Free to Play Genre RSS Feed | Free to Play on GameSkinny en Launch Media Network Pokemon TCG: Best Rebel Clash Decks for Standard Mon, 25 May 2020 10:44:35 -0400 Sergey_3847

Rebel Clash, the latest Pokemon TCG expansion, has been very influential on the standard format. Several new archetypes have been born out of the V and VMAX Pokemon combos, and this guide will show you the five best Rebel Clash decks for standard.

The decklists below aren't definitive, and are designed to give you an idea of what to put in your own builds. But of course, you can still use them as they are, since these exact lists have been dominating the standard meta.

Click the images with cards to enlarge.

Pikachu and Zekrom Tag Team

This deck is currently the biggest winner in Pokemon TCG with some exciting synergies and a few impactful new cards from the latest Rebel Clash set.

The basis of the list consists of Dedenne-GX, which draws you six cards when played; and Pikachu & Zekrom-GX, which fetches energy cards and deals with opponent's benched Pokemon.

The new additions to the deck are Boltund V, another energy fetcher and potentially a massive damage dealer; and Eldegoss V, which brings back important supporter cards from your discard pile.

Lightning energy plays a big role in this deck, and that's why there are 10 pieces of basic lightning energy cards and four copies of Speed Lightning Energy, which also draws you cards.

The most important supporter card in the list is the brand-new Boss's Orders, which switches benched Pokemon with active ones. This disrupts the opponent's gameplan and puts you in a clear advantage of the match-up.


This new archetype is based on the new evolution pair of Pokemon from Rebel Clash expansion: Dragapult V and Dragapult VMAX.

On its own Dragapult V isn't terribly dangerous, but if it evolves into the VMAX form, then you can distribute five damage counters on the opponent's benched Pokemon as you prefer. This will prompt your opponent to take a defensive position.

Horror Psychic Energy can help produce even more damage counters on opponent's Pokemon, including the active ones, which will further assert your dominance in the given match-up.

In case your Dragapult VMAX becomes threatened, you can use Scoop Up Net, a new supporter card, to bring him back into your hand and save the day.


Another evolution Pokemon from Rebel Clash has a surprising breakthrough in this meta. Rillaboom V and Rillaboom VMAX are quite incredible, as it turns out.

The basic form of Rillaboom has a devastating 220 damage attack called Wood Hammer, which is unusual for a basic Pokemon card. When it evolves into the VMAX card, it gains a huge boost to its HP and has an ability to grow its attack by discarding grass energy.

Speaking of grass energy: this Rillaboom deck has a new Turffield Stadium card from Rebel Clash that fetches grass energy from your deck, which makes the combo so easy to execute.


Poison effect is the star of this decklist, which focuses on three cards from Rebel Clash: Toxtricity V, Toxtricity VMAX, and Garbodor.

Toxtricity V must first poison an opponent's active Pokemon, and then it can hit for 180 points of damage using the Electric Riot ability.

This gets even better when evolved into VMAX, in which case Toxtricity deals 240 damage, which is more than enough to knockout almost any basic Pokemon and get a prize or two.

Garbodor helps this evolution team to set up these devastating beats using its Poisonous Puddle ability, which inflicts poison status effect on opponent's active Pokemon.


The current standard format wouldn't be complete without some kind of the Welder deck. Cinderace V and Cinderace VMAX fully embrace the power of Welder and fire energy in this meta.

Here you want to get to the VMAX evolution as quickly as possible and allow your opponent to attack your Cinderace with as much power as they can. Cinderace VMAX has a massive 320 HP pool, and soaks up all the damage dealt. Then, it uses all that extra damage and fights back.

This is definitely a very unusual approach to a Welder deck, but it works. That's why it is currently one of the top-tier decks in Pokemon TCG standard.

That's it on the best Rebel Clash decks for standard, and check out more Pokemon TCG guides right here.

Bless Unleashed Guide: How to Get an Estate Mon, 25 May 2020 10:37:58 -0400 Sergey_3847

Bless Unleashed, a free-to-play MMORPG, which is exclusive to Xbox One console, has been well received by the fans of the Bless franchise. The sequel offers players to build their own estate, and this guide will help you get an estate of your own as early as possible.

Surprisingly, many players are not aware of this feature. You should be, though. Since a property, such as estate can bring a lot of benefit to your gameplay.

How to Get an Estate in Bless Unchained

You can get your own estate as early as level 25.

In order to gain access to your own property you must first complete the "Old Friends and Allies" quest.

Here's what you need to do to be able to start this quest:

  1. Complete the first story campaign.
  2. Start a fight with the Gideon boss at the end of campaign.
  3. Put him down below 50% of health.
  4. Go to the Sperios Military District at the Capital City.
  5. Speak to NPC named Averdo Sorza.

Sorza will offer you a new "Entering the Estate" quest during the dialogue after fighting Gideon. You need to accept this quest and a whole new tab will appear in your world menu, through which you can access your estate.

What to Do in Estate

Hire Workers

Besides simply living and sleeping in your own estate you can hire workers, who can do a lot of useful work for you.

In order to hire a worker do the following:

  1. Enter the Tavern (one of the initial buildings in your estate).
  2. Approach any worker in the Tavern.
  3. Press "A" button to see their specialization.
  4. Press again and hold "A" to hire this worker.

The two most valuable types of workers are farmers and miners.

Capture Animals

Another building on your estate that you should be using is the Animal Pen. Here you can keep your livestock and mounts.

In order to capture an animal follow these steps:

  1. Approach and fight an animal in the wild.
  2. Drop its health to a possible minimum before death.
  3. A prompt will appear letting you capture this animal.
  4. Press and hold the "A" button to capture it.

Once the animal is captured, it will automatically enter your Animal Pen.

Unlock Other Buildings

In addition to the Tavern, Orchard, Animal Pen, and Mine you can unlock the following buildings in your estate:

  • Forge
  • Carpenter’s Shop
  • Leathercraft Workshop
  • Alchemy Workshop
  • Grocery Store

These buildings can be unlocked after obtaining their corresponding blueprints, which drop randomly from side quests, monster kills, or reward boxes.


That's it on how to get an estate in Bless Enleashed, and be sure to come back soon for even more related guides at GameSkinny.

