want help getting started or leveling up your game? Check out our Star Wars: Force Arena guides for all the tips and tricks you'll need.

The 9 Best Budget Hearthstone Decks for the Frozen Throne Meta,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/t/untitled-1e89c.jpg 7xvml/the-9-best-budget-hearthstone-decks-for-the-frozen-throne-meta Mon, 14 Aug 2017 18:05:59 -0400 Sergey_3847


Enrage Warrior


Warrior has got a new great weapon -- Blood Razor. It deals 1 point of damage to all minions as both its Battlecry and Deathrattle. Obviously, the old Patron Warrior deck would benefit immensely from such a weapon, but that archetype is long gone.


So what else can you do with it? There is one cool mechanic left -- the Enrage mechanic. The two main minions in this list are Raging Worgen and Bloodhoof Brave that both become super strong after being Enraged.


Together these tools make up an excellent budget deck for you to try out next.




Which of these nine Knights of the Frozen Throne decks do you find to be the most effective? What other cards would you like to see included in them? Leave your suggestions in the comments section. And check out the rest of our Hearthstone guides to make sure you continue dominating the board.


Zoo Warlock


Just like Face Hunter, the Zoolock archetype has existed since the very inception of Hearthstone, and continues to thrive in each consecutive meta. This time is no exception, as there are tons of new minions that will fit the deck really well.


Acherus Veteran and Fallen Sun Cleric will make your minions bigger, while Sanguine Reveler makes itself bigger. Alongside the new additions you will see the “old dogs” of the archetype, such as Flame Imp, Dire Wolf Alfa and Doomguard.


If you’ve had any previous experience of playing Zoolock, then you will have no trouble adapting to this new deck.


Evolve Shaman


Now, if you want to have some real fun, and you’re not scared of RNG, then craft this excellent Evolve/Devolve deck. It features Call in the Finishers, Saronite Chain Gang, Doppelgangster, and Thing From Below -- which are all great targets for your Evolve effects.


There is also a Wicked Witchdoctor that can produce many free totems for you to evolve into something better. And, when you need to remove annoying Taunt minions from your opponent’s side, then use the Devolve spell and go face. After all, this deck is supposed to give you fast wins.


Pirate Rogue


Pirate Rogue is no Pirate Warrior, but if you can pilot this deck well, it may approach the same winrate as the Warrior deck itself. Everything here revolves around buffing your weapons and playing fast minions that will hit only one place -- the opponent’s face.


But if you do feel the need to remove an unwanted minion, you can use the first point of durability on the Shadow of Blade without taking any damage yourself, as this new weapon makes your hero immune for one turn.


The strategy is as simple as it can be, so prepare to dominate the ladder with pirates!


Dragon Priest


This is not your typical Dragon Priest deck, as it also includes the (in)famous Divine Spirit + Inner Fire combo. The new card -- Bonemare -- can help with making the combo even stronger by giving another friendly minion +4/+4.


So, in case your dragons can’t win you the game, you can use the combo to finish your opponents. However, this deck includes some of the strongest and most effective dragon creatures from the last few expansions, so you should have no trouble winning with it.


Also, consider that Bone Drake can give you a legendary dragon, which will increase your chances even more.


Elemental Paladin


Now here’s a real Elemental deck, one third of which consists of nothing but Elementals. The rest of the cards are there to help them out. This deck also combines the handbuff effects, such as Smuggler’s Run, Grimestreet Outfitter, and Grimestreet Enforcer.


On top of that, you can play the best one-drop in the entire KoFT expansion -- Righteous Protector. It’s a 1-mana 1/1 with Divine Shield and Taunt that can create way more trouble for your opponents than it would seem in the first place. Together, this many forces is almost unbeatable.


Midrange Mage


This deck could easily be called an Elemental Mage due to its significant number of Elemental creatures. But actually, it has so many other things going on that it is not purely an Elemental archetype.


The current meta requires a bit more flexibility, especially when it comes to dealing with control decks that use many spells. That’s why Counterspell is essential to this deck, as well as the new Frozen Clone secret that adds two copies of the enemy minion to your deck.


Volcanic Potion and Polymorph are just as necessary for dealing with either a horde of small minions or removing one big threat from the board. And when the path is clear, you can start churning out your Elementals for eventual victory.


Face Hunter


The oldest archetype in Hearthstone will never die! Here it is again with a few new additions from KoFT, such as Acherus Veteran that buffs your creatures, and Bearshark that is immune to directed removal spells -- just what the Face Hunter is looking for.


