Demon's Souls on PlayStation 5 will be chock full of tips and tricks, and this time they won't just be from other players.

Demon’s Souls Offers Over 180 Videos to (Hopefully) Keep You From Dying

Demon's Souls on PlayStation 5 will be chock full of tips and tricks, and this time they won't just be from other players.

Demon’s Souls on PlayStation 5 has over 180 help videos, Sony Interactive Entertainment Creative Director Gavin Moore told The Washington Post. These videos are built into the PS5’s user interface and accessed without breaking the flow of gameplay.

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Sony first revealed these videos using Sackboy: A Big Adventure as an example. Though the showcase video helped Sid Shuman, Senior Director of Global Content Communications at Sony, get past a small section of the game, it wasn’t clear how helpful or in-depth the tips videos might ultimately be.

Moore said Demon’s Souls help videos offer “increasing levels of visibility into what’s needed to complete portions of the game.” These tips are available only for certain tasks, but Moore didn’t say what types of tasks would have help videos.

It remains to be seen if, for example, there will be video strategies for the game’s bosses, or if the videos will help uncover certain crafting items. 

Demon’s Souls is one of PlayStation 5’s launch games and showcases the DualSense’s features in unique ways. Haptics and the controller’s adaptive triggers reportedly let players feel the weight of their strikes and the energy of spells they cast. Apart from creating an immersive experience, Moore said these features offer clues about enemy weak points — what works and what doesn’t.

From what we’ve seen so far, Demon’s Souls is shaping up to be a gorgeous and faithful retelling of the original, and a showpiece for the PS5 when it launches on November 12. Check out our Demon’s Souls pre order guide if you haven’t snagged your copy yet, and stay tuned for our full review of the game in the coming weeks. 

[Source: The Washington Post]


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Josh Broadwell
Josh Broadwell started gaming in the early '90s. But it wasn't until 2017 he started writing about them, after finishing two history degrees and deciding a career in academia just wasn't the best way forward. You'll usually find him playing RPGs, strategy games, or platformers, but he's up for almost anything that seems interesting.