Tricky Towers is the Next Super Rare Games Physical Release Fri, 22 May 2020 16:33:04 -0400 Daniel Hollis

Super Rare Games announced that the popular Nintendo Switch game, Tricky Towers, is coming as a physical release next week, with pre-orders starting May 28.

For those who don't know, Tricky Towers is a multiplayer physics-based tower building game. The competitive game tasks you with stacking your tower as high as possible, creating a stable tower, while also trying to topple your opponents' tower. Tricky Towers offers both local and online multiplayer, as well as 50 single-player trials to attempt.

You can see how ... tricky ... it is in the trailer below: 

The physical release, which is limited to 4,000 copies, comes bundled with:

  • The full game plus all six DLC packs on one cartridge
  • A 12-page color manual
  • Interior artwork
  • An exclusive sticker
  • Three trading cards from a five-card set

Super Rare Games are known for bringing highly-regarded digital games to physical release, most notably Nintendo Switch games. With popular titles such as The Sexy Brutale and Snake Pass being just an example of the many beloved titles granted a physical existence. 

Pre-orders open for Tricky Towers on May 28 and will retail for $33 USD. You can find the store page here. Stay tuned to GameSkinny! 

Risk of Rain 2 Bringing Server Browser in 1.0, Update Delayed Fri, 22 May 2020 14:42:03 -0400 Ashley Shankle

Hopoo's track record with Risk of Rain 2's Early Access content updates has been nearly spotless, but with 1.0 looming, the developer finally needs that little bit of extra time to get the game to a full release state.

The full Risk of Rain 2 1.0 release date has been delayed to August 2020, promising to peel out of its relatively short Early Access period in full bravado with a brand new server browser and hosting system.

Tossing the current quickplay system to the side, the new server browser will allow players to browse servers by active artifacts, specific player caps, difficulty, and ping.

The image Hopoo showed of the server browser also shows that rooms holding up to 16 players will be possible, which is an exciting prospect.

They also mentioned Risk of Rain 2 players on console will still be receiving the artifact update on time in June, but the console release of 1.0 will be delayed similar to the PC version.

Keep your eyes on GameSkinny for further Risk of Rain 2 news, as well as guides for the game.

Rumors Say Silent Hill Reboot is PS5 Exclusive, Demo in the Works Fri, 22 May 2020 12:53:50 -0400 Joshua Broadwell

Another week, another round of Silent Hill rumors. This time around, the Silent Hill rumors claim a soft reboot is in the works, and the Silent Hill reboot would be a PlayStation 5 exclusive.

Though they should be taken with a grain of salt for now, it's possible these rumblings have a tinge of truth to them. The source of the Silent Hill reboot rumors is AestheticGamer, the same source that leaked information about the Resident Evil 4 remake that Video Game Chronicles went on to verify and support.

AestheticGamer's information reportedly comes from a number of independent sources they verified. These sources say Sony did not purchase the IP from Konami as other rumors suggested, and Silent Hill composer Akira Yamaoka and series creator Keiichiro Toyama directing the project.

If true, the rumors say a Silent Hill reboot announcement would be coming soon and a playable demo would follow shortly after.

As stated above, the veracity of these rumors is still up for debate. Konami debunked the first round of Silent Hill reboot rumors, though AestheticGamer proved right before and has remained consistent so far with Silent Hill. It's worth keeping an eye on, either way.

Stay tuned to GameSkinny for more Silent Hill reboot news as it (hopefully) develops.

Sony Announces Days of Play 2020 Deals and Discounts Fri, 22 May 2020 12:36:41 -0400 Joshua Broadwell

It's almost summer, and that means Sony's Days of Play is back again. While it doesn't seem as if there's a Days of Play PS4 console this year, Days of Play 2020 still offers plenty of deals on games, gear, and PS Plus and PS Now subscriptions.

The U.S. Days of Play deals start June 3 and run through June 17, both at participating retailers and online. Here's some of what you can expect.

Game Sales Price
Nioh 2
MLB The Show 20
Predator: Hunting Grounds
Death Stranding
Days Gone
MediEvil  $19.99
Blood & Truth
Everybody's Golf VR
Astro Bot Rescue Mission
Farpoint $9.99
The Last of Us Remastered
12-month PS Plus subscription  30% off
12-month PS Now subscription  30% off
3-month PS Now subscription  20% off
Select Gold wireless headsets  $69.99
Platinum wireless headset  $129.99


The announcement also says more PlayStation Hits than just The Last of Us Remastered will be on sale, but it doesn't list any yet. The PlayStation Store will also be "offering awesome deals for blockbuster games" and more discounts on PS Plus and PS Now once Days of Play starts on June 3.

The full announcement is on the PlayStation Blog if you're interested. Stay tuned to GameSkinny for more Days of Play news as it develops.

How to Connect PS4 Controller to PC Fri, 22 May 2020 14:55:57 -0400 Daniel Hollis

Wondering how to connect a PS4 controller to your PC? We've got you covered. 

While the initial process for connecting an Xbox Controller to your PC isn't too strenuous, connecting a PS4 controller isn't as intuitive. Luckily, it's simpler than you might think. Once connected, the PS4 controller is incredibly easy to use on PC; you can even configure the trackpad as a workable mouse!

The DualShock 4 can also be used for a wide array of games across many launchers, such Steam, Origin, Epic Store, and more.

Here is what you'll need to get started:

  • A PS4 Dualshock controller
  • A Micro-USB cable
  • Dualshock 4 USB Wireless Adapter
    • If your PC doesn't support Bluetooth

How to Connect PS4 Controller to PC

1. Connecting to Steam via Wired Connection

This is perhaps your easiest and most efficient method for connecting your PS4 controller to your PC.

Ensure your Steam App is up to date to the latest client. Once this is done, simply plug your PS4 controller to the PC via micro-USB and you're good to go.

It's as easy as that. Just ensure that the games you're wanting to play are compatible with controller support. You can see if a game has controller support by going to the game's Steam page and looking at the panel on the far-right side of the page, just to the right of the game's pricing. 

Playing with Steam's Big Picture Mode is also advised, as it makes the application easier to use with a controller. It's not necessary, but it helps for a smoother experience.

If you're finding that the PS4 controller isn't working with compatible games, then that's because it can be a bit hit and miss. Unfortunately other game clients such as Epic Games and Origin aren't quite as user-intuitive as Steam and will require the use of DS4Windows or require you add the game(s) into Steam as a non-Steam game.

