Post-E3 Round Table: The Good, the Bad, and the Ugly of E3 2015

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by WesleyG

E3 2015 is officially over and all the hype trains have left the station, many finally having an official destination either later this year or in 2016. This was a year of game announcements that ranged from remakes of old favorites to imaginative new experiences. We saw Minecraft holograms, Nintendo Muppets, and terrifying moon men.

There was a lot to see and talk about at this year, which is why I called in some help to both analyze and gush over everything that was E3 2015. Allow me to introduce my fellow knights of this E3 Round Table.

Sheldon Jones is a writer for From writing about video games to working at a Friendly's restaurant, he gets to, on occasion, play a video game or two if the stars align properly and he finds a field of four leaf clovers. Eternal lover of Dark Souls, with Silent Hill and Just Cause 2 on the side.

James McDonald has been writing now for over four years, learning the ropes over at Call of Duty Community. Now he spends his time as Editor-in-Chief over at LzyGmrs.

Marcus Garrett is the creator of, a website dedicated to creating a more culturally conscious gaming community. He loves adventure games with a particular affinity for the Legend of Zelda series. When he's not playing video games, he's playing guitar or taking naps. Marcus plans on using Top Shelf Gaming to help bridge the gap between gamer and non-gamer and hopes you'll join him in his efforts.


The knights have assembled, so let's begin with our first question.

Published Jun. 21st 2015
  • Lisa Pickert
    The writer you have listed above, Dustin Buescher, is a convicted child sex offender and is online hunting again for children - FYI
  • GameSkinny Staff
    Great insights here! I feel compelled to add in my own two cents...

    Biggest Surprise: HoloLens. This is the sort of tech that has been teased and dreamed of for years, but seeing it actually *work* really made me feel like we’re living in the future. Oculus can sit down, this is the kind of tech I want to play with. I can’t help but wonder: when can we get a pet-battle game like Pokemon or Yu-Gi-Oh on this? Or how about a turn-based tactics game? I’d love to see an XCOM title that takes advantage of HoloLens.

    Most Awkward Moment: Every scripted demo that was so obviously on rails. If a demo doesn’t feel candid and improvised, then it doesn’t inspire my confidence in the product. I find myself asking: Will the game completely break if they go off the demo rails?

    Game Most Hyped About: Cuphead! No single game is half as charming as Cuphead, it’s a real treat and I can’t wait to play it.

    Emerging Industry Trends: Inclusivity and diversity. It’s nice to know that so many developers are actually listening to cultural critique and are including more female and mix-raced characters. The mere fact that people are still bemoaning equality in games proves that we need more equality in games.

    Who ‘Won’ E3: I’ll have to give it to Bethesda. They could have just had an hour-long presentation on Fallout 4 and won, but they followed up with a solid showing of other titles. I’m very excited to see what Dishonored 2 delivers!
  • WesleyG
    That's a pretty sweet list you've got going there too! I've got to agree that the HoloLens has the capability to blow the current tech like Oculus out of the water. The key is going to figure out how gamers are going to want to use the thing. The Minecraft thing was neat, but it's too gimmicky to have any lasting value.

    The on-rails demo is such a necessity though. Between being early versions of the game and needing to look marketable at a press conference, they don't really have much of a choice. On the bright side, these demos actually seem to be real gameplay instead of something not indicative of the actual game (looking at you Killzone and Watch Dogs).

    I need Cuphead in my life. You'll probably see some Cuphead articles from me in the coming months, if not just as an excuse to look at more footage. That game in motion is nothing short of beautiful.

    Some people tend to frown on the idea of diversity, but frankly I'm excited that not every gameplay trailer featured a white dude with short brown hair. Granted, the brown hair was still on full display, but I can't wait to see where this trend takes us in terms of narrative and mechanics.

    Bethesda did amazing. Sony grabbed people with the nostalgia bait, but even though the Bethesda games have numbers on the end, there are so many new ideas being played with in their games that it's difficult to call them a pure sequel. I'm interested to see what they do next. Isn't that the whole point of an E3 conference?

    If I do one of these again, I'll make sure to invite you too!

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