FIFA 18 Articles RSS Feed | FIFA 18 RSS Feed on en Launch Media Network EA's Xbox Sale Offers Deals on FIFA, The Sims, Apex Legends, and More Tue, 20 Aug 2019 11:33:52 -0400 Joshua Broadwell

EA is currently offering a number of discounts for Xbox One on the Microsoft Store until August 25. While this might not be the same as the Gamescom sale our European counterparts are getting right now, there are still a number of good bargains to be had, from The Sims and Apex Legends to Dragon Age, Unravel, DLC, and more.

Here are some of the highlights.

Game Sale price
Apex Legends Founder's Pack $20.09
Battlefield V (Deluxe) $23.99
Battlefield World War Bundle $29.99
Burnout Paradise Remastered $4.99
Dragon Age: Inquisition (GOTY) $9.99
FIFA The Journey Trilogy $13.99
Mass Effect: Andromeda (Standard) $8.99
Mass Effect: Andromeda (Deluxe) $11.99
Star Wars Battlefront Hoth Bundle $9.89
The Sims 4 $7.99
Titanfall 2 (Ultimate) $4.49
Unravel: Yarny Bundle $9.89

Most of The Sims 4's expansions are on sale for 25% to 50% off as well.

Of course, this is just a sampling of what EA has on offer this week, and the full sale list can be found here.

Summer sales are starting to wind down across the board, so if there's something on this list that grabs your interest, it's best to take advantage of the offer while it lasts. If you're looking for deals on PC games, specifically Ubisoft titles, be sure to head over and check out Green Man Gaming's publisher sale

What the FTC's Loot Box Investigation Could Mean in the U.S. Wed, 12 Dec 2018 20:23:12 -0500 Gabriella Graham

On Tuesday, November 27, Sen. Maggie Hassan called for the serious scrutiny of video game loot boxes from the Federal Trade Commission. Hassan said she requested the inquiry as an investigation into loot box marketing and its potential effects on children. 

Hassan also stated that the inquiry would work to educate parents on the potential dangers loot boxes pose as it relates to gambling and virtual chance. 

In response, FTC Chairman Joe Simons and fellow members of the FTC pledged, without hesitation, to investigate the matter of loot boxes.

The pledge, alongside recent developments in countries such as Belgium, could indicate upcoming regulations in the U.S., depending on the FTC's findings.

Gateway Transactions

Loot boxes are virtual items awarded at random in an increasing number of video games. There are two ways to acquire loot boxes in-game: using in-game currency or real-world money. 

Although many games do allow players to purchase some or all loot boxes with in-game money, that in-game money is often very hard to acquire, making the use of real-world money more enticing.  

Loot box "prizes" range from various in-game boosts to weapons to new characters, skins, and/or outfits. More often than not, loot boxes do not grant access to items that help players beat other players.

Although there are pay-to-win structures in place for some games, specifically in the mobile space, players typically buck against pay-to-win structures in most console and PC games, such as those originally found in Star Wars: Battlefront 2.  

When Hassan introduced concerns about loot boxes to the FTC, those concerns were not unique to the United States but rather common in the gaming industry. She reported:

Loot boxes are now endemic in the video game industry and are present in everything from casual smartphone games to the newest, high-budget video game releases. Loot boxes will represent a $50 billion industry by the year 2022, according to the latest research estimates.

So why does this matter to the FTC? Primarily, the children.

The rising correlation between loot boxes and gambling may come as no surprise to seasoned players or anyone paying attention to the gaming industry as a whole.

Hassan reminds us that Belgium, the Netherlands, and Japan have all already made moves to regulate the use of loot boxes. These efforts have been attempts to curtail gambling in younger generations.

To correlate this further, Hassan also cited that earlier in November, the United Kingdom's gambling commission reported that "30% of children have used loot boxes in video games."

To further drive this point home, Sen. Ed Markey cited the rise of manipulative marketing techniques in correlation to loot boxes. Although the game and character were not named, Markey pointed to a virtual character that continually cries if an in-game purchase isn't made, effectively manipulating some players (such as children who are more susceptible to such tactics) to make purchases they otherwise might not have. 

Talk about laying it on thick.

A Point of Contention

Hassan made claims that loot boxes constitute an "integral part" of video games.

Regardless of your personal opinion on chance-based revenue, this precise wording may become part of the debate and could influence FTC investigative findings.

It's true that titles like Star Wars: Battlefront 2 have been criticized for play-to-win structures. But not every game that features loot boxes punishes players' who don't fork over extra cash.

Consider Nintendo's response to digital revenue concerns. Back in June, Reggie Fils-Aimé, President and Chief Operating Officer of Nintendo of America, addressed the nasty reputation of loot boxes in an interview with Bloomberg.

He compared loot boxes to the same sort of chance kids have taken for decades with packs of baseball cards. This example is admittedly outdated, but his point still stands with cards for tabletop games like Pokemon, Yu-Gi-Oh!, and Magic: The Gathering.

Fils-Aimé further differentiates loot boxes as a necessity versus an engaging option:

What we believe at Nintendo is that a gameplay mechanic that offers the consumer something to buy that they’re not sure what’s inside can be interesting as long as that’s not the only way you can get those items. And that’s where some developers have made some mistakes. For us, its one of many mechanics we can use to drive on-going engagement in the game.

Fils-Aimé isn't alone in his interpretation. The Entertainment Software Association (ESA) released a statement to Variety regarding Senator Hassan's assertions:

Loot boxes are one way that players can enhance the experience that video games offer. Contrary to assertions, loot boxes are not gambling. They have no real-world value, players always receive something that enhances their experience, and they are entirely optional to purchase. They can enhance the experience for those who choose to use them, but have no impact on those who do not.

Why the Definition Matters

Let's back-track for a moment and look at this from a slightly different perspective.

Sen. Hassan cited Belgium as an example of countries that have raised flags on loot box inclusions in games. Interestingly enough, the Belgian Gaming Commission (BGC) has emphasized how loot boxes alter gameplay experiences in their own studies, considering massive titles like FIFA 18 and Overwatch.

The stance it's taken could be bad news for the ESA if America follows suit; according to the BGC, "enhancing" the experience through loot boxes still equates to gambling, where the BGC defines gambling as "a game in which a cost from the player can lead to loss or win for at least one person, and where chance plays a role in the progression of the game, the winner, or worth of the winnings."

The concern then shifts to the possibility of how gained advantages manipulate players into making loot box purchases. Since children aren't known for their impressive impulse control, that temptation becomes more pronounced.

