Some of you 90's kids may take offense to this one making it on this list. But there's something you may have forgotten about this game. So if you have it, go dust it off and plug it in. I'll give you about five minutes. By that time you'll remember that this game was garbage.
Okay, welcome back. Do you remember now? THIS GAME WAS IMPOSSIBLE. The mechanics were fun, if a little floaty, the looks were classic 90s iconic, and even the midi-bass riff music was gnarly. But the game was just too hard.
Yes, we all know games were hard back then, but this one was impossible. Players had to clear every character's level to progress through to the next mission, but failing even one would give a game over. You had far too little health and not enough pick-ups to combat it. Capcom hard is one thing, but there were too many cheap health-eaters in this game.
A few years after this monster, Capcom released a new game, Marvel Super Heros: War of the Gems -- and it was awesome! It was still hard (so hard that I don't remember beating it as a kid), but I do remember beating more levels than in X-Men Mutant Apocalypse. There was more combos, better health management, and you actually felt like a super hero beating regular bad guys instead of a punk who should have just stayed home.