2. Connect to PC via Bluetooth

With Windows 10, your PC now has the ability to connect to peripherals via Bluetooth if your PC has a built-in Bluetooth card. It's a simple process and can be completed in a couple of minutes without any additional software.

To pair the devices, simply do the following:

  • Power on the controller.
  • Hold the PS button along with the Share button. Once the controller light starts flashing, it is in Bluetooth pairing mode.
  • Open settings on your PC.
  • Click Devices, then Bluetooth & other devices.
  • Go to Add Bluetooth or other device, then click Bluetooth.
  • Once in, click wireless controller. Your PS4 controller is now connected.

This is a quick and simple process. However, you may need to finetune the controller to ensure the experience runs as smoothly as possible. If so, then you're going to need to download DS4Windows.

3. Download DS4Windows

You can download a fantastic application known as DS4Windows, which works to ensure your PS4 controller connects to your PC with ease and allows a variety of customisation. The program allows you to set up controls for specific games, change the lightbar color, and enable even more in-depth controls such as touchpad sensitivity. 

To complete this process, you'll need to do the following:

  • Download the latest version of DS4Windows here.
  • Extract the DS4Windows file and DS4Update file.
  • Once both are extracted, run the DS4Windows installer.
  • Complete the installation, following the simple instructions on the screen.
  • Plug the PS4 controller into the PC to connect the controller.

If you then want to utilize it wirelessly via Bluetooth, then follow these options:

  • Hold the PS button in the center of the PS4 controller until the light bar begins to flash.
  • Open your Bluetooth settings on your PC.
  • Click connect to a Wireless Controller.
  • If asked for a pairing code, input 0000.
  • Go back to the installer and click finish.

From here, you can use DS4Windows to customize the experience to your liking with button mapping and even tailor your controls for specific games.

4. Using the Dualshock 4 USB Wireless Adapter

If your PC doesn't support Bluetooth and you want to play wirelessly, then this is your best bet. It is worth noting that Sony doesn't manufacture these peripherals anymore, so you will be paying reseller prices to obtain one.

If you manage to obtain one, it only takes a few easy steps to set up:

  • Plug the Dualshock 4 Wireless Adapter into your PC's USB port.
  • Once done, power on your PS4 controller.
  • The PC should then detect your controller, and you're good to go.

It's perhaps the simplest method, but it lacks the user controls of DS4Windows.


While not as straightforward as setting up an Xbox controller, the PS4 controller still manages to be an accessible means for PC gaming with a controller.

Once connected, you'll be able to use your controller for a variety of games on numerous clients. It's worth noting that you should check that any game you're playing is controller compatible before running out to purchase one, as not every game is.

Complete these simple steps on how to connect PS4 controller to PC, and you're good to go. Be sure to check GameSkinny for other guides of similar nature.

Huntdown Review: A Blast From The Past Fri, 22 May 2020 17:10:21 -0400 diegoarguello

Action sequences in Huntdown usually go in a dozen different ways, but they are nothing short of spectacular. You can power slide on the floor to dodge a bullet, get close enough to an enemy to kick them off a cliff, and bounce a grenade back with the timed hit of a baseball bat in the span of a few seconds.

More often than not, your character will spit funny and often goofy lines of dialogue to accompany the mayhem. "I went down, down, down, and the flames went higher..." sings John Sawyer as he incinerates enemies with a flamethrower.

I didn't expect for a Johnny Cash song to get paraphrased in Huntdown, but it's only one of many throwback references present in the game. After all, it's a living homage not only to retro shooters but also to the movies and cultural movements that took place in that era.

Huntdown Review: A Blast From The Past

At this point, it's not surprising to stumble upon another indie title bent on capturing the simplistic and stylish essence of retro shoot 'em ups. Blazing Chrome proved it was possible to iterate just enough on the Contra formula to bring back some of the genre's former glory, and there are many other examples out there, each offering their own new ideas and quality of life changes.

I was expecting Huntdown to follow a similar approach, at least from trailers alone. It certainly checks all the right boxes: gorgeous pixel art, a deft mix of synth and '80s electric guitars that embellishes the soundtrack, and a whole lot of guns to shoot while running full blast in beautiful 2D environments.

It's not that action isn't the main focus, but it's rather a paced rhythm that pulses through the game itself. Trying to rush through enemy groups will often end in a quick death, and ignoring the use of cover will be punished time and time again. Yet, once you've learned the basics, such as the possibilities surrounding the dodge button that aren't just sideways, it all starts to click.

And that's when this take on the genre really begins to shine.

You immediately know what to expect from Huntdown's setting. It's a dystopian future where criminal gangs run the streets, and the police can't control them. But instead of an elite force mopping up the streets, bounty hunters are the ones on the front lines. Along with John Sawyer, Anna Conda and Mow Man are contracted to find and eliminate a long list of targets throughout 20 levels, each corresponding with four distinct factions.

All three characters can be selected at any time (though changing them during a level will force you to restart from the beginning), and there's even a local co-op mode for up to two players. Aside from dialogue and their base weapons (a starting gun that doesn't run out of ammo and a throwable weapon that takes a few seconds to recharge after use), they're basically the same. Still, it's in Huntdown's wide variety of actions and how enemies react to them that it makes the biggest difference.

That first sequence I mentioned at the beginning of this review is a common series of events that is ever-present, as the game demands these micro-decisions in order to survive. Taking cover is essential, but enemies are varied enough that this isn't the only way to tackle confrontations. Everything about Huntdown centers on destruction and shooting everything on site, but it rewards experimentation, too.

At first, you can blast through levels with ease, picking up shotguns and SMGs using them until they're empty. As part of the gameplay loop, these are supposed to be discarded for other options, and they play as chess pieces on a chessboard. Do I want a close-quarters weapon to try and rush through a roof and gain some aerial advantage? Or would a machine gun and some careful traversal make for a more efficient job, letting me take down enemies from afar?

However, this feeling of ease transitions into something more nuanced the more you play. Those seemingly effortless first levels feel like a quiet tutorial compared to what comes next.

Massive, heavily armed cars full of punks wearing clothes straight out of The Warriors show up frequently, while a giant mech awaits you at the end of the first district. After that, you can expect hockey aficionados coming in packs, samurais, drones, mysterious beings riding hoverboards, and many more that I don't want to spoil.

