News Category RSS Feed | News RSS Feed on en Launch Media Network Ghost of Tsushima Legends Raid, The Tale of Iyo, Coming in October Thu, 22 Oct 2020 17:38:27 -0400 GS_Staff

Ghost of Tsushima Legends, the free co op multiplayer add-on for Sucker Punch's samurai epic, launched on October 16 without the expansion's raid. A relatively meaty story mode and survival mode have kept players busy since then, though some have already blazed through the content and unlocked loads of legendary gear, waiting for the raid to arrive. 

Luckily, they won't have to wait much longer. The Ghost of Tsushima Legends raid will release on October 30. Called The Tale of Iyo's Realm, the raid will be Legends' hardest challenge. For anyone who's already beaten the expansion's story content, it was obvious the raid would have something to do with Iyo. 

According to Sucker Punch, the raid will be trying for even the most battle-hardened samurai, requiring a group of four players at Ki level 100 to complete. Sucker Punch says that there will be no matchmaking for the raid, so players will have to partner up to take it on. 

There was no time given for when fans might hope to jump into the raid on October 30. 

Sucker Punch also announced that regular updates will be coming to Ghost of Tsushima Legends every Friday, starting with the raid. These will take the form of nightmare-difficulty weekly challenges and will feature content for both two players (story content) and four players (survival mode content). Raid-ready gear is one incentive, but being featured on mode-specific leaderboards each week is another. 

Stay tuned to GameSkinny for more on Ghost of Tsushima Legends and its raid. If you're looking for tips on the expansion, consider checking out our guides on how to get going with multiplayer and a full rundown of each class, including its strengths and weaknesses. 

Darkest Dungeon 2 Early Access Arrives in 2021 Thu, 22 Oct 2020 16:53:33 -0400 GS_Staff

Remember when Darkest Dungeon 2 was announced about 500 years ago in 2019? It's ok if you don't; there's been nothing from developer Red Hook Studios on the sequel to the indie dungeon-crawling RPG in that time. However, Red Hook has broken its silence by sharing news that Darkest Dungeon 2 will release in Early Access in 2021. 

The news comes from a post on the official Darkest Dungeon Twitter account. An exact date for the Early Access release wasn't shared, but the trailer that accompanied the announcement revealed that Darkest Dungeon 2 will release on the Epic Games Store first. 

A follow-up tweet from the developers said that the game will remain exclusive to the EGS throughout Early Access, only releasing "on other PC storefronts" at full launch, whenever that may be. That same tweet said that Red Hook has "not finalized our console plans yet," meaning that any consoles ports, such as one for the Nintendo Switch, may still be a ways off. 

We hoped that the hard-as-nails horror-tinged RPG would release sometime in 2020, but it looks like fans will have to wait just a bit longer. Stay tuned to GameSkinny for more on Darkest Dungeon 2, including its release date, in the coming months. 

Fire Emblem: Shadow Dragon and the Blade of Light Getting Official Localization Thu, 22 Oct 2020 13:34:19 -0400 Joshua Broadwell

A new Fire Emblem for Nintendo Switch is on the horizon — well, sort of new. Nintendo announced the first-ever official localization for Fire Emblem: Shadow Dragon and the Blade of Light, set for a limited-time release from December 4, 2020, through March 31, 2021.

The localization boasts modern touches like rewind and save state features, but the rest of the game is taken straight from the original 1990 Famicom version. It's the game where Marth of Smash Bros. and Fire Emblem Awakening fame made his debut.

Players recruit over 50 different characters across 20 different classes and struggle along with Marth to defeat the evil Shadow Dragon (Grima, for you Awakening fans) and restore some semblance of normalcy to Archanea.

Nintendo announced a special Fire Emblem 30th anniversary collector's edition complete with art book and collectibles, though pre-orders aren't open for that yet.

Despite seeing a remake with 2009's Fire Emblem: Shadow Dragon for the DS, the original tale of the Archanean prince's showdown against the evil shadow dragon remained locked in Japan until now. And it's apparently going back into the Nintendo vault after March 31, along with Super Mario 3D All-Stars.

Get your hands on it this December, and stay tuned to GameSkinny for more Fire Emblem news as it develops.

Prepare for Double the Challenge in Pokemon Sword and Shield Crown Tundra Wed, 21 Oct 2020 15:58:23 -0400 Joshua Broadwell

Pokemon Sword and Shield Crown Tundra has plenty of challenge and variety in store if early previews are any indication. The second part of the Sword and Shield Expansion Pass shakes things up with Dynamax Adventures and the ultra-difficult Galarian Star Tournament.

We knew about these features before, but IGN's preview of them goes more in-depth. Dynamax Adventure rewards players not just with legendary Pokemon, but with items like the nature-changing items so hard to find in the main game.

The rest of Dynamax Adventure is as advertised. It's a team effort with three other players or NPCs using rented Pokemon. The goal is facing off against powerful Dynamaxed Pokemon to reach the back of the Den, where a legendary awaits.

Players can choose which Pokemon they want to battle against and can swap out their rented ones at certain points as well. Arceus willing, there will be few to no Isabellas with Magikarp dragging everyone else down.

Finishing Crown Tundra's story, which revolves around new Pokemon Calyrex, is just the start. Players will need to complete Isle of Armor's story and the main game's story to unlock the Galarian Star Tournament. Here, they can challenge Galar's finest, including the Elite Four, Gym Leaders, and other key trainers.

The Tournament reportedly offers new insight into these characters, though previews didn't show what that insight might be like.

Pokemon Sword and Shield Crown Tundra releases October 22. If you haven't downloaded the Expansion Pass already, don't forget to choose the version that corresponds with your game.

[Source: IGN]

Ubisoft Outlines Assasin's Creed Valhalla Expansions, Seasonal Updates Tue, 20 Oct 2020 15:54:40 -0400 Joshua Broadwell

Assassin's Creed Valhalla will have two post-launch story expansion packs and a bonus mission as DLC, as well as free seasonal updates for all players, Ubisoft announced.

The first free update revolves around Yule and is planned for late 2020.

The Valhalla DLC can be purchased separately when the expansions release in 2021, and those expansions are included with the AC Valhalla Season Pass for $39.99. Those who buy the Gold or Ultimate editions of the game get the Season Pass bundled in, plus the bonus mission The Legend of Beowulf.

The first Valhalla expansion is Wrath of the Druids, planned for release in Spring 2021. It sees Eivor travel to Ireland to confront the descendants of a long-dead Druid cult and is steeped in Celtic mystery, Post Launch Producer Jose Araiza said. Eivor can also visit Dublin and influence the city's burgeoning economic life. 

Eivor makes history and goes to war with the Franks in Summer 2021 with the second expansion, The Siege of Paris. Paris and control of France is the prize, and Eivor will employ some good old-fashioned Assassin's Creed skullduggery to make it fall from within through infiltration and forging alliances.

There's not much detail about the Beowulf quest so far, though Ubisoft did show the quest's opening. Eivor is called upon to investigate a series of strange deaths caused by some unknown beast.

Assassin's Creed Valhalla's free seasonal updates will include four content injections in the game's first year. All will bring new quests, festivals in Eivor's settlement, skills, mechanics, and more. For example, the first content update will introduce river raids to the game.

Assassin's Creed Valhalla releases November 10 for PC, Xbox One, Xbox Series X|S, and PlayStation 4, and November 12 for PlayStation 5. If you haven't grabbed your pre-order yet, check out our AC Valhalla pre order guide to find the one that's right for you.

Halo: The Master Chief Collection Gets the Xbox Series X|S Treatment Tue, 20 Oct 2020 15:50:16 -0400 Joshua Broadwell

Halo: The Master Chief Collection is coming to Xbox Series X|S on November 17 with a treasure trove of updates, Microsoft announced. The Master Chief Collection enhancements for Xbox Series X|S will be free for current Master Chief Collection owners and those with Xbox Game Pass.

The collection is "fully optimized" for Xbox's next-gen consoles. Given what we know about how the new Xbox systems will improve older games, that means players can expect faster loading times, crisper graphics, and generally improved performance.

They can also expect frame rates of 120 FPS in both the campaign mode and multiplayer modes, with splitscreen improvements for the latter. On Xbox Series X, Master Chief Collection will support resolutions up to 4K.

Halo Infinite was planned as an Xbox Series X|S launch title and featured in Microsoft's next-gen gameplay reveal. However, it suffered a substantial delay earlier in the year and now has an undetermined release date. Stay tuned to GameSkinny for more Halo news as it develops.

Scare Up Some Treats in Pokemon GO's Catch Mastery Ghost Event Tue, 20 Oct 2020 13:01:57 -0400 Joshua Broadwell

Pokemon GO is hosting a new event in time for Halloween, the Catch Mastery: Ghost event. It runs from October 25 at 8 a.m. local time to 10 p.m. local time on the same day, and it's part of Pokemon GO's wider Halloween festivities.

During the Catch Mastery: Ghost event, players will encounter Drifloon in the wild more often than usual, and there's a chance it might even be a Shiny Drifloon.

Those who completed the Pokemon GO Mega Buddy Event during September can take on special Field Research tasks to encounter even more Ghost Pokemon and earn Gengar Mega Energy in the process. Pokemon need Mega Energy to Mega Evolve in Pokemon GO, and it's normally available just in special Raids.

Aside from the Mega Buddy-related tasks, the Catch Mastery: Ghost event features event-exclusive Timed Research anyone can take part in.

Finally, there's extra XP on offer for all Pokemon catches with Nice, Great, Excellent, and Curveball throws.

This is just one of the treats in store for Pokemon GO's Halloween event, with special Raids, legendary Pokemon, costumes, and more on offer from October 23 through November 3.

[Source: Niantic]

Silent Hills Teaser P.T. Can't be Redownloaded on PS5 from the PS Store Mon, 19 Oct 2020 15:39:57 -0400 GS_Staff

It looks like P.T. won't be available on the PlayStation 5 in any official capacity. That even goes for those who still have the horror demo installed on their PS4 hard drives and may be hoping to re-download it from the next-gen console's PS Store.

The news comes straight from Konami, who confirmed P.T. isn't coming to the PS5's PlayStation Store in an email to GamesRadar. 

the content will not be available on the PS Store, so users won’t be able to re-download the content through the backwards compatibility feature to the PS5.

P.T. was removed from the PlayStation Store by Konami on April 25, 2015. Currently, the only way to play the Silent Hills teaser is to have it already installed on a PS4 hard drive. There's no way to download the teaser otherwise legitimately. Those who deleted the demo from their PS4s can't re-download it either. 

As Push Square pointed out, it may be possible to transfer P.T. from the PS4 to the PS5 via Wi-Fi data transfer, but that remains to be seen. Even if that's possible, though, getting P.T. on the PS5 only pertains to those who already have the demo installed on their PS4s. Those who deleted the teaser — or never played it in the first place — will be left out in the cold. 

Silent Hill fans have been awaiting a new entry in the survival-horror franchise since 2012's Downpour. That year also saw the release of the Silent Hill HD Collection, as well as Silent Hill: Book of Memories for the PlayStation Vita. 

While P.T. has retained its instantly-iconic status more than six years after it stealth-released on the PlayStation 4, Konami has remained mostly silent on the series.

Despite that, a slew of rumors has swirled around the survival-horror franchise for a while now, including that there are two Silent Hill games currently in the works, and that an impending SH reboot will be exclusive to the PS5

However, all of those rumors should be taken with a grain of salt until more is known about them. The only piece of concrete information we have right now is that Sam Barlow, writer and lead designer on Silent Hill: Shattered Memories, has confirmed he is pitching a sequel to that game

While fans wait on any of those to come to fruition, horror game designers have used P.T. as inspiration for their own experiences, two examples being the now-canceled Allison Road and the Early Access Visage. The latter is even good enough to make it on our list of 15 horror games to play this Halloween and beyond. 

Stay tuned for more on P.T. and the Silent Hill franchise. 

[Sources: GamesRadar, Push Square]

No Tricks, Just Treats with the PlayStation Store's Halloween Sale Mon, 19 Oct 2020 14:45:09 -0400 Joshua Broadwell

It wouldn't be Halloween without a PlayStation Store sale, and Sony's got plenty of treats from now until November 3. The Halloween sale runs the gamut from horror games and scary stuff such as Resident Evil and Darkest Dungeon to games anyone can enjoy, including Spyro Reignited Trilogy and Sayonara Wild Hearts.

Sony has over 125 games on sale, and here's a sampling of just a few of the spooktacular deals on offer.

Game Sales Price Normal Price
Death Stranding  $29.99  $39.99
Diablo 3: Eternal Collection  $19.79  $59.99
The Witcher 3: Wild Hunt — Complete Edition
 $14.99  $49.99
Dragon Age: Inquisition Deluxe Edition
 $4.99 $19.99
Raccoon City Edition (Resident Evil 2 remake + Resident Evil 3 remake)
 $39.99 $79.99
Wasteland 3
 $44.99  $59.99
Divinity: Original Sin 2 — Definitive Edition
$23.99 $59.99
MediEvil  $14.99  $29.99
Doom Eternal Deluxe Edition
$53.99 $89.99
Death end reQuest
 $19.99 $39.99
Blair Witch
 $14.99  $29.99
Darkest Dungeon
 $7.49  $24.99
Dark Cloud
 $5.99  $14.99
Resident Evil Triple Pack  (RE 4, 5, 6)  $23.79  $59.49
Sayonara Wild Hearts
 $7.49 $12.99
Crash Team Racing Nitro Fueled + Spyro Reignited Trilogy  $37.49  $74.99
The Mummy Demastered
$9.99  $19.99
Days Gone
 $19.99  $39.99
Mortal Shell
 $25.99  $29.99
Little Nightmares
 $4.99  $19.99


The PS Store Halloween sale runs through November 3 at 11:59 p.m. Meanwhile, PS Plus members can get their hands on two excellent games for absolutely free before the end of October.

Splitscreen Co Op Headed to Stardew Valley in 1.5 Update Mon, 19 Oct 2020 14:40:32 -0400 Joshua Broadwell

Stardew Valley splitscreen multiplayer is part of the game's big 1.5 update, said developer Eric Barone. PC multiplayer will soon support four-screen splitscreen co op, though Barone said it might only be two-player on other platforms.

Barone made the announcement in a new tweet showing how splitscreen co op would look. Because he's said Stardew Valley multiplayer on mobile is "unfeasible," splitscreen naturally won't be coming to mobile.

Stardew Valley's 1.5 update still doesn't have an anticipated release date. However, splitscreen is just the beginning of what Barone has planned for the hit farming simulator

Previous tweets teased things like a new room in Willy's shack and new heart meter events, among other updates like moving the player character's bed.

Eagle-eyed fans spotted some new teases in this tweet, too. The images Barone provided show a new sunglasses-wearing slime monster, bugs on crops, new equipment, new clothes, and even new crops, including what could be ginger.

That's a lot for any team to work on, but Barone is planning two new Stardew Valley-adjacent games as well. Stay tuned to GameSkinny for more Stardew Valley news as it develops.

Sony to Keep Things Cool with PlayStation 5 Fan Updates Mon, 19 Oct 2020 12:56:30 -0400 Joshua Broadwell

Sony plans on updating the PlayStation 5 fan based on how games run on the system, Vice President of Mechanical Design Yasuhiro Ootori told Japan's 4Gamer magazine. The goal is optimizing performance and reducing the strain demanding games place on the system.

The PlayStation 5's accelerated processing unit, aka the big honkin' fan, has three temperature systems controlling the fan speed. Ootori said those are what Sony will update based on data collected from future game releases.

Sony will collect data based on how each game performs and what stress each game puts on the cooling unit. The sensors will tell the fan to work harder — and louder — for more demanding games to mitigate any overheating.

In contrast, the PlayStation 4 cooling system only kicks in after the internal sensor realizes it's getting hot, instead of when the system starts detecting heavy usage from the processors.

Hardware optimizations aren't the only overhaul Sony is implementing for the PlayStation 5. The user interface and social aspects are seeing some big changes as well. Stay tuned to GameSkinny for more PlayStation 5 news as it develops, and be sure to check out everything coming to the PS5 at launch if you haven't already.

[Source: Eurogamer]

Rainbow Six Siege Infiltrates Xbox Game Pass in October Mon, 19 Oct 2020 12:52:21 -0400 GS_Staff

Tom Clancy's Rainbow Six Siege may have launched way back in 2015, but it's enjoyed continued popularity over the past five years. A quick look at Steam Charts shows that average monthly players for the game on Valve's platform alone have mostly increased since late 2017. To date, the game has "more 60 million registered players" across all platforms.

Now Rainbow Six Siege is coming to Xbox Game Pass for console and Android on October 22. While Siege will be available to all Game Pass subscribers on console, only those who subscribe to Game Pass Ultimate will be able to play Siege on Android devices through xCloud. 

There's currently no word if Siege will make it to Game Pass on PC.

According to Microsoft, players will have to unlock some of the game's content, including operators and renown boosts, but a Game Pass sub softens the monetary blow just a bit.

You can use your membership discount to get up to 10% off in-game items – including the Year 5 pass to unlock new operators, renown boosts, and more.

Ultimately, there's quite a bit of content available in the base game  enough to get players started. There are 11 base maps, as well as five different modes to choose from, including solo modes, co op multiplayer modes, and PvP modes to take part in. 

If tactical shooters aren't your thing (but they probably are since you're here reading this), several other titles have already hit Game Pass in October, including Age of Empires 3: Definitive Edition, Katana Zero, and Tales of Vesperia. More are coming on October 21 and October 22. You can see the full list of what's being added and removed here

[Source: Microsoft]

Hit the Road with Cyberpunk 2077's Cars, Keanu Reeves' Custom Motorcyles Fri, 16 Oct 2020 16:53:09 -0400 Joshua Broadwell

CD Projekt Red recently aired Night City Wire Episode Four, a full episode devoted to Cyberpunk 2077's cars. Whether it's a stolen lux, cheap-o clunker, or one of Keanu Reeves' custom Arch motorcycles, there's a car for any lifepath in Cyberpunk 2077.

CB2077 includes five different car types:

  • Economy — cheap, but functional
  • Executive — snazzy and expensive, full of the latest tech
  • Heavy Duty — ranges from trucks to tanks. Will take a beating
  • Sport — customizable, perfect for racing or demanding respect
  • Hypercar — best of the best, armored, fast, and looking good

Because this is Night City, players can acquire cars the nice way (e.g. buying them) or by stealing them from NPCs.

Every vehicle is unique. One executive car might have its dashboard ripped out (it is stolen after all), while an econo car's previous owner might have outfitted it with extra solar panels and other doodads.

Whatever players end up with, they can summon their car with a button press, like Geralt summons Roach the horse in The Witcher 3.

While most of Cyberpunk 2077's cars come from fictitious brands, CDPR hinted at partnerships with real-life brands, including Porsche and Keanu Reeves' Arch line of custom motorcycles which were used to capture CB2077's car sounds. Futuristic models of them will be available in the game.

Stay tuned to GameSkinny for more Cyberpunk 2077 ahead of its November 19 release on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, PC, and Stadia.

Meanwhile, catch up on the other three Night City Wire episodes, including a look at:

PS5 UI Reveal Gives Us First Look at Activities, Cards, and Game Help Thu, 15 Oct 2020 20:26:57 -0400 GS_Staff

In the lead up to the PlayStation 5's launch, we've learned what the console looks like, which PS4 games will be backwards compatible, what its launch accessories will be, and a good bit more. One thing we've been waiting to see, though, is the PS5 user interface. We had previously heard the startup tone when the PS5 was initially revealed and then, humorously, in a recent tease by Burger King on the fast-food chain's Twitter account. 

Following a recent PS5 hardware breakdown, where it was confirmed that the size of the PS5 is mostly due to its heat-shredding fan and that the proprietary SSD is soldered into the system, Sony finally gave the world its first look at the PlayStation 5 UI. 

Hideaki Nishino, Head of PlayStation's Planning and Management Team, said that the "PS5 user experience was built from the ground up to take advantage of the console's capabilities complementing the transformative games coming with this new generation." 

Aside from pressing the PS button to bring up the UI and the initial profile selection screen, the PS5's UI is demonstrably different from the PlayStation 4's UI, providing a much different UX when bringing it up while in-game. 

Sony clarified that the showcase was "captured on a pre-production PS5 environment, so there may be a few small wrinkles or minor changes" in the final product. The system was booted up from rest mode, with Sackboy: A Big Adventure already running in the background. The home screen players will see when starting from a cold boot was also shown. 

PlayStation 5 Cards

The first noticeable change between the PS5's UI and the PS4's UI is what Sony is calling "Cards." These are part of the PlayStation 5's Control Center, and they fulfill several functions. Some Cards allow users to pull up news and information on followed games. Others allow quick access to shareable media, such as screenshots and videos.


Activities, though, are the most notable part of the UI. These Cards display information about the in-game activities for the game currently being played on the PlayStation 5. Activities tell players how far along they are in a specific level or quest, for example, how much estimated time is left in the activity and any uncompleted objectives impacting completion percentage. 

Sid Shuman, Senior Director of Global Content Communications at Sony, said that "some activities even let you jump directly to that place in the game." He demonstrated this in Sackboy: A Big Adventure by jumping from the game's overworld to an uncompleted level, made lightning-fast by the system's SSD.  

Game Help

Perhaps the most intriguing part of Activities is Game Help. Pulling up an Activity Card while in-game and then clicking on the uncompleted objectives of an Activity generates an in-game help video. This video provides "hints" on how to complete the current objective.

These cards can be put in picture-in-picture mode so that players can follow the video from beginning to end without pausing or interrupting the game. As of this writing, there's no word on how many PS5 games will initially take advantage of this feature, though we do know that it is an option for developers and not mandatory. 