Some suggestions from the BGC for loot box regulation mirror those implemented by other countries, as well as those suggested by a range of psychologists.

They include:

  • player-spending limits
  • age verification methods to avoid targeting children
  • easy access to the odds of winning and the value of the rewards
  • clear indication on any and all titles that contain gambling

Depending on the FTC's findings, the United States could see similar adoptions of these recommendations. 

How do you feel about loot boxes? Are you hoping the FTC pushes regulation in the United States?

Share your thoughts and/or loot-driven horror stories in the comments.

FIFA 18: Failure to Finish Mon, 20 Nov 2017 14:51:31 -0500 Ethan S (Point Blank Gaming)

You score a 30-yard screamer with your favorite footballer, sprint to the corner flag in your favorite stadium, and bask in the glory of your ravenous supporters. Dopamine floods your brain in a mad rush that only FIFA can provide.

It looks, feels, and sounds ... riveting.

Then, after a couple of losses and a dozen or so moments like this one, you come crashing back to reality. 

This will not be a re-litigation of FIFA's many known issues, nor is it a nostalgia-fueled cry for FIFAs of old, but rather an attempt to figure out the last piece of the puzzle for this stagnating franchise. As a die-hard fan of the game for the last seven years, logging hundreds of hours in Ultimate Team and thousands of head-to-head matches, it is clear to me how FIFA got to this point and what it will need going forward.

In the previous decade, the novelty of playing a virtual soccer game used to be exciting enough to warrant a purchase. Rapidly improving graphics and the introduction of online Head-to-Head further changed the game, allowing you to test your skills against real opponents at any time. Combined with the introduction of Ultimate Team, FIFA had found its successful gameplay loop for the modern era.

However, since the expansion of those key features in FIFA 2010, the franchise has faced a rocky road. You could argue that every odd-year FIFA since then has been entirely skippable; FIFA 11, FIFA 13, FIFA 15, and recently, FIFA 17, were seriously non-essential and often worse than their even-numbered counterparts. The 2010 and 2012 versions of FIFA are largely considered classics, FIFA 2014 was our first foray into next-gen, and 2016 couldn't have been worse after the abysmal FIFA 2015.

Despite these inconsistencies, the hook for the last seven years has been largely the same: Improve the graphics and strive for realism. Maybe that was not enough to warrant a new release every year, but it was enough to make each previous game feel strangely outdated.

That strange feeling has really been the primary driver since FIFA 10. How much better will the next game look? How realistic will it feel? And those answers have been satisfactory enough until now, where it seemed like each year FIFA was trying to improve or at least strive for the realistic soccer game we've always dreamed of. With FIFA 18, I am beginning to seriously question if that trajectory is over and if the dream is finally dead.

Not to say FIFA 18 isn't an impressive or enjoyable game. The graphics are pristine, leaps and bounds over its older predecessors. The atmosphere and rush of excitement have become more intense than any other FIFA thus far. But in the age of diminishing returns, I am afraid the series has settled into a groove that it is not looking to shake off.

For the first time, I question whether EA has finally given up, finally stopped dangling the carrot of authentic football we so desperately want to reach. With its counterpart PES still constantly striving for that carrot of realism, FIFA has doubled down on what it already has: slick presentation, relentless attacking football, and a penchant for its addicting modes and over-the-top style.

This new philosophy is ultimately bittersweet for us longtime fans. We can now expect FIFA 18 to be the norm going forward -- slightly improved graphics, tight gameplay, and an overwhelming emphasis on scoring goals and basking in the opulence of FIFA's presentation. On one hand, I am glad I know what to expect now after seven years of inconsistency. On the other hand, this regularity is bleeding the excitement out of future FIFA releases.

No longer are we going to anticipate next year's "big" thing or see any sort of huge departure from the current gameplay. Do not hold out hope for sweeping changes or a more realistic football simulation, one where defense actually matters. FIFA 18 is the new normal, for better or worse.

True, it is not necessarily a bad thing that FIFA has found its identity. Consistency becomes comfort food, and it is harder to disappoint when your fans know what to expect. But this comes at a cost to the industry and franchise alike. FIFA's yearly release is no longer an event, an exciting build-up to the next big thing, or a ubiquitous global celebration of the beautiful game in its virtual form. 

No, FIFA is now just a video game. Not a phenomenon. Not a reflection of your interests, or your love of the sport, or dreams of a brighter future for the genre. It is just a game, one that you either like or do not like, and for that, we mourn.

It is then unsurprising that "Games as a Service" is the future of FIFA and EA's other sports franchises. No longer will they spend a year trying to reinvent the wheel and strive for something greater. What's left is the husk of a franchise, drained of its spirit, and relegated to unending perpetuity.

We have the licenses, we have the market share, this is the game for now and forever.

Take it or leave it.

5 Game Series That Needed Crossplay Yesterday Tue, 17 Oct 2017 16:00:18 -0400 Joshua Broadwell


The Diablo Franchise


Diablo III is an old game -- well, old by gaming standards -- but it still seems new, owing to the never-ending stream of expansions and updates Blizzard provides its player base. For any online multiplayer game, cross-platform play seems necessary, but for a franchise as popular and with such a distinguished pedigree as Diablo, you could say it's close to mandatory. Diablo III already provides a fun and challenging co-op experience -- and it's almost a given that future iterations (which we'll definitely get) will push the envelope of co-op play even further. 


As with all cross-platform games, however, there are important technical issues to consider, not least of which being the way different companies handle their servers. However, that doesn't mean it's impossible. Blizzard once said that adding Seasons to the console versions of the game would be entirely out of the question for the same reasons, yet here we are, with Seasons on PlayStation 4 and Xbox One. So that doesn't mean that future Diablo games -- and maybe even Diablo III -- might dabble in crossplay sometime in the future. 




From open world exploration games to traditional dungeon crawlers, sports, and everything in between, video games offer an enormous variety of experiences that are more than worth sharing with your friends. And cross-platform play would only help expand the fun on offer, bringing more people together playing the games they love, regardless of which console or platform they owned.


Do you think crossplay will ever cross into the mainstream? What games do you want to see employ crossplay features? Let us know in the comments below! 


The Lego Franchise (Lego Worlds)


On a completely different note is Lego Worlds. Minecraft might have stolen the title of first cross-platform sandbox game, but that doesn't mean there is no room for this one. Like Minecraft, this game lets you build anything you can imagine, only you're building it with Legos, which means you can indulge all your childhood Lego dreams that just weren't possible to realize with traditional block sets.


