Poly Bridge Articles RSS Feed | GameSkinny.com Poly Bridge RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Building Bridges with Poly Bridge https://www.gameskinny.com/5vc4j/building-bridges-with-poly-bridge https://www.gameskinny.com/5vc4j/building-bridges-with-poly-bridge Thu, 25 Aug 2016 14:00:01 -0400 ESpalding

On July 12th, New Zealand-based indie developer Dry Cactus released their first PC game, Poly Bridge. The one-man studio, owned by Patrick Corrieri, had been working on this bridge building sim for two years before the game was ready to put into early release on Steam in 2015.

The game generated a lot of interest, and after a year it was fully released for all to play. Patrick had previously released another bridge building game for iOS called Paper Bridge, and was keen to use the experiences gained from making that game to produce a bigger and better game for mainstream desktop release.

Poly Bridge draws inspiration from other bridge building sims such as Pontifex 2, but has been developed in such a way that it allows players to interact as a community and have options to build their own thing in sandbox mode as well as progressing through the campaign mode.

For the sake of this review, I only played the tutorial and the campaign mode. Even though I enjoy playing puzzle games and building sims, I also have a very slight interest in engineering. I have never played a game in this genre before and wanted to get an idea of the game from a new player perspective.

The aim of the game is to construct bridges, using various materials available to you, which will allow for various vehicles to travel over them, as well as overcoming obstacles such as ships. In the tutorial, you learn the basics of how the bridges in the game should be constructed and also learn how to make basic draw and suspension bridges. From there, the game launches into its campaign mode.

The Poly Bridge campaign mode has over 100 levels of progressively harder scenarios, each one needing a different kind of bridge built or a gap requiring some bridges or jumps to complete. Sometimes what is required of the level is pretty hard to figure out. Although each level starts with a little frame showing how many and what kind of vehicles are needing to use the bridge and what materials you have at your disposal, what you do in the level is pretty much up to you.

For me, this led to a few problems as someone with limited engineering and physics knowledge. Given that the tutorial only gives the basics to some simpler bridge types, you have to think about what needs to be done and consider all the possible structures you could create.

Each level also has a budget which, to gain the best scores, you do need to stay within however it does let you go a bit over budget, but not by much. When I was making some of my constructions, I got to a point where I couldn't go any more over budget. It soon made me change my play style, though. I found myself approaching things from a more structural perspective to try and get the same kind of bridge, but using fewer materials while retaining structural integrity.

Disregarding my problems with completing some of the levels, the game itself is visually pleasing and clean. Edging towards geometric design, the main background does not detract from focusing on the bridge you are making. The image shown above is the main construction screen. As you can see, everything other than your construction and the available materials at the bottom of the screen is in greyscale, making the rest stand out. The construction screen features a grid setting which makes a different when you are faced with a problem that requires things to be equally distanced or when having to make things certain heights.

This game has so many plus points but there are a couple of things lacking that I feel could be useful in such a game. At the moment, it seems very geared towards people who already know a lot of bridge building and structural engineering but, to be more accessible to others who might want to learn about this genre of game and try a new game, maybe some tips or help function could be of use.

As previously stated, the tutorial is very brief indeed and there is quite a sharp increase in difficulty even within the first "zone" of levels. I even found the need to consult the Poly Bridge Steam page for some help. Also, not all of the functions on the bottom of the construction view were explained in the tutorial so I have no idea how they would work other than searching through the manual to find out what they do.

Overall, Poly Bridge is a good game. It isn't just a game to pick up and put down -- you need to give careful consideration to each level making sure your structures hold the weight they need to, avoid obstacles when needed and keep within budget. It can be a bit harder for those without engineering knowledge, but if you are willing to put the time in to learn then you can happily progress through all the levels.

Poly Bridge is out now to buy on Steam and is available for Windows, OS X, and Linux systems.

Poly Bridge Beginner Guide with Tips and Tricks https://www.gameskinny.com/wfupj/poly-bridge-beginner-guide-with-tips-and-tricks https://www.gameskinny.com/wfupj/poly-bridge-beginner-guide-with-tips-and-tricks Wed, 20 Jul 2016 11:45:45 -0400 Serhii Patskan

Poly Bridge is a game that requires not only imagination, but also a basic knowledge of physics and engineering. You have a few simple tools in your possession that are limited in quantity, which you can use to build a whole spectrum of bridges – from the simplest ones to some really complicated ones.

This guide will give you some important tips on how to approach the bridge building on various campaign missions, what tactics you can use to not go overbudget and how to deal with advanced tasks in Poly Bridge.

