Classic Games Tagged Articles RSS Feed | Classic Games RSS Feed on en Launch Media Network Top 7 Xbox One Games for Kids in 2017 Tue, 21 Nov 2017 13:38:45 -0500 Stephanie Tang


That's it!


I'll admit, it was some tricky hunting because many of the really good family-friendly games available on Xbox One (or at least the ones that I knew!) just weren't ones that came out this year. 


What other titles do you think should have made the list, and is it a travesty that I couldn't think of them first? Let me know!




Released October 24, 2017


Be you man, woman, child, or dancing panda, this is the get-up-and-dance game for you -- no questions asked.


Following in the grand tradition of highly rated rhythm music games, Just Dance 2018 brings you a mind-blowing selection of American Top 40 chart toppers and mixes them in with the super-fun choice of bopping out to K-Pop. Just to make partying even easier, new to 2018, there's an entire section dedicated entirely to kids with a selection of songs both new and old. 


This game is a must if you like loud music, foolish dance moves, and posting videos of your kids grooving to 24K Magic by Bruno Mars on Snapchat. 


The Disney Afternoon Collection


Released April 18, 2017


With this release you technically six games for the price of one!


If we're being completely honest with ourselves, it's the adults and not the kids who are are boosting the customer ratings for The Disney Afternoon Collection sky-high. Many of these were originally released on the NES and have long since passed into the realm of classic gaming. 


One more grasp at the nostalgia train, these games have been updated a little to adapt to the change in controllers but don't do much else -- essentially giving you a polished and functional emulator without the frustration of setting it up. It definitely beats rummaging the NES out of the closet and hunting up old connector cables just to bring a more 80s/90s arcade feel back into the living room this season.  


Besides, if your kids are cartoon buffs, this collection can't be missed. 


LEGO Marvel Super Heroes 2


Released November 14, 2017


Hot off the press and following in the footsteps of critically acclaimed LEGO Marvel Super Heroes, this game is bursting at the seams with over 200 different comic book characters in the base game alone, with even more promised in upcoming character packs. 


LEGO Marvel Super Heroes 2 answers the eternal question, What's a little time travel between friends? ... and then proceeds to answer a few more. What happens when Spider-Man meets Spider-Gwen? What happens when he runs smack into Spider-Man 2099? Why doesn't Tony Stark like Asgardian vol-au-vents? 


Charming, cute, occasionally frustrating, and challenging to 100% complete, this game is a must for the kid who needs to stay occupied this holiday season. 


Ultimate Marvel vs. Capcom 3


Released March 7, 2017


Here's another one that feels like it's just barely squeaking into the list on a technicality -- but I have a soft spot in my soul for crossovers of almost any sort, and the Marvel vs. Capcom series has managed to evolve somewhat since my first taste of it on the Dreamcast. 


Ultimate Marvel vs. Capcom 3 in particular has been lauded for improving on gameplay issues present in Marvel vs. Capcom 3: Fate of Two Worlds and for a better online experience in general. Every holiday season needs at least one game that can be played with a friend -- and what better way than to see how you fare pitting cat girl Felicia against web-slinging Spider-Man? 


Bright, flashy, and pretty fun to watch even if you're not the one with your hands on the controller, this is a great way to get into a more visually appealing fighting game without the extra violence and gore factor of, say, Mortal Kombat


LEGO Worlds


Released March 7, 2017


Following in the footsteps of the Minecraft global phenomenon, LEGO Worlds dumps its usual legacy of traditional story-driven premises so that players can do with bricks what LEGO players do best -- build whatever they want!


This one's a bit interesting because it attempts to blend the fun of adventuring through a million different procedurally generated 3D worlds in a spaceship with the fun of being the omnipotent overlord of creation. Admittedly, a somewhat clunky interface gets in the way of a purely fun and frustration-free play experience, but it is a fantastic way to challenge a kid's creativity. 


Whether you approach a problem by puzzling through the available quest or simply by deleting the walls that stand between you and the objective, the possibilities are actually limitless. 


I Am Bread


Released: Jan 20, 2017


Your mission ... to become toast! Ridiculous, over-the-top simulation games with a rather cavalier attitude towards the laws of physics might be a little played out by now, but the holidays are coming on fast, and there's something to be said for a game that does best with an audience and active commentary. 


It might be cheating a little to include I Am Bread on the list since it initially appeared on PC and other consoles way back in 2015 and only made the jump to Xbox One early this year. Certainly it hasn't garnished rave reviews in its time on PC, but this charming little slice of silliness was never intended to match up against triple-A titles. 


What it does have going for it is a history of gut-bustingly funny Let's Plays (see Markiplier's attempts to play it for further proof), and if you've got the right crowd around you, it's bound to keep you guys talking and shouting out suggestions. 


Sonic Mania


Released: August 15, 2017


I'll be the first to admit that I live my life with one foot permanently stuck on the nostalgia train. Almost any new game featuring this spiky blue hedgehog is bound to bring me back to my early days sneaking a few hours on my cousin's Genesis. But I'll also be the first to admit that many of the newer iterations of Sonic the Hedgehog, particularly attempts at 3D Sonic, just aren't memorable in quite the same way. 


Sonic Mania is a nostalgic trip back to the side-scrolling Genesis years. Is it a cash grab and blatant nostalgia pandering? Eh, probably. It's certainly not perfect, but it is handily one of the best updated iterations of a 90s game that we've seen to date. 


Besides, you have excellent on-the-surface gameplay, just enough of a balance between challenge and frustration, plus a golden opportunity ahead of the upcoming Ready Player One movie release to give your kids a glimpse at how fun an "old" game can be.


What a year! 


There have been tons of games that hit real and virtual store shelves all throughout 2017, and the time for a yearly roundup is nigh. With so many titles bridging that gap between "made for kids" and "games that adults still want to play if they've got kids around," it's been a great year for family-friendly titles.


Admittedly, many of the biggest kid-friendly titles have graced the Nintendo Switch, Wii U, and PlayStation 4 platforms as exclusives, but there have still been a fair number of games that make an Xbox One plenty worthwhile this year.


Let's have a look at some of them!


(Note: This article specifically focuses on games that were released this year, so a number of great games that would probably make top gifting lists such as Plants vs. Zombies: Garden Warfare and Minecraft: Story Mode just don't feature.)


Header image courtesy of Xbox One UK

5 Games You Forgot About That Deserve Remasters Thu, 26 Oct 2017 12:11:06 -0400 spacechaser


Good games are often lost to time, even if they get good reviews, and it's truly a shame. Some are just overshadowed by their more popular counterparts, but it doesn't mean the series is not worth continuing. With the popularity of more classically-styled games on the rise, I hope these game studios will go back and give these games the clean up they deserve!


... Okay, you got me, the whole point of this article was to hopefully get to see Legend of Mana in glorious HD. 


These are just a few of my favorite childhood games, but how about you? Do you remember these games, or have any more you'd add to the list? Let us know in the comments!


Black & White for PC


An award-winning game, Black & White received rave reviews during the first year of its release. It was a new kind of "god game." Unlike The Sims, where the player is an omnipotent god able to control the actions of their people, Black & White introduced an AI that responds to the way the player acts. You can choose whether to be a benevolent and kind god, or an evil, destructive god. Whether you rule through fear or through kindness, as long as you're worshiped by every civilization on the island by the end of the game, you win.


Black & White 2 was released in 2005, and since then, games like it have been few and far between. In an age where micro-managing and "creator" type games are doing better than ever, a Black & White with better graphics has the potential to go far!


Diddy Kong Racing for N64


Diddy Kong Racing got a remake for the original DS a few years ago and left fans of the original mostly unsatisfied. Some of the original characters -- specifically the ones that, after the N64 version of the game, became original RareWare IPs -- were replaced with some of Diddy's monkey friends. That, along with various gameplay changes, made it a very different game from the original.


This is one of those games I remember specifically going to a friend's house to play. The variety of game types and vehicle types made it different than Mario Kart, and it'd be awesome to have that back and recreated on the Switch!


