Dead or Alive 5 Ultimate Articles RSS Feed | Dead or Alive 5 Ultimate RSS Feed on en Launch Media Network Can we please stop rereleasing the same fighting game 3 times? Sat, 18 Jul 2015 19:28:02 -0400 KungFro

Fighting games are my bread and butter. They're where I get my virtual kicks and how I settle most arguments with my nerdier friends. As much as I love having a steady stream of new content to keep me on my toes, fighting games are guilty of perpetrating one of my biggest pet peeves: releasing 3 to 4 disc versions of the same outdated story arc.

Let's play Super Mega Ultra Random Fighter VII Deluxe Plus!

...or let's not. I don't know anybody who wants to shell out for the annual reskinning of a game they've already purchased before. While a reasonable amount of additional content and mechanical patchwork may be worth the extra money, I don't know, once, it eventually just becomes a serious nuisance.

For example, here is the launch trailer of Capcom's Ultra Street Fighter IV.

Shiny, huh? But does "shiny" warrant this being the fourth iteration of the Street Fighter IV lineup? Just how many adjectives could we have tacked on before the Roman numeral "IV" bled out? Well, the average fighting gamer sees Capcom as less than benelovent on the matter.

"I'm gonna wait for the Super Hyper Ultra Mega Supreme Championship Edition." (steve m)

"Better be like $9.99 cus I'm not paying $39-$60 for the 5th release of this!" (acanez85)

"I doubt I'll buy SFV when it first comes out since we know they will release 18.5 versions of it later." (ninjarai001)

These comments are simply some of the most intelligible. Some comments are just the word "milk" repeated anywhere up to 20 times. The sad part is my inability to blame them. Even being a lover of fighting games and more experienced than most "casuals," I gave up on SFIV. My heart and my wallet just weren't in it. 

But what about the new characters?!

Yeah, what about them? Every iteration of Street Fighter IV introduced one of my favorite characters into the series (Crimson Viper in SFIV, Juri in SSFIV, and Poison in USFIV). Does that mean I supported the longetivity of SFIV? You might've thought so, but you'd be wrong.

Prepare the eulogy and give it a rest already.

We've seen glimpses of Street Fighter V in action and it's shaping up beautifully. It being a PlayStation 4 exclusive heralds the series' ascension to full-blown, next-gen status. I can respect them needing to wait for a console with more horsepower to further their vision, thus stalling out the series for a bit. However, I strongly feel that Capcom could have focused solely on this new project without upsetting too many gamers.

Instead, the community stands shaken as many have no faith in Capcom to tame it's adjective-slinging ways. People are already opting out of purchasing SFV, thinking it better to wait for that game's assumable remaster – or its seventh; whichever costs less.

The Street Fighter series is not the only one at fault.

Dead or Alive 5 also sprouted several slightly updated iterations of the same game. Sure, new characters, costumes, and stages are fun; I just don't think they're enough of a reason to spend my money on one game, three times.

This trend of rereleasing games under monikers reminds me of the fact that Halo 5: Guardians includes the number "5" in its title, despite actually being the twelfth game in the Halo series. What Halo has managed, that these fighters haven't, is to consistently explore the depths of its story throughout its titles.

Can fighting games see successful rereleases?

Blazblue, one of my favorite series, has also rereleased its past two core titles: BlazBlue: Continuum Shift and BlazBlue: Chronophantasma. The former was rereleased twice, but in a way that I couldn't agree with more.

Continuum Shift was rereleased exclusively in arcades as Continuum Shift II, sporting a bunch of balance updates and cosmetic changes. This update was later made available for the game's console versions for free. Almost two years later, a second revision called BlazBlue: Continuum Shift Extend was rereleased on disc.

BB:CSE was a massive revamp from the game's first edition which included:

  • the entire cast including DLC characters – on disc and ready to go
  • an entirely new console-exclusive character
  • story modes for the new characters
  • brand new game modes
  • online play updates
  • a remastered version of the BlazBlue: Chrono Trigger story mode
  • all of the latest balance updates and cosmetic changes from BB:CSII

For $30 I was given more than just a fresh coat of paint, but also new car smell and a bobblehead. I couldn't argue that I wasn't getting a big enough bang for my buck; that's the way a rerelease should feel.

What can we do?

I'm not suggesting that we entirely boycott rereleases and force fighting game developers into bankruptcy. Doing that could ruin some of our favorite series, or even bring about the downfall of the world's most renowned fighting game tournament.

What I am suggesting is that we value our dollar a little more on the consumer end of things. When is it actually okay to call the same game a new game? Do two new, storyless characters and another pointless stage really sound like quality content?