In an interview with Eurogamer, Hideaki Nishino said that the videos are generated by the game's metadata and implies that these could, theoretically, even be more contextual than what's seen in Sackboy

So, Activities is the way the inside of the game context is exposed  we are asking developers to expose this data so it can be integrated with the system UI and that can be shown as a card, so that's one thing

The other one is Official Game Help  so we can show the Official Game Help video when you are stuck in the game, you can bring up the cards, and you can watch it... So these are all from metadata coming out from the games and linking back to the associated data. 


Starting a voice chat on the PS5 while in-game is similar to starting one on the PlayStation 4, except, just like every other UI and UX feature we've seen for the PlayStation, you don't have to leave the game you're playing to accept a chat invitation or join a party. 

Share Screen is back, too, but this time, another player's video can be watched in real-time. Sid Shuman shows how just like Game Help, videos can be viewed picture-in-picture and pinned anywhere on the screen. This lets you play your game while your friend plays theirs. 

There's a lot more in the video above, including how taking and sharing pictures has changed, how games and media apps have sleek, separate tabs, and how the PlayStation Store is integrated into the UI this time around. Be sure to check it out. 

The PlayStation 5 is set to release on November 12 in the U.S. and select territories and November 19 worldwide. 

[Sources: PlayStation Blog, Eurogamer]

Call of Duty: Black Ops Cold War Beta PC System Requirements Thu, 15 Oct 2020 16:51:36 -0400 GS_Staff

PlayStation 4 operatives got their hands on the Call of Duty: Black Ops Cold War beta last weekend. Our impressions left us wanting more, but for those fans after more Call of Duty and nothing else, the beta just may hit all the right notes. 

The PC beta of Cold War is launching this weekend, starting October 15 for those who pre ordered the game or secured a code through a Twitch Drop. According to Treyarch, players can receive a code through a Twitch Drop until October 16 at 11:59 p.m. PDT. All they have to do is link their Twitch and accounts, then watch "streams with Drops Enabled" for at least four hours."

The Cold War PC start time for everyone else starting October 17 at 10 a.m. PDT. It runs through October 19.

Here are the PC specifications straight from Treyarch. 

Black Ops Cold War Minimum Recommended Specs

  • OS: Windows 7 64-Bit (SP1) or Windows 10 64-Bit (1803 or later)
  • CPU: Intel Core i5 2500k or AMD equivalent.
  • GPU: Nvidia GeForce GTX 670 2GB / GTX 1650 4GB or AMD Radeon HD 7950.
  • RAM: 8GB RAM
  • HDD: 45GB HD space
  • Network: Broadband Internet connection
  • Sound Card: DirectX Compatible
  • Requires DirectX 12 compatible system

Black Ops Cold War Developer Recommended Specs

  • OS: Windows 10 64 Bit (latest Service Pack)
  • CPU: Intel Core i7 4770k or AMD equivalent
  • GPU: Nvidia GeForce GTX 970 4GB / GTX 1660 Super 6GB or AMD Radeon R9 390 / AMD RX 580
  • RAM: 16GB RAM
  • HDD: 45GB HD space
  • Network: Broadband Internet connection
  • Sound Card: DirectX Compatible
  • Requires DirectX 12 compatible system

These surprisingly lenient requirements are currently just for the beat period. They could very well change between now and the Cold War's release on November 12. Stay tuned for an updated spec sheet in the coming weeks. 

Claim 4 Free Steam Games as Part of Sega's 60th Birthday Thu, 15 Oct 2020 16:13:11 -0400 Joshua Broadwell

Sega is celebrating its 60th birthday with a bevy of free games on Steam, along with plenty of discounts. One of those free games is Streets of Kamurocho, a free Streets of Rage 2 x Yakuza mashup from Empty Clip Games only available from October 17 to October 19.

Streets of Kamurocho has players choose from Kiryu Kazuma and Goro Majima and then wander the streets of Kamurocho, pounding the pudding out of thugs along the way — the usual Yakuza material.

But all this takes place in glorious 2D. Kamurocho's iconic locations and, surprise, streets are recreated in Streets of Rage 2 style.

Along with Streets of Kamurocho, Sega fans can claim the following free games:

  • Armor of Heroes — co-op, top-down shooter, available until October 19
  • Golden Axedworking prototype of the canceled Golden Axe Reborn, available until October 19.
  • Endless Zone — combination of Endless Universe and Fantasy Zone, available from October 16 to October 19

Finally, Sega is hosting a Steam sale featuring Warhammer, Company of Heroes, Two Point Hospital, Persona 4 Golden, Yakuza 0, Alien: Isolation, Shenmue 1+2, Bayonetta, and a handful of free-to-keep games including Sonic the Hedgehog 2. The sale itself ends on October 19, and it features savings of up to 95% off. If you're a Sega fan, there's plenty worth checking out. 

Trials of Mana 1.1.0 Update Adds More Trials for Your Mana Thu, 15 Oct 2020 13:16:34 -0400 Joshua Broadwell

Trials of Mana (Seiken Densetsu 3) is 25 years old as of September 30, and Square Enix is celebrating that birthday in a big way. The Trials of Mana remake is getting an update that brings new difficulties, items, and tweaks to New Game+. Fans will be happy to know the update is free and available now.

Trials of Mana 1.1.0 adds No Future difficulty level. This mode strengthens enemies and bosses, while limiting usable items and equipment during fights. There's also a time limit on boss fights.

To make up for that, though, No Future offers stronger equipment plus new chain abilities.

Completing the game on No Future mode unlocks the Rabite Slippers, an equipment item that lets players frolic about the world map without dealing with enemies.

Those wanting a greater challenge during New Game+ can now choose Expert difficulty from the get-go and can reset their chosen characters' levels to 1. Previously, only characters outside the main party had their levels reset.

Unlocked costumes can still be chosen during New Game+ or after resetting a character's class.

If ever there was a reason to "scratch that old school itch," Trials of Mana 1.1.0 is it — especially because the game is 30% off on Nintendo Switch, Steam, and PlayStation 4 through November 2. 

Digi-Bummer: Digimon Survive Delayed to 2021 Thu, 15 Oct 2020 13:13:19 -0400 Joshua Broadwell

Digimon Survive is delayed to sometime in 2021 for PC, PS4, Xbox One, and Nintendo Switch, Bandai Namco has announced. The development team cited the COVID-19 pandemic for the delay, but it promised new information about the game in Spring 2021.

The game's producer, Kazumasa Habu, said:

We had originally planned to launch Digimon Survive in 2020, but current world events have shifted our development timing and we have made the difficult decision to push Digimon Survive‘s launch to 2021.

Habu mentioned reorganizing the development team on Twitter a few days before the announcement (as translated by Gematsu) and mentioned "refocusing" Digimon Survive's development schedule.

Bandai issued a statement alongside the announcement, saying "Digimon Survive is a highly ambitious project and the development team is dedicated to providing fans with a complete experience at launch."

They've shown that dedication already. Earlier in 2020, the Survive team said they were overhauling development because they thought Survive was turning out "sloppy."

Digimon Survive combines a visual novel experience with tactical gameplay. It follows a group of young people transported to a dangerous new world and the Digi-partners who accompany them and balance their personality foibles.

So far, Bandai Namco has revealed:

Stay tuned to GameSkinny for more Digimon Survive news as it develops.

World of Warcraft: Shadowlands Pre-patch Out Now Wed, 14 Oct 2020 16:16:28 -0400 Ashley Shankle

World of Warcraft: Shadowlands itself may be delayed, but the pre-expansion patch is out for current subscribers to try some of the new bells and whistles coming in full to the expansion later this year.

Shadowlands features the biggest stat squish in World of Warcraft history, pushing the level cap down to 50 from its previous 120 max. Along with this change comes a huge breadth of skill changes to shake up the previous subclass roles, aimed at making each spec a worthwhile option.

The new starter zone is live for new and returning players to struggle through Exile's Reach, introducing many of the game's new systems. Players who have a max level character already can choose to skip Exile's Reach upon creating a new character and instead level in their race's starter zone.

The new character customization system and options are available in World of Warcraft now with this pre-patch as well, including the ability to change gender at the barbershop.

Shadowlands doesn't open up until Level 50, and won't be coming until the expansion hits, but now is a good time to get back into the game and prepare for what World of Warcraft: Shadowlands will have to offer on expansion launch later this year.

PS4 8.00 Update Causing Multiple PSN Errors: Here's What They Mean Wed, 14 Oct 2020 16:10:21 -0400 Joshua Broadwell

Sony pushed out the latest PS4 update (8.00) on October 14, which adds in new avatars, party options, parental controls, and enhanced two-step verification. It also removes event and private community creation and makes changes to the remote play app.

But not everything's going so smoothly. The PS4 8.00 update seems to be causing a number of PSN errors. Here's what they mean and how some users are getting around them until Sony releases an official fix (which they say they're currently working on). 

PSN Error WS-44369-6

Error WS-44369-6 relates to online interactions with friends and is keeping folks from forming parties. Some of the users that have run into this error have reported it just resolved itself after a few hours.

Others found you can work around error WS-44369-6 by:

  • viewing a friend's profile
  • creating a party
  • playing as usual

You may also be able to search for a friend's PSN ID and add them manually to a party. The system still throws up the error code, but apparently still allows online play. Again, note these solutions aren't working for everyone.

PSN Error WS-36770-3

Error WS-36770-3 shows your profile status as offline, even when you aren't offline, and it accompanied the PS4 7.5 update as well.

A few Redditors found success by rebuilding the PS4's database, while others resolved the issue by going to "account management" and choosing "restore licenses."

While the best bet is likely waiting for Sony to fix the problems, these are worth trying if you're impatient.

PSN Error WS-37505-0

Error WS-37505-0 is a network connection error that pops up when your network connection is faulty or a game's server is experiencing issues. With the PS4 8.00 update issues, though, it's not clear what the problem is.

There's no workaround for this one, so you'll have to wait or just keep trying.

Hopefully, Sony fixes these issues soon. We'll revise this article with more information as it becomes available, so stay tuned to GameSkinny for more PS4 update news as it develops.

Monster Hunter Movie Trailer Takes the Hunt to a New World Wed, 14 Oct 2020 14:44:05 -0400 Joshua Broadwell

Tencent and Constantin Films dropped a new trailer for their Monster Hunter movie adaptation, highlighting some of Capcom's famous beasties.

The Monster Hunter movie sees a squad of soldiers transported to a new world after encountering some strange monuments in the desert. And of course, it's a world full of monsters waiting to sink their teeth into them.

The trailer shows Diabolos and Rathalos, among a few other classic Monster Hunter monsters. Milla Jovovich's character goes from wielding a minigun to wielding the classic dual blade weapons against large, lumbering foes.

Apart from that, there's not too much about the trailer that's recognizably Monster Hunter — no guilds, no Palioes, and seemingly no environmental variety that's crucial to the series (though we did get a peek at a jungle environment in the trailer). 

However, this is the first time Tencent has shown the film in any depth, following a big delay earlier in 2020. There's likely much more waiting to be seen. Hopefully.

Monster Hunter the movie releases in theaters on December 30.

Those looking for something more traditionally Monster Hunter can jump into Monster Hunter: World's Autumn Harvest Fest, which starts October 15 and lasts until November 5. On top of that, Monster Hunter Rise launches for Nintendo Switch on March 26, 2021, so there's plenty of MonHun in store over the next six months.

Cris Tales Release Date Gets Pushed Out of 2020 Wed, 14 Oct 2020 13:55:59 -0400 Joshua Broadwell

Cris Tales is delayed to early 2021, developer Dreams Uncorporated said. The challenges of making what amounts to three games in one during the COVID-19 pandemic have proven too much, and the team needs extra time to deliver a game they're satisfied with.

Cris Tales pulls from time-traveling RPG classic Chrono Trigger and takes place in three eras, and Dreams Uncorporated CEO Carlos Rocha Silva said the team is dedicated to making them feel alive and distinct.

People and areas must be created at least three times. It’s like developing three different video games at the same time. Three video games that must be impeccable so that we can deliver all the magic we have in our soul to all of you.

Silva said the development team also wants to implement feedback received from the Cris Tales demo. The delay will help them make the narrative and delivery as polished as possible.

There's no solid time frame for Cris Tales' 2021 release date, but the team is holding a Reddit AMA (ask me anything) on October 16 at 3 p.m. EST/12 p.m. PST to answer any questions fans have. The upcoming JRPG was originally set to release on November 17 for PC, PS4, Xbox One, Nintendo Switch, and Stadia. Stay tuned to GameSkinny for more Cris Tales news as it develops.

[Source: Modus Games]

Kingdom Hearts: Melody of Memory Demo Out October 15 Wed, 14 Oct 2020 13:36:00 -0400 Joshua Broadwell

Square Enix is releasing a Kingdom Hearts: Melody of Memory demo on October 15 for PlayStation 4, Xbox One, and Nintendo Switch. The Kingdom Hearts rhythm game demo is already available on the other side of the international date line for those with accounts from other regions.

The Melody of Memory demo includes six playable songs, four field battle stages, and two co-op stages. Some with early access to the demo have shown the tracks the demo includes.

Field Battle

  • Welcome To Wonderland
  • Hand In Hand
  • Rustling Forest
  • Wave of Darkness I


  • Sinister Shadows
  • All For One

Dive Into The Heart -Destati- gets thrown in the mix as a tutorial stage.

The full Melody of Memory game boasts a track collection of over 140 songs spanning the Kingdom Hearts series and 20 playable characters, among other features. And because it's Kingdom Hearts, Melody of Memory combines a canon chapter with re-tellings of key moments told from Kairi's viewpoint.

Kingdom Hearts: Melody of Memory releases November 13 for PS4, Xbox One, and Switch. Stay tuned to GameSkinny for more Kingdom Hearts news as it develops, including our review.

[Source: Gematsu]

Axiom Verge 2 Won't Make Its Fall 2020 Release Date Wed, 14 Oct 2020 13:26:55 -0400 GS_Staff

Axiom Verge 2, the follow-up to 2015's very good Axiom Verge, won't make its original release window of Fall 2020. Due to various circumstances, including a few small development hurdles and the COVID-19 pandemic, the game has been delayed into 2021. 

In the first big news on Axiom Verge 2 since 2019, developer Thomas Happ confirmed the delay in a recent blog post (thanks, IGN), saying that while he hoped to make the initial Fall 2020 release date a year ago when he shared the game's trailer during a Nintendo Indie World showcase, things haven't panned out since then. Happ now hopes to have Axiom Verge 2 done by "early 2021." 

Predicting the future is hard and never more so than in 2020. About this time last year, I released the first (and still to date only) trailer for Axiom Verge 2, which ended boldly with the words “COMING FALL 2020” in all caps.

Alas, despite doing everything I could to make good on my prediction, it will not come to pass. I apologize to all of Axiom Verge’s fans who have been waiting to learn more about this universe.

He noted that things could still change between now and the first part of 2021, but he is doing everything he can to meet that new release window, while also making Axiom Verge 2 the game fans have been hoping for. "Hopefully sooner in that window than later," he said, "but I don’t want to disappoint anyone so I’ll just leave it there."

The full post can be found via the link at the bottom of this article, but Happ said that designing the game's enemies and nailing down the game's Address Disruptor like tool have taken more effort than anticipated. He also cited the game's art direction and the current pandemic as two other factors that have led to the new release window. 

Axiom Verge was released on March 31, 2015, on PlayStation 4, before making its way to PC, PlayStation Vita, WiiU, Xbox One, and Nintendo Switch. It, too, was delayed out of its original release window for certain platforms. Stay tuned to GameSkinny for more on Axiom Verge 2 in the coming months. 

[Sources: IGN, Thomas Happ]

Mass Effect Legendary Edition Rated in Korea Wed, 14 Oct 2020 10:59:32 -0400 GS_Staff

Mass Effect fans have been hoping for remasters of the series' first three games for what feels like an eternity. Nearly eight years after the release of the original Mass Effect Trilogy, it doesn't seem right that the already classic RPGs haven't received the remaster treatment.

Rumors of a remastered trilogy have swirled for some time, gaining more and more traction over the past several months. EA is reportedly set to announce the trilogy this month (October) with a release later this month, according to Jeff Grub of GamesBeat. Grubb has also said that the rumored trilogy would, in fact, be called the Legendary Edition

Now, it seems the October timeframe could be possible. According to Gematsu, a remastered Mass Effect trilogy, called Mass Effect Legendary Edition, has been rated in Korea.

As we know, the XCOM 2 Collection and Catherine Full Body were rated in Korea just ahead of their respective releases, and the PS5 remake of Demon's Souls was also rated in Korea about a month before its official release date reveal. With that in mind, we could be on the cusp of an official confirmation, but we'll have to wait and see. 

Right now, it's unclear what game or games are actually in the Legendary Edition. It could simply be a remaster of Mass Effect, but all signs and credible rumors squarely point to it being the entire trilogy, including Mass Effect, Mass Effect 2, and Mass Effect 3.

There is currently no firm release date for the Legendary Edition. Stay tuned to GameSkinny for more news as we learn, which will hopefully be very soon.

Xbox 360 Cloud Saves Will be Free to Make Backwards Compatibility "Easier" Tue, 13 Oct 2020 15:57:16 -0400 Joshua Broadwell

Free cloud saves are coming to Xbox 360 games, Microsoft's Compatibility Lead Peggy Lo said. The move comes ahead of the launch of the Xbox Series X|S and is meant to make transferring data between the 360 and those systems more convenient. Currently, cloud saves for the Xbox 360 require an Xbox Live Gold subscription. 

The confirmation of free cloud saves came in a recent Xbox Wire post where Lo re-confirmed details about Xbox Series X|S backwards compatibility.

There's no set date for when free Xbox 360 cloud saves will be implemented. But once the functionality arrives, data can be downloaded to next-gen Xbox systems to make for a seamless transition.

Many of these older games — and some even some on the original Xbox — are getting plenty of enhancements on the Series X and Series S.

We outlined the enhancements in greater detail before, but players can expect high dynamic range (a kind of visual makeover), improved frame rates for select titles, 4K compatibility, and more.

However, not every game will get every upgrade. Lo said some games won't support increased frame rates, and only "a portion" of titles will benefit from improved texture filtering. Stay tuned to GameSkinny for more next-gen Xbox news as it develops.

[Source: Xbox Wire]

Devil May Cry 5 Special Edition Gets Physical in Winter 2020 Tue, 13 Oct 2020 15:36:40 -0400 Joshua Broadwell

Devil May Cry 5 Special Edition is getting a physical release for next-gen systems, Capcom announced on Twitter, but it's coming a bit later than its digital counterpart. The physical version of DMC5 SE will release on December 1 for both the Xbox Series family of systems and PlayStation 5.

The digital Devil May Cry 5 Special Edition is a launch title for both the Xbox Serie X|S and PlayStation 5, releasing November 10 and November 12 respectively.

The special edition of Dante's latest outing boasts next-gen improvements across the board, including 3D audio, shorter load times, and ray tracing. 

It's also packing new content, including a playable Vergil for the first time, the super-fast Turbo Mode, and the Bloody Palace challenge, which was formerly only available as DLC.

While all this is packaged together for PlayStation 5, ray tracing will be patched in for the Xbox Series X|S as a separate download.

Playable Vergil will be available for PC and current-gen consoles at a later date, Capcom said.

Stay tuned to GameSkinny for more Devil May Cry news as it develops. Meanwhile, check out why we called it "one hell of a good time" with the best combat in the series.

[Source: Gematsu]

MiHoYo Says Genshin Impact Will Get Updates Every 6 Weeks Tue, 13 Oct 2020 14:20:38 -0400 GS_Staff

Genshin Impact, the new free-to-play action roleplaying game from MiHoYo, is set to get regular updates every six weeks starting in November, according to the developer. 

MiHoYo said in a recent blog post that the development team is hard at work on every version of the game: PC, PS4, and mobile. Post-release updates and patches are commonplace and expected for just about every game these days, but MiHoYo's future rollouts for Genshin Impact won't just focus on squashing bugs and making back-end technical tweaks. 

The updates will also bring new in-game events — and even new regions. At least according to the current roadmap.  

Dear Travelers,

We are always experimenting with different optimization methods to bring you better content, and even now, the development of multiple versions is proceeding simultaneously to ensure that content will continue to roll out in a stable manner.

In future versions, we will combine the unique cultural and calendarial features of in-game regions with dates in the real world to host unique events in Mondstadt and Liyue. (e.g. Ludi Harpastum and the Windbloom Festival in Mondstadt, or Lantern Rite and the Moonchase Festival in Liyue).

The first update (Version 1.1) is scheduled to release on November 11 and will feature the Unreconciled Stars event. Future updates include:

Version 1.2, which is scheduled to arrive on December 23 and "unveil the Dragonspine area and its related event." Version 1.3 will arrive in February 2021 with the Lantern Rite event. 

Genshin Impact has been wildly popular since its release in late September, with "17 million downloads on mobile alone," according to news reported on by GameRant. The game had more than 4 million pre-registered players ahead of launch. 

We've had quite a good time playing Genshin Impact over the past several weeks. While it does share some aesthetic similarities to Nintendo's Breath of the Wild, it "does quite a bit to differentiate itself from BotW and carve out its own identity." 

Stay tuned to GameSkinny for more on Genshin Impact. If you're playing the game and running into trouble, consider taking a look at our growing guides page for the game

[Souce: MiHoYo, GameRant]

Everything Coming to and Leaving Game Pass in October 2020 Tue, 13 Oct 2020 12:30:51 -0400 GS_Staff

Xbox Game Pass is consistently one of the best deals in gaming, and one that seems only to get better as time marches on. Now that we're almost halfway through October, Microsoft has shared all of the games coming to and leaving the service this month.

Some games will be coming to both console and PC, while others will only release on one or the other. One will be coming to Android.

Games Coming to Game Pass in October

Five games will release on October 15, one on October 21, and two on October 22. Per the Xbox Wire, here's what you can expect. 