Elite Beat Agents for Nintendo DS


A successor to iNiS's original Ouendan series, Elite Beat Agents was a game marketed specifically for a non-gaming audience. Its sequel was released only in Japan, meaning Western fans were left in the lurch -- and with a swirly hairdo-shaped hole in their hearts.


The game's art, which is purposefully more Western than traditional Japanese anime, makes it feel a bit like it's supposed to be a caricature of American archetypes. Incorporating 3D into the comic book style storytelling of the game would give it a fun new twist, and possibly draw in audiences yearning for a different kind of rhythm game.


Chibi-Robo! for the Game Cube


Although Chibi-Robo! was blessed with a few sequels, the charm of the original Gamecube game has mostly been lost. With the release of Chibi-Robo! Zip Lash and an extremely adorable Chibi-Robo amiibo, the little robot has gained a bit more notoriety in recent years.


Nintendo tried to give the series a facelift with its most recent entry, but what about returning to its roots? With some more advertising and some improved graphics, this journalist thinks the original Chibi-Robo! may have what it takes to recharge its batteries on its own. 


Legend of Mana for PlayStation


While Legend of Mana was ported to the PS Vita and PS3, it is one of the lesser known entries in the Mana series. It was met with mostly good reviews upon its release, with critics gushing about its painterly backgrounds and innovative (for its time) gameplay. It was one of the first RPGs to allow you to complete the game in any order you wanted, arrange your world map however you wanted, and give your character whatever stats you wanted.


With Square Enix announcing a Secret of Mana remake, we can only hope to see one for Legend of Mana.


Whether rented from your local video store or borrowed briefly from a friend, everyone has a game they played, enjoyed, and then completely forgot about. They're those games you find at classic video game stores that make you wish you still had that game system, so you could justify buying it.


Here're a few games you may or may not remember that deserve some time in the spotlight!

4 Fantastic Games That Should Have Been on the SNES Classic Mini Thu, 10 Aug 2017 12:41:29 -0400 Will Dowell

The Super Nintendo Entertainment System (SNES) has one of the best libraries in classic games history. Whether it be the challenge of Contra 3: The Alien Wars or the sense of adventure in The Legend of Zelda: A Link to the Past, these games capture players and keep them coming back for more.

Capitalizing on the quality of the SNES and the nostalgia that comes with it, Nintendo will set upon the world the SNES Classic Mini. With this plug-and-play console, you can immediately access 22 SNES games, including the unreleased Star Fox 2. While the 22 SNES games are high-quality romps through gaming nostalgia, there are few fantastic games not on the SNES Classic Mini.

These 4 games provide interesting adventures and are well worth your time. LEt's jump in and see what they are. 

Chrono Trigger

One of the best RPGs of all time, Chrono Trigger presents an engaging tale full of time travel and action, where players follow Chrono and his party as he saves the world from the catastrophic Lavos. While the large-scale plot is engaging, the details turn the game into something special. With multiple subplots flowing throughout Chrono Trigger, each party member faces their own individual challenges, growing in the process.

Tying the story together is an engaging turn-based combat system. Similar to the ATB system in Final Fantasy, combat becomes a combination of time management and strategy. These fights become more engaging with the addition of Techs, special abilities in which party members can combine turns into one move.

All in all, saving the world in Chrono Trigger is an adventure that no gamer should miss out on. 

Final Fantasy II 

Speaking of RPGs, while the SNES Classic Mini contains Final Fantasy III, Final Fantasy II is nowhere to be seen. With one of the best character arcs present in the 16-bit era, Final Fantasy II shows the struggle of a group just trying to do what's right. Experience a tale of redemption as the knight Cecil turns away from his past and fights to bring peace to the land. Every character has a story and will grow alongside Cecil throughout this adventure.

Final Fantasy II innovated upon the Final Fantasy battle system with the addition of the ATB system. Face against your enemy -- and even time itself -- as you command your party members to victory. Final Fantasy II is endearing and one of the best Final Fantasies of all time.

Super Bomberman

One of the best local-multiplayer games on the Super Nintendo, Super Bomberman used the Multi-Tap to bring four players into the fun bombing foray. While it was the first four-player game on the SNES, Super Bomberman takes the added players and creates chaotic matches full of frantic combat. With the simple premise of blowing up your competition, each map layers the gameplay with new strategies revolving around the power ups and layouts.

For players searching for a cooperative or solo mode, Super Bomberman contains a simple, yet enjoyable, set of stages that will send you through multiple worlds. Sadly, it doesn't have a save system, instead relying on passwords to continue your progress. However, these passwords are readily available online and are relatively short. If you want some explosive action, Super Bomberman is for you.

Legend of the Mystic Ninja

Combining ninjas with quirky platforming, Legend of the Mystic Ninja provides a fun co-op experience for the SNES. While the overall story is simple, everything from enemies to items are lighthearted and fun. As you fight through Japan, levels are split between exploring towns and 2D platforming stages. Light RPG elements make exploration enjoyable, but the true engagement of the game is the 2D action.

These 2D levels turn from challenging adventures into co-op madness when you decide to bring a friend along for the ride. Not only is the difficulty alleviated due to the added lives, but creative players can bypass difficult sections by working together.

Of course, you'll also run into the chaos of having two players scrambling as they take down challenging boss fights. But even when the game gets intense, its lighthearted nature provides many laughs with your struggles. Legend of the Mystic Ninja provides a fun co-op adventure rarely seen today.


The Super Nintendo is a fantastic system, and hopefully the SNES Classic Mini can show a new audience the wonders these classics have to offer. While the NES Mini introduced players to the classics on the NES, production issues limited the reach the NES Mini had. If Nintendo can properly supply the SNES Classic Mini, it can reintroduce the games that helped shape the gaming landscape of today.

SEGA Wants to Revive Major IPs? These Legendary IPs Have Hope! Mon, 29 May 2017 12:52:34 -0400 Dan Roemer

In recent years, SEGA has a had rough time, from shutting down their European offices all together back in 2012 to Sonic the Hedgehog suffering from quality issues. SEGA has also really slimmed down as a company and have only developed a small selection of games in recent years, primarily focusing on publishing. T, however, ever have been on the up and up in the last several months, with Persona 5, among other things, being a global hit, both financially and critically.

Because of that, SEGA seems to be gearing up for a major brand revival, referring to the “Road to 2020” business presentation for the fiscal year, which ended March 31. SEGA has ambitious plans to release titles that will be “game changers” and aims to create titles that will become “global hits” by utilising and reviving dormant IPs they still own. So today, I'll be breaking down iconic SEGA-owned games that I think could potentially become “global hits”.

Jet Set Radio

Does SEGA understand the concept of love? Sometimes, I honestly wonder. But I think now is the perfect time to capitalize on the nostalgia factor of Jet Set Radio. The last we saw from this series was the 2012 remaster of JSR, which released on Steam and last-gen consoles.

But with Microsoft hyping up everyone's nostalgia and releasing HD remasters for classic Xbox titles like Voodoo and Phantom Dust for the Windows 10 Store, Xbox One, and the upcoming Project Scorpio, I believe now would be the key time to release an HD remaster for Jet Set Radio Future. Fans have been foaming at the mouth for a remaster of JSRF since the release of the HD remaster of JSR. So it only seems logical that a remake or remaster is in the works, considering JSRF was an even better game over all. 

But if SEGA are also aiming to revive old IPs, then another potential avenue to take into consideration would be a new game altogether, especially with the market completely devoid of decent major extreme sports games. Tony Hawk's Pro Skater 5 fell completely flat, and EA's Skate series has been on ice since developer Black Box Games was shut down in 2013.

You could make the argument that Ubisoft has been throwing their hat in the mix with Steep, but that's more geared toward winter sports, not concrete extreme sports. I genuinely think another delve into the world of graffiti and inline skating with a beautiful and highly stylized cel-shaded art style could be a huge hit for SEGA.

Phantasy Star

If you're like me and you grew up on SEGA hardware, then chances are you're familiar with Phantasy Star. Whether it's the original Phantasy Star games released on the Master System in the late 80's or Phantasy Star Online, originally released on the SEGA Dreamcast in Japan in 2000, you're probably jonesing for a new entry in the series. 

