Halo Wars 2 Articles RSS Feed | GameSkinny.com Halo Wars 2 RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network 7 Xbox One Games That Need Mouse and Keyboard Support — But Don't https://www.gameskinny.com/8xvso/7-xbox-one-games-that-need-mouse-and-keyboard-support-but-dont https://www.gameskinny.com/8xvso/7-xbox-one-games-that-need-mouse-and-keyboard-support-but-dont Wed, 09 Jan 2019 17:30:41 -0500 Ty Arthur


While these are the seven games we'd like to see get mouse and keyboard support on the Xbox One, there are easily dozens more that would work well with more input options.


Of course, personal preference plays a large role here; most players tend to agree that Superhot actually works better with a controller than a mouse, for instance.


What games do you want to see make it to the list? Let us know in the comments section below!


Ark: Survival Evolved


You had to know this one was coming, right? Ark may have been on consoles for quite a while now, but a big portion of the playerbase first jumped in on the early access PC version and is much more used to those controls.


When you have such a sprawling, complicated crafting and breeding system like with Ark, it becomes unwieldy when you cram it all into a handful of buttons.


Keyboard and mouse input opens up Ark's options considerably, although it's worth noting the console version isn't terrible by any means. The devs even somehow managed to make Ark work fairly well with even fewer buttons on the iOS version.


Who knows what's going on with that sorcery. 


Cities: Skylines


It almost feels like we didn't need to list this one because it's such an obvious contender.


Any overhead city management sim is always going to have a smoother experience when mouse and keyboard are involved; easily scrolling with a mouse instead of relying on a control stick is always better.


The ability to quickly click options in the in-game list instead of having to scroll through them with a controller just makes the gameplay much more satisfying. That's not to mention the accuracy a mouse brings to the table; building roads can be tricky in the PC version of the game, but it's a nightmare on console. 




This may be an older title, but it's still beloved by many and is a hallowed classic that put Supergiant Games on the map.


If you've played both versions of the game, you probably prefer the PC version over its console counterpart. That's because the weapon control scheme just works better with a mouse and keyboard.


Fingers crossed this one gets keyboard support soon so we can replay this groundbreaking title on our living room TVs. 


Divinity: Original Sin II


By and large, RPG fans absolutely adored this take on turn-based fantasy shenanigans; they even had a great time with it on consoles last year.


However, there was one nagging issue that kept me from deeming it a console classic, even if it was on PC. 


Of course, that was the lack of keyboard and mouse support.


It's beyond clear this style of game is meant to be played with a mouse and keyboard, much like a classic cRPG. The experience just changes too radically when you try to force this type gameplay onto a limited-input controller.


Wasteland 2 


All of those killer old-school, Renaissance-style cRPGs that have arrived thanks to crowdfunding have been making their way to consoles lately. There's no question that they are far better experiences when you ditch the controller.


For a tactical RPG like Wasteland 2, the ability to roll over and click on-screen elements, or to quickly tap keyboard shortcuts, is a huge part of the game's overall feel and style. There's just something lost when playing with a controller. 


Follow-up Wasteland 3 (set in the snowy post-apocalyptic Colorado landscape) will drop later this year, and if history is any indication, we can expect console versions to follow at some point. And all of those should support mouse and keyboard, especially in 2019.


There's really no excuse for them not to. 


Call Of Duty: Black Ops 4


This one is a matter of personal preference, but there's a colossal crop of players who prefer playing FPS games with mouse and keyboard, primarily for increased control and accuracy. With the addition of a battle royale mode, mouse support for the Xbox One version of Black Ops 4 has become even more of a necessity.


It's obvious why Fortnite was one of the first games to receive mouse and keyboard support. If you've played both the PC and console version of the battle royale king, you know it's easier to throw up walls or use items quickly by using side mouse buttons or specific key bindings that you've set yourself instead of relying on the game's vanilla bindings.


Blackout may not have the same building aspects as Fortnite, but there are still plenty of other battle royale elements that would make this a much smoother experience with a keyboard and high-end gaming mouse.


That's not even mentioning the boon this would be for traditional multiplayer matches. 


Halo Wars 2


This one is beyond obvious. RTS games were always meant to be played with mice and keyboards in mind; console controllers were ostensibly tacked on later to varying degrees of success (anybody remember Starcraft 64?).


Players have been begging for mouse control for Halo Wars 2 since it first landed, and this seems like a title that must be in the next crop of K+M-compatible announcements.


It's worth noting that players have actually been hacking together unsupported third-party solutions for this problem since the game released, but they usually get banned when playing online, so official mouse and keyboard support would be a godsend to the player base.


The crossover event we've all been waiting for has arrived: USB mouse and keyboard support for Xbox One is finally here.


Of course, there are some caveats, unfortunately.


While you can plug any USB mouse and keyboard into the console and hope for the best, the only officially licensed device right now is the Razer Turret -- a wireless keyboard/mouse combo that runs at a whopping $249 and was low-key released during CES 2019.


That's a hefty price tag, but it definitely ticks a lot of the right boxes for those looking for a more PC-centric experience on console. Not only does it have the right green/black aesthetic to go with your Xbox One, it also brings the satisfying chunk chunk chunk sounds of a mechanical keyboard to your living room. Plus, it's got a ton of RGB backlighting options to go along with it.


The Xbox One games that support K+M controls are quite limited at the moment, with these games ready to go right out of the gate:

  • Fortnite
  • \n
  • Minecraft
  • \n
  • Warframe
  • \n
  • Bomber Crew
  • \n
  • Deep Rock Galactic
  • \n
  • Strange Brigade
  • \n
  • Warhammer: Vermintide 2
  • \n
  • War Thunder
  • \n
  • X-Morph Defense
  • \n

Quite a few more titles are set to receive support in the coming months, and it seems obvious that some games are more suited for this input method than others. In particular, there are a host of games that were ported from PC and were obviously made with the keyboard and mouse control schemes in mind.


Here, we've rounded up our top 7 Xbox One games that need keyboard support, from RPGs to RTSes and beyond.

Halo Summer Celebration Brings Announcements, Merchandise, and More! https://www.gameskinny.com/v4pis/halo-summer-celebration-brings-announcements-merchandise-and-more https://www.gameskinny.com/v4pis/halo-summer-celebration-brings-announcements-merchandise-and-more Fri, 07 Jul 2017 18:41:59 -0400 stratataisen

Halo is celebrating summer all season long with new content, merchandise, and exciting announcements. Here’s a quick taste of what the franchise has lined up this season.

Halo 5

With the growing excitement for the upcoming Xbox One X release and the promise of true 4K gaming, many were quick to note that Halo 5 was absent from the game list that would be receiving the 4K treatment. But fear not, 343 has officially confirmed that Halo 5 will be coming to the Xbox One X in full 4K glory.