Clearly I have strong opinions on this topic and, frankly, I doubt my stance will change until rereleases do. If we brainlessly buy into every upgrade that we're offered, we very well may find ourselves lined up outside of GameStop, waiting on "Super Mega Ultra Random Fighter VII Deluxe Plus."

Dead or Alive 5 Last Round Coming to PC Without Online Steam Play Thu, 04 Dec 2014 14:19:01 -0500 KieraB

Koei Tecmo and Team Ninja seem to be drawing certain skepticism upon the news of their soon-arriving Dead or Alive game being brought to PC - with no online play option.

That's right - as Team Ninja has confirmed today, the upcoming Dead or Alive 5 Last Round game has been given a scheduled release date of February 17, 2015. In a truly questionable move, however, the game will not come equipped with online play capability for its PC version, at least for the time being.

In addition to PC, Last Round will be available for the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. However, there are certain benefits that come with pre-ordering the game on Steam. While the game will be priced at $39.99 upon release, Koei Tecmo is offering both a 10 percent discount on the price and additional costumewear that will come in a "supply and demand" fashion -- but only if players order the game ahead of release.

Dead or Alive 5 Last Round is described as an expansion of last year's Dead or Alive 5 Ultimate, where original Dead or Alive character Raidou and another fighter -- unnamed to keep her a surprise -- will join the roster. Two stages from previous Dead or Alive titles will also make their return in Last Round: "Crimson," from Dead or Alive 2, and "Danger Zone" from the original Dead or Alive game.

As for the lack of online play, Tecmo stated on the game's Steam page that "online modes for Dead or Alive 5 Last Round will be added in a patch within 3 months of release." At the very latest, online play should be made available to players come May 2015. 

Dead or Alive 5: Last Round Coming to U.S. Tue, 02 Sep 2014 20:44:09 -0400 Jessa Rittenhouse

Following closely on the heels of Koei Tecmo's announcement of the latest Dead or Alive title in Japan, it is now officially confirmed that Dead or Alive 5: Last Round will be released in North America, as well.

Releasing in the upcoming spring, this most recent installment of the popular franchise will be available not only on the current generation of consoles (PlayStation 4 and Xbox One) in both digital and retail formats, but also on the last gen consoles, albeit in digital format only. The announcement trailer below teases fans with a multitude of new features, unseen in previous installments.

According to Team Ninja, developer of the Dead or Alive series, Last Round will not only have content from the previous releases of Dead or Alive 5 but will have new content as well. Last Round will run at 1080p and run at 60 frames per second when played on Xbox One and PS4. This means improved picture quality and smoother gameplay from previous installments.

Dead or Alive 5 will feature a larger roster than any other installment, as many as 300 costumes, and the ability to transfer content purchased for Dead or Alive: Ultimate.

[Updated with Trailer] Dead or Alive 5 Ultimate Gets New Character, Mary Rose Wed, 13 Nov 2013 17:56:07 -0500 Ryan Kerns

After Dead or Alive 5 Ultimate hit consoles this past September, Team Ninja also announced the game would be hitting Japanese arcades. Dead or Alive hasn't seen an arcade release since Dead or Alive 2.

With this arcade release comes a new character to the series, named Mary Rose. Little is known about this new character except that she is voiced by Mai Aizawa (Rune Factory Frontier, Lucky Star). According to the Famitsu article that revealed the new character, she is the smallest (and least busty) character in the DOA universe. Her fighting style has not been specified yet. There's also no word on if she will be added to the console version as DLC.

This news follows in the footsteps of Atlus and Arc System Works announcing an arcade-only update to Persona 4 Arena, called Persona 4: The Ultimax Ultra Suples Hold (I swear I'm not making this up). Added to the arcade version of that game are Yukari and Junpei from Persona 3, as well as a new character (possibly linked to Persona 5) named Sho Minazuki. 

In the last couple years we've seen arcade releases like the aptly named Super Street Fighter IV: Arcade Edition come to consoles either in the form of DLC or retail disc... so I suspect we will see something similar with these games. That wasn't always the case in pre-DLC days, though. Soul Calibur III had an arcade release with revamped mechanics and characters that never hit consoles. Cammy made her debut in the Street Fighter Alpha/Zero games in the Japanese arcade release of Street Fighter Zero 2 Alpha... but things were different in those days. 

UPDATE- an official trailer for the character is now out:

The Five Most Ridiculous Outfits Ever Worn in a Video Game Mon, 29 Jul 2013 15:36:12 -0400 Qyzex

Fashion is something that has always interested me. As an actor, I was always interested in dressing up in outlandish costumes to play parts. As an artist, I'm always looking for new and unique styles to dress my characters in. And when it comes to video games, It's always about how ostentatious I can make my characters look. But, like in real life, fashion faux pas can still happen in video games.