The recent addition of multiplayer to Lego Worlds allows gamers to explore each other's sandboxes and play and build together -- or wreak complete havoc on one another. Legos, in general, are meant to be shared and shown off, and with the game being on all major platforms -- Switch included -- cross-platform play would fit perfectly with the game's and franchise's mission of encouraging creative play.


Ultimately, Lego Worlds is a strong candidate to lead the charge for cross-platform play for both console and PC. 


The Elder Scrolls Franchise (The Elder Scrolls Online)


Why implement cross-platform play for The Elder Scrolls Online, a game that's already more than three years old? Because there were still an estimated 8.5 million players online as of February of this year. There's a good reason for that as well: since the game's release, Bethesda has included a number of necessary tune-ups to improve the overall experience.


One of the best was altering the level system so that zones level with you, actually giving players incentive to explore and take on quests. However, even better is the Morrowind expansion and its PvP element, alongside the almost-endless crafting possibilities for your home and character.


There's a lot to love about Elder Scrolls Online, and letting those 8.5 million players play together fits perfectly with the direction in which the developers are taking the game, giving an expanded purpose to the game's PvP battles and making exploration even more enjoyable than it already is. That, ultimately, should ensure players' enjoyment of it. 


If any MMO can make crossplay happen, it's ESO


The FIFA Franchise


This one should come as no surprise. The FIFA games are some of EA's best-selling, and FIFA 18 is one of the best the franchise has to offer. 


Multiplayer is, of course, a tremendous part of the franchise's appeal. It's available on every platform, yet to date, there's no cross-platform support.


Allowing owners of different systems to play together is the next logical step in the franchise's development -- not to mention a way of boosting its eSports presence. PS4 owners will finally be able to play with their Xbox One counterparts. And when the Nintendo Switch's online service launches in 2018, even more players will be chomping at the bit to take to the pitch and show their dominance. As a third party developer, EA has no concerns over encouraging consumers to purchase one particular system for their products, so in the end, everyone would win.


As a third party developer, EA has no concerns over encouraging consumers to purchase one particular system for their products, so in the end, everyone would win.


Perhaps FIFA will ultimately lead the charge forward. 


The Call of Duty Franchise


Aside the controversies over Call of Duty: WWII, there's still an immensely popular, long-running franchise here with quality multiplayer offerings, which is highlighted by the recent beta for the upcoming installment. The series' team-based FPS action draws in numerous players every time a new version is released, even more so with the series going back to its historical-ish roots.


One would think the opportunity for cross-platform support for the kind of multiplayer free-for-all the Call of Duty franchise is known for would be something developers would eagerly pursue. However, that's not really the case for most shooter games.


Many publishers and developers cite the inordinate advantage PC players have over console players when talking about crossplay for these titles, especially since those players have the at their disposals the precision of a mouse and keyboard and the fidelity of minutely adjusting settings and visuals to their advantage. So even though we'd love to see cross-platform CoD -- or even Overwatch -- unfortunately, that's probably just a dream right now.


But moving forward, the Call of Duty franchise is the perfect test case to accurately measure if crossplay across, at the very least, consoles is viable for the FPS genre. 


Video games are meant to be enjoyed by as many people as possible, and multiplayer is designed for exactly that. However, there's a bit of a problem that can, and sometimes does, put a wrench in that chain: the crossplay hobgoblin. Almost every AAA game that releases launches on all the major consoles -- but players can, for the most part, only play with those gamers that use the same system as they do. 


Some developers are starting to break that trend -- with Mojang being a notable recent example -- allowing anyone and everyone to play together. But other developers are playing sticks in the mud.  As the trend towards greater cross-platform support continues to grow, these are five of our top picks for games we want to see included in it.


As the trend toward greater cross-platform support continues to grow among player bases, here are five of our top picks for games and series we want to see interconnected in the crossplay-future. 

FIFA 18 Squad Battle Rewards: Rank Up and Earn Mega Packs! Tue, 03 Oct 2017 09:58:38 -0400 Joseph Rowe

One of the most interesting features of FIFA 18's Football Ultimate Team is the Squad Battle. This mode allows you to use your FUT squad to go against AI-controlled squads that were picked from those of existing players. Your squad competes against theirs to earn points in order to rank up and earn weekly rewards. Every day, four new squads appear for you to challenge. Do you have what it takes to hit reach the top and be rank 1?

Every week, the ranking resets and players will receive their rewards from the previous week's Squad Battles. Each rank comes with its own set of rewards. The higher your rank, the more rewards you get in FIFA 18 squad battles. Points for ranking are earned by completing and winning matches, playing well, scoring goals, and setting the match to a higher difficulty. 

Below, I've broken down all the ranks you can hit in these Squad Battles and what rewards come with each tier. 

FIFA 18 Squad Battle Rewards

Bronze 3 (100% of All Players Reach This Rank)
  • 1 Premium Loan Player Reward Pack
  • 1 Kit - FURSAN Nations
Bronze 2 (93%)
  • 1 Ultimate Loan Player Reward Pack
  • 1 KIT - Fursan Nations
Bronze 1 (86%)
  • 1 Gold Pack
  • 1 Silver Pack
  • 1,150 Coins
  • 1 KIT - FURSAN Nations
Silver 3 (79%)
  • 2 Gold Packs
  • 2,000 Coins
  • 1 KIT - FURSAN Nations
Silver 2 (64%)
  • 1 Premium Gold Pack
  • 2 Gold Packs
  • 4,850 Coins
  • 1 KIT - FURSAN Nations
Silver 1 (51%)
  • 2 Premium Gold Packs
  • 1 Gold Pack
  • 10,900 Coins
  • 1 KIT - FURSAN Nations
Gold 3 (39%)
  • 2 Jumbo Preimum Gold Packs
  • 12,000 Coins
  • 1 KIT - FURSAN Nations
Gold 2 (27%)
  • 1 Premium Gold Players Pack
  • 1 Jumbo Premium Gold Pack
  • 13,000 Coins
  • 1 KIT - FURSAN Nations
Gold 1 (15%)
  • 1 Premium Gold Players Pack
  • 2 Jumbo Premium Gold Packs
  • 12,400 Coins
  • 1 KIT - FURSAN Nations
Elite 3 (9%)
  • 1 Rare Gold Pack
  • 1 Premium Gold Players Pack
  • 1 Jumbo Premium Gold Pack
  • 20,800 Coins
  • 1 KIT - FURSAN Nations
Elite 2 (4%)
  • 2 Mega Packs
  • 25,200 Coins
  • 1 KIT - FURSAN Nations
Elite 1 (1%)
  • 2 Mega Packs
  • 39,800 Coins
  • 1 KIT - FURSAN Nations
Rank 51-100
  • 1 Rare Players Pack
  • 2 Mega Packs
  • 65,000 Coins
  • 1 KIT - FURSAN Nations
Rank 21-50
  • 1 Jumbo Rare Players Pack
  • 2 Mega Packs
  • 65,000 Coins
  • 1 KIT - FURSAN Nations
Rank 11-20
  • 1 Jumbo Rare Players Pack
  • 2 Rare Players Packs
  • 75,000 Coins
  • 1 KIT - FURSAN Nations
Rank 2-10
  • 1 Ultimate Pack
  • 2 Rare Players Packs
  • 87,500 Coins
  • 1 KIT - FURSAN Nations
Rank 1
  • 2 Ultimate Packs
  • 2 Rare Mega Packs
  • 100,000 Coins
  • 1 KIT - FURSAN Nations