October 15
  • Age of Empires 3: Definitive Edition (PC) 
  • Heave Ho (PC) ID@Xbox
  • Katana Zero (Android, Console & PC) ID@Xbox
  • Tales of Vesperia: Definitive Edition (Console & PC) 
  • The Swords of Ditto: Mormo’s Curse (PC) 
October 21
  • ScourgeBringer (Console) ID@Xbox
October 22
  • Cricket 19 (Console)
  • Supraland (Console) ID@Xbox 

Games Leaving Game Pass in October

Five games will leave the subscription service on October 15. Six games will leave on October 30. Here's what's leaving. 

October 15
  • Felix the Reaper (Console & PC)  
  • Metro 2033 Redux (Console & PC)  
  • Minit (Console & PC) 
  • Saints Row IV Re-Elected (PC) 
  • State of Mind (PC) 
October 30
  • After Party (Console)
  • LEGO Star Wars III (Console)
  • Rise & Shine (Console)
  • Tacoma (Console & PC)
  • The Lord of the Rings: Adventure Card Game (Console & PC) 
  • The Red Strings Club (PC)

On top of the additions above, Bethesda and id Software's Doom Eternal released for the console version of Game Pass on October 1. It will be coming to PC sometime later, though neither Microsoft nor Bethesda have said when as of this writing. 

With Age of Empires 3 invading the service, the entire remastered Age of Empires franchise is now on Game Pass (can we expect Age of Mythology any time soon?). Tales of Vesperia DE joins Dragon Quest XI S, Disgaea 4 Complete+, and Final Fantasy IX, among others, to round out a growing catalog of JRPG selections. And Katana Zero and Scourebringer add to a hefty collection of indies on the service. 

Game Pass is available in several packages. The console version of Game Pass costs $9.99 a month, while the PC version costs $4.99 a month. Game Pass Ultimate, which bundles the console version of the service with the PC version, as well as xCloud, costs a measly $14.99.

Developer Level-5 Reportedly Closing North American Offices Mon, 12 Oct 2020 18:16:40 -0400 Erroll Maas

According to a report from Gamesindustry.Biz, the North American branch of developer Level-5, including Level-5 Abby, is closing down, affecting "the majority of both offices' staff." Though there is no confirmation of the shutdown as of this writing, sources said the move has been a slow process that began in 2019. 

A portion of the Gameindustry.Biz report says: clear reason for the lay-offs was given, though those connected to Abby say that employees were "given every indication" that the studio would be closing down, with one or two employees remaining for a few more months to carry out essential functions throughout the process while the company consolidated its business between the Japan office and international advertising and branding company Dentsu.

As pointed out, games currently slated to release in North America or receive localization for the region are in limbo. This includes a Western localization for Yo-Kai Watch 4 and Inazuma Eleven: Heroes' Great Road, which was delayed to 2021 after its initial announcement. 

Previously, the three separate Japanese versions of Yo-Kai Watch 3 were combined into one for the Western release, and since Yo-Kai Watch 4 had received an updated version, as well as a PS4 port known as Yo-Kai Watch 4++ in Japan several months after the release of the original, it may have had an impact on localization efforts. But nothing has yet been confirmed.

While the Level-5 Twitter account was dormant for nearly two years, according to, interestingly enough, the Yo-Kai Watch Twitter was active throughout 2019, giving out QR codes for specific items and Yo-Kai for Yo-Kai Watch 3 and promote the anime series. The Snack World Twitter was active until June 30, giving out item passwords and promoting the game. 

GameSkinny's own Joshua Broadwell reviewed the game, giving it a 6/10 score, saying "Snack World works as a tasty, but not entirely satisfying, appetizer, with too much filler and some strange balancing choices." Ultimately, Snack World received mixed to average reviews overall.

But what does that mean going forward? According to the report: 

It is unclear what the future of Level-5 releases in North America will be. One source suggested that there were currently no concrete plans for any more Level-5 games to be released outside of Japan.

However, SEGA Localization Producer and former LEVEL-5 International America Inc. Product Manager Scott Strichart said on Twitter following the news: 

Most of Level 5’s greatest games were published by third parties or Nintendo themselves, and they don’t need a U.S. office to continue licensing their content that way.

They can still localize in-house from Japan, which was where the majority of that happened anyway. The U.S. office more or less stopped directly localizing content after I left, taking on more of an advise and assist role across its multimedia productions and games.

To learn more about the reported Level-5 closings, see the full article on To know more about the history of Level-5 and the games they've developed, you can also check out Parallax Media's multi-part retrospective series.

Shadowbringers Continues in Final Fantasy XIV Patches 5.35 and 5.4 Fri, 09 Oct 2020 13:32:35 -0400 Joshua Broadwell

Following the dramatic conclusion in patch 5.3Final Fantasy XIV Shadowbringers is continuing with two new patches from Square-Enix. Patch 5.4 releases in December and adds new quests, raids, and scenarios, while patch 5.35 carries on the "Save the Queen" quest.

Patch 5.35 lands October 13, headlined by a new "Save the Queen" chapter created by Final Fantasy Tactics and Final Fantasy XII's designer Yasumi Matsuno. Included in the update is the Bozjan Southern Front, a new area where players can fight to improve weapons and gear.

Final Fantasy XIV 5.4 introduces a new adventure and quest lines picking up after 5.3 ended. On top of that, it adds the third chapter to the Eden raid and a new chapter to the "Sorrow of Werlyt" scenario, including the Emerald Weapon trial.

The Restoration of the Holy See quest will get its final chapter in 5.4.

Outside of quests, there's a new dungeon to explore: Matoya's Relict. Players can brave the depths with friends, as usual, or explore with NPCs thanks to the Trust system.

If that's not enough challenge, Level 80 or higher adventurers can take on a souped-up primal to earn "unique prizes."

Blue Mages are getting a hefty update to make them more viable in these challenges and in general. New blue magic and equipment are part of that update, along with an increase in the level cap.

Last up for FFXIV patch 5.4 is Explorer Mode. It's Shadowbringers' photo mode for dungeons, letting players go through dungeons in Shadowbringers to find the best photo ops without worrying about enemies.

And for those who haven't tried FFXIV yet, the game is now free to play up through the end of Heavensword.

Finally, Naoki Yoshida said Square-Enix plans on supporting Final Fantasy XIV for PlayStation 4 on PlayStation 5. Players can use the in-game PS4 Pro display options for enhanced visuals, and the PS5 itself will cut load times. Stay tuned to GameSkinny for more Final Fantasy XIV news as it develops.

You Can Recruit Dogs in Ghost of Tsushima Legends New Game+ Thu, 08 Oct 2020 18:02:40 -0400 Jonathan Moore

Ghost of Tsushima will let you recruit dogs as your allies when the 1.1 Legends update launches on October 16. The Charm of Canine Recruitment will be available to players in New Game+, though it's not exactly clear how players will acquire it or how recruitment works. It is, though, different than summoning spirit dogs. 

A recent tweet from the official Sucker Punch twitter unveiled the new Ghost of Tsushima charm, alongside a short GIF of it in action. 

We already knew that we'd be able to summon (and pet) spirit dogs if playing as the Ronin class, but being able to recruit and pet Ghost of Tsushima's guard dogs is a complete game-changer. 

I'm finally playing the "amazing open-world experience," and can't help but find myself (really) averse to killing the Mongols' puffy (and adorable) pooches, even if leaving them alive makes fights much more complicated than they have to be.

With Update 1.1. giving players more humane options, playing the game will be that much more enjoyable, even if it's only available in New Game+. 

The free Legends update brings a lot more to Ghost of Tsushima than just recruitable dogs, though. Multiplayer co-op missions and new classes are making their way to the epic, as well as a raid, survival missions, new cosmetics, the ghost flower merchant, and much more. 

Stay tuned for our coverage on the Legends update, including a number of guides going over the additions. I can't wait to pet these beautiful, damnable dogs and see how recruiting them changes the overall Ghost of Tsushima experience. 

Silent Hill: Shattered Memories Sequel Being Pitched by Sam Barlow Thu, 08 Oct 2020 17:09:50 -0400 GS_Staff

Silent Hill is just one of Konami's franchises that needs to make a comeback. Don't get us started on Castlevania or Contra (because Rogue Corps doesn't really count). But if Sam Barlow has anything to say about it, a sequel to 2009's Silent Hill: Shattered Memories could get the green light.

According to Barlow, who wrote Shattered Memories and acted as the game's lead designer, he's in the process of pitching a sequel to the game. Any other details about the potential project are non-existent at this point. 

Barlow spilled the beans on Twitter after being asked about Shattered Memories in a recent interview. 

Another tweet from Barlow confirms that he is still working on Project A, which was enigmatically teased earlier this year on Her Story's fifth anniversary. Project A is currently in development, but it is not related to his work on the Shattered Memories sequel pitch. 

There have been several Silent Hill rumors making the rounds in 2020 surrounding a reboot of some kind, including rumblings that two Silent Hill games are currently in the works. In March, tweets referring to Pyramid Head from designer Masahiro Ito stoked the flames,  and in May, notable leaker Dusk Golem said that a reboot would be exclusive to the PS5

It's still unknown if those rumors are true, or if Barlow's pitch for a Shattered Memories sequel is one of the two supposed projects. It's also unknown if the pitch is anything more than that or how far along the process currently is. 

Ultimately, it's hard to tell with Konami. They did cancel P.T., after all, a game that was to be a new entry in the franchise from Metal Gear Solid designer Hideo Kojima. 

Fans have certainly been begging for more Silent Hill since 2012, with various entries in the series making remake lists far and wide. Perhaps we'll soon learn if the rumors are true — and if Barlow's pitch turns into an actual project. Stay tuned for more. 

[Sources: Twitter, Destructoid]

Young Horses Announces Bugsnax as PlayStation 5 Launch Title Thu, 08 Oct 2020 15:55:47 -0400 Joshua Broadwell

PlayStation 5 is set to have some bugs at launch — Bugsnax, that is. Development studio Young Horses announced the game that plays host to that oh-so-catchy theme song will release for PlayStation 5, PlayStation 4, and PC on November 12 for $24.99.

Bugsnax revolves around a lone journalist following up an enigmatic lead from a questionable source. Elizabert Megafig claims to have found an island full of mysterious creatures called Bugsnax, but Clumby Clumbernut (your boss) thinks it's all a lie.

The island is home to a community of critters called Grampuses who need the Bugsnax to survive. These Grampuses are voiced by some recognizable names too, including:

  • Wambus Troubleham – Fred Tatasciore (Overwatch)
  • Chandlo Funkbun – Yuri Lowenthal (Marvel’s Spider-Man)
  • Filbo Fiddlepie – Max Mittelman (Saitama in One-Punch Man)
  • Shelda – Debra Wilson (Star Wars Jedi: Fallen Order)
  • Floofty Fizzlebean – Casey Mongillo (Evangelion)
  • Beffica Winklesnoot – Cassandra Lee Morris (Persona 5, Trails of Cold Steel)
  • Elizabert Megafig- Helen Sadler (Battlefront
  • Triffany Lottablog- Haviland Stillwell (Devil May Cry 5)

Though Bugsnax is a PS5 launch game, it's not certain yet what, if any, DualSense enhancements it might feature.

Stay tuned to GameSkinny for more Bugsnax news as it develops, and be sure to check out our list of every PS5 launch game if you haven't already.

[Source: PlayStation Blog]

A Dreamcast Mini Could be in the Works at SEGA — Maybe Thu, 08 Oct 2020 15:52:15 -0400 GS_Staff

It's a safe bet that more mini consoles on the way from SEGA. The company just launched the Game Gear Micro in Japan on October 6 and the Genesis Mini on September 19, 2019, both of which have received positive reviews. Now a new quote has the internet buzzing that a Dreamcast mini could be next on the list. 

The excerpt in question comes from Sega Creative Producer Yosuke Okunari in the latest issue of Famitsu (from Ryokutya2089 by way of Siliconera). 

Okunari says that since the Game Gear Micro is only available in Japan (unless fans import the system, of course), the next project he hopes to work on is a worldwide one, something that's larger in scale and generally has wide appeal. 

The Dreamcast could be one of those. 

He goes on to say that the next mini console, whatever it is, won't release for some time. It won't be as close to the Game Gear Micro as the Game Gear Micro was to the Genesis mini, which was roughly a year. 

[The] Game Gear Micro is only sold in Japan. If I do the next [mini system], I think the scale of the project, with an eye on the world, will be much larger. So I can't put it out two years after the Mega Drive Mini, this time next year. I can't make it so quickly.

Next, I think I'll go with a concept similar to the Megadora Mini. If I dare to name it, it's the SG1000 Mini or the Dreamcast Mini ...

Obviously, this isn't direct confirmation that a Dreamcast Mini is in the works at SEGA, but it does confirm that some at the company are certainly considering it. 

The Dreamcast launched in North America on September 9, 1999, two years before its untimely demise (read: discontinuation) in March 2001. Despite its short lifespan, the console's legacy endures, with it routinely popping up on "best of" lists 20 years later. There's no doubt a fanbase and market for the still-unconfirmed mini version of the console. 

Stay tuned to GameSkinny for more on SEGA's lineup of mini consoles. 

[Sources: Twitter, Siliconera]

Outriders Releases in Early 2021, Will Have Free Next-Gen Upgrades Thu, 08 Oct 2020 14:49:19 -0400 Jonathan Moore

Outriders has been clinging to a Holiday 2020 release window for months now. Despite a series of gameplay broadcasts and preview events for the game over the past several months, Square Enix and developer People Can Fly remained mum on the looter-shooter's exact release date —even while other holiday titles such as Assassin's Creed: Valhalla, Godfall, and Call of Duty: Black Ops Cold War were getting theirs. 

Now we know that Outriders won't be making its initial release window, as many suspected after several changes to its release date were recently spotted on the game's Steam page, then later it's Microsoft Store page. 

Instead, Outriders is now set to release on February 2, 2021, for PC, PS4, PS5, Xbox One, and Xbox Series X|S. There will be a Google Stadia version of Outriders, but it will not launch until "sometime later in 2021," according to Square Enix. 

The news was confirmed with a release-date trailer (shown above) shared on the official Outriders YouTube channel. The trailer also showcases new footage of the kick-ass abilities unique to each altered, as well as some of the armor sets and weapons players will have access to. 

On top of the game's new release date, Square Enix also confirmed that Outriders will feature free next-gen upgrades for both the PlayStation 5 and Xbox Series X|S.

Those who buy PS4 disc versions of Outriders will, of course, need to own a PlayStation 5 with a disc drive, which will give them access to the PS5 digital upgrade. Those who purchase PS4 digital versions of Outriders will be able to download the PS5 digital upgrade from the PlayStation Store.

The Xbox Series X|S versions of Outriders will upgrade through Smart Delivery. 

No matter which version fans pick up, Outriders will support full cross play functionality across PC, PS4, PS5, Xbox One, Xbox Series X|S, and Stadia. That's something we've known about for a little while now, but it's good to have confirmation that Outriders won't split its playerbase. 

Lee Singleton, Co-Head of Studio at Square Enix External Studios, said: 

We’re taking a little bit longer to ensure players have the best possible experience with OUTRIDERS [sic], we’re also including new features like Cross-Play, which will make our game much more accessible on all platforms.

Honestly, I'm a bit relieved that Outriders has been delayed to 2021, what with the glut of games releasing in October and through November. It'll give me (and others) more time to play it (because sheesh, have I enjoyed the game already), and it won't get lost in the shuffle along the way. 

Stay tuned to GameSkinny for more on Outriders leading up to its February 2, 2021 launch, including our final review.

Mojang Offers Sneak Peak at Minecraft 1.17 Cliffs and Caves Wed, 07 Oct 2020 17:56:37 -0400 Joshua Broadwell

2020's Minecraft Live event revealed Caves and Cliffs as part of a big Minecraft 1.17 update slated to land in Summer 2021. The new update transforms the underground with new biomes, mobs, blocks, and so much more.

One of the 1.17 update's big highlights is creating new biomes out of caves, which includes Lush Caves, turning formerly bare caverns into verdant wonderlands filled with new plant types. These caves are easy to locate thanks to the new azalea tree growing above their entrances.

Some of the other new plants include Dripleaf plants that provide new platforms and thick coverage and the consumable Glow Berry item.

Dripstone Cave introduces stalactites and stalagmites in the mix, while Deep Dark houses a new and deadly mob: the Warden. Wardens can't see and will track players by sound.

The new cave biomes get some watery delights with Minecraft's new water level feature. Each cave has a different water ecosystem in store, with new plants and items to be found plus boats players can use to go rafting through the cave systems.

Another new mob, the Axolotl, can help explore underwater and take down foes on the player's behalf.

Back on the surface, Minecraft 1.17 adds new archaeology sites. Excavation sites are dotted around the landscape and come complete with the brush tool used for carefully excavating blocks. These must be fully uncovered before the player moves on, else the treasure inside gets destroyed.

On the subject of treasure, some of the cave systems will lead to crystal deposits. Savvy Minecrafters will have to figure out how to harvest crystals and amethyst without taking the source block, and if successful, the booty can then be used to craft new items.

Minecraft 1.17, Cliffs and Caves, will release sometime in summer 2021. Stay tuned to GameSkinny for more Minecraft news as it develops.

Sony Makes Changes to PlayStation Trophies Ahead of PS5 Wed, 07 Oct 2020 16:00:16 -0400 GS_Staff

PlayStation trophies have been around since the PS3. Over the past 12 years, the digital accolades have become part and parcel of the PlayStation ecosystem, with entire websites cropping up to keep track of trophy leaderboards. Other sites, such as, have carved a niche by providing in-depth trophy guides and roadmaps for hunters going after every platinum. 

To say Sony's answer to Microsoft's achievement system has been a success would be an understatement. 

Sony has made changes to the trophy system in some small but important ways heading into the next generation of systems. Announcing the news on the PlayStation Blog, Toshimasa Aoki, SIE's Director of Product Management, said new trophy levels and icons were inbound. The changes started rolling out on October 7. 

Sony has also implemented a new way to calculate a player's trophy level. Before, trophy levels were on a 100-point scale. The new scale goes from 1-999. 

According to Aoki: 

Following this update, your trophy level will automatically be remapped to a new level within this new range based on the trophies you've earned to date.

For example, if your current trophy level is 12, your new level will jump to somewhere in the low 200s. 

New trophy levels have been split into four overarching levels, with the first three of those having three sublevels. The fourth is reserved for those that reach trophy level 999. Each sublevel also has a distinctive badge attached to it, as seen in the image above. 

  • Bronze Level
    • 1-99
    • 100-199
    • 200-299
  • Silver Level
    • 300-399
    • 400-499
    • 500-599
  • Gold Level
    • 600-699
    • 700-799
    • 800-998
  • Platinum Level
    • 999

Trophies and levels will, of course, carry over from the PS4 to the PS5, just as they did from the PS3 to the PS4. Sony is making sure that legacy trophies still count to a player's overall score. 

The same post on the French PlayStation Blog originally contained information regarding trophy tracking for some games, as pointed out by Twitter user Nibellion. That information has since been removed from the blog post, but some have replied to Nibellion's post showing (unverified) emails from PlayStation touting the feature. 

Trophy tracking would be a welcome addition to the trophy system, though until Sony officially announces its existence, trophy hunters shouldn't get their hopes up.

With a little more than a month left until the launch of the PS5, Sony is still releasing information about its next-gen system, including a recent hardware teardown that looked at various features, including the fan and stand.

We still don't know what the PlayStation 5's UI looks like, so perhaps more information on trophies will be shared alongside that info in the coming weeks through one last showcase. 

Stay tuned to GameSkinny for more on PlayStation, including a slew of reviews for PS5 launch titles like Demon's Souls and Spider-Man: Miles Morales

[Source: PlayStation Blog, Twitter]

Hyrule Warriors: Age of Calamity Drops Weapon Durability Wed, 07 Oct 2020 15:52:33 -0400 Joshua Broadwell

The second part of Nintendo's October Treehouse Live dropped a Goron-sized load of information about the upcoming Hyrule Warriors: Age of Calamity. From backstories and skills to weapons and shirtless Link, there's a lot to dig into.

Age of Calamity expands on the original Hyrule Warriors' gameplay in a number of ways. For starters, it includes the map from the original game. Completing story missions and gaining certain items unlocks new locations like blacksmiths, towns, and stables, each with something important to offer.

Side quests that expand the BotW world and offer some bonuses as well, such as unlocking new combos or strengthening weapons.

Quest completion brings rewards in the form of materials as well, things like food items for buffs, parts for the blacksmith, and some random items needed to unlock other quests.

Weapons are no longer breakable in Age of Calamity, and it seems like working with multiple weapon types — two-handed swords, magic, and such — will be well worth the trouble.

The segment opened with a lengthy Urbosa fight sequence. As expected, the Gerudo Champion wields a deadly scimitar and the power of lightning against her foes. But she'll sometimes resort to trickery to gain the advantage over her opponents — such as by summoning a Molduga to deal with the pesky Yiga Clan.

Kay of Nintendo Treehouse said Age of Calamity pays a good deal of attention to the Champions' backstories, including their relationships with other characters. Urbosa's, for example, explores how she knew Zelda's mother.

Speaking of Zelda, for the first time in a mainline game in the Zelda series, the Hyrulian princess herself is playable. She primarily uses Runes for attack, but also turns the Sheikah Slate's photo mode into a murder weapon.

And yes, Link can go into battle stripped down. It wouldn't be part of the Breath of the Wild universe otherwise.

Hyrule Warriors: Age of Calamity releases November 20 for Nintendo Switch. Stay tuned to GameSkinny for more Zelda news as it develops.

Pikmin 3 Deluxe Gets New Demo, Plus Details on Co-Op Story Mode Wed, 07 Oct 2020 15:50:09 -0400 Joshua Broadwell

Pikmin 3 Deluxe is getting a demo on the Nintendo Switch eShop today. The news came during a special Nintendo Treehouse Live segment, where Treehouse members J.C. and Cory also showed the game's co-op story mode and competitive multiplayer action.