Other cards consist of the usual suspects in Knife Juggler, Scavenging Hyena + Unleash the Hounds combo, and Wolf Rider. There are also enough beasts in the deck to help you deal 10 damage to your opponents with Kill Command spells.


The mana curve is tight and will either lead you to swift victory or inevitable loss, if you strut for too long -- but that is the nature of the Face Hunter decks.


Aggro Taunt Druid


Knights of the Frozen Throne has suddenly made the Taunt Druid archetype viable on the ladder. This is the budget version of the deck that is still very potent, and includes the most key card -- Strongshell Scavenger that buffs all of your Taunt minions.


The rest consists of effective early threats and mid-game winners, such as Saronite Chain Gang and Spreading Plague that can fill up your entire board. If you manage to do so, then finish your opponents with the help of Savage Roar, or use it to remove their threats.


It’s a very flexible and easy-to-play deck that can be both offensive and defensive.


One of the grossest misconceptions in the Hearthstone community is the idea that only expensive decks can get to the top of the ladder. But the history of the game shows that that is not the case -- and decks like Face Hunter and Zoo Warlock had a consistent winrate and at the same time were some of the cheapest decks ever.


The latest expansion for Hearthstone -- Knights of the Frozen Throne -- makes these and many other decks even more powerful without the need to increase their costs. If you are a true F2P player who is looking for the types of decks that can be crafted on a low budget and sustain a high winrate, then look no further than the next 9 decks.

Pocket Mortys Season 3 Weekly Update 4: Noob Noob And Prisoner Mortys,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/o/v/cov11-a9b7a.jpg 3nbl7/pocket-mortys-season-3-weekly-update-4-noob-noob-and-prisoner-mortys Mon, 14 Aug 2017 17:15:39 -0400 Ty Arthur

I'll be honest -- when I saw that the title of Rick And Morty season 3 episode 4 was "Vindicators 3: The Return Of Worldender," I was terrified we were in for another awful interdimensional cable adventure. Come at me bro, because those episodes aren't even remotely worth watching and never should have been made.

While those horrifyingly unfunny missteps are the only weak link in this otherwise stellar series, thankfully my fear of trekking down unscripted lane once again was unfounded. The odd mouthful of a title instead sees Rick taking the role of evil villain (well, more than his usual amount of evil villain) by killing off super heroes in devious ways.

An all new episode from this Adult Swim smash hit means even more new Ricks and new Mortys to find in the Pocket Mortys mobile game! Below we cover everything that arrived this week and is now available in the latest update.

There's been a whirlwind of new content added to Pocket Mortys every single Monday afternoon since the new season started. If you missed any of the latest updates, check out what's new in the Rickstaverse:

Pocket Mortys: New Ricks From Season 3

The big draw this week is of course Noob Noob, who is fast becoming this season's beloved offbeat character, taking the role of the unexpected Mr. Poopy Butthole.

Everyone's going to be running around as Noob Noob or Pickle Rick though -- so if you want to spice up the different dimensions with a little more color, there's also Hawaiian Summer and Hawaiian Rick to grab through the Salesman Rick's menu!

Pocket Mortys: New Mortys In Weekly Update #4

Last week's update saw an amazing five new Mortys added to the Morty Deck. Now that you've hopefully all found Mortys #205 - 209 and fought them to the death in multiplayer mode, you're in for a treat: there are six Mortys to find this week! They run the gamut across all three main Morty types and include another full trio to be upgraded. Anyone want to place bets now if we get seven next week?

Vindicator Morty

First up is the solo Vindicator Morty, who can't be evolved from or to anything.

Right now we know he's available through Club Rick coupons. It's a good bet he'll be found in one of the dimensions but it's not clear yet which specific one.

  • Type: Scissors
  • Skills: Outburst, Attention, Suit & Boot, Stare Down, Clarity, Stare Gaze, Rush, Mortify, Reboot
Hawaiian Morty

Next we have the ready-for-vacation Hawaiian Morty, sporting a boring white lei that seems to defeat the purpose of having a lei in the first place.

He doesn't upgrade at all, but that's OK, because he's got plenty of skills all about keeping himself happy.

