Look at those graphics! Those mechanics! So why wasn't The Amazing Spider-Man fun or interesting? I'm asking you, Activision.
Remember the Spider-Man games on the original PlayStation? At the time, they were amazing. Even going back, they may not hold up, but you can feel the heart put into them.
But it seems like Activision put a ton of money into graphics and forgot to hire a good story writer and level designer. The streets of New York were devoid of life and the beautiful looking playground was boring once you got past the fun of web-slinging around town.
What about the story? It feels like they hoped you watched the movie and that would be enough to get you through the generic plot instead of giving it its own life.
Also, because Activision had movie tie-in rights at the time, they forced out a sequel with The Amazing Spider-Man 2, which was somehow worse.