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Baldur’s Gate 3: Should You Let Yenna Stay in Your Camp?

What happens if Yenna stays at your camp in Baldur's Gate 3?

You don’t meet Yenna until Act 3, but you quickly learn that her situation is unfortunate. Her mother has been missing for almost two weeks, and she’s hoping that you can at least offer her shelter for the time being. Since even innocuous decisions can have negative consequences, should you let Yenna stay in your camp in Baldur’s Gate 3?

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Should you Let Yenna Stay in Your Camp in Baldur’s Gate 3?

This choice can be particularly stressful if you’re playing as the Dark Urge. Letting Alfira stay at your camp in Act 1 results in her death, so it can feel like this is a set-up to repeat the situation.

You’ll encounter Yenna early in Act 3. She’s with other refugees in a camp next to the Rivington Waypoint. She’ll tell you that she hasn’t seen her mother in 10 days. You can give her food or money to help her, ask her about her mom being missing, or tell her that none of this is your problem. If you help her, she’ll appear at camp and ask if she can stay.

What Happens If Yenna Stays With You?

There isn’t any reason not to let Yenna stay at your camp, and her presence can actually help with figuring out who Orin is impersonating if she infiltrates your camp because if a character says that Yenna is Orin, then they’re the one who’s actually been swapped out by her. Alternatively, if Orin takes Yenna’s place, you’ll know because the cat next to her will be missing. However, Yenna can end up as an additional victim of Orin’s, and you’ll know if this happens because her cat will be alone at camp.

Screenshot by GameSkinny

Yenna can be rescued with your other companion from Orin if she ends up being kidnapped. From there, she’ll hang out at your camp throughout the game. She won’t cause issues for you, and the only downside is that helping her at the beginning can lower Astarion’s approval if he’s in your party when you encounter her.

So, when you’re wondering if you should let Yenna stay in your camp in Baldur’s Gate 3, the answer is: yes. Between minimal downsides and the bonus of her presence helping you figure out who Orin is impersonating, it’s more beneficial to accept her into your camp than it is to turn her away. For more Act 3 content, check our BG3 guide hub for topics like how to find and defeat Cazador or if you should spare Viconia.


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Melissa Sarnowski
Melissa Sarnowski has been working as a gaming writer professionally for two years, having been at GameSkinny for over a year now as a horror beat writer. She has an English degree from University of Wisconsin - Madison. While she focuses on all things horror, she also enjoys cozy games, MMOs like FFXIV and WoW, and any and everything in between.