  • Type: Paper
  • Skills: Flair, Lick, Reminisce, Love Bug, Pout, New Wave, Love Yourself, Exfoliate, Ricky Tikki Tavi
Sherlock Morty

This week's final solo Morty added to the Morty Deck, the investigative Sherlock Morty sports a handsome hat... but still his regular yellow shirt. Boo!

  • Type: Paper
  • Skills: Preach, Brand, Blind Swing, Stare Down, Protect, Shatter, Extort, Nod Off, Sign Off, Attrition
Prisoner, Felon, and Federation Prisoner Morty

Finally, we cap off with a three Morty upgrade path that goes from the scantily clad Prisoner Morty to the more appropriately dressed Felon Morty and finally ending with the bad ass Federation Prisoner Morty.

  • Type: Rock
  • Skills: Outburst, Slam, Dead Stare, Stare Down, Blood Pressure, Nail, Heave Down, Nod Off, Humiliate (Felon Morty and Federation Prisoner Morty only), Juice (Federation Prisoner Morty only)

Did you miss Rick And Morty Season 3, Episode 4? If you want to see a not-so-thinly veiled Guardians Of The Galaxy get torn to bits, check it out at the Adult Swim website, and let us know what you've thought of this highly anticipated season so far in the comments below!

Hearthstone Frozen Throne Adventure Guide: Prologue and Lower Citadel,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/6/f/z/6fzlzvc-cbca2.jpg 22ppv/hearthstone-frozen-throne-adventure-guide-prologue-and-lower-citadel Mon, 14 Aug 2017 15:14:02 -0400 Sergey_3847

Alongside a whole arsenal of cards in the Knights of the Frozen Throne expansion, Hearthstone received a brand new adventure that comes completely free for all players. The adventure consists of three wings, each of which offers three boss battles.

This week, the Prologue and the first wing of the Lower Citadel are open for everybody. If you manage to beat all bosses, you will get a random Death Knight card and a pack of cards.

If you want to know how to beat all the bosses of the first wing, keep reading this guide for all the information you'll need!

How to Beat The Lich King in Hearthstone: Knights of the Frozen Throne 

The first boss you will encounter in the Prologue is The Lich King himself. In this case you don't get to choose your deck, but you will be provided with the pre-constructed one.

The match-up consists of two segments, the first of which you will lose no matter what. But don’t hit the Concede button yet. The Lich King will transform your hero into a Death Knight form, and in this case your vanilla Jaina will become Frost Lich Jaina.

In the second part of the match-up you will face Tirion and his army of horrible minions. This battle will be extremely easy to win -- just play on curve and you will get there soon.

In the end you will be rewarded with a random free Death Knight hero card.

How to Beat Lord Marrowgar in Hearthstone: Knights of the Frozen Throne 

The first boss of the Lower Citadel is Lord Marrowgar, who has a neat hero power that heals him to full health each turn. This means that you can’t kill him gradually, but you must come up with an OTK (one-turn kill) combo deck.

There are a couple of types of decks you can use in this battle:

OTK Priest

First, use Thoughsteal to copy Lord Marrowgar’s Bone Spike minions that deal 15 points of damage to the enemy hero. Then, use Divine Spirit to double the minion’s health, and Inner Fire to make its attack equal to its health. In this way you will finish Marrowgar in one turn.


  • Silence ×2
  • Holy Smite ×2
  • Inner Fire ×2
  • Northshire Cleric ×2
  • Power Word: Shield ×2
  • Divine Spirit ×2
  • Mind Blast ×2
  • Thoughtsteal ×2
  • Shadow Word: Pain ×2
  • Shadow Word: Death ×2
  • Loot Hoarder ×2
  • Novice Engineer ×2
  • Coldlight Oracle ×2
  • Gnomish Inventor ×2
  • Stormwind Knight ×2
Jade Druid

The Priest deck is a budget variant of the OTK deck. But if you have enough dust, you can craft the massive Jade Druid deck that will let you create an army of huge minions in one turn. In this way you can have over 30 damage on board and easily finish Marrowgar.


  • Innervate ×2
  • Earthen Scales ×2
  • Jade Idol ×2
  • Wild Growth ×2
  • Wrath ×2
  • Jade Blossom ×2
  • Swipe ×2
  • Nourish ×2
  • Jade Behemoth ×2
  • Malfurion the Pestilent ×1
  • Crazed Alchemist ×2
  • Stonehill Defender ×2
  • Jade Spirit ×2
  • Kooky Chemist ×2
  • Aya Blackpaw ×1
  • Gadgetzan Auctioneer ×2

How to Beat Deathbringer Saurfang in Hearthstone: Knights of the Frozen Throne 

Deathbringer Saurfang has a peculiar passive ability that protects him from any type of damage except one -- the damage from the weapons.