The Pikmin 3 Deluxe demo releases on the Nintendo Switch eShop sometime during the evening of October 7. It lets players experience the early phases of the game and has the option to transfer save data to the full version once it releases.

Clearing the demo unlocks Pikmin 3 Deluxe's Ultra Spicy difficulty level right from the start. Ultra Spicy caps the number of Pikmin allowed on the field at 60 instead of the usual 100, so planning your Pikmin mix will be more important than ever.

At the other end of the spectrum, new players can take advantage of optional hints should they need a bit of guidance.

The Treehouse Live segment offered a brief glimpse at Pikmin 3 Deluxe's side stories featuring Olimar and Louie.

The goal in these stories, at least in the one shown, is similar to Pikmin 2. The duo must collect objects to exchange for money, but there's a time limit and plenty of obstacles — like deadly enemies — in the way.

Pikmin 3 on Wii U confined co-op and competitive multiplayer to extra Bingo and mission modes, but Pikmin 3 Deluxe lets players team up during the main story campaign. They'll control one of the three playable pilots and teams of 40 Pikmin to accomplish split objectives, explore more efficiently, and get things done faster.

Competitive mode returns with Bingo. Players race to collect fruits and complete lines on their Pikmin bingo cards, all while impeding their foes in any way possible.

The Pikmin 3 demo releases October 7 on the eShop, and the full game will launch October 30 for Nintendo Switch. Stay tuned to GameSkinny for more Pikmin 3 news as it develops.

Resident Evil Movie Reboot Explores Raccoon City's Dying Days Tue, 06 Oct 2020 19:11:20 -0400 Joshua Broadwell

Another Resident Evil movie is in the works, and this time, it's following Capcom's lead going back to the series' roots. Constantin Film and Johannes Roberts are creating a Resident Evil reboot film exploring the Spencer Mansion and the last days of Raccoon City.

Roberts (47 Meters Down; The Other Side of the Door) said his inspiration for the films was the sense of horror the first two games roused in him when he played them.

At the same time, he wants to make it relevant, saying the film is "telling a grounded human story about a small, dying American town that feels both relatable and relevant to today’s audiences."

Apart from knowing it explores the series' origins somehow, so far the only other solid detail is the casting.

  • Claire Redfield — Kaya Scodelario (Maze Runner)
  • Leon Kennedy — Avan Jogia (Now Apocalypse)
  • Jill Valentine — Hannah John-Kamen (Game of Thrones)
  • Chris Redfield — Robbie Amell (Upload)
  • Albert Wesker — Tom Hoppers (Umbrella Academy)
  • William Birkin — Neal McDonough (Minority Report)

Robert Kulzer will reprise his role as producer after leading production for the six previous live-action Resident Evil films.

There's no production timeline for the Resident Evil movie reboot, but it's not the only adaptation on the way. Netflix is producing Resident Evil: Infinite Darkness, an anime series following Claire and Leon as they investigate... something. Details are still scant on that one, too.

Stay tuned to GameSkinny for more Resident Evil news as it develops.

[Source: Deadline]

Capcom Says Monster Hunter Rise Takes Cues from Both Generations and World Tue, 06 Oct 2020 19:06:03 -0400 Joshua Broadwell

Monster Hunter Rise sits somewhere between Monster Hunter: World and Monster Hunter Generation, producer Ryozo Tsujimoto and director Yasunori Ichinose recently told IGN. It's a unique entry in its own right, they said, and one with plenty of new features fans and series newcomers alike should be able to enjoy.

Tsujimoto and Ichinose said development on Rise started after Generations released in 2015 (in Japan). That means it has elements of both styles, including quality of life features from World and traditional gameplay elements style like Generations.

And despite wall-running leading some fans to speculate Breath of the Wild was an inspiration, it wasn't. Rise's key verticality and Wirebug features were already in place before BotW released.

Speaking of the Wirebug, Tsujimoto and Ichinose said it has no cooldown time and can be used whenever players want. While they don't have to use it in combat, it does open up important new attack combos.

It's also not spammable. The two said monsters react to players' movements and locations (e.g. up a wall) and change their attack styles accordingly.

Single-player quests and multiplayer quests remain separated in Monster Hunter Rise, though there's no voice chat option. Cutscenes are skippable, but Prowler mode — where players control a Palico — won't be making a comeback.

Tsujimoto and Ichinose said there's more information to come in the future.

Meanwhile, Japan's 4Gamer published a new interview with Capcom with a few extra tidbits of info. Monster Hunter Rise has 14 weapon types and, as expected with locations like the Ruined Shrine, many of the new monsters were inspired by Yokai of Japanese mythology.

While there are no confirmed expansions yet, Capcom did say there's plenty of post-launch support planned for Monster Hunter Rise.

Monster Hunter Rise releases March 26 for Nintendo Switch. Stay tuned to GameSkinny for more Monster Hunter news as it develops.

[Source: IGN]

Ghost of Tsushima Legends Update to Add New Game+, Co Op Multiplayer Mon, 05 Oct 2020 15:31:48 -0400 Joshua Broadwell

Sucker Punch announced Ghost of Tsushima Legends will release October 16 as part of the game's version 1.1 patch. The update will also bring a number of New Game+ enhancements to Ghost of Tsushima's single-player campaign.

Legends adds multiplayer co-op missions and new characters classes in a story steeped in Japanese mythology. We covered Legends in more detail before, but the gist of it is these tales unfold across missions for teams of two and four players.

How to unlock Ghost of Tsushima Legends is a bit different. After downloading the 1.1 patch, players must go to the PlayStation Store and download the free Ghost of Tsushima Legends unlock. It's presented as a set of stories told by Tsushima's resident storyteller Gyozen, so players need to talk to him to get things started.

Ghost of Tsushima 1.1 adds a New Game+ feature to the main game, with a number of bonuses and a new equine neigh-bor.

Gear, Vanity Items, and Techniques carry over from your previous save file. The difficulty increases (though is still adjustable), Jin can use new Charms in battle, and New Game+ adds new armor and weapons upgrades. Jin gets a new red-maned horse friend to travel about with too.

Ghost of Tsushima's New Game+ introduces a new flower exclusive to NG+: Ghost Flowers. Jin can trade these with the Ghost Flower Merchant for new vanity and dye options that Sucker Punch says are more elaborate than those in the first playthrough.

It's as good an excuse as any to play through what we called an "an amazing open-world experience [with] satisfying combat" all over again.

Stay tuned to GameSkinny for more Ghost of Tsushima news as it develops.

[Source: PlayStation Blog]

Meet the Troops in New Pikmin 3 Deluxe Trailer Mon, 05 Oct 2020 13:51:20 -0400 Joshua Broadwell

Pikmin 3 Deluxe releases on October 30 for Nintendo Switch, and Nintendo of America has some help for anyone confused about what a Pikmin actually is. It's like P. Allen Smith, but for Pikmin.

Pikmin are adorable little veggie-like creatures that sprout from seeds planted by their Onion spaceships (yes, they look like berries and are called Onions). Once Pikmin grow, they're beholden to their progenitor. They'll follow whoever propagated them into the jaws of death, literally, and it's a good idea not to let that happen.

That's because Pikmin help Alpha, Brittany, and Charlie out in a number of ways. They unblock paths, carry important objects back to the spaceship, swarm deadly enemies, and have abilities unique to their species.

As the video Nintendo released shows, pink Pikmin can fly. That makes them handy for taking out airborne menaces or snagging items that would otherwise be out of reach. Rock Pikmin use their heft to bust down sturdy walls quickly, and they can't be squashed. 

The three returning red, blue, and yellow types are resistant to fire, water, and electricity respectively. So it's best to have as many Pikmin in a team as possible, not just because moving heavy objects is tough for just one or two of the lil' critters.

Fortunately, environments have little numbered and colored pellets Pikmin can take back to their Onions to sprout more of themselves. They can also harvest the remains of their enemies to grow even more Pikmin.

When they aren't building bridges and scavenging the corpses of their foes, Pikmin like to chill out and enjoy the scenery. Pikmin 3 Deluxe offers a photo mode so players can capture them in these natural settings.

Pikmin 3 Deluxe brings the main game plus new chapters and multiplayer features to Nintendo Switch on October 30. Stay tuned to GameSkinny for more Pikmin news as it lands.

Baldur's Gate 3 Offering 16 Race/Subrace Options in Early Access Fri, 02 Oct 2020 13:48:40 -0400 Ashley Shankle

The Baldur's Gate 3 Early Access phase begins in a mere four days, but Larian Studios aren't about to leave fans totally in the dark about what's in store for them next week.

Baldur's Gate 3 will be launching with 16 different races and subraces to choose from, and there will be 150 different photorealistic and painstakingly created heads for players to choose from and apply to their party members.

The game's confirmed races are:

  • Human
  • Elf
    • High Elf
    • Wood Elf
  • Drow
    • Seldarine Drow
    • Lolth-Sworn Drow

  • Half-Elf
    • High Half-Elf
    • Wood Half-Elf
    • Drow Half-Elf
  • Dwarf
    • Gold
    • Shield
  • Halfling
    • Lightfoot Halfling
    • Strongheart Halfling
  • Tiefling
    • Asmodeus Tiefling
    • Mephistopheles Tiefling
    • Zariel Tiefling

Aside from the above wealth of racial options, Baldur's Gate 3's Early Access period will include six classes: Cleric, Fighter, Rogue, Ranger, Warlock, and Wizard.

Early Access will cover the game's first act, which Larian Studios claim spans around 25 hours of gameplay. They have stated before that there are multiple ways to progress through Act 1, further adding to replayability before it is released in full.

Baldur's Gate 3 has yet to receive a firm release date, but it looks to uphold the legendary reputation of the classic CRPG series and promises to be one of the most flexible entries to the genre yet. Check out its early access beginning October 6.

World of Warcraft: Shadowlands Delayed to Later This Year Fri, 02 Oct 2020 13:46:54 -0400 Ashley Shankle

Adding to the numerous list of delays we've seen in 2020, the upcoming Shadowlands expansion for World of Warcraft is seeing a later release than Blizzard's previously announced October 27.

Executive Producer John Hight stated in an official announcement yesterday afternoon that the expansion would be pushed back in the name of further balance and polish, particularly in regard to the endgame.

He states the team is "at a point where the zones, the campaign, the level-up questing experience, and the story we have to tell are essentially ready to share," but due to player feedback, they would need more time to work on "some interlocking pieces — particularly those related to the endgame."

Though Shadowlands is being delayed, the pre-patch is still being released on Tuesday, October 13, to bring some of the expansion's features to the playerbase ahead of time, as previous pre-patches have done.

Blizzard have yet to announce the new release date for World of Warcraft: Shadowlands, but they have stated that the release will still be some time in 2020. With only a couple months left in the year, Shadowlands will likely be released in November or December unless it sees another delay into 2021.

Amnesia: Rebirth's Gameplay Trailer Oozes Fear Fri, 02 Oct 2020 13:43:44 -0400 GS_Staff

Amnesia: Rebirth was announced earlier this year, but in the timewarp that is 2020, it's already October and almost time for the release of Frictional's next horror game. The development studio behind the Amnesia franchise, the delectably chilling SOMA, and the mind-bending Penumbra series, has released a new, 5-minute gameplay trailer for Amnesia: Rebirth.

And it's everything we'd expect it to be. 

Though there's a disclaimer at the beginning of the trailer stating that the footage shows a work-in-progress build of the game, it's a safe bet that with Rebrith's October 20 release roughly two weeks away, a lot of what we see here is in the final product. 

Moody, atmospheric, and starting out scary as all hell, the trailer shows off classic genre gameplay and a terrifying enemy that's all kinds of nope. On top of that, there's crafting, traps, and loads of lamp lighting. There's a good smattering of gore heaped on for good measure. 

Frictional explained on the PlayStation Blog that Amnesia: Rebirth is a survival horror game that's learned from its predecessors, paying homage to their systems while carving a new path. This is especially true for the sanity system and failure system. 

Thomas Grip, Frictional Games' Creative Director, said that it was necessary that those systems and mechanics evolve with Rebirth to best immerse players in the world and narrative. 

When reimplementing [the sanity system] for Rebirth, the major updates were not just on a systemic level, but also on a narrative one. While we did a lot of tweaks in order for the whole system to be more reactive, the major change was how it affected the player. Having some generic idea of ‘sanity’ that got lower also felt a bit simplistic to us.

In Rebirth, the protagonist Tasi is afflicted by a mysterious disease, which is all part of the story. The more afraid Tasi becomes, from darkness or terrifying sights, the worse the symptoms get. This means that we now give players a much more visceral reason to care about the fear. 


We knew we had to make some changes to [the Dark Descent version of the failure system]. The solution was to tie it into the fear system. If Tasi becomes too frightened, her affliction will take a harsh turn for the worse.

There will be very visible changes to her appearance, and worse still, it will have immense narrative significance. If the affliction goes too far, not only will it threaten the life of herself, but also of her loved ones.

We'll have to wait and see how it all works out, but from the gameplay trailer above, Rebirth looks like more Amnesia, something we're here for — especially during the witching season. Amnesia: Rebirth releases on October 20 for PC (Steam, GOG, Epic) and PS4 via the PlayStation Store. Stay tuned for our full review. 

[Sources: IGN, PlayStation Blog]

Ghost of Tsushima Leads the PS4's Games of a Generation Sale Wed, 30 Sep 2020 20:28:37 -0400 GS_Staff

PlayStation 4 sales have become as regular as the console's noisy fan these days. And Sony is kicking off October with yet another set of digital bargains that includes a number of tent-pole titles. 

Fifty-two games are currently on sale until Wednesday, October 14 through the "Games of a Generation" promotion. Highlights include Ghost of Tsushima, Borderlands 3, Dragon Age: Inquisition, Dying Light, Far Cry New Dawn, MGSV, and Wolfenstein: The New Colossus

Savings are between 25% off and 85% off for select titles. Some of the games on offer are bundles as well, increasing the savings even further. 

Here's a full, alphabetical list of what you can find over on the PlayStation Store. 

Games on Sale

Game Sale Price Reg. Price
Age of Wonders: Planetfall $17.49 $49.99
Assassin's Creed 3: Remastered $15.99 $39.99
Assassin's Creed Rogue: Remastered $9.89 $29.99
Assassin's Creed: The Ezio Collection $11.99 $39.99
A Way Out $10.49 $29.99
Blasphemous $9.99 $24.99
Borderlands 3 $29.99 $59.99
Borderlands GOTY Edition $9.89 $29.99
Cities: Skylines $9.99 $39.99
Conan Exiles $24.99 $49.99
Disintegration $19.99 $39.99
Dragon Ball FighterZ $9.59 $59.99
Dying Light $12.99 $19.99
F1 2020 $35.99 $59.99
Far Cry New Dawn $15.99 $39.99
Ghost of Tsushima $44.99 $59.99
God's Trigger $5.24 $14.99
Grand Ages: Medieval $11.99 $39.99
Hello Neighbor $11.99 $29.99
Hello Neighbor Hide and Seek $10.49 $29.99
Injustice: God's Among Us Ult. Ed. $2.99 $19.99
Journey to the Savage Planet $17.99 $29.99
L.A. Noir $19.99 $39.99
LEGO Batman 3 Beyond Gotham $5.99 $19.99
LEGO City Undercover $7.49 $29.99
LEGO DC Super-Villains $14.99 $59.99
LEGO Harry Potter Collection $4.99 $19.99
LEGO Marvel's Avengers $5.99 $19.99
LEGO Marvel Super Heroes $5.99 $19.99
LEGO The Hobbit $9.99 $19.99
Metal Gear Solid V: Ground Zeroes $2.99 $19.99
Metal Gear Solid V $4.99 $19.99
Metal Gear Solid V: Definitive Ed. $7.99 $19.99
Monster Hunter: World $14.99 $19.99
MotoGP 20 $24.99 $49.99
Mutant Year Zero $13.99 $34.99
Payday 2: Crimewave Edition $3.99 $19.99
Pillars of Eternity: Complete $9.99 $49.99
Prey $14.99 $29.99
Pure Farming 18 $10.49 $29.99
Ride 3 $7.49 $49.99
Sniper Elite V2 Remastered $8.47 $34.99
Stellaris $15.99 $39.99
Sudden Strike 4 $11.99 $29.99
Sudden Strike 4 Complete $17.49 $49.99
Surviving Mars $10.49 $29.99
The Witcher 3: Wild Hunt $11.99 $39.99
Totally Reliable Delivery Service $8.99 $14.99
Tropico 6 $29.99 $59.99
TT Isle of Man: Ride on the Edge 2 $26.99 $59.99
Unravel $7.99 $19.99
WRC 8 FIA World Rally Championship $19.99 $49.99


Add-Ons/DLC on Sale

Add-On/DLC Sale Price Reg. Price
Apex Legends Pathfinder Ed. $12.99 $19.99
Black Desert Online 1,000 Pearls $7.99 $9.99
Black Desert Online 2,000 Pearls $15.99 $19.99
Black Desert Online 3,000 Pearls $23.99 $29.99
Black Desert Online 6,000 Pearls $47.99 $59.99
Black Desert Online 10,000 Pearls $79.99 $99.99
Cities Skylines Campus $6.49 $12.99
Cities Skylines Content Pack Modern Japan $2.99 $4.99
Cities Skylines Industries $7.49 $14.99
Cities Skylines Mass Transit $6.49 $12.99
Cities Skylines Natural Disasters $7.49 $14.99
Cities Skylines Parklife $7.49 $14.99
Cities Skylines Season Pass $19.99 $39.99
Cities Skylines Season Pass 2 $19.99 $39.99
Cities Skylines Snowfall $6.49 $12.99
Cities Skylines Ultimate Content Bundle $39.99 $99.99
Dying Light Cuisine and Cargo $3.34 $4.99
Dying Light Godfather Bundle $2.00 $2.99
Dying Light: The Following $9.99 $19.99
Dying Light Ultimate Survivor Bundle $3.34 $4.99
Dying Light Vintage Gunslinger Bundle $2.00 $2.99
Dying Light White Death Bundle $2.00 $2.99
Mutant Year Zero Seed of Evil $8.99 $14.99
Star Wars Battlefront 2 Celebration Ed. Upgrade $9.99 $24.99
Solaris Expansion Pass Two $18.74 $24.99
Ghost Recon Breakpoint Year 1 Pass $19.99 $39.99
Tropico 6 Spitter $4.99 $9.99


That's everything on sale during Sony's Games of a Generation promotion. As if there wasn't already enough to play — and even more on the horizon in October and November — this promotion gives fans yet another chance to nab the games and DLCs they've missed out on. 

If the past is any indication, there will be plenty more sales in the future, though, for those setting money aside for a PlayStation 5. Stay tuned for new on those future sales as we learn about them. 

Vampyr, Need for Speed Payback are October's PS Plus Free Games Wed, 30 Sep 2020 17:05:45 -0400 Joshua Broadwell

October is almost here (or already here depending on where you are in the space-time continuum), and that means it's time for a new round of PS Plus games. The October PS Plus games are the horror adventure Vampyr and vengeance-fueled Need for Speed Payback.

They'll be available starting October 6 and available until November 2. Vampyr and Need for Speed Payback come on the heels of September's free games, Street Fighter 5 and PUBG, which are up for download until October 5. 

Need for Speed Payback

Need for Speed: Payback revolved around the gritty criminal underworld of Fortune Valley and the big city of Silver Rock. The player is out for vengeance against The House, a gang controlling Fortune Valley's entertainment districts and the government itself.

Gameplay is split between three mission types: races, risky jobs, and off-road competitions. At its core, though, Payback is pure Need for Speed: go as fast as you can, and don't get caught.


In Vampyr, players take control of Dr. Jonathan Reid and figure out ways to help flu victims in 19th century London. The twist is that Reid's a vampire and must turn his patients into his own victims while avoiding vampire hunters and other denizens of the night.

It's a choice-driven adventure where decisions made could mean London's salvation or Reid's transformation into a monster void of all humanity. We called it an intoxicating" RPG adventure and one that still holds up on Nintendo Switch for those who prefer the portable life.

Stay tuned to GameSkinny for more PlayStation Plus news each month and as we head toward the launch of the PS5

Insomniac Outlines Upgrades for Spider-Man Remastered on PlayStation 5 Wed, 30 Sep 2020 15:47:22 -0400 Joshua Broadwell

Marvel's Spider-Man Remastered for PlayStation 5 brings a number of enhancements to Spidey's PS4 outing. Insomniac's Community Director James Stevenson outlined these changes in a new PlayStation Blog post and showed a few in action.

Stevenson said that New York City received a significant visual overhaul made possible by ray tracing and ambient shadows. There are new assets, such as new skies and weather effects, plus accurate reflections (lest we forget puddlegate) and improved models in general.

These extend to the character level. Spider-Man Remastered boasts new teeth, skin, and eye shaders and even renders hairs individually.

The enhancements meant Insomniac had to recast Peter Parker's face model, John Bubniak, with Ben Jordan "to get a better match to Peter Parker/Spider-Man actor Yuri Lowenthal’s facial capture."

Some fans are less than pleased with the move, taking to social media to voice their dissent, though Insomniac said it was necessary. Lowenthal even tried assuring upset folk it just wouldn't have worked with the old model.

All this is in addition to other upgrades PlayStation 5 makes possible, including DualSense enhancements and 3D audio with compatible headsets.

Stevenson also outlined how players can purchase Spider-Man Remastered, even if it won't be releasing physically or separate from Miles Morales

  • packed in with the Spider-Man Miles Morales Ultimate Edition for PlayStation 5 as a voucher ($69.99)
  • available as a paid upgrade for those who buy the PS5 standard edition of Miles Morales ($49.99)
  • available as a paid add-on for those who buy the PS4 edition of Miles Morales and then upgrade to the standard PS5 edition; upgrading Miles Morales to the PS5 version is free.