Boss fights, in particular, are some of the most inventive encounters I've experienced in a long time, iterating on one of Huntdown's primary principles: unique and diverse 2D spaces. Every environment in the game is used in a dozen interesting ways, putting you on the edge of your seat. 

You never feel limited by the game's perspective. Instead, you often benefit from it, making the most out of enemy and environmental designs.

The sheer variety of environments in Huntdown is striking, and they never cease to amaze me. There are ancient temples, decaying cities, and old factories, a massive stadium now turn into an arena and a dilapidated movie theater with iconic posters on the wall. Some areas are accented by cherry blossoms fluttering in the sunset or rain falling steadily in the night. But I love them the most when little surprises burst in from out of nowhere.

There's a moment in Huntdown where you're stuck in an empty subway station, and the exit doesn't unlock until you've fought several enemy waves that arrive on trains (making for the most stylish entry possible). But you also end up running and dodging projectiles in mid-air as a monster truck starts chasing after you. 

It doesn't always work as intended, sadly. It's never made clear what you can and cannot dodge, and you're expected to find out by simple trial and error. Increased enemy variety also comes with an increase in difficulty that feels at odds with itself towards the end of the game, at times pitting you against enemies with no means of defense beforehand.

And in local co-op, reviving your teammate is simply counterproductive. You need to crouch and press a button several times until you fill up a bar, but instead of resuming the action, there's yet another animation before you can bring them back to life. Those extra couple of seconds leave you ridiculously exposed, even after you have timed the attack patterns on a boss fight. 

Huntdown Review  The Bottom Line

  • Inventive and rewarding moment-to-moment gameplay
  • Carefully crafted scenarios
  • Interesting enemies and some of the best boss fights in the genre
  • Pays homage to several, but crafts its own interesting setting


  • The 2D perspective isn't flawless, and some design choices hold it back 
  • Some of the dialogue lines are a bit too childish

Huntdown understands the genre and its influences, and it carves its own path. It's short enough that you can play through it on a single sitting, taking four to six hours, depending on the difficulty you choose. You don't need to bother with experience points or procedurally generated elements here. It's all run, shoot, destruction. 

Everything is given to you from the beginning, and the game quickly becomes one of skill, timing, and dexterity. I laughed and punched the air many more times than I could count when playing Huntdown, especially when the game's environments rewarded my curiosity. 

Despite a few missteps, the game is a genre showcase, proving the genre still has room for iteration and uniqueness. When the vision is as stylish in presentation as it is in design, you end up with Huntdown.

[Note: A copy of Huntdown was provided by Coffee Stain Studios for the purpose of this review.]

Crusader Kings 3 Preorder and Editions Guide Thu, 21 May 2020 14:30:49 -0400 GS_Staff

Crusader Kings 3 has been a long time coming. Grand strategy fans have dutifully played the amazing Crusader Kings 2 since 2012, and to date, that game has seen a whopping 71 DLC packs, including new portraits, music, and scenarios. To say its time for a new ruler to ascend the throne is quite the understatement. 

Releasing on September 1, 2020, for PC, Crusader Kings 3 will be a more complete experience than CK2 at launch, according to Paradox Interactive. Though that potentially means less DLC than Crusader Kings 2, that doesn't mean there won't be expansions and other DLC packs for CK3 down the road. 

Read on to see what each edition of Crusader Kings 3 contains, as well as what additions can be expected after the game launches. We also break down how much the expansion pass and DLCs will be separately. 

Crusader Kings 3 Preorder and Editions Guide

Crusader Kings 3 Standard Edition

The Standard Edition of Crusader Kings 3 comes with the base game and the Garments of the Holy Roman Empire preorder bonus. It will set you back $49.99 and is currently available on several storefronts, including the Paradox Store and Steam: 

Crusader Kings 3 Royal Edition

The CK3 Royal Edition comes with the base game and the Garments of the Holy Roman Empire preorder bonus, as well as the game's expansion pass. It costs $74.99 and is available on: 

The expansion pass gives you access to three DLC packs and the Fashion of the Abbasid Court pack, which contains Middle Eastern and North African clothing sets. 

What's in the Crusader Kings 3 Expansion Pass? How Much Does It Cost? 

As of this writing, Paradox hasn't shared very little information about the content planned for the expansion pass. According to a blog post on the Paradox website, players can expect to receive: 

  • Two flavor packs
  • One major expansion

For those who do not pick up the Royal Edition of Crusader Kings 3, the expansion pass will be available on September 1. It will retail separately for $34.99

How Much are the Crusader Kings 3 Expansions and Flavor Packs? 

Of course, all of the Crusader Kings 3 expansions and flavor packs will be available for purchase separately when they release. According to Paradox, here's what they will cost: 

  • Flavor packs: $6.99 each
  • Major expansions: $29.99 each
  • Garments of the Holy Roman Empire: $2.99
  • Fashion of the Abbasid Court: $2.99

As the developer points out, it's far more cost-effective to purchase the Royal Edition of the game because it includes all of the above for a fraction of the cost. 


That's it for our Crusader Kings 3 preorder and editions guide. For more on the upcoming grand strategy title, be sure to check out our hands-on impressions here

Iron Man VR Demo Out Now, PSVR Bundle Coming Soon Thu, 21 May 2020 13:11:46 -0400 Joshua Broadwell

Following the recent Iron Man VR release date announcement, Sony released a meaty Iron Man VR demo today. There's also a special Iron Man PSVR bundle up for grabs.

The demo trailer at the top of this post gives a glimpse of the Iron Man VR demo in action, and it should come as no surprise you need a PlayStation VR set to play it.

Here's what the demo includes:

  • “Malibu” tutorial mission
  • Interactive Stark Jet cinematic starring Tony, Friday, and Pepper Potts
  • “Out of the Blue” Stark Jet gameplay mission
  • Flight Challenge optional mission
  • Advanced Combat Challenge optional mission

The PlayStation Blog post announcing the demo said this is just a small fraction of the game, so it sounds like we've got quite a bit to look forward to when Iron Man VR launches on July 3.

If you don't have a PSVR yet, Sony opened pre-orders for the Iron Man VR PSVR set today. It comes with a PlayStation VR headset, PlayStation Camera, two PlayStation Move motion controllers, Marvel’s Iron Man VR, and a PSVR Demo Disc.