As you know, the class with the largest number of weapons in Hearthstone is Warrior -- so this is the best hero you can choose to play against Saurfang.

Your deck must consist of all the available Warrior weapons, excluding Fool’s Bane that can’t deal damage to heroes. Also, consider minions and spells that buff your weapons, such as Upgrade!, Heroic Strike, Bloodsail Cultist, Naga Corsair, Spiteful Smith, and others.

The deck against Deathbringer Saurfang should look like this:

  • N'Zoth's First Mate ×2
  • Southsea Deckhand ×2
  • Upgrade! ×2
  • Acidic Swamp Ooze ×2
  • Bloodsail Raider ×2
  • Execute ×2
  • Fiery War Axe ×2
  • Heroic Strike ×2
  • Hobart Grapplehammer ×1
  • Bloodsail Cultist ×2
  • Arathi Weaponsmith ×2
  • Death's Bite ×2
  • Dread Corsair ×2
  • Spiteful Smith x2
  • Arcanite Reaper ×2
  • Malkorok ×1

How to Beat Lady Deathwhisper in Hearthstone: Knights of the Frozen Throne 

The final boss is quite tricky and will be hard to beat, if your deck will not be able to effectively heal its minions. The problem is that Lady Deathwhisper’s hero power sets the health of all enemy minions to 1, which makes them extremely vulnerable.

At the same she has 30 health and 90 armor that requires 120 points of damage in total to kill her. Sounds challenging, isn’t it? But don't worry, you will have a helping hand in this fight. There is another minion on board at your side -- Valithria Deathspeaker, a dragon with 30 attack and 5 health.

Unfortunately, this powerful dragon can’t attack unless it is fully healed. If you remember Lady Deathwhisper constantly deals damage to all enemy minions, so you need to find a way to heal Valithria each turn for it to be able to attack for 30 damage.

The only hero in Hearthstone that is capable of doing this is Priest. Here’s the decklist you can use:

  • Circle of Healing ×2
  • Forbidden Shaping ×2
  • Silence ×2
  • Binding Heal ×2
  • Inner Fire ×2
  • Mind Vision ×2
  • Northshire Cleric ×2
  • Lightwell ×2
  • Radiant Elemental ×2
  • Shadow Word: Pain ×2
  • Shadow Word: Death ×2
  • Thoughtsteal ×2
  • Greater Healing Potion ×2
  • Darkshire Alchemist ×2
  • Holy Nova ×1
  • Mind Control ×1


With the help of these moderately budgeted decks you will be able to finish all the wings of the Lower Citadel, earn a legendary hero, and a free Knights of the Frozen Throne pack.

Come back soon for more Hearthstone guides at GameSkinny!

Mewtwo Coming to Pokemon Go Raid Battles Soon!,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/w/mewtwo1-30872.jpg 699yo/mewtwo-coming-to-pokemon-go-raid-battles-soon Mon, 14 Aug 2017 10:55:11 -0400 Kieran Desmond

It's been a little over a year since the Pokemon Go phenomenon began, and various legendary Pokemon have made appearances in-game. But finally, one of the most iconic Pokemon of all time is making his way to this mobile Pokemon game -- Mewtwo.

Mewtwo has made his inaugural appearance as a Raid boss at the Pokemon Go Stadium event taking place in Yokohama, Japan. Many players were able to successfully capture the Legendary Psychic Pokemon during the event, and Niantic revealed that he will soon be available for Pokemon Go players worldwide. According to an official statement:

"In the coming weeks, you too will have the opportunity to battle and catch Mewtwo with the new Exclusive Raid Battle feature.”

This new Raid feature operates slightly differently than what players are used to. Instead of simply joining a raid battle, players will be need to be invited. To receive an invitation, you must have successfully completed a raid “recently” at the Gym where the Exclusive Raid Battle is to be held.

The post does not specify how recent players need to have defeated the Raid Boss in order to qualify.

In addition to this announcement, Niantic has also decided to celebrate the thousands of limited-time-only Legendary Pokemon players have defeated by giving everyone another shot at catching them -- this includes Articuno, Moltres, Zapdos, and Lugia. All four will be available to battle and capture from August 14 through August 31. So you’d better get out there and catch ‘em all before they pass you by!