Players who wish to earn the best FIFA 18 squad battle rewards will need to pull out their A game every single day to ensure they maintain their lead because the leader boards refresh constantly. Just because you're rank 1  today doesn't mean you will be if someone earns more points than you by tomorrow.


Was our FIFA 18 squad battle rewards guide helpful? What's the highest rank you've earned so far? Let us know in the comments! And if you're itching for more FIFA 18 content, check out my review, tips and tricks guide, and trophy guide

FIFA 18 Review: Where's My 3v3 Mode? Fri, 29 Sep 2017 11:47:20 -0400 Joseph Rowe

Put your virtual cleats on and get ready to dribble, because it's FIFA 18 time! Boasting changes to the Football Ultimate Team, a continuation of the Journey, an overhaul to the dribbling system, and more, this year's edition comes out strong.

That being said, many sports game players get sick of having to drop $60 a year on a new version of the same game. Does this year's offering give you enough new goodies to warrant a purchase? Read on to find out.

FIFA 18's Graphics

Like pretty much any other EA Sports game, FIFA 18 looks ridiculously good. Starting with 17, EA Sports switched to the Frostbite engine. A year later, it's still looking like a great choice on EA's part. The player's faces look pretty realistic, the gear looks nice, the stadiums look amazing, and the only thing that doesn't look A+ is the audience. But hey, they're not nearly as important as the players. Who cares if the crowd doesn't look perfect when you can individually count the sweat drops rolling down your player's face?

The menus have a sleek design with a nice mix of big, small, wide, thin, etc. icons. I'm normally not impressed enough by menus to make comments, but kudos to EA for getting this right.

In terms of character creation, you have loads of ways to customize your player to make them visually distinct -- like skin complexion, loads of different hairstyles, facial feature and gear customization, etc. Sadly and kind of confusingly, this game has a much more intricate facial customization system than NHL 18 does, but despite Women's League being in the game, you can't create a female player (while in EA's hockey game, you can). 

FIFA 18's Sound

The sound is just as spot-on as the graphics. The sounds of the audience cheering will get you insanely pumped to shoot some goals, and the sounds of your teammates chattering during scrimmages in the story mode adds a nice bit of ambiance that makes you feel like you're at an actual practice. Just be sure not to drink all of Dave's Gatorades again. 

I'm not familiar with the actual real life FIFA (what is an outside world anyway?) so I have no clue who the announcers are -- but the English speaking ones are funny and a little bit too honest at times. No need to call out my missed chip shot as embarrassing, eesh.

The soundtrack surprised me. It featured a decent amount of bands I actually knew, and I ended up liking some tracks that I normally wouldn't have. I wasn't as much of a fan of EA's other offering in NHL 18, but this game's got everything from Weezer to Danish pop-punk.

FIFA 18's Gameplay

Now what you've all been waiting for: gameplay. In our overview of the gameplay, let's start with how this game differs from 17: it really doesn't. 

EA has swapped out Football Ultimate Team's legends and put in Icons instead. This isn't that big of a change -- but if you're super into the greats of soccer/football, then this will excite you.

One of the more important, albeit minor, changes is the addition of new team styles and tactics. This will make your AI teammates play better and give you more variation when playing offline.

The only other addition of real note is the enhanced dribbling system. They've overhauled the previous system based on player complaints in hopes of solving balance issues, although it's too early in the game's release to say if that's improved the situation or not.

Other than that, there really hasn't been much change since 17 unless you're a really big German Liga fan. The lack of major changes is also a good thing in a way, because the core gameplay of FIFA 18 is stellar for the most part. You have an insane tool kit to work with that lets you make all sorts of intricate plays. You can perform a threaded through pass to a teammate who can simply rainbow into a goal-scoring kick, or you can do what I do and low kick the ball into the corner until the AI makes a mistake and you win by the skin of your teeth. There's ways for players of all skill levels to enjoy the game.

Speaking of terrible FIFA players, there are skill games for you to hone your individual skills (e.g.: lob passing, finesse shots, etc.) either with an actual player whom you're leveling or just for fun as matches load. Some of them are a bit of a chore, but most of them are actually a lot of fun. There's something slightly magical about getting into a serious rhythm with lob passes in that skill game.

The game controlled pretty well even before I spent my time practicing. The basics of the dribbling system are pretty intuitive. If you want something more in-depth, you're in luck! The different skill moves they offer, like the Sombrero Flick and the Roulette, give you complex and rewarding ways to keep the ball in your possession. Some of them are a bit clunky to pull off and there could've been more guidance in learning them in-game, but for the most part, they control well.

FIFA 18's Football Ultimate Team

I ranted about the NHL 18 version of this already, but since the feature is in this game as well, I'll rant about it here, too. EA Sport's Ultimate Team features in their sports games are unnecessary cash grabs.

EA Sports already has the biggest hold on the sports gaming market, so they're not desperate enough for money to justify charging real life cash for randomized virtual cards. As a whole, I can't stand most microtransactions in games (bring me back to pre-DLC times), but this kind of thing just feels like it's designed for wealthy players who don't want to put the time in to get good at the actual game while EA makes tons of cash off their gold and "premium" gold packs.

Maybe if you grind hard enough you can keep up with players who don't mind spending hundreds of dollars on premium currency, but I'd rather have this feature either with in-game currency or for it to not exist at all.

FIFA 18's Story Mode

FIFA 18 brings with it the continuation of Alex Hunter's English premiere league story. Have no fear if you missed the first installation of the series, as you get a recap at the start if you have no FIFA 17 save data. If you do, however, you'll continue with the same club you joined previously along with your traits and honors.