However, Phantasy Star is still going strong today in Japan in the form of the on-going and very popular MMORPG, Phantasy Star Online 2. But I think if SEGA is aiming to revive or utilize existing IPs, then creating a brand new Phantasy Star game in a more traditional RPG format might be another “global hit”.

I've heard many people make the bold statement that Persona 5 is the best turn-based JRPG they've ever played -- or even the best game in the genre today. But with other JRPGs such as Final Fantasy XV making waves worldwide, I don't see why a new Phantasy Star couldn't achieve something similar for SEGA.

As a series, Phantasy Star has a deep lore and history Sega could easily tap into with a brand new game. They could introduce the series to a whole new audience in West. If SEGA plays its cards right, the company could easily make Phantasy Star another popular global name in JRPGs.

Streets of Rage

I personally grew up on the SEGA Genesis. It was my first console and Streets of Rage was my first introduction to the wonderful 2D beat em' up genre. But as of late, the Streets of Rage series has been made into a plethora of re-releases on multiple platforms, from consoles to handhelds and mobile devices -- all of varying quality. 

However, if SEGA is attempting to revive old IPs and aim to do so with Streets of Rage, then I believe their best bet would be to mimic the success of Double Dragon and River City Ransom. Both of these franchises and the 2D beat em' up genre in general are experiencing a bit of renaissance right now. Double Dragon has seen the release of Double Dragon Neon in 2012 and the classically-inspired Double Dragon IV released recently. While River City Ransom, on the other hand, has seen the release of River City Ransom: Underground

The key thing to note about both of these new releases is that they aren't trying to reinvent the wheel or come up with a brand new game. Both of these games are banking on nostalgia while delivering a brand new game with the same classic style and gameplay. If SEGA attempt to revive Streets of Rage, this would hands down be the best approach.


The horror genre has also been experiencing a bit of a renaissance in recent years by actually becoming... (gasp) scary again. 

Of course, we know Hideo Kojima's now cancelled P.T. sparked a storm of excitement for a potential new entry in Silent Hill franchise, only to be dashed by Konami. But in the wake of disappointment, new hope arose. For example, Capcom took a bold new direction with Resident Evil 7 and aimed to go back to its horror root, while introducing a new concept to the series -- first-person action-horror. But you know what series has already done this and did it masterfully, long before the likes of Outlast and Amnesia ? Condemned: Criminal Origins.

Condemned: Criminal Origins, which released in 2005, was easily one of the scariest games I had played at the time. (Who would have guessed insane homeless people and mannequins could be so scary?) Since then, the last we've seen of this series was Condemned 2: Bloodshot, which released in 2008.

Considering this franchise has been on ice for nearly a decade, now would be the perfect time to capitalize and for SEGA to release a third entry in the series. Sticking to its first-person horror roots, Condemned could easily fit right in and become a new genre-defining staple in video game horror, especially if given enough love from its creators.

Virtua Fighter

Fighting games aren't experiencing a renaissance -- they're at the absolute peak of their popularity. With the rise of competitive gaming and e-sports in general, fighting games have had a huge come back in the past decade.

With Capcom milking Street Fighter for all its worth and dominating the competitive fighting scene and Netherrealm reviving Mortal Kombat and giving us Injustice: Gods Among Us and Injustice 2, the fighting game genre is alive and well -- and impacting new audiences around the globe. So having said that, it completely baffles me that SEGA has been sitting on the golden egg that is Virtua Fighter for more or less a decade.

Virtua Fighter 5 released in 2007 and has since seen a number of minor iterations, such as Virtua Fighter 5 R (arcade exclusive for Japan), and 2012's Virtua Fighter 5: Final Showdown. If there is one series here for SEGA that could be the huge, “global hit” they're striving for, Virtua Fighter has that potential and then some.

What's more, Virtua Fighter is one of the most complex 3D fighting games I've ever played -- even more so than Tekken. I think if given proper attention, like Netherrealm has achieved with Mortal Kombat and Injustice, SEGA could easily rival what Capcom has managed in the competitive fighting community. 


All in all, SEGA is sitting on a veritable gold mine of extremely popular IPs, a gold mine they're currently wasting. From Phantasy Star to Virtua Fighter and more, SEGA mustn't fall into the same trap that other companies (cough, Konami) has fallen into and instead give gamers what they really want -- revived IPs from yesteryear. 

But what do you guys think? What classic SEGA games would you like to potentially see revived? I'd love to know! For everything SEGA related, stay tuned to GameSkinny.


How Emulators Are Keeping Classic Games Relevant in a New Generation Mon, 17 Apr 2017 09:00:01 -0400 ThatGamersAsylum

I went to college for video game design. During our last semester, we were split off into teams and tasked with making a student game based off of pitches we had submitted the month before. The instructors selected the 10 or so best pitches and let each group choose which game we were going to work on.

The game my group chose to work on was most accurately described as X-COM meets Oregon Trail. The problem was, the younger members of our team -- myself included -- hadn’t ever played Oregon Trail. Thankfully, we were able to find an emulated version of the game on

In terms of video games, emulators are used to play games, usually older ones, on a system other than what they were made to run on. In short, the emulator re-creates the digital environment of the original OS so that it can then run software that was created for that OS.

At their worst, emulators are inextricably linked to piracy. But at their best, they are one of the strongest tools available to aid the preservation of video game history.

Emulators Preserve the Past

A Golden Future with All the Games from Our Past

Preservation becomes ever more pressing as old video game cartridges continue to age and degrade, eventually leading to corruption of the data held within.

This talk, while admittedly a little dry, is very eye opening
and helped inform my thoughts on this topic. 

But saving games becomes an ever more daunting task every day. Not only are old games slowly degrading, but new games are being released faster than historians can document them. Games are also becoming increasingly more reliant upon networks to be able to function. Just think about the MMOs that are shut down every year. These games can never be played again unless people are able to reverse engineer servers, as some have done in order to run vanilla WoW.

Some historians don’t believe that all games can be saved. They argue that our priority should be to record the existence of games and their content. What were their mechanics? How did they play? What were their stories about? After all, video footage is much easier to capture and store than video game data. And we already know how to store it for the future, with film historians having been doing it for years.

In this way, Let’s Plays are a big part of video game history. Recorded footage of people playing games sets up both their historical context and what the games consisted of.

This is our history folks. Soak it in. 

However, they only represent a particular viewpoint. Let’s Plays inherently skew the way a game was/is viewed or played by the nature of their construction -- trying to play things that cause interesting, funny things to happen, for example. Text adventures might be fun, too, but PewDiePie’s channel doesn’t play them very often, now does it?

As anyone knows, footage of a fun game is a crappy second best to playing it. And games can look a lot different in motion than in reality. Just recently while writing an article about animations I touched upon several games that looked much smoother in action than they felt in reality, like Final Fantasy 15.

That’s why it’s great news that the data from these games can be extracted and stored to preserve the game. The use of an emulator can make it playable. That almost makes it sound easy, doesn't it? Thankfully, we have copyright lawyers to get in the way!

Piracy -- The Hurdle Standing in Emulation's Way

The Existential Threat

It’s no secret that many video game companies view emulators as an existential threat to the video game industry. Even if they use them for backwards compatibility, which is technically legally their prerogative. Or, in Nintendo's case, used a hacked ROM off of the internet and sold it back to you .. ahem, anyway ... 

Despite this hypocrisy, piracy is a real problem. And emulators of modern consoles can wreak havoc on the video games industry if left unchecked. Even just recently, ROMs of Fire Emblem Echoes: Shadows of Valencia were made available from a leak within Nintendo. This has happened with multiple big profile Nintendo releases, such as Pokemon Sun and Moon.

While Sun & Moon sold well and it is hard to ascertain exactly how much this leak hurt sales, it is safe to say it is not a good thing. Few of us want the video games industry to become like the music industry or the anime industry where piracy is the expectation, not the exception.

The problem, however, is not emulating newer games so much as older ones -- the ones whose preservation is most pressing. Despite many companies having no plans to either use their old consoles or old properties in the future, they still have not been forthcoming about assisting museums or universities in preservation efforts.