Stay tuned to GameSkinny for more Pokemon Go news as it develops! 

Gamevice Sues Nintendo Over Joy-Con Design,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/j/u/d/judges-gavel-ecde4.jpg 7uuu1/gamevice-sues-nintendo-over-joy-con-design Fri, 11 Aug 2017 13:53:10 -0400 Joshua Broadwell

Since its release, the Nintendo Switch has enjoyed both critical and commercial success. However, a new bump in the road brings into question the unique nature of the console's Joy-Con controllers. Gamevice, maker of the Wikipad, claims the Switch's Joy-Cons too closely resemble the Wikipad, as Engadet's Jon Fingas reports.

Gamevice is suing Nintendo for patent violation and calling for Switch production to cease.

For those unfamiliar with the Wikipad, it is a tablet gaming device that allows gamers to play Android games with controller support. The current Wikipad 7 tablet accessory is much different in design from the original device and its detachable controls (which launched back in 2013), are those that the lawsuit concerns.


However, there are several key differences between the two controllers. Not least among these differences is the fact that Nintendo's Joy-Cons are distinct from each other in terms of function and technology used, and, as Nintendo frequently states, the HD vibration does set them apart from other controllers.


Stay tuned to GameSkinny for more news and information on the suit as it develops. 





Apollo Justice: Ace Attorney Coming to Nintendo 3DS,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/p/o/apollo-justice-banner-66bde.png mq0i8/apollo-justice-ace-attorney-coming-to-nintendo-3ds Fri, 11 Aug 2017 09:52:19 -0400 Greyson Ditzler (PurplePocketPirate)

Apollo Justice: Ace Attorney, the fourth installment in the Ace Attorney series, has been announced. The game will be coming to the Nintendo 3DS via the eShop in November, and it will feature updated visuals, as well as new bonus features.

The game will have a text-skip option, which was implemented in the most recent installment of the series, Spirit of Justice, as well as the option to switch between the Japanese and English versions of the game. The language toggling options apply to both the game's dialogue and its voice acting.

Apollo Justice is the last of the six current games in the mainline Ace Attorney series that have come to the 3DS platform, so with it's planned inclusion in the system's offering, the family reunion is complete. 

Apollo Justice: Ace Attorney will be released on the Nintendo 3DS in November at a discounted price of $20.

Top 20 Hearthstone Cards from Knights of the Frozen Throne,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/u/n/t/untitled-08bdf.jpg 0kz3x/top-20-hearthstone-cards-from-knights-of-the-frozen-throne Thu, 10 Aug 2017 11:45:09 -0400 Sergey_3847


Bloodreaver Gul'dan


The last Death Knight card is the Warlock alt-hero that re-summons all of your demons. Too bad we can't play all the overpowered demons that rotated out of the Standard, such as Mal'ganis. But there is still a whole army of good demon cards you can play and win many games with.


The hero power of Bloodreaver Gul'dan is a real surprise, as usually Warlocks deal damage to themselves, but this time everything is switched in the opposite direction. So play this hero whenever you need to bring your board back and/or when you need to heal yourself up.




What is your personal favorite Death Knight card in the Knights of the Frozen Throne expansion? Be sure to leave your opinion in the comments section below.


Uther of the Ebon Blade


Have you ever dreamed of playing two copies of Tirion Fordring in your Paladin deck? Well, you're almost there with such a powerful alt-hero as Uther of the Ebon Blade.


What makes this card great is not only the fact that it equips a similar weapon to a super powerful Ashbringer, but it also gives you an option to win the game four turns later with the help of the new hero power -- The Four Horsemen. All you need to do is find a way to protect the horsemen from getting removed.


The Lich King


The Lich King is the only non-Death Knight legendary in this list of top Hearthstone cards. But it still gives you a random Death Knight card, including seven removal spells and one unique weapon -- Frostmourne.


The weapon, by the way, is the most interesting of all, as it summons back all the minions that it killed... but on your side. The body of The Lich King is not particularly great, but if you do get the weapon, then it is a worthy investment of your dust.



Shadowreaper Anduin


The most exciting thing about this legendary Priest alt-hero isn't its Battlecry ability, but the new hero power that turns into Voidform (Deal 2 damage. After you play a card, refresh this.)