The blog announcement says pre-orders start today, but as of the time of writing, they aren't actually open yet.

After being delayed and Sony even offering refunds for digital purchases, it's nice to see Iron Man VR getting some more attention.

The original announcement post is over on the PlayStation Blog, and you can get the demo for free off the PlayStation Store. Stay tuned to GameSkinny for more Iron Man VR news as it flies our way.

Terraria NPC Happiness Guide to Pylons & Cheap Prices Thu, 21 May 2020 13:02:53 -0400 Ashley Shankle

Terraria's new happiness system for NPCs is one of the many surprise additions to the Journey's End update, and it's one you should familiarize yourself with to make use of the new Pylons, which allow for teleportation between one another.

Pylons are also new to Terraria, and become available for purchase from vendor NPCs that are sufficiently happy. You obviously want to rush at least a couple of Pylons so you can open teleportation between them.

The happier an NPC is, the lower their vendor prices will be; and if an NPC is elated, they'll sell you a Pylon corresponding to the biome they're in for less than 10 gold. What a steal!

Before you can get your hands on some Pylons (which we will explain in more detail soon enough), let's talk about how that whole thing works as well as exactly how you can make your NPCs happy.

How to Get Pylons and How They Work

Pylons allow you to teleport from one to the other, as long as you have at least two available to you.

Once a vendor NPC is happy enough, they will have for sale a Pylon corresponding to the biome they are in.

For instance, if the Dryad and Witch Doctor are together in a house in the jungle (satisfying their happiness needs), both will have Jungle Pylons for sale as they will be in their preferred biome with an NPC they like, and they are not overcrowded.

The following Pylons can be purchased from happy NPCs:

  • Cavern Pylon
  • Forest Pylon
  • Snow Pylon
  • Desert Pylon
  • Jungle Pylon
  • Mushroom Pylon
  • Hallow Pylon

The Cavern Pylon can be purchased if the NPC is housed underground and not in a specific biome.

If your NPCs are living somewhere with two biomes, you may be able to buy Pylons for both biomes from them.

Additionally, once you complete the Bestiary, you will be able to buy a Universal Pylon from the Zoologist regardless of her happiness.

How Pylons Work

There are two requirements for getting Pylons to work:

  1. Pylons will only work when near at least two NPCs who have a home
  2. Pylons will only work when placed in their corresponding biome

I'm not entirely sure what range the NPCs need to be from the Pylons to work, but they do not necessarily have to be squished into one room.

When you come close to a Pylon after you already have two up, you will be able to click on a Pylon once nearby to select another one on the world map to teleport to.

This system forces you to divide up your NPCs permanently if you want to continue to use the Pylon Network, but Pylon use is not tied to NPC happiness.

You can divide your NPCs up however you like once you've bought Pylons from them, but remember their happiness affects their sales prices for other goods as well.

How to Make Terraria NPCs Happy

Giving your resident NPCs a more fulfilling life isn't something we really had to think about before Journey's End, and you only need to consider it up to a point even now.

NPC happiness affects whether they will sell Pylons and the prices of their goods. It is based on:

  • The biome they live in
  • How many other NPCs are nearby
  • Which NPCs are nearby

As a general rule of thumb when trying to make your NPCs happy, keep them to two or three NPCs in a 25 to 30 tile area.

You'll be able to figure out where to house your NPCs using the table below, based off their preferred and disliked biomes and fellow NPCs.

Because you only need eight separate biome Pylons, you only need to focus on eight vendor NPCs. Pick and choose the ones you want to focus on!

NPC Pref. Biome Dislike Biome NPC Likes NPC Dislikes
Angler Ocean Desert Party Girl
Tax Collector
Arms Dealer Desert Snow Steampunker
Clothier Caverns Hallow Tax Collector
Cyborg Snow Jungle Pirate
Demolitionist Caverns Ocean Mechanic
Arms Dealer
Goblin Tinkerer
Dryad Jungle Desert Truffle
Witch Doctor
Dye Trader Desert Forest Painter
Arms Dealer
Goblin Tinkerer Caverns Jungle Dye Trader
Golfer Forest Caverns Painter
 Guide Forest Ocean Clothier
Mechanic Snow Caverns Cyborg
Goblin Tinkerer
Arms Dealer
Merchant Forest Desert Nurse
Tax Collector
Nurse Hallow Snow Wizard
Arms Dealer
Party Girl
Painter Jungle
Forest Dryad
Party Girl
Party Girl Hallow Caverns Wizard
Tax Collector
Pirate Ocean Caverns Angler
Steampunker Desert Jungle Cyborg
Party Girl
Stylist Ocean Snow Pirate
Dye Trader
Goblin Tinkerer
Tavernkeep Hallow Snow Goblin Tinkerer
Dye Trader
Tax Collector Snow Hallow Party Girl
Truffle Mushroom  N/A Dryad
Witch Doctor
Witch Doctor Jungle Hallow Guide
Wizard Hallow Ocean Merchant
Witch Doctor
Zoologist Forest Desert Witch Doctor
Arms Dealer


Found this guide helpful? We've got plenty of other guides for Terraria:

That's it for Terraria NPC happiness, pylons, and cheap prices! Keep your eyes peeled for more Terraria guides here on GameSkinny.

Riot Announces Valorant Release Date During Summer Game Fest Thu, 21 May 2020 12:56:33 -0400 Joshua Broadwell

Today's Summer Game Fest presentation centered on Riot Games' Valorant. Valorant's Executive Producer Anna Donlan and Director Joe Ziegler hosted the presentation alongside Geoff Keighley. The big news was an update for Valorant's release date.

Valorant was initially planned for a Summer 2020 launch, but Riot's settled on a more exact date now: It's coming out in roughly two weeks. The new Valorant release date is June 2, 2020, and it's a global release.

Donlan said a June 2 release was actually the plan all along, though even getting the Valorant beta out seemed impossible once everything changed with COVID-19.

The Valorant launch version is building on the beta and introducing new content, including a "spicy" new agent and a new map briefly shown off in the new Valorant trailer teaser. And plenty of more content planned for the future, including a pass, weapon skins, and new game modes.

One of those new modes is planned for launch, but Donlan clarified it might not make it depending on how development unfolds. However, it'll technically be a beta mode, since it's not been tested yet.