Just recently, the long-canceled Primal Rage 2 was saved via emulation. 

Even if a company were to give the green light, the law would seemingly leave preservationists vulnerable to future legal action. In the case that preservationists weren’t vulnerable, they’d still need to have lawyers work out detailed plans as to what they could and could not do to prevent the company’s wrath.

What many want is a legal exemption that protects those seeking to preserve video games. Video games present a particular edge case because they degrade so fast, meaning that they have long since degraded once the game is no longer protected by copyright law.

Our History -- Perhaps Saved by Emulation

When All is Said & Done

As a young medium, video games don’t have a ton of history. Almost all of it is directly in our pasts. While game design itself can be traced back through centuries worth of games -- from chess to soccer -- video games only stretch back to the 70s. For all intents and purposes, even the eldest members of the medium still exist as playable fossils. An oral history could keep up with much of what there is to know.

But with this fleeting youth comes the realization that said fossils are almost dust. And that video games themselves have perhaps the shortest period between release and extinction that any medium has ever seen. Historians have reached the point where procrastination would result in permanent loss of history.

Back in college, I played Oregon Trail on my MacBook while screen-sharing it with my teammates over Skype. One friend kept getting lost and another kept getting bitten by snakes. It was the best type of damned mess. Over the course of a couple hours, we were able to relive what so many kids had lived through decades earlier; that is playing the game, not the actual journey that the game represents. This, I believe, is why video game preservation -- specifically through emulation -- is so important.

I’m not sure we humans have ever done great with tools that pose both great promise for us and great danger to us. The world has almost forgone nuclear energy because we are afraid of nuclear fallout. Likewise, emulators could safeguard our past, but they could also hurt our future.


Header Image Obtained from massmatt. Edited.

Video Games That Will Turn 20 Years Old in 2017 Sat, 28 Jan 2017 10:00:01 -0500 Naomi N. Lugo


Star Fox 64


April 27, 1997


Another fan praised gem from the Nintendo 64 was Star Fox 64. Again this game was groundbreaking for its 3D graphics and fans were immersed by its controls and branching paths. 


Yoshi's Story


Dec. 21, 1997


Yoshi's story released to a mixed critical reception, but it easily a classic from the Nintendo 64 era. The game was criticized for being possibly too easy, but this may be what got young gamers at the time hooked. It's bright and imaginative world invited all gamers. 


GoldenEye 007 


Aug. 25, 1997


GoldenEye is a game that gamers still want a remaster of today. At the time, the game broke grounds due to its realism. The game showed that video games made from movies could be done right. 




Sept. 30, 1997


Another original game to kick off a franchise on this list (spiritual successors aside). Fallout created a world of its own using retro elements in an unthinkable future. The SPECIAL system known and used in the games more modern counterparts can be seen in this original edition. 


Castlevania: Symphony of the Night

Oct. 2, 1997


Before the game was a meme, it was winning fans over to the Castlevania series. SOTN was the first in the series to break the mold and allow players to explore down non-linear levels. 


Grand Theft Auto


Oct. 1997


The game to start it all. While the original GTA might look vastly different from its modern counterparts, it was still able to strike a tone and start its own kind of crime-spree, open world sub-genre. With over 70 million copies of GTA V sold, it's safe to say that something was done right. 


Final Fantasy VII


Sept. 3, 1997


Some still consider FFVII one of the greatest games of all time, and at the time of its release it was breaking barriers. The game was first for Square Enix (at the time Square) to break into the 3D realm. What caught player's hearts though was getting a deep look into the main protagonist Cloud's fragile psyche as well as getting to know the characters at his side. 


The first month of 2017 is just about over, which means the hangover of 2016 is about due to let up. It's time to fully embrace the fact that it is indeed 2017 and look forward to all the hype surrounding this year's releases. 


There are some major titles to look forward to. Resident Evil 7 is days away, the first new Zelda game since 2011 will release with a brand new console, Red Dead 2 is real and confirmed... so overall, 2017 is looking pretty sweet. 


What's more, 2017 also marks a milestone for a whole lot of great games. 1997 was a particularly strong year in its own right for game releases. Those games that some grew up with, that have become staples within gaming itself, are turning 20 years old this year.


Time flies. 


So let's reminisce on great games from yesteryear, and see which franchises released their first titles and which legends made their names known in 1997.


Which game was your favorite release of 1997? What was the best year in games releases? Let me know in the comments below. 

6 Other Platformer Stars Who Need to Hop on the Remake Bandwagon Mon, 26 Dec 2016 06:00:02 -0500 Janette Ceballos

Abe’s Oddessy, DuckTales, Tomb Raider -- all these franchises were beloved by gamers enough to be brought back in the modern day. And it’s been great. With improved visuals, gameplay, and a nostalgic factor, most reboots have been doing well enough to inspire even more reboots and remasterings. (Even in spite of some massive failures like Mighty No. 9.) Sometimes, that’s what a good franchise needs.

So what other games could benefit from the reboot fad? We can think of quite a few...

Chip n’ Dale Rescue Rangers

Considering how DuckTales Remastered proves you can add to these sidescrollers while still keeping the core of the game, this one could work too. Both the original and the sequel were incredibly popular in their time, so it’s not too crazy of an idea for Disney to release updated versions of one of their most popular games.

The cooperative play of this sidescroller is what players enjoyed the most. Being able to lift and toss boxes and each other was always a fun time, and a return to simple two-player might be a welcome change of pace from online multiplayer. What I would love to see in a reboot is a little more challenge added to the boss battles, adding special abilities that let the other characters be playable, adding a more adventure-y feel like the old cartoon had. 

Ape Escape

This was a weird 3D platformer about monkey armies, butterfly nets, and time travel that came out for the PlayStation. It was fun going around different time periods, using cool gadgets, and trying to stop the monkeys from destroying human history.

While the latest game came out in 2010, the series could definitely use a reboot. Going back and improving on the original platforming mode would be better than going the motion-controlled route. Plus, updated graphics would be nice. You can even incorporate some of the PlayStation 4’s online mode to create multiplayer challenges people would enjoy.


People love a challenge, and this was a game that notoriously delivered. The 2D sidescrolling beat ‘em up offered no save points and only three lives. It was a challenge to get through one level, let alone the entire game. Every combo and attack was the difference between seeing the end and having to start over.

Plans for a 2013 remake were dropped, which is a shame since it would do well in the current market considering the popularity of Super Meat Boy and similarly challenging games. It’s nonsensical, creative, and has the right amount of 90’s oddness that would make it appreciated today.

Ghost n’ Goblins

This one’s even more difficult than Battletoads in terms of gameplay, but is still regarded as one of Capcom’s best sellers. With maze-like stages and relentless armies of monsters on your heels, the game tests just how good of a player you are. Like Battletoads, the challenge it poses to players will be the main draw in a reboot.


Let’s be honest, it’ll only be a matter of time before this happens. With Skylanders being such a commercial success and Crash Bandicoot getting a remastered edition, this is a logical step for the franchise.

It would be fun to have a reboot in the adventure platformer style of the original game or Year of the Dragon, where you could explore the bright and magical worlds for hidden gems and secrets. You wouldn’t even need to add a long, detailed legend or gritty story plot. Just have the purple dragon explore and save other dragons in weird new worlds with weird new friends from Skylanders.


Originally released for the Nintendo 64 in the early 2000s, this platformer was a fun and addicting collect-a-thon in the same vein as Donkey Kong 64. The memorable characters and fun world ripe for exploration kept people coming back for more. It’s got a spiritual successor in the upcoming title Yooka-Laylee -- but if somehow a full-blown reboot could be made, people would love it.

There you have it...a few old classic games that could benefit from a remake. Whether it’s because of neat mechanics, fun worlds, or for just being well-made platformers, all of these games deserve the reboot treatment. In any case, the reboot craze is showing no signs of stopping, so we might as well enjoy the nostalgia-driven ride.

What sorts of games would you like to be brought back in a modern reboot, remastering, or remake and why? Be sure to let us know in the comments!