More Backwards Compatibility

Halo 3, Halo 3: ODST, Halo 4, and Halo: CE Anniversary will become available for the Xbox One backwards compatibility program. This includes the campaign, multiplayer, and LAN play support. On top of that, every Xbox 360 add-on map pack will be made available for free from the Xbox store. And if you already own the games from before, there will be no need to rebuy them -- just pop in the original disc and jump right in.

Halo Wars 2

Halo Wars 2 has received several updates, balance tweaks, and add-on contents since it’s release back in February. So far, Season Pass holders have received four months of new updates, with more to come in July and August.

Once August has come and gone and the Season Pass has ended, Halo Wars 2 fan will have the new premium expansion to look forward to. “Awakening the Nightmare,” will include a new campaign from the perspective of The Banished,  the return of an ancient, deadly foe in the Flood, a brand-new multiplayer mode, and two new Banished Leaders.

Hitting the Road

Halo and the 343 team will be several events this summer, mingling and celebrating the Halo with the community. Here’s a list of the events they’ll be attending:

  • RTX Austin 2017: July 7-9
  • HCS Summer Finals @ Dreamhack Atlanta: July 21st
  • China Joy: July 27-30
  • Gamescom: August 22-26

Legendary Halo Gear

More LootCrates!

The Halo Legendary Crate is back after the success of the first wave of excellent content. The Series 2 creates are available for purchase now and slated to bring even more exclusive Halo gear and content. Secure your ownat the LootCrate website.

Mattel Action Figures

The second series of 6” Halo action figures from Mattel has launched. This set includes Arbiter Thel ‘Vadam, Spartan Buck, Jerome-092, Atriox, and the Imperial Grunt.

Expanded Universe

Halo: Rise of Atriox

In partnership with Dark Horse, fans will get a closer look into Atriox’s past, and the rise of his legacy. Fans got a glimpse of this history during Isabel’s initial intelligence report on the UNSC Spirit of Fire. Those events and more will be told through this brand-new comic anthology series.

Halo: Retribution

August 29th will bring a new book, written by Troy Denning. The description for this novel reads as follows:

December 2553. Less than a year after the end of the Covenant War, a string of violent incidents continues to threaten the tenuous peace in human-held space, culminating in the assassination of UNSC fleet admiral Graselyn Tuwa and the abduction of her family. It is a provocation so outrageous that the Office of Naval Intelligence must retaliate swiftly and ferociously—but only after its operatives identify her killer and rescue the hostages.

This mission will be the first for homicide-detective-turned-ONI-operative Veta Lopis and her young team of Spartan-IIIs, and something feels wrong from the start. The obvious suspect is an infamous Brute who leads the Keepers of the One Freedom, an ex-Covenant splinter group in fierce opposition to the UNSC. But Lopis and her team soon realize that the truth is much more insidious than they could ever have imagined, and with Fred-104, Kelly-087, and Linda-058 of Blue Team for combat support, they must stop a plan hatched in the bowels of the secret research station Argent Moon—a plan so sinister it could destroy all those still reeling from thirty years of intergalactic conflict…


Even More for Halo 5

Celebrating the 10th Anniversary of Halo 3

It's the 10th anniversary of Halo 3 and to celebrate this milestone, the 343 team is planning a special Halo 3 Anniversary Throwback playlist for Halo 5. This new matchmaking offers a selection of community-made Halo 3 maps created with Forge in Halo 5 and will feature “classic” gameplay settings. There will also be a commemorative live stream that will offer fun times and giveaways.

Halo 5 Matchmaking

The matchmaking fun will continue through the summer with regular featured playlist updates including returning favorites and brand-new offerings. The Halo 5 team will be cooking up all manners of fun things for fans, from Multi-Team to Double XP, and the return of fan favorites like Ranked Snipers and more.

You can find out more about the Summer Celebration over on Halo WayPoint.

Halo Wars 2 Blitz Mode Guide https://www.gameskinny.com/e316p/halo-wars-2-blitz-mode-guide https://www.gameskinny.com/e316p/halo-wars-2-blitz-mode-guide Mon, 27 Feb 2017 13:43:02 -0500 Synzer

The new Blitz mode in Halo Wars 2 is a fast-paced, action version of the normal RTS game. Games usually don't last as long, and focus more on the deck you create beforehand.

Since this mode is pretty different from the normal game, I'm going to go over some tips to give you an advantage over your opponent. If you want general help with the game, check out my Halo Wars 2 Beginner guide.

This guide will go over everything about Blitz mode in Halo Wars 2, including:

  • Blitz Mode Basics - How this new game mode works.
  • Blitz Mode Tips - Tips for making decks and playing the game.

Blitz Mode Basics

In this game mode, you fight another player or A.I. to control 3 different zones. You must control at least 2 of these zones to increase your score -- and the first to reach 200, wins.

Scoring will stop when you fall below 2 captured zones, and increases when you have all 3.

Beyond that, you don't build a base and units like in normal gameplay. Instead you will summon units from one of your cards in a deck. You can have 12 cards, either units or powers, to use throughout a match.

When creating a deck, you also choose a leader to use that deck. Some cards can only be used with certain leaders.

Each card takes a certain amount of energy to summon. You can get energy over time, but this isn't enough to play a bunch of cards if you are using high level cards. Energy canisters will spawn throughout the game that you can destroy to get more energy.

Card Info

halo wars 2 blitz card info

Each card has info on it that will help you decide on which to use.

  • Card Type - Icon in the top-right shows what type of card it is.
    • This is either Infantry, Ground Vehicle, Air Vehicle, or Power.
  • Strengths and Weaknesses - The colored units in the middle show what this card is strong against, or weak to fighting. 
    • Green is strong, Yellow is average, Red is below average, and Gray means this unit cannot attack this type.
  • Special Ability - Sometimes a card may have a special ability that happens when you play it, or throughout the battle.
    • Reflect, for example, returns 50% of the damage taken back to the attacker.
  • Energy Cost - This is how much energy it costs to use this card.
  • Rarity - This is how likely you are to get this card.
    • The order is White, Green, Purple, and Gold.

Blitz Mode Tips

Gather Energy Drops

Since you don't get much energy and can only spawn units from cards, it is very important to get these energy drops when they appear.

Picking up a lot more energy than your opponent can give you the advantage even if you are losing and they have much better cards than you do.

halo wars 2 deck building

Make sure you have a variety of cards in your deck

Having a mix of low energy and high energy cards balances out the deck. You need cards you can spawn quickly and take energy with -- but you also need heavy-hitters to defend your bases, or take out enemies.

Putting in 1-3 power cards can also greatly help. There is one card, for example, that can shield your units for a short time. This really turns the tide of battle and can mean the difference between victory and defeat.

