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transparency column - Page 2

Category:
Culture
Transparency: Gold Farmers Help Players More Than They Hurt
Larry Everett Larry Everett May 8, 2015
Category:
Culture
Transparency: Microtransactions exist because gamers are suckers
Larry Everett Larry Everett Apr 24, 2015
Category:
Culture
Transparency: Five Rules For Making a Great Gaming Community
Larry Everett Larry Everett Apr 10, 2015
Category:
Culture
Transparency: How World of Warcraft Made MMORPGs Do Progression Wrong
Larry Everett Larry Everett Apr 3, 2015
Category:
Culture
Transparency: Why Buy-To-Play Is The Best Option For MMOs
Larry Everett Larry Everett Mar 6, 2015
Category:
Culture
Transparency: Why Crowfall Did Crowdfunding Right
Larry Everett Larry Everett Feb 27, 2015
Category:
Culture
Transparency: Why Early Access is a Horrible, Horrible Thing (For Everyone)
Larry Everett Larry Everett Feb 20, 2015
Category:
Culture
Transparency: How Honesty Isn’t Always the Best Policy When Making a Game
Larry Everett Larry Everett Feb 13, 2015
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Transparency: The Witcher 3’s Open World Vs. Linear Storytelling of the Past
Larry Everett Larry Everett May 22, 2015
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