News Category RSS Feed | News RSS Feed on en Launch Media Network Take-Two May Have Grand Theft Auto 6 Release Date in Its Sights Wed, 27 May 2020 10:49:04 -0400 Joshua Broadwell

Take-Two recently filed its annual 10K-SEC, which is basically a very long, very technical accounting document covering the company's current and future finances. Usually, these don't contain much of general interest, but this year's might be pointing to a Grand Theft Auto 6 release date window.

Jeff Grub with VentureBeat first spotted this little nugget.

Way down on page 77, Take-Two outlines its future commitments leading up to 2025 because, as the report says, the company contracts minimum obligations for things like product marketing expenditures several years in advance. Under the marketing obligations column, Take-Two shows it expects a gradual spending increase each fiscal year, going from roughly $11 million next year up to roughly $40 million in 2023. That more than doubles for 2024, though, with Take-Two listing its marketing investment as $89,260,000.

According to Jeff Cohen, an analyst with an investment firm advising stockholders, this could be because a major game, like Grand Theft Auto 6, is set to release in that fiscal year. It obviously depends on things like delays and development, though we do know Grand Theft Auto 6's development is well underway.

Grubb notes a Grand Theft Auto 6 release window of 2024 makes sense. He says GTA 5 is still too popular — popular enough to break the Epic Games Store — and both Rockstar and Take-Two would want to wait until next-gen technology is better developed.

It's pretty difficult to see what else such a huge marketing spike could relate to. Software development spending for third-party developers working with Take-Two doesn't increase that much, according to the same chart. So unless Take-Two plans on releasing all 95 of its planned third-party games in 2024, it must point to something else.

The original filing is on Take-Two's website, and the original story is over on VentureBeat if you wanted to check it out. Stay tuned to GameSkinny for more Grand Theft Auto 6 news as it crashes in.

BlizzCon 2020 is Canceled, but Could Continue Another Way Tue, 26 May 2020 18:21:23 -0400 Joshua Broadwell

In a move that probably doesn't surprise anyone, Blizzard announced today that BlizzCon 2020 is canceled. There's a possibility of an online event taking its place, but it's not likely to happen anytime soon.

The news comes from a post by BlizzCon Executive Producer Saralyn Smith, which PCGamer first spotted earlier today.

Smith said:

...we’ve had many discussions about what holding a convention could look like in light of all the health and safety considerations we’d want to make.

We’ve also talked about different paths we could take, and how each one could be complicated by fluctuations in national and local health guidelines in the months ahead. Ultimately, after considering our options, we’ve come to the very difficult decision to not have BlizzCon this year.

News of BlizzCon's cancellation is just one part of what's basically been the year of cancellations and delays, from E3 2020 and GDC 2020 being canceled to Minecraft Festival 2020's delay.

But just like Summer Game Fest was born from E3's cancellation, Blizzard is looking into alternative ways to host a convention. Smith mentioned:

We’re talking about how we might be able to channel the BlizzCon spirit and connect with you in some way online...

We’d want to do this as soon as we could, but given that this is new-ish territory and the different factors involved, it will most likely be sometime early next year.

It might not be a proper replacement for this year's convention, but at least it's something. You can check out the original story on PC Gamer and Smith's full post on Blizzard's website. Stay tuned to GameSkinny for more video game event news as it develops.

Footage of Call of Duty: Black Ops 4's Abandoned Campaign Leaks Tue, 26 May 2020 16:19:51 -0400 Daniel Hollis

Remember how Call of Duty: Black Ops 4 shipped as the first Call of Duty without a campaign? Recently, footage emerged that showcases some of the game's initially-developed campaign before it was ultimately scrapped. This comes after leaks reporting that the upcoming Call of Duty will be part of the Black Ops universe.

The footage surfaced on Reddit from ForeverDexus, who's post allegedly reveals that the game was originally supposed to have a single-player campaign, and the development team had made substantial progress. The footage itself is clearly from the early development stages but provides insight into what could have been.

ForeverDexus didn't reveal where their information came from, but they stated that it took them "a few hours of digging" and "if you're able to find the source, the rest of the videos are there."

The footage contains a UI similar to Call of Duty: Black Ops 4's multiplayer UI, which was heavily built around the idea of playing as specific operator classes. You can see the leaked footage below:

Additional pre-alpha Black Ops 4 engine footage. from r/Blackops4

Developer, Treyarch, originally stated that they had no intention of incorporating a single-player campaign in Black Ops 4, though this footage seems to indicate the opposite. As mentioned, this is very early gameplay and lacks the detail of previous Call of Duty campaigns, but the UI adds legitimacy to its origins.

There's no official word from Treyarch on the footage as of yet, but we'll be sure to update if any announcement from the developers is made. For more Call of Duty news and guides on the immensely popular Call of Duty: Warzone, be sure to check our dedicated hub page

Silent Hill's Pyramid Head Terrorizes Dead By Daylight For Fourth Anniversary Tue, 26 May 2020 15:00:01 -0400 David Jagneaux

Today, Behaviour Interactive are revealing the next DLC release for their popular 4v1 asymmetrical survival horror game, Dead By Daylight, in partnership with Konami: Silent Hill!

The release will include not only Pyramid Head as the new killer, but it will also include Cheryl Mason as a new survivor and the iconic Midwich Elementary School as a new map.

It goes without saying that this is a pretty big deal for both game franchises. Not only is one of the most well-known and recognizable horror franchises in video games, with several renowned game releases, but it also includes one of the most iconic horror villains of all-time, making it the perfect fit for Dead By Daylight.

And for Silent Hill, it could point towards signs of a renewed interest in the license for Konami, something fans have been clamoring for them to do for literally years. The most recently released new Silent Hill games were Book of Memories on the PlayStation Vita in 2012 and Downpour on Xbox 360 and PlayStation 3, also in 2012. So it's been a while. 

This, of course, does not count 2014's P.T., the incredible teaser demo for Silent Hills, a game that never saw the light of day following Hideo Kojima's split from Konami.

Mathieu Côté, Game Director on Dead by Daylight and Product Evangelist for Behaviour Interactive, said of the partnership: 

We are so thrilled to welcome Silent Hill as Chapter 16 of Dead by Daylight. Silent Hill is such an iconic video game licence and to add it to our legendary roster of horror is truly an honor. We hope players will have as much fun discovering this Chapter as we had in making it.

In a Skype call, I got the chance to chat with Côté briefly about the new release. He told me Pyramid Head would look and feel like he does in Silent Hill 2, most specifically, and he features a powerful shockwave attack with his massive sword that can even go through walls or obstacles.

On the flip side, one of Cheryl's perks allows her to communicate with the Entity, in a limited way, to block a generator and prevent the killer from damaging it for a limited time. If timed well, it could be a great way to buy time while hiding or escaping during a chase.

Landing such a well-known IP isn't unusual for Behaviour Interactive with Dead By Daylight, but nabbing characters from another horror franchise is quite rare. Bill from Left 4 Dead is here, but otherwise, it's mostly film icons like Ghost Face from Scream, Freddy Krueger from Nightmare on Elm Street, and Michael Myers from Halloween, among others. This latest release marks a big move for both Konami and Behaviour Interactive. 

As a big fan of the game personally, I can't wait to see how the two new characters play.

Despite the name, it looks like the screams will be anything but silent once this new killer enters the fray in Dead by Daylight starting today on the Steam public test build for PC and June 16 on PC and consoles officially. Stay tuned to GameSkinny for more. 

Wholesome Direct Dishes Up Cat Farms, Old Dogs, and Witches Tue, 26 May 2020 14:14:44 -0400 Joshua Broadwell

Wholesome Games, a Twitter account dedicated to promoting feel-good and unique indie games, premiered its first-ever Wholesome Direct today with 50 different games shown off. These ranged from Spiritfarer and the cat-based farm-sim Snacko to hospital simulator Wayward Strand and more. Fifty games is a lot to get through, so we've rounded up a few of the highlights below.

Button City

First up was Button City, a bright, colorful game inspired by '90s kids movies. It's all about a group of furry friends trying to save their local arcade at whatever the cost. And the cost appears to be a fun mashup of different gameplay styles, from adventure to sh'mup befitting of a quest to save the arcade.

Errand Boy

Errand Boy follows a pure-hearted young child helping those in need by running their errands. It's part Zelda-inspired adventure game, part puzzler, and completely wholesome because helping those in need might just be the key to saving the world.


Snacko is all about big-city kitties moving to a deserted island and starting their very own community. You'll explore the island, raise animals and crops, and uncover the mysteries around you, but most of all, you're a cat-farmer. That's enough for us.

Chicory: A Colorful Tale

Chicory, made by three roommates, follows an artist called Chicory as she tries to restore color and life to her world. Everything, from interactions and exploration to solving puzzles, revolves around color, and we're looking forward to learning more about Chicory later this year.


Spiritfarer's new gameplay trailer premiered during the Wholesome Direct, showing off some of the game's more involved platforming segments. We see Stella and Buttercup making the most of their abilities as they gather resources and navigate treacherous terrain, all in pursuit of caring for the spirits of their deceased friends. Check out more about Spiritfarer in our deep dive interview into what makes the game tick.

Bird Alone

We got a glimpse of Bird Alone as well, a quirky looking game starring you and your philosophizing parrot. In Bird Alone, you'll build a garden full of plants and birds, caring for them by interacting with them and possibly making music and other art as well. More news is expected later this year.

Little Witch in the Wood

Little Witch in the Wood from Sunny Side Up finally got some attention in an exclusive gameplay trailer. You play as a new witch embarking on her witch's apprenticeship. It's a three-year journey of exploration, learning new magic, and figuring out how the world around you works. Little Witch in the Wood launches in 2021.

Winding Worlds

Winding Worlds from Ko-Op was a bit of an exception in that it's available now on Apple Arcade. It follows Willow as she explores numerous worlds, solving puzzles, saving souls, and figuring out how to help her friends overcome their troubles and move on.

A Space for the Unbound

A Space for the Unbound is a mix of puzzle, adventure, and RPG where you play as two high school sweethearts in 1990s Indonesia. They're on a quest to tick off their bucket list, but in the process, they get caught up in solving the mysteries of their town and the supernatural forces threatening it.

Garden Story

Garden Story is a one-person project putting all the developer's gaming wants in one package. You play as a new village guardian, rebuilding the island, helping people in need, and reading lots of fruit puns because everyone on the island is a fruit. There's no release window for Garden Story yet, but we're happy to wait and see how it grows.


Calico is a mix of magical girls, cat cafes, and gorgeous style. It's a slice-of-life community simulator where you're tasked with rebuilding the town's cat cafe and filling it with cats, all rendered in lovely watercolor style. Calico launches on PC this October.

Wayward Strand

Before the Direct closed with a sizzle reel, Wayward Strand was unveiled. It's a different kind of interactive title where you're on board an airship hospital. Everything's done based on the ship's clock — doctor's rounds, patient routines, and so on. Expect some heartfelt stories and probably a few tears when Wayward Strand launches later this year.


In Nintendo Direct fashion, the Wholesome Direct ended with a surprise announcement: Hoa. It's an absolutely lovely looking (and sounding) sidescrolling platformer. It's fully handcrafted and headed to PC and Switch later this year.

That's it for the first Wholesome Direct. Be sure to stay tuned to GameSkinny for more on these indie titles and others in the coming months. 

Captain Tsubasa Release Date Trailer, Special Edition Info Hit the Pitch Tue, 26 May 2020 12:40:53 -0400 Joshua Broadwell

Bandai Namco's Captain Tsubasa: Rise of New Champions finally has a release date. The arcade-style soccer game will launch for PC via Steam, PlayStation 4, and Nintendo Switch on August 28, some 10 years after the last Captain Tsubasa game released for consoles.

Aside from news of the game's release date, there's a number of Captain Tsubasa special editions on offer as well. Here's what they contain:

Captain Tsubasa Standard Edition
  • Includes full game only
Captain Tsubasa Deluxe Edition
  • Full game
  • Character pass with nine DLC characters added to the already full Captain Tsubasa roster.
  • Bonus champions' uniforms, including V. Jump collaboration uniform
Captain Tsubasa Collector's Edition
  • Full game
  • Tsubasa Ozora figurine
  • Artboard
  • Steelbook
  • Collectible laminated cards
  • Collector's box
  • Embroidered badges
  • All DLC from the deluxe edition
Captain Tsubasa Champions Edition

The Captain Tsubasa Champions Edition includes everything from the collector's edition, plus a special customized soccer jersey.

Captain Tsubasa Legends Edition

And finally is the Captain Tsubasa Legends Edition, which is everything from the Champions Edition plus a fully customized, full-sized soccer/Foosball table from noted table manufacturer Rene Pierre.


At the time of writing, it's not completely certain whether pre-orders are actually open yet or where. The editions are only mentioned on Bandai Namco's European website, but the links to actually pre-order Captain Tsubasa don't lead to a product page.

We enjoyed our time with Captain Tsubasa: Rise of New Champions quite a bit when we got the chance to preview it a while back, and we're looking forward to seeing the final product in all its glory.

For now, you can check out the special editions on Bandai Namco's Europe site. Stay tuned to GameSkinny for more Captain Tsubasa: Rise of New Champions news as it develops.

No Man's Sky Will be Landing on Xbox Game Pass Tue, 26 May 2020 12:36:55 -0400 Joshua Broadwell

Hello Games' No Man Sky is coming to Xbox Game Pass in June, according to a new Xbox Wire post by Sean Murray. Murray also confirmed the procedurally generated space exploration game will be available for PC  through the Windows Store "very soon."

No Man's Sky has been around for a while. But as Murray reflects, it's better now than it ever has been. And that means it's the perfect time to bring it to Game Pass, Murray says.

Following some problematic launch issues with a perceived lack of content, Hello Games has gradually brought new, substantial updates to No Man's Sky. These include a hefty multiplayer expansion in No Man's Sky Beyond, plus a number of other content updates like new critters, plants, and living ships.

Having a living game like No Man's Sky come to Game Pass is also a perfect fit for how Microsoft wants to continue using the service: providing long-term content for a wide variety of players up through and after the Xbox Series X launch.

You can check out Murray's original post on Xbox Wire. Stay tuned to GameSkinny for more No Man's Sky news as it develops.

Tricky Towers is the Next Super Rare Games Physical Release Fri, 22 May 2020 16:33:04 -0400 Daniel Hollis

Super Rare Games announced that the popular Nintendo Switch game, Tricky Towers, is coming as a physical release next week, with pre-orders starting May 28.

For those who don't know, Tricky Towers is a multiplayer physics-based tower building game. The competitive game tasks you with stacking your tower as high as possible, creating a stable tower, while also trying to topple your opponents' tower. Tricky Towers offers both local and online multiplayer, as well as 50 single-player trials to attempt.

You can see how ... tricky ... it is in the trailer below: 

The physical release, which is limited to 4,000 copies, comes bundled with:

  • The full game plus all six DLC packs on one cartridge
  • A 12-page color manual
  • Interior artwork
  • An exclusive sticker
  • Three trading cards from a five-card set

Super Rare Games are known for bringing highly-regarded digital games to physical release, most notably Nintendo Switch games. With popular titles such as The Sexy Brutale and Snake Pass being just an example of the many beloved titles granted a physical existence. 

Pre-orders open for Tricky Towers on May 28 and will retail for $32.99. You can find the store page here. Stay tuned to GameSkinny! 

Risk of Rain 2 Bringing Server Browser in 1.0, Update Delayed Fri, 22 May 2020 14:42:03 -0400 Ashley Shankle

Hopoo's track record with Risk of Rain 2's Early Access content updates has been nearly spotless, but with 1.0 looming, the developer finally needs that little bit of extra time to get the game to a full release state.

The full Risk of Rain 2 1.0 release date has been delayed to August 2020, promising to peel out of its relatively short Early Access period in full bravado with a brand new server browser and hosting system.

Tossing the current quickplay system to the side, the new server browser will allow players to browse servers by active artifacts, specific player caps, difficulty, and ping.

The image Hopoo showed of the server browser also shows that rooms holding up to 16 players will be possible, which is an exciting prospect.

They also mentioned Risk of Rain 2 players on console will still be receiving the artifact update on time in June, but the console release of 1.0 will be delayed similar to the PC version.

Keep your eyes on GameSkinny for further Risk of Rain 2 news, as well as guides for the game.

Rumors Say Silent Hill Reboot is PS5 Exclusive, Demo in the Works Fri, 22 May 2020 12:53:50 -0400 Joshua Broadwell

Another week, another round of Silent Hill rumors. This time around, the Silent Hill rumors claim a soft reboot is in the works, and the Silent Hill reboot would be a PlayStation 5 exclusive.

Though they should be taken with a grain of salt for now, it's possible these rumblings have a tinge of truth to them. The source of the Silent Hill reboot rumors is AestheticGamer, the same source that leaked information about the Resident Evil 4 remake that Video Game Chronicles went on to verify and support.

AestheticGamer's information reportedly comes from a number of independent sources they verified. These sources say Sony did not purchase the IP from Konami as other rumors suggested, and Silent Hill composer Akira Yamaoka and series creator Keiichiro Toyama directing the project.

If true, the rumors say a Silent Hill reboot announcement would be coming soon and a playable demo would follow shortly after.

As stated above, the veracity of these rumors is still up for debate. Konami debunked the first round of Silent Hill reboot rumors, though AestheticGamer proved right before and has remained consistent so far with Silent Hill. It's worth keeping an eye on, either way.

Stay tuned to GameSkinny for more Silent Hill reboot news as it (hopefully) develops.

Sony Announces Days of Play 2020 Deals and Discounts Fri, 22 May 2020 12:36:41 -0400 Joshua Broadwell

It's almost summer, and that means Sony's Days of Play is back again. While it doesn't seem as if there's a Days of Play PS4 console this year, Days of Play 2020 still offers plenty of deals on games, gear, and PS Plus and PS Now subscriptions.

The U.S. Days of Play deals start June 3 and run through June 17, both at participating retailers and online. Here's some of what you can expect.

Game Sales Price
Nioh 2
MLB The Show 20
Predator: Hunting Grounds
Death Stranding
Days Gone
MediEvil  $19.99
Blood & Truth
Everybody's Golf VR
Astro Bot Rescue Mission
Farpoint $9.99
The Last of Us Remastered
12-month PS Plus subscription  30% off
12-month PS Now subscription  30% off
3-month PS Now subscription  20% off
Select Gold wireless headsets  $69.99
Platinum wireless headset  $129.99


The announcement also says more PlayStation Hits than just The Last of Us Remastered will be on sale, but it doesn't list any yet. The PlayStation Store will also be "offering awesome deals for blockbuster games" and more discounts on PS Plus and PS Now once Days of Play starts on June 3.

The full announcement is on the PlayStation Blog if you're interested. Stay tuned to GameSkinny for more Days of Play news as it develops.

Iron Man VR Demo Out Now, PSVR Bundle Coming Soon Thu, 21 May 2020 13:11:46 -0400 Joshua Broadwell

Following the recent Iron Man VR release date announcement, Sony released a meaty Iron Man VR demo today. There's also a special Iron Man PSVR bundle up for grabs.

The demo trailer at the top of this post gives a glimpse of the Iron Man VR demo in action, and it should come as no surprise you need a PlayStation VR set to play it.

Here's what the demo includes:

  • “Malibu” tutorial mission
  • Interactive Stark Jet cinematic starring Tony, Friday, and Pepper Potts
  • “Out of the Blue” Stark Jet gameplay mission
  • Flight Challenge optional mission
  • Advanced Combat Challenge optional mission

The PlayStation Blog post announcing the demo said this is just a small fraction of the game, so it sounds like we've got quite a bit to look forward to when Iron Man VR launches on July 3.

If you don't have a PSVR yet, Sony opened pre-orders for the Iron Man VR PSVR set today. It comes with a PlayStation VR headset, PlayStation Camera, two PlayStation Move motion controllers, Marvel’s Iron Man VR, and a PSVR Demo Disc.

The blog announcement says pre-orders start today, but as of the time of writing, they aren't actually open yet.

After being delayed and Sony even offering refunds for digital purchases, it's nice to see Iron Man VR getting some more attention.

The original announcement post is over on the PlayStation Blog, and you can get the demo for free off the PlayStation Store. Stay tuned to GameSkinny for more Iron Man VR news as it flies our way.

Riot Announces Valorant Release Date During Summer Game Fest Thu, 21 May 2020 12:56:33 -0400 Joshua Broadwell

Today's Summer Game Fest presentation centered on Riot Games' Valorant. Valorant's Executive Producer Anna Donlan and Director Joe Ziegler hosted the presentation alongside Geoff Keighley. The big news was an update for Valorant's release date.