Stay tuned to GameSkinny for more Spider-Man PlayStation 5 news as it develops.

[Source: PlayStation Blog]

Goo-reat News, Tactics Fans: Dragon Quest Tact Heads West Soon Tue, 29 Sep 2020 11:41:12 -0400 Joshua Broadwell

Square Enix has announced that Dragon Quest Tact, a tactical spinoff of the Dragon Quest series, is headed West for Android devices — at some point. Pre-registration for the mobile game is open now for Android devices, but there's no firm Dragon Quest Tact release date yet or info on when it will come to Apple devices.

Android users can pre-register for the game's impending beta. As with Tact's release date, there is currently no word on when the beta will begin. 

Players take control of a hero tasked with assembling a team of monsters and going up against corrupt monsters serving the Dark Lord in his bid to destroy Orchesterra.

There's no shortage of monsters to pick from, with multitudes of creatures spanning the entire Dragon Quest series showing up. Each has unique skills suited for specific situations, making team balance an important factor.

They all have different rarity levels, too, which, of course, means gacha.

While Dragon Quest Tact features a Scout recruitment mechanic and options to pay for new summons, there's also a feature that lets players recruit from a rotating list of monsters without spending any money.

Gacha or not, Dragon Quest Tact is a full Dragon Quest experience. Yuji Horii is the game's director, and all the art comes from Akira Toriyama's classic designs, unlike Dragon Quest: Your Story's venture into new territory earlier in 2020.

Stay tuned to GameSkinny for more Dragon Quest Tact news as it develops, including information on its release date. In the meantime, be sure to pre-register for the mobile game via the link above!

[Sources: Square Enix, Google Play Store]

Pokemon Sword and Shield Crown Tundra Releases in October Tue, 29 Sep 2020 11:17:39 -0400 Joshua Broadwell

Pokemon Sword and Shield's Crown Tundra expansion finally has a release date and a shiny new trailer. The second part of the Sword and Shield expansion pass releases October 22, bringing every Legendary Pokemon in the series to Galar.

Crown Tundra tasks players with exploring the region's overworld and delving into mysterious Pokemon Dens. Unlike in the main game, these investigations involve navigating inside the Dens.

In the Dynamax Adventure mode, players head inside Dens and encounter numerous Dynamax Pokemon in a bid to reach the end where a Legendary Pokemon awaits. Like other Dynamax battles, these involve three other people, but everyone uses rental Pokemon.

After winning the battle, one trainer can swap a rental Pokemon for the one they just caught. Losing kicks the whole team out of the Den.

In true Pokemon fashion, the Legendary Pokemon encountered in these Dens varies depending on the version of the game, though The Pokemon Company hasn't announced which Legendary Pokemon are exclusive to Sword and Shield.

There's more to Crown Tundra than crawling around in Dens, though. Back on the Galar mainland, trainers can take part in the Galarian Star Tournament. It's a multi-part competition where players choose a battle partner from among the Leaders and Elite Four members encountered in the main game and face off against Galar's finest.

Last is the Ability Patch. It's a rare item that, when used, brings out a Pokemon's Hidden Ability (assuming they have one). Combined with Max Soup from the Isle of Armor, the Ability Patch can bring out a Pokemon's true potential, including the three starter Pokemon.

Speaking of the Isle of Armor, those with a special Slowpoke from the Isle can evolve it into Galarian Slowking in the Crown Tundra. It's a Poison/Psychic like Galarian Slowking, with a new move called Eerie Spell — damages and reduces the foe's PP — and a new ability named Curious Medicine that resets allies' stat changes.

Pokemon Sword and Shield The Crown Tundra releases October 22 in the U.S. Bundle versions of the games with their respective expansion passes will launch on November 6.

[Source: The Pokemon Company]

Yakuza 7 Won't Release on PlayStation 5 Until 2021 Mon, 28 Sep 2020 16:46:47 -0400 Joshua Broadwell

When Sega announced Yakuza 7 (Yakuza: Like A Dragon) during the Summer Game Fest, the game's PlayStation 5 release date was left up in the air, but not anymore. Yakuza 7 for PlayStation 5 releases March 2, 2020.

The release dates for the game's other versions have been moved up to November 10, the same as the Xbox Series X and Xbox Series S launch dates.

Yakuza 7 on PlayStation 5 will support free upgrades for both digital and physical versions. The physical upgrade for discs just requires popping the PS4 disc into the PlayStation 5's disc drive, while the digital upgrade will be made available on the PlayStation Store.

However, save data will not be transferable between the PlayStation 4 and PlayStation 5 versions.

It's not clear why the Yakuza 7 for PlayStation 5 is launching four months after the other versions, but Sega's Communications Manager Jonathon Stebel said "our dev team is hard at work optimizing all platforms for their release."

Stay tuned to GameSkinny for more Yakuza 7 news as it develops, and catch up on the latest news in the meanwhile, including Like A Dragon's job classes and a very Yakuza twist on social links.

Yuji Naka Gives More Details on Balan Wonderworld Characters, Raising Tims Mon, 28 Sep 2020 16:30:05 -0400 Joshua Broadwell

Balan Wonderworld Director Yuji Naka, of NiGHTS fame, published a new blog post going in-depth on the characters of Balan and some of the critters players can expect to see during their time on the stage.

Leo Craig and Emma Cole are Balan's two protagonists. Like all who come to Balan theater, both have a gnawing darkness eating away at the happiness in their hearts.

For Leo, it's loneliness; he's been by himself after a big fight with his best friend. Emma deals with anxiety, always putting on a happy front but worrying what people think behind her back.

Then there's Lance, a dark figure who traps people in their darkness and creates monsters out of negative emotions. Thus was the fate of Balan's 12 inhabitants, who now act as bosses at the end of the game's 12 levels.

While Square Enix is still keeping quiet about the particulars of these 12 levels, Naka opened up about a side world Leo and Emma will visit during their journey: The Isle of Tims.

Tims are small floofballs born from people's happiness and positive emotions, and the protagonists can raise them and interact with them on the Isle.

Tims all have different personalities and can follow Leo and Emma into Balan's other worlds. There, the fuzzy-wuzzies can consume different drops to take on new elements and abilities to lend a helping Tim-hand, such as attacking enemies or finding items.

Finally, Naka offered a bit more information about Balan Wonderworld's multiplayer. When players control Leo and Emma together in local co op, the combined powers of their costumes could open new paths in each stage.

Balan Wonderworld releases March 26 for current and next-gen systems plus PC. Stay tuned to GameSkinny for more Balan news as it develops.

[Source: Square Enix]

Dynasty Warriors 9 Empires Coming to All Current and Next-Gen Platforms Mon, 28 Sep 2020 14:53:01 -0400 Joshua Broadwell

Dynasty Warriors 9 Empires is coming to current and next-gen platforms, including Nintendo Switch, in "early 2021," Koei Tecmo has revealed. The announcement came as a brief blip during the developer's 2020 Tokyo Game Show presentation alongside an even briefer trailer.

Even though the trailer doesn't show much, the name itself gives an idea of what the gameplay might be like. That's because the Empires offshoots of Dynasty Warriors games fuse Musou-style combat with more strategic elements.

The goal is usually the same — conquer China — but while the DW Empires formula still uses the "one warrior versus a thousand opponents" setup, there's more involved.

Tactics such as negotiations and alliances play an important role. Players can take on quests, join another army and rise through the ranks, or do whatever it takes to bolster their forces and prepare for the next battle.

Presumably, Dynasty Warriors 9 Empires will be no different. Whether it does away with the divisive open-world setting from Dynasty Warriors 9 or at least improves it remains to be seen, though there's plenty of room to improve.

Stay tuned to GameSkinny for more Dynasty Warriors 9 Empires news as it develops.

Koei Tecmo Announces Atelier Ryza 2 PlayStation 5 Version Mon, 28 Sep 2020 13:47:06 -0400 Joshua Broadwell

During the 2020 Tokyo Game Show, Koei Tecmo announced Atelier Ryza 2: Lost Legends & The Secret Fairy is coming to PlayStation 5 when the game releases in December 2020. The publisher also dropped a new trailer highlighting Ryza 2's gameplay and some changes to the battle system.

Those who purchase the PlayStation 4 version can take advantage of a free upgrade to the PS5 version, regardless of whether it's digital or physical. That said, it's not certain what upgrades the PS5 version may boast or how the game may make use of the DualSense.

The trailer revolves around the mysterious creature Fi. It resonates somehow with strange crystals in ruins scattered about the land.

Ryza, along with returning characters like Empel and newcomers like Sherri Glaus, set out to unravel the mystery and understand its ties to alchemy and the history of their world.

Atelier Ryza 2's battle system adds a fourth slot for an extra party member who acts as support. How that works and why isn't known yet, but considering the original Atelier Ryza increased combat difficulty overall, extra support is always welcome.

Speaking of the first Atelier Ryza, those with save data from the original Ryza on their system unlock the Classic Costume Set for the four main characters.

The Atelier Ryza 2 release date is still a vague winter 2020 for PlayStation 4, PlayStation 5, PC via Steam, and Nintendo Switch. Stay tuned to GameSkinny for more Atelier news as it develops.

[Source: Gematsu]

Monster Hunter: World Iceborne's Final Free Content Update Lands Soon Mon, 28 Sep 2020 13:41:37 -0400 Joshua Broadwell

Monster Hunter: World Iceborne's final free content expansion, Title Update 5, drops September 30. It's a hefty addition to the game, bringing a new dragon to hunt called Fatalis, plus new quests, armor, and more.

Fatalis is a legendary dragon you can only fight after completing both Iceborne's story and the Alatreon investigation (and we can help with the Alatreon fight, if you're stumped). Fatalis lurks in Castle Schrade, and it's recommended to use the Dragonator and cannons to bring this beast down.

Defeating Fatalis unlocks several new Fatalis gear sets, including weapons, alpha and beta armor, and, of course, Palico armor.

The Arch-Tempered Velkhana event quest will be available for a limited time, though Capcom hasn't announced the schedule yet.

Title Update 5 also sets the stage for October's Fun Fright Fest and introduces a number of quality of life improvements, from bug fixes to new music and the Clutch Claw Boost to make fights against certain monsters easier.

This is the last big Monster Hunter: World Iceborne update, though that's not too surprising with Monster Hunter: Rise on the horizon.

Stay tuned to GameSkinny for more Monster Hunter news as it develops.

[Source: Capcom]

Hyrule Warriors: Age of Calamity Gameplay Shows Off Playable Champions, Young Impa Sat, 26 Sep 2020 11:03:33 -0400 Joshua Broadwell

Koei Tecmo gave us our first look at Hyrule Warriors: Age of Calamity's gameplay and playable characters as part of the 2020 Tokyo Game Show. The showcase introduced a new trailer highlighting the game's four Champions, and we're not crying  you are.

Age of Calamity's gameplay draws from the original Hyrule Warriors. Players defend key locations from monsters, rescue fellow fighters in need, and annihilate hordes of enemies with over-the-top attacks.

But there's a Breath of the Wild twist.

Special attacks in Age of Calamity use rune powers from the Sheikah Slate — bombs, stasis, freezing, and the like. While they can turn the tables on foes in an instant and are vital for breaking the shields of stronger enemies, they have recharge times just like in Breath of the Wild

Age of Calamity tells the story of what happened to Hyrule when Calamity Ganon broke free and devoured the land. Battles and environments revolve around that story, so, for example, players get to see the entirety of Hyrule Castle Town before it became a ruinous shell.

There's only one way this story can end, but the new Hyrule Warriors looks set to add plenty of unexpected elements as well. The brief gameplay demonstration teased the Baby Yoda of Zelda, the small white egg Guardian that apparently follows Link and co. in battle.

As expected from a Breath of the Wild prequel, Age of Calamity adds the four Champions of Hyrule as playable characters, and then some. Young Impa takes the field, using talisman magic to befuddle and destroy her enemies. More characters will be revealed before Age of Calamity releases on November 20.

Those with Breath of the Wild save data on their Switch systems will unlock the Trainee Wooden Sword for Link, a weapon that sometimes blocks attacks. This is alongside the pre-order bonus of the Lucky Ladel DLC weapon.

Stay tuned to GameSkinny for more Hyrule Warriors: Age of Calamity news in the coming weeks.

Spelunky 2 Won't Have All Its Multiplayer Modes Available at PC Launch Fri, 25 Sep 2020 19:24:17 -0400 GS_Staff

Spelunky 2 is already out on PlayStation 4, and it includes a strong suite of multiplayer modes and options, including four-player local and online co op, as well as a PvP Arena mode.  

The PC version of the game will release on September 29, a full two weeks after its console counterpart. Though the single-player and local multiplayer experience will be the same and remain intact, the online multiplayer features will be missing at launch. 

An announcement by developer Mossmouth in the game's Steam Community Hub said that multiplayer is being delayed to "prioritize an earlier release" for the game on PC. 

Regarding our release date, we listened to the community's feedback and decided to prioritize an earlier release so that Steam players could enjoy the game ASAP. 

Unfortunately, that means we won't be able to launch with online multiplayer and we'll be provisionally removing the "Online Co-op" tag from the store, so as not to mislead people. Sorry, we know that's disappointing for players who were excited to jump right into online co-op on day one. Until very recently we were still hoping that we would be able to launch with it as planned.

Mossmouth said that the online multiplayer component shouldn't be far off, though; they hope to have it completed in "a few weeks" and release it alongside crossplay functionality for PC and PS4. 

Stay tuned for more on Spelunky 2 and online multiplayer for PC. If you're currently playing the game on PlayStation 4 and need a little help, be sure to head over to our Spelunky 2 guides page

Doom Eternal Rips Onto Game Pass for Xbox in October Fri, 25 Sep 2020 19:01:08 -0400 GS_Staff

Following Microsoft's acquisition of Bethesda last week, we knew that many of Bethesda's most popular titles would be making their way to Game Pass at some point. It just wasn't clear how soon that would begin to happen. 

Turns out, pretty quickly. 

Doom Eternal, which released earlier this year for PC, PS4, and Xbox One before jumping to Google Stadia, will be heading Game Pass for console on October 1. Bethesda says that the frenetic first-person shooter will be on Game Pass for PC sometime in 2020, though there's no firm date quite yet. 

The sequel to 2016's Doom has sold incredibly well, shifting "3 million digital units" in March, the month of its release, according to SuperData. 

In our review for Doom Eternal, David Jagneaux said: 

Doom Eternal absolutely delivers on all-fronts by blasting us with one of the most intense and satisfying single-player shooter campaigns in years.

Aside from Doom, there's no word on when other Bethesda games, such as The Elder Scrolls 5: Skyrim will come to the service or, in the case of Fallout 4, return. Fallout 4 was removed from Game Pass in April.  

Currently, there are some other Bethesda developed and published titles on Microsoft's subscription service, including Wolfenstein: Youngblood, Fallout 76Rage 2, and Dishonored 2, all of which have been available for some time.

Bethesda recently revealed Doom Eternal's first DLC, called The Ancient Gods, at QuakeCon 2020. Part of the game's $29.99 season pass, The Ancient Gods will see Doomguy take on new demons in brand-new locations. For those not willing to plunk down the money for the season pass, The Ancient Gods will be available separately for $19.99. 

Bethesda has said that fans will not need to own Doom Eternal to play The Ancient Gods, though it does continue the storyline of the game. 

Stay tuned for more on Doom Eternal, The Ancient Gods, and Game Pass. If you're wondering how Microsoft's subscription service differs from the recently-announced PS Plus Collection for the PlayStation 5, we've got you covered here.  

Star Wars Squadrons: New Intel on Progression and Cosmetics Fri, 25 Sep 2020 17:31:41 -0400 Jonathan Moore

Star Wars Squadrons is almost ready for deployment, and EA has outlined how the game's progression systems will work. As we already knew, players will be able to unlock cosmetics and other rewards, such as ship components, by playing the game. There are no microtransaction in Star Wars Squadrons (thank the maker). 

As previously noted by EA, Glory is an in-game currency that will unlock "most cosmetics," which includes new paint jobs for ships and vanity items for cockpits, as well as new clothing for pilots and "different heads," ranging from human to alien. Requisition, another in-game currency, will be how players unlock components for their ships, including things like hulls, weapons, and shields. 

Glory and Requisition will be gained through Challenges, Operations, and overall player level. 

Challenges fall into two categories: daily challenges and operational challenges. These work similarly to Battlefront 2's Challenges, where players must perform specific tasks, such as "complete X number of dogfight matches," "destroy X number of enemies while piloting an X-Wing or Tie Fighter," or "complete X Challenges before the end of an Operation."

Daily challenges, of course, rotate every 24 hours. Operation challenges, however, rotate every eight weeks.

Aside from length, the primary differences are that Operation Challenges will reward players with unique, limited-time items and include what is being called Fleet Battles Rank. A player's Fleet Battles Rank, including Maverick, Hotshot, Hero, Valiant, Legend, and Galactic Ace, is tied directly to competitive play and resets every eight weeks. 

It also appears that each Fleet Battles Rank has sub-ranks, such as Maverick II and Maverick III. Players can be de-ranked and demoted within sub-ranks, but they cannot be de-ranked or demoted from a primary rank, such as from Hotshot to Maverick. 

Player level is pretty straightforward and represents overall level. EA says that Requisition will be gained through "the first [40] levels." 

We can't wait to check out Star Wars Squadrons, which releases on October 2 for PC, PS4, and Xbox One for $39.99. It will support HOTAS flight sticks on PC and console, as well as VR for PC and PS4, including Oculus Rift, HTC Vive, Valve Index, Windows Mixed Reality, and PSVR. 

Stay tuned for our review, as well as a full slate of guides, when all wings report in. 

[Source: EA]

Resident Evil 8 Continues Ethan Winters' Story in "Beautiful Yet Terrifying" Ways Fri, 25 Sep 2020 14:04:25 -0400 Joshua Broadwell

The first part of Capcom's 2020 Tokyo Game Show showcase dished up some new Resident Evil 8 (aka Resident Evil Village) details, including the setting and changes coming to the game's puzzle design.

Morimasa Sato, the game's director, said the idea for Village came about by chance during Resident Evil 7 production. The team first designed protagonist Ethan Winters as a blank slate, before realizing there was potential for an interesting character.

After finishing RE 7's story, they wanted to carry on and see what happens to Ethan and, by extension, those connected to him. It's not certain what role Mia Winters plays in RE 8, but the presentation said Chris Redfield is surrounded by darkness and almost unrecognizable in Village.

So it's no surprise Art Director Tomonori Takano said the scenario they came up with is scarier than the Baker's derelict house.

Some of the scare factor comes from the stage design. Takano said the team used lighting in more and varied ways for Village to create a distinct sense of atmosphere, more so than in RE 7.

Another change is pacing. Sato said Resident Evil 8 is easier to get into, and the story design compels players to keep going to find out what happens next.

But Re Village also encourages players to take their time and explore. We knew that the team wants the village itself to be akin to a main character, but Sato elaborated further on how that might be handled.

While the village is as small and intimate as one would expect from a place smaller than a town and bigger than a hamlet, it's packed full of secrets and hidden areas to discover.

Resi 8 gets a puzzle overhaul as well. Most Resident Evil puzzles have one solution, but Sato said with Village, the team wants players to experiment and find their own solutions to various situations.

If things start to get a bit confusing, the team has added the storybook element to help keep track it all. It's called "Village of Shadows," and it's what Mia reads from in the teaser trailers.

At the end of the showcase, the development team said the goal is getting Resident Evil 8 on PS4 and Xbox One, but they aren't making any promises.

There's more to come from Capcom's 2020 Tokyo Game Show, so stay tuned to GameSkinny for more Resident Evil 8 news as it develops.

Cake Bash Brings Sweet Four-Player Shenanigans to PC, Consoles Next Month Fri, 25 Sep 2020 13:00:01 -0400 Henry Stockdale

Cake Bash made a fair impression when it was first revealed back in 2019. Developed by High Tea Frog and published by Coatsink, the cake-themed beat 'em up party game will launch on October 15 for PC (Steam), PS4, Xbox One, and Stadia.

The announcement follows on from news that Cake Bash would be making the jump to Nintendo Switch last week, launching at $19.99 with confirmed compatibility for PlayStation 5, Xbox Series X, and Xbox Series S when the next-gen consoles launch in November. As is often the case with Switch ports, though, fans will have to wait a little bit longer for a portable version. 

Confirming the Switch version will miss that October 15 date, it won't be long before it's arrival, though, with Coatsink advising:

The Nintendo Switch version needs a little more time in the oven to ensure the sweetest experience possible and will be launching on Nintendo Switch before the end of the year. 

Bringing fans a four-player party game with a variety of minigames, Cake Bash promises several types of baking experiences in local and online multiplayer. Whether that's beating each other up as your favorite cake or roasting some marshmallows, we'll be looking to cover this one closer to launch.

Stay tuned to GameSkinny for more Cake Bash news, as well as our full review, in the coming weeks.

Sega Announces Yakuza Movie, Takes the Fight to the Big Screen Thu, 24 Sep 2020 15:26:10 -0400 Joshua Broadwell

Yakuza is headed to the big screen, an exclusive Variety report says. It's a live-action adaptation headed by relative newcomer 1212 Entertainment and Wild Sheep Content, though other details are scarce at the moment.

In fact, it's not even clear which game in the eight-game main series the film might be adapting. The Variety scoop summarizes Yakuza Kiwami's plot, but it could just as easily be a Yakuza 0 film if Sega wants to start at the very beginning.

1212 Entertainment is behind 2019's Scary Stories to Tell In The Dark and, according to iMDB, two other projects in development: Lone Wolf and Cub, a samurai story, and House of Salt and Sorrows, a TV series about sisters transported to an enchanted world.

Wild Sheep Content has Erik Barmack at the helm, a former Netflix executive who led the company's efforts branching into non-English films and series.