Try to spawn units in your base or captured zone

If you spawn a units outside of one of these areas, they will start with half of their health.This will regenerate to full over time, but only if they aren't hit during this time.

Those are all the tips I have for playing Blitz Mode in Halo Wars 2. Let me know if you have any questions!

Halo Wars 2 Review: The Comeback of the Console RTS https://www.gameskinny.com/l7n6u/halo-wars-2-review-the-comeback-of-the-console-rts https://www.gameskinny.com/l7n6u/halo-wars-2-review-the-comeback-of-the-console-rts Mon, 20 Feb 2017 15:50:41 -0500 Synzer

Halo Wars 2 does a fantastic job at translating the usually difficult-to-control real time strategy genre from PC to console. It also lets you decide whether you want to play on PC or Xbox One, though it surprisingly plays better on Xbox One.

It has a story that rivals even the main first-person titles in the series, and a unique Blitz mode that is the very essence of Halo

What I Liked

Blitz Mode

Halo Wars 2 blitz mode

This is by far my favorite part of Halo Wars 2. It is a fast-paced and quick game mode that utilizes cards to customize your units. There are special units and powers you can use to gain an advantage, and you can bring them in on the battlefield in an instant.

This game mode fits the theme of the Halo series (and this game) perfectly. You have the classic announcer, shorter games, and more easily accessible style -- similar to what Overwatch does for the arena shooter genre. For beginners and people that don't want to spend a lot of time building up resources, energy, and bases, this is the perfect game mode.

I also enjoyed customizing by deck to get the best cards I could come up with, which offers another layer of strategy you don't usually see in an RTS.


The story was interesting enough that I wanted to keep playing just to see what would happen. And you could do it co-op, which is almost always a plus. The game flows so well from mission to mission, and it feels like actual warfare instead of just a lone savior like Master Chief. The cut-scenes were also very well done and impressive. 

What I Disliked


I don't have many complaints, but its is odd how they made this game work almost too well for console. Selecting certain units is still easier on PC, but I actually liked using the controller and playing on Xbox One more than PC.

Even though it is more accessible, it still has a steep learning curve for those that are not familiar with RTS games or the first Halo Wars 2. Even after the tutorials, normal multiplayer games can get overwhelming.

Blitz mode brings that pick-up-and-play style to the RTS, but it is still not enough to revolutionize the genre.


Although I did enjoy the story, it was still pretty short at 12 missions. I only wish there was more of it.

The Verdict

halo wars 2 campaign

In the end, I appreciate what Halo Wars 2 has to offer. It may not be a huge step forward for the genre, but its ease-of-use on console -- and the new Blitz mode -- are things other games should look at.

Fans of Halo or RTS games should definitely give this one a try. Even players looking to branch out will find this an enjoyable experience, if for nothing else but the campaign.

Halo Wars 2 Beginner's Guide https://www.gameskinny.com/re286/halo-wars-2-beginners-guide https://www.gameskinny.com/re286/halo-wars-2-beginners-guide Sat, 18 Feb 2017 13:52:50 -0500 Synzer

Halo Wars 2 brings real-time strategy back to the Halo universe. It is primarily designed for consoles, but it also works on the PC. In fact, you can play the game on either Xbox One or Windows 10 for PC.

I'm sure there are plenty of Halo fans that either haven't played Halo Wars or an RTS before, so I'm here to help you get started. Even if you have some familiarity with the genre, you will want to check out what makes Halo Wars 2 different.

This guide will go over getting started in Halo Wars 2, including:

  • Game Basics -- The basic mechanics of the game and how to play.
  • Unit Types -- Examples of the different units and what they do.
  • Game Modes -- All the game modes in Halo Wars 2, including the all-new Blitz game mode.

Halo Wars 2 Basics

Halo Wars 2 game map

In Halo Wars 2, you command an entire military of units. Each unit can be selected individually, or as a group, to move to or attack a location. Each of the units is of a specific type -- and some are strong against and weak to certain other types of enemy units.

Battles are in real-time, too. This means that time will go by for every action you do and you will have to constantly make decisions in the heat of battle. The goal differs from game mode to game mode, but the basic idea it to wipe out enemy units.

Building and Leader Powers

As move your troops over the field, you can find resources and energy. These are used to make units and other things at your base.

The base can be used to bring in more infantry units, collect more resources and energy, and make buildings to build special vehicles and units. You can also upgrade units and buildings to make them more efficient.

As you succeed in battle, you will gain Leader Points. These are used to unlock special abilities, such as Healing Drones to recover unit and building health.

I highly suggest completing the three in-game tutorials because they will give you a hands-on approach to how the game works.

Halo Wars 2 Unit Types

halo wars 2 unit card

Every unit has a type, and some types are weak to others. Some units also have abilities they can use in combat. Below are examples of some the types in Halo Wars 2

Infantry -- Ground Humanoid Units
  • Core Infantry -- Basic land units.
  • Anti-Infantry -- Strong against other infantry units.
  • Anti-Vehicle -- Strong against vehicles.
  • Anti-Building -- Strong against building structures.
  • Scout Vehicle -- A fast unit that's good for discovering enemy and resource locations.
  • Air -- Strong against infantry
  • Ground and Air Artillery -- Ground can switch between siege and mobility modes. Siege is strong against structures.
    • Air switches between heavy air and ground siege modes.
  • Heavy Tank -- Can take a lot of damage.
  • Support -- Does not attack, but provides support or healing.

Halo Wars 2 Game Modes

There are five types of game modes in Halo Wars 2: Campaign, Strongholds, Domination, Deathmatch and Blitz.

halo wars 2 game modes


This is the main story. Each mission has a different objective and lets you explore more than normal multiplayer modes.


This is a 3v3 mode that gives you unlimited resources and all upgrades. Everyone starts with one base, but you can capture other bases. The game is over when a player runs out of bases.


This is a mode where you team up with other players to capture control towers.


A Solo or Team game mode where the last player or team standing wins.


A unique game mode where you must capture at least two of the three areas to score points. You win when you reach 200 points and points stop if you fall below two areas captured.

You also get cards you can use to send units to the battlefield or activate powers. Energy is only gained by destroying energy nodes.


That's all we have for this Halo Wars 2 Beginner's Guide. Let us know if you have any questions and stay tuned to GameSkinny for more guides on Halo Wars 2

What Kind of Game Did We Wake up to in Halo Wars 2? https://www.gameskinny.com/29qq0/what-kind-of-game-did-we-wake-up-to-in-halo-wars-2 https://www.gameskinny.com/29qq0/what-kind-of-game-did-we-wake-up-to-in-halo-wars-2 Mon, 20 Feb 2017 08:00:01 -0500 Benjamin Browning

“My name is Terrance Hood. I am an admiral in the United Nations Space Command Navy. I have worn this uniform with pride for most of my life. Today... I faced the rewards of my own hubris. I was the man who could have saved Captain James Cutter. Instead, my actions damned him to an unknowable fate.”