Valorant was initially planned for a Summer 2020 launch, but Riot's settled on a more exact date now: It's coming out in roughly two weeks. The new Valorant release date is June 2, 2020, and it's a global release.

Donlan said a June 2 release was actually the plan all along, though even getting the Valorant beta out seemed impossible once everything changed with COVID-19.

The Valorant launch version is building on the beta and introducing new content, including a "spicy" new agent and a new map briefly shown off in the new Valorant trailer teaser. And plenty of more content planned for the future, including a pass, weapon skins, and new game modes.

One of those new modes is planned for launch, but Donlan clarified it might not make it depending on how development unfolds. However, it'll technically be a beta mode, since it's not been tested yet.

Donlan and Ziegler weren't too forthcoming with details, but the new Valorant mode is meant to offer a shorter, less intense round you can play in between the main matches. And it's not deathmatch, Donlan said; that should come later.

As for any content after that, the two weren't comfortable sharing a tentative date for the next update, but Donlan said Valorant fans can hope for another new update sometime over the summer.

Even after launch, the Valorant team hopes to continue receiving player feedback, since Ziegler said feedback proved a tremendous help developing Valorant into something both fans and the team are happy with.

Stay tuned to GameSkinny for more Valorant news as we get closer to the June 2 launch date. If you're just jumping onto the Summer Game Fest wagon, check out the showcases that have aired so far, including:

Serious Sam 4 Turns Carnage to 11 Later This Year Wed, 20 May 2020 19:36:22 -0400 Jonathan Moore

AAAAAGGGGHHHHHHHHH. We finally know when we can get our hands on Serious Sam 4. The gory and completely over the top shooter will release sometime in August 2020 for PC and Stadia.  

Devolver Digital, the game's publisher, confirmed to Kotaku that Serious Sam 4 will be exclusive to Stadia for a period of time, though the exact timeframe is still unknown. However, we do know that the game will eventually release on PS4 and Xbox One sometime in 2021. 

After years of speculation and waiting on Croteam to shed some light on the title, it's great to have something set in stone. And it's great to have a tone of content to sink our teeth into. 

Alongside news of Serious Sam 4's release date and platforms, Croteam shared a handful of short videos showcasing action-packed gameplay, alongside new information on weapons, enemies, the game's score, and the new Legion system. 

You can see the videos below. 

Davor Hunski, Chief Creative Officer at Croteam, said that the core "of the Serious Sam franchise is dancing with enemies and projectiles." Considering that the Legion system allows for more enemies than Serious Sam players have ever seen on screen at a given time, that seems truer than ever before. 

While I'm still a bit dubious about the game running smoothly with "hundreds of thousands" of enemies in a single area, I'm sure as hell excited to check it out. 

Gameplay looks as fast and frenetic as Serious Sam fans would expect, and Hunski said that the game is full of guts and gore. Though he didn't go into great detail in the "Serious Weapons" video above, he does mention "something that will increase the goriness of melee," something that's sure to delight. 

The team also hinted at new characters making appearances in Serious Sam 4 and not only being important to the game but also future titles. Whatever Croteam has in store, it looks like we'll be talking about Serious Sam for a while. 

Stay tuned to GameSkinny for more on Serious Sam 4

Listen to the Children of the Night with Castlevania Spotify Playlists Wed, 20 May 2020 19:02:08 -0400 Joshua Broadwell

It's a horrible night to have a curse, but a wonderful day for listening to Castlevania music thanks to Konami Europe. The developer's European branch announced a new Spotify venture today on Twitter, bringing together nearly all the Castlevania soundtracks in a big public collection.

Polygon first spotted the announcement, which you can see below.

For now, though, here's what you can listen to.

  • Castlevania: The Original Game Soundtrack Selection
  • Castlevania Chronicles
  • Castlevania: Circle of the Moon & Castlevania: Harmony of Dissonance
  • Castlevania: Lament of Innocence
  • Castlevania: Symphony of the Night
  • Castlevania: Curse of Darkness
  • Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow
  • Castlevania: Portrait of Ruin
  • Castlevania: The Dracula X Chronicles
  • Castlevania: Order of Ecclesia
  • Castlevania: Judgement
  • Castlevania: Harmony of Despair

That's a lot of Castlevania. And according to Konami Europe, it's not the end. Castlevania playlists are just the start. There's no indication what playlists might find their way to Spotify in the future, but we're hoping Suikoden and Silent Hill end up there soon.

If you're thinking this is a surprise or seemingly random move, well you aren't wrong. However, Konami did announce that Symphony of the Night mobile port entirely out of the blue a few months back, and there are all those Silent Hill rumors floating around. Who knows what might be in store.

The original story is over on Polygon. For now, check out the Castlevania playlists over on Spotify, and stay tuned to GameSkinny for more video game music news as it develops.

The Last of Us 2 Dev Diary Talks Missable Quests, Making Skills Count Wed, 20 May 2020 19:00:30 -0400 Joshua Broadwell

Naughty Dog is releasing The Last of Us 2 dev diaries leading up to the game's June 19 launch date. Today's covered The Last of Us 2 gameplay and includes an interesting nugget: you won't see everything The Last of Us 2 has to offer during a single playthrough.

Despite The Last of Us 2 having a similar pace as the original game, the level design is much more open, according to the game's Co-Director Anthony Newman. That means some "story moments, entire combat encounters, [and] full scripted sequences" can be completely missed.

Neil Druckmann, The Last of Us 2's director, told IGN the game opens up at certain points, giving players options for where they can go or what side stories they might want to complete, if any. Druckmann also mentioned this isn't a way to pad the story either, since it moves at essentially the same pace as the original.

Newman said the goal of all this was to make The Last of Us 2 feel unique to each person who plays it:

when you do encounter [these missable moments], you feel like you discovered them, it lends them this charm and this magic I think is unique to games that this happened to me, because of what I did and the place I explored to.

What effect, if any, this has on how the intense story and Ellie's journey ultimately play out remains to be seen.

The other thing that helps make The Last of Us 2 feel unique is the upgrade system's return. You can upgrade character skills and equipment in The Last of Us 2, just like in the original — but not completely. You won't be able to fully upgrade everything or max out skill trees in one playthrough.

Newman said:

The choices that you make, you're going to have to live with. And we wanted to make sure that all the choices that you made had a really noticeable and tangible impact on the way that you play.

Newman's comments are part of the dev diary at the top of this post, and you can check out Druckmann's supplementary comments over on IGN.

Next week's The Last of Us 2 diary is all about the details. We'll be watching that one as soon as it releases too, so stay tuned to GameSkinny for more The Last of Us 2 news as it develops. Check out our The Last of Us 2 pre-order guide if you haven't already, and don't forget to make plenty of room on your PS4's hard drive.

Call of Duty 2020 Reportedly Reigniting the Cold War Wed, 20 May 2020 14:31:20 -0400 Daniel Hollis

According to leaks and inside information reported on by Eurogamer, it seems that this year's Call of Duty will be set during the Cold War, adeptly named Call of Duty: Black Ops Cold War.

While there's no official confirmation as of this writing, the Call of Duty series has seen many of its games leak ahead of their official reveals. The information in the report also fits in with the narrative that Call of Duty: Warzone has been delivering in the form of its mysterious Easter eggs.

Following this week's update, bunkers scattered around the map have finally unlocked by way of random access cards scattered across the map. Players have now discovered a secret 11th bunker, which when accessed, showcases many Black Ops-related items such as a war room, a countdown, and a nuclear warhead.

The video below by YouTuber, eColiEspresso reveals the vault's full contents:

It seems likely that these teases are referring to a transformation in the map by way of a tactical nuke to coincide with the annual Call of Duty launch. 

There's no official word on this year's Call of Duty release or the nature of all the teases found Call of Duty: Warzone, but it's most probable that more will be unveiled over the coming weeks.

Be sure to check GameSkinny for any news as it comes in, as well as more on Call of Duty: Warzone here!

Sucker Punch Talks Ghost of Tsushima Map Size and Content Wed, 20 May 2020 11:47:17 -0400 Joshua Broadwell

Yesterday, we reported on some new information about Ghost of Tsushima, including GoT Director Nate Fox's comment that the island is bigger than it seems. Now, IGN is reporting the game is actually the biggest Sucker Punch ever created.

Sucker Punch Creative Director Jason Connell said GoT's size is both "in the amount of stuff that's in it and also just sheer landscape, square footage-wise." The game version of Tsushima is modeled after the actual island of the same name, though Connell said it's not meant to be "a one-to-one recreation."

Apart from making the general environment feel realistic, Connell said Sucker Punch's goal was making sure the world has enough in it to satisfy completionists and those who want just the story. It's "a world big enough that has both those opportunities. People that can just play story and people that can go get lost in the environment."

So it sounds like concerns over Ghost of Tsushima being a pretty-but-empty world are unfounded at this point.

Connell also touched on the process of creating distinct environments. Since Ghost of Tsushima has no waymarks, Sucker Punch wanted to give players memorable areas to act as mental markers. There's the Golden Forest shown in last week's State of Play, plus a bamboo forest and swamp area. But Connell didn't tell IGN how many biomes we can expect.

Still, Ghost of Tsushima's July 17 release date isn't that far off, so we'll know soon enough.

The full story is over on IGN. Stay tuned to GameSkinny for more Ghost of Tsushima news as it stalks through the night, and check out our Ghost of Tsushima pre-order guide if you haven't secured your copy already.

More Details on Xenoblade Chronicles Future Connected Length, Development Wed, 20 May 2020 11:45:01 -0400 Joshua Broadwell

One of the big new features in Xenoblade Chronicles: Definitive Edition is Future Connected, a brand-new epilogue. We don't know too much about it, but the latest issue of Weekly Famitsu touches on how long it is and why it isn't post-launch DLC.

The news came from an interview with Monolith Soft, translated by Gematsu.

Xenoblade Chronicles' Future Connected epilogue takes 10-12 hours to finish, according to the game's Director, Tetsuya Takahashi. But that's just the main storyline. There's side content that, if completed, could push the total playtime upwards of 20 hours. Though Takahashi didn't say, we're assuming that side content is related to the Nopon Rangers we reported on previously.

Takahashi also mentioned Future Connected could have been longer, had Monolith developed it as standalone DLC like Torna: The Golden Country for Xenoblade Chronicles 2. But they didn't because it would have used up too many resources.

As it was, Monolith had three development teams: one for Xenoblade Chronicles: Definitive Edition, one for a new game, and one to work on both. What that new game might be is anyone's guess, from Breath of the Wild 2 to that Monolith Soft medieval game teased several years back.

The original translation is over on Gematsu. Stay tuned to GameSkinny for more Xenoblade Chronicles: Definitive Edition news as we near its May 29 release date.

The Gang's All Here in Desperados 3 Gameplay Trailer Wed, 20 May 2020 11:42:58 -0400 Joshua Broadwell

THQ Nordic's Desperados 3 is out on June 16 for PC, PlayStation 4, and Xbox One. And it just got a lengthy new gameplay trailer introducing the gang and highlighting the many and varied ways they can take out opponents — or not if you want the non-violent route.

First up is John Cooper, the stealthy gunslinger. He can attack enemies at close range with a knife or take some shots from afar. Then there's Hector Mendoza, who can trap enemies with a massive bear trap (ow...) or get in close and start swinging with an equally massive axe.

Gang members three and four are Doc McCoy, useful for luring enemies with concoctions or knocking them out, and Kate O'Hara, who can charm with the right outfit, before dealing the final blow with her hidden gun.

Finally is Isabel Moreau, who stalks her prey and manipulates their minds with special darts.

The trailer goes into detail about how the stealth system works, but here's the rundown. You'll need to plan each operation because getting overwhelmed carefully is easy and happens fast. That means staying out of your enemies' cone of vision — or using the environment to your advantage. Don't forget to hide the body after you're finished too, lest their friends realize something's going on.

Or you can use tie-up options and stealth to incapacitate your foes without actually doing any lasting damage. Completing the game without ever being violent is possible.

There's also Showdown mode, where you can pause time to either give orders to the entire gang, plan a specific shot, or try to figure out why your plan went wrong. Should things get too out of hand, Desperados 3 has a quick save and load option so you can experiment and retry without any hassle.

When we got our hands on Desperados 3 earlier in the year, we described it as "a fun puzzle game with a steely-gazed cowboy costume on top... And that's just fine by us." Stay tuned to GameSkinny for more Desperadoes 3 news as it moseys through the tumbleweeds.

New Game+ Expo Livestream Brings 7 Hours of New Game Reveals Wed, 20 May 2020 11:00:01 -0400 Joshua Broadwell

We've seen a number of events crop up in the E3 2020 cancellation vacuum, like the Summer Game Fest, and the most recent one is New Game+ Expo (NGPX). It's a collaboration between 14 Japanese and North American publishers, including SEGA, NISA America, and WayForward, resulting in a seven-hour livestream of announcements, interviews, and demos.

New Game+ Expo takes place June 23 via Twitch. It'll kick off with a one-hour introduction showcase at 8 a.m. PST/11 a.m. EST, and then the full broadcast featuring first-looks at new games runs from 9 a.m. PST/12 p.m. EST through 4 p.m. PST/7 p.m. PST.

Here's the full list of participating publishers:

  • Acttil
  • AKSYS Games
  • Arc System Works
  • Gung Ho America
  • Idea Factory International
  • Inti Creates
  • Koei Tecmo America
  • Natsume
  • NIS America
  • Playism
  • SEGA of America
  • SNK
  • Spike Chunsoft
  • WayForward

Each publisher's schedule will be posted via NGPX's social media channels in the coming days, including Twitter and Instagram.

Ian Curran, SEGA of America's Chief Operating Officer and President, said the difficulties COVID-19 posed also provided the chance to make something new with NGPX:

COVID-19 has brought with it many challenges, but also an opportunity to come together as a bold collective of publishers. SEGA is delighted to announce its participation in New Game+Expo, a new digital tentpole summer event of 14 publishers, joining forces to create a one-of-a-kind showcase event that unifies a special slice of the video game industry.

SEGA looks forward to joining with our bring all our fans more excitement and entertainment as we move into a busy digital show season!

It's not yet clear what each publisher might show off, though we suspect Natsume's plans probably include the recently announced Harvest Moon: One World. Stay tuned to GameSkinny for more New Game+ Expo news as it develops.

Crucible Hands-On: What We Learned About Amazon's New Hero Shooter Tue, 19 May 2020 16:23:02 -0400 Gabriel Moss

If you're getting over Overwatch and are no longer palling around with Paladins, you may want to check out the upcoming Crucible from Amazon Game Studios. It's a brand new hero shooter that launches for free as a PC-exclusive on May 20.

Luckily, I've sat down for an (almost three-hour!) chat with the developers, who answered quite a few of my questions about the new release.

Crucible Hands-On: Amazon Game Studios Enters the Hero Shooter Arena

Right off the bat, Crucible differentiates itself from traditional hero shooters by being set in third-person.

It's not the most groundbreaking departure from what is familiar for this subgenre. Still, it at least appears to combine the fast and fluid style of gameplay seen in titles like Fortnite with the tightly-woven, team-based interplay seen in titles like Overwatch.

At launch, Crucible will feature three distinct gameplay modes. They are being described by Amazon Game Studios as follows:

  • Heart of the Hives: A 4 vs. 4 battle against giant boss Hives that spawn throughout the world. Each Hive contains a valuable Heart, and the first team to capture three Hearts wins, making each match a dangerous balance between racing the opposing team and surviving the powerful Hives.

  • Alpha Hunters: Eight teams of two take the battlefield and fight to be the final team standing.

  • Harvester Command: Two eight-person teams battle to capture and hold Harvesters spread across the map, vying for control of the Essence that drew them all to the planet. Teams earn points by controlling Harvesters and defeating opponents, and the first team to 100 points wins.

Amazon released a handful of videos detailing each mode, which you can see over here

I got over three hours of hands-on time to look over the shoulders of several different developers in both Heart of the Hives and Harvester Command mode. Here's the crux of what I learned.

Crucible has been in development for five years, and more than one narrative designer is working on the game's story and characters.

There is a wide variety of characters with their own unique dynamics and gameplay styles at launch. Totalling 10 at launch, each has abilities that are important to certain situations. One of the standout characters is Bugg, who shoots seed pods and waters them into plant-based turrets.

Characters each go through the same story-driven tutorial mode but carry their own lines and personalities into matches. Downtime conversations will happen between characters during exploration and other downtime moments, and they are unique to each character pair.

At the start of a match, you can select your upgrades, and you choose your tier one, tier three, and tier five upgrades. Tiers two and four are a built-in part of character progression. You can change your perks before each match, but you can also tailor your upgrades to the opposing heroes on the opposite team while loading into the game. It's not possible to switch characters in Crucible mid-match.

Matches are guaranteed to end within 22 minutes, but generally, end much more quickly. Alpha Hunters and Harvester Command matches are more likely to end within 10 to 15 minutes.

If someone disconnects during the queuing sequence, Crucible has a backfill system that will grab someone else out of the queue, so that seven other people don't have to re-queue. If your partner dies in Alpha Hunters mode, you can fight for the right to pair up with another single player for the duration of the match.

Crucible is on a release schedule and will receive a new season, optimistically, between every eight to 10 weeks. Amazon says that it will always have a new battle pass, and the battle pass will always be stocked with new content.

Crucible is PC-first, but it does have limited controller support already, holding future integration into consoles as a possibility.

That's it for our preview of Crucible. You can download the free hero shooter from Amazon over on Steam starting at 3 p.m. EST/12 p.m. PST on May 20. It will launch as a PC-exclusive first, but it may also see a console launch down the line.

Stay tuned to GameSkinny for more on Amazon's F2P hero shooter, including Crucible guides, in the coming days and weeks!

Ghost of Tsushima Exchanges Morality System for Customization Tue, 19 May 2020 15:20:27 -0400 Joshua Broadwell

Following last week's Ghost of Tsushima State of Play deep dive, we're learning a bit more about Sucker Punch's epic samurai tale. Unlike Sucker Punch's Infamous games, Ghost of Tsushima won't have a morality system.

Sucker Punch's Creative Director and Art Director Jason Connell told IGN that Ghost of Tsushima focuses on protagonist Jin Sakai's story, the challenges he faces in his specific social class, and how situations shape the actions he takes.

Connell spoke at length about the reason behind the decision, saying:

...we realized it was more important to us that we wanted to tell a human story of someone who is this way and has to evolve into something else.

...It definitely plays with the notion of, you're born and raised into this certain way of life. There's expectations of you, the way you should perform.

And then at some point, because some events happen, in this case a war, you have to challenge those things. And not everybody's going to love the fact that you're going to challenge an assumption that's made upon your life.

Connell also wanted to remind readers that choice comes into play for how you deal with certain circumstances. You're never locked to Ghost mode or Samurai mode and are free to proceed as you see fit.

Ghost of Tsushima Director Nate Fox spoke with IGN Nordic and provided some additional details. Fox said the customization system — how you spend your skill points and deal with your armor — is very deep, and you're free to choose what weapon you want to use the most.

The world is also much bigger than the State of Play indicated, with Fox mentioning the presentation showed just the starting area and a very zoomed-in version of it at that.

Finally is the game's objectives. According to Fox, taking over camps and attacking forts is actually just side action — not a central part of the game or a super-important objective. What else Jin has to do to save his home, Fox didn't say.

You can check out the morality interview over on IGN and the other details on IGN Nordic. And if you haven't secured your pre-order yet ahead of Ghost of Tsushima's July 17 launch date, be sure to check out our Ghost of Tsushima pre-order guide to get the best fit for you.

Stay tuned to GameSkinny for more Ghost of Tsushima news as it materializes from the mists.

Mafia Trilogy Officially Announced, Two Games Out Now Tue, 19 May 2020 14:18:39 -0400 Daniel Hollis

After weeks of teasing on the official Mafia Twitter page, the Mafia Trilogy has finally been unveiled with definitive versions of Mafia 2 and Mafia 3 out today.

Mafia 2: Definitive Edition marks the first time the game has appeared on current-generation systems and brings with it new HD visuals and all post-release DLC. Mafia 3: Definitive Edition, on the other hand, remains the same as the original game released three years ago, but it's now bundled with all the DLC released up until this point.