Since its founding in January 2020, Wild Sheep has made a name for itself with a number of international projects, including a French version of Stephen King's The Plant and a currently-in-production Bollywood true-crime series.

Meanwhile, Sega's also gearing up for Yakuza 7's release as an Xbox Series launch game, taking the series in yet another new direction with turn-based combat and Persona-style social links.

Stay tuned to GameSkinny for more Yakuza news as it develops.

[Source: Variety]

ULTRAMAN Characters Coming to Override 2: Super Mech League Thu, 24 Sep 2020 13:13:27 -0400 Erroll Maas

Publisher Modus Games and developer Modus Studios Brazil have announced an ULTRAMAN Deluxe Edition for their upcoming mech fighting game, Override 2: Super Mech League.

This edition will include several characters from Netflix's ULTRAMAN anime series (based on the manga series of the same name) through an "UlLTRAMAN Season Pass." Additionally, there will also be Ultraman themed cosmetic items available.

The four ULTRAMAN characters that will be playable include the heroes:

  • Shinjiro Hayata, the son of the original Ultraman who combines his Ultraman factor gene with the Ultraman suit to use it effectively
  • Dan Moroboshi, who does not have the Ultraman factor but uses his combat prowess to effectively utilize the Seven suit in combat,
  • The mysterious alien villain Bemular
  • The monstrous kaiju known as Black King

The ULTRAMAN anime series first premiered on Netflix on April 1, 2019, with the English dub featuring Josh Hutcherson (Hunger Games, Future Man) as Shinjiro Hayata. It serves as a direct sequel to the original 1966 Ultraman series.

Interestingly enough, characters from the ULTRAMAN anime series do not grow giant as they would in other various Ultraman series. A second season is planned to premiere some time in 2021 and a teaser trailer was released on July 5, teasing the appearance of Ultraman Taro, based on the Ultraman character and series of the same name.

The first Override game, Override: Mech City Brawl, was released for PC, PlayStation 4, Xbox One, and Nintendo Switch on December 3, 2018. It featured a co-op mechanic where up to four friends could pilot one giant mech together.

Override 2 will feature 20 playable robots, including a few new ones, with unique abilities, skill sets, and ultimate moves. The game will have a career mode, ranked matches, hazardous arenas with dynamic elements, upgraded game modes, and new and improved match types including one-versus-one, two-versus-two, free-for-all, Xenoswarm, King of the Hill, and more. There will also be expansive customizations for any mech you choose.

Override 2: Super Mech League is planned for a Holiday 2020 launch on PC (Steam), PlayStation 5, PlayStation 4, Xbox Series X, Xbox One, and Nintendo Switch.  

Explore the Secrets of a Yokai-Filled Past in Nioh 2's Darkness In The Capital Thu, 24 Sep 2020 11:58:43 -0400 Joshua Broadwell

The second part of Nioh 2's DLC expansion launches October 15. It's called Darkness In The Capital, and it transports players back in time to unravel the mysteries of a Kyoto besieged by spirits.

Things kick off in Darkness In The Capital when the hero travels to a Kyoto shrine housing an old box called the Sohayamaru. The Sohayamaru activates somehow and sends the protagonist to the Heian period (794 C.E - 1185 C.E.).

As expected, there will be plenty of powerful Yokai to contend with, which will be fodder for players who team up with "the most preeminent demon slayer and the strongest sorcerer in history," among other allies. 

Along with new Yokai, Darkness In The Capital introduces new bosses, skills, Guardian Spirits, Ninjutsu, Onmyo Magic, and Soul Cores. There's also a new armor set and a new weapon designed for close-quarters combat, though Team Ninja is leaving the specifics a secret for now.

The second Nioh 2 expansion comes not long after The Tengu's Disciple, adding even more of what made Nioh 2 such an improvement on its predecessor/sequel.  Both expansions are available as separate purchases or bundled together as part of Nioh 2's expansion pass.

Stay tuned to GameSkinny for more Nioh 2 news as it develops.

[Source: PlayStation Blog]

Oh Lawd, He Comin': Snorlax Heads to Pokemon Cafe Mix Thu, 24 Sep 2020 11:53:22 -0400 Joshua Broadwell

New visitors and events are coming to Pokemon Café Mix. Players can order up team challenges with new co-workers and, from September 24 through October 8, possibly entice a hungry Snorlax to their café.

The event running from September 24 until October 8, introduces Snorlax to the game. Players can work to get Snorlax on their good side in the hopes of convincing it to join the café staff. If it does join, Snorlax's special ability is clearing away icons and gimmicks beneath it.

If that's not enough Snorlax to sate the appetite, there's a Snorlax Maniac Pikachu available for purchase (using real money) in the shop.

Team challenges are a new feature in Pokemon Café Mix and aren't going anywhere after October 8. Players create teams of up to 30 people, but these teams don't have to be drawn from existing friend lists. They can include anyone who wants to work together — for a cost.

Creating a team costs 300 Golden Acorns, and whoever creates the team is that team's captain. However, for a limited time — The Pokemon Company didn't say how long — creating a new team earns players a bonus of 300 Golden Acorns per team member.

If you're new to adding Pokémon to your team, we've got a rundown of every available Pokemon in Café Mix so far to help. Stay tuned to GameSkinny for more Pokemon Café Mix news as it develops.

NieR Replicant Releases in 2021, Fully Voiced with Upgraded Combat Thu, 24 Sep 2020 11:51:24 -0400 Joshua Broadwell

Following a brief tease earlier in the year, Square Enix announced NieR Replicant's release date as part of the 2020 Tokyo Game Show. Nier Replicant, or NieR Replicant 1.22474487139 to be exact, releases in the U.S. and Europe on April 23, 2021, for PC (Steam), PlayStation 4, and Xbox One.

The release date is meant to coincide with the 10th anniversary of the release of the original NieR Replicant, or it would have been were it not slightly delayed in the process.

Producer Yosuke Saito joked that the idea was to release Replicant on the original's 10th anniversary because "it's such a hassle to remember all the anniversaries, so we just made them the same. That's the only reason."

Development Director Saki Ito also showed off a small portion of NieR Replicant's gameplay enhancements and how much it's changed from the original.

Replicant streamlines combat so it's more fluid, not unlike NieR Automata, and all the animations have been "brushed up". The team wove magic into regular attacks for more combo potential, and players can use and charge magic on the move. The result is a different kind of combat that's more magic oriented this time.

NieR Replicant comes in a regular edition, including just the game, and a special White Snow Edition featuring a number of bonus items.

  • “Lunar Tear” Collector’s Box
  • Steelbook Case – A metal case featuring stunning artwork by Illustrator Koda Kazume.
  • Pin Badge Set – Grimoire Weiss, Grimoire Noir, and Grimoire Rubrum pins.
  • Script Set – A set of seven books including the content of the spoken script of the game.
  • 2-Disc Soundtrack CD Set – The first CD features re-mixed edits of songs chosen by composer Keiichi Okabe, and the second has re-mixes arranged by other artists.

Stay tuned to GameSkinny for more NieR Replicant news as it develops.

Spider-Man Remastered Only Available Through Miles Morales Ultimate Edition Thu, 24 Sep 2020 11:44:12 -0400 GS_Staff

Marvel's Spider-Man was one of 2018's best games. We even went so far as to say it is "the best Spider-Man game ever made." Many players seemed to have a similar outlook on Insomniac's version of the friendly neighborhood wallcrawler as Spider-Man quickly became the PS4's fastest-selling game before it was unseated by The Last of Us 2

So it makes sense that many fans may want to play the remastered version of the game coming to the PlayStation 5 when the next-gen console launches on November 12

The catch is that the remastered version, which includes all three DLC episodes for The City That Never Sleeps and revamps the original's graphics, won't be a stand-alone release. It will only be available to those who purchase the ultimate edition of Spider-Man: Miles Morales, which retails for $69.99. 

Sony clarified to multiple sources, including Polygon and Kotaku, that there will be no upgrade path to the remastered version of Spider-Man for those who already own the PS4 version of the game. Unsurprisingly, it has also been confirmed that PS4 saves will not transfer over to the remastered version, though the PS4 version is backwards compatible with the PS5. 

Improvements for Peter Parker's remastered adventure on the PlayStation 5 include "better-looking characters with improved skin, eyes, hair, and facial animation ... ray-traced reflections and ambient shadows, improved lighting, more pedestrians and vehicles stretching further into the distance, and the same optional performance mode offered on Marvel’s Spider-Man: Miles Morales," according to the PlayStation Blog. 

Other PS5 enhancements, such as haptic feedback and quick-loading, will also define the remaster. 

Stay tuned to GameSkinny for more on Spider-Man: Miles Morales and the Spider-Man remaster as we approach November 12. 

[Source: Polygon, PlayStation Blog]

PC Ports for Metal Gear, Konami Collector's Series Now on GOG Thu, 24 Sep 2020 11:05:21 -0400 GS_Staff

Update: 9/25/20: Just two days after news of their ratings made the rounds, Metal Gear (1987), Metal Gear Solid, Metal Gear Solid 2: Substance, and the Konami Collector's Series have released for PC.

The news was shared by Good Old Games (GOG), where fans can also pick up the titles. The games have been restored to work on modern PCs. 

Here are the direct links to each game's store page, as well as their prices: 

Original Story: 

Several classic Konami games may be coming to the PC in the near future. The Taiwan Digital Game Rating Committee recently rated a handful of titles, including the original Metal Gear, Metal Gear Solid, Metal Gear Solid 2: Substance.

The Konami Collector's Series, which includes Castlevania, Castlevania 2, Castlevania 3, Contra, and Super C, was also rated by the Committee.

As expected, no release dates or release windows were shared alongside the ratings, but they may be arriving sooner rather than later. The Demon's Souls remake for PlayStation 5 was rated by Korea's Game Rating and Administration Committee on August 20, less than a month before it was announced as a PS5 launch title

As we noted in the ratings article for that game, other notable games, such as Days Gone, Death Stranding, and Ghost of Tsushima were all rated close to their respective release dates. Catherine: Full Body was one of the outliers, rated five months ahead of release. 

The original Metal Gear launched in 1987 for the MSX2, before making its way to the Famicom and the NES. It was later released on the PS2 with Metal Gear Solid 3 and then again for the PS3, Xbox 306, and PS Vita. 

Metal Gear Solid and Metal Gear Solid 2: Substance have both been released on the PC before, but that was ages ago: 2000 and 2003, respectively. Whereas Substance is a reworked version of Metal Gear Solid 2, it appears that the new ratings point to the original version of Metal Gear Solid releasing on PC this time, instead of the expanded version, Metal Gear Solid: Integral

The Konami Collector's series bundles the first three Castlevania games with the first two Contra games. However, all of those games are already available on the PC through two separate bundles: the Castlevania Anniversary Collection and the Contra Anniversary Collection. Which makes it all a bit head-scratching.  

Stay tuned to GameSkinny for more on these PC ports as we learn it.  

[Source: Gematsu]

SteelSeries Unleashes Rival 3 Wireless With 400 Hours of Battery Life Wed, 23 Sep 2020 16:26:17 -0400 GS_Staff

Though many PC gamers prefer wired mice for their responsiveness and reliability, there is a growing handful of good wireless options on the market from some of the industry leaders such as Logitech, Razer, and SteelSeries. 

The latter already has one wireless model available in the Rival 650 wireless. Coming in at $120, though, it may be out of reach for some gamers looking to make the transition or upgrade. 

Looking to provide more options to a broader audience, SteelSeries has recently introduced the more affordable, $50 Rival 3 Wireless.

The wireless mouse boasts 400 hours of battery life, translating to more than 16 days between replacing batteries (the Rival 3 Wireless can hold up to three AAA batteries or just one to decrease weight). That maximum charge is more than the Razer Naga Pro and Logitech's G903, though the latter does have the option to infini-charge via the PowerPlay charging mat.

According to SteelSeries, the Rival 3 Wireless features a new iteration on the company's TrueMove Sensor, which has been the centerpiece for some of its other gaming mice, including the Rival 310 and Sensei 310, the Rival 110, and the Rival 3 (wired). This time, though, the TrueMove is called the TrueMove Air, "a custom 18,000 CPI, 400 IPS, 40G sensor developed with PixArt to ensure best-in-class performance in both 2.4GHz and Bluetooth modes..."

Rounding out its feature set, the Rival 3 Wireless employs Quantum 2.0 wireless. The selling points here are that the technology is super fast and powerful while eliminating packet loss. 

A SteelSeries press release says that "the [mouse's] 2.4GHz wireless USB connection allows gamers to take full advantage of the 1000Hz polling rate ... and provides an ultra-low latency 1ms response time..."

For anyone gaming in a signal-loud environment, where multiple wireless signals may compete with the Rival 3 Wireless, Quantum 2.0 also features automatic channel optimization, which essentially equates to a more secure connection between the mouse and a laptop or PC. 

We haven't tried out the Rival 3 Wireless, so we can't say that all of this works as intended, but at just $50, it does sound enticing. Head over to the SteelSeries website for more info (or to pick one up) if you're interested. 

Capcom Teases Post Launch Support For Monster Hunter Rise, Explains Name Wed, 23 Sep 2020 14:32:07 -0400 Joshua Broadwell

As much detail as Capcom's Monster Hunter Rise unveiling showed, there's still plenty of unknowns surrounding the Nintendo Switch exclusive. However, MonHun aficionado Arekkz (Arekkz Gaming) recently got a few additional details out of Capcom Community Manager Josh Dahdrai, including how Capcom plans on supporting Rise post-launch.

Like with most recent Monster Hunter games, including Monster Hunter: World, Capcom plans to provide free post-launch content updates so players have "a long and engaging experience" with the game.

It's too early to speculate what that might be, of course. But if World is anything to go by, Rise may receive anything from special monster hunts to full-blown festivals.

Also like World, Monster Hunter Rise's action takes place on a seamless map. It's not open-world, but gone are the segmented areas and loading screens of yesteryear.

Gone also are the series' number conventions. Capcom told Arekkz the development team wants game names to reflect what makes them new and interesting. The new Monster Hunter is called "Rise" partly because of its emphasis on vertical exploration.

That means Rise isn't a spinoff and is, instead, a core entry with traditional Monster Hunter features.

Capcom teased other new features alongside heights and the Wirebug, such as a wider variety of monsters, but didn't give anything else away. More information will be revealed at a later date before the game's March 26 release.

Finally, Monster Hunter Rise runs on the RE Engine, which we knew, and has a target frame rate of 30fps.

Stay tuned to GameSkinny for more Monster Hunter Rise news as it develops, and don't forget that's not the only new Monster Hunter game on the horizon.

[Source: YouTube]

No Man's Sky Origins Update is Free, Out Today, and Huge Wed, 23 Sep 2020 14:00:48 -0400 Joshua Broadwell

The galaxy just got a lot more detailed thanks to the No Man's Sky Origins update. The free update introduces a solar system's worth of new features, ranging from new weather conditions and new planets to improved interfaces.

Almost every star system gets a bunch of additional planets in the Origins patch. These planets have more diverse topography as well, including huge mountain ranges, volcanoes, moist swampy regions, and more.

Some of the changes affect the terrain in other ways. Volcanic planets have patches that spontaneously combust, for example. Storms might spin up, spawning tornadoes or devastating lightning.

Whatever happens, players will see the atmosphere responding more dynamically.

Cloud cover varies more often and matches the surface conditions, and the amount — and color — of cloud coverage changes over time and with each planet.

Every planet has fresh fauna with a wider range of interactions, both with the environment and each other. There are more bugs (not glitches) now, for better or worse, plus massive sandworms lurking beneath the surface.

That's all just the start. No Man's Sky Origins adds more lore and secrets to uncover, ancient monuments, items, merchant NPCs, and a slew of improvements to textures and various parts of the game's interface.

That's not to mention the items and multi-tool upgrades added, as well as the tweaks made to photo mode and the game's economy. 

All this follows the Desolation and cross-platform multiplayer updates added earlier in 2020. If that's still not enough to satisfy the space craving, there are plenty of No Man's Sky mods to shake things up even more.

The update is out as of today on PC, PS4, and Xbox One. Stay tuned to GameSkinny for more on NMS

[Source: Hello Games]

BlizzConline Will be Coming in February Wed, 23 Sep 2020 11:30:27 -0400 Ashley Shankle

It was no secret that BlizzCon, Blizzard's own convention to show off upcoming titles and expansions for its popular titles such as World of Warcraft and Overwatch, was getting cancelled this year and pushed to early 2021. Now we have the exact dates it will be running, and its new fancy name: BlizzConline.

BlizzConline will be taking place from February 19 to February 20, 2021, but Blizzard are still tight-lipped about what games they'll be showing over the course of the streamed convention.

What they aren't quiet about so far is the host of Community Showcase events happening over the course of the two days, which will include:

  • A cosplay exhibition
  • A cosplay contest
  • An art contest
  • A digital storytelling contest
  • A talent spotlight

The entry deadline for each of these Community Showcase events is January 4, 2021, so be sure to read up more on what they will entail through the official announcement.

BlizzConline will also feature the March of the Murlocs despite being a remote event, which also has a January 4, 2021, deadline for those interested in entering a photo or video marching and dancing while dressed up as a Murloc in World of Warcraft.

There are no further details known about BlizzConline just yet, but it sounds like it may be just as focused on the fans as ever. Keep your eyes here on GameSkinny for further news as we edge closer to 2021.

Minecraft VR Springs to Life on PlayStation 4 Tue, 22 Sep 2020 15:27:43 -0400 Joshua Broadwell

Minecraft VR is available now on PlayStation 4. It's a free upgrade featuring two VR modes: Immersive Mode for regular play and Living Room mode for those with motion sickness.

Living Room mode plunks players down in a "Minecraft living room," Console Producer Damian Finn said. Instead of experiencing the game in full 3D, players see Minecraft unfold in front of them, as if on a large screen. Should they look around, Finn said they'll just see the VR living room — nothing with actual movement.

Immersive Mode gives Minecraft the standard VR treatment. Everything is in 3D, Finn said, "just as if they were looking through the eyes of the character they are playing with. It’s the full VR experience."

Well, almost the full experience. Minecraft VR on PlayStation 4 doesn't use PlayStation Move. Instead, it uses the standard DualShock 4, just like regular Minecraft.

The PSVR version of Minecraft includes everything from the Bedrock console version of the game, such as the recent Nether update.

[Source: Minecraft]

Spider-Man Miles Morales Install Size Differs for Standard & Ultimate Editions Mon, 21 Sep 2020 18:28:03 -0400 GS_Staff

We're starting to get a better picture of how big PS5 games will be when the system launches this November, and they're roughly the same sizes as the games for the PS4. At least right now. 

Those looking to pick up Spider-Man: Miles Morales, the sequel-slash-expansion to 2018's Spider-Man by Insomniac, will need a minimum of 50GB free on their PS5's SSD for the standard edition. The ultimate edition, which includes a remastered version of Spider-Man and the new Miles Morales in a single package, will need 105GB of free space. 

It's twice the size, but it's also more than twice the game with remastered assets, so it makes sense it would be that large. That's in slight contrast to the Demon's Souls remake, which will clock in at 66GB.

As we noted in that article, the PS5's proprietary SSD is 825GB stock. Accounting for the size of the OS and that Astro's Playroom is installed on every PlayStation 5, the final size is most likely somewhere in the mid- to high-700s. With that in mind, the ultimate edition of Miles Morales will take up a little less than 1/7 of the PS5's SSD, not an entirely small amount of space.

Spider-Man: Miles Morales was unveiled during Sony's PS5 Future of Gaming event in June. The reveal was somewhat marred by confusion surrounding the breadth of the game, specifically if it was a full-on sequel to 2018's lauded Spider-Man or if it was a glorified expansion. Insomniac later said that it is a stand-alone game, though it is smaller in scope than Spider-Man

The standard edition of the game will release alongside the PS5 on November 12 and cost $49.99. The ultimate edition will also release on November 12, but it will carry a price tag of $69.99. 

Stay tuned to GameSkinny for more on Spider-Man: Miles Morales, including our official review and guides, in the coming weeks.

[Source: PlayStation]

Demon's Souls Install Size is Big but Not Gigantic Mon, 21 Sep 2020 17:58:10 -0400 GS_Staff

The install size of the original Demon's Souls for the PlayStation 3 was 8GB, a paltry sum by today's standards. Unsurprisingly, the Demon's Souls remake for the PlayStation 5 will be significantly larger by comparison — more than six times larger. 

Coming in at 66GB, Demon's Souls on the PS5 isn't the largest game to launch on a Sony console in recent memory. That distinction goes to other mammoth games such as Modern Warfare (and its battle royale component Warzone), as well as Red Dead Redemption 2 and a handful of others.

It's not even the largest game on the PS5 at launch. The ultimate edition of Spider-Man: Miles Morales, which includes Spider-Man: Miles Morales and a remastered version of Spider-Man, comes in at a whopping 105GB. 

The PlayStation 5's SSD is 825GB, though some of that space will be used up for the OS and Astro's Playroom, which comes pre-installed on all PS5s. We don't exactly know how big Astro's Playroom is, but it's a safe bet that the actual space on the PS5 SSD will be somewhere in the mid- to high-700s once all is said and done.  

Though the install size for Demon's Souls likely won't matter to most players that have been waiting for the remake since 2009, it's good to know how much space fans will need, especially if they end up purchasing multiple games at launch. That goes double as more games launch for the system. 

The Demon's Souls remake was first unveiled back in June during the PS5's Future of Gaming event. Since then, we've gotten a better look at the action RPG through screens and a gameplay trailer. The game will release alongside the PlayStation 5 and cost $69.99. 

Stay tuned to GameSkinny for more on Demon's Souls, including our official review and guides, as we approach its November 12 launch date. Umbasa. 