- Lord Admirable Hood, Escalation.

Today, February 18, 2017, our long-lost, beloved crew of the 'Spirit of Fire' in Halo Wars 2 Ultimate Edition will be awoken early to those who pre-ordered a copy, while the standard edition will arise on the 21st. There was a beacon intercepted from a long-range communications buoy among our outer satellite array, it was encrypted, but we managed to decode it -- just of the first four missions, sadly. Nonetheless, valuable information was intermittently and brilliantly woven inside a soundtrack of the incursion. An added precaution, the crewman warned, but necessary. He said it helped him become immersed into it, to understand the beauty of the echoes of war.

A crewmember of ours aboard has unfrozen from cryo sleep several days ago, and he has firsthand accounts of what to expect of our unprecedented, ferocious new enemy, The Banished. Deckhand Haruspis witnessed 12 original missions that took him roughly 7 hours to complete in a straight sprint. Although, he mentioned in the entry logs that there were several side missions and opportunities that, however, do not progress plot in anyway, but the rewards for them are up for grabs, in the end. A whisper of skulls and collectables, I heard him say grimly of the sight.

Indeed, him along the rest of the crew aboard the Spirit of Fire are still at siege with The Banished, Deckhand Haruspis states there is more content coming later to the campaign, a “DLC of two packs, possibly that of The Banished’s point of view,” possibly collected data and recordings from viewports and hacked cameras -- much like the documents and viewings presented to us by the Arbiter. Of course, it is all in theory, and we can only speculate until its time of arrival to the game, if conscripted to the season pass, of course.

In the messages, Deckhand Haruspis did discuss the likelihood of massive opportunities for more media, perhaps printed and maybe animated. He has also attached his journal of many admissions, filled with information and knowledge of our enemies all around us, inside and out, logistically adding to the paths that may lay ahead. This has, of course, caught the attention of ONI Section Zero, and wish to... speak with him via way of their famous “invitation.” They are eager to drown these files in black ink, no doubt, along with him, as well.

Our records show that Deckhand Haruspis has studied literature and writing while enlisted in the UNSC for five years, prior to the time of being abandoned with his crew to the unrelenting void of space, obviously. His evaluation before departure for service was to become a teacher after fulfilling his duties as a soldier.

Perhaps this is all a warning, a way in telling us to stay away, never to follow them into the howling darkness they have been left to -- or conceivably, could it be a request for back-up. Regardless of his intent, we will not allow them to be lost with all hands any further. No more will the unforgivable ocean of blackness be their prison, speckled with false glimmering lighthouses taunting their navigation homeward. Now, all hands on deck, Spartans! We have a ship out there sinking…let’s go get her back.

“On February 10, 2531, his ship, Spirit of Fire, went missing. Every day since then, I have wondered where she might be. I like to believe that she is still out there somewhere. Maybe her crew is safe in cryo sleep, drifting through the ages. I hope some day, we will find her... And when we do... I will beg my friend’s forgiveness... And listen to his stories about their time away...”

- Lord Admiral Hood, Escalation.

Top Three Developers Making Real-Time Strategy Games in 2017 https://www.gameskinny.com/wt40h/top-three-developers-making-real-time-strategy-games-in-2017 https://www.gameskinny.com/wt40h/top-three-developers-making-real-time-strategy-games-in-2017 Thu, 12 Jan 2017 03:00:01 -0500 Rob Kershaw

Real-time strategy took something of a back seat in 2016, with only a few major releases outside the realm of expansion packs. Both Offworld Trading Company and Homeworld: Deserts of Kharak were fairly well received, but RTS games as a whole didn't seem to get the love of other genres. That looks set to change this year, as there are a number of potentially excellent releases on the horizon.

The developers involved range from veterans of the industry to studios working on their first project. Experience doesn't necessarily translate to success though, and similarly we shouldn't write off the first offering of a potentially exciting new team.

Either way, there will be some top-tier RTS goodness hitting the market this year -- here are a few of the gaming houses we've got our eye on.

Relic Entertainment (Warhammer 40,000: Dawn of War III)

This Canadian outfit have produced arguably one of the most successful RTS franchises of recent years, by skillfully translating the complex Warhammer tabletop mechanics into a deep, yet accessible strategy game. Dawn of War complements its mechanics with crisp, colourful visuals and immersive sound, and the third title in the series looks to be no exception.

The biggest challenge Relic will have is in convincing its fan base to invest again. The switch up from the first to the second game was jarring, not least because the focus moved from traditional RTS tropes to squad-based management. Much grumbling ensued, and to this day you'll find players divided over their favorite entry in the series.

More upset is on the cards for the third entry, since Relic have dialled the gameplay back after their experimentation in Dawn of War II. We're once again in familiar RTS territory, albeit with a lot more happening on the battlefield. There are three factions to control (Eldar, Orks and Space Marines), and while the title graphically excels, our hands-on at EGX 2016 felt a little bewildering. It offered little in the way of tutorials and even hardened Dawn of War players were struggling to work out their objectives, let alone accurately control their units.

That said, this vertical slice was likely a proving ground for the gameplay, focusing on areas for improvement. The final product could go either way with fans, but we're cautiously optimistic that Relic know what they're doing.

Grimlore Games (Spellforce 3)

A studio opened by THQ Nordic back in 2013, Grimlore Games have been handed the reigns of the RTS/RPG hybrid Spellforce. With their first major release, the developer will no doubt want to prove itself in the field and the third iteration of the quirky franchise could be the perfect opportunity.

The Spellforce series has been around for well over a decade, and has established something of a cult following. Bridging two genres is never an easy task though, and the story elements of the previous games will take even more of a focus this time around, since this third chapter is a prequel.

Elves, Humans and Orcs may not make the most compelling units to play, but the RPG element of Spellforce places Heroes front and centre, allowing you to customise them with different skills. We're curious to see what Grimlore do with this series, but the nature of the prequel means they have free reign to carve their own backstory. A less restrictive environment will hopefully translate to a more creative end product. We'll find out if that's the case later this year.

Creative Assembly (Halo Wars 2)

The Horsham, UK-based crew are taking over the development duties of the sequel to the lauded Halo Wars from Ensemble Studios, and the franchise looks to be in safe hands. Not only does the studio have over 16 years' experience in the strategy arena, but the Total War series has also been consistently well-received by gamers and critics alike.

