5 Reasons I Don't Play MMORPGs Anymore


This monster is probably the most cited reason for leaving an MMORPG. Fetch and kill quests can only be reformatted so many times until you are so sick of doing them you'd rather grind your way to max level. 

Shout out to all the games that are trying to work around this stale progression model. Experience for crafting, achievements and skillful combat chains can all be used to substitute questing for those of us that are having trouble doing much more of it. 

Published Feb. 18th 2017

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