Firefall PAX East 2013 Panel

Mark Kern, CEO and Scott Youngblood, Lead Game Designer give us an inside look at how Firefall has become the game it is.

Mark Kern, CEO and Scott Youngblood, Lead Game Designer give us an inside look at how Firefall has become the game it is.

They also give us an overview of the revamped Frame system, character progression, and some of the changes that they've made to make the game new player friendly. 

Correspondent

Reporting on the games you love, by people who love to game.

Published Mar. 31st 2013

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