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Wondering how to use traps in Chernobylite? This guide has everything you need to know, including trap recipes and uses.

Chernobylite: How to Use Traps

Wondering how to use traps in Chernobylite? This guide has everything you need to know, including trap recipes and uses.
This article is over 2 years old and may contain outdated information

Like in any survival game, Chernobylite players will live and die according to how crafty they are, and not just in a figurative sense. Sure, it helps to be quick-thinking, but using traps in Chernobylite is one way for players to plan ahead and stop the enemy dead in their tracks before they’re overwhelmed.

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In this guide, we’ll walk you through how to place traps in Chernobylite, what each one does, and what you’ll need to be able to build them.

How to Use Traps in Chernobylite

There are six kinds of traps in Chernobylite, and each one performs a unique function that you’ll want to master to gain the upper hand. 

Traps can only be built during missions. That’s no issue, though, as your base is safe from harm anyway. When you’re on a mission, open your crafting menu (B on keyboard, back button on controller) and you’ll see the traps menu right away.

Open that to find six different traps, each of which can be built provided you have to resources. Here’s what each trap is named, what it does, and what it will cost you.

Fireworks

  • 1 Electronic Part
  • 1 Flammable Part

Fireworks are used as a distraction tool, either to lure enemies away from an area or perhaps to an area. They go off 10 seconds after deployment. Fireworks are effective against humans and monsters.

Laser Explosive Trap

  • 1 Electronic Part
  • 1 Flammable Part

The Laser Explosive Trap operates like a tripwire, exploding and doing serious damage to anything that sets it off. It’s effective against humans and monsters.

Landmine

  • 2 Flammable Parts

The Landmine probably needs no introduction. Just place it where you want things to go boom and wait for an enemy to step on it. Like most other traps, the Landmine is effective against humans and monsters alike.

Electroshocking Trap

  • 1 Electronic Part
  • 1 Flammable Part

The name sort of gives this one away, yes? Capturing its detonator in a small radius, the Electroshocking Trap will deliver electrifying damage to anyone that sets it off. It’s effective against humans only.

Assimilating Trap

  • 1 Herb
  • 1 Chemical

The Assimilating Trap is like a life-draining device, stealing the energy of lifeforms inside its radius for its duration once activated. It’s also the only trap that is exclusively effective against monsters.

Directional Trap

  • 1 Mechanical Part
  • 1 Electronic Part
  • 1 Flammable Part

You likely know the Directional Trap as its more common name: the turret gun. Propping up this weapon down a bottleneck will wipe out all who come into its crosshairs without you lifting a finger. It’s effective against humans and monsters.

Take note that all traps reveal their areas of effect before you place them, allowing you to place them most strategically. If you’re in stealth mode, also be aware that placing traps seems to alert enemies who are very close, so it’s best to not get right up near the NAR or monsters when trying to bait them into one of your contraptions.

With some preparation and a good Pied Piper routine, you can find yourself using traps to wipe maps of enemies without ever equipping a gun or utilizing a chokehold. Good luck, stalkers!


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Mark Delaney
Mark is a dad, husband, bicyclist, animal rights activist, and a gamer, of course. You can find him on all platforms covering co-op, indies, horror, battle royale, or whatever else he's obsessing over right now. In addition to GameSkinny, he's been published on GameSpot, IGN, GamesRadar, EGM, Escapist, Official Xbox Magazine, and a bunch of other great outlets.