Mafia: Definitive Edition is set to be a complete remake of the original game from the ground-up. It's currently pegged for release on August 28, and you can see the reveal trailer below:

You can pick up the Mafia Trilogy digitally now, granting you immediate access to Mafia 2: Definitive Edition and Mafia 3: Definitive Edition, with access to Mafia: Definitive Edition on August 28. The trilogy will set you back $59.99 digitally.

You can wait for a physical release to coincide with the Mafia: Definitive Edition release, though the physical release is only planned for select EMEA region territories at this point. 

Alternatively, you can pick up separate digital versions of Mafia 2: DE and Mafia 3: DE for $29.99 each. Mafia: DE will retail for $39.99 when it releases. 

You can see our review of Mafia 3 here, where we said it was both controversial and gripping. Be sure to keep an eye on GameSkinny for all Mafia related news as it comes in!

The Locked Vaults in Call Of Duty Warzone are Opening Tue, 19 May 2020 13:24:35 -0400 Daniel Hollis

After a new game update on May 18, the mysteriously locked vaults in Call of Duty: Warzone are finally opening.

If you've been dropping into Call of Duty: Warzone fairly frequently, you more than likely already noticed various locked doors spread around Verdansk, locked doors that have enticed players to unravel their contents. But that's all changed now. 

Players started noticing in April that legendary crates were beginning to drop red access cards, which led players to believe the cards were vital to unlocking the various bunkers across the map. However, they proved useless at the time.

Now, it looks like those suspicions were ultimately correct. Players are now able to unlock doors by retrieving one of the red access cards. Simply gather the card and use it at the vault entrance to nab the loot hiding inside.

Call of Duty: Warzone is certainly privy to all sorts of unusual moments, with many players claiming to have heard wolves and ringing phones while taking the fight to the enemy, but this development is the first step to something bigger. Perhaps more secrets will be unlocked in the future. 

The update for Call of Duty: Warzone is out today and weighs in at 20.2GB on the PlayStation 4, against a large 26.1GB on PC, and a mighty 31GB on the Xbox One.

Found anything else unusual since the new update? Let us know, and be sure to check GameSkinny for more Call of Duty Warzone guides

Nab the Sega Genesis Mini at a Great Price While It Lasts Mon, 18 May 2020 18:19:55 -0400 Joshua Broadwell

If you missed out on the Sega Genesis Mini when it launched back in September, now's your chance to get one. Best Buy has put the Sega Genesis Mini temporarily on sale, lowering the price to its Black Friday price of $49.99.

How long this sale will last is anyone's guess. However, Best Buy sales usually run for about a week, and this isn't a clearance sale.

The Sega Genesis Mini was Sega's answer to Nintendo re-igniting the console wars with the NES Classic Mini and SNES Classic Mini. Like its Nintendo counterparts, the Sega Genesis Mini includes a bunch of games (40, with two bonus titles), two controllers, an HDMI cable, and a power cable.

The games range from the super popular like Phantasy Star IV and Sonic the Hedgehog 2, to the less iconic like Dynamite Headdy. And, as we said in our Sega Genesis Mini review, "they're nearly a perfect introduction to gaming on the Sega Genesis." Save states and a number of additional quality of life improvements contribute to that perfection too.

Check out the sale while it's still going on over at Best Buy. If you're looking for more sales, don't forget the Epic Games Store Mega Sale is still going on too. Stay tuned to GameSkinny for more video game sales news as it develops.

Tony Hawk 1+2 Remastered Could Have Microtransactions — But Not at Launch Mon, 18 May 2020 15:12:04 -0400 Joshua Broadwell

One of last week's Summer Game Fest reveals was Tony Hawk 1+2 Remastered, an overhaul of Tony Hawk Pro Skater 1 and Pro Skater 2. It's set to release September 4 on PC, PlayStation 4, and Xbox One, and it won't have microtransactions — for a while, at least.

Jen Oneal, head of Vicarious Visions, spoke with GameSpot on the topic. Oneal said, "Everything that you see at launch is going to be unlocked with gameplay. We're not planning on having monetization at launch." However, she then added that more material could be included as paid content if the demand for it existed.

That could be almost anything, from new skateparks to more customization options. But given what we know about how Activision tried preserving as much as possible from the original games, it's hard to say that whatever paid content Tony Hawk 1+2 Remastered ends up getting (if anything) will be anything too big.

GameSpot asked whether cross-platform play might be included in future updates as well, though Oneal said there wasn't anything to mention on that topic at this time. The original story is over on GameSpot. Stay tuned to GameSkinny for more Tony Hawk 1+2 Remastered news as it shreds our way.

First Doom Eternal Update Conjures Empowered Demons, XP Event Fri, 15 May 2020 17:56:32 -0400 Daniel Hollis

The first major update for Doom Eternal is here, bringing a number of new upgrades to both single-player and multiplayer modes, including empowered demons and a limited-time XP event. 

Bethesda Softworks announced that the update is now available for PC, PS4, Xbox One, and Stadia.

New Features

New to Doom Eternal are Empowered Demons. When a player is killed by a demon in the campaign, there's a chance that the demon might appear in another player's game, bigger and badder. It's up to other players to avenge their ghostly fallen comrades by killing the demon. Their reward? Extra resources and bonus XP. 

On top of that is the new Precious Metals Event, which consists of new weekly challenges, offering the opportunity to earn bonus event XP towards new shiny cosmetics, including the MC Pain Master Collection.

Quality of Life Improvements

Both single-player and Battlemode get quality of life updates, too. According to Bethesda, the idea is to make both more accessible and to address some of the primary issues players have pointed out about the modes. Here's what's been changed, taken from the official blog post on Slayers Club:

Single-player Quality of Life Updates:
  • Reduced damage taken while swimming.
  • Added vertical Dash ability when in water.
  • Moved the Rad Suit in Taras Nabad directly in-front of the water area so the player clearly sees it when entering the arena.
  • Removed all difficulty damage scaling for both Water/Slime.
  • Added Maykr Drone campaign tutorial during first encounter in Urdak.
  • Increased the effectiveness of the Plasma Rifle Microwave Mod damage over time.
  • Added an option for Hold (Default) or Press functionality for Double Dash in the Game tab of the Main Menu Options.
    • Hold allows the player to dash twice by holding the input. Press requires the player to press the input twice.
Battlemode Quality of Life Updates:
  • Batllemode Tutorials are now required for first-time players when entering the mode.
  • Added functionality to take disciplinary action against players who exploit Batllemode by prematurely exiting matches or are abusive on voice chat.
  • Batllemode Death Report Deaths in Batllemode now display a damage report showing players exactly what killed them.
  • New Indicator for Healing Demon Players New FX display under player headers in Batllemode when they are actively healing. This is visible to all players.
  • New Messaging in Batllemode has been added to improve the clarity of server and lobby states
  • New Network Icons in Batllemode will display when network conditions introduce latency or packet loss.

This is the first major update for Doom Eternal, with more expected in the future. Currently, two single-player DLC packs are in the works. There is no confirmed date for either of the upcoming DLC packs as of yet.

Be sure to check our review of Doom Eternal, where we said: "Doom Eternal absolutely delivers on all-fronts by blasting us with one of the most intense and satisfying single-player shooter campaigns in years."

LeatherFace Chainsaws His Way Into Dead By Daylight Mobile Fri, 15 May 2020 17:24:15 -0400 Daniel Hollis

Classic horror legend, LeatherFace, has joined the roster of characters in the mobile version of Dead By Daylight, just as the game has hit the 3 million downloads milestone, as announced by developer, Behaviour Interactive.

The popular villain from The Texas Chainsaw Massacre joins an already impressive array of characters, ranging from the likes of Michael Myers (Halloween) to the Demogorgon, from the hit Netflix show, Stranger Things.

The inclusion of LeatherFace brings three new perks to the game, as well as new additions into the update:

  • The progression system is now tied to characters versus the Bloodweb.
  • Individual character XP can be earned by playing the character and receiving emblems for each played game.
  • A new “Treacherous Waters Collection” outfit that players will be able to unlock with in-game currency.

This is alongside many quality-of-life improvements that fans will no doubt be happy to receive. 

Dead By Daylight mobile is the counterpart to the popular asymmetrical, 4v1 horror game currently out on PC and consoles. It's available to download on the App Store and Google Play Store.

Be sure to check our Dead By Daylight guides here, and stay tuned to GameSkinny for more news or updates as they happen.

Stronghold: Warlords Musters Three New Unit Types Fri, 15 May 2020 17:18:16 -0400 Joshua Broadwell

We still have to wait for Firefly Studios' excellent-looking Stronghold: Warriors to launch sometime this year. But the devs made the wait a bit easier with some new unit reveals for the latest in the storied Stronghold franchise: the Samurai, Imperial Guardsman, and Imperial Warrior.

There's a trailer giving a deep dive into the unit information as well, showing them in action and exploring the inspirations behind each class ability.

First up is the Samurai. Firefly said you can think of these as a successor to the classic Stronghold Knight unit, and they're perfect for taking on enemy Generals. Samurai are powerhouse units, meant to tackle difficult foes, strongarm their way through opponents, and shut them down with special abilities. One of those is Precision Strike which, along with being a strong move in itself, has a knockback effect that puts an enemy unit off balance.

Then there's the Imperial Guardsman, an expensive and super-strong unit designed to wreak widespread havoc. The Imperial Guardsman wields a mace in battle and can charge up a Heavy Attack that deals significant damage in a wide arc. They're ideal for attacking walls and siege engines, along with easily dispatching unarmored opponents.

Finally is the Imperial Warrior. This general-purpose soldier unit doesn't come equipped with a special ability, but that doesn't make them any less vital for your army. They have high armor ratings and resist archer fire, fire lancers, and most siege machines as well.

We recently went hands-on with Stronghold: Warlords and came away pretty impressed, if a bit confused with how certain parts play out. Still, we're looking forward to learning more, so stay tuned to GameSkinny for more Stronghold: Warlords news as it marches our way.

Story of Seasons: Friends of Mineral Town Brings the Cows Home Soon Fri, 15 May 2020 17:16:18 -0400 Joshua Broadwell

We knew Story of Seasons: Friends of Mineral Town was sprouting up sometime this summer, but XSEED Games today announced a firm release date. Friends of Mineral Town on Nintendo Switch will launch July 14.

There's a lovely new trailer accompanying the announcement, showing off what's changed and what stays the same.

Mineral Town itself is back with all its residents (and that gloriously nostalgic soundtrack) intact. But there are some new, marriageable faces around town as well, including Jennifer and Brandon. You'll even be able to marry any of the town's eligible folk regardless of what playable character you choose.

The goal in Friends of Mineral Town remains the same: bring your family farm back to life, and dig a place for yourself in the town by making friends and taking part in events. However, it's a remake more than a remaster, and XSEED says we can expect new content and gameplay changes alongside returning favorites like the horse race event and multi-floor mining.

All retail pre-orders for Story of Seasons: Friends of Mineral Town include a Strawberry Hanako plush based on the game's strawberry cow, while digital pre-purchases unlock a cow costume. In the game, of course.

It's been far too long since we last visited Mineral Town, and we can't wait to get back there. Stay tuned to GameSkinny for more Friends of Mineral Town Switch news as it develops.

Fight in Style When Blightblound Hits Steam Early Access Fri, 15 May 2020 15:02:39 -0400 Joshua Broadwell

Slaying the big bad in a fantasy game is usually all it takes to save the world — but not so in Ronimo Games and Devolver Digital's upcoming title Blightbound. Defeating the Shadow Titan plunged the world into a hideous Blight, and now it's up to you to set things right in this handcrafted dungeon crawler.

As you venture down into the blight-stricken world with your online or local multiplayer friends, you'll see plenty of monsters, puzzles, and chaos. But some of that is to your advantage, because you can expand your roster of playable heroes by recovering the fallen.

Each of these heroes has their own skillsets and abilities to vary your styles and playthroughs, and they run the gamut with classes like assassin and mage. On top of that, there's hundreds of items to collect for crafting and expanding your hero's gear and abilities, and you can also work on building your mountain-top base with help from artisans and items you get from clearing bounties

Initially, Blightbound has three distinct areas with several dungeons each: Blood Rridge, Gravemark, and Underhold, but the devs plan to regularly update with new content as well.

Blightbound is planned for Steam Early Access sometime later this year. We'll be watching this one closely, so stay tuned to GameSkinny for more Blightbound news as it develops.

Nioh 2 Patch 1.09 Kicks Off Season of Nioh 2 Updates Fri, 15 May 2020 15:01:10 -0400 Joshua Broadwell

Nioh 2 launched just a few months ago, but Team Ninja is far from done with the bigger, shinier, and better Nioh sequel. Today's Nioh 2 patch 1.09 introduces the first big Nioh 2 update and photo mode, and Team Ninja says there's much more to come over the summer.

Nioh 2 patch 1.09 brings Photo Mode to Nioh 2. There's a ton of customization options here, including gradation, image exposure, filters, and lighting adjustments, not unlike Ghost of Tsushima's photo mode we recently learned about (but you can't pet the yokai in Nioh 2).

The patch also makes nine new quests available, which Team NInja says are Sub-missions and Twilight missions.

And that's just the start. Team Ninja has three Nioh 2 DLC packs described as both "sizable" and "badass" planned. These include things like new yokai, bosses, and Guardian Spirits, new difficulty levels and equipment, and end-game content as well. The first Nioh 2 DLC pack, called "The Tengu's Disciple," is set to release on July 30, and according to Team Ninja, there's even more to it than what we learned today.

The full announcement is on the PlayStation Blog. Stay tuned to GameSkinny for more Nioh 2 news as it slices and dices our way, and check out our collection of Nioh 2 guides if you're just getting started or need some tips before the new content drops.

Save Money By Spending Money with the Epic Games Store Mega Sale Fri, 15 May 2020 13:23:34 -0400 Joshua Broadwell

The Epic Games Store Mega Sale is on now through June 11. There's a new free game every Thursday — including Grand Theft Auto 5 if you can get it — plus a free $10 Epic Coupon that, if you use on eligible games or add-ons costing $14.99 or more, you'll get another $10 Epic Coupon for the same purpose.

There's a ton of games on offer during the Epic Games Store Mega Sale, and a fair few that meet the coupon criteria as well, including Control, Assassin's Creed Odyssey, The Outer Worlds, and Star Wars Jedi: Fallen Order.

Here's a taster of what you can expect to find.

Game Sales Price Original Price
Control  $29.99  $59.99
Borderlands 3
 $29.99  $59.99
Red Dead Redemption 2
$47.99  $59.99
The Outer Worlds
 $38.99  $59.99
The Witcher 3: Wild Hunt GOTY Edition
 $14.99 $49.99
Assassin's Creed: Odyssey
 $19.79  $59.99
Journey to the Savage Planet
$29.99  $17.99
Star Wars Jedi: Fallen Order
 $38.99  $59.99
Zombie Army 4: Dead War
 $39.99  $49.99
The Sinking City
 $59.99  $35.99
Shenmue 3
 $24.99  $49.99
Ghostbusters: The Video Game Remastered
 $14.99  $24.9
Slime Rancher
 $19.99  $7.99
John Wick Hex
 $15.99  $19.99
The Telltale Batman Shadows Edition
 $14.99  $29.99
My Time at Portia
 $29.99  $11.99
Mutant Year Zero: Road to Eden
 $17.49  $34.99
Rayman Legends
 $29.99  $7.49
Kingdom: New Lands
$4.49  $14.99
Into the Breach
 $14.99  $7.49


This is just a small sampling of what's on offer. There are easily more than three times as many games on sale in the Epic Games Mega Sale, and you can check out the full list on the Epic Games Store website. Stay tuned to GameSkinny for more Epic Games Store and game sale news as it develops.

Fallout 76 Gets Free-to-Play, Double XP Weekend Fri, 15 May 2020 00:22:06 -0400 GS_Staff

If you've yet to take country roads to the irradiated wastes of Bethesda's alternate-timeline West Virginia, now's a good time to give Fallout 76 a try. The action RPG is currently free-to-play on every platform — for a limited time. 

Bethesda first shared the news on May 14 via Twitter. The free event is live now and runs through the weekend until May 18 at 12 p.m. EDT. It is available on PC (Steam included), PS4, and Xbox One. 

Those who log into Fallout 76 will not only get double XP, but they'll also get access to the entire Fallout 76 experience. This includes the recently-released Wastelanders update, which brings NPCs to the wasteland, as well as a hefty number of quests and other goodies. 

Fallout 76 has changed quite a bit since it originally released in late 2018. We reviewed it back then and found it to be a decent Fallout entry, calling it an "exciting experiment." With steady additions and tweaks, as well as the release of the Wastelanders DLC, Fallout 76 is certainly a different beast more than a year and a half later. 

If you're just getting started with the quasi-MMO Fallout entry, be sure to check out our smattering of Fallout 76 guides for helping of tips and tricks. 

Lovely Puzzle Game A Fold Apart Coming to PS4, Xbox One Thu, 14 May 2020 16:39:07 -0400 Jonathan Moore

A Fold Apart is a narrative puzzle game that everyone should have the chance to play. Luckily, Lightning Rod Games has (finally) announced that it's coming to PS4 and Xbox One on May 19. The game is already out on PC, Nintendo Switch, and Apple Arcade. 

Developed by a small team of industry veterans that have previously worked at studios such as Disney Interactive, Electronic Arts, and Ubisoft, A Fold Apart is a more-than competent puzzle game with a big heart. It's about long-distance relationships and how people "navigate the complexities" inherent to those relationships. Considering the world we currently live in, it's more relevant than ever before.

Gameplay in AFA revolves around solving puzzles by folding paper, where the stages are the actual sheets of paper. Edges can be folded from side to side and from top to bottom. Stages can be flipped over and upside down. Emotions are made tangible by the stages and puzzles themselves, and the world is filled with beautiful art. It's a unique take on the genre, and it's one that has received tons of praise from critics and players alike.  

Featuring over 50 stages (puzzles), the game takes about four hours to complete. 

I've spoken at length about A Fold Apart in my review for the game, as well as in my PAX 2020 preview. So be sure to check those out if you want to know more about the game's intricacies and why it's a timeless indie gem. Stay tuned to GameSkinny for more on awesome games like A Fold Apart.

Grand Theft Auto 5 Premium Edition is EGS' Latest Free Game Thu, 14 May 2020 14:42:49 -0400 Joshua Broadwell

Following rumors and a mysteriously deleted tweet from Epic Games, we now know that this week's free Epic Games Store game is Grand Theft Auto 5. It's free to keep forever — assuming you can actually get it.

At the time of writing, demand for GTA 5 for free on the Epic Games Store launcher has basically broken Epic Games. The Epic Games launcher is down for many, and those who do get through end up with an Epic Games error 500 code, a 404 error, or a completely frozen screen.

Whenever traffic lets up and Epic gets the situation sorted — which they're in the process of doing — you'll be able to get your hands on Grand Theft Auto 5's premium edition. GTA 5 premium gets you the full GTA 5 story, GTA Online, all the existing expansions, plus the Criminal Enterprise Starter Pack. That pack gives you, among other things, $1 million to start with, so this is, ahem, quite a steal.

Never fear if it takes a while for Epic to get things running again either. You'll have until May 21 to get your free GTA 5 Premium Edition.

The amount of demand for a game that's been on the market this long seems surprising, but with the Premium Edition's offerings, plus only crumbs to go on for whatever GTA 6 will be, it's no wonder people are champing at the bit.

Stay tuned to GameSkinny for more Grand Theft Auto news. And if this is your first time jumping into the game, be sure to check out our massive collection of Grand Theft Auto 5 guides and Grand Theft Auto Online guides.

Call Of Duty: Warzone Adds 2FA for PC Players Thu, 14 May 2020 14:32:11 -0400 Daniel Hollis

Two-factor authentication (2FA) is now live in the PC version of Call of Duty: Warzone. The update was announced on Twitter by the game's developers, Infinity Ward.

For those that don't know, 2FA (two-factor authentication) is an extra level of security used to protect consumers' accounts. In the case of Call of Duty: Warzone, this is represented as an SMS text message with a code that then enables access to your account.

The game has been plagued with cheaters and hackers since its release back in March. Cheating has been most noticeable in lobbies consisting of mainly PC players, with many reports regarding players glitching helicopters under the map, resulting in Infinity Ward removing them entirely until the issue was rectified. 

The 2FA aims to prevent the number of bots and hackers that have managed to get into game lobbies and wreak havoc for everyone else. Not only that, but the functionality adds an extra level of security to players' accounts.

Infinity Ward is working tirelessly to ensure the game is free of hackers and even released a blog post last month, highlighting some of the steps they're taking. One such action is placing any recognized cheater in a lobby with people who have also been identified as cheaters. 