I didn't play 17, so this is my first experience with a story mode of any kind in a sports game -- and it was much better than I thought it would be. But I really wish they would have made 3v3 a playable mode like they did for NHL 18. The introductory 3v3 street game in the Hunter was a blast, and I'd love to see that added in with its own circuit like EA Sports's hockey series.


If you're a die hard FIFA fan but aren't sure if 18 offers enough new stuff to warrant the launch price tag even after reading this review, I'd pass. If you're excited with the Hunter storyline's second part, go for it -- because it's one of the best parts of the game. If you're looking for an in-depth soccer/football simulation, then FIFA 18 is the game for you. If you're looking for something that's easy and more fun than realistic, you'll probably want to get PES instead.

All in all, this year's FIFA has something to offer soccer/football fans of every type if you're not too disappointed by its lack of new features. While I can definitely understand the appeal for hardcore soccer simulationists and would likely score this higher if I was one, as a more casual player I give the game a 8. Its core is completely solid and it comes with an interesting storyline, but its lack of more arcade style gameplay like a 3v3 mode and its ridiculous Football Ultimate Team mode detract from its score for me.

Looking for more content for this game? Check out my FIFA 18 tips and tricks guide as well as my trophy guide!

[NoteEA Sports provided a copy of FIFA 18 for the purpose of this review.]

FIFA 18 Trophy Guide: Show Off Your Accomplishments! Fri, 29 Sep 2017 11:00:30 -0400 Joseph Rowe

 A new year means a new set of trophies for you to unlock in your favorite soccer/football game. FIFA 18 comes with a whole new set of challenges for you to complete to show your skills off to your friends!

This FIFA 18 trophy guide was written for the PlayStation 4. That being said, chances are that this guide will correspond more or less completely with the PlayStation 3, Xbox One, Xbox 360, Nintendo Switch, and PC versions of the game.

All Bronze Trophies in FIFA 18

Up first, we have FIFA 18's bronze trophies. There are 32 of them. These are the most numerous in the game and, thankfully, the easiest to earn.

A big chunk of them come from playing FIFA's Football Ultimate Team mode. One of the easiest ones to get right away is "Objective Complete," which simply requires you doing a daily objective. Easy enough!

  • Go Low: Score a goal using a low shot
  • Lofty Finish: Score a goal from a High Cross
  • It's What I Do: Score by performing an outside of the foot free kick
  • Get Your Head in the Game: Score a goal with a downward header
  • Sharp Shooter: During open play, score a long-distance goal with a defender (25 yards out)
  • Build Bridges: Successfully dribble an opponent by using the Bridge
  • I'm Getting Dizzy: Score a goal after 10 consecutive passes in the opposing third of the pitch
  • Fake It Make It: Score a goal by tricking the keeper with a Fake Shot
  • A Solid Test: Complete a Squad Building Challenge Group in FIFA Ultimate Team
  • Challenge? What Challenge?: Complete your first Squad Building Challenge in FIFA Ultimate Team
  • You May Have Won the Battle...: Win a game in FIFA Ultimate Team Squad Battles
  • More to Come: Play 20 games in any game mode within FIFA Ultimate Team
  • Weekly Objective Complete: Complete a Weekly Objective in FIFA Ultimate Team
  • The Big League: Win promotion to Division 1 of FIFA Ultimate Team Seasons
  • Objective Complete: Complete a Daily Objective in FIFA Ultimate Team
  • A Test of Skill: Challenge and complete a match against the Team of the Week in FIFA Ultimate Team
  • Star Pupil: Complete an entire day's Daily Objectives in FIFA Ultimate Team
  • Master Builder: Complete 20 Squad Building Challenges in FIFA Ultimate Team
  • Handyman: In Pro Clubs, use in matches each of your 3 Play Styles
  • Your Own Path: Unlock all traits in one skill-tree path
  • You've Got a Friend in Me: Finish an Online Friendlies Season
  • Just Getting Started: Complete and win your first Pro Club Seasons league match
  • Tailored: Spend a skill point in Pro Clubs
  • Sniped: In career mode, compete for the same player with other teams, and win the negotiation war
  • Investor: Sell a player and negotiate a sell-on clause with the buying club
  • Brute Force: Buy a player by paying his release clause
  • Always Be Closing: Secure a player on the first go
  • My Only Hope: Perform a quicksub after you concede a goal
  • You Got Skills: Complete a multiplayer skill game
  • Let's Play a Game: Play a women's football match
  • Just One More: Score 5 goals in a women's football match
  • Trick or Treat?: Score a goal with a Flair Shot in a women's football match

All Silver Trophies in FIFA 18

Up next, you have silver trophies, which are the second easiest to earn. There are nine of them in FIFA 18. Most of these trophies come from either winning tournaments/titles or by performing certain maneuvers in game.

One of the more difficult silver trophies in FIFA comes from winning a penalty shoot-out without missing as you'll have to get to the penalty shoot-out before you get a chance to even practice it.

  • You've Read My Mind: Assist a goal using a threaded through pass
  • Magician: Perform 3 successful threaded through ball passes with the same player in the attacking third
  • A+: Win a penalty shoot-out without missing
  • Going Up in Style: Win a division title in FIFA Ultimate Team Seasons
  • Steal the Show: Win Division Title in Online Seasons (must be obtained through gameplay)
  • Shiny: Win the Women's International Cup tournament
  • Stylist: In the journey, add a cosmetic item to Alex Hunter
  • In Perfect Harmony: Achieve a 10 partnership rating with your striker partner
  • Should've Brought My Sunglasses: Win the EFL Cup in the Journey

All Gold Trophies in FIFA 18

This is the second most difficult set of trophies to unlock: the gold trophies. Although difficult to pull off in a game in real time, you can unlock the first one by practicing your goalkeeper driven throws until you finally lead a successful counter attack with one. Check out my FIFA 18 tips and tricks guide for instructions on how to perform a driven throw.

One of them isn't even that difficult to get: you simply have to complete the Journey in FIFA 18. It will take some time to get through, but this is probably the easiest of the gold trophies to unlock.

  • You're a Real Keeper!: Score a goal from a counter attack that started with a goalkeeper driven throw
  • Pristine Victory: Win all 4 matches in a Football Ultimate Team Draft Session
  • What a Comeback: Finish the Journey

All Platinum Trophies in FIFA 18

The cream of the crop: the platinum trophy. This FIFA 18 trophy can only be unlocked by obtaining all other trophies in the game first. Fortunately, if you're reading this at a later date and there have been additional trophies added, you only have to obtain the original set of trophies.

