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Yarr Mateys, League of Legends gets a Pirate Transformation for Seasonal Campaign "Bilgewater: Burning Tides"

Remade maps, new visual and mechanical overhauls, and finally new character skins.

The famous multiplayer game developed by Riot Games, League of Legends got a giant pirate makeover last night, as part of their seasonal campaign. Although this makeover is welcomed, it's a component of a bigger picture.

About the Patch

Among many new changes in the 5.14 patch that took effect last night (July 21st, 2015), Riot Games re-skinned an old map and called it "Butcher's Bridge", added new themed character skins, and in addition gave more specific challenges for characters such as Gangplank.

Butcher's Bridge might look very familiar to seasoned players, as it's a redesign of the previous map, Howling Abyss. It's always good to see some change in video games, and since Howling Abyss was a secondary map, it'll give some variance.

Being famous for it's single-laned battlefront, Howling Abyss's Butcher's Bridge remake will be very useful for the "All Random All Mid" game mode. Having random champions and constant fighting, you'll get the most out of this new themed map.

Butcher's Bridge is only a stepping stone in this large campaign that Riot Games is providing called "Bilgewater: Burning Tides". Along with these sweet additions, this campaign will be introducing some nicely done overhauls in League, specifically in the visual and mechanics sections. An example is this new game mode is featuring a customizable hiring system for mercenaries in battle that was accompanied with Butcher's Bridge.

What do you guys think of these changes?

Published Jul. 22nd 2015
  • calix_9895
    To be fair, the old SR maps used a completely different palette, texturing, modeling, even meshes. I doubt they would be compatible enough to allow for the variability without compromising on gameplay or clarity.

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