Priest has tons of zero- and one-mana cost spells that can be used to refresh the new hero power. And with the help of Raza the Chained, the hero power itself will cost zero as well. This potentially allows Shadowreaper Anduin to perform a one-turn kill (OTK) before turn 10.


Scourgelord Garrosh


Now, onto more serious threats in the form of Death Knights. This Garrosh alt can potentially deal 12 damage with one swing of a weapon, and 36 damage in total if one manages to hit nine minions every time it swings.


That's an insane amount of damage for an 8-mana card. So, if you're planning on giving a Control Warrior another chance, then get some dust for crafting this hero.


Thrall, Deathseer


Here's the first Death Knight hero from Knights of the Frozen Throne, and it's also the cheapest one at only 5 mana. It has a great effect that basically involves a double Evolve spell that can turn even the weakest minions into deadly enemies at once.


Surely, the RNG is strong with this legendary, but Shaman wouldn't be the class it is now without the (in)famous Evolve/Devolve effects.


Ultimate Infestation


It's surprising to see this card without the "Choose one" text, which would be appropriate with this type of spell. It could've been much cheaper in that case, but even with the help of two Innervate spells, you could cast Ultimate Infestation as it is on turn six -- or even five -- if you manage to keep the coin in hand.


In any case, this card is a sweeper in Knights of the Frozen Throne. Just the fact that it draws five cards and deals five damage to any target, including the enemy hero, is a striking combination of effects. The rest is really just a cool bonus.


Obsidian Statue


Blizzard is definitely on a lookout to make control Priest viable again. This minion fits in several Priest archetypes, especially the Deathrattle deck that utilizes N'Zoth.


Its effect protects your hero from minions that can insta-kill Obsidian Statue, as they will die to the Deathrattle effect at the same time. The only weakness of the card is its inability to deflect Transform spells, but then it would definitely be overpowered.




Potentially, this minion could get all four of the abilities in its description, which makes it incredibly powerful just for a mere 4 mana. This mechanic brings it closer to the Shaman legendary -- Al'Akir the Windlord -- that also has Charge instead of Lifesteal. But Al'Akir costs 8 mana, so which one would you rather play?


Corpsetaker is a powerhouse of a card that will mainly shine in the decks of Paladin and Shaman. But its neutrality leaves it open to a few other classes as well.




Kudos to Blizzard for an excellent card design and name. This card not only looks and sounds cool, but its effect is some of the best in the entire run of the game.


The most value one can get by playing Doomerang is during the final swing of the weapon, just before it breaks. In this way, you can replay your weapon several times in a game, and thus gain a greater advantage over your opponent.


Despicable Dreadlord


In addition to an already mentioned Defile spell for Warlock, here is a companion card that continues the hard work of removing enemy minions from the board. This time it deals AoE damage each turn, which will surely finish off those few minions that manage to survive the turn on the last point of health.


Saronite Chain Gang


One of the most popular Shaman spells is Feral Spirit, which produces two 2/3 minions with Taunt for 3 tmana -- but also with 2 overload. This time we get the same effect, which is a bit more expensive, but without the overload drawback.


Another great point is that this card is neutral, which makes it playable in any deck. So, if you ever wished to play Feral Spirit in, let's say, your Rogue or Priest deck, then you now have that chance.


Eternal Servitude


Priest already has a number of solid Resurrect spells in its arsenal. But the problem with most of them is the complete inability to control the outcome of the given resurrect effect, as you'd never know which minion comes back to life.


Eternal Servitude solves the problem... at least partially. You will know that if you don't want your Doomsayer coming back to life, then this time you will have that choice, which makes Servitude a must-have spell in your resurrect decks.




Combine this with Deadly Poison and you can kill any minion without losing a single point of your life total. This means that Shadowblade is the first viable Rogue weapon in a long time. Finally!


Yes, you can't use the Immune ability the second time around, but it's a small price to pay for a great removal combo. And considering that Rogue didn't get that many great cards in the Knights of the Frozen Throne, Shadowblade should be a number one pick for your next decklist.


Happy Ghoul


With all the new Lifesteal cards in this expansion, Happy Ghoul will be increasingly popular as the meta evolves. The most obvious hero choice for this minion is Priest, who can heal himself on turn 2 and immediately play a copy or two of Ghoul.


But Zoolock can also make this card work with the help of spells like Drain Soul or any other cards with Lifesteal. In any case, if you build your deck in the right way, you will surely put this little fella on-board earlier than intended.


