Caffeine Now on Unreal 4 Engine

Dylan Browne is updating his upcoming horror game, Caffeine, from Unreal 3 to the Unreal 4 engine.

Dylan Browne, developer of the new psychological horror game Caffeine, has released a demo showing updates from the Unreal 3 engine to Unreal 4. The current demo focuses on the redesigned, updated graphics. Plans are to upgrade to a playable demo.

About the Game

Players wake in a caffeine mining station. It seems no one else is around but the character, a young boy.  Players will have to use the environment and their wiles to discover what happened to the rest of the people aboard the station. Puzzles will be a big part of gameplay.

Caffeine will have the following support built-in:

  • Controller
  • Oculus Rift
  • Stereoscopic 3D

The game will be available for Windows at launch. Browne is also looking into the possibilities on releasing to the following platforms:

  • Mac
  • Linux
  • PlayStation 4
  • Xbox One.
Want to support Caffeine?

Dylan Browne is raising funding for Caffeine at IndieGoGo.com. He has eight days left on his flexible funding campaign. So far, he has raised a total of $2,961 AUD in funding. He still has a good bit left to raise to reach his goal of $80,000 AUD.

(Image from source)

Published May. 6th 2014
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