6 GameCube Games Nintendo Switch Won't be Worth Buying Without Sun, 18 Dec 2016 16:49:15 -0500 Angelo De Bellis

As an avid follower of all things Nintendo, you have no doubt heard that several sources have confirmed a Virtual Console service that supports GameCube games on the red giant’s upcoming console, the Nintendo Switch. It has also been confirmed that some of these GameCube games are ready for the console hybrid’s launch: Super Mario Sunshine, Luigi’s Mansion and Super Smash Bros. Melee. And while none of this may be a stone-cold fact just yet, the details make it believable, and the games reported make it irresistible.

Even more, I'm interested in having an impressive launch lineup of games for the Switch, even if Cube games are over a decade old. Apparently, NERD, the company that handled the emulation of games for the NES Classic Edition, is working on bringing GameCube games over to the Switch and that’s quite exciting, considering the amount of polish and accuracy that went into recreating those 30 classics for HD TVs.

Ok. Now that we’ve boarded the hype train, thinking about our favorite games from the early 2000s reproduced with sharper edges and afforded portability, here are 7 Nintendo GameCube games that will make the Nintendo Switch an even more attractive buy.

Super Mario Sunshine

The grand tropical adventure must head off the list. Not only is Super Mario Sunshine a fantastic take on a 3D Mario game, but its availability at launch would mean that the Switch ships with a triple-A Mario title.

Say what you will about the unorthodox experience served by Super Mario Sunshine — a fat Italian plumber with a water gun tasked to remove paint from locales filled with overweight tree people — but it sure was a challenging and rewarding experience back on the GameCube.

Super Mario Sunshine did more than just offer us tricky courses to complete — it equipped Mario with a game-changing weapon that had to be used for the duration of the game. And when Fludd was taken away, we were treated with some truly complex, one-shot platforming.

For fans who have played the original, a Mario adventure like this is hard to refuse. Super Mario Sunshine was the last 3D Mario game to release that offered complete freedom of control over the Nintendonian hero — for that, and all its kookiness, Super Mario Sunshine is deserving of a Virtual Console release on the Switch.

Mario Kart Double Dash

If Mario adventures never lose their luster, Mario Kart games never lose replay value. Mario Kart Double Dash offered hours upon hours of competitive fun. I recall playing the Bob-omb Blast mode religiously, and that was after tossing a few red shells in the Grand Prix modes.

In the Switch reveal, a crew of friends are seen playing what looks to be Mario Kart 8 on their Switch, and if you look closely at their screen, you’ll notice that players are able to view two held-items at a time. Item queuing, a staple of previous titles that had been discarded from Mario kart 8, has been put back. For me, that is a nostalgic nod toward Mario Kart Double Dash, and a promising hint that past outings have a place on Nintendo's new console.

The other important thing to ponder when drawing up a potential list of Virtual Console games for the Switch is that Nintendo will likely work to bring games that cast a wide net over a diverse group of gamers. Mario Kart is one of those exciting party games that is beloved by gamers of all ages: it offers intense competition for those looking for it, and a casual experience for those who just want to duke it out with a group of friends.

And don't forget the obvious — kart racers make for phenomenal portable experiences. I’ll see you on DK Mountain.

Mario Power Tennis 

Oh, how I wept when Mario Tennis: Ultra Smash released for the Wii U. How could Nintendo make an unforced error with my most favorite of the Mario sports franchises?

Mario Tennis: Ultra Smash had no dedicated single-player mode, few worthwhile minigames and worst of all, no character. Luckily, Super Mario Power Tennis corrects all of this — rather, it will retroactively. From its fun tournaments to its creative mini-games that have you lobbing and smashing tennis balls at ghosts or paintings of Mario’s face, to its character-specific defensive/offensive Power Shots, Mario's tennis experience on the GameCube was a well-rounded one.

Once again we have a game that urges competitive play between friends and family, or while gaming alone. And though Mario Power Tennis has already been treated to a rerelease as a New Play Control game for the Wii, motion controls didn’t lend themselves well to a game so demanding of speed. Mario Power Tennis would be perfect as a game to play on the go because it's simple to understand, easy to play in short bursts and highly addictive when going head to head with friends. 

Luigi’s Mansion 

Luigi’s Mansion, though not remembered as the best of the best on GameCube, certainly harbors a following by fans who were eager to play as Mario’s left-out brother. The title was so endearing that it even spawned a sequel made for the Nintendo 3DS.

And what a nostalgic feeling a release of Luigi’s Mansion on the Switch would bring: Luigi’s Mansion was the game that welcomed the GameCube when it first launched. I think it would make for an exciting day one to have a portable version of the ghost-sucking, Luigi-whining, puzzle-solving adventure.

The Switch is, in fact, the first console after the purple cube to return to dedicated controls, instead of the motion devices used for the Wii and the barrage of control-method permutations accepted by the Wii U.

Metroid Prime 

Of course, you had to expect this one. Even though we were treated to a Wii trilogy of all three Prime games some years ago, a rerelease of the original would make it portable. And if you’ve been following, portability makes everything better. The option to take your space adventures with you somehow makes this version much more attractive than the hard-to-find Wii combination of Prime titles.

Metroid Prime is known for being one of the best games on the Nintendo GameCube. Not only were its atmosphere and graphics top notch, but the transition from a 2D playstyle to a full 3D explorative adventure worked seamlessly. A surprise to many, the series has yet to meet its competition from subsequent games featuring the famous bounty hunter. And though the Prime games are all phenomenal, many would argue that the first is still the best.

I’d love to see this title on the Switch, but if Nintendo instead decided to rerelease the entire Metroid Prime Trilogy — the one originally on Wii — with the motion controls stripped out, I wouldn't complain.

Super Smash Bros Melee

For the final reported game in development for the Switch’s GameCube Virtual Console, we have the oft-touted sequel to Super Smash Bros. Continuing the theme of universal fun, both at home and on the go, I can see this title being a hit as a Virtual Console game. Like Mario kart games, any title in the Smash series has almost infinite replay value for any occasion.

Many fans, myself included, favor the snappy controls offered by this Smash title compared with the others. And quick battles here and there make for a perfect experience to enjoy while commuting with friends or meeting at a local coffee shop. As seen in the portions of the Switch reveal that had competitors playing Splatoon, the Switch lends itself well to local play, and Super Smash Bros. Melee totally abides by that philosophy.


While not all of the best GameCube Virtual Console suggestions have been offered here — there are many greats we'd love to see — several enticing experiences for launch day, reported and dreamt up, have been teased. Let's just hope most of, if not all of them, come to fruition. 

What Gamecube games would you love to see on the Nintendo Switch's Virtual Console? Sound off in the comments below! 

How Can You Afford Your Gaming Lifestyle? Fri, 28 Oct 2016 02:00:01 -0400 chrisgrasso88

From the graphics to the cinematics to the action, we love everything about gaming. Well, almost everything. If there is one thing that really grinds gamers gears, it’s the price. There is no doubt about it, keeping up to date with the latest and greatest can be expensive. There used to be a time where you’d simply purchase a game and that was it. But today, all the DLC and in game purchases have driven up the cost for gamers by a significant margin.

Many gamers are turning to streaming services like Twitch to make money gaming competitively. Others place bets on these live streamed games, hoping their knowledge could give them an edge. But it’s important to realize that, in order for this to be successful, you’ve got to be a bit of an odds junkie. You have to know every detail of every player, and understand how to use this information to your advantage. Although this might seem like the most obvious way to finance your gaming hobby, we’ve collected five easier ways you can cut costs.

1. Buy Hard Copies

Being able to download the latest games the minute they’re released is great. But there is one good reason why you might want to wait until your local video game store gets a copy – resale value. When you buy digital, there is no way for you to resell the game. It’s tied to your account, and in many circumstances transferring ownership can actually be a violation of the terms of service. But when you have the hard copy, you can buy trade or sell with other gamers to save a bit of coin.

2. Wait a While

When games first hit the market, the price can be astronomical. Depending on how the game performs, prices will often drop within a couple weeks of release. Many gamers find that buying used games that have been out for a while allow them to play some of the best titles for half the price. As an added bonus, you’ll have a chance to wait for reviews to roll in so you don’t get stuck paying top dollar for a dud.

