Children of the Worm adds a new Legendary weapon to the B4B armory and rebalances existing Legendaries. Here's an updated list, complete with stats and perks.

Back 4 Blood Legendary Weapons List

Children of the Worm adds a new Legendary weapon to the B4B armory and rebalances existing Legendaries. Here's an updated list, complete with stats and perks.

You spend a lot of your time toting weapons around between Uncommon and Epic rarities in Back 4 Blood, but every once in a while, you’ll get your hands on a Legendary weapon or two and get to go nuts with their unique effects.

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Currently, there are eight Legendary weapons in Back 4 Blood, with the newest being the Lockjaw, added to the game with the Children of the Worm expansion.

Still, with this latest expansion, the only way to really get Legendary weapons is by delving into Ridden Hives. As long as at least one person in your party has the Tunnels of Terror expansion, there’s a chance for an entrance to a Ridden Hive to spawn within an act.

It is possible to force a Legendary weapon to spawn outside of Ridden Hives by using the Legendary Weapon burn card, which grants a totally random Legendary. However, your best bet is to explore Ridden Hives. 

Here’s a list of all the Legendary weapons in Back for Blood, including their stats and perks. 

All Legendary Weapons List


Damnation is a Legendary shotgun.

  • Firepower: 95
  • Range: 30m
  • Accuracy: 25
  • Handling: 90
  • Mobility: 105
  • Legendary perk: Fire and Brimstone — Incendiary rounds burn targets for 24 damage per second for 3 seconds. Damnation’s wielder is immune to Fire Damage.


Embezzler is a Legendary sidearm.

  • Firepower: 100
  • Range: 65m
  • Accuracy: 70
  • Handling: 75
  • Mobility: 70
  • Legendary perk: Death and Taxes — Killing blows generate a max of 10 Copper per kill, up to 1,000 per level.


Lockjaw is a Legendary sniper rifle.

  • Firepower: 135
  • Range: 100m
  • Accuracy: 100
  • Handling: 60
  • Mobility: 40
  • Legendary perk: Armor-piercing Rounds — Damage dealt to armor is also dealt to the Ridden’s health.
  • Legendary perk: Clean Shot — Destroying armor with this weapon creates Makeshift Armor.


Nemesis is a Legendary light machine gun.

  • Firepower: 90
  • Range: 90m
  • Accuracy: 45
  • Handling: 50
  • Mobility: 40
  • Legendary perk: Final Showdown — Enemies within 30 meters are drawn to the wielder of this weapon.


Pestilence is a Legendary assault rifle.

  • Firepower: 78
  • Range: 80m
  • Accuracy: 95
  • Handling: 95
  • Mobility: 70
  • Legendary Perk: Atrophy — Successful hits with this weapon apply a stacking 4 damage per second and reduces the target’s damage by 1.5% up to 75%.

Prototype 378

Prototype 378 is a Legendary submachine gun.

  • Firepower: 85
  • Range: 65m
  • Accuracy: 80
  • Handling: 70
  • Mobility: 80
  • Legendary Perk: ZAP! — Significantly slows targets for 1.75 seconds.


Tenderizer is a Legendary melee weapon.

  • Firepower: 140
  • Range: 2m
  • Mobility: 70
  • Legendary Perk: Mincemeat — Dismembers enemies upon impact, and deals 90 damage in a large area of effect.


Witness is a Legendary sniper rifle.

  • Firepower: 98
  • Range: 95m
  • Accuracy: 90
  • Handling: 80
  • Mobility: 65
  • Legendary Perk: Sight Unseen — Highlights targets and increases damage dealt to them by 20%.

Lockjaw is the only new Legendary weapon added with the Children of the Worm expansion, but it’s a huge boon on Nightmare and No Hope difficulties. Especially now that matchmaking is in the works for No Hope if the game’s Trello is to be believed. This newest expansion also introduces the cleaner Prophet Dan, who has some interesting effects that may or may not be useful depending on the overall skill of your fellow cleaners. Check out our other Back 4 Blood guides.

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Ashley Shankle
Ashley's been with GameSkinny since the start, and is a certified loot goblin. Has a crippling Darktide problem, 500 hours on only Ogryn (hidden level over 300). Currently playing Darktide, GTFO, RoRR, Palworld, and Immortal Life.