From what we've seen, the rock-paper-scissors system from the first installment of the space-based strategy will remain. These will be buffed by the addition of Commanders which are picked before each battle, and who have their own abilities to potentially swing victory your way. The addition of Blitz, a new RTS/card game mash-up mode for the sequel, shows that Creative Assembly aren't afraid of trying out something new either. A beta for the new game is coming on January 20th, which will give more people the chance to try this interesting spin-off. Promising signs, indeed.

Halo Wars 2 will be hitting both PC and Xbox One markets this year, and if the developer can retain the fluidity and accessibility -- especially on console -- which made the original game such a delight to play, there's every chance that this could be a tremendous success.

Are there any developers making RTS games that you're looking forward to in 2017? Let us know in the comments!

GameSkinny Spotlight // Fallout 4 Nuka World, Overwatch Free Weekend https://www.gameskinny.com/4jwm9/gameskinny-spotlight-fallout-4-nuka-world-overwatch-free-weekend https://www.gameskinny.com/4jwm9/gameskinny-spotlight-fallout-4-nuka-world-overwatch-free-weekend Fri, 02 Sep 2016 15:31:07 -0400 BlackTideTV

This week on GameSkinny Spotlight we're joined by special guest, Pierre Fouquet! The articles covered range from indie game Hue to AAA Fallout 4 DLC news!

Check out the original articles here:

If you're reading this, you're watching on GameSkinny! Come on over to BlackTideTV and see what we're all about! Hit that like button and don't forget to subscribe!

You can follow me on Twitter (@BlackTideTV), here.

Until next time, STAY TUNED! 

10 PC Games That Are Worth Playing When Ported to Console https://www.gameskinny.com/lccrm/10-pc-games-that-are-worth-playing-when-ported-to-console https://www.gameskinny.com/lccrm/10-pc-games-that-are-worth-playing-when-ported-to-console Mon, 29 Aug 2016 10:22:37 -0400 Pierre Fouquet

Gaming has suddenly become a place where PC-only experiences have been finding new homes on the current generation of consoles. Games like XCOM, iRacing, little indie games, and experimental ARPGs, are now moving over to consoles.

This isn't a bad thing, it's great, but what are the 10 best PC games which are being ported to console in the coming months? I'm counting them down. Because I think it's time for gamers to unite under a love of games -- or just keep shouting at each other, it really is quite amusing.

1. Superhot

Released way back in Feb 2016 for PC, Superhot was later released for Xbox One. "Time only moves when you move," is the tagline -- it's a bit of a lie, because when you don't move time still moves, just very, very, very, almost imperceptibly slowly.

It's a perfect example of a game which works on both console and PC. The range and fluidity of motion a pad allows makes for some great Matrix moments. I actually play it by aiming with my mouse, and doing everything else with my pad.

Superhot also has a mind bending story. While not revolutionary, it asks some very interesting questions. But mostly...you look badass all the time -- so just get it, alright?!

2. Inside

Yes, I know Inside was on Xbox One first, but I just had to put this here. Breaking the rules for such an amazing game can be forgiven, right? Released in June, and July of 2016 for Xbox One and PC respectively, Inside was brought to PS4 on the 23rd of August -- which is why I can stand here and say it belongs on this list.

In this side scrolling puzzle game, you control a boy as he moves through a dystopian, maybe future world. Inside is a must have for anyone who loves a good atmospheric game (like Limbo).

3. Project Cars (pCars)

The cheekiest thing I could possibly do right now is put pCars on this list. And as I never aim to disappoint, I will do just that! Released back in 2015, pCars received a Game of the Year (GotY) edition back in May. This is when I consider the game to have come out fully...not because of any principles, but just because then I can put another racing game on this list.

pCars is a simulation racer by Slightly Mad Studios. They are indeed slightly mad, as they not only crowed funded the budget for the game, but also the development. The result is pretty much the best racing game ever released -- not the most realistic, but the most realistic feeling. pCars is a must have for any car fan, racing fan, or fan of things which make the sounds of heaven and go in speeds which are quick.

pCars has VR support, as well.

4. Dirt Rally

Dirt Rally was released on PC right at the end of 2015, and was in Early Access before that. Just like the game above it, it's pretty much the best rally game ever made (matching the likes of Richard Burns Rally, and the Colin McRae Rally games). It feels more real than it is -- not that it's even close to being an arcade game. A simulation at its core, Dirt Rally is another must-have for any car, racing, or fast thing lover. It came to consoles in April of 2016, and... just get it.

It, like pCars, has VR support. But it's absolutely terrifying.

5. Mounts and Blade: Warband

Mount and Blade Warband released all the way back in 2010 for PC, but is trotting its way onto the PS4 and Xbox One on September 16th, 2016. Working out why it's taken 6 years for one of the best ARPGs to make it onto consoles is like wearing a melted full face helmet into battle -- you ain't gonna see anything, you ain't gonna hear anything, you ain't gonna find anything out. But I digress.

Mount and Blade has always had a 'make your own story' type gameplay. You start as a randomer, pick a side, and well... make your own story. You can go from useless arsewipe, to leader of the free people of Westeros... I mean Calradia. Slash some mercs, fire some of them pointy arrow things, and do some other stuff that makes you the best, on Xbox One and PS4 pretty soon!

6. Darkest Dungeon

Darkest Dungeon released on PC right at the start of 2016 after a long, but successful, Early Access stint. Your merry band of skilled fighters must march through a dungeon, vanquishing foes for glory -- or, you're depressed band of terrible shamblers, will die.

Darkest Dungeon is a phenomenal side scrolling roguelike dungeon crawler -- literally --  where you must manage your band of heroes through the murky depths of your new mansion. Like with many of these games, you must manage pretty much everything everyone does -- from stress levels, to when they can relieve themselves (Disclaimer: you don't need to do that last part.)

The game is a turn-based, real-time hybrid -- you move around in real time, but take combat in turns. Coming to the PS4 and Vita at the end of September 2016, Darkest Dungeon is made special because of its roguelike nature, the aesthetic, the art style, and above all the tightness of the game's mechanics. Each system interlocks, and they all work in perfect unison. If that sounds like a pleasant stroll in the park, then get the game...you'll love it!

7. Verdun

Released on PC after an Early Access period, Verdun (named after the battle of the same name) is a World War 1 (WW1) FPS. Unlike the upcoming Battlefield 1 -- which I call 1916 -- this is not a happy-go-lucky, run-and-gun look at WW1. It's a much more methodical, slower-paced FPS. As is the case with games like Insurgency or Day of Infamy, you can't go in guns blazing.

Verdun is an exceptional FPS, which will shamble onto your PS4s and Xbox Ones right at the end of August 2016. If I have not convinced you of its brilliance, it's because the game even downplays itself. It's a grueling game, one which captures the essence of trench warfare. Just bring your trench gun and gasmask, because Verdun will run right at you with mustard gas and all sorts of weapons.

