Driveclub Game Director Defends Absent Car Shadows

Paul Rustchynsky, Driveclub game director, defends why the cars look like they float on the track.

Gamers are puzzled about the missing car shadows in Driveclub, and the game director has come out to defend why they aren't there.

Over on NeoGAF, somebody mentioned that a car looked like it was floating in a video (posted above). They believed there were shadow issues and claimed that it looked fake. Driveclub developers have consistently banged on the drum of how realistic this game is.

Paul Rustchynsky (goes by Rushy on NeoGAF), the game's director, claimed that it was not fake and showed some proof.

Under strong lighting conditions and from the right angle there won't be a shadow visible beneath the car. To show this I took a car out into the Evo car park, parked it so the sun was from directly behind and held a camera up in the air at similar angle to the chase camera.

Here's the photo that Rustchynsky uploaded on the post. Indeed, the shadows are similar to how it portrays in the game.

It's really come down to nitpicking certain aspects of the upcoming PS4 exclusive. Bottom line is the game looks absolutely gorgeous in all the photos, videos, and GIFs that are out there. Right now, it looks like the delay was worth it.

What are your thoughts on the "floating" cars in Driveclub?

Featured Correspondent

Freelance video game and sports writer. I'm the guy who picks Saints Row over Grand Theft Auto. Mario is my idol.

Published Oct. 3rd 2014
  • Blizzardwon
    What they did with the shadows is brilliant, never seen a car game do it quite like that. It's like the car is riding on top of the shadow most the time, if you get near a wall it comes out, if you spin around it's at the rear of the vehicle, if you face the sun at the right angles it again reviles itself, it's different. I'm not sure quite how realistic it is, but I'm not big on shadows in games, never have been.

    Shadows are one of the hardest things to do in video games, kinda like hair, so I give them a thumbs up.

    Darkness casts no shadow, clearly these programmers' are using artificial lighting anyways. You can use paint and strobe lights to fix shadows in pictures using artificial light in the real world so I guess it all boils down to perspective.

    People normally ignore their shadows; once I walked down the street and I've always been aware that I could cast at least two shadows, but that day I was casting three...
  • Rothalack
    Master O' Bugs
    Realistic lighting, how dare they! Haha, I don't get it, at certain angles you won't see a shadow because that is how light works.
  • jeff_8281
    You can see that the car has been photo shopped the car has been added

Cached - article_comments_article_16986