[Source: PlayStation]

Microsoft to Buy ZeniMax Media, Add Bethesda to Xbox Game Studios Mon, 21 Sep 2020 11:38:27 -0400 Joshua Broadwell

Microsoft is buying ZeniMax Media and adding the many developers under its umbrella, including Bethesda, to its list of Xbox studios. Microsoft announced the acquisition in a press release and a statement on the Xbox Wire blog. The move is partly intended to coincide with Microsoft's focus on cloud gaming, according to Phil Spencer, Head of Xbox.

The acquisition doesn't come cheap, either. While details are yet to be finalized, Microsoft's announcement said the deal costs $7.5 billion. For reference, that's $5 billion more than Microsoft paid for Mojang, the developer behind Minecraftand $3.5 billion more than Disney acquired Star Wars for.

Spencer said: 

Over the years I’ve had many deep conversations with the creative leaders at Bethesda on the future of gaming and we’ve long shared similar visions for the opportunities for creators and their games to reach more players in more ways.

What that means for the short term is that Bethesda's "iconic franchises," like Wolfenstein and The Elder Scrolls: Skyrim, will be heading to Game Pass for Xbox and PC. Future releases from the studios under ZeniMax, including id Software (Doom), Arkane (Dishonored), and more, will land on Game Pass when they launch.

Bloomberg's Jason Schreier said on Twitter that Spencer told fellow Bloomberg reporter Dina Bass current agreements with Sony would be kept, but "future Bethesda games will be on Xbox, PC, and 'other consoles on a case by case basis.'"

According to Game Informer, the deal won't be finalized until the second half of the 2021 fiscal year. For Microsoft, that's between January 2021 and June 30, 2021. Stay tuned to GameSkinny for more Microsoft and Xbox news as it develops.

[Source: Xbox Wire, Game Informer]

Panzer Dragoon Remake Coming to PC Soon, PS4 & Xbox One to Follow Fri, 18 Sep 2020 18:44:24 -0400 GS_Staff

The Panzer Dragoon Remake launched on Nintendo Switch in March, then on Stadia in June. Since then, PC, PS4, and Xbox fans of the classic Sega Saturn game have been patiently awaiting the game's release on those platforms. Hopefully, they won't have to wait much longer. 

On September 11, the official Panzer Dragoon Twitter account said that the "Panzer Dragoon: Remake will soon be available on additional platforms." Those platforms include PC (Steam and GOG) and PlayStation 4. 

Replying to the tweet below, the account also said that the game would be coming to the Xbox One after PC and PS4. 

A subsequent tweet on September 14 said that the PC version of the Panzer Dragoon Remake for Steam and GOG will be releasing on September 25. There is still no word on when the game will come to PlayStation 4 and Xbox One, though we suspect it will be before the end of the year. 

Most critics, including our own reviewer, found the Panzer Dragoon Remake to be a mostly middling experience, though we did say it's a remake that remains true to the original's roots

A nostalgic trip into video gaming history, this Sega Saturn classic has been revamped to look more beautiful than ever without changing the fundamental rail-shooting gameplay. Panzer Dragoon remains firmly rooted in the arcade sensibilities of its era.

It’s short and intentionally unforgiving, but the superb presentation and dragon-focused gameplay give it surprising wings in the modern age. Sega’s intriguing and distinctive series has deserved another chance for years and we hope this is the start of a trend.

Stay tuned to GameSkinny for more on the classic titles like the Panzer Dragoon Remake, as well as new on when the game will be coming to consoles.

PS5 Backwards Compatibility Limited to PS4 Games Fri, 18 Sep 2020 17:52:28 -0400 GS_Staff

Sony CEO Jim Ryan has confirmed that the upcoming PlayStation 5 will not be backwards compatible with PlayStation 1, PlayStation 2, or PlayStation 3 games. However, the next-gen platform will be compatible with 99% of PlayStation 4 games. 

Ryan spoke with Famitsu following the recent PS5 showcase, in which the company finally revealed the PS5 price and release date. In the interview, Ryan was asked about backwards compatibility with older PlayStation models, something that Sony has been relatively mum about since revealing the PS5. 

He said that because the PS4 has such a large install base, Sony focused on bringing as many of those titles to the PS5 as they possibly could. He also mentioned that because of the technology built into the PlayStation 5, specifically the high-speed SSD and haptics of the DualSense, they weren't able to make PS1, PS2, and PS3 games backwards compatible on the system.

Per Famitsu:

We have been building devices with a focus on PS5-specific engineering. Among them, PS4 already has 100 million players, so I thought that I would like to play PS4 titles on PS5 as well, so I introduced PS4 compatibility. While achieving that, we focused on incorporating high-speed SSDs and the new controller DualSense in parallel. So, unfortunately, compatibility with them has not been achieved.

Though it's a bit of a bummer that those games won't be playable on the PS5 via backwards compatibility, it makes some sense in regard to the PS3 specifically. The PS5's SSD and the DualSense aside, the PS3 ran on Cell architecture, and even emulating it has been a tall task to say the very least. 

However, PS Now does provide players a way to play PS3 games on the PS4, and it could very well be the same with the PS5. Currently, PS3 titles can only be streamed through PS Now because they are not compatible with the PS4's architecture, something that would conceivably continue with the PlayStation 5 version of the service. 

There is only a fraction of the PS3's more than 1,400 games are on PS Now, and PlayStation 2 games are woefully underrepresented, with what is available being emulated or PS4 ports. There are no PlayStation 1 games available on PS Now. 

Sony's stance is in contrast to the strategy that Microsoft has implemented for a while now — and will be carrying into next-gen. Both the Xbox Series X and Xbox Series S will continue to support the platform's legacy content and those Xbox 360 and Xbox games that were made available on the Xbox One. 

Recently, it has been revealed that the Xbox Series S will only run Xbox One S versions of Xbox One and Xbox 360 games. 

[Source: Famitsu]

CD Projekt RED Lists Cyberpunk 2077's PC Specs Fri, 18 Sep 2020 15:00:24 -0400 Joshua Broadwell

CD Projekt RED announced Cyberpunk 2077's PC specs during the September Night City Wire episode. Despite launching at the end of a console generation, Cyberpunk 2077's minimum and required specs don't make use of the newest CPUs and GPUs, though a solid-state drive (SSD) is recommended for best optimization.

They're surprisingly lenient, too — you won't need a beast of a rig to run it.

Cyberpunk 2077 Minimum Specs
  • OS: 64-bit Windows 7 or Windows 10
  • Driver: DirectX 12
  • Processor: Intel Core i5-3570K or AMD FX-8310
  • Memory: 8GB
  • Graphics Card: NVIDIA GTX 780 3GB or AMD Radeon RX 470
  • Storage: 70GB HDD
Cyberpunk 2077 Recommended Specs
  • OS: 64-bit Windows 10
  • Driver: DirectX 12
  • Processor: Intel Core i7-4790 or AMD Ryzen 3 3200G
  • Memory: 12GB
  • Graphics Card: NVIDIA GTX 1060 6GB or AMD Radeon R9 Fury
  • Storage: 70 GB SSD

The spec sheet also notes that Cyberpunk 2077 supports Dolby Atmos sound, assuming players have an Atmos sound set.

Cyberpunk 2077 releases on November 19 for Xbox One and the Xbox Series family, PlayStation 4 and PlayStation 5, and PC. Before that, catch up on everything Night City Wire's shown so far, including how braindance works, what life paths you can choose from, and how you can customize weapons. If you've yet to pre order the next CDPR RPG, we've got you covered as well.

Play the Multiplayer Alpha for Black Ops Cold War This Weekend Thu, 17 Sep 2020 23:22:34 -0400 GS_Staff

PlayStation 4 Call of Duty fans can get their first taste of the multiplayer component for the upcoming Call of Duty: Black Ops Cold War this weekend. The multiplayer alpha will be available to all PlayStation 4 players beginning September 18 at 1 p.m. EST, and it will end on September 20 at the same time. 

A PlayStation Plus membership will not be required to participate in the alpha, except for those players who live in Germany. 

To access the alpha, all players need to do is go to the PlayStation Store, scroll down to "What's Hot," scroll right to the Cold War alpha, and download the alpha. Those who already have Call of Duty Modern Warfare or Warzone can download the alpha through the menus in those games. 

Matches will play out in four modes across five maps. Domination, Kill Confirmed, and Team Deathmatch will have the largest map rotation with Miami, Moscow, and Satellite, while Combined Arms: Domination, a "vehicle-exclusive twist on traditional Domination," will see action on Armada and Crossroads. 

Some of Cold War's customization systems will be on display during the alpha, such as Create-A-Class, Gunsmith, and Scorestreak. 

Multiplayer was first revealed on September 9 through an in-depth dive into what Treyarch plans to bring to the war table when the first-person shooter releases on November 13. Confirmed modes include those above (Domination, Kill Confirmed, TDM, and Combined Arms), but they will also include Search & Destroy, VIP Escort, and Fireteam. 

Field Upgrades and Wildcards will change moment-to-moment combat and swing matches, and tweaks to animations and player movement will add wrinkles to the overall experience. For example, an extensive Activision blog post said that sprinting and jumping will be more realistic. 

For those unable to drop into this weekend's alpha, there will be two Cold War beta periods in October. The first beta will be exclusive to PS4 owners and take place from October 8 to October 12, while the second weekend will be open to those playing on PS4, PC, and Xbox. It will feature crossplay and take place from October 15 to October 19. 

The first two days of each beta weekend will only be available to those who pre order Call of Duty: Black Ops Cold War

The latest entry in the perennial first-person shooter franchise will launch on November 13 for PC, PS4, PS5, Xbox One, Xbox Series X, and Xbox Series S. It will have several upgrade paths for current-gen players looking to move to next-gen platforms in the future. 

Stay tuned to GameSkinny for our thoughts on this weekend's alpha, as well as our official review and guides later this winter. 

Challenge the Odds in Disgaea 6: Defiance of Fate for Nintendo Switch Thu, 17 Sep 2020 16:27:02 -0400 Joshua Broadwell

NIS America dropped a demon-sized surprise in the September Nintendo Mini-Direct. Disgaea 6: Defiance of Fate is coming to Nintendo Switch in summer 2021 with all new mechanics and a "grim yet touching" story.

Disgaea 6 follows Zed, a zombie and the lowest of the low in the Netherworld, and his sister Bieko. A God of Destruction intervenes in their lives at the start of the story, and Zed leads an uprising with a motley crew of Netherworld denizens.

Zed and the rest of the Netherworld received a big visual overhaul for Disgaea 6. It's the first game in the series to use full 3D models in place of the static 2D models.

The series' signature high damage and level caps get boosted in an even bigger way. Max level caps increase to 999,999,999 and max damage numbers soar well into the billions.

Disgaea 6 introduces a number of other changes outside of massive number counts. One of them is Zed's unique character ability, Super Reincarnation. Reincarnation in Disgaea lets players re-roll their units to increase their stats. Super Reincarnation lets Zed revive and try battles again, getting stronger every time.

That feeds into Disgaea 6's core hook: it's a Disgaea game for everyone, NIS America says. Players can adjust settings and leverage reply and retry features alongside Super Reincarnation to fit the game to their needs and experience levels.

Nintendo Switch Online subscribers who want a taste of Disgaea's zany action ahead of Disgaea 6's launch can do so for free for a time. From September 23 at 10 a.m. PST through September 29 at midnight, subscribers can download and play Disgaea 5 Complete in its entirety.

Disgaea 6: Defiance of Destiny launches sometime in Summer 2021. There's some confusion over whether Disgaea 6 is a Switch exclusive or if it's planned for other platforms. We've reached out to NIS America and will update when we hear back.

Disgaea 6 pre-orders are up on the NIS America online store, but only for the limited edition right now. It's $99.99 and comes with an art book, steel case, cloth poster, soundtrack, and more.

Stay tuned to GameSkinny for more Disgaea 6 news as it develops.

Balan Wonderworld Takes the Stage in Spring 2021 Thu, 17 Sep 2020 16:24:10 -0400 Joshua Broadwell

Square Enix raised the curtain on some new Balan Wonderworld details during the September Nintendo Mini-Direct. It also put the spotlight on Balan Wonderworld's release date: March 26, 2021 for current- and next-gen platforms.

Balan Wonderworld takes place in a theatrical dream world. Siblings Leo and Emma are drawn to the theatre by the magical maestro Balan, where they confront the things they've left behind and restore balance to their emotions.

The journey unfolds across 12 different worlds divided into chapters and acts. Leo and Emma must collect trophies in each stage to unlock new paths, and doing that requires making use of special abilities.

These abilities manifest themselves through specific costumes. The Soaring Sheep costume, for example, inflates so players can glide on the wind, while the Pumpkin Puncher shoots out extendable pumpkin hands to make quick work of obstacles.

Balan Wonderworld's multiplayer lets two players work together with separate abilities to make the journey even smoother. The Switch version makes use of both Joy-Con for multiplayer, and presumably, the other console versions require separate controllers.

Balan Wonderworld pre-orders are open on the Square Enix store. Stay tuned to GameSkinny for more Balan Wonderworld news as it develops.

Empire of Sin Releases in December, Pre Orders Live Thu, 17 Sep 2020 15:48:18 -0400 GS_Staff

Would be mob bosses have been waiting a while for new information on Empire of Sin's new release date. The strategy/roleplaying/management game from developer Romero Games and publisher Paradox Interactive was delayed in February for more polish and was slated for launch sometime this fall. 

Though it won't exactly make that Fall 2020 release window, Empire of Sin isn't that far off. It will release on December 1 for PC, Mac, PS4, Xbox One, and Nintendo Switch.

Pre orders are live now and include several editions, including a standard edition, a deluxe edition, and a premium edition. There are also several pre order bonuses available. Right now, only the standard edition is available for the Nintendo Switch. 

Empire of Sin Standard Edition

Price: $39.99

The standard edition comes with the base game, and if you pre order, it will come with The Good Sun Pack, "which includes an exclusive in-game mission and recruitable gangster," according to the Paradox Store. 

The standard edition can be purchased here: 

Empire of Sin Deluxe Edition

Price: $49.99

The deluxe edition of Empire of Sin includes the base game, The Good Son Pack pre order bonus, as well as "a mobster pack which contains four recruitable gangsters, the Golden Weapon Set that comes with three exclusive weapon skins plus “Romero” gun sound effects, and unique execution animation for your boss character  the Curb Stomp Execution."

The deluxe edition can be purchased here: 

Empire of Sin Premium Edition

Price: $69.99

The premium edition of Empire of Sin includes everything included in thedeluxe edition, "plus two post-launch expansions and the stylish Al Capone’s Fur Coat costume."

The premium edition can be purchased here: 

Gangster shooting a Tommy gun in a pub.

Empire of Sin is set in 1920s Chicago, smack in the middle of the Prohibition Era. Players will construct their criminal empires by managing various enterprises, brokering alliances, and, of course, letting fly a few pounds of lead. 

At least visually, it's certainly a different take on the turn-based strategy genre, which often dabbles in grimdark, sci-fi, post-apocalyptic, or medieval settings. But let's face it: being able to go toe-to-toe with Al Capone is enough for us. 

Developed by legendary designer John Romero (Doom, Quake, Wolfenstein) and Brenda Romero (Tom Clancy's Ghost Recon Commander, Ravenwood Fair, Wizardry 8), 

Rune Factory 5 is Ready for Harvest on Nintendo Switch in 2021 Thu, 17 Sep 2020 14:49:04 -0400 Joshua Broadwell

Marvelous showed off a first look at Rune Factory 5 during Nintendo's September Mini-Direct. The latest entry in the Rune Factory series is set for release on Nintendo Switch in Spring 2021 in Japan and sometime in 2021 in the West.

Rune Factory 5 follows the series' usual pattern of amnesiac heroes waking up in seemingly idyllic villages where things go awry. This time, the player character is in a "small town blessed by nature," where the residents recruit them into a ranger force.

These rangers are tasked with keeping the peace in the land. In Rune Factory fashion, that means getting into fisticuffs with the local monster population. Players can team up with NPCs to fight their foes and work together to unleash combo attacks, which is a first for the series.

Also a first is Rune Factory 5's graphics. The game retains the series' classic character art for conversations. But the perspective shifts from top-down to over the shoulder, and the world is billed as massive, with multiple environments ranging from snow-covered fields to coastline vistas.

Apart from that, players can expect the same Rune Factory gameplay. Time is divided between battling monsters, tending the farm, and cultivating friendships, and a wedding ceremony could be waiting at the end of the road.

Stay tuned to GameSkinny for more Rune Factory 5 news as it sprouts up.

Monster Hunter Rise Announced for Nintendo Switch, Lets You Pet the Dog Thu, 17 Sep 2020 11:36:15 -0400 Joshua Broadwell

Capcom revealed Monster Hunter Rise as its flagship announcement in September's Nintendo Mini-Direct. Set for a March, 26 2021 release, it's a brand-new Monster Hunter game developed for Nintendo Switch that takes the series to new heights — literally.

Capcom said Monster Hunter Rise is built around the new Wirebug feature. These bugs augment hunters' exploration abilities in big ways, from letting them run up cliffs to grapple swinging through trees and more.

Wirebugs also have a use in combat. They'll merge with weapons and unlock unique attacks for each weapon type. Just as the Wire Bugs form the core of Monster Hunter Rise's environments, Capcom said combat is built around them as well.

Speaking of environments, Monster Hunter Rise's world is a seamless one, along the same lines as Monster Hunter: World.

Hunters have additional ways to explore and fight in Rise thanks to a trusty new companion introduced in a follow-up Monster Hunter Direct: the Palamute.

It's the Palico's canine counterpart, but unlike the feisty felines, Palamutes join hunters in physical combat. They also act as mounts, sprinting across the vast open-world without using up stamina. Hunters can use certain items and consumables while riding the Palamute, and yes, you can pet the dog.

The Palicos are back too, though. Players can take two companions of any combination with them on a journey, and only one if they're playing multiplayer.

Like any new Monster Hunter game, Monster Hunter Rise includes a mixed roster of new and returning monsters. Today's reveal showcase highlighted four new ones.

First is the flagship monster Magnamalo. Capcom wouldn't say much about this one, other than its a dark Wyvern full of menace.

Next is Asnosom, a bird Wyvern that uses its crest as a weapon. The crest changes shape and gives Asnosom different attack abilities, so its what hunters need to pay the most attention to during battle.

Asnosom is joined by another bird Wyvern, the Great Izuchi. These travel in packs of three and work together to bring down their prey (that's you).

Then there's Tetranadon. This one's a giant amphibian that consumes gravel to change its body shape. Each new form has different attack patterns to learn.

One last thing Capcom mentioned is the return of an MH: World feature where monsters fight each other. New features and mechanics are being added to it, which will be shared at a later date.

Monster Hunter Rise will launch on March 21, 2021, for Nintendo Switch alongside three new amiibo: a Palico, a Palamute, and Magnamalo. These unlock new layered armor sets.

More information is set for the Tokyo Game Show later in September, so stay tuned to GameSkinny for more Monster Hunter Rise news as it develops.

Monster Hunter Stories 2 Soars Into Action on Nintendo Switch in 2021 Thu, 17 Sep 2020 11:31:39 -0400 Joshua Broadwell

Monster Hunter Stories 2 made a surprise appearance during the September Nintendo Direct. It's a follow-up to the 2017 3DS game where monsters are friends, not foes, and story takes center stage.

Capcom didn't share as much about Monster Hunter Stories 2 as it did the other new MonHun reveal. But it did shed some light on what to expect from the story.

Players take control of a fledgling Monster Rider who just so happens to be the descendant of a legendary Rider called Red. There's a Wyvernian girl who's received a Rathalos egg and has some kind of affinity with the iconic monster breed.

The Rathalos are disappearing from the world for unknown reasons. Eventually, the paths of the protagonist and the Wyvern girl cross, and a grand adventure unfolds full of monsters to befriend. The bonds forged with these monsters on the way have some kind of bearing on how the story unfolds, and Capcom promised connectivity with Stories 2 and Monster Hunter Rise.

And that's about it for what Capcom showed off. However, Monster Hunter Stories 2: Wings of Ruin is set for a summer 2021 release, and Capcom promised more info to follow at the 2020 Tokyo Game Show.

The original Monster Hunter Stories was a departure for the series. Rather than harvesting monster parts for better gear, Stories revolved around friendships with monsters and coming-of-age stories for the young Monster Riders. While it suffered from some presentation issues, we called it a solid RPG with a thoughtful story full of heart.

Stay tuned to GameSkinny for more Monster Hunter Stories 2 news as it develops.

Sony Announces New God of War Game for PS5 Thu, 17 Sep 2020 10:33:00 -0400 Jonathan Moore

After the electrifying tease at the end of God of War and several hints from Game Director and Writer Cory Barlog (via GamesRadar), Sony officially unveiled the next God of War game at its September PS5 event. 

The sequel to the next entry in the franchise is currently set to launch sometime in 2021 for the PlayStation 5, and it may or may not be called God of War: Ragnarok

While it's a safe bet that will be the title of Kratos and Atreus' next adventure, Sony has not yet officially confirmed its title. The very short tease for the game can be seen in the video below, starting at the 44:07 mark. 

As pointed out by GamesRadar following the reveal, both Sony and Barlog may have been teasing the existence of God of War: Ragnarok for more than a year. A pinned April 21, 2019 tweet thread from Barlog details parts of the development process for God of War, but it also seems to hide something in plain sight. 

Some fans have discovered that the first letters of each tweet spell out Ragnarok. 

Whatever the game ends up being called, it will be exciting to see the next part of the new God of War saga. I adored the game when I reviewed it back in 2018, saying that it was a narrative masterpiece with some pretty damn good combat sprinkled in. 

Many other reviewers and players seemed to agree. God of War currently has a Metacritic Metascore of 94 and a User Score of 9.1. The game also has an OpenCritic score of 95.

It's also possible that the next God of War could also come to the PlayStation 4, though no one has confirmed that at this point. Sony CEO Jim Ryan told the Washington Post that cross-generation availability for Sony's near-future catalog is essential to the company because "it's about people having a choice." 