  • No. 1 Fan: Unlock all other trophies


What was the most difficult trophy you've tried to unlock so far? The easiest? Let us know in the comments. And be sure to stay tuned for more FIFA 18 guides to help you dominate the soccer field. 

FIFA 18 Techniques, Tips and Tricks Guide: Dominating the Field Thu, 28 Sep 2017 11:49:27 -0400 Joseph Rowe

FIFA 18, the newest addition to EA's long-running FIFA soccer series, is finally here -- and it's time for you to get your thumbs in the best shape possible so you can dominate your opponents on and offline.

Although it's definitely a lot less body intensive than real life soccer/football, you still need to put some practice in if you want to bring home some wins. With our FIFA 18 tips and tricks, you'll be prepared with some new techniques up your sleeve! 

FIFA 18 Offensive Tips and Techniques

No offense, but your offense needs improvement. Between offense and defense, this is the more difficult of the two disciplines to master as you've got a lot of controls to remember if you want to hold onto the ball long enough to score some goals. Try these FIFA 18 offense tips out to improve your attacking game.

Getting ready to to shoot for the goal.


No, this isn't Counter-Strike, this is FIFA 18 and you've got to learn how to shoot if you want to get some points. The most crucial aspect of winning is scoring goals and in order to do that, you have to know what kind of shots to make and when to make them.

The most basic shot is done by simply pressing or holding O [PS4] or B [Xbox One]. This will shoot the ball in front of your player. Its height will depend on how long you held O/B after you pressed it. The ball will go high if you hold down O/B for its full duration and it will only get a little bit of air if you tap the button.

The next shot you should familiarize yourself with is the finesse shot, which is done by shooting while holding R1/RB. FIFA 18's finesse shot is an accurate shot that goes slightly to the side and then curves back around again. It's great for getting the soccer ball behind goalies. When performing the finesse shot, you'll want to hold the button down for just a moment or two. Give it enough power to get some air, but not too much to prevent the ball from flying away.

Up next is the chip shot, which is done by pressing the shot button while holding L1/LB. This is a shot that goes straight and over your opponent's head using a quick arc. This is great for when it's just you and the goalkeeper without too many defenders giving you pressure. You should aim to get about two bars of power before shooting this off to ensure the ball gets over your opponent's head.

Up next is my personal favorite, the low shot. This one is done by simply tapping O/B a second time after shooting. You can hold down the shoot button for more power, but be sure to tap O/B a second time before it reaches max power otherwise you'll just kick the ball incredibly high. This is one of the best FIFA 18 shots and should be your default when you're near the goal.

If you want to be a show off when you're really kicking your opponent's butt, you can perform a flair shot by holding L2/LT and pressing the shoot button in FIFA 18. This is basically a trick shot and is not quite as powerful or accurate as the others, but it's great for rubbing your victories into your opponent's face. I'm not sure if this is always the case, but I only managed to get this to work by running toward the goal and shooting around the penalty shot area.

You can also fake a shot in FIFA 18 by pressing O/B then X/A and a direction with the left stick. This is great for forcing the opposing goalkeeper to dive or to fake out a defender.

Lastly, you can sometimes score goals if the ball is near your head and you are near the opposing goal by pressing X/A, Square/X, or O/B. This is called a header and is usually common during kickoffs.

Passing in FIFA 18

In order to shoot the ball into the goal, you have to get the ball on the opposing team's side of the pitch. To be able to do that, you have to have a strong passing game. Follow our FIFA 18 passing tips to outmaneuver your opponents while you get into scoring range.

A good starting point is the short pass. This maneuver is done simply by pressing X/A. This is a great pass for when you don't have anyone between you and your nearby teammate in FIFA 18.

When you have a defender in between you and your teammate, you can press Square/X for a lob pass which lobs the ball over your opponent's head, allowing your teammate to get possession of the ball.

The next kind of pass is the through ball pass. You perform this type of pass with Triangle/Y. It is meant to be done when your teammate is between two defenders and you need to get the ball between them.

In addition to the through ball, you have a threaded through ball in FIFA 18. To do this, you hold R1/RB while performing a through ball. This pushes the ball a little bit further than the normal version and is perfect for when you and a teammate (who is ahead of you) are nearing the goal with no one in front of your teammate. If done right, it gives your teammate enough time to catch up via sprinting to the ball and can set them up nicely for scoring.

The last kind of through ball is the lobbed through ball which is done by holding L1/LB while pressing Triangle/Y. This is great for when you need to get the ball between two defenders but are worried they'll intercept it on the ground.

Another variation on the lob ball in FIFA 18 is the scoop lob which is done by holding L2/LT while pressing Square/X. This is similar to a lob pass, but instead, has more of an arc.

Up next, you have the driven lob pass/cross which is done by holding R1/RB while pressing Square/X. This is a lob pass that has a bit more force to it. Driven passes are intercepted less often, but they might not land as close to your teammate as you intend to, so keep that in mind when performing this FIFA 18 pass.

You can perform a high lob/cross by holding L1/LB while pressing Square/X in FIFA 18. This is simply just a higher version of the lob pass. Conversely, you can perform a low cross by tapping Square/X a second time, much like the low shot. You can even do a flair pass by holding L2/LT while pressing X/A.

When the ball is passed to you, you can dummy a pass (have it go through your teammate's legs). This is great for when there are defenders on your teammate's side because it allows the ball to go between them instead of out in front of them (where it becomes easily snatchable for your opponent).

Something to keep in mind when passing is that if you're playing as a high-stats character, you should be able to maneuver the ball around more or less immediately after getting it, but your first touch as a player with lower skill sets is more important. You'll likely not want to sprint to get the ball and will want to be aware of where you go with it in FIFA 18 to avoid having it stolen by an opponent. Some players even stop in their tracks to make sure they don't lose possession.

Learning to control the ball.

Ball Control

The most difficult aspect of FIFA 18 is effectively learning ball control. It seems simple on the surface, right? You just un around dribbling the ball. Wrong. You have to avoid an entire enemy team that is meant to slow you down and steal the ball away. Luckily, you have an arsenal of tricks to hold onto the ball.

To start with, you protect the ball by holding down L2/LT. This makes you move a bit slower/more awkwardly, but it's great for when an opposing player is right on you.

If you want to be precise with your positioning, you can slow dribble by holding L1/LB while moving with the ball. This won't allow you to move fast at all, as the name implies, but it will give you enough control and time to carefully maneuver the ball passed your opponent.