8. X-COM 2

XCOM 2 released way back in February 2016. I's a turn-based, squad-focused strategy game. You play as an elite squad of the now basically dead XCOM defense force, after earth has been taken by aliens and a military dictatorship has taken hold. Battle aliens and the government, in a futuristic world -- but you can only shoot in turns. Your aim is to save earth, starting from nothing, and building XCOM back to what it once was -- an organisation of the baddest, meanest, most elite alien arse kickers on earth (and everywhere around it).

XCOM 2 is the 2nd game in the reboot series, based on the classic franchise of the same name. And it's coming to Xbox One and PS4 right at the end of September 2016. Do you want to kill all aliens, and dictator scum, or do you want to brutally murder everything? The lack of choice is yours, because of course you want to save earth by killing everything... right?

9. Halo Wars 2

Releasing for Xbox One and PC in Feb 2017 (but being made for PC, just with controllers in mind) Halo Wars 2 will be the 2nd in the spin-off Halo RTS series. This time developed by Creative Assembly (of Total War fame) Halo Wars 2 continues what Halo Wars started semi-successfully with bringing the RTS to controllers.

If you want to kick alien or human ass in real time, Halo Wars 2 is your only bet. You can play as Brutes (giant hulking beasts who are more walking boar than anything else) or humans (who as we all know are just the worst). But the only question remains: will Halo Wars 2 improve on the mixed reception of the first or only match it? We will find out on the 21st of February, 2017.

10. Assetto Corsa

Released on PC in Dec 2014, after a year-long Early Access stint, Assetto Corsa sits right next to the likes of rFactor and iRacing as pure simulation excellence. But it is also outstandingly pretty. Every detail of how a car behaves is meticulously handled -- unless you can't handle it, and then it's meticulously crashed. And every track is laser-scanned perfection. 

Assetto Corsa releases for Xbox One and PS4 on the 26th August 2016. If you can control a car perfectly, while driving at around 150mph going up the famous Eau Rouge of Spa, then I declare you a driving god. (Until you try driving the Pikes Peak Hillclimb in Dirt Rally with the Peugeot 208 T16, once you master that you are a driving titan.)

I counted to ten, and now we are out

There you have it -- the best of the best PC games which have made it, or will make it, to console in 2016 and early 2017. There is a massive range of experiences being ported this season, and I hail the day that there is almost full software parity between the PC and consoles. That day, when it comes, will be known as "the day the gamers won." (Both because I love puns, and also because we did.)

If there are any games I left off this list that you would love to talk about, then go ahead and tell me about them in the comments below!

Header image credit: hexus.net

E3 Evaluation: Microsoft Press Conference https://www.gameskinny.com/j4aiy/e3-evaluation-microsoft-press-conference https://www.gameskinny.com/j4aiy/e3-evaluation-microsoft-press-conference Wed, 27 Jul 2016 12:48:10 -0400 Dalton White I

So last month all gamers waited in anticipation for the E3 Press Conferences to show and wow us with what they have been cooking up for their audience. This year E3 had some solid presentations among its press conferences but also some cringe moments along the way. So basically it was the normal air and fare for E3.

Naturally, from forums to the live Twitch chat, there always seems to be a tremendous amount of competition between gamers who prefer different consoles. Sometimes it’s nice to see fellow gamers sticking up for their preferred systems but more often than not there are forms of bias, harsh words and annoying spammers present as well. For this set of E3 Evaluations, the plan is to comment and judge on the content and overall tone of the press conferences. Did they impress gamers and give their loyal fans something to look forward to or did they drop the ball this year? We finally have gotten down to the last two conferences which are both the big names in the gaming world. Bringing up the back of the herd is Microsoft.

Starting off running:

Microsoft came out swinging from the very beginning with Xbox One S. It is nice that Microsoft is giving its fans access to their games for a lower price but with small memory space the question is “is it worth it”? Naturally, Microsoft covered their bases with their exclusives. Following the Xbox One S was Gears of War 4 which had a nice lengthy presentation of its gameplay, played by voice actor Laura Bailey. The game looks gorgeous and has all the crazy violence that fans of the series could hope for.

On the topic of shooters, Microsoft had those in spades this year.Tom Clancy’s The Division and Battlefield One also made appearances during the conference, but it was disappointingly nothing that wasn’t shown or covered in Ubisoft’s conference.  One of the last announcements of the conference was that Halo Wars 2 was in the works, so it is safe to say that Xbox owners have a lot of shooters to look forward to in the future.

Zombies and Fighting Games, Oh My!

Moving on from shooters to zombies Microsoft’s conference had plenty of those. The fourth installment in the Dead Rising series seems to have a strong Christmas theme to go with its December release date. Was not expecting to hear some holiday music in July especially while seeing a guy decapitate zombies. The trailer for State of Decay 2 was not as revealing about what the game has in store for fans, but it looked like it had potential. There was also a healthy amount of fighting titles shown during the conference as well. Killer Instinct has a new character in the works, and Tekken 7’s trailer looked gorgeous and featured Akuma having a slug fest with Heihaci.

Emphasis on Hardware:

Microsoft also devoted a short section on new features coming to Xbox owners. Language region independence and the implementation of Cortana didn’t seem all that exciting. However, the use of background music and the new Arena platform setup for online matches seemed rather useful and made me jealous that my PS4 won’t be getting that kind of treatment. These new features on top of the Xbox Play Anywhere feature make the Xbox One quite the tricked out console.

Spotlight on Indies:

One surprising fact that Microsoft pointed out in their conference was that they have some very impressive indie games coming out soon. Games like Inside, Cuphead, Below and We Happy Few made a very solid impression. We Happy Few’s trailer, in particular, left me wanting more about its very odd and surreal world.

Curiously Microsoft’s expansive selection of indie games seems reminiscent me of Sony’s conference at last year’s E3.

The Big Guns:

Although the Xbox One’s indie games had their time to shine Microsoft also showed off some impressive titles which both featured explosions and gigantic beasts. There hasn’t been much released about Scalebound, but the gameplay shown at the conference showed that the huge enemies and cooperation between dragons and humans could be as gorgeous as it is epic.

A short demo of Final Fantasy XV had the player fighting against a humongous Titan, a well-known summon in the Final Fantasy franchise. The scope of the battle was just amazing, and the music that played during it had the right level of hype.

Overall Feeling and Ending

Microsoft was very consistent: they started out with new hardware and ended with another “addition to the Xbox family”. The guys at Microsoft gave Project Scorpio a lot of hype as the “most powerful console this generation” but not too much more than that. Microsoft’s conference was very impressive with plenty of games, new and old, and some new features for their console hardware. They covered every check on the “E3 to do list”. This doesn’t mean the conference was flawless. There were definitely low points during the presentation such as the gameplay for Forza Horizon 3 or the new enhancements to Minecraft, which overstayed its welcome.