So, here I've comprised a list of the top five most ridiculous outfits ever worn in a video game. And as a side note, I've taken the high road and stayed away from the easy choices of women in leotards or skimpy clothing. (That's it's own article right there...)


The art in this article is my own. If you would like to see more, head on over to my Tumblr.


#5. Nooj – Final Fantasy X-2


It's a Final Fantasy game. These games are ripe for the picking on flashy, eccentric outfits that seem to serve no purpose other than to make everyone stare in awe at how colorful and awkward they are. Nooj's outfit here is a work of art in that regard. Bright and colorful, and with a handful of different pieces of clothing stitched together, and topped off with the signature Final Fantasy useless-belt-syndrome; this outfit is truly outlandish. It always makes me wonder if they came up with this character by taking different limbs off of various action figures, and sticking them all on one torso.


I'm not even going to mention that hair..

#4 Zack – Dead or Alive series

Look at that, and tell me that's not ridiculous. One of Zack's alternate costumes is a Teletubby. Now, I know fighting games are just as well known for outrageous and erratic costumes as Final Fantasy games, but Zack takes the cake as far as I'm concerned. Why one would choose to fight in a metallic, latex costume with a led screen on their chest is beyond me (imagine the chafing). And, this isn't his only strange costume either, as Zack here is quite possibly the only Dead or Alive character to ever wear a bra...


#3 Grant – Castlevania Judgment


Oh Grant, what have you done with yourself? Originating from Castelvania 3, and looking like a normal bandit, or perhaps a pirate, Grant was an astoundingly normal looking guy.

Lookin' normal there, Grant.


Maybe that wasn't enough for him. Maybe he wanted to stand out and be noticed, rivaling Camilla in idiosyncratic outifts. In Castlevania Judgment, Grant seems to have dyed his hair, strapped on as much leather as he could find, and then topped it all off by wrapping himself in about ten rolls of toilet paper.



#2 – Kefka – Final Fantasy 6

Ah, the second character from a Final Fantasy game on this list. Though, with Kefka, I find myself struggling to make jokes, not because I can't think of any (the man is a damn clown) but because Kefka is quite possibly one of my favorite video game character designs of all time, and most certainly my favorite Final Fantasy villain. A man who can paint his face like a clown, and throw on as many strips of clothing as possible (all while keeping with an astonishing color scheme), and still be as deviously evil and malicious as possible deserves loads of praise in my book.

 Seriously, drawing this, I lost track of which piece of clothing was which countless times.


#1 – Voldo – Soul Calibur series 

In what should come to no surprise with those familiar with the character, Voldo walks away with the number one spot for most ridiculous costume. An apparent bondage fetishist, Voldo is a man who is certainly not shy in showing off his pasty, plump rump, and a penchant for eye-catching and mind-boggling cod pieces. Seriously, in his fuzzy purple and orange spider costume, which in itself is pretty ridiculous, the man has a spider head for a codpiece. A freakin' spider head codpiece!


The ridiculousness of his costumes, however, are amplified ten fold when paired with his gauche and mesmerizing body gyrations. As Voldo twists, and turns, and rolls, and spins, we are treated to the pleasure of seeing every bit of his body, whether we wanted to or not. Voldo is not only the king of ridiculous outfits, but the also the ultimate tease.




And there you have it, my list for the most ridiculous outfits ever worn in video games. Agree with me? Disagree with me? Have another character you think should have made the list? Leave a comment below and tell me!

Dead or Alive Returns to Arcades with Dead or Alive 5 Ultimate Mon, 08 Jul 2013 00:06:57 -0400 Ashley Shankle

The Dead or Alive series is about to make its return home to the Japanese arcade scene with the upcoming Dead or Alive 5 Ultimate: Arcade. This is the first game from the series to see an arcade release since Dead or Alive 2 in 2000.

Dead or Alive 5 Ultimate is not only seeing an arcade release but is also making its way to Japanese PlayStation 3 and Xbox 360 consoles later this year. A free-to-play version will be simultaneously released on the PlayStation 3.

Fans of the series hoping for DoA to see some high level competitive play may be in for a surprise over the next year, if this release gets some good footing in Japan.

It's (almost) never too late for a classic fighting IP to come back into the competitive scene. An arcade release is a must for a game to be picked up by the Japanese fighting community because of the emphasis on arcade over home console gaming in the region.

It's been a long time since Dead or Alive 2 on Sega's arcade Naomi hardware.  Dead or Alive 5 Ultimate: Arcade will be seeing its release this winter. The PlayStation 3 and Xbox 360 releases of DoA5 Ultimate are slated for a September 5 release in Japan.