Currently, there's no mention of 2FA coming to consoles, but it is enabled for all PC players from today. For all things Call of Duty: Warzone check here, and keep an eye on GameSkinny for news as it comes through!

The Elder Scrolls: Blades Exits Early Access, Arrives on Nintendo Switch Thu, 14 May 2020 13:24:24 -0400 Daniel Hollis

The Elder Scrolls: Blades has left early access and has hit the Nintendo eShop as a free download. The news comes straight from Bethesda. 

For those unversed, The Elder Scrolls: Blades is a free-to-play spin-off of The Elder Scroll RPG series and sees players building and upgrading a town by taking on an assortment of quests and tackling roguelike dungeons. You can see the launch trailer below to get a better idea of the game's mechanics:

The launch of the Nintendo Switch version coincides with the release of the latest 1.7 update to the game as well. According to Bethesda, additions include:

  • New quests in a gauntlet-type mode: Brand new quests have been added, including one that is similar to The Elder Scrolls: Blades PvP mode.
  • Arena rewards and guild leaderboards: The leaderboards have been reset and all players who already ranked will receive gems, health potions, and chests based on which arena they've reached previously.
  • A free gift: Players will receive a brand-new decoration the next time they log in.

Players of the mobile version are able to pick up where they left off on the Nintendo Switch with cross-progression between the two versions. All players have to do is simply link their account on both platforms.

For new players, the Nintendo Switch version also offers a Quick Start Edition, which gifts players 30,000 Gold, 2,000 Gems, building materials, the exclusive Sylvan Fountain decoration, and rare gear once owned by the Bloodfall King. All of this is bundled in one package for $14.99.

You can download The Elder Scrolls: Blades on the Nintendo eShop now or download the update on mobile devices. 

For more news on The Elder Scrolls, including The Elder Scrolls 6, be sure to keep your eyes on GameSkinny!

Bethesda Introduces Fallout 76 Seasons, New Content Map Thu, 14 May 2020 12:46:50 -0400 Joshua Broadwell

Bethesda unveiled Fallout 76's content map for 2020, and one the biggest changes it introduces is Fallout 76 seasons. Fallout 76's seasons replace the old Challenge system and offer "a unified progression path" with tons of new rewards.

In place of Atoms, Seasons award you with S.C.O.R.E. points you'll use to unlock rewards as you play through each Season, and this method is meant to make progression more flexible.

You'll access the current Season progression screen through the Main Menu, and the first one is a Captain Cosmos board game. Everyone starts on the first space, and you'll move further as you gather more S.C.O.R.E. points.

Rather than going out of your way to complete specific challenges, Fallout 76 rewards you with these points for doing tasks you'd probably do anyway over the course of a normal play session.

Each Season lasts for 10 weeks. After the first two weeks of a Season, though, you can spend 150 Atoms to move ahead by one rank if you want. It's supposed to let players catch up easily, but it also means you can pay to advance if you really want it that badly.

The specific new additions for each Season are outlined in the Fallout 76 content map at the top of this post, but here's a short summary.

Fallout 76 Summer Season: Introducing Seasons
  • New High-Level Perks
  • New Legendary Boss Event
  • Finding teams is easier
  • Meat week
  • Fasnacht returns
  • Community challenges
Fallout 76 Fall Season: One Wasteland for All
  • New questline: Steel Dawn
  • Scaling rewards
  • Season 2 refresh
  • Bomb drop event
Fallout 76 Winter Season: Fractured Steel
  • Easier to customize perk builds
  • Build instanced interiors
  • Repeatable missions called Expeditions
  • Daily ops
  • Holiday Scorched event
  • Summer's Steel Dawn storyline continues with new quests, NPCs, and companions

We'll be keeping an eye on how Fallout 76 seasons unfold, so stay tuned to GameSkinny for more Fallout 76 news as it develops. If you're journeying into the Wasteland for the first time with this weekend's free to play event, check out our extensive Fallout 76 guide collection as well.

Paper Mario: The Origami King Unfolds on Switch Soon Thu, 14 May 2020 11:23:23 -0400 Joshua Broadwell

Talk of a new Paper Mario Switch game was swirling about as part of the Super Mario 35th anniversary rumors — and it turns out that talk was right. Nintendo dropped a surprise announcement trailer for Paper Mario Origami King, coming to Nintendo Switch on July 17.

The Paper Mario Origami King trailer serves as a story teaser. We see Princess Peach get an origami makeover and turn very sinister indeed, while the mysterious Origami King's crinkled plot starts to unfold. Bowser becomes a postcard, Peach's and Bowser's Castles are transported in a flurry of paper strips, and Mario is left with some unlikely allies as he journeys to set things right once more.

There's a lot to unpack in the Origami King trailer, like the Bowser's Inside Story-style pairing that sees Bowser — always more fun in the Mario spinoff titles — still take center stage. Origami King's world looks better realized than Paper Mario's two recent outings as well, more expansive and less built around gimmicks like color and stickers.

Paper Mario's trademark humor returns in full force too, with a fun little tongue-in-cheek virtual reality joke at the trailer's end involving Samus Aran's helmet (which is probably the closest we'll get to Metroid this year.)

Most important for traditional fans is what looks like the return of partners alongside Mario's constant companion. We didn't get much of a look at the battle system in the trailer. But the game's official page on Nintendo's website says it's a ring-based combat system where you "strategically line up enemies to maximize damage." The Paper Mario Origami King website adds to that and says battling "requires both puzzle-solving skills and a quick wit."

A short video from Nintendo Japan (courtesy of @Stealth40K) shows the action in more detail, where enemies are on a rotating ring and your goal is trying to rotate the battlefield so your attacks do the most damage possible.

Our interest in Nintendo's summer lineup has in-creased ten-fold with this announcement, so stay tuned to GameSkinny for more Paper Mario Origami King news as it comes out of the pulp factory.

Prison Architect Expansion Out Today, Another Coming in June Thu, 14 May 2020 10:15:01 -0400 Ashley Shankle

Those who own Prison Architect on PC can get their hands on the new and free Cleared for Transfer expansion, but that's not the only content update the folks over at Paradox Interactive and Double Eleven have in store for fans this year.

Paradox have announced the upcoming Island Bound expansion coming to both consoles and PC on June 11.

Island Bound will allow you to manage an island prison, complete with sea and air transport for goods and inmates, a new checkpoint system, and the ability to customize your island prisons with water features and linking islands together.

This all sounds great in conjunction with the features of the Cleared for Transfer expansion, which is launching on PC today.

Owners of Prison Architect on PC can launch the game today and try their hand at the new Cleared for Transfer expansion, which offers new features in the game's security sector system.

Inmates will be able to be moved up or down security sectors due to their merits or demerits, and players will be able to manage inmates' security sectors directly.

Along with all this, The Bucket content update is landing today to add over 20 new customization items for your prisons.

Cleared for Transfer and The Bucket can be downloaded today on Steam, while Island Bound will be seeing a simultaneous launch on console and PC on June 11.

Amazon Shares New Details on Crucible Gameplay Modes Wed, 13 May 2020 16:59:38 -0400 Daniel Hollis

New info on Amazon's upcoming free-to-play shooter, Crucible, has been revealed in a round of new videos providing insight into the title's various gameplay modes.

We covered some of these modes last week when the game's May 20 release date on PC was originally revealed. The action-packed first-look trailer that accompanied the target date set us up for the reveals below. 

A competitive multiplayer experience developed by Relentless Studios and published by Amazon Game Studios, Crucible will support 10 playable hero characters on launch and three game modes: Heart of Hives, Alpha Hunters, and Harvester Command. 

Each of the game modes is detailed below. 

Heart of Hives

Heart of Hives is described as "a 4 vs. 4 battle against giant boss Hives that spawn throughout the world. Each Hive contains a valuable Heart, and the first team to capture three Hearts wins, making each match a dangerous balance between racing the opposing team and surviving the powerful Hives."

The mode is a PvEvP hybrid mode that seems to reward strategy and tactics, as players determine the best way to harvest the mode's three hive hearts. 

Alpha Hunters

Amazon describes Alpha Hunters as a mode in which "eight teams of two take the battlefield and fight to be the final team standing." It's a last-team standing mode that culminates in a single team getting all of the goods. 

Once players go down, they won't be able to rejoin the action, though "solo hunters" can team up with each other to continue the fight. Make it to the end, and you can choose to turn on your new teammate or share the glory. 

Harvester Command

According to the developers, Harvester Command is where "two eight-person teams battle to capture and hold Harvesters spread across the map, vying for control of the Essence that drew them all to the planet. Teams earn points by controlling Harvesters and defeating opponents, and the first team to 100 points wins."

Essentially, this is capture the flag mode.


Those interested in playing Crucible as soon as it launches can add the game to their Steam wishlist now.

Crucible will be available on May 20 for PC. We'll be covering the free-to-play hero shooter at launch, so be sure to check back for our impressions, as well as tips and tricks guides next week. 

Mafia Trilogy Revealed as Definitive Editions Appear, Then Disappear Wed, 13 May 2020 15:34:22 -0400 Joshua Broadwell

Following a trio of vague tweets from a few days ago, 2K has finally confirmed that the cult-hit Mafia trilogy is being re-done for the current generation. The developer and publisher shared a somewhat cryptic announcement trailer for an upcoming Mafia Trilogy announcement. (Yes, a reveal trailer for an impending reveal). 

That trailer can be seen above.

However, things get a bit murkier as sometime after the release of the announcement trailer, two Microsoft Store listings appeared: one for Mafia 2: Definitive Edition, which had the release date of May 19, and one for Mafia: Definitive Edition, which had a release date of August 28. 

There's no word yet on Mafia 3, but there's probably good reason for that. The Microsoft Store listings that revealed the above release dates were taken down between the time Eurogamer originally spotted them and the time of writing this article.

Either way, we still know Mafia: Definitive Edition is being rebuilt completely from the ground up. It's more than just a spit 'n shine, and it has story expansions. But anything other than that — like how much new content or what altered mechanics are involved — will probably be announced May 19.

That's when 2K teased more information would come in its original announcement today, prior to those accidental postings on the Microsoft store.

And presumably, that's when we'll hear about Mafia 3 as well.

The original story is over on Eurogamer. Stay tuned to GameSkinny for more Mafia Trilogy news as it develops.

Mortal Kombat 11 Aftermath Gameplay: New Characters, Stages, Fatalities Wed, 13 May 2020 14:48:02 -0400 Daniel Hollis

Those awaiting more news on the upcoming Mortal Kombat 11 expansion needn't wait any longer. NetherRealm Studios has provided further insight into the upcoming expansion, Mortal Kombat 11: Aftermath.

It was announced earlier this month that Mortal Kombat 11 would be getting a new expansion on May 26, introducing new characters Fujin, Sheeva, and the legendary crime-fighter, Robocop.

Alongside the character additions is a slew of new story and epilogue content, game modes, stages, and fatalities — all in one package. You can see the video update below, which features gameplay from each of the three characters being added to the roster, as well as footage from some of the new stages:

Warner Bros. Interactive Entertainment and NetherRealm Studios have also provided further insight into each of the new characters and their abilities.


Fujin is the God of Wind and serves the Elder Gods alongside his brother, Raiden, as a Protector of Earthrealm. First playable in Mortal Kombat 4, he’s adept at inspiring goodness and heroism to conquer the forces of hatred and tyranny and fights to ensure Earthrealm’s bright future.

The immortal Fujin uses his sword and crossbow in combat and unleashes his powers as a God through a variety of wind-manipulating attacks to control his weapons, his movements and even his adversaries.


Sheeva is the four-armed, half-human, half-dragon queen of Outworld’s ancient Shokan race. First playable in Mortal Kombat 3, the powerful Shokan warrior leads her people in the quest to attain their rightful place as partners in Outworld’s rule.

The male Shokan once scoffed when Sheeva entered the contest to become their next leader, but after a resounding victory, she proved herself to be superior and was crowned the first queen of the Shokan.

The heavy hitting, master brawler employs her grappling fighting style to take down enemies and uses her faithful shield and unblockable teleport stomp to strike fear into the hearts of anyone who might oppose her.


RoboCop, formerly known as Alex Murphy, was a dutiful police officer who was brutally executed by a local gang. Brought back to life through OCP technology, Murphy was transformed into RoboCop, a highly advanced cybernetic police officer designed to uphold the law and protect the innocent.

Now making his debut in the Mortal Kombat franchise, RoboCop has received a few upgrades and enters into battles equipped with a deadly arsenal of weapons, including his Auto 9 pistol. He also employs a flamethrower, riot shield and shoulder cannon that he can load with various types of ammunition to apprehend any Kombatants who stand in his way.

RoboCop in Mortal Kombat 11: Aftermath features the voice and likeness of actor Peter Weller, who portrayed the popular character in both the original RoboCop (1987) film and RoboCop 2 (1990) sequel.

The update is set to release on May 26 for all platforms, including PC, PS4, Xbox One, Switch, and Stadia. 

Existing players can pre-order the Aftermath expansion for $40 and also get the "Thanks a Million" Johnny Cage skin. Newcomers can pick-up the Mortal Kombat 11: Aftermath Kollection which features the base game, the Aftermath expansion, and previously released DLC for $60. A physical version will be available at a later unspecified date in June.

Additionally, the Aftermath + Kombat Pack Bundle is another option for $50.

Any player who preorders will receive the Eternal Klash Skin Pack at launch, which features three new character skin variants: 

  • “Unbound Rage” Scorpion inspired by Mortal Kombat (2011). 
  • “Son of Arctika” Sub-Zero inspired by Mortal Kombat: Deception.
  • “Kori Power” Frost, a Klassic version of the Lin Kuei warrior.

Mortal Kombat 11 is currently available for PC, PS4, Xbox One, Nintendo Switch, and Stadia. For more on Mortal Kombat 11, be sure to keep an eye on GameSkinny. To see why we said the base game was "(nearly) a flawless victory," be sure to read our full review

Cygni: All Guns Blazing — When Pixar Artists Make Video Games Wed, 13 May 2020 14:20:50 -0400 Joshua Broadwell

Keelworks, a two-person development team, has announced a brand-new twin-stick shooter called Cygni: All Guns Blazing. It's steeped in classic sh'mup gameplay with a heaping helping of modern flair. It's set for a 2021 launch on PC and Mac, with a later launch on PlayStation 4, Xbox One, and next-gen consoles (PS5 and Xbox Series X).

In Cygni, you'll take control of a lone starfighter going up against swarms of sci-fi enemies. It's not all slick moves and shooting everything in sight, though. You'll need to deftly shift your power focus around from shields to guns (or whatever weapons you create) as the situation warrants, and launch air-to-ground attacks to take out enemies on the surface below — assuming there is a surface.

Your ventures take place over brightly-lit neon cities of the future, vast moonscapes, and even the empty cold reaches of space itself. Keelworks promises these will look and sound pretty darn good too. Cygni will take advantage of next-gen hardware to create special effects and visuals and also features a fully orchestrated soundtrack.

You might have heard of Keelworks before. It's composed of two former Pixar and Hollywood visual effects artists who taught themselves Unreal from the ground up. Their work was impressive enough to earn an Epic MegaGrant from Epic Games.

We've got a while yet until we can get a taste of Cygni: All Guns Blazing, but stay tuned to GameSkinny for more Cygni and next-gen game news as it develops.

Predator: Hunting Grounds DLC Brings Back Arnie Wed, 13 May 2020 13:40:21 -0400 Daniel Hollis

Predator Hunting Grounds developers, Illfonic, have announced that classic action-hero "Dutch" will be returning to the Predator universe in the game's upcoming DLC.

For those who don't know, Dutch is the classic character portrayed by Arnold Schwarzenegger in the original Predator movie. And on May 26, players will be able to take control of Dutch within Predator: Hunting Grounds.

The first update comes in two parts, one paid and one free:

  • Free Update: Players will be able to earn a series of cassette tapes as they level up, which provides the context of Dutch's story since the events of the original movie.
  • Paid Update: This paid DLC will enable players to play as Dutch himself, as well as gaining early access to the QR5 "Hammerhead" rifle and Dutch's knife, both of which will be available to the rest of the player base later in June.

This marks the beginning of a roadmap of future unannounced updates going into August and possibly beyond. Updates will include free and paid-for content for players to choose from, such as more themed character packs.

While Predator: Hunting Grounds has its issues, one thing it gets right is nostalgia. Adding a character such as Dutch only increases that feeling tenfold. It's good to see the team continuing down that path. 

For more on Predator: Hunting Grounds, be sure to check out our collection of guides for the game, as well as our full review linked just above.

News on The Elder Scrolls 6 is Still Quite a Ways Out Tue, 12 May 2020 17:16:52 -0400 GS_Staff

Fans have been waiting a long time for more news on The Elder Scrolls 6. Nearly two years, to be exact. But according to Bethesda Senior VP of Marketing and Communications, Pete Hines, they should prepare to wait a lot longer. 

New info won't be released any time soon. 

Responding to a recent tweet, Hines said that details on the highly-anticipated sequel to The Elder Scrolls 5: Skyrim won't start trickling out until after the launch of Starfield, the studio's next game. 

"It's after Starfield, which you pretty much know nothing about. So if you're coming at me for details now and not years from now, I'm failing to properly manage your expectations."

Starfield was first announced alongside The Elder Scrolls 6 during Bethesda's E3 2018 presentation. All we really know about Starfield so far is that it's set in space, it's an RPG, and that it's been in development "for years," according to Director of Bethesda Games Todd Howard. 

Howard has also said that like The Elder Scrolls 6, fans will need to be "patient" for more Starfield news, too. With that in mind, it seems we'll all be waiting well beyond 2020 for TES 6 info, indeed. 

As always, stay tuned to GameSkinny for more Bethesda news, including that for Starfield and The Elder Scrolls 6, as we learn it. 

Steam Loyalty Program Potentially Unearthed by SteamDB Developer Tue, 12 May 2020 16:51:31 -0400 GS_Staff

Steam is the OG of digital storefronts. Millions of PC players around the world dutifully log into the system every day, with millions more gameplay hours logged every month. If a new report from SteamDB developer Pavel Djundik is right, Valve is currently toying with the idea of a loyalty program for those users. 

Djundik first shared the information on May 9 via Twitter. Since then, it's been picked up by a bevy of publications, including Destructoid, where we first saw the info. 

Since then, Djundik has shared further data about the alleged loyalty program on Twitter, including several GitHub links, which can be seen here

According to Djundik, the program would include "a point system, and a system to add reactions to user reviews." Other perks would include unique items, badge levels, and "possibly game discounts." 

New review reactions are said to potentially include "deep thoughts," "heartwarming," "hilarious," "hot take," and "poetry." There is no word on what the points system might entail, though it could somehow tie into a user's overall Steam level. 

Sans the game discounts, most of that sounds like a ramped-up version of what most Steam users already have access to. Right now, Steam users can get badges for participating in various Steam events and sales, and they can react to reviews with a thumbs up (helpful), a thumbs down (not helpful), or smiley face (funny). 

The original story can be seen over on Destructoid. There's been nary a peep from Valve on the matter, so we'll just have to wait and see if a loyalty program is actually in the cards or not. Be sure to check back with GameSkinny for more as we learn it. 

Iron Man VR Release Date Updated Tue, 12 May 2020 15:42:09 -0400 Joshua Broadwell

Sony announced a new Iron Man VR release date today in a brief Twitter update. After suffering a short delay from its original May 15 relase date, Iron Man VR will launch for PlayStation VR on July 3.

The announcement was, indeed, very brief. No new images, videos, or anything else accompanied the tweet, but we'd be surprised if we didn't hear any more about Iron Man VR earlier in "the coming weeks." 

After all, Sony delayed Iron Man VR around at the same time The Last of Us 2 was delayed, and The Last of Us 2 got a brand-new trailer shortly after its new release date was announced.

Either way, it's welcome news. It was a bit ominous when Sony started issuing refunds for digital Iron Man VR purchases, as if there was no telling when the game might launch. So it's good to see the game taking flight again.

Stay tuned to GameSkinny for more Iron Man VR news as it suits up.

Zombie Army 4 Blood Count DLC Unleashes the Creatures of the Night Tue, 12 May 2020 14:58:04 -0400 GS_Staff

While some studios may wait months to drop DLC for their recently-released games, the team at Rebellion has thrown caution to the blood-soaked winds with Zombie Army 4: Dead War.