Druid of the Swarm


This little Druid minion is every control player's dream. First of all, it's really cheap considering the things it does. Secondly, it's super flexible and can be effective against both big and small enemy minions.


Lastly, if you can combine it with Fandral Staghelm, then you have one of the most unique control cards in the current meta. Having a 1/5 with Taunt and Poisonous is something that will annoy any opponent immensely.




This AoE spell is great against a board of minions with varying life totals. If you can cast two of these on the same turn, you will most likely clear every single enemy minion for just 4 mana.


Obviously, it is much more effective against aggro decks, such as Paladin, that play lots of small minions with Divine Shield, but it also has a small chance against bigger threats, especially if you can add some spell damage to your combo.




Surely, this card will be insane in Arena, but don't neglect it in your constructed decks either. With such a powerful Battlecry, you can turn even the tiniest of minions into a real threat on-board.


The fact that it also gives that minion a Taunt already turns Bonemare into a premium common card. But in all honesty, +4/+4 effect on its own would be more than enough -- so thanks for the bonus, Blizzard!


Blood Razor


It's a rare case to see a well-balanced weapon that is also of Common Rarity these days in Hearthstone. But here's Blood Razor, a card very similar to Death's Bite from Naxxramas, and although it's a bit weaker, the double Whirlwind effect makes it a worthy inclusion in almost any Warrior deck.


It works really well with Execute and Sleep With the Fishes spells, which is the reason you want to include at least one copy of it in your control lists. And, if you run a card like Frothing Berserker in your aggro decks, then it may find its way in there as well.


Righteous Protector


Every Paladin player has played Argent Squire in their decks at one point or another. But with the arrival of Righteous Protector, Squire becomes completely obsolete. There's just too many good 1-drops in Paladin's arsenal for it to have any relevance this time around.


The Protector can be easily buffed and turned into a real menace by both handbuff spells, such as Smuggler's Run and Grimestreet Outfitter, and Divine Shield buffs, such as Rallying Blade. So it's much more than just a 1/1 for one mana!


Even though the "Heroes of Warcraft" moniker disappeared from the title of Hearthstone some time ago, Blizzard continues to delve into the immense lore of Warcraft for new in-game ideas. Thus, Knights of the Frozen Throne (set to release today) seeks to add even more Warcraft content to the increasingly popular CCG.


The new expansion includes 135 brand new cards and two new mechanics: Lifesteal and Death Knights. Lifesteal causes damage dealt by a card to also restore that much health to your hero, while Death Knights are represented by nine legendary alt-heroes that give you extra armor and a new hero power in the fashion of Lord Jaraxxus.


If you can't decide which cards to craft from Knights of the Frozen Throne, then keep reading to find out which cards are the best in this expansion. The list includes the following rarities:

  • 3 Common Cards
  • \n
  • 7 Rare Cards
  • \n
  • 4 Epic Cards
  • \n
  • 6 Legendary Cards
  • \n
Could Magic the Gathering - Arena Be a Whole New Type of MTG Experience?,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/t/g/mtg-arena-dab1e.png zwc95/could-magic-the-gathering-arena-be-a-whole-new-type-of-mtg-experience Tue, 08 Aug 2017 17:15:23 -0400 Kengaskhan

Back in mid-February of this year, Wizards of the Coast gave us a brief introduction to Magical Digital Next (or "MDN"), their vision of "the entire landscape for Magic: The Gathering experiences around digital games" and talked a bit about their plans moving forward. But we didn't hear much more about MDN until Announcement Week in mid-June, where the company revealed the development of a Magic MMORPG.

Then last week, Wizards name-dropped Magic: The Gathering – Arena as their second MDN product. And Magic players started doing what they do best (or worst) -- speculating.

As a Magic player myself, I also did a little speculating of my own. And I think I share in the most common sentiment/theory among MTG fans -- that Arena will be a multiplayer online battle arena (or MOBA).

Will MTG - Arena Be the Next Magic: The Gathering - Battlegrounds?

In 2003, Wizards of the Coast released a funny little game called Magic: The Gathering – Battlegrounds, a real-time strategy duel between two players that was staged on a small...well...battleground.

If you don't remember this little MTG venture, you can check it out in the trailer below:

Comparing Battlegrounds to MOBA titans like Dota 2 and League of Legends might be a bit of a stretch, even though the game did share some similarity with the genre. But it might be part of the blueprint for an MTG-themed MOBA -- if that is indeed what WotC is working on. 