Learn the rules, observe and check

Poly Bridge levels world map

In Poly Bridge, the access to levels within a campaign is not restricted, meaning that you can choose whichever level you like. However, if you don’t have enough experience in the game, you may fail terribly at harder stages. So, it is advisable to start with the simple ones and gradually gain more knowledge of the game’s tools and mechanics.

Every level has several phases or checkpoints that you need to reach in order to complete the stage and move to the next one. They allow you to go back and rethink separate parts of the building stage instead of reconstructing the entire bridge, which is very convenient.

There are several tools that will help you modify your bridges, such as Stress View, Simulation, Camera Controls and Arc Tool.

  • Stress View helps you identify which parts of your bridge are weaker than others.
    • If the indicator highlights red parts, it means that you need to reinforce that exact area, so that vehicles can pass by safely.
  • Simulation shows the 3D animation model of the vehicles passing through your bridge.
    • If they pass through and reach the flags without the bridge collapsing, it means that you’ve accomplished the level.
  • Camera Controls work great during the Simulation, when you can look at your bridge from different angles.
    • This helps you better understand which parts of your bridge can be improved.
  • Arc Tool is the one you should really use often, as it simplifies the process of arc tracing and joint placing, so you don’t need to repeat the same steps over and over again.
    • Just trace the lines in place and joints will snap onto the curve automatically.

Stay under budget

Poly Bridge level complete

Technically, you can go over budget, but you will have to go back and play the level again to receive a full clear on the World Map that tags levels with different colors of accomplishment. When your level is green, it means that you went under budget, and blue means that you went both under budget and under 100% stress.

In order to stay within the budget follow these simple tips:

  • Static joints carry most of the load of your bridge. So, if you want your structure to be both effective and cheap, use the simplest and most effective shape for connecting joints – triangle.
    • Make sure that all sides of your triangles are equal, then the structure will be really strong.
  • Utilize an on-screen grid (press “G” on your keyboard) that will help you see the small inconsistencies of your structure, thus letting you improve the balance.
  • Creating pivot points is essential for solid bridge building. One of the best techniques is called a "land brace" – this is when you’re using an immovable terrain for reinforcing your structure.

Advanced tips and tricks

Poly Bridge hydraulics

Hydraulics and split joints

Some levels will have boats on the river crashing through your bridge. In this case, you need to come up with some unusual solutions to avoid the catastrophe.

Usually, players end up with some truly eccentric constructions that don’t look safe at all, but the best way would be to use hydraulics and split joints.

Split joints allow the construction to move within a certain angle that is controlled by hydraulic components which you can add to your construction.

When the boat approaches the ship, you can set up a hydraulic action during this phase that will move the section of your ship upwards or sideways. As a result the boat will be able to pass by without harming the construction of your bridge.

Suspension Bridge

Another complicated type of bridge that you will encounter is a suspension bridge. Usually these bridges are much longer and require a lot of materials, so it’s better to use wood, which is cheaper than steel. However, you can use steel to reinforce certain parts of the bridge.

When building this type of bridge you have to use the Line Tracer tool in order to achieve the perfect symmetry throughout the entirety of construction.

This sums up the general advice for Poly Bridge. It doesn’t mean that you have to precisely follow every step, on the contrary – be creative and experiment a lot, but don’t forget about the laws of physics.

Come back soon for more Poly Bridge guides at GameSkinny!

Poly Bridge Release Date Announced After Early Access Success https://www.gameskinny.com/u4t4k/poly-bridge-release-date-announced-after-early-access-success https://www.gameskinny.com/u4t4k/poly-bridge-release-date-announced-after-early-access-success Tue, 28 Jun 2016 09:34:11 -0400 Cody Drain

Poly Bridge, by developer Dry Cactus and creator Patrick Corrieri, may be one of the most encouraging early access success stories. The game was added to Steam Early Access last year, and has since been bought by more than 160,000 players. Today, Dry Cactus announced the game's official release date, along with the improvements and new content that it will include.

According to Dry Cactus, the final release of Poly Bridge will include all of the features the Early Access version had, including the popular in-game GIF-export feature. In addition, the final release of Poly Bridge now includes 105 missions in Campaign mode, up from 36 in the Early Access edition.

The upcoming release also includes improved Sandbox and Workshop modes, improved artwork with new visual effects (including ambient occlusion), a new user interface, online leaderboards and rankings, and an interesting take on Twitch integration. According to Dry Cactus, Twitch viewers will be able to directly edit broadcasters' bridges in real time, which will no doubt lead to some very interesting outcomes.

The full edition of Poly Bridge will release on Steam on July 12th, for $11.99 (USD). The game includes support for Windows, Mac OSX, and Linux users. You can visit the game's official website here.