3. Keep The Flops

Did you purchase a game, only to find out it wasn't that great? To make matters worse, everyone else felt the same way so the resale value had dropped to almost nothing. There may be a good reason to hang on to it. Many games that perform poorly in sales go on to be worth piles of money. A Nintendo game called Stadium Events was released in 1987 to a very poor response. Today, that same game is worth over $40,000. Not every game is going to be a goldmine, but you never know what can happen a few years down the line.

4. Game with Friends

Unless you’re playing MMORPGs, most games have limited playability. At some point, you’ll be finished with the game and won’t have much to do with it. Consider meeting up with some buddies and taking turns buying the latest titles. You’ll all get a chance to play, but you’ll be able to share the costs amongst yourselves.

5. Play The Classics

Whether it’s N64, Super Nintendo, or the Sony Playstation, there are plenty of great hits from yesteryear that demand another play through. Sometimes the dated graphics can be a little off putting, but once you get into the games you’ll realize that there is plenty of classic charm that’s just waiting to be revisited. Plus, once you’ve clocked some hours on a classic system, you’ll once again be blown away by the next gen graphics offered by the PS4 and Xbox One.

As you can see there are plenty of ways to live the gamer lifestyle without living paycheck to paycheck. Be aware of how much you are spending, and evaluate how important a certain game is to have when you are purchasing games.

Should Schools Have a Required Gaming List? Mon, 24 Oct 2016 04:13:36 -0400 Aaron Grincewicz

Way back in high school I remember having a 'Required Reading List' in English class. The list is nearly standardized among schools. Most of the time it includes titles like; To Kill a Mockingbird, The Great Gatsby, The Scarlet Letter, Lord of the Flies, and other classics.  

Movies also have a similar list in some schools. With films like; Citizen Kane, Casablanca, and Gone with the Wind being standard. If your teacher is cool enough, they'll also consider movies like Star Wars, and Aliens

In case you haven't heard, times have changed. Gaming is mainstream, and in some cases, in our DNA. Video games have influenced pop culture and many other aspects of modern life. Games have been such a part of my life that if the Animus were real, a ton of my memory sequences would involve playing The Legend of Zelda: Ocarina of Time. That is also the reason I would want my kids to have an appreciation of the gaming classics. 

While I'm sure everyone has their idea of what criteria a game must meet to qualify for such a list, I'll dive into some that I would recommend in my class. A lot of the games would most likely be from Nintendo due to the family-friendly nature of the company.  The less time a school has to deal with upset parents, the better.

Pokemon Red and Pokemon Blue are a great way to kick off a semester.  Not only is Pokemon just as popular as ever, but the games are amazing. Students would discover the origins of the monster-catching craze, and could also study how accessible the gameplay is, some aspects of character design, and even the financial impact the sales had on Nintendo.

Super Metroid would be great to study in time for mid-terms. Regarded by many as one of the greatest games ever, it's gameplay still holds up, and has been imitated many times, but arguably never duplicated.  While the game is light in the story area, the level and boss design are nearly unparalleled. Shadow Complex would be a great modern alternative, but it's often better to start with the roots.

For the final exam, my class would study my personal favorite, The Legend of Zelda: Ocarina of Time.  This game nailed so many things, but the soundtrack, boss design, and Hyrule itself stand out most to me. Ganondorf is also an excellent example of what makes a great villain/Final Boss. Not only was his power intimidating, but the game showed he was smart, too.

What do you think? Should schools be equipped to teach students about the games on which their parents and teachers spent so much time? Do you have kids, and want them to try your old favorites? Which games should be on that list?

Whatever happened to those classic and offbeat game series? Wed, 12 Oct 2016 02:00:02 -0400 Ty Arthur


Thanks for sticking around for our little history lesson on forgotten games, devs who fell off the radar, and mechanics that don't get any play anymore. Which of these series do you think needs a new entry, and what forgotten corners of gaming did we miss that you'd like to see resurrected soon?


Split Screen Multiplayer


Gaming has changed a lot in a short period of time, and it seems like another era when split screen multiplayer was automatically included with any given game. Sadly the practice is now fading as online multiplayer replaces it in the hearts of a younger generation.


Goldeneye is of course the title that will always be instantly associated with split screen, although it also showed the mechanic's limitations: being able to see what your opponent is currently doing. This very issue was actually made into the basis of Screencheat, a game where everyone is invisible so you have to look at other player's screens to have any idea where to shoot.


While a dying option in newer games, there are still titles worth pulling out to play split screen with your friends, from the Left 4 Dead series (which is overdue for a sequel itself) to Far Cry 3.


Thankfully, split screen isn't entirely dead and just returned with the newly released Gears Of War 4 (which is absurdly awesome by the way). As far as I'm concerned, split screen co-oping with my friends while getting drunk is an integral part of the gaming experience. You lose something when your bud is talking over a microphone across town and not sitting on the couch next to you.




Once the single most popular Facebook game in existence, Farmville was famous for bugging the hell out of everyone with a computer before people figured out you could turn off notifications for game requests.


Since the game's popularity faded and people moved on to anything with the word "Crush" or "Saga" in the title, there apparently were Farmville 2, Farmville: Tropic Escape, and Farmville: Country Escape all released at some point over the years.


Developer Zynga has definitely had its share of ups and downs since Farmville changed people's perceptions of what you could do on social media. According to Statista, daily active users for all Zynga games has fallen from 72 million in 2012 to 18 million this quarter of 2016 in a nearly MySpace-level drop off.


Zynga currently has 54 discontinued games and 35 active ones – which is kind of nuts for a company started in 2007. Considering how most of them are the same thing with different skins over top, and the company's many shady connections to scam ads, maybe it's for the best that the “discontinued” column continues to grow.


Any of our readers out there still actively playing Farmville at this point?




Easily one of the most unique and interesting universes in any medium, Planescape was the high point of the AD&D system and gave us the much-loved CRPG title Planescape: Torment.


Considering that it constantly ranks among the top listings of RPGs, its bizarre that there's never been any other games placed in the same setting. There was in fact a first person title in the works slated to release on the PS1 that would have put you in the role of a member of the Harmonium, policing the wild streets of Sigil.


Sadly (or not, if FPS games aren't your thing), it was scrapped six months into development. It might not necessarily have been in the spirit of the classic Torment, but its not like going first person is an unprecedented style shift, with games like Dark Messiah Of Might And Magic or Fallout 3 making the leap.


With Wizards Of The Coast not letting anyone else use the Planescape license, its unlikely we'll ever get another video game placed in this long lost multiverse. But then again, considering the quality of recent D&D titles, that may be for the best: just take a look at Daggerdale or Sword Coast Legends.


All is not lost though! InXile is gearing up to release Torment: Tides Of Numenera in Q1 2017. While no longer set in Planescape for legal reasons, all the same bizarre oddity and interesting moral choices are slated to set a very similar tone.




Anybody else ever dust off their N64 and pull out old classic titles like the much-hyped, dinosaur-killing FPS Turok? Despite the interesting premise and nostalgia from gamers of this era, the series never got as many sequels as its shooter contemporaries.


Following Seeds Of Evil, Rage Wars, Shadows Of Oblivion, and Evolution, the series dropped off the map. It wasn't until 2008 that a complete reboot launched for the 360 and PS3.


Since then, fans have been in a barren desert of despair. A sequel to the reboot was planned and then cancelled all behind the scenes. Night Dive Studios has also been teasing remakes of the earlier games for years, but no release dates or any definitive info ever actually arrives. Considering that the developer is now waist-deep in recreating System Shock, it seems like Turok is well and truly dead.


All Those Oddworld Games


1997 was a very good year for the PS1, seeing landmark releases like Final Fantasy 7 to the offbeat Oddworld: Abe's Odysee. With fantastically interesting characters that straddled the line between gross and hilarious, Oddworld was a daringly different game utilizing platformer mechanics.