The second batch of campaign DLC, titled Blood Count, is now available for PS4, Xbox One, and Stadia, as well as the PC on the Epic Games Store. Blood Count is part two of the three-part Hell Cult campaign expansion for Zombie Army 4

The Blood Count level is available as part of the game's season pass on all platforms, or as a stand-alone level on all platforms priced at $6.99. It comes alongside a small handful of other add-ons as well, each of which is also available as part of the season pass or stand-alone:

  • Renegade Officer Character ($4.99)
  • Mortar Shotgun Bundle ($3.99)
  • Bloodsoaked Weapon Skins ($2.99)
  • Gas Mask Headgear Bundle ($2.99)

The entire package, including the new level, costs $21.95 in total. You can see everything, including the expansion's ghoulishly terrifying Nazi bats, in action in the trailer below: 

The game's first DLC pack, Terror Lab, launched on March 10, and included the titular Terror Lab level, as well as a new character. It also included a new character skin for Boris, two guns in the PPSH submachine gun and the M1 Semi-Auto Carbine, Molten Lava weapon skins, and a free Undead Wood horde map. 

Considering the cost of Blood Count, and that Terror Lab will set you back another $25.94 if you choose to pick it up, it might be wise to grab the game's season pass for just $34.99. it already more than pays for itself if you're going to buy all of the game's DLC. 

Though Blood Count was originally set to release in April, having obviously seen a delay to now, the shooter's third DLC pack is still scheduled to launch sometime in May, according to the Zombie Army 4 website. Particulars haven't been shared yet, but it will presumably wrap up the Hell Cult arc. It will also include a new mission and character, as well as new weapons and skins. 

Later this summer, we can expect to see the release of a unique horde mode map, a new difficulty level, a new Elite mode, and even more weapons and skins. 

Stay tuned to GameSkinny for more on Zombie Army 4: Dead War. If you haven't picked up the game, see why we said it's a fantastic replacement for Left 4 Dead. And if you happen to be looking for the game's collectibles, we've got you covered

Tony Hawk's Pro Skater 1+2 Remastered Hits the Modern Halfpipe Late This Summer Tue, 12 May 2020 13:06:54 -0400 Joshua Broadwell

Geoff Keighley's teased announcement as part two of the Summer Game Fest dropped today as promised and was all about Tony Hawk. Tony Hawk's Pro Skater 1+2 Remastered is launching on September 4 for PS4 and Xbox One, as well as PC via the Epic Games Store.

The reveal might have been a bit more of a surprise had the legendary skater not decided to send text messages about it a half hour before the reveal. But Tony Hawk is a boss and does what he wants. 

The "remasters" see Tony Hawk's Pro Skater 1+2 in glorious 4K, with all the incredible locations you remember and a soundtrack straight outta' the late 90s and early noughties. There's the usual single-player mode, of course, but it's accompanied by an online multiplayer mode complete with split-screen as well.

Tony Hawk's Pro Skater 1+2 is done in partnership with Vicarious Visions, who's also rumored to be handling the Diablo 2 remaster. More specifically, it's the team behind the Crash Bandicoot N.Sane Trilogy remastered.

Pro Skater 1+2 Remastered is also getting a complete control overhaul, too, making it easier to play in 2020 without tampering with the core experience.

Create-A-Park is coming back with improvements, letting you build your own skate arenas, customize them extensively, and share them online with friends. Its counterpart Create-A-Skater is back, too, with even more customization options to put yourself in the game.

There's a lot more Summer Game Fest to come, including another new announcement tomorrow, so stay tuned to GameSkinny for more game news as it develops.

Microsoft Could Set Low Xbox Series X Price Point to Get Ahead Tue, 12 May 2020 12:39:22 -0400 Joshua Broadwell

A recent episode of Geoff Keighley's Bonus Round podcast featured Wedbush analyst Michael Pachter's and former Microsoft VP and EA COO Peter Moore's predictions for the Xbox Series X price. Even though they're only predictions, it's worth taking note because roughly six months out from next-gen console release dates, that's basically all we got.

VG24/7 first picked up on Pachter's and Moore's comments, which follow Bloomberg's recent predictions of the PlayStation 5 price.

Pachter and Moore say Microsoft could undercut Sony by charging $400 for the Xbox Series X, with Pachter also believing Sony will end up around the $500 range for the PS5. Whatever happens, both analysts say Microsoft has the advantage of waiting Sony out with its price decisions.

What both companies are going through right now is "how much can we afford to lose in the first 12 to 18 months? What is our attach rate of software to hardware? ... 'What are we willing to do in year one, two and three to hit 10 million."

According to Moore, Microsoft is in a place to say it can afford to lose a bit. Stock prices are currently high, he says, so the company could easily afford to subsidize the first 10 million console units to get ahead of Sony. That assumes investors are OK with the idea, which could raise some eyebrows and lower stock prices.

But it's all speculation until one side blinks and forces the other's hand. Pachter says it could be November until we finally know one way or the other, which is a timeframe we're inclined to believe since we only know what the PS5 has inside and what the controller looks like. Also, note that November is just a guess here; Pachter and Moore aren't offering inside information related to that tease from earlier, and the PS5 probably isn't coming out any earlier.

Stay tuned to GameSkinny for more Xbox Series X price news as it develops, and check out the original story on VG24/7 if you're interested.

New Sega Trademarks Could Point to New Sakura Wars Games Tue, 12 May 2020 11:31:28 -0400 Joshua Broadwell

Sega recently filed a slew of new Sakura Wars trademarks, following the Western launch of the series' (well-done) soft reboot simply titled Sakura Wars. These trademarks could refer to new remakes and bold new steps for the franchise — or they could just be Sega safeguarding its future.

The story originally comes from Gematsu.

The first trademark is Sakura Wars B.L.A.C.K., followed by one that's just B.L.A.C.K.. Then there's the interestingly titled Sakura Kakumei, which Gematsu's Sal Romano translates to "Revolution." It's interesting because pretty much every game in the series so far includes "Wars/Taisen" in the title, so that combined with "revolution" could point to a brand-new direction for the series.

There's also Sakura Ishin, aka Sakura Restoration. Maybe it's a remake of an older Sakura Wars title (yes please). But RPGSite's HDKirin also reminded Twitter yesterday that "Ishin" is what Yakuza studio Ryu Ga Gotoku added to its name for the quirky Yakuza spinoff Like a Dragon: Restoration! that never came West. Sakura Ishin could point to something along those lines as well.

Basically, we have no clue ... right now. It's not certain yet how well the game's performed in the West, though as of January 2020, it wasn't exactly flying off the shelves in Japan.

It's important to remember companies often file trademarks for projects that never materialize. We'll be keeping an eye on it either way, so stay tuned to GameSkinny for more Sakura Wars news as it develops. You can check out the original story over on Gematsu as well, if you're interested.

Vampire The Masquerade — Bloodlines 2 Confirmed for PS5 Tue, 12 May 2020 11:27:44 -0400 Daniel Hollis

Vampire the Masquerade — Bloodlines 2, the sequel to the cult-classic Vampire The Masquerade  Bloodlines, will bite its way to the PlayStation 5.

Originally intended to hit consoles in late 2019, it's now intended to hit later this year for PC, PS4, Xbox One, PS5, and Xbox Series X. While it seemed obvious the latest iteration would hit the PlayStation 5 alongside the Xbox Series X, this is the first confirmed news of it.

Showcasing some brand-new footage during the Xbox Series X showcase last week, Vampire The Masquerade Bloodlines 2 follows the events of the first game and places you in the shoes of a fanged fiend in modern-day Seattle. You can see the newly released trailer below.

Last year, we got a sneak peek at the game from IGN, highlighting player choices and the horrific world that Vampire The Masquerade — Bloodlines 2 aims to achieve. 

While there is no confirmed release date for the game, the launch window of 2020 is still in sight for all confirmed platforms. Bloodlines 2 is currently up for pre-order on current-gen systems, with a slew of pre-order bonuses which you can see here. No doubt the next-generation versions will available closer to the launch of the PS5 and Series X.

Keep an eye on GameSkinny for more on Vampire the Masquerade — Bloodlines 2 as it develops. 

Capcom Plans Several Games This Year, Ongoing Support for Existing Hits Tue, 12 May 2020 11:18:18 -0400 Joshua Broadwell

Capcom plans on releasing multiple new titles and push its back catalog in the coming year as part of its continued revival of all things old-school. The news comes from Capcom's 2019 fiscal results summary, where the makers of Resident Evil outline how they plan to achieve these goals.

The big takeaway here is that Capcom hopes for 28 million unit sales (individual purchases, in non-business-speak) by the end of March 2021. Publishing multiple, major new titles is one method the software giant plans on using, but remaining flexible with pricing and "pursuing ongoing sales" from previous titles is another.

Obviously, Capcom didn't say what these new titles are, but it's pretty reasonable to expect Resident Evil 8 among major new announcements. With dinosaurs rampaging back into popularity, we might get lucky and see a Dino Crisis resurgence, too. And as always here lately, all this hinges on what affects the coronavirus and work-from-home statutes have on development.

The report did say Monster Hunter World: Iceborne and Resident Evil 2 factor into Capcom's plans for leveraging its back catalog, and that could be interesting in itself.

Further down, Capcom presents a little diagram showing how it views its business structure. 75% of its focus is on new software, while the remaining 25% is about expanding the IP through merchandise and adaptations. That's followed by a little spiral diagram showing how the model plays out with Monster Hunter. Capcom builds on the success of a new game, like World, with mobile spinoffs, events, concerts, expansions, and even movies.

Whether we can expect the same for titles like Resident Evil 2 isn't clear, and some of these — like the concerts and cafe collaborations — are definitely Japan-only. Either way, in between Capcom's major releases, we can expect continued and ongoing support for its already-released hits.

The full report is in a PDF on Capcom's website. Stay tuned to GameSkinny for more Capcom news as it develops.

PS5 October Release Date Was an Error, According to Sony Tue, 12 May 2020 09:37:59 -0400 GS_Staff

Outside of a nebulous Holiday 2020 release window, we still don't know the exact PS5 release date. However, we may now know what it isn't.

Earlier today, Twitter user Nibellion shared a listing from Japanese job site Rikunabi that seemingly revealed the PlayStation 5 release date as sometime in October 2020. Though the news quickly set the internet ablaze, Sony told Famitsu that the information was an error and is incorrect. 

Speaking to Famitsu, a Sony Interactive Entertainment representative said that the target on the job listing "is not due to our description, but due to a mistake in the adoption site."

Among other things, the job description said that the ideal candidate would be in charge of "prototype purchasing" and work "with the Design Department and the Quality Assurance Department to create PlayStation 5, which will be released in October 2020." 

Though Sony still hasn't officially told anyone when we can expect to hear more about the PlayStation 5, the scuttlebutt is that a PS5 reveal event will happen sometime in early June. Twitter user IronManPS5 (formerly PSErebus) has said the showcase will happen on June 2, according to his sources. 

Though IronManPS5 has been wrong about certain console details, such as when pre-orders would go live, others in the industry have echoed the alleged June reveal. Both Bloomberg's Jason Schreier and GamesBeat's Jeffrey Grubb have mentioned a June event, albeit at different times of the month. 

Unlike Microsoft, Sony has been relatively slow in providing information on the PlayStation 5. The Road to PlayStation 5 event held in early March shared a lot of technical information on the system, but it left many fans disappointed and wanting. Since then, we've learned what the PS5 controller will be called and look like, and that the system's launch, whenever it is, shouldn't be delayed

However, that doesn't mean that PS5s won't be in short supply. An April report from Bloomberg said that Sony would possibly restrict production due to the console's projected $499-$549 price point. 

Stay tuned to GameSkinny for more on the PS5 as we learn it. 

Diablo 2: Resurrected Reportedly Releasing Later This Year Mon, 11 May 2020 18:33:39 -0400 GS_Staff

Diablo 2 is one of the most famous action RPGs of all time. First released by Blizzard in 2000, fans have clamored for a remaster for years. Now, a new report says that the long-awaited Diablo 2 remaster is on the horizon, slated for release later this year. 

The news comes from multiple outlets, all of which source French site ActuGaming. According to the report, the game is titled Diablo 2: Resurrected and has a fourth-quarter 2020 release date. Vicarious Visions is allegedly working on the remaster. 

As of this writing, there is no word on when the supposed remaster will be officially revealed by Blizzard. It's possible, though, considering the reported release window, that we'll hear something about Diablo 2: Resurrected during Phase 1 of The Summer Game Fest

Blizzard is listed as a participant alongside publishers and developers like Bungie, Bethesda, Private Division, Microsoft, and CD Projekt Red. Adding further speculation-fuel to the fire, a blog post from early April by Saralyn Smith, executive producer of Blizzcon, said: "it's too early to know whether BlizzCon 2020 will be feasible."

In simpler times, we'd assume the game would be announced during BlizzCon 2020, but we don't have that luxury this year. 

Regardless of when it's officially revealed, the Diablo 2 remaster has been the source of fan speculation for years. Job roles have cropped up regarding the game and other Blizzard properties, such as the Warcraft 3 remaster, the latter of which turned out to be the maligned Warcraft 3: Reforged

Here's to hoping this one's received better. 

Stay tuned to GameSkinny for more on Diablo 2 remastered as we learn it. You can see the full story over on ActuGaming.

Civ 6 New Frontiers Season Pass Bringing a Year of New Content Mon, 11 May 2020 15:32:56 -0400 Joshua Broadwell

2K and Firaxis announced a Civilization 6 season pass bringing bi-monthly updates and improvements for all platforms over the next year. Officially dubbed the Civilization 6 New Frontier Pass, the first update is out this month and lets fans play a Civ 6 Gran Columbia scenario, among other things.

The dev team posted an official Civ 6 New Frontiers announcement on YouTube, which you can see at the top of this post. In short, it highlights what you'll see over the next year and says the goal is getting a better understanding of what Civ 6 players want out of the game.

As for the nitty-gritty of what to expect, there's a content overview on the game's site, too. Each update pack brings a new mode, civilization, and leaders, some offer new resources and tiles, while others have Wonders, Districts, and Great People.

May and July bring us the Maya (Gran Columbia) and Ethiopia packs respectively, while the packs after that don't yet have concrete details about which civilizations we can expect. There's a handy content map (above) so you know what's coming too.

This is all on top of the two big Civ 6 expansions we've already seen in recent years, too. That's a lot of Civ.

You can check out the full announcement on the Civilization website. Stay tuned to GameSkinny for more Civ 6 news, and be sure to check out our massive collection of Civ 6 guides if you're new to the party.

Call of Duty 2020 on Track as Sledgehammer Looks to Expand Mon, 11 May 2020 14:49:57 -0400 Joshua Broadwell

Despite 2020 being the year of delays, Activision Blizzard recently confirmed Call of Duty 2020 (rumored to be Call of Duty: Black Ops 5) is on track and set for release sometime this year. Last year's reported production troubles apparently haven't drastically affected the game's development.

The news comes from VentureBeat, who also spoke with Sledgehammer COO Andy Wilson about the studio's efforts.

Activision's Sledgehammer Games is currently launching a large-scale hiring venture to open two additional studios. It's part of a general overhaul to improve culture and productivity, and Wilson said they plan to hire roughly 100 new employees over the coming year.

There's a number of benefits to this approach, Wilson said: opens up multiple talent pools for us and gives us access to people who we otherwise might not be able to bring onboard... then there’s the amazing diversity of thought you get from having one team spread over different cultures and countries...

Finally, there’s a certain momentum you gain from having the baton passed constantly between a team in one location finishing their day just as another is winding up for theirs.

So not only is Call of Duty 2020 production reportedly going smoothly, but Activision and Sledgehammer are planning for a bigger and better future for the series and the folks responsible for it. Even though we didn't see it mentioned during last week's Inside Xbox, we'd be surprised if CoD 2020 wasn't on next-gen systems as a crossover game, too.

The full interview is on VentureBeat. Stay tuned to GameSkinny for more Call of Duty news as it develops.

Retro Studios Still Hiring Metroid Prime 4 Artists Mon, 11 May 2020 13:48:11 -0400 Joshua Broadwell

Retro Studios is still hiring for Metroid Prime 4's production, a year after Nintendo completely restarted the game's development process. This time, Retro is bringing a number of well-known artists on board.

These include Adad Morales (of cancelled Star Wars Ragtag and StarCraft fame) as visual effects (VFX) lead. That's the person in charge of making sure all the booms boom and the bangs bang, as Video Game Chronicles tells us in the original story.

Retro is also bringing in a whole visual effects teams, it seems. Along with hiring Morales as the VFX lead, Retro has hired Nicholas Wilson, former Gearbox artist who worked on Borderlands, and Bryan Erck, VFX lead for Shadow of the Tomb Raider; Wilson and Erck will be in senior roles.

What this means for the Metroid Prime 4 release date is basically don't expect it anytime soon. VGC notes Retro still has a number of vacant positions, and a quick skim of the Retro jobs page on Nintendo's website shows these range from environment artists to AI designers and art coordinators. Whether these are all part of Metroid Prime 4's development or some other, as-yet-unannounced Retro game is unclear, though.

Whatever Nintendo decides to do or not to do this year, between the Summer Game Fest and those rumored Super Mario Switch ports, we probably won't hear anything else about Metroid Prime 4. We're still holding out hope for the Metroid Prime Trilogy on Switch, though.

The original story is on Video Games Chronicle. Stay tuned to GameSkinny for more Metroid news and Nintendo news as it lands.

Guerrilla Collective Brings Three Days of Game Reveals Mon, 11 May 2020 12:39:54 -0400 Joshua Broadwell

We're seeing a number of new video game showcases popping up in the wake of E3 2020's cancellation, and Guerrilla Collective is the latest of the bunch. It's a three-day-long digital showcase featuring a number of independent developers and publishers brought together thanks to Kinda Funny Games and The MIX (Media Indie Exchange).

Guerilla Exchange kicks off June 6 at 10 a.m. PST/1 p.m. EST with an introduction from Kinda Funny's Greg Miller, followed by:

  • Paradox Insider (11:30 a.m. PST/2:30 p.m. EST)
  • The PC Gaming Show (12 p.m. PST/3 p.m. EST)
  • The Future Games Show (2:30 p.m. PST/5:30 p.m. EST)

All these showcases will air on Twitch and Steam.

June 7 will feature an online press event, and the last day of Guerrilla Collective, June 8, is focused on gameplay demos and developer interviews.

Guerrilla Collective is working with a number of developers, including Larian Studios (Divinity: Original Sin 2, Baldur's Gate 3), ZA/UM (Disco Elysium), Paradox (Cities: Skylines) and Good Shepherd Entertainment (John Wick Hex), among many, many others. ID@Xbox, the indie arm of Xbox, is also one of the event's sponsors.

You can sign up for more info on the Guerrilla Collective website, but the lineup information comes from Gematsu. We'll be keeping our eyes peeled for what comes out of Guerrilla Collective, so stay tuned to GameSkinny for more video game news as it develops.

Madden 21 Xbox Series X Gameplay Shows Game in Action Fri, 08 May 2020 15:26:44 -0400 GS_Staff

It's only about eight seconds long, but we got our first look at Madden 21 during yesterday's Inside Xbox event, where Microsoft showed off trailers for games on its upcoming next-gen console, the Xbox Series X. 

The footage in question can be seen starting at 1:09 in the trailer at the top of this article.

Labeled as "work in progress gameplay captured in Xbox Series X engine," the clip shows a game between the Kansas City Chiefs and the Green Bay Packers at Lambeau Field. Patrick Mahomes scrambles to the endzone, shedding linebacker Christian Kirksey and then dipping past linebacker Oren Burks for the touchdown. 

And that's about it. 

The rest of the video is about Madden's past, narrated and presented by Mahomes, who mentions that "the game isn't just about what you can see, but what you can feel." The quote, which lines up with EA's early branding around the game ("Feel Next Level") could have something to do with the capabilities of next-gen platforms, including PS5's Dualsense haptic feedback capabilities. However, nothing like that has been confirmed by EA so far. 

The video does confirm, though, that more news about Madden 21 is on the horizon, which makes sense considering the Madden typically releases sometime in August.

Madden 21 will launch on PC, PS4, and Xbox One. Early Xbox adopters will be able to upgrade Madden 21 on Series X through EA's Smart-Delivery-adjacent program if they buy the game before December 31, 2020, and redeem a voucher by March 31, 2021.

There is currently no word on if the PlayStation 5 version will take advantage of the same program. Stay tuned to GameSkinny for more on Madden 21 as it develops. 