Donlan and Ziegler weren't too forthcoming with details, but the new Valorant mode is meant to offer a shorter, less intense round you can play in between the main matches. And it's not deathmatch, Donlan said; that should come later.

As for any content after that, the two weren't comfortable sharing a tentative date for the next update, but Donlan said Valorant fans can hope for another new update sometime over the summer.

Even after launch, the Valorant team hopes to continue receiving player feedback, since Ziegler said feedback proved a tremendous help developing Valorant into something both fans and the team are happy with.

Stay tuned to GameSkinny for more Valorant news as we get closer to the June 2 launch date. If you're just jumping onto the Summer Game Fest wagon, check out the showcases that have aired so far, including:

Tony Hawk's Pro Skater 1+2 Remastered Preorder and Editions Guide Thu, 21 May 2020 10:30:21 -0400 GS_Staff

There might be sixteen games in the Tony Hawk's Pro Skater franchise, but outside of THPS Underground, the first two games are regarded as the best. Luckily, Activision knows that the 2012 Tony Hawk's Pro Skater HD left many fans wanting, and the developer is bringing the seminal entries back in stunning 4K later this year in Tony Hawk's Pro Skater 1+2 Remastered

The game will be coming to the PC, PS4, and Xbox One on September 4. It is an Epic Games exclusive on the PC. 

If you're looking to drop into the halfpipe as soon as the skatepark opens, you'll be glad to know that the game is already up for preorder on several different storefronts. As expected, there are also several different editions up for grabs. 

Tony Hawk's Pro Skater 1+2 Remastered Preorder and Editions Guide

Tony Hawk's Pro Skater 1+2 Remastered Standard Edition

The Standard Edition includes the base game and will set you back $39.99. Preordering this version of THPS 1+2 Remastered will give you access to the game's Warehouse Demo, which will release sometime before the game launches. However, Activision has not yet shared a release timeframe for the demo. 

As a preorder bonus, GameStop is offering a unique mini fingerboard, sporting the THPS 1+2 logo and a variant of Hawk's iconic Birdhouse design. 

PlayStation 4

Xbox One


Tony Hawk's Pro Skater 1+2 Remastered Digital Deluxe Edition

This version costs $49.99 and comes with the base game, as well as the preorder Warehouse Demo. It also includes:

  • "The Ripper" character,  seen on many iconic Powell Peralta boards
  • Retro outfits for Tony Hawk, Steve Caballero, and Rodney Mullen
  • Retro content for Create-A-Skater mode
    • boards, clothes, shows, and other gear 

Xbox One


Tony Hawk's Pro Skater 1+2 Remastered Collector's Edition

One of the cheaper and more affordable Collector's Editions out there, this one will set you back a meager $99.99. That's not too bad considering you get the base game, all Digital Deluxe content, and a limited-edition full-sized skateboard. 

PlayStation 4

Xbox One

That's it for our Tony Hawk's Pro Skater 1+2 Remastered preorder and editions guide. We'll be sure to update this if the game becomes available for early purchase on other storefronts, such as the PlayStation Store. 

Terraria 1.4 Summoner Best Build Guide Fri, 22 May 2020 13:22:28 -0400 Sergey_3847

The last big update 1.4 for Terraria has just been released. It introduces a whole new set of whip weapons for the Summoner class.

If you're looking for the best build for this class, then this guide will provide you with a powerful set of gear, including their locations and crafting recipes.

This Summoner build focuses on powerful summon weapons and armor, including accessories with high damage potential.

Armor: Stardust Set

Stardust armor set is currently the best choice of armor for the Summoner due to its natural ability to boost summon weapons, which is essential for this class.

The set includes three items:

  • Stardust Helmet
  • Stardust Plate
  • Stardust Leggings

Each item requires two types of materials to craft in different quantities:

  • 45 total Stardust Fragments
  • 36 total Luminite Bars

Stardust Fragments can be obtained from the Stardust Pillar during the Lunar Events, which can be activated after beating the Lunatic Cultist boss in the Dungeon.

You will need 45x Stardust Fragments in total for all three items of the Stardust set.

Luminite Bars can be crafted from Luminite, a material which is dropped by the Moon Lord boss.

Luminite can be smelted into bars at the Ancient Manipulator crafting station. You will need 36x Luminite Bars for the Stardust armor.

Here is the exact breakdown of all necessary materials for each piece of the armor:

Stardust Helmet
10x Stardust Fragment
8x Luminite Bar
Stardust Leggings
15x Stardust Fragment
12x Luminite Bar
Stardust Plate
20x Stardust Fragment
16x Luminite Bar


Stardust Armor is also crafted at the Ancient Manipulator.

Main Advantages

When the set is complete, you get a permanent companion in the form of Stardust Guardian, who will attack all hostile creatures or NPCs automatically. As of 1.4 update the Guardian attacks enemies with a barrage of powerful punches.

Full set grants the following bonuses:

  • +66% minion damage
  • +5 minion capacity

This means that with a complete set and other buffs included in this build, you will be able to summon up to 11 minions. Such offensive power fully compensates for rather low defense abilities of the armor.

Weapons: Zenith, Terraprisma, Stardust Dragon Stuff

Zenith Sword

Zenith is the ultimate sword weapon in Terraria, and this is also the best choice for Summoner that wants to rely on strong offensive tools.

This sword can be crafted using other ten swords from the game. Here they are:

  • Terra Blade
  • Meowmere
  • Star Wrath
  • Influx Waver
  • Horseman's Blade
  • Seedler
  • Starfury
  • Bee Keeper
  • Enchanted Sword
  • Copper Shortsword

Most of these swords drop from Moon Lord. When you have all ten swords in your possession, you can craft Zenith at the Mythril or Orichalcum anvils.


This is the newest summon weapon in the 1.14 update, which also happens to be the most powerful summon weapon of all.

However, instead of summoning minions it simply creates more copies of itself that can deal with multiple enemies at a time.

This weapon can be obtained by defeating the Empress of Light boss at the Hallow. Follow this guide for a complete breakdown of this boss fight.

Stardust Dragon Staff

This is another highly potent summon weapon, which summons a flying dragon. Unlike any other summon weapon, reusing Stardust Dragon Staff simply makes the dragon longer instead of creating another copy of it.

This means that the staff is especially useful against single targets, such as bosses or powerful enemies, while Zenith and Terraprisma will do a better job with a horde of enemies.