Of course, everyone wanted more, and all the gaming magazines (remember when there were gaming magazines?) added to the breathless hype of a projected series of five Odysee games. Following Munch's Odysee in 2001, there was supposed to be Squeak's Odysee, Munch's Exoddus, and many more, but they all failed to materialize.


What we did get was a very different experience than expected in the FPS Stranger's Wrath, a real forgotten gem of gaming that offered some crazy unexpected mechanics for the time.


While none of those sequels ever arrived, Oddworld Inhabitants did recently launch New And Tasty - a total remake of the original Abe's Odysee - to revitalize the series. Currently the developer is planning on remaking Abe's Exoddus next under the title Soulstorm, but unfortunately there doesn't appear to be any actual new titles in the series slated for release at this point.




King of the weird games with massively different mechanics, each iteration of the Katamari series was a bizarrely awesome experience that tasked the little prince with rolling up everything to make new stars.


After only a handful of games, the series essentially ended with Beautiful Katamari on the Xbox 360 back in 2007. While Katamari Forever in 2009 did add in some new concepts, it primarily consisted of maps from the previous games, so it was really more a retrospective than an actual new title.


Sadly, there's been just nothing for this generation of consoles (outside a pointless tap-tap mobile game with a vaguely dirty title). No official info has arrived about any sort of real sequels, but there is hope still: Namco registered a trademark for the title Amazing Katamari Damacy earlier this year and also bought the domain to a similarly named website. We may be getting a new Katamari game sooner rather than later!


World Of Goo 


With refreshingly different gameplay, iconic and instantly recognizable graphics, and great sound effects, this first game from 2D Boy was destined to receive wild accolades and award after award.


The developer seemed poised to absolutely dominate this niche of the gaming market... only nothing else ever happened. The 2D Boy website still exists, but there's never been another game made and nothing is currently in the works.


Both Kyle Gabler and Ron Caramel went on to create Indie Fund, which helps fund other small time developers and has been involved with everything from Monaco: What's Yours Is Mine to the stand-alone version of Half-Life 2 mod Dear Esther.


Kyle Gabler also worked on the 2012 Wii U title Little Inferno, which was a welcome experience for fans of World Of Goo. At this point that seems to be the extent of it though, and its unlikely we'll ever get a Goo sequel or a new 2D Boy game at all.


Other developers have taken up the torch since then, both on the cute side and the physics side. One of the most recent is the equally odd physics-based game Slime Rancher.



You ever have this happen? You're browsing the web and suddenly you notice someone mentions a game you'd completely forgot existed but consumed your life way back when. That happened to me this week when I saw a screenshot from that ground breaking physics-base indie title World Of Goo.


Besides having to load the game up to play again, that reference got me wondering: whatever happened to that series and the developer who gave us such an amazing gaming experience? World Of Goo isn't the only forgotten gem of gaming, as there are tons of series' that arrived to make a big splash, but then faded into obscurity for one reason or another.


Today we're going to look at 7 different developers, game series, and gameplay concepts that just haven't been on anyone's radar in a long time. Some deserve to make a big return, and others... perhaps not so much.

11 2K Classic Games Now On GOG Tue, 29 Mar 2016 05:52:55 -0400 Pierre Fouquet

2K games and GOG have joined forces to add 11 classic 2K games to the site. This includes X-COMSid Meier's Pirates, Railroad Tycoon, and Freedom Force, and can find them for 50-75% off right now.

gog promo sale 2k games

What about bundles?

You can also get a bunch of these games in bundles, saving you more overall.

The X-COM Classic Bundle includes: 

  • X-COM: UFO Defense
  • X-COM: Terror from the Deep
  • X-COM: Apocalypse
  • X-COM: Interceptor
  •  X-COM: Enforcer. 

All of these classics are 73% off.

The Railroad Tycoon Bundle includes:

  • Sid Meier's Railroads
  • Railroad Tycoon 2
  • Railroad Tycoon 3

You can get all this classic railway building for 67% off.

The Freedom Force Pack includes:

  • Freedom Force
  • Freedom Force vs. The Third Reich

You can take turns in playing these classics for 50% off.

Sid Meier's Pirates! is also there for plundering at 50% off.

But why 2K classic games?

"2K is a treasure trove of timeless masterpieces..."

That's according to Oleg Klapovsky, Vice President of Business Development and Operations at GOG. He follows this up by saying:

"We're obviously thrilled about adding these classics to the library, and we can't wait to see what this partnership still has in store for everyone."

The launch promotion is available now, and ends April 5th at exactly 1:59 PM BST / 5:59 AM PT / 8:59 AM ET.

It's refreshing to see times there too, so thanks for that GOG.

Will you be picking any of these 2K classics up?

Warcraft 3 gets new patch Mon, 28 Mar 2016 11:25:45 -0400 ESpalding

This week, Warcraft fans were excited to learn that Warcraft 3: Reign of Chaos is getting a modern day update. Patch 1.27a brings improved compatibility on Windows 7 and above, and Mac OS X. It also allows the game to run more smoothly on older operating systems.

Blizzard has already done the same update with Diablo 2, pleasing fans by making their classic games playable on modern PCs. Commenting on the EU page, fans expressed their delight that one of their favorite RTS games was being updated.

"Nice to see devs caring about their older games, massive respect :)"

"Thanks Blizzard, I loved Diablo 2 and Warcraft 3, good to see they are getting love!"

"Here is another thing to keep me busy till Legion. Great job Blizzard thank you!"

Further down in the comments, a Blizzard employee also confirmed that the expansion The Frozen Throne was also getting patched.

Warcraft 3 is the second sequel to the original Warcraft: Orcs & Humans that sees Humans, Orcs and Night Elves defending Azeroth from the Burning Legion and the Scourge. It is in this game that we are also introduced to Arthas who, later on, becomes the Lich King (the adversary in World of Warcraft: Wrath of the Lich King).

Are you one of the fans excited about this update? Let me know in the comments!

Atari Vault will bring 100 Atari classics to Steam Fri, 22 Jan 2016 16:24:01 -0500 Jessa Rittenhouse

Remember when owning an Atari was a big deal? Are you a huge fan of retro games? You'll soon be able to sate your cravings for old-school titles -- all in one single games package on Steam, called Atari Vault.

Atari Vault will feature 100 of the classic system's most popular games, including Centipede, AsteroidsTempestWarlords, and Missile Command. It isn't clear yet which editions will be released with the final product.

While Atari has not specified an exact release date, it's reported to release this spring, so the wait won't be long. It's also going to be compatible with the Steam Controller, as its unique touchpads can simulate the trackball that was used in so many of the classic titles.

Attendees of PAX South in San Antonio will be able to catch a sneak peek at Atari Vault later this month.

This isn't the first time Steam has released a package of games for a retro system -- in March of 2011, the Sega Genesis Classics Collection hit the Steam store.

We don't yet know which titles will make the cut. Do you have a childhood favorite you're hoping to see? Let us know in the comments!

Capcom asks fans about a Resident Evil 2 remake Thu, 30 Jul 2015 05:57:24 -0400 Stan Rezaee

In response to the growing demand, along with an unofficial remake, Capcom is asking the gaming community what they want from a Resident Evil 2 remake.

Capcom asked fans on the game's official Facebook page:

Hello Resident Evil fans!
This is Capcom R&D Division 1!

First off, we would like to express our deepest appreciation to all Resident Evil fans, for your passion, enthusiasm and continued support for the Resident Evil brand.

Enthusiasm for a Resident Evil 2 Remake is something we've been hearing from you over the years, and has drawn some recent attention in the media.

However, as the team owns the RE brand, we're not certain how we feel about this approach, and would like to ask your honest and frank opinion about the “Resident Evil 2 Remake” and what the brand identity is supposed to be about?

What the fans say

Given that there has been a huge demand for a remake of Resident Evil 2, the gaming community wasted no time to show their support. Fans were quick to respond with the most common answer being either a desire to return to the series roots or posts that stated "Just Do It."

The most popular response among gamers came from Mathew Sabre Bryce who stated,

A full remake along the same lines as the resident evil one remake same style as Resident Evil 2 with newly done backgrounds added features but with the same gameplay and story though expanded on. Not a slapped together game in the style of RE4-6 but the old original Resident Evil soul.

