Banner Saga Guide: Choose Characters Wisely

Picking the right unit in Banner Saga is important, but so is positioning them. This guide will teach you what you need to know.
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Now that you know the basics of fighting from my Banner Saga Combat Guide, I’ll teach you about the different classes and their abilities. The classes in Banner Saga are pretty straightforward, spearman, archer, etc., but there are many different versions of each class. Each one has their own ability and stat distribution.

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This guide will cover the classes of Banner Saga including:

  • Class mechanics
  • Positioning

Banner Saga Player Classes

There are two races that players control in Banner Saga: humans and varl. I would like to say that I have not met every character because your choices in the story will determine who you come across. I will update as I find new ones.

Humans are what you’d expect and take up one space on the board. They are the only race with ranged units.

Varl are horned giants and take up four spaces on the board. Most of them have high attack and/or defense, so you will usually put them in the battle first to take hits.

First, let’s go over the human units. Humans can either be archers or melee. There is a special class called mender, but it’s the only one.

Human Classes
Archers

Archers are the ranged units, and one of your strongest. They can hit enemies from far away without fear of retaliation, unless you don’t have any other units protecting them. The archer units are bowmaster, eagle eye, skystriker, and hunter.

Archers have to attack from a minimum of two spaces away, but can attack up to five spaces away. There are some exception to this rule. You will generally want to stay as far away from the enemies as possible, because they survive too many hits. They get a bonus to attack if they don’t move that turn, so there are times to take advantage of this.