No Man's Sky had so much promise, and it was well-regarded by so many people before its release. So what happened? Sean Murray promised so many features for the game, but those promises were nothing but hype with false advertisement. The game was to be a massive multiplayer game where players could interact with other players in an open-world environment. However, the game had a lack of variety in gameplay, uninteresting environments, and poor optimization on the PC ports. A high-priced game of $60 drove gamers to return their games for refunds because of its broken promises. A low score of 2.9 on Metacritic and a 5/10 on Steam really speak clearly about this game.