Up next, we have skill moves that aren't necessary to hold onto the ball, but if mastered, will give you some seriously sweet moves for replays and an insane ability to protect your ball. To perform a skill move, the player you're controlling has to have the right amount of stars out of five total. One-star means players can perform one-star moves, whereas five-star players can perform from one to five-star moves.

We'll start with the one-star moves. Holding L2/LT then pressing R1/RB allows you to juggle (1*) the ball. If you press a direction with the movement stick while doing this, it juggles the ball in that direction. You can repeat this for as many times as you want to juggle the ball and can manage to do so without messing up.

You can perform a foot fake (1*) by holding L1/LB and pressing R1/RB. This makes your character look like they're about to do something with their leg to psych out the enemy team in FIFA 18.

Up next, we have the two-star moves. When standing still, you can body feint (2*) left or right by flicking the right stick left or right. This makes it seem like you'll move in that direction, but instead you stay in the same spot.

You can stepover (2*) the ball in FIFA 18, left or right, by moving the right stick from the up position to the direction you want to go in then letting go. This makes your player move their foot over the ball as if they were going to move it somewhere, but instead, the ball remains in place. A reverse stepover is the opposite technique and is performed by doing the opposite motion.

You can roll the ball (2*) left or right by holding the right stick in the direction you wish to go. If you hold down L1/LB, you can drag the ball backwards (2*) by flicking down on the left stick.

He shoots! But will he score?

The first 3-star move we have is the heel flick (3*). This is done simply by flicking up then down on the right stick. This pushes the ball with your front heel back to your back foot then you push the ball with your back heel to move to the side in front of you.

flick up (3*) is performed by tapping up on the right stick three times. This brings the ball up into the air in front of your player and can be used in FIFA 18 to set up some decent shots.

You can perform a spinning juke, known as a roulette (3*), by starting your right stick in the bottom left and rotating the stick all the way around to the right direction to go right or do the opposite to go left in FIFA 18.

To fake left and go right, which involves your player feinting a leftward movement then going right as the name implies, you start from the left on the right stick then perform a half-circle motion to the right. You can fake right and go left by doing the opposite.

We're getting into serious pro territory with the 4-star moves now. To ball hop,  where your player hops with the ball between their legs, press R3 while standing still.

Instead of simply doing a heel flick, 4-star players get an improved version called the heel to heel flick (4*) that is done the same way: flicking up then down on the right control stick in FIFA 18. This move is perfect for when you're running up towards the goal and you have a defender running straight for you; it gives you a change in momentum that will allow you to move right past them.

This is just not working out.

Up next, you have the simple rainbow (4*), another great move for setting up shots, which is performed by flick down then up twice on the right stick while going forward. Your player will kick the ball from behind them, over their head, and in front of them. You can juggle it a bit before doing this with an advanced rainbow (4*) that is done in FIFA 18 by flicking down on the right stick, then holding up on the right stick for a second before flicking it up again.

A better version of the fake left/right and go right/left set is feint left/right and go right/left (4*) This is done the same way for both types in FIFA 18: start with the right stick to the left and go in a half circle along the bottom to the right if you want to feint left then go right and do the reverse if you want to feint then go in the opposite direction.

If you're moving forward and your opponent is heading straight for you, you can fake them out with a spin (4*). To spin left, you simply tap bottom-left on the right stick twice. This makes your character do a 360, turning toward their right and moving the ball with them, allowing them to move the ball back in front of them as they go left. You can perform it on the right side in FIFA 18 to go right.

At the cost of some momentum, you can stop and turn left or right (4*) by flicking up on the right stick then flicking the direction you want to go on the right stick while running. Another trick move in FIFA 18 is the ball roll and cut left or right (4*). You simply hold the right stick to the right or left, then hold the left stick in the opposite direction. This causes your player to roll their ball in a direction for a second then stop it and move the ball towards the opposite direction.

Last, but certainly not least, we have the five-star tricks. In the same vein as its other upgrade, the elastico (5*) uses the same movements as fake left/right and go right/left in FIFA 18: start with the right stick to the left then do a half circle on the bottom to the right or vice versa. This is like an even faster/better version of its previous incarnations.

You can show off your quick ball rolls (5*) by holding down on the right stick. This will shift the ball quickly between your feet as you stand still.

You can perform hocus pocus (5*), a move where your player uses their right leg to move the ball behind then around their left leg to end with it in front of them. This is a great FIFA 18 ball control fake out when you're sprinting down the field. It is performed with the right stick by starting off from the bottom, then rolling to the left. After that, you start from the left and roll from the bottom to the right. The opposite motion does a triple elastico (5*) which functions similarly, but involves your player using their foot on top of the ball for a moment instead of having it go behind and then around.

You can do a ball roll and flick left/right (5*) by holding left or right on the right stick then flicking up on the left stick after the ball moves to the side one time. This is great in FIFA 18, especially after free kicks, for faking out opponents as you'll roll the ball in one direction, but move forward in the opposite.

The next ball control five star move in FIFA 18 is the sombrero flick (5*). This is the opposite technique of a simple rainbow. You kick the ball in an arc over your head behind you. To do this, you flick up on the right stick twice and then flick down while standing.

The five star version of the stop and turn is the turn and spin left/right (5*). To do this, you flick up on the right stick and then flick the direction you want to go. As the name implies, your character will spin around in a 360 and go in the direction you command them to. Really effective against the defending AI in FIFA 18.

While standing still, if you start to roll the ball in one direction, but flick the right stick in the opposite direction as you're in the middle of the animation for the first roll, you will perform a ball roll and fake left/right (5*). Another great FIFA 18 AI tricking move.

The next five star move is the Rabona Fake. You perform this by holding L2/LT while jogging and then pressing either Square/X or O/B then immediately pressing X/A and down on the left stick. As the name implies, your player motions a rabona kick, but fakes your opponents out instead.

The last two five star moves in FIFA 18 are elastico chop left and right (5*). To perform either one, you tap down on the right stick then the direction you want to elastico chop in on the right stick. Your player does a quick jump that involves touching the ball with one foot, then kicks the ball out and in front of them a bit with the other.

Free Kicks

When you get the chance to perform a free kick in FIFA 18, you can either try to score as the free kicker or you can try to pass to a teammate to set them up to score. 

As a free kicker, you can ground pass with X/A or high pass/cross with Square/X. If your free kicker isn't very good at making goals or if the opposing team's defense is too high, you'll want to pass instead of taking a shot.

