The Ratchet & Clank series both peaked and regressed during the PS3 era. With the second trilogy - Tools of Destruction, Quest For Booty, and A Crack in Time - the series reached new heights of awesomeness. But as quickly as it rose to prominence (again), the series began to dwindle due to games like All 4 One and Full Frontal Assault. It seemed like Insomniac lost sight of what Ratchet & Clank was.
A few years away and the impending release of a movie has seemingly refreshed Insomniac's view of the series, and they're wisely bringing it back to basics in 2016. The new Ratchet & Clank started out as a simple remaster but during development, Insomniac decided to take it further and expand the original classic into a much bigger title.
Ratchet & Clank is being marketed and treated by Insomniac as a brand new game. Even though the story beats will be mostly the same, the "re-imagining" will feature bigger and more open worlds to explore, Clank-focused gameplay, strafing, ship-flying sections, and plenty of zany new guns - including the Pixelizer, which turns enemies into 8-Bit versions of themselves. Throw in the incredible, movie-like visuals on display and you've got yourself a back-to-basics Ratchet & Clank that is a must-play.