You can craft Stardust Dragon Staff at the Ancient Manipulator using 18x Stardust Fragments.

Summoner Accessories

Summoner Emblem

Minions from summon weapons are quite effective on their own, but you can make them deal even more damage with the help of the Summoner Emblem, which increases it by 15%.

This accessory drops from the Wall of Flesh boss, which can be located in The Underworld.

Avenger Emblem

Since you'll be using several types of weapons, including summon weapons, you need to increase the damage of your weapons. This accessory grants 12% bonus damage to all your weapons.

Avenger Emblem can be crafted at the Tinkerer's Workshop with the help of this recipe:

  • 1x Warrior Emblem
  • 5x Soul of Might
  • 5x Soul of Sight
  • 5x Soul of Fright
Destroyer Emblem

This emblem provides a damage bonus to your character. It adds 10% to your overall damage and 8% to your ritical hit chance.

Destroyer Emblem can be crafted at the Tinkerer's Workshop using Avenger Emblem and Eye of the Golem.

Necromantic Scroll

You can increase the number of your summoned minions by one with the help of this accessory, as well as increase your summon damage by 10%.

Necromantic Scroll drops from Mourning Wood mini-boss, which can be encountered during the Pumpkin Moon event.

Papyrus Scarab

This accessory stacks with Necromantic Scroll and adds an extra summon minion and 15% bonus to summon damage.

Papyrus Scarab can be crafted at the Tinkerer's Workshop using Necromantic Scroll and Hercules Beetle.

Celestial Shell

The last one is probably the most important accessory you can have for your character. It increases your damage, melee speed, critical hit chance, life regeneration, defense, mining speed, and minion knockback.

This amazing accessory can be crafted at the Tinkerer's Workshop using Celestial Stone and Moon Shell.

That's all on the best build for Summoner class, and be sure to check more Terraria guides right here.

Serious Sam 4 Turns Carnage to 11 Later This Year Wed, 20 May 2020 19:36:22 -0400 Jonathan Moore

AAAAAGGGGHHHHHHHHH. We finally know when we can get our hands on Serious Sam 4. The gory and completely over the top shooter will release sometime in August 2020 for PC and Stadia.  

Devolver Digital, the game's publisher, confirmed to Kotaku that Serious Sam 4 will be exclusive to Stadia for a period of time, though the exact timeframe is still unknown. However, we do know that the game will eventually release on PS4 and Xbox One sometime in 2021. 

After years of speculation and waiting on Croteam to shed some light on the title, it's great to have something set in stone. And it's great to have a tone of content to sink our teeth into. 

Alongside news of Serious Sam 4's release date and platforms, Croteam shared a handful of short videos showcasing action-packed gameplay, alongside new information on weapons, enemies, the game's score, and the new Legion system. 

You can see the videos below. 

Davor Hunski, Chief Creative Officer at Croteam, said that the core "of the Serious Sam franchise is dancing with enemies and projectiles." Considering that the Legion system allows for more enemies than Serious Sam players have ever seen on screen at a given time, that seems truer than ever before. 

While I'm still a bit dubious about the game running smoothly with "hundreds of thousands" of enemies in a single area, I'm sure as hell excited to check it out. 

Gameplay looks as fast and frenetic as Serious Sam fans would expect, and Hunski said that the game is full of guts and gore. Though he didn't go into great detail in the "Serious Weapons" video above, he does mention "something that will increase the goriness of melee," something that's sure to delight. 

The team also hinted at new characters making appearances in Serious Sam 4 and not only being important to the game but also future titles. Whatever Croteam has in store, it looks like we'll be talking about Serious Sam for a while. 

Stay tuned to GameSkinny for more on Serious Sam 4

Listen to the Children of the Night with Castlevania Spotify Playlists Wed, 20 May 2020 19:02:08 -0400 Joshua Broadwell

It's a horrible night to have a curse, but a wonderful day for listening to Castlevania music thanks to Konami Europe. The developer's European branch announced a new Spotify venture today on Twitter, bringing together nearly all the Castlevania soundtracks in a big public collection.

Polygon first spotted the announcement, which you can see below.

For now, though, here's what you can listen to.

  • Castlevania: The Original Game Soundtrack Selection
  • Castlevania Chronicles
  • Castlevania: Circle of the Moon & Castlevania: Harmony of Dissonance
  • Castlevania: Lament of Innocence
  • Castlevania: Symphony of the Night
  • Castlevania: Curse of Darkness
  • Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow
  • Castlevania: Portrait of Ruin
  • Castlevania: The Dracula X Chronicles
  • Castlevania: Order of Ecclesia
  • Castlevania: Judgement
  • Castlevania: Harmony of Despair

That's a lot of Castlevania. And according to Konami Europe, it's not the end. Castlevania playlists are just the start. There's no indication what playlists might find their way to Spotify in the future, but we're hoping Suikoden and Silent Hill end up there soon.

If you're thinking this is a surprise or seemingly random move, well you aren't wrong. However, Konami did announce that Symphony of the Night mobile port entirely out of the blue a few months back, and there are all those Silent Hill rumors floating around. Who knows what might be in store.

The original story is over on Polygon. For now, check out the Castlevania playlists over on Spotify, and stay tuned to GameSkinny for more video game music news as it develops.

The Last of Us 2 Dev Diary Talks Missable Quests, Making Skills Count Wed, 20 May 2020 19:00:30 -0400 Joshua Broadwell

Naughty Dog is releasing The Last of Us 2 dev diaries leading up to the game's June 19 launch date. Today's covered The Last of Us 2 gameplay and includes an interesting nugget: you won't see everything The Last of Us 2 has to offer during a single playthrough.

Despite The Last of Us 2 having a similar pace as the original game, the level design is much more open, according to the game's Co-Director Anthony Newman. That means some "story moments, entire combat encounters, [and] full scripted sequences" can be completely missed.

Neil Druckmann, The Last of Us 2's director, told IGN the game opens up at certain points, giving players options for where they can go or what side stories they might want to complete, if any. Druckmann also mentioned this isn't a way to pad the story either, since it moves at essentially the same pace as the original.

Newman said the goal of all this was to make The Last of Us 2 feel unique to each person who plays it:

when you do encounter [these missable moments], you feel like you discovered them, it lends them this charm and this magic I think is unique to games that this happened to me, because of what I did and the place I explored to.