Xbox One S

One thing that got repetitive and annoying was the announcement before almost every game that it was a “Xbox and Windows Exclusive”. It was fine the first couple of times but after a while, it just seemed redundant. Also during the trailers, there would be little inserts or updates, usually with information we already knew, at the bottom of the screen that threw off the immersion and distracted from the trailers and gameplay.  When weighing the pros and cons of the overall conference, I’d give Microsoft a solid B+. It wasn’t perfect, but it covered so much and had some real epic moments of gameplay and releases that excited their audience.   

Do you agree with my evaluation? Any comments or arguments? If so, please leave a comment and stay tuned to GameSkinny for more E3 Evaluations and gaming news. If you want to check out the entire experience for yourself, you can check it out on Youtube.


Halo Wars 2: Everything We Know So Far https://www.gameskinny.com/jsa5x/halo-wars-2-everything-we-know-so-far https://www.gameskinny.com/jsa5x/halo-wars-2-everything-we-know-so-far Thu, 07 Jul 2016 09:35:52 -0400 Phil Fry

Last weekend at Rooster Teeth's RTX 2016, a new trailer for 343's Halo Wars 2 was shown. The trailer sets the stage for the upcoming RTS, showcasing Captain Cutter and various UNSC Spartans struggling against a united Brute and Elite combat force. With the release of this new cinematic, it feels appropriate to discuss what is currently known about Halo Wars 2, which is set to release February 21st of 2017. 

The Campaign Experience:

While the first Halo Wars was a prequel to the events of the Halo franchise, Halo Wars 2 takes place right after the chaotic events of Halo 5: Guardians. Following Captain Cutter and crew of the Spirit of Fire, the story takes place on the Forerunner creation, the Ark, which was first introduced in Halo 3 as the birthplace of the franchises namesake, the halo rings. Players will fight to control the Ark against a Covenant force known as The Banished.  

Additionally, developer Creative Assembly, which was behind games such as Rome: Total War and Total War: Shogun 2, promises to deliver a true RTS experience on both Xbox One and Windows 10. 

Multiplayer Mode:

Halo Wars 2 will offer players various kinds of Multiplayer modes. 

  • Strongholds: In this mode, players scramble to control more bases than their opponents before time runs out. 
  • Domination: This mode retains the classic RTS style multiplayer from Halo Wars in which players build their base and armies to conquer their foes. This mode will feature new units and leaders from Halo Wars 2. 
  • Deathmatch: Instead of fighting for map control, players will fight in this mode until only one player is left standing. 
  • Blitz: This will be an all new multiplayer mode that promises to take a unique approach to RTS style gameplay.

This is what we know so far, but be sure to check back on GameSkinny for more information when it becomes available. Halo Wars 2 is available for pre-order on Microsoft's online store, and by pre-ordering a copy for Xbox One, players can connect with users on Windows 10. 

Halo Wars 2 Open Beta: Deathmatch Mode https://www.gameskinny.com/07vrt/halo-wars-2-open-beta-deathmatch-mode https://www.gameskinny.com/07vrt/halo-wars-2-open-beta-deathmatch-mode Fri, 17 Jun 2016 15:32:20 -0400 Phil Fry

The Halo Wars 2 open beta recently released on Windows 10 and Xbox One. The current available game mode, "Domination," focuses on players fighting for territory in a struggle to cover the most ground. Today, on June 17th, the game mode was switched to "Deathmatch," a mode with a much different objective and pacing.

"Deathmatch" is a gametype that focuses on players outlasting one another, and the battle will only end when there is one player left standing. In other words, when one team is completely destroyed down to the last solider and building. 

The Halo Wars 2 beta was ready to download for fans and gamers on June 13th, and will run until June 20th, 2016. The game is a sequel to Halo Wars on the Xbox 360, which was an RTS style game with Halo themed armies and commanders. 

By participating in the open beta, players will receive a Halo 5: Guardians Gold REQ Pack upon completing their first match in Halo Wars 2, and two additional Gold REQ Packs upon completion of their fifth match.  

Halo Wars 2 is set to release February 21st, 2017. 

Microsoft E3 2016: New exclusives, improved hardware, and Project Scorpio console confirmed https://www.gameskinny.com/on4h3/microsoft-e3-2016-new-exclusives-improved-hardware-and-project-scorpio-console-confirmed https://www.gameskinny.com/on4h3/microsoft-e3-2016-new-exclusives-improved-hardware-and-project-scorpio-console-confirmed Mon, 13 Jun 2016 11:09:57 -0400 Jeffrey Rousseau

Microsoft recently held their E3 press conference. And to kick things off, head of the Xbox Division, Phil Spencer, announced that Microsoft will continue to provide fans more exclusive experiences, services, and hardware. This was the revolving message throughout the entire conference.

Xbox One S and Cross-Play

Following this statement, he went on to announce the Xbox One S. The slimmer console will be sold at the same price as the current Xbox One model.

At the same time, Microsoft provided details with their new play anywhere feature. All future titles will have cross buy support for players. This will allow you to play a title interchangeably between PC and console anywhere. Current game saves and achievements will be available as well. The purchase of any Xbox One title going forward will allow you access to the PC version for free.

Reveal: Gears of War 4 Gameplay

The first major title to take stage was Gears of War 4. The new chapter of the franchise was introduced with a live co-op demo. It's set to release for October 11, 2016. An elite wireless controller for the game will be released in celebration as well.

Reveal: Forza Horizon 3


The next focus on the conference was Forza Horizon 3. The racing franchise's new entry had video showcasing new vehicles and the new Australian setting. This Forza installment includes a variety of off-road choices, like jungle terrain.

The game will feature campaign co-op for the first time. Friends will be able to join one another's sessions, and their games will sync to the other player's data, and so forth. Friends will be able to race together to achieve a goal. Forza Horizon 3 is on schedule to release September 27, 2016.

Reveal: Final Fantasy XV Live Demo

Final Fantasy XV followed afterwards, with a live demo that showed Noctis and friends fighting the mighty Titan. The battle showed off how the heroes fiend off the massive threat. During the fight, the enemy army makes an appearance to fight the heroes and the giant without discretion. During the madness, we see our Noctis use the confusion to his advantage to gain the upper hand and win. Final Fantasy XV will be releasing September 30, 2016.

Reveal: Battlefield 1 Gameplay

The next focus of the conference was Battlefield 1. EA's Battlefield is taking place in World War 1. The developer hopes to deliver a war experience unlike any other before with their latest title. Fans can look forward to it's released on October 21, 2016. The title will be available on October 13 to EA early access members.