Currently, we know that several first-party PS5 games will also be making their way to the PlayStation 4: 

  • Spider-Man: Miles Morales
  • Horizon: Forbidden West
  • Sackboy: A Big Adventure

While there's still a lot up in the air about God of War's sequel, one thing's for sure: we'll be learning a lot more about it in the coming months. Stay tuned to GameSkinny for more on the next God War/God of War Ragnarok as we learn it. 

[Sources: GamesRadar, Washington Post]

PlayStation Plus Collection Brings PS4 Games to PS5 Wed, 16 Sep 2020 19:55:01 -0400 GS_Staff

Sony has announced a new benefit for PlayStation Plus users on PlayStation 5: the PlayStation Plus Collection. The collection includes a number of "curated" PS4 games, which PlayStation 5 owners will have access to at the PS5's launch on November 12

Sony said on the PlayStation Blog that it "will be an added benefit to the existing PS4 benefits that PS Plus members receive for a single subscription price." 

Though more games will be added to the collection after the PlayStation 5 launches, the initial games included in the service will be: 

  • Batman: Arkham Knight
  • Battlefield 1
  • Bloodborne
  • Days Gone
  • Detroit: Become Human
  • Fallout 4
  • Final Fantasy XV
  • God of War (2018)
  • Infamous: Second Son
  • Monster Hunter: World
  • Mortal Kombat X
  • Persona 5
  • Ratchet and Clank
  • Resident Evil 7
  • The Last Guardian
  • The Last of Us Remastered
  • Uncharted 4
  • Until Dawn

While we now know when the PlayStation 5 will release (November 12) and how much its two models will cost ($499 for the disc-based console; $399 for the digital version), we still don't know exactly what Sony's backwards compatibility model will ultimately look like. 

Mark Cerny said back in March that:

We’re expecting backward compatible titles will run at a boosted frequency on PS5 so that they can benefit from higher or more stable frame rates and potentially higher resolutions.

We’re currently evaluating games on a title-by-title basis to spot any issues that need adjustment from the original software developers.

Sony later clarified that: 

We believe that the overwhelming majority of the 4,000+ PS4 titles will be playable on PS5.

We have already tested hundreds of titles and are preparing to test thousands more as we move toward launch. We will provide updates on backward compatibility, along with much more PS5 news, in the months ahead.

It appears that the PlayStation Plus Collection is part of that further news on backwards compatibility. Sony has said that PS4 discs will work in the PlayStation 5's disc-based model — something reinforced by the pre-order info for Call of Duty: Black Ops Cold War.

The addition to Sony's online service was unveiled during the most recent PlayStation 5 event, where the company revealed not only the price and release date of the PS5's digital and disc-based models, but also games such as Final Fantasy XVI and a new God of War game from Sony Santa Monica. 

New gameplay footage for two PS5 launch titles Demon's Souls and Spider-Man: Miles Morales — was also shown. 

Microsoft revealed last week that it would be launching the Xbox Series X and Xbox Series S on November 10, two days ahead of the PS5. The consoles will retail for $499 and $299, respectively.

Players will, of course, be able to subscribe to Game Pass and Game Pass Ultimate, a service that, while similar to the PlayStation Collection, still comes out on top with the inclusion of Day-One releases and its xCloud streaming service.

Stay tuned to GameSkinny for more on the PlayStation 5 in the coming weeks. 

[Source: PlayStation Blog]

Demon's Souls is a PS5 Launch Game, Announced with Gameplay Trailer Wed, 16 Sep 2020 19:11:02 -0400 Jonathan Moore

After 11 long, agonizing years, the much pleaded for Demon's Souls remake is just around the corner. Though the game was first unveiled back in June during Sony's PlayStation Future of Gaming event, it wasn't clear if the grim-dark RPG that started the Souls craze would launch with the PS5 on November 12. 

Though Demon's Souls was rated by Korea's Game Rating and Administration Committee in August, leading many to believe that it would be a PS5 launch title, there was no confirmation at the time.

Now we know that it will launch exclusively alongside the next-gen system this winter. It will cost $69.99.

The announcement comes alongside a 4:28 gameplay trailer showing off the beautiful job Bluepoint Games has done recreating the atmospheric world of Boletaria. 

The original trailer shown during the latest PS5 event said that Demon's Souls would also come to PC, and hinted that it would be a timed exclusive to the next-generation console. However, per Kotaku, Sony has since said that is not the case, and they have pulled down the stand-alone trailer. 

The video below should start roughly where Demon's Souls was shown during the showcase, but if not, it starts at 34:50. 

Gavin Moore, Creative Director at SIE Worldwide Studios External Development, said on the PlayStation Blog that the team has worked hard to recreate the classic experience of the original game, while also making modern tweaks for greater accessibility. 

We have been working diligently for almost three years on the legend that is Demon’s Souls. Together with the masters of the remaster Bluepoint Games, we have lovingly crafted this thrilling experience to bring it to stunning new life on PlayStation 5... 

It was essential to us that we recreated Demon’s Souls in such a way that longtime fans are transported back to the Boletaria they love. It’s the Boletaria that has been growing and maturing in their imaginations for over a decade. A place where every room, corner, and corridor has a story to tell. Here, the original characters, encounters and battles are brought to life in greater fidelity, making the story even richer and darker. 

While it's little surprise that some changes will be made to the game, it appears that Bluepoint has, in fact, stayed faithful to the original game, as all of the requisite parts of that experience appear present. 

Classic bosses, such as the Tower Knight, the Flamelurker, the Armor Spider, the Red Dragon, and the Vanguard, make appearances alongside enemies like the Reaper and the Blue Eye Knight. That's alongside the return of the Nexus, the Boletarian Palace, Stonfang Tunnel, and more. 

The trailer also shows off the PS5's super-fast SSD, eliminating loading times between fogs gates and area transitions. 

Demon's Souls initially launched in 2009 for the PlayStation 3. Over the years, fans have reimagined the game as a Game Boy Classic title and toiled over emulating it on the PC through the RPCS3 PS3 emulator. As of 2019, fans created a patch that allowed Demon's Souls to run at 4K 60fps on the platform

Bluepoint Games has previously worked on games such as Shadow of the Colossus, Gravity Rush, and Uncharted 2

Stay tuned to GameSkinny for more on the Demon's Souls remake as we learn it. 

[Sources: PlayStation Blog, Kotaku]

Resident Evil 8 Trailer Shows Ethan's Nightmare is Just Beginning Wed, 16 Sep 2020 18:25:23 -0400 Joshua Broadwell

Capcom released a new Resident Evil 8 (Village) trailer highlighting Ethan Winters' impending nightmare. The trailer shows some of the bizarre things awaiting Ethan and Chris Redfield where the line between reality and fiction starts to blur.

Resident Evil 8 picks up where Resident Evil 7 left off and follows Ethan and Mia Winters in a mysterious new village where nothing is as it seems.

Stories from the village's past come to life. Strange rituals, terrifying monsters, and witches abound, alongside village people who've probably married each other a few too many generations for comfort.

There's some link between what Ethan sees and the story Mia reads, but whether Ethan's senses tell the truth is less certain.

While Ethan encounters plenty of new characters in Resident Evil 8, Capcom said the village itself is one of the main characters. It's full of mysteries and terrors of its own, and Ethan will have to plumb its depths to uncover the truth.

Resident Evil Village is set to release sometime in 2021 for PlayStation 5, the Xbox Series X and Xbox Series S, and PC. Stay tuned to GameSkinny for more Resident Evil Village news as it develops.

Square Enix Announces Final Fantasy XVI with Naoki Yoshida in the Lead Wed, 16 Sep 2020 18:09:40 -0400 Joshua Broadwell

Square Enix announced Final Fantasy XVI in a big way as part of the September PlayStation 5 event. Not only is Final Fantasy XIV's Naoki Yoshida producing the game, but it's the biggest effort from an expanded FFXIV development team.

And that's about all Square Enix officially announced outside of a lengthy story trailer. More information is set to come in 2021, but meanwhile, there's a lot to unpack in the FFXVI trailer.

FFXVI goes back to a medieval setting and revolves around warring regions. Crystals hold back something called the Blight, but there's a race of people, including the as-yet-unnamed protagonist, fighting against classic Final Fantasy summon spirits such as Shiva.

Things seem to revolve around a young child called Joshua. The protagonist acts as his guardian, until a traumatic event pushes Joshua into what the trailer calls his "awakening," and he turns into something akin to the Ifrit summon spirit.

FFXVI is an action-based game, much like Final Fantasy XV and Final Fantasy 7 Remake — only much darker. In place of bro-mance camaraderie and the many timelines of Sephiroth, Final Fantasy XVI has Malboro ambushes in burned-out villages, chocobos suited up for war, and death lurking around every corner.

Despite being shown off during the PlayStation 5 showcase, Final Fantasy XVI will release on PC as well. Stay tuned to GameSkinny for more Final Fantasy XVI news as it develops.

Warner Bros. Pulls Back the Veil on Hogwarts Legacy in Gameplay Trailer Wed, 16 Sep 2020 17:36:13 -0400 Joshua Broadwell

Warner Bros. and Portkey Games finally revealed the long-rumored Harry Potter RPG. Dubbed Legacy of Hogwarts, the new Harry Potter game lets players forge their own path and uncover the untold story of the wizarding world long before Harry set foot in Hogwarts.

In short, it's a lot like those Dark Legacy rumors WB claimed were false earlier in 2020, including the outside regions and taking place in the 1800s.

Players create their own witch or wizard character and attend Hogwarts. All the usual classes make their appearance, from care of magical creatures to potions and herbology.

But the adventure lies outside the classroom. Some kind of ancient and forbidden knowledge waits to be uncovered, and everything learned at Hogwarts gets put to the test in the real world.

The Hogwarts Legacy trailer showed glimpses of several locations, from caves and ancient ruins to fields full of magical creatures both friend and foe.

The real test is deciding how the story unfolds. Once players get their hands on the Ancient Magic, it's up to them whether they give in to the dark side.

Hogwarts Legacy launches sometime in 2021 for PlayStation 4, PlayStation 5, the Xbox Series family, Xbox One, and PC. Stay tuned to GameSkinny for more Hogwarts Legacy news as it develops.

Sony Finally Reveals PlayStation 5 Price, Release Date Wed, 16 Sep 2020 17:17:44 -0400 Joshua Broadwell

Sony at last revealed the PlayStation 5 price and release date during its big September PS5 showcase.

The PlayStation 5 will release on November 12 in the U.S., Japan, Canada, Mexico, Australia, and New Zealand, and on November 19 everywhere else. Pre-orders open September 17.

The standard, disc-based PlayStation 5 will cost $499.99, while the PlayStation 5 Digital Edition will cost $399.99.

Sony said earlier in the year that each PlayStation 5 system comes with a DualSense 5 controller and Astro's Playroom as a pack-in game.

The PlayStation 5 U.S. release date is two days after the Xbox Series X and Xbox Series S global launch date of November 10.

It's not clear yet whether games like Yakuza 7 that were moved up to launch with the Xbox Series X will also launch on PlayStation 5 on November 12, but we are getting a clearer idea of the PlayStation 5 launch lineup.

Geoff Keighley announced Demon's Souls remake will be a PS5 launch title.

Insomniac also announced that Spider-Man Miles Morales will be a PS5 launch title and will release on PlayStation 4.

Stay tuned to GameSkinny for more PlayStation 5 news as we get closer to November 12.

Meet the Monstrums in New Ys 9 Trailer Tue, 15 Sep 2020 16:17:38 -0400 Joshua Broadwell

NIS America released a new Ys 9: Monstrum Nox trailer highlighting Adol Christin's Monstrum allies. The trailer gives a peek at each Monstrum's special ability and showcases some of the voice acting ahead of the game's February 2, 2020 release date on PlayStation 4.

First up is Adol himself. After getting zapped with the mysterious Aprilis' also mysterious gun, Adol turns into the Crimson King and uses his Gift to move nimbly above the rooftops of Balduq.

The charitable thief known as the White Cat can run up walls, while The Doll's gift lets players see through walls to uncover treasure and other hidden secrets.

Raging Bull uses her Valkyrie Hammer to destroy obstacles, and The Hawk uses Hunter's Descent to glide above the land and access hard-to-reach places. 

Finally is Renegade, a rogue intellectual who sinks into the darkness with Shadow Dive to navigate around obstacles that can't be destroyed.

Though NIS America hasn't announced Ys 9's voice cast yet, the trailer suggests Bryce Papenbrook and Patrick Seitz reprise their Ys 8 roles as Adol and Dogi respectively.

Ys 9 takes a 180-degree turn from the vast tropical island of Ys 8, focusing on the dark city of Balduq and its many secrets. The latest in the Ys series is set for a February 2 launch on PlayStation 4, with PC and Nintendo Switch versions to follow later in 2021. Stay tuned to GameSkinny for more Ys 9: Monstrum Nox news as it develops.

Sega's Got Big Plans for Sonic's 30th Birthday Tue, 15 Sep 2020 10:49:57 -0400 Joshua Broadwell

Sonic the Hedgehog turns 30 in 2021, and Sega's ready to mark the occasion with a number of memorabilia pieces. From a Dark Horse encyclopedia of everything Sonic to figures, pins, jewelry, and even energy drinks, the Blue Blur's got quite the birthday celebration in store.

Ivo Gerscovich, Chief Brand Officer for Sonic and Sega of America's Senior Vice President, said:

... to commemorate the most iconic elements of the Sonic universe, we have partnered with some of the top licensees in the industry to produce collectible Sonic the Hedgehog merchandise that our enthusiastic and loyal fans can cherish for years to come.

The Dark Horse book, dubbed the Sonic Encyclo-Speedia, covers the spunky hedgehog's entire history in full color, complete with inside information about the series' development.

Sonic, Tails, Silver, and more are getting the Funko! Pop treatment, while Jakks Pacific has new lines of Sonic action figures in the works.

IDW Publishing is releasing the first Sonic comic again with another mini-series planned alongside it.

While the Sonic 30th birthday announcement didn't mention new Sonic games as part of the celebration, Sonic fan-site TailsChannel picked up on Sega's plans for more Sonic games in an ad for the European Licensing Source Book. The ad mentions "new games" and "major announcements," bundled with merchandise and more.

Sonic's most recent games include Sonic Forces, the classic throwback Sonic Mania, Team Sonic Racing, and Sonic at the Olympic Games. 2020 did see the fast-and-fun Sonic movie release in February, and Sonic's 30th birthday seems like a fine time for Sega's mascot to race back onto the scene with a bang.

Stay tuned to GameSkinny for more Sonic news as it develops.

HOTAS Support Coming to Console Versions of Star Wars Squadrons Sat, 12 Sep 2020 10:38:33 -0400 Jonathan Moore

We've known since July that HOTAS (hands on throttle-and-stick) support would be included in the PC version of Star Wars Squadrons when the game launches on October 2. However, the game's Creative Director, Ian S. Frazier, has clarified on Twitter that flight stick support will also come to PS4 and Xbox One. 

As an added treat, HOTAS support will be available on launch day for PS4 and Xbox One via a patch. As of this writing, it's unclear how large that patch will be. 

Star Wars Squadrons is an upcoming space combat sim that seems to be more closely related to the X-Wing and Tie Fighter games of the early- to mid-90s than the more recent Rogue Squadron titles or Battlefront 2's starfighter assault mode. 

Set to release on October 2 for PC, PS4, and Xbox One, Star Wars Squadrons will retail for $39.99 and feature a single-player campaign. Of course, there will also be a multiplayer component featuring crossplay between all platforms: PC and console. 

Virtual reality will be supported through PSVR, Oculus, HTC Vive, and Valve Index. The developers, though, have assured fans that Squadrons is not just a VR game and does not require a VR headset to play. 

Star Wars and flight-sim fans can breathe a sigh of relief knowing that Squadrons won't join the retinue of games delayed in 2020. Frazier also announced on Twitter recently that the game has gone gold. 

For more on Star Wars Squadrons, check out its intense gameplay trailer or how the game's deep ship customization system will help you control the odds. Keep GameSkinny on target for our review and a full set of guides early next month. 

Star Wars Squadrons Goes Gold, Staying on Target Fri, 11 Sep 2020 16:22:35 -0400 Joshua Broadwell

Star Wars Squadrons has gone gold, Ian Frazier, the game's Creative Director, announced on Twitter. That means the would-be X-Wing and TIE Fighter space simulation successor is moving into physical production and there likely won't be any delays from Star Wars Squadrons' release date on October 2.

The PC version of Star Wars Squadrons will support HOTAS (hands-on throttle-and-stick) controls from the start, and Frazier said a day-one patch will add HOTAS support for the PlayStation 4 and Xbox One versions "the moment the game goes live."

Like Star Wars Jedi: Fallen Order before it, Star Wars Squadrons is officially canon in the Star Wars universe. Its story fills the gap between Return of the Jedi and The Force Awakens, when the New Republic struggled to establish itself, and Imperial remnants continued the dead-but-not-dead Emperor Palpatine's mission.

In the midst of the turmoil, players take control of (and customize) both New Republic and Imperial fighters and pilots on a multitude of mission types. Some involve escorts, others focus on taking out enemy flagships, and all are multi-step processes involving several phases of combat.

Star Wars Squadrons takes flight for PC, Xbox One, and PlayStation 4 on October 2 for $39.99. It won't be upgraded for PlayStation 5 and the Xbox Series family, though Frazier said it will work on next-gen consoles via backwards compatibility. Stay tuned to GameSkinny for more Star Wars Squadrons news as it develops.

FUSER Hands-On Preview: A Music Festival At Home Fri, 11 Sep 2020 05:44:15 -0400 RobotsFightingDinosaurs

The Harmonix staff opened their remote press preview for FUSER by throwing a surprising amount of shade at the rhythm game genre. Despite countless innovations, there is an unshakable truth lying at the heart of nearly every single rhythm game: there is very little room for creativity.

A perfect score in any given Rock Band or Guitar Hero song will always sound the same, no matter who is playing it. There's no real space for the stuff that makes music special. Scoring is prescriptive, and there's no real room for true self-expression. 

I can't speak for anybody else that was on the Discord call for the preview, but it was stunning to hear the rhythm game genre's most recognizable company laying out, in very clear terms, one of the genre's biggest failings, one that extended to the majority of the games that Harmonix themselves have made.

It was even more stunning to hear them claim that with FUSER, they think they've solved the problem.

So far, it seems like they weren't lying.

FUSER Hands-On Preview: A Music Festival at Home

Self-expression is woven into every aspect of FUSER.

At first blush, FUSER appears similar to Harmonix's cult hit Dropmix, a board game/card game hybrid that challenged players to make wild mashups by mixing and matching different parts of different songs.

The core gameplay of FUSER is the same. The game features over 100 songs, and each of them has been divided into different tracks for drums, bass instruments, lead instruments, and vocals. The game uses some really impressive beat and key-matching software to match all of them to one another, allowing you to create endless mashups of your own. 

But where Dropmix separated score and creativity, FUSER attempts to connect the two. When you jump into the game, you'll be taught how to drop tracks on the beat, eject them on the beat, and change up the mix.

The game never forces you to drop a certain track in a certain place to boost your score; specific score-boosting "audience requests" encourage you to play a particular song, but it's up to you what track from the song you use and where you put it in your unique mix.

Self-expression is woven into every aspect of FUSER. The developers have created a pretty robust DJ customization system where no option is locked to a gender binary, allowing players to express themselves however they want. Players can customize stage projections and pyrotechnics along with their selected songs, effects, and instruments to make the whole show their own. 

FUSER isn't just a game, it's also kind of a digital audio workstation.

Speaking of instruments, not only does the game feature hundreds of songs, each with multiple tracks that allow for millions of possible permutations, but it also features a wide variety of instruments, each with dozens of loops that you can switch between at any time, essentially composing your own instrument track.

Ditto for live DJ effects like stuttering and filtering. Doing all of this to the beat isn't just creative, nor does it just sound great, but most importantly, it's integral to getting a high score.

As you progress through FUSER, it becomes clear that it's a misnomer to call it a rhythm game. There's DNA from programs like FruityLoops and Reason here. It's simplified, yes, but FUSER isn't just a game, it's also kind of a digital audio workstation.

Sharing is Caring

It scratches a very human itch: you're making something creative with other people.

And what's a DAW without the ability to edit and export your work?

FUSER takes a bit of inspiration from modern racing games and implements a rewind system in the game's sandbox-style Freestyle mode, where you can clip a particularly chef's-kiss-beautiful portion of your mix, rewind it, and perfect it bit-by-bit until everything sounds perfect. 

At the end, you can post the mix to your own FUSER profile, but you can also natively export the mix to social media in the game as well. In a world where the next in-person music festival might be years away, this is very, very much appreciated.

The game also includes cooperative and competitive multiplayer, though I foresee the cooperative multiplayer becoming more popular, as players all work together to refine a mix until it's headbang-worthy. It scratches a very human itch: you're making something creative with other people. Together. And you can all save your work at the end and share it with folks!

November Can't Come Soon Enough

FUSER is so much more than a spiritual successor to DropMix; it represents a massive shift in what a rhythm game can actually be.

Oddly enough, it's kind of reminiscent of how the Jackbox Party Packs reinvigorated the party game genre by tying creativity to gameplay elements in a cohesive way. 

It seems like such a small, insignificant thing, but the overall effect is that when you're really locked in, not only do you achieve that ascendant state of rhythm game flow, but you also have a deep soul satisfaction at doing something creative. It's akin to singing karaoke with friends and having a whole room cheer for you, or dancing at a club where nobody cares how much of an idiot you look like.

It's hard to explain if you haven't played the game, but suffice it to say, it's an incredible experience to be making the music that you're losing yourself in.

I can only hope that the final product lives up to the expectations the limited demo has set. FUSER is set to release November 10 for PC, PS4, Xbox One, and Nintendo Switch.