What effect, if any, this has on how the intense story and Ellie's journey ultimately play out remains to be seen.

The other thing that helps make The Last of Us 2 feel unique is the upgrade system's return. You can upgrade character skills and equipment in The Last of Us 2, just like in the original — but not completely. You won't be able to fully upgrade everything or max out skill trees in one playthrough.

Newman said:

The choices that you make, you're going to have to live with. And we wanted to make sure that all the choices that you made had a really noticeable and tangible impact on the way that you play.

Newman's comments are part of the dev diary at the top of this post, and you can check out Druckmann's supplementary comments over on IGN.

Next week's The Last of Us 2 diary is all about the details. We'll be watching that one as soon as it releases too, so stay tuned to GameSkinny for more The Last of Us 2 news as it develops. Check out our The Last of Us 2 pre-order guide if you haven't already, and don't forget to make plenty of room on your PS4's hard drive.

Call of Duty: Warzone Bunker 11 — How to Find It and the Hidden Phones Wed, 20 May 2020 16:56:17 -0400 Daniel Hollis

By now you've probably heard the news about multiple vaults across Call of Duty: Warzone's map opening up for players. But what you may not have heard about is the secret Bunker 11, or the mysterious phones used to unlock it. 

The 11th vault is one begging for players to unearth its secrets. While the other bunkers and vaults require randomly dropped red access key cards to unlock, this particular one requires a different approach. We're here to help you be well on your way to venturing inside.

How to Access Bunker 11 in Call of Duty: Warzone

Bunker 11 Location

One of the first things you're going to want to know is where the 11th bunker actually is. The picture of the map below will help you find it. It's the area marked in blue, in the extreme north of Verdansk

How to Unlock Bunker 11

The process for unlocking the vault is a lot more complicated than the other 10, but it's perhaps less reliant on luck. It involves finding multiple phones that must correspond. To break it down, you must do the following:

  • You must first locate a phone that provides you with an activation code in Morse code.
  • The Morse code relates to other phones, which are registered to a particular Russian number.
  • You must activate the three phones that the code is referring to in order.
  • Once this is done, the bunker is unlocked.
How to Find the Phones and Decipher the Code

It might seem a ridiculously hard task to accomplish, especially if you don't speak Russian. However, Reddit user, StrangerRobjin, has broken it down easily for players by labeling the phones with the particular code they're associated with.

Below is their guide which easily showcases the multiple phones across the map and how to decipher the code. Click the image below to expand:

It's a lot simpler than it looks and this easy to digest guide is your best bet at being able to crack the code and raid the vault.

What's Inside the Bunker 11?

You're probably wondering if all this effort is worth it. Inside bunker 11, you will find an exclusive blueprint for the Mud Drauber MP7. Alongside that is a multitude of Easter eggs, which seem to reference the popular Call of Duty: Black Ops series and perhaps teasing the next upcoming Call of Duty game.

This video by YouTuber, eColiEspresso, showcases the entirety of the 11th bunker and what secrets it holds:

It's yet to be seen if these vaults will play into anything bigger, but the inclusion of this secret 11th bunker seems to point to more Easter egg hunts to come.

That's it on how to unlock Bunker 11 in Call of Duty: Warzone. For more on Activision's latest battle royale title, be sure to check out our other Warzone guides

Call of Duty: Warzone Bunker Locations Wed, 20 May 2020 14:20:45 -0400 Daniel Hollis

If you've been diving into Call of Duty: Warzone regularly, you've more than likely come across several mysterious bunkers. These bunker locations have been locked with seemingly no access, but the recent update this week has rectified that, giving players access to these vaults.

Now, you are able to unravel their secrets and gain access to each of them. Each bunker contains an assortment of chests and goodies to give you an advantage in the coming battle. These vaults also contain another locked door which as of now is inaccessible, but could become available in future updates.

How to Open bunkers in Call of Duty: Warzone

Gather Red Access Key Cards

Unfortunately, getting a red access key card requires a bit of skill and foraging across the map. You'll need to scrounge through multiple crates across Verdansk in the hopes of scoring one. Players seem to believe that legendary crates have a higher drop rate, but you're able to receive one from any type of crate. 

It's also worth noting that picking up scavenger missions will highlight specific crates to you and your squad, so it's worth diving into a few of those too.

Call of Duty: Warzone Bunker Locations

There are 10 bunkers across the map that are unlocked by using the red access key card. The map below showcases each of the bunker locations:

Once you've gathered a red access key card, simply make your way to the nearest bunker to use it. The key cards aren't bunker specific, so you can use them on any bunker or vault of your choosing.

How to Unlock Bunkers and Vaults in Call of Duty: Warzone

Gathering the red access key card is the hardest step, unlocking them is easy in comparison. 

Outside of each bunker is a keypad, which up until this point has proven useless. With the red access key card, though, you'll be able to easily interact with the keypad to unlock the vault and plunder its contents.


Whether more secrets lie inside these bunker locations remains to be seen, but be sure to check GameSkinny for any updates and Call of Duty: Warzone guides here.

Call of Duty 2020 Reportedly Reigniting the Cold War Wed, 20 May 2020 14:31:20 -0400 Daniel Hollis

According to leaks and inside information reported on by Eurogamer, it seems that this year's Call of Duty will be set during the Cold War, adeptly named Call of Duty: Black Ops Cold War.

While there's no official confirmation as of this writing, the Call of Duty series has seen many of its games leak ahead of their official reveals. The information in the report also fits in with the narrative that Call of Duty: Warzone has been delivering in the form of its mysterious Easter eggs.

Following this week's update, bunkers scattered around the map have finally unlocked by way of random access cards scattered across the map. Players have now discovered a secret 11th bunker, which when accessed, showcases many Black Ops-related items such as a war room, a countdown, and a nuclear warhead.

The video below by YouTuber, eColiEspresso reveals the vault's full contents:

It seems likely that these teases are referring to a transformation in the map by way of a tactical nuke to coincide with the annual Call of Duty launch. 

There's no official word on this year's Call of Duty release or the nature of all the teases found Call of Duty: Warzone, but it's most probable that more will be unveiled over the coming weeks.

Be sure to check GameSkinny for any news as it comes in, as well as more on Call of Duty: Warzone here!