The one game that comes to mind when I think "Battlegrounds, but as a MOBA" is something like Star Wars: Force Arena, a card-based MOBA for iOS and Android.

In Force Arena, each player controls a leader -- like Boba Fett, Hera Syndulla, or Grand Admiral Thrawn -- and brings their own faction-specific deck of unit and support cards into battle. Over the course of a match, each player will be able to move, attack, use their leader's special abilities, and (most importantly) play their cards.

If you were to split the original Magic the Gathering - Battleground into two lanes and place a few towers in those lanes, you'd have something remarkably similar to Force Arena (and, to a lesser extent, Clash Royale). And with the word "Arena" right in the name of this new MDN project, it's easy to speculate that the unannounced game could be a multiplayer online battle arena sort of experience. 

MTG the MOBA? Maybe.

Whether or not my theoretical Magic MOBA would actually be good is entirely up in the air. The existing Magic digital products don't exactly have a stellar reputation -- and this includes Battlegrounds, which had a fairly lukewarm reception. Furthermore, Force Arena has the stigma of being a mobile freemium game, though that's more to do with its business model rather than its actual gameplay.

Ultimately, all we can do at this point is wait for Wizards of the Coast to release some actual information about Magic: The Gathering – Arena. However, if Wizards does decide to go the Battlegrounds and Force Arena route, I look forward to seeing what they can do with the card-based MOBA subgenre.

What do you think Wizards has in store for us with Magic the Gathering - Arena? Let me know down in the comments!

Pocket Mortys Season 3 Weekly Update 3: Pickle Rick!,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/i/c/picklerick-df34e.jpg 2za2j/pocket-mortys-season-3-weekly-update-3-pickle-rick Mon, 07 Aug 2017 14:46:01 -0400 Ty Arthur

Rick And Morty Season 3 has been absolutely killing it -- giving fans everything they want, from the resurrected Phoenix Person to Summer throwing down in a post-apocalyptic wasteland.

For those who missed the cosmically awesome memo: every single week that a new episode of the show airs, Pocket Mortys will get a brand new update with additional Ricks and Mortys to play in multiplayer and the single player campaign.

Pocket Mortys: New Ricks From Season 3

After Lawyer Morty from Season 3 weekly update #1 and Wasteland Morty from weekly update #2, this week's episode gave us something we've been waiting a long, long time for: Pickle Rick. As a bonus, it's even more fun to shout loudly at random times than Tiny Rick!

Of course the upgraded Rat Suit Rick is also now available from Salesman Rick's, as well as Sunday Best Summer ready for some serious therapy and the intergalactic assassin Jaguar.

      Yeah, this show gets weird.

Pocket Mortys: New Mortys In Weekly Update #3

Last week it seemed at first that Wasteland Morty was the only new addition. But then...BAM! Out of nowhere we got the limb-possessed Giant Arm Morty as well, leading us to believe there would be two new entries to be found in Mortopia somewhere.

As it turns out, that wasn't the case, and we vastly underestimated what was happening on the new Morty front. Instead, this week's update gives us a whopping five new Mortys!

First up is the paper type Sunday Best Morty, who is found in Mortyland and has the following possible skills available:

Hug, Provoke, Machine Wash, Wear Down, Smooch, Pout, Wedgie, and Recitation.

Next up is a proper three part Morty evolution, which has been missing from recent updates. Mortys #206 - 208 are the scissors types Cucumber Morty, Pickle Morty, and Pickled Morty.

The are all found on Plumbubo Prime 51b (in addition to being available to earn randomly at Club Rick) and feature the following skills:

Encrust, Bunch Up, Sprout, Flail, Salivate, Swing, Harden, Transplant, Regenerate (Pickle Morty and Pickled Morty), and Mind Meld (Pickled Morty).

Finally, Morty #209 is the rock type Concerto Morty, who has truly terrifying smile and is found in Mortyland and Mortopia. His possible skill lineup is as follows:

Fur Ball, Drool, Slam, Strengthen, Ouija, Wrangle, Rush, Grab, and Golden Touch. 


If you haven't caught up to the show yet (and shame on you, by the way) you can catch the latest Rick And Morty season 3 episodes via the Adult Swim website.

Let us know when you manage to snag these new Mortys, and be sure to check out our full Master Morty List to see what each Morty does and where you can find them.