Destiny 2 Confirmed for Xbox Series X, PlayStation 5 Fri, 08 May 2020 15:16:53 -0400 GS_Staff

In a piece of news that will surprise absolutely no one, Bungie has confirmed that Destiny 2 will come to next-generation consoles. Xbox Series X and PlayStation 5 adopters will be able to get in on the action at some point, though if that's at launch or sometime shortly after remains to be seen. Release dates were not shared. 

The confirmation comes in a tweet by Bungie, where the developer replied to an official Xbox tweet showcasing the plethora of developers currently working on Xbox Series X titles. 

As with the game's release date, it's not clear exactly how Destiny 2 will work on next-gen platforms or what pieces of DLC will make the jump with it. Considering all things equal, its release on the Series X and PS5 will look identical or very similar to its current versions on PC, PS4, Xbox One, and Stadia. 

It remains to be seen if Destiny 2 will be one of the titles that features Xbox Smart Delivery, or if it will be backwards compatible on PlayStation 5. 

It's also up in the air if Destiny 2 will feature cross-save with new platforms, as it does with current systems. Future crossplay capabilities are also unknown at this point. 

Regardless of how it pans out, Destiny fans will have yet another option for playing their favorite shooter in the coming years, and its inclusion in next-gen catalogs will undoubtedly cater to a larger player-base. Stay tuned to GameSkinny for more on the Destiny franchise. 

PlayStation 4 Hidden Gems Sale Sparkles With Big Deals Thu, 07 May 2020 20:25:39 -0400 GS_Staff

Sony is keeping the PS4 sales coming with PlayStation 4's Hidden Gems Sale, which is live now through May 20 at 11 a.m. EST. 

There are several hundred games on sale, spanning almost every genre one can think of, from action-adventure to strategy, RPG, shooters, and VR. Some are incredibly obscure, while others are household names. 

Almost all of the discounts are worth checking out, while some are 75%, making them quite the steal. Here's a list of just a few of the bargain-bin games, with a link to the entire sale at the bottom of the page. 

Note that the Destiny 2 discounts below are only available until May 13. 

Game Sale Price Reg. Price
Absolver $7.49 $29.99
Abzu $9.99 $19.99
Age of Wonders: Planetfall $24.99 $49.99
Arizona Sunshine $11.99 $39.99
Banner Saga Trilogy $19.99 $49.99
Bloodstained: Ritual of the Night $19.99 $39.99
Child of Light $4.49 $14.99
Children of Morta $14.73 $21.99
Control $29.99 $59.99
Dandara: Trials of Fear Ed. $5.99 $14.99
Darkwood $7.49 $14.99
Destiny 2: Forsaken $14.99 $24.99
Destiny 2: Shadowkeep $20.99 $34.99
Don't Starve Together Console Ed. $7.49 $14.99
Enter the Gungeon $7.49 $14.99
Farming Simulator 17 $7.99 $19.99
Gris $8.49 $16.99
Guacamelee 2 Complete $5.74 $22.99
Journey to the Savage Planet $17.99 $29.99
Layers of Fear + Observer Bundle $11.99 $39.99
Life is Strange Complete Season 1 $3.99 $19.99
Mark of the Ninja: Remastered $9.99 $19.99
Mutant Year Zero Road to Eden $17.49 $34.99
Nidhogg 2 $3.74 $14.99
Overcooked + Overcooked 2 $17.49 $34.99
Payday 2 Crimewave Ed. $4.99 $19.99
Pillars of Eternity 2: Deadfire Ultimate Ed. $38.99 $59.99
Risk of Rain 2 $14.99 $29.99
Shadow Warrior 2 $9.99 $39.99
Shiness: The Lightning Kingdom $2.49 $9.99
Sparklite $14.99 $24.99
Subnautica $17.99 $29.99
Terraria PS4 Ed. $5.99 $19.99
The Jackbox Party Pack $12.49 $24.99
The Surge $5.99 $19.99
The Talos Principle Deluxe Ed. $4.99 $49.99
Trine Ultimate Collection $19.99 $49.99
Yakuza 3, 4, 5 Remastered $19.99 $24.99


That's just a very small sampling of what's on offer during the PlayStation Hidden Gems sale. Head over to the sale's PlayStation Store page for more. The store's Big in Japan Sale and Games Under $20 are also live as well for even more savings. 

Scarlet Nexus Features Psycho-Kinesis, Brain-Eating Mutants Thu, 07 May 2020 16:19:54 -0400 Joshua Broadwell

Following Scarlet Nexus' reveal during today's Inside Xbox event, Bandai Namco and Xbox Wire's Will Tuttle offered an in-depth dive into what makes Scarlet Nexus tick.

As mentioned in our recap, Scarlet Nexus takes place far into the future. It's less post-apocalyptic, though, and more "we're in the middle of the apocalypse." Scientists discovered something called the psionic hormone in the recent past, something that granted psyco-kinetic powers to those with the hormone.

The trouble is, it attracted creatures known as Others who periodically invade and chow on human brains.

They can't be harmed in the usual ways, so humanity's last hope is the psionic-powered Other Suppression Force. Players take control of new OSF recruit Yuito Sumeragi, tasked with exploring and defending New Himuka City in "a Brain Punk future caught between technology and physic abilities."

The city ends up being your biggest ally. Yuito must put his psycho-kinesis to good use, wielding bits of the environment in fantastical combos to help combat the Other menace.

Scarlet Nexus Producer Keita Iizuka said:

The next generation of video game home consoles lets the development team realize the full potential of Scarlet Nexus.

Players can expect visuals and psychic battles with high resolution and frame rate along with fully interactive real-time battles with dynamic animation.

If you're thinking Yuito's style looks somewhat familiar, you aren't mistaken. The Scarlet Nexus leadership team includes a number of members from Bandai's Tales studio, including some who worked on Tales of Vesperia.

Bandai Namco's Senior Brand Manager Stephen Akana said of the title:

Scarlet Nexus aims to change the way gamers view Japanese RPGs with a powerful futuristic aesthetic as well as a streamlined combat system that balances fast-paced action with strategic planning.

Although we know the Xbox Scarlet Nexus will take advantage of Smart Delivery, we don't actually know if Scarlet Nexus is an Xbox Series X launch title or if it belongs to the broader launch window range of titles.

The full post is over on Xbox Wire. Stay tuned to GameSkinny for more Scarlet Nexus and Xbox news as it develops.

Children of Morta Update Lets You Bond with New Game+, New Side Quests Thu, 07 May 2020 14:47:27 -0400 Joshua Broadwell

Dead Mage unveiled a brand-new Children of Morta update called Setting Sun Inn. It's bringing a bunch of expansions to the title, too, including New Game+, more events, more quests, and more ways to experience the Bergsons' quest to restore the world in this family-based rogue-like.

The Setting Sun Inn update is free for all consoles and PC, and it follows last year's first Children of Morta update that introduced a new challenge set.

Children of Morta New Game+ lets you start again with a higher difficulty and changes to the skill point cap system, for a more challenging experience overall. There's some beneficial changes along the way too, including upgrades for what Margaret and Ben can do for you.

Another big part of the Children of Morta update is more scenes. As the trailer at the top of this post shows, there's 20 new cutscenes throughout the journey and 30 new family events and home actions.

We thought the family dynamic and scenes between the Bergsons (and the narration that accompanied them) were some of the game's strongest points, so it's nice to learn we're getting even more Bergson family drama and bonding.

Dead Mage breaks the additions down like this:

  • 20 new cutscenes
  • 8 new home interactive events
  • 26 new home idle activities
  • 14 new family events and quests in dungeons

There's also three new side quest traits to look forward to.

That's a lot to sink into, especially almost a full year after Children of Morta launched, but the Children of Morta roadmap shows it's just the beginning. Stay tuned to GameSkinny for more Children of Morta update news as it emerges from the shadows.

Elite Dangerous Fleet Carriers Beta Prepares for Second Wave Launch Thu, 07 May 2020 13:48:42 -0400 Daniel Hollis

Developer Frontier Developments has announced that the second phase of the Elite Dangerous Fleet Carriers beta will commence on May 11.

This will see the beta open up to Xbox One and PlayStation 4 players, alongside being available to PC players. The beta will give players a taste of the immense Fleet Carrier mega-ships before their official release in June.

A lot has changed since the initial beta that took place earlier this year in April. Frontier Developments has taken feedback from the community to build upon its foundation for this upcoming beta.

Per Frontier Developments, these are the changes players can expect:

  • Universal Cartographics will be available as an optional service on Fleet Carriers.
  • Fleet Carrier owners will have access to shipyard and outfitting for stored items on their carrier, without enabling the full service.
  • Reduced the amount of Tritium, the special fuel that powers up the Fleet Carriers’ jump drive, consumed with each jump by around half.
  • Decommissioning a carrier will now refund the full cost of a carrier, minus a static fee for voluntary decommissioning.

Also starting on May 22, Fleet Carriers will be available for the low (low) price of 1 million credits. Frontier said the discount is to allow a majority of the player-base the opportunity to adopt more star crafts. The price will be available through May 26.

You can sign up for the beta here for PC, PS4, and Xbox One. The official launch of Fleet Carriers into the full game is set for June.

For more on Elite Dangerous, be sure to check out our review. Stay tuned to GameSkinny for more on Fleet Carriers as it enters our orbit. 

Final Fantasy Brave Exvius Advent Children Crossover Event is Live Thu, 07 May 2020 13:34:36 -0400 Joshua Broadwell

Final Fantasy 7 is back in a big way, thanks to the spectacular Final Fantasy 7 Remake. Possibly in honor of the remake's bold take on the JRPG classic (or not), Square Enix has announced a Final Fantasy 7 Advent Children crossover for the mobile title Final Fantasy Brave Exvius.

The event is live now and runs through May 20. While Advent Children might not have been the follow-up Final Fantasy 7 fans wanted, it at least provided Cloud Strife and Tifa Lockheart with some snazzy new duds and abilities.

These carry over into Brave Exvius. On top of their Advent Children outfits, Cloud and Tifa get a bundle of new moves, too, including new Limit Breaks. You can check those out in the video at the top of this post, courtesy of the Final Fantasy Brave Exvius Twitter account.

The crossover brings with it a handful of special events. One is the Midgar's Edge event, where you can earn special currency to swap for rewards like Enlightenment Keys.

All Final Fantasy Brave Exvius players get a range of bonuses starting today as well. Exchange Coins are one of them, which you can use to summon Final Fantasy characters, and there are also 4-star EX+ Summoning Tickets. Anyone who logs in daily starting today gets a Prism at the end of the event; Prisms let you upgrade units into their 7-star forms. No more holding back.

Final Fantasy Brave Exvius is free to play on iOS and Android, and we think it's one of the best mobile titles you can find. If you're just getting started, check out our tips for new FF Brave Exvius players, and stay tuned to GameSkinny for more Final Fantasy news as it develops.

Sci-Fi Shooter Disintergration Maneuvers Into Release Formation Thu, 07 May 2020 13:25:04 -0400 Daniel Hollis

Private Division and V1 Interactive have today announced that their upcoming first-person shooter, Disintegration, will release on PC, PS4, and Xbox One on June 16 for $49.99.

The sci-fi shooter sets to infuse real-time strategy elements with its first-person shooter gameplay. Set on a world sparse of resources and on the brink of extinction, Disintegration sees a world in which humans have transferred their brains in robotic beings. It's up to the player to gain control of the planet and survive its harsh landscape.

Disintegration also hosts a multiplayer mode which will be supported with post-launch DLC and seasonal content drops.

V1 Interactive and Private Division had this to say about the plot:

Players command Romer Shoal, an incredibly-skilled Gravcycle pilot, who leads a small band of outlaws to fight back against an overwhelming Rayonne force.

Over the course of a thrilling single-player campaign, players will control a Gravcycle loaded with weaponry, leading Romer and his team across a series of diverse missions packed with action, explosions, and plot twists, to beat back the Rayonne forces and give the last vestiges of humanity hope to prevail.

Marcus Lehto, President and Game Director at V1 Interactive had this to say about the upcoming release:

I’ve always been a gameplay-driven storyteller, and with Disintegration, I wanted to create a compelling narrative built around mechanics that haven’t been done before. It’s in my DNA to create memorable characters and rich worlds that go beyond a standard FPS experience. I’m so excited that players get to be a part of it soon.

Kari Toyama, Lead Producer at Private Division also echoed Lehto's thoughts:

The gameplay mechanics and exciting lore from the campaign are cranked up a few notches in Disintegration’s competitive multiplayer, and it’s an absolute blast. The team at V1 Interactive are putting a ton of fun and personality into the multiplayer through the different Crews, each of which have their own look and approach to combat.

Fans looking to pre-order the game will receive bonus cosmetic digital content for multiplayer gameplay, including a unique Lost Ronin Midnight crew skin, Flex emote, Disintegration Medal Gravcycle attachment, and platform-exclusive animated player banners.

You can pre-order the game on the official Disintegration website, Steam, and the Microsoft Store. The game is not available for pre-order on the PlayStation Store as of this writing. 

For more on Disintegration, check out our early impressions of the game, and stay tuned to GameSkinny for all information and guides when Disintegration releases next month!

Star Wars Jedi: Fallen Order Could be the Start of a Franchise Wed, 06 May 2020 21:30:52 -0400 GS_Staff

Electronic Arts' recent earnings call was full of juicy information that wasn't just mind-numbing economics.

Aside from hinting that future EA games will support Smart Delivery and that the Command & Conquer Remastered collection is on track for a June release, the developer and publisher said there are more Star Wars games to come. Well, sort of. 

While speaking about the company's recent successes and thanking employees for being undeniably awesome for kicking ass from home, EA CEO Andrew Wilson mentioned Star Wars Jedi: Fallen Order and how it was the "first title in an entirely new franchise."

Here's the full quote: 

Star Wars Jedi: Fallen Order is one of the breakout titles of the last several years. More than 10 million unique players have joined the game since launch, a rare achievement for a first title in an entirely new franchise. It's a meticulously well-crafted game, and it continues to give fans a deeply engaging and original Star Wars experience.

This isn't exactly surprising as we've heard rumblings for a little while that Fallen Order would most likely see a sequel. Though EA and DICE are moving away from Battlefront 2, job listings have popped up looking for someone who is "passionate about the Star Wars Universe and is invigorated by the idea of coding third-person action/adventure games."

EA did confirm, however, that Star Wars Jedi: Fallen Order has sold more than 10 million units since it launched in November. In our review of the game, we said: 

Despite some technical and pacing issues, the final product is still the best Star Wars game we’ve seen for years. It’s particularly impressive, given the current gaming landscape, where live service titles are more prevalent than ever, and real singleplayer epics are falling by the wayside.

If you're still playing Fallen Order or looking to get started, the game recently received a new update bringing New Game+, combat challenges, and more. We're sure to learn more in the coming months, so stick with GameSkinny for more on Star Wars and EA as we learn it. 

Cyberpunk 2077 Rated "M" for Blood, Sex, and Drugs Wed, 06 May 2020 21:30:39 -0400 GS_Staff

The Cyberpunk 2077 release date is inching ever closer, and with each passing day, we get more and more information about CD Projekt Red's next big RPG. Today, the ESRB released the game's official rating. unsurprisingly, it's rated "M" for mature. But besides that obvious turn of events, we've learned a little bit more about the game in the process. 

According to the ESRB, Cyberpunk 2077 includes graphic images and violence, and it has been rated "M" for: 

  • Blood and Gore
  • Intense Violence
  • Nudity
  • Strong Language
  • Strong Sexual Content
  • Use of Drugs and Alcohol

While the ratings page goes into greater detail about what each of those means, many have keyed in on the fact that the game will depict explicit sexual scenes that might make The Witcher 3's Geralt of Rivia blush, and put his hot-tub sexcapades to shame. 

Specifically, Cyberpunk 2077:

... contains nudity and sexual material: Players can select a gender and customize their character; customization can include depictions of breasts, buttocks, and genitalia, as well as various sizes and combinations of genitals.

Players can encounter events where they have the option to engage in sexual activities with other main characters or prostitutes—these brief sex scenes (from a first-person perspective) depict partially nude characters moaning suggestively while moving through various positions. Some scenes contain brief depictions of thrusting motions; other scenes depict a character's head moving towards a partner's crotch.

Suffice it to say, the grittiness we've already seen from Cyberpunk 2077 is just the tip of the iceberg. The remainder of the description makes Night City sound like a place few would visit willingly, where "some locations depict mutilated corpses with open chest cavities and/or exposed organs/entrails." 

Perhaps we'll see more of those areas and scenes with the game's upcoming online event, Night City Wire, which is part of The Summer Games Fest, taking place in lieu of E3 2020 and other industry events. Though we don't know exactly what will be shown during the presentation, the name itself seems like a pretty dead giveaway. To this point, we've only seen two of the titular city's six districts. 

Stay tuned to GameSkinny for more on Cyberpunk 2077 as we learn it. 

Command & Conquer Remastered Still Launching on Time Wed, 06 May 2020 16:41:02 -0400 GS_Staff

EA's most recent earnings call confirmed that Command & Conquer Remastered is still set to launch this June. It will not be impacted by the current COVID-19 pandemic. 

Blake Jorgensen, EA COO and CFO, said that the developer and publisher still hasn't overcome all of the challenges of working from home, but that the teams under the EA banner have done a fantastic job keeping titles on schedule. 

Developing a game from home inevitably carries risks, and we haven’t yet solved all the problems, but, for example: we just had a very successful FIFA Ultimate Team birthday event; Apex Legends Season 5 is about to launch; and we expect the next Sims expansion and Command & Conquer Remastered to both launch in June as scheduled. Learnings from this period will forever change the way we work at EA.

Command & Conquer Remastered was announced earlier this year. It will include Command & Conquer Tiberium Dawn and Command & Conquer Red Alert, as well as the expansions Covert Operations, Counterstrike, and The Aftermath. The base package will release June 5 and cost $19.99. 

C&C Remastered is currently available for pre-order on Steam and Origin. It features a map editor in both versions, as well as 4K graphics and a remastered soundtrack. The multiplayer has been improved over the original and the UI upgraded. 

In celebration of Tiberian Dawn's 25th anniversary, EA also released limited special edition and collector's edition for both games through Limited-Run Games. However, those versions are currently sold out. 

EA's earnings report can be seen here in its entirety, including an interesting tidbit that might point to certain EA games taking advantage of what amounts to Smart Delivery on next-gen platforms. Stay tuned for more on Command & Conquer Remastered ahead of its June release date.

EA Investor Call Hints at Smart Delivery for PS5, Series X Games Wed, 06 May 2020 15:45:19 -0400 Joshua Broadwell

The latest EA investor relations call was held recently. Among other things, the publisher announced it plans on offering a system similar to Xbox Smart Delivery, where current-gen games are upgraded for free to their next-gen PS5 and Series X counterparts.

These remarks come from EA Chief Operating Officer and Chief Financial Officer Blake Jorgensen, buried roughly near the end of the earnings report. Jorgensen said:

...this year the phasing [budget forecast] includes the effect of revenue recognition from the games we are launching for the current generation of consoles that can also be upgraded for free for the next generation.

How EA will implement this alleged upgrade remains to be seen, especially since Sony specifically hasn't been 100% clear on how PlayStation 5's backwards compatibility will work.

As EA Chief Executive Officer Andrew Wilson said, EA plans on releasing 14 new titles over the course of this fiscal year. These include games in the NHL, Madden, and FIFA franchises. No surprises there. But there's another, unannounced sports title EA plans to release as well.

EA also plans on having its sports arm lead the company into next-gen, which basically means look forward to next-gen sports games from EA within the first year of PlayStation 5 and Xbox Series X launching.

On top of that, Wilson said EA's indie partners have a number of games in store. There are four other games in the works for console and PC from EA, too, including Command and Conquer. Wilson also mentioned two mobile titles. 

You can check out a PDF of the earnings call transcript from EA's website if you're interested. Stay tuned to GameSkinny for more next-gen console news as it develops, including tomorrow's first look at Xbox Series X gameplay as part of the Summer Game Fest.

The Last of Us 2 Trailer Teases Ellie's Difficult Choices Ahead Wed, 06 May 2020 10:59:02 -0400 Joshua Broadwell

As promised, Naughty Dog dropped a new trailer for The Last of Us 2 this morning. And if it's any indication of what's to come when The Last of Us 2 releases on June 19, we're in for quite a ride.

If you want to go into the game blind, there are some minor spoilers that follow, though you probably wouldn't be here if you wanted to avoid spoilers ... 

Ellie is, no surprise, the trailer's central focus. There's a big emphasis on her and Joel parting ways, physically and ideologically. Ellie's no longer afraid to act alone or to use lethal force to get what she wants and needs.