Update: Minecraft Patch & Cross-Platform Play 

The press conference then changed its direction to the more causal audience as Minecraft took the stage. It was announced that players will be able to connect together regardless of their platform with the Friendly update. The new update will allow players to enter each other's worlds.

New texture packs were also announced, which will allow players to make their creations more realistic. More Minecraft content was teased too for later this year.

Reveal: Scalebound Multiplayer Gameplay

The hardcore theme returned as Scalebound was presented by Platinum Games. The developer went on to showcase the largest boss fight they've ever created with a live co-op demo. The protagonist begins his fight after being joined by a number of players and their respective dragons. Scalebound is set to release sometime in 2017.

Reveal: Halo Wars 2

The next title announced was Halo Wars 2, which is due for release on February 21, 2017. The sequel will be continuing the story immediately where the first title ended when it was released 7 years ago. A new ruthless general with a massive army appears to stand in opposition. A week long beta is available right now for the title.

Confirmation: Project Scorpio is a high-end console

At the end of presser Spencer took the stage to reaffirm their message of more exclusives, more hardware, and more innovation. This included new Xbox Live features and even customer controller colors that were displayed during the conference as well. Eventually, the conversation of hardware innovation became an announcement of Project Scorpio.

Scorpio is confirmed to be a high end gaming console and will be releasing holiday 2017. Further details will be revealed over time. Spencer also went on to assure Xbox fans that all Xbox One titles will be playable with Xbox One, Xbox One S, and Project Scorpio. No one will be left out.

What did you think of the Microsoft E3 event? What games and announcements excited you the most? Feel free to let us know in the comments section below.

Rumor: Halo Wars 2 Open Beta Coming Next Week https://www.gameskinny.com/2bzfo/rumor-halo-wars-2-open-beta-coming-next-week https://www.gameskinny.com/2bzfo/rumor-halo-wars-2-open-beta-coming-next-week Fri, 10 Jun 2016 10:55:37 -0400 Cody Drain

According to rumors reported by Patrick Klepek at Kotaku, the upcoming RTS Halo Wars 2 will receive an open beta soon. According to Klepek, Larry "Major Nelson" Hryb uncovered a leak which suggests that an open beta for the game will be announced and offered  during E3 next week, from June 13th to June 20th. A subscription to Xbox Live Gold is required to participate in the beta.

It should be mentioned that the official page for Halo Wars 2 does not yet mention an open beta, nor a release date. According to the official site, the "exciting new strategy game packed with fast-paced action, massive battles, and an all-new Halo story" will be coming to Xbox One and Windows 10. It is being developed by Creative Assembly, the studio behind the Total War franchise, along with 343 Industries.

If these rumors are true, Halo and RTS fans will have the opportunity to try Halo Wars 2 for themselves next week, and perhaps the game will receive a release date at that time as well.

Halo Wars 2 Will Be Playable at E3 https://www.gameskinny.com/robie/halo-wars-2-will-be-playable-at-e3 https://www.gameskinny.com/robie/halo-wars-2-will-be-playable-at-e3 Sun, 29 May 2016 09:26:58 -0400 Chris Cooper

Halo Wars 2 is pretty damn anticipated among all Xbox fans. The first entry did what it could to mitigate the issues of playing a RTS effectively with a controller and they did a solid job. 

Microsoft has been spending more time recently showcasing Gears of War 4 for its upcoming fall release but as we get closer to E3 they're beginning to talk a little more about Halo Wars 2 and what to expect. 

The Halo Wars 2 team is anxiously gearing up for E3, where the game will indeed be playable. There’s also – well, I can’t talk about more just yet.

That's all according to a recent 343 Industries blog post. No one is sure of what that second bit is all about. Maybe the game will introduce Forerunner and/or Flood units and factions? Maybe Microsoft will continue the peripheral game and announce a new trackball or mouse style controller specifically for RTS games on a console? 

Ok, that last one is a bit of a stretch but it'd be pretty damn funny if that does happen. 

Halo Universe breaks out in war again in Halo Wars 2 https://www.gameskinny.com/jtj9d/halo-universe-breaks-out-in-war-again-in-halo-wars-2 https://www.gameskinny.com/jtj9d/halo-universe-breaks-out-in-war-again-in-halo-wars-2 Tue, 04 Aug 2015 20:21:37 -0400 cdiponzia

Microsoft gave its Halo fans a reason to celebrate at the end of Gamescom's 2015 keynote. Microsoft revealed that a Halo Wars 2 is in the process of being made and will come out sometime next fall. The game studio taking charge of Halo Wars 2 is the well known strategy game developers Creative Assembly. Halo Wars 2 is a game that will be exclusive only to Xbox One and Windows 10. 

Unlike the main games of the Halo series, which are high action packed first person shooter games, Halo Wars 2 will be a real time strategy game just like its prequel, Halo Wars. This offers players the chance to experience the Halo world in a different fashion.

All Microsoft had to offer on Halo Wars 2 is that it is meant to be a direct sequel of Halo Wars as well as a teasing trailer that only gives people a small idea of what Halo Wars 2 is about. 

All that big Xbox Gamescom News: Scalebound, Chat Pads, and More. https://www.gameskinny.com/9po4z/all-that-big-xbox-gamescom-news-scalebound-chat-pads-and-more https://www.gameskinny.com/9po4z/all-that-big-xbox-gamescom-news-scalebound-chat-pads-and-more Tue, 04 Aug 2015 14:41:13 -0400 Phillip W

This is a brief roundup of all the big news from Microsoft's GamesCom Press-Conference.


Remedy Studio, the people behind cult classic Alan Wake, new time bending game, Quantum Break is now being released on April 5, 2015.

The first gameplay for the Crackdown reboot, has a lot of explosions.

Platinum Studio's Xbox exclusive Scalebound is being released holiday 2016. The first gameplay trailer is below.

Rash from Battletoads is a new playable guest character in Killer Instinct. He is available to play right now.

From Software showed off some brand new Dark Souls III gameplay.

Gameplay from the long dormant Homefront: Revolution was shown off today. Along with the announcement of an Xbox One beta.

The newest gameplay trailer for Rise of the Tomb Raider.

Halo Wars 2 is coming Fall 2016! Here is the first cinematic trailer.

ID@Xbox announces new games coming first to consoles on Xbox including City:Skylines and We Happy Few.

Features and Hardware:

Xbox backwards compatibility comes to everyone in November. All games with gold games from now on will be backwards compatible at launch.

DVR functionality will let you stream and record to any windows 10 device in 2016.

A new Limited Edition Halo 5 Xbox One is coming October 20, 2015. Pre-orders are up now.

A new Xbox one chat pad is coming in November 2016.


Stay Tuned to GameSkinny for more Gamescom news and impressions.