You can perform a curled shot with O/B or a driven shot by holding L1/LB while pressing O/B. Your curled shot is going to be your FIFA 18 default, but if you're a bit further away, you can use the driven shot for more force.

If you're not sure about the positioning of your current kicker, you can summon your 2nd kick taker by pressing L2/LT. If you hold L2/LT while pressing the following, you perform: O/B curled shot, X/A layoff pass, Square/X layoff chip, or O/B then X/A for run over ball. If you press R1/RB, you will call the 3rd kick taker. Holding R1/RB and pressing the same buttons as before gives you the same move kit in FIFA 18.

FIFA 18 Defense Techniques and Tips

Defense is thankfully not nearly as complicated as offense in FIFA 18, but that doesn't make it any less important! Without a good defense, your players can neither recover the ball to score goals nor can they prevent the opposing team from scoring goals on them.

Practicing before the game.

Defending the Ball

Even if it's more simple than keeping the ball in your possession, playing defender is no easy task in FIFA 18. You have to keep your character's area of the field covered while staying on top of who you're containing. When you're near the ball, you have to try and tackle your opponent without fouling them. This can get tricky.

Your most basic form of defense is your tackle. You tackle by pressing O/B. If you hold down the button, you'll have more force with it when it connects with your opponent.

Up next, you have your sliding tackle which you can perform by pressing Square/X. Both tackles should really only be used when you're in front of your opponent. The slide should be used if your opponent is trying to juke you and you need the speed, but it comes at the cost of having a long recovery so if you miss, your opponent will easily get by you. Careless spamming of either tackle or using it from behind will likely lead to you tripping or otherwise harming your opponent -- so avoid that if you don't want to get any penalties. For a quicker recovery, you can press Square/X again after your sliding tackle.

Contain is one of the most important features of playing defense in FIFA 18. Holding down X/A will allow you to do this. It follows the ball when an opposing player has it and is great for making sure your character stays in front of it. Sometimes you can even take the ball without needing to use tackle!

If you press and hold R1/RB, though, you can perform a secondary contain which has you follow an opposing teammate that is viable to pass to. This is a great way of not committing too much and leaving an easy pass open for your opponent.

When you're near an opponent, you can press and hold O/B or L2/LT to push or pull on them. You can also try to take a protected ball from your shielded opponent by holding L2/LT and moving your left stick towards the dribbler.


The last line of defense against opposing attackers is your goalkeeper. Luckily, playing goalkeeper isn't too terribly complicated in FIFA 18 in terms of controls, though it is difficult to master.

The most important part of goalkeeping is positioning. If you're playing on an easy difficulty and you don't want to put much thought into playing goalkeeper, you can simply hold down L1/LB to let the game position your character for you. This will generally put you in a good position so if it works for you and you don't mind letting the game do the work, go ahead.

If you want to put more effort into playing goalkeeper, you can manually control your GK with the left stick, of course. When your opponent has the ball, you can press O/B or Square/X to drop kick in order to prevent the ball from going into the goal. Keep in mind that you should only use this when you're sure the ball is kicked and you want to commit to the direction in which you're going because your player's body will go to the ground and you will have to wait a moment to recover, leaving your goal wide open if the ball's still in opposing hands.

Similar to the contain feature for defenders, the goalkeeper can hold down R1/RB to charge the opponent who is controlling the ball. This isn't a good idea in FIFA 18 unless you know for certain the ball can't get behind you. You should use this when the opponent has accidentally placed a bit of distance between themselves and the ball and you know you have enough time to recover it before they do.

To pick up the ball once it's out of the opponent's control, simply press R1/RB. Once it's in your control, you can either throw it or pass it with X/A, drop it with Triangle/Y, or kick it with Square/X.

There are two types of throws and kicks as a goalkeeper: normal and driven. The difference between the two is that driven is at a lower angle with more power. To do a driven pass and a driven kick, you do the same inputs for the normal moves while holding R1/RB. A driven kick or throw in FIFA 18 is perfect for when you want to put on a strong counterattack.


How are you liking FIFA 18 so far? Is it better than last year's edition? Liking the new additions to the game? Let us know in the comments.

Stay tuned for more FIFA 18 content including a review and trophy guide!

Real Madrid's Ronaldo Makes FIFA 18 Cover Mon, 05 Jun 2017 18:26:35 -0400 Jonathan Moore

There isn't much Cristiano Ronaldo hasn't accomplished in his illustrious soccer career. But this fall, the Real Madrid forward will add another milestone to his trophy case of achievements when he finds himself on the cover of FIFA 18.

Making his professional debut for Sporting CP B in Portugal during the 2002-2003 season, Ronaldo would go on to play for Manchester United and Real Madrid, where he would work to cement his reputation as one of soccer's greatest athletes both on and off the pitch. 

Named FIFA Men’s Player of the Year in 2016, Ronaldo has scored more goals in European play than any other player at 100, and he has appeared for the Portuguese national team more than 135 times. He's also the only European soccer player to win the Ballon d'Or four times.

Aaron McHardy, senior producer for EA Sports FIFA, said in a press release that Ronaldo not only brings something special to the game of soccer through his unique playing style but that the forward is a great partner for the FIFA franchise because of his love for the game:

The world’s best player has helped fuel the biggest leap forward on the pitch that we’ve ever delivered. We are extremely excited to partner with Cristiano -- working with him we learned a lot about his unique play style and what makes him so special. His passion, energy, and global fanbase make him the perfect ambassador for FIFA 18.

Ronaldo was also a key element in the development of FIFA 18. Not only did EA hold a special training session to rigorously evaluate Ronaldo's football acumen "to bring veracity to his likeness and personality" in-game, but also to inform the ways in which FIFA 18 will play. 

Gamers looking to learn more about how Ronaldo influenced the upcoming installment of the franchise and how he will impact gameplay can check out EA Play on June 10, beginning at 3 p.m. EST on 

Those who want to get their hands on the game early can also choose between several options. Pre-ordering The Ronaldo Edition of FIFA 18 for the PS4, Xbox One, and PC will allow gamers to take to the pitch three days early on September 26 and get up to $60 of bonus content. Those who pre-purchase the ICON edition will also receive access three days early. 

On top of that, EA Access and Origin Access subscribers will get 10 free hours of FIFA 18 gameplay starting September 21. 

FIFA 18 will release worldwide for the PlayStation 4, Xbox One, PC, Nintendo Switch, PlayStation 3, and Xbox 360 on September 29.