That should come as no surprise after the events of The Last of Us (and if you don't know what happened yet, stop reading right now and go play it).

Ellie's leaving Jackson, but the clickers aren't all she has to worry about for very spoilery reasons. New character Jesse seems to play a significant role, serving as a counterpoint for Ellie's newfound brutality. Everyone wants the same goal, but — the trailer asks — how far should they go to get it? If the trailer ending is any indication, Ellie is willing to go pretty far.

We're just over a month out from The Last of Us 2's release date, so, fortunately, we won't have long to wait to find out more. Stay tuned to GameSkinny for more news on The Last of Us 2, and check out our TLoU2 pre-order guide if you haven't already.

CD Projekt Red Teases Cyberpunk 2077 Night City Wire Event Tue, 05 May 2020 17:05:42 -0400 Joshua Broadwell

Summer Game Fest kicks off this week, bringing with it four months of conferences, reveals, and panels. While we don't yet know specific dates for all publishers involved, CD PROJEKT RED just announced it will hold a Cyberpunk 2077 presentation called Night City Wire on June 11.

CDPR posted the announcement on the Cybperpunk 2077 Twitter page.

And that's pretty much all we know about it so far, though CDPR's Marcin Momot said that "stuff will be shown!":

That might not seem like much, but we do live in an age where developers announce dates for more announcements, so at least we'll see something with  Night City Wire. Anything Cyberpunk 2077 is more than welcome, though. 

Though it's possible we'll get a peek at the game's multiplayer component that's still in the works, it's more likely that we'll get a new look at Night City (it's in the name, after all). To this point, we've only seen two of the city's six districts, so the Night City Wire event might be a more in-depth look at those or an entirely new look at other parts of the metropolis. 

June 11 is a little over a month away. If you can't contain yourself until then, we've got some other games like Cyberpunk to tide you over. Or you can check out our Cyberpunk preview from last year's Keanu-licious E3 2019 event.

Stay tuned to GameSkinny for more Night City Wire news as it revs up.

Free-to-Play Forza Street Skids onto iOS and Android Tue, 05 May 2020 14:01:43 -0400 Joshua Broadwell

Forza Street, a new free-to-play Forza mobile game, is available for download now on Android and iOS devices. The mobile racer is a fast-paced, narrative-driven experience with plenty of events and rewards in store.

Races in Forza Street last a minute or less, so you can jump in and out almost anytime. That's quite handy because you'll be using these races to unlock new cars and parts to improve your existing cars.

Outside the main races, Forza Street offers a number of events, including weekly Spotlight Events plus Themed Events, and a narrative campaign "based in a street racing world with interesting characters, mystery, and intrigue." The story unfolds through taking part in these events, and they're another way to expand your car collection as well.

Forza Street also has Rivals events every week, where you compete asynchronously with others using your best cars.

Anyone playing Forza Street between now and June 5 automatically gets a 2017 Ford GT and a batch of in-game credits. It's called the Forza Street Founders Pack, but there's no extra requirement other than playing during launch month.

Microsoft has a couple of special bonuses for players using specific phones too. If you play on a Samsung device, you'll get a 2015 Ford Mustang GT and Galaxy-themed paint, while those playing on the Galaxy S20 family of devices also get a 2015 Chevy Corvette Z06, in-game credits, and gold (in-game gold, of course).

Finally, if you're playing Forza Street on Windows as well, you can sign in through Xbox Live to transfer data between versions and get Xbox Achievements on your mobile Forza Street.

So it seems like Microsoft has a lot in store for Forza following last year's LEGO x Forza collaboration. Since Forza is a first-party Microsoft franchise, though, we, unfortunately, won't find out what Microsoft has in store for Forza's future this Thursday. That'll happen later.

The original story is on the Xbox Wire. We'll be keeping our ears to the road for more, so stay tuned to GameSkinny for more Forza news as it races our way.

The Walking Dead: Saints & Sinners Now Available on PSVR Tue, 05 May 2020 13:28:02 -0400 GS_Staff

The Walking Dead: Saints & Sinners released earlier this year on PC to critical acclaim, earning an 81 aggregate score on Metacritic. Today, Skydance Interactive and Skybound Entertainment have announced that the zombie apocalypse VR game is now on PSVR. 

The base game is available through the PlayStation Store and the game’s official website for $39.99, and it comes with an exclusive PS4 dynamic theme. The Tourist edition includes even more perks, such as three weapon recipes for The Sheriff, The Judge, and the National Guard Knife, as well as "collectible voodoo dolls." It is available for $49.99.

The Walking Dead: Saints & Sinners is set in New Orleans during the zombie outbreak made famous by Robert Kirkman and further popularized by the AMC television show. Expectedly violent, the game sees players surviving both the undead and the human factions that roam the streets of The Big Easy. Crafting and looting play large roles, too, with weapons and supplies coming at a premium. 

Much like TellTale’s The Walking Dead series, Saints & Sinners also has its share of what critics have called “tough” choices, with the paths you choose ultimately shaping the overarching narrative. 

The Walking Dead: Saints & Sinners is also on PC and is compatible with Valve Index, Oculus Rift, HTC Vive, and Windows Mixed Reality. It is set to release on Oculus Quest sometime in 2020. For more, be sure to check out our Saints & Sinners guides page

Amazon's Free-to-Play Shooter Crucible is Coming This May Tue, 05 May 2020 13:10:01 -0400 Daniel Hollis

Today, Amazon has announced that their free-to-play shooter, Crucible, is coming to Steam on May 20.

For those unversed, Crucible is a competitive team-based shooter developed by Relentless Studios. A multiplayer experience with a roster of 10 playable characters at launch, each sporting their own unique abilities and weapons, the game features both human and alien combatants.

The aim is for teams to traverse "a dangerous planet" in the search of Essence, which in turn amplifies players' powers and abilities.

Three game modes will be available at launch:

  • Heart of the Hives: Two teams of four battle giant bosses scattered across the map, in the hopes to harvest their hearts. The first to three wins.
  • Harvest Commander: Two teams of eight must capture and hold harvesters across the map.
  • Alpha Hunters: Eight teams of two fight for survival to be the last team standing.

Christoph Hartmann, vice president at Amazon Games, said in a Crucible press release:

In Crucible, every match is different, and players’ choices really matter. Every opponent, team, and mode poses unique dangers, and no two matches are the same, so players must constantly adapt to everything the world and the other teams throw at them.

We’re excited for players to join the hunt in just a couple of weeks, and we can’t wait to hear what they think of it.

Crucible will join the ranks of other F2P shooters, such as Apex Legends, Planetside 2, and Fortnite, and it is one of many games Amazon has in the works, with a Lord of the Rings MMO currently in development as well. Those interested can wishlist the game now on Steam.

Be sure to check GameSkinny for more Crucible news and information as it comes in!


Keep Hope (And Humans) Alive in Void Terrarium Gameplay Trailer Tue, 05 May 2020 11:29:16 -0400 Joshua Broadwell

Void Terrarium, officially void tRrLM(); //Void Terrarium, launches for Nintendo Switch and PlayStation 4 in July. It's all about helping the last human survive in a harsh and hostile environment, and we get to see some of that in action thanks to today's new Void Terrarium gameplay trailer.

Toriko is on the brink of death. It's up to you, her friendly 'bot savior, to scour the scrapyard and beyond for resources that might help her survive. But you'll have to plan your moves and act fast.

Each jaunt out of Toriko's terrarium sanctuary is timed; you have to finish and be back to assist her before time runs out, else she'll succumb to her frailty and the environment's hazards.

Our bot hero navigates through randomly-generated environments, searching for resources and dealing with threats as they materialize. The trailer shows what looks a lot like a Mystery Dungeon setup here, with grid-based movement and turn-based combat (which is just fine with us).

But you aren't just using resources to upgrade the friendly robot and make it through tough environments. You'll also take back items you can use to decorate the terrarium and make it more cozy and homely for Toriko.

Void Terrarium looks both lovely and engaging, and we can't wait to experience it for ourselves when Void Terrarium launches on July 14 for PlayStation 4 and Nintendo Switch.

Check out the Void Terrarium gameplay trailer at the top of this post, and stay tuned to GameSkinny for more Void Terrarium news as it develops.

Rake in the Big Bucks in Rockstar's GTA Online Money Giveaway Tue, 05 May 2020 11:27:41 -0400 Joshua Broadwell

If you're wondering how to make money in GTA Online, your best answer is playing during the month of May. Rockstar announced it's giving away $500,000 in GTA money to anyone who simply logs in sometime between now and the end of the month.

Eurogamer originally spotted the announcement in a Rockstar tweet.

Signing in is all you have to do. The GTA$ gets sent to your Maze account within a week after your first May login date.

Rockstar has a bunch of GTA Online discounts running right now, including 40% off laser weapons and 40% off nightclubs, plus a few others that end tomorrow, May 6. Even if you logged in May 1, though, you wouldn't likely get the GTA$ until after these events.

But on top of offering ongoing weapons discounts to spend money on, this is probably Rockstar's contribution to the stay home and play initiative.

If you're not sure what to do with your sudden windfall, we've got some suggestions. Gear up for the casino heist to pad your bank account even more, buy some property, or blow the cash on some of the hottest cars GTA Online has to offer.

The original story is on Eurogamer. However, you choose to spend your money, stay tuned to GameSkinny for more GTA Online news as it speeds our way.

Yakuza 7 PC Listing Appears on Steam Mon, 04 May 2020 16:08:52 -0400 Joshua Broadwell

The Yakuza 7 U.S. release date remains a mystery for now, but a new listing on Steam's backend suggests we'll be seeing a Yakuza 7 PC version at some point when it does launch.

The news comes from Gematsu, who first spotted the listing on SteamDB.

The listing for Yakuza 7, officially called Yakuza: Like a Dragon, appeared an hour prior to the time of writing, complete with a link to the game's Steam page. Since there's no actual announcement yet, that link naturally just goes to the Steam homepage.

But it's highly likely all this means we'll be getting a proper Yakuza 7 announcement in the relatively near future. These backend listings often coincide with announcements planned for a few months out, like what we saw with the Resident Evil 3 remake and March's PSN leak for Star Wars: Project Maverick.

Yakuza 7 is a departure for the series. Yakuza 6: The Song of Life wrapped up protagonist Kazuma Kiryu's story, and the next entry centers on down-and-out Ichiban Kasuga. There's more mayhem and mini-games than ever, and in another first for the series, Yakuza 7's combat is turn-based.

We're pretty big Yakuza fans, so we're hoping there's more news on the way, maybe even as part of the Summer Game Fest.

Meanwhile, you can check out the backend listing information on SteamDB and the original story on Gematsu. Stay tuned to GameSkinny for more Yakuza 7 and Yakuza 7 PC news as it busts through.

Star Wars Jedi: Fallen Order Update Introduces Brand-New Content Mon, 04 May 2020 13:52:29 -0400 Daniel Hollis

EA has announced a slew of new features coming in a free content update for Star Wars Jedi: Fallen Order. The news comes via a blog post on perhaps Star Wars' most sacred day, May the 4th, better known as Star Wars Day. 

The update is available now across all platforms and introduces a new hub area, game modes, new game plus (called New Journey +), and a host of new cosmetic rewards.

Meditation Training

First up we have the inclusion of Meditation Training, which is broken up into two sub-modes:

Combat Challenges

These challenge rooms will see you traversing multiple planets, fighting a plethora of enemies across numerous waves. They're aimed for the experienced players who have reached the end-game and have maxed out their skills. Unlocking stars for each challenge also rewards new BD-1 customizable options.

You can see those over at the official announcement linked at the top of this article. 

Battle Grid

This is a sandbox mode in which players will be able to customize battles to their liking by choosing enemy variations, difficulty settings, and various other modifiers. 

New Journey +

This mode allows players to experience the Jedi Fallen Order adventure again  right from the beginning  with all their upgrades, unlocks, and the ability to unlock chests or collectibles they may have missed in their first playthrough. 

There's also an array of unique customization options for this mode which consist of:

  • A Call Kestis Inquisitor uniform
  • Protection and Defence I & II lightsaber parts
  • Red kyber crystal for your lightsaber

Other New Additions

Alongside all of this, there's also been some quality of life improvements added to enhance the experience:

  • Quick time events can now be skipped
  • You can turn off the option to hold the climb button, as well as with interactions
  • A variety of text scaling options

This is on top of a range of bug fixes and tweaks that have been made to the game, which you can see below via the official announcement: 

Bug Fixes and Tweaks
  • Improved transitions between parry and block animations
  • The Bog Rats on Bogano were sometimes floating. They should now be more grounded
  • Improved the transitions into and out of jumping and double jumping
  • Fixed the issue where Cal could get stuck in an endless falling loop during air attacks
  • Fixed the issue that would prevent Cal from progressing his journey when a Bounty Hunter would show up
  • Improved overall responsiveness of gameplay and the reliability of actions based on player feedback

Be sure to check out our Fallen Order review, in which we said that, "Despite some technical and pacing issues, the final product is still the best Star Wars game we’ve seen for years. It’s particularly impressive, given the current gaming landscape, where live service titles are more prevalent than ever, and real singleplayer epics are falling by the wayside."

Stay tuned to GameSkinny for more on Star Wars Jedi: Fallen Order, as well as the other games in the Star Wars universe, including LEGO Star Wars The Skywalker Saga

LEGO Star Wars The Skywalker Saga Key Art, New Details Revealed Mon, 04 May 2020 13:28:30 -0400 Daniel Hollis

After months of silence since its announcement at Microsoft's E3 presentation last year, LEGO Star Wars The Skywalker Saga finally strikes back.months of silence, Warner Bros. and developer Traveller's Tales Games have revealed the key art for the upcoming title, which can be seen below. 

LEGO Star Wars The Skywalker Saga promises big changes for the long-running formula, with all nine mainline films being playable this time around, all built from the ground up in one massive package. The Skywalker Saga reportedly won't retread content from previous series entries. 

In an interview with, Jonathan Smith, head of production and strategic director at Traveller's Tales Games, and Craig Derrick, managing producer at Lucasfilm Games, gave further insight into the development of the project. There's a promise of more freedom and the ability to start from a trilogy of your choosing.

Smith said: 

Freedom of choice is a really important principle for us! We love stories and storytelling; but we also feel, both as gamers ourselves and with particular concern for young players driven to experimentation and change, that stories exist to be played with, however the player wants.

With Derrick adding: 

We all have our favorites that we want to jump straight into, while others may want to start with the new trilogy first, and yet we find most want to start at the beginning of the saga to see and play from where the story all began.

Aside from a certain freedom of choice, there's also said to be over 500 characters in the game, spanning from The Phantom Menace to The Rise of Skywalker. Said to be massive with an epic feel in scope, The Skywalker Saga will feature dozens of locales and planets from The Clone Wars to Imperial Era and beyond. 

While there's still no official release date, Warner Bros. is eying a Summer 2020 launch window for PC, PS4, Xbox One, and Nintendo Switch. Be sure to check GameSkinny for more on LEGO Star Wars The Skywalker Saga as it comes in. 

Xbox One Controller Class Action Lawsuit Filed Over Stick Drift Mon, 04 May 2020 13:13:26 -0400 Joshua Broadwell

The controller drift lawsuit saga continues, but we're seeing Microsoft under the judge's gavel this time. A new Xbox One controller class action lawsuit was filed at the end of April, alleging multiple consumers encounter control stick drift problems — right after the 90 day warranty ends.

The news comes from Video Game Chronicles, and the suit was filed in Western District of Washington by Donald McFadden.

McFadden says he experienced issues with his pricey Xbox Elite controller, where the stick registered movements when he wasn't actually moving it. He bought another one and experienced the same issues again a few months later.

According to McFadden, the problem is a design flaw in what's called the potentiometer — in layman's terms, the thing that turns stick movement into game movement.

McFadden says he dug into the controllers himself to try and fix the issue, because Microsoft reportedly refuses to acknowledge the design flaw or repair the controllers for free. However, he says he couldn't fix the issue himself and believes Microsoft needs to disclose the design defect.

Apparently, he's not the only one who thinks this, since the suit says multiple people experience the issue and it's a common forum topic.

While a handful of these posts every year doesn't necessarily qualify as "common," there are a number of credible-sounding responses in each thread, with people either explaining how they fixed the issue themselves or asking if another fix would solve their problem too.

Interestingly, the problems forum users report don't match up with McFadden's description of undesired electrical contacts in the potentiometer mechanism either.

It doesn't sound as if the problem is universal or truly unfixable as McFadden claims, but it remains to be seen how Microsoft handles the issue. As we reported with last year's Nintendo Joy-Con lawsuit, Nintendo soon stopped charging for Joy-Con repair after the Joy-Con suit gathered a fair bit of steam.

The original story lives on Video Game Chronicles. Stay tuned to GameSkinny for more Xbox One controller class action lawsuit news as it develops.

Vader Immortal Rises on PSVR Later This Year Mon, 04 May 2020 13:04:41 -0400 Joshua Broadwell

All three Vader Immortal VR episodes are heading to PSVR, according to a new PlayStation Blog announcement by ILMxLab's Executive Creative Producer Mark Miller. The three episodes and Lightsaber Dojos are bundled together in one package dubbed Vader Immortal: A Star Wars VR Series for PlayStation VR, and the package will launch sometime later this summer.

Miller explained the goal behind Vader Immortal was twofold. One part was telling a new, canon Star Wars story entirely in VR, and the other was translating Star Wars storytelling techniques into an interactive game. It was putting you in a Star Wars story and using every tool in the kit to make it really feel like you're part of the action.

Naturally, wielding a lightsaber plays a big role in Vader Immortal, and Miller's team worked hard to make each parry and swing feel as natural as possible. As the individual episode trailers show, though, there's a lot more involved than just swinging a laser sword.

You'll wield the Force to navigate through Vader's mysterious fortress on Mustafar and use ever trick in the Jedi book to deal with the threats you find there.

So far, there's no word on specific pricing or release date, though each episode is $9.99 on the Oculus Store. We've had a bit of a Star Wars news slump since last year's Star Wars Jedi: Fallen Order, so this reveal and the Lego Star Wars: Skywalker Saga key art unveiling are very welcome indeed.

The full announcement is on the PlayStation Blog. Stay tuned to GameSkinny for more Vader Immortal PSVR news as it flies our way.

New Xenoblade Chronicles Future Connected Plot Details Surface Fri, 01 May 2020 15:23:07 -0400 Joshua Broadwell

Following yesterday's tease about Xenoblade Chronicles: Definitive Edition's new battle system in Future Connected, we're getting some more Future Connected story details. It all centers around the quest for the imperial capital on Bionis and the friends and foes Shulk meets along the way.

The details are from the Nintendo Japan website, with translation provided by Reddit user u/CyanTH1.

As mentioned before, Future Connected takes place one year after the end of Xenoblade Chronicles. Shulk and Melia set off to re-discover the imperial capital of Alcamoth, initially flying in the Machina ship Junks (and if that isn't familiar to you, don't look it up because it's very spoilery).

However, the ship is attacked along the way, crashing into a brand-new area dubbed the Bionis' Shoulder. A strange mass is causing landforms to float, and the party encounters new enemies with strange powers as well. Shulk cannot use the Monado's special future-divining abilities anymore (again for spoiler reasons), so combat requires careful planning this time around.

That goes double when dealing with the new Fog Beasts. These mysterious creatures emit strange energy waves that attract other monsters and direct them towards Shulk and co.

Fortunately, Shulk and Melia aren't alone. They'll encounter Nopon mother and son pair Nene and Kino. Kino wields an ether rifle and wants to become a hero in honor of his father. Kino's adoptive mother, Nene, is a mighty fighter, but there's no mention of her weapon.

Along the journey, the party will come across a number of Nopon surveyors dubbed the Nopon Rangers, aka Go Go Nopon Rangers! (or Nopongers for short). Helping them and fulfilling their requests unlocks special abilities in battle, so it's definitely worth your while.

The translation notes are on Redditand the original information is on Nintendo Japan.

It sounds like Future Connected is shaping up to be quite the meaty expansion, and we're very much looking forward to seeing what it has to offer. Stay tuned to GameSkinny for more Xenoblade Chronicles: Definitive Edition news as it develops.

Everspace 2 Developer Update Showcases Planetary Locations, Ship Devices, More Fri, 01 May 2020 15:20:26 -0400 Daniel Hollis

Developer ROCKFISH Games has provided a look into further developments with the highly-anticipated Everspace 2, which is set to hit Early Access later this year.

Despite the development team working from home, development is well underway. The team recently share new concept art for the game, as well as ship designs, ship devices, and planet locations.

Everspace 2 Ship Details

In a press release shared by the developer, four new ship designs have been unveiled: 

  • The Outlaw Viper: This ship is able to switch to a drone position, unraveling its armor to unleash devastating scatterguns.
  • The Carrier: This ship is low-mobility, but it is able to release an array of fighters and drones to assist it in battle. It also contains a strong security system that prevents sabotage.
  • Outlaw Dreadnaught: This beast of a ship is heavily armored and packs a powerful arsenal of barrel bombs and plasma-thrower turrets. Players will have to fly inside it to take it down.
  • The Colonial Light Cruiser: This is a slick ship that can sneak through space with its stealth mode, equipped with rapid-firing rail gun turrets and EMP bombs.

The update also explained how ROCKFISH is working to vary ship design in Everspace 2. To prevent a sea of generic-looking ships, the team is expanding the designs for primary- and sub-ship classes, making each variant easy to distinguish for players.

Additionally, thanks to new modeling and texturing techniques, ships will look sharper inside and out. Adding to that, players will have the ability to customize ships to their liking through a range of color decals.

Everspace 2 Ship Devices & Device Modes

ROCKFISH has also expanded the way player progression works in Everspace 2, through ship devices and device modes. Now, once devices have been discovered, they will remain unlocked for players, and they can be used when the player wishes to use them.

There's also the inclusion of device modes, which are passive abilities that can further upgrade devices. To unlock these upgrades, the player must level up or complete missions to unlock special tokens, which in turn, allow the player to customize their loadout to their playstyle.

Everspace 2 Planet Locations

It's also been revealed that a small amount of hand-crafted of explorable planets will be included in Everspace 2 in an effort to expand the story and provide some large-scale set-pieces. 

The roguelike formula previously seen in the original Everspace has been dropped this time around, allowing ROCKFISH more control; it's also created a more tailored experience for players against being a purely procedurally-generated world.

The full update can be seen here, which provides all the concept art for the ships and a look at some hi-res player ships. Also be sure to check out our Everspace 2 gameplay from Pax West to see the game in action.

Stay tuned to GameSkinny for more Everspace 2 updates in the coming months! 

Ubisoft Adds Assassin's Creed 2, Child of Light to Free Game List Fri, 01 May 2020 14:53:50 -0400 Joshua Broadwell

At the beginning of April, Ubisoft announced a period of free trials and free game giveaways to help encourage self-isolation and keep us all sane at home. One month later, Ubisoft is continuing that plan, adding two new games to the list of free titles up for grabs.

The excellent Rayman Legends is still free for now, and Assassin's Creed 2: Deluxe Edition as well as the acclaimed Child of Light are joining the ranks. These are all PC games accessed through Ubisoft's Uplay launcher, and they're free until May 5 at 2 p.m. local time.

Assassin's Creed 2: Deluxe Edition

Assassin's Creed 2 is the start of the fan-favorite Ezio trilogy, featuring Renaissance assassin Ezio Auditore de Firenze. As the "Firenze" in his name suggests, AC2 takes place in Florence, Italy, the heart of the Renaissance in Europe, which means you get to see Leonardo Da Vinci be the Q to Ezio's James Bond.

And while AC2 might not be nearly as free and open as recent offerings like Assassin's Creed Odyssey, it still features some of the best gameplay in the old Assassin's Creed style. Plus it's free, so if you're interested in the upcoming Assassin's Creed Valhalla, you won't lose anything by heading back to the series' origins.

Check it out on Uplay.

Child of Light

Child of Light is a wholly unique RPG, baking fairytale settings and storytelling into every aspect of the game, including combat. It's gorgeous, so much so we actually called it a work of art in our review (which doesn't happen often).

Lovely as it is, it's still a game at its core, and it offers plenty of absorbing RPG gameplay elements like skill trees and turn-based combat to complement the aesthetic. If by some chance you haven't experienced Child of Light yet, now's the time to do it.

You can get it here.


While the free game offerings have subsided somewhat recently, there's still plenty of deals to find. PlayStation has two big sales going on, the second Big in Japan sale coinciding with Golden Week and then a games under $20 sale as well, and Xbox Final Fantasy fans can check out most of the modern Final Fantasy titles for a discount.

Stay tuned to GameSkinny for more video game deals news as it develops.

Roguelike I, Dracula Genesis Slashing Its Way to Steam This Spring Fri, 01 May 2020 14:44:34 -0400 Daniel Hollis

I, Dracula: Genesis will be biting its way onto Steam Early Access on May 22. The roguelike PC exclusive is described as a "hard-as-nails" experience. You can watch the trailer above and see for yourself.

I, Dracula: Genesis sees you as a genetically-modified Hunter. Earth has been ravaged after a catastrophic cataclysm and is now inhabited by a plethora of monsters and demons. According to a press release about the game, it will feature:

  • Five Hunters, all with unique skills
  • Four procedurally-generated worlds
  • 1000s of customizable upgrade options
  • 120 enemies and 20 bosses

Indie developer Moregames plans to continuously update I, Dracula with new hunters, new levels, and more items to kit out your character. There will eventually be 10 hunters and many more options once the game hits full release in Summer 2021.

I, Dracula: Genesis is the latest game in the I, Dracula franchise, which first saw release on iOS in 2009 with I, Dracula: Undead Awakening.

Genesis will eventually retail $19.99, though it will see a 15% discount when it initially releases in Early Access. Stay tuned to GameSkinny for more on I, Dracula: Genesis as it comes in. 

Summer Game Fest Presents Four Months of News, Demos, Panels Fri, 01 May 2020 14:03:57 -0400 Joshua Broadwell

E3 2020 might have been cancelled, but there's still plenty of summer game news to look forward to. Geoff Keighley, executive producer and host of The Game Awards, announced a brand-new initiative today called the Summer Game Fest, four months of video game news from publishers big and small that culminates with Gamescom in August.

Keighley made the announcement on Twitter and also shared an image highlighting some of the participating developers and publishers in Summer Game Fest's first phase.

Keighley said:

In these uncertain and challenging times, it’s more important than ever that video games serve as a common and virtual connection point between us all.

SGF is an organizing principle that promises fans a whole season of video game news and other surprises from the comfort of home.

In a Reddit AMA, Keighley confirmed more developers and publishers will take part throughout the summer in other phases. Nintendo is currently not included, though that might change. Additionally, next week's first look at next-gen games for the Xbox Series X is part of the Summer Game Fest.

There's more to it than game news, though. Like last year's The Game Awards event, Keighley said Summer Game Fest will bring panels, interviews, alpha and beta versions of games, and full demos.

This won't apply to every game shown. It depends on what developers are able to compile given current circumstances, and Keighley himself said numerous times on Reddit that all specific questions about development progress and plans should be directed toward developers.

That includes Sony as well.

While Sony and the PlayStation 5 will feature in the Summer Game Fest — which fits with what we know about why Sony skipped E3 — Keighley can't say what they'll show or when.

That's because while Keighley is curating and hosting these events, he said on Reddit they're actually individual publisher events that Summer Game Fest is just helping promote in the absence of in-person events.

The first event is Steam’s Summer Game Fest, which runs from June 9 through June 14. On Reddit, Keighley mentioned more event dates will go live on the Summer Game Fest website starting Tuesday, so stay tuned to GameSkinny for more Summer Game Fest news as it develops.

The Wonderful 101 Remastered Delayed for Some Thu, 30 Apr 2020 16:09:25 -0400 Joshua Broadwell

Platinum Games' The Wonderful 101 Remastered was supposed to launch digitally and physically May 19, with backers getting digital copies starting May 7. However, Platinum updated the game's Kickstarter page today with a backers-only post, saying COVID-19 distribution issues mean — you guessed it — physical versions of The Wonderful 101 Remastered are delayed.

U.S. backers can expect their physical The Wonderful 101 Remastered to release June 30. Potential distribution complications mean some backers might not receive their game or rewards until after release date, though.

As compensation, Platinum will distribute Steam codes to those who purchased the physical Wonderful 101 Remastered, so they can still experience the game when it releases digitally.

Backers meant to get the digital version on May 7 are unaffected. Platinum said those codes will still go out as planned and noted that the volume of codes means some might not receive theirs immediately. However, they should still be distributed before the May 19 release date.

Kickstarter smash-hit or not, we can't say we're too surprised with The Wonderful 101 Remastered delay. Not when The Last of Us Part 2 was (temporarily) delayed, E3 2020 was cancelled, and even films like the Uncharted movie are being affected by the coronavirus. With the amount of work that's gone into making this remaster something special, we also can't wait to get our hands on it, no matter how long it takes.

The original post is Kickstarter, but non-backers can read it over at Nintendo Everything. Stay tuned to GameSkinny for more The Wonderful 101 Remastered news as it develops.

Luigi's Mansion 3 Update 1.14 Delivers Second DLC Pack Thu, 30 Apr 2020 14:34:26 -0400 Joshua Broadwell

Luigi's Mansion 3 update 1.14 went live today, bringing with it the second round of Luigi's Mansion 3 DLC. It includes new mini-games for the Scream Park, new costumes, and more ScareScraper content following the first batch of Luigi's Mansion 3 DLC a few months ago.

The ScareScraper, one of the ghost-busting plumber's multiplayer modes, is getting five new, rare ghosts. It's also getting three new costumes, one of which is the adorable Cap'n Weegee pictured above. There's three new floor themes too, and if you wear one of the new costumes, six different ghosts themed around those costumes may just show up.

ScreamPark is getting three new games, though the patch notes don't describe what those are. And finally, you can browse through Luigi's Mansion 3 development art in a new Art Viewer mode accessible from the main menu.

The Luigi's Mansion 3 update corrects a few bugs in the story too, including a rather big one where the game just stopped during the final boss battle.The update fixes a number of issues in ScareScraper too, including instances where everything would stop if you moved between rooms with a Toad in tow.

The full patch notes are on Nintendo's support site.

Even without the DLC, Luigi's Mansion 3 offered some of the most — and wackiest — fun of 2019. It seems like support for it is finally coming to an end, and we know we won't get any Luigi's Mansion 3 single-player DLC. But stay tuned to GameSkinny for more Luigi's Mansion news as it manifests.

Sony Changes Uncharted Movie Release Date Yet Again Thu, 30 Apr 2020 12:23:44 -0400 Joshua Broadwell

The Uncharted movie's history is long and torturous, spanning multiple directors, revisions, and delays before landing on a setup even the actors are excited about. Now, Sony has even more good news. After being delayed to October 2021, the Uncharted movie release date was pushed up to July 2021.

The news comes from an updated Sony film release chart IGN spotted.

It lists the Uncharted movie's release date as July 16, 2021, three months earlier than the previous October 8, 2021 release date.

Naturally, this release schedule is highly likely to change at any moment, depending on how COVID-19 impacts the Uncharted movie's filming schedule and general production. If it does stay like this, though, Uncharted movie is taking the untitled Marvel Spider-Man Far From Home sequel's release spot; the Spidey film is now slated for a November 5 release date.

Delay or not, at least there's finally a set cast and director, which is more than we could say a few months ago.

The original story is over on IGN.

If you can't get enough Uncharted, you still have some time to download Uncharted: The Nathan Drake Collection for absolutely freesies as part of the PlayStation Play at Home initiative. Stay tuned to GameSkinny for more Uncharted movie news as it develops.

Digimon Survive Character Spotlight: Miu Shinonome, Syakomon Thu, 30 Apr 2020 12:16:48 -0400 Joshua Broadwell

Digimon Survive might have been delayed a bit (again), but that hasn't stopped Bandai Namco from releasing another character spotlight. This Digimon Survive character spotlight introduces us to Miu Shinonome, Kaito Shinonome's sister, and her partner Digimon Syakomon.

The translation of this spotlight comes from Gematsu.

Miu is the one who tells Saki Kimijima about the mysterious shrine in the woods, near her and Kaito's home. That's partly because Miu developed a significant interest in the occult and partly because she's fed up with Kaito's overprotectiveness and wants to do something on her own.

Kaito's reputation means Miu doesn't have many friends at school; once they arrive in the other world, she tells Kaito she hates him and runs off.

In contrast to Miu's fixation with the world of the unseen, her partner Digimon Syakomon is grounded and sensible. Much like Shuuki Kayama and his Digimon Lopmon, Miu and Syakomon balance each other's personalities.

The original story is over on Gematsu. Hopefully, we'll hear some news about Digimon Survive's release window sometime soon, but stay tuned to GameSkinny for more Digimon Survive news either way.

Xenoblade Chronicles: DE Quality of Life Improvements Detailed Thu, 30 Apr 2020 11:58:40 -0400 Joshua Broadwell

Xenoblade Chronicles: Definitive Edition's quest system is getting a revamp, polishing some of the original's more fiddly bits and generally improving quality of life all around. On top of that, Definitive Edition's new addition, the Future Connected story expansion, will feature a brand-new battle system.

The quest system and QoL news comes from Nintendo Japan, translated by Perfectly Nintendo, and the Future Connected tidbit is printed on the game's download card, translated by Nintendo Everything.

The original Xenoblade Chronicles' quest system tasked you with finding specific people or items. The trouble was you had basically no intel to guide you through the game's massive areas, and the map was crummy at best. Definitive Edition presents quest information in a clearer way and provides a map marker leading to your objective if you set a quest as your main one.

The Colony 6 reconstruction questline received some improvements too. You can easily see what materials and money you need from the menu, instead of chatting with the various key people scattered around the settlement. Hopefully, finding said materials is a bit smoother this time around as well, but we'll have to wait and see.

Equipment in the original Xenoblade Chronicles changes both your stats and appearance, which was a bit of a bummer if your ideal look didn't offer the stat enhancements you needed. One of Xenoblade Chronicles: Definitive Edition's quality of life enhancements is adding the Fashion Gear system from Xenoblade Chronicles X. Fashion Gear lets you lock your outfit in place, so your appearance won't change when you swap out equipment.

Finally is Future Connected's changes. The Xenoblade Chronicles: Definitive Edition download card says it introduces a brand-new battle system, like Torna: The Golden Country did for Xenoblade Chronicles 2. Those two Nopon featured in the trailer and promotional shots are apparently important as well.

As mentioned, you can check out the original QoL story on Perfectly Nintendo, with the download card translation on Nintendo Everything.

It looks like this particular writer was a bit hasty labeling Xenoblade Chronicles: Definitive Edition just a pretty enhancement. We're excited to see what the final product is like, so stay tuned to GameSkinny for more Xenoblade Chronicles: Definitive Edition news as we near its May 29 launch date.

Great Odin's Raven: The Assassin's Creed Valhalla Trailer Looks Incredible Thu, 30 Apr 2020 11:28:17 -0400 GS_Staff

Ubisoft gave us our first real look at Assassin’s Creed Valhalla today with the debut of the game’s world premiere trailer. Action-packed and unsurprisingly bloody, the four-minute cinematic trailer shows the game's Vikings training, taking to the icy seas, and invading England, with everything culminating in a one-on-one duel between an English knight and a Viking assassin. 

You can watch the trailer above. 

The next installment in the Assassin's Creed franchise has been confirmed for a Holiday 2020 release on PC, PS4, PS5, Xbox One, Xbox Series X, and Stadia. It will be exclusive to the Epic Games Store and Ubisoft Store on PC. 

Ubisoft confirmed that Valhalla will take place in the 9th century CE in England. The game will follow protagonist Eivor, with the developer telling IGN that Eivor can be either male or female. 

Assassin’s Creed Valhalla was announced yesterday during an epic eight-hour livestream that saw digital artist BossLogic create a unique piece of art for the game in real-time. While the reveal was probably longer than some had anticipated, seeing the entire process play out was certainly a treat.

2020’s Assassin’s Creed game has been rumored for a while now, with Kotaku reporting on insider information way back in early 2019. Based on what we know so far, it looks like those details were mostly correct.

Assassin's Creed Valhalla is the first entry in the previously-annual series since 2018's Assassin's Creed Odyssey. Stay tuned to GameSkinny for more on Assassin’s Creed Valhalla as it comes in. 

Clear Some Space: The Last of Us 2 Install Size Is Beefy Wed, 29 Apr 2020 18:43:25 -0400 GS_Staff

The Last of Us 2 install size will take up quite a bit of space on your PlayStation 4's hard drive. According to a report from Push Square, which ran across the information earlier today, The Last of Us 2 comes in at 100GB. 

While it's not the biggest install size for a PS4 game, it's one of the biggest for a game at launch. For comparisons, Final Fantasy 7 Remake was 100GB when it launched, while Red Dead Redemption 2 was 105GB and the Call of Duty Modern Warfare reboot was 150GB. Including updates since release, Modern Warfare is now nearing a whopping 200GB. 

Like Final Fantasy 7 Remake and Red Dead Redemption 2, The Last of Us 2 physical edition will ship with two Blu-ray discs. 

Naughty Dog's follow-up to 2013's The Last of Us was delayed earlier this year because of logistical concerns surrounding COVID-19. However, following a massive leak of the game in recent days, both Sony and Naughty Dog have confirmed that The Last of Us 2 will release on June 19

If you've yet to secure your copy of the game, pre-orders are currently live. Head over to our TLoU2 pre-order guide to see what's in each edition. Currently, the highly-popular Ellie Edition is back in stock, but if history's any indication, it will sell out fast. 

Thanks, Push Square

Assassin's Creed Valhalla Officially Announced Wed, 29 Apr 2020 16:20:12 -0400 GS_Staff

The theme and title for the newest Assassin’s Creed game was revealed today during a Twitch livestream. Assassin's Creed Valhalla is the official title of Assassin's Creed 2020, and it will be all about Vikings. 

The title and setting were revealed during an eight-hour-long livestream, which saw BossLogic create a unique piece of art for the game (seen above). 

The world-premiere trailer for Assassin's Creed Valhalla will debut tomorrow, April 30, at 8 a.m. PST/11 a.m. EST. Currently, there is no information on what exactly the trailer will include or if any gameplay will be shown. 

Considering what we know about real-life Vikings, Valhalla is set sometime between the late 8th century and the 11th century CE. None of the game's locations have been confirmed by Ubisoft as of this writing, but they are likely to include Nordic countries such as Denmark, Norway, Sweden, and Finland, as well as other European locales such as Britain, Ireland, and France.

Eastern European locations such as Russia could also make an appearance in some capacity when taking Viking history into account. 

Rumors about the latest Assassin’s Creed game have swirled for some time. Sources told Kotaku a long time ago that Assassin’s Creed 2020 would be Viking-themed, and it looks like those sources were right. The theme was also teased in last year’s The Division 2, where an eagle-eyed YouTuber noticed in-game posters depicting a Viking warrior or hero holding an Apple of Eden. 

Some leaks, such as those regarding the long-spoken-of Assassin’s Creed Ragnarok, may still hold some merit, specifically those including runes, locations such as York, Paris, and Kiev, and the alleged beginning of the game. However, like the game’s possible locations, none of those rumors have been confirmed by Ubisoft yet.   

We also don’t know when Assassin’s Creed Valhalla will release or what platforms it will launch on. Though it’s widely accepted the game will release sometime in 2020, that has yet to be confirmed. It’s very likely, however, that Valhalla will release on next-gen platforms, including the PS5 and Xbox Series X. 

Stay tuned to GameSkinny for more on Assassin’s Creed Valhalla as Ubisoft shares more details, and be sure to check back tomorrow for the game's official trailer. 

Xbox Live Final Fantasy Sale Offers Classic FF Games at a Discount Wed, 29 Apr 2020 13:08:50 -0400 Joshua Broadwell

Xbox Game Pass might get most of the attention when it comes to the Xbox One (and for good reason), but Xbox Live hosts some good sales from time to time, too. As it goes, one of them is happening right now: Xbox Live's Final Fantasy sale is going on until May 8, featuring most of the PSX-era and beyond Final Fantasy titles.

Credit for first spotting the sale goes to @Wario64.

Here's what the sale includes, complete with links to the specific sale pages:

You'll notice the backwards-compatible Final Fantasy 13 trilogy is conspicuously absent from the list. That's available for Xbox Live members — just not on sale.

If you get one of these and decide you want them all without having to pay sale even prices for them, don't forget almost every Final Fantasy game is also on the Xbox Game Pass.

And if you're a PS4 owner, the PlayStation Store's Golden Week/Big in Japan sale has some Final Fantasy sale goodness for you, as well.

Stay tuned to GameSkinny for more video game sales and Final Fantasy news as it develops.