Many in the gaming media have been quick to speculate that Capcom is planning to finally remake Resident Evil 2. Kyle Hilliard of Game Informer speculates that Capcom wants to do this right and so they are asking the fans for feedback. Zhiqing Wan of Twinfinite speculates that Capcom is trying to use the fans nostalgia to rejuvenate the series.

Many have pointed out to the success of Resident Evil HD, which was highly praised by critics and fans while being one of the best-selling games of the year. Also there has been strong support from fans following the announcement of an HD remake of Resident Evil 0.

Hopes for a remake

Desipte the growing hype, this is not an official confirmation that an actual remake is in the works.

Capcom's decision to engage the fans come just a few hours after it was reported that they have trademarked Resident Evil: Umbrella Corps. Not much is known but its speculated that it could be a spin-off to the series.

Resident Evil 2 was the second game in the horror series and has been hailed as the best title in the series along with being one of the greatest horror games of all time. The game was released in 1998 for the PlayStation then ported over to the PC, Nintendo 64, Sega Dreamcast and the GameCube.

3D Streets of Rage 2 coming to North American eShop July 16 Thu, 02 Jul 2015 11:14:50 -0400 Jackson Ingram

While originally announced by Sega back in April, the 3D port of Streets of Rage 2 has yet to make it out of Japan. It would appear that the wait is over, however, as a recent Nintendo 3DS eShop update reveals July 16 as the North American release date.

Streets of Rage 2, character selection

For those of you deprived of a fulfilling childhood, Streets of Rage was a highly successful side-scrolling beam 'em up game series exclusively for the Sega Genesis. The games follow former police detectives Axel Stone and Blaze Fielding in their fight against Mr. X and the mysterious Syndicate.

It was kind of a big deal that Blaze was playable back in a time when active female characters were hard to come by. While she started off faster and physically weaker than her male allies, as is stereotypical for female characters, Blaze came back in Streets of Rage 2 with more balanced stats, becoming an all-around fighter and being generally regarded as the most powerful playable option by the time Streets of Rage 3 rolled around.

3D Streets of Rage 2 is the latest in the Sega 3D Classics line, part of a larger movement that takes older games and re-releases them for the Nintendo 3DS while retaining the trademark retro graphics. Developer M2 will be following this one up with Gunstar Heroes set for a North American release in August, and then the long-anticipated Sonic the Hedgehog 2 this September. Every game in the series will be priced at $5.99/€4.99/£4.49.

10 Classic Video Games You Can Share with Your Kids Tue, 09 Jun 2015 10:51:41 -0400 K.W. Colyard


Do you and your kids enjoy the same kinds of video games? What classic games have you already introduced them to? Let us know in the comments!


The Sonic the Hedgehog franchise has been ported to many platforms since it debuted on the Sega Genesis back in 1990. You can play it on the 3DS Virtual Console for $4.99.


Also available: Sonic Labyrinth


The Sly Cooper franchise may not be getting a prequel on the PlayStation 4, but that doesn't mean you can't still enjoy the trilogy with your kids. Pick up The Sly Collection on PlayStation 3 for about $20.


The Punch-Out!! franchise got a much-needed reboot on the Wii in 2009, but you can also find the original on the Wii U and Nintendo 3DS Virtual Consoles for $4.99.


Also available: Super Punch-Out!!


If there was one game that defined our childhoods, it was The Legend of Zelda: Ocarina of Time. At $40, it's by far the most expensive game on this list, but we think you'll agree that the experience is worth it.


Also available: The Legend of Zelda: A Link to the Past


Xbox 360's Konami Classics Vol. 1 features FroggerCastlevania, and Contra for around $15, or you can jump on the Crossy Road bandwagon and dodge traffic to infinity for free.


Not much has surfaced regarding the fourth installment in the Earthworm Jim franchise since 2008, but you can play the original on Xbox 360, PS3, and PC for under $20.


The classic NES title, DuckTales, was remastered in 2013 for Xbox 360, PS3, Wii U, and PC. You can find a copy for around $15 (prices vary).


I guarantee, your kids will hate that laughing dog as much as you did. Snag Duck Hunt on the Wii U Virtual Console for $4.99.


Whether you're playing on a home console or handheld system, Donkey Kong is ready and waiting for you and your child. Find it on the Wii U and Nintendo 3DS Virtual Consoles for just $4.99.


Also available: Donkey Kong Country.


If you've gotten rid of your Nintendo 64, or just don't feel like searching for it in the attic, you can download Banjo-Kazooie from the Xbox Live Arcade for $14.99.


Also available: Banjo-Tooie.


Aging is hard. No matter how hard you try to stay on top of your game, the younger generations eventually overtake you, because they’ve grown up with technologies you’ve had to adapt to use. Sharing your childhood pastimes and passions with your children can often be difficult. You’re offering them a form of entertainment that’s decades older than the ones they’re used to enjoying, so it’s no small wonder they can see the flaws you were able to ignore: visible wires, boom mics, zippers, and cracks.


Their children’s rejection of the things they loved can be particularly difficult for gamers, especially those who were forced to give up their hobby in favor of work, education, or familial obligations. These people are now out of touch with the same video game technologies in which their children are fluent. The hurdle, therefore, isn’t just a generation gap; they’re speaking entirely different languages.


But gamer parents needn’t worry. Manufacturers have been organizing game ports since Pong became Home Pong, and that tradition is showing no signs of stopping. Here are ten classic video games you can share with your kids.

The Video Game Hall of Fame is Finally Here Thu, 04 Jun 2015 20:36:27 -0400 Fireboltz_7795

This is the real deal! The Strong National Museum of Play, located in Rochester New York, officially announced its first class of video games into the Video Game Hall of Fame! Some of entries were not surprising. Super Mario Bros., Pac-Man, Pong, and Tetris all made it into the first class (and rightfully so). There were also two surprising entries as well. Doom and World of Warcraft also found their way into first class.

(Courtesy of

There was also some notable finalists that didn’t quite get in. The Legend of Zelda, Angry Birds, Space Invaders, Pokemon, Sonic the Hedgehog, and Oregon Trail didn’t make the cut either. While I personally feel that The Legend of Zelda should have made its way into the Hall of Fame, I have to (and everyone else does as well) remember that there is always next year.

(Courtesy of

What does this mean to us gamers?

This means a lot; actually, almost everything in essence. The games that get in are based on popularity, influence on the social world, longevity, etc. This means that games like Halo, Bioshock, Final Fantasy 7, and Mega Man, all may have a chance to be truly recognized as the wonderful games they are. This is an annual event that is sure to rapidly create a lot of buzz in the video game world.

Is there a game you feel should have made it into the first class? Or what is your pick for the first six in the Video Game Hall of Fame? 

ThinkGeek snubs Hot Topic's $122Mil, sells to GameStop for $140Mil Wed, 03 Jun 2015 07:28:14 -0400 K.W. Colyard

Following a meeting involving all three companies, GameStop has acquired Geeknet - the parent company of online geekery-seller ThinkGeek - for $140M, beating out a previously accepted offer from mall staple Hot Topic by $18M.

GameStop is reimbursing the termination fees Geeknet will now pay to Hot Topic.

The ThinkGeek acquisition has obvious benefits for GameStop. Over the last few years, varied game-related merchandise - from key chains to t-shirts - has appeared in the retail chain's stores with increasing regularity, and many locations now sport entire novelty and clothing sections. As Nathan Ingraham at The Verge notes, adding ThinkGeek's collection of retro game swag falls in-line with GameStop's recent decision to trade in classic games and consoles.

ThinkGeek also means more opportunities for franchise licensing. According to GameStop's internal news release, the acquisition "enchance[s] shareholder value" by using "Geeknet's proprietary product innovation capabilities and established portfolio of premier, hard-to-secure licenses." ThinkGeek currently sells merchandise related to a variety of IPs, such as The Legend of ZeldaMinecraft, and Tetris

GameStop Moves In On Retro Gaming Market Thu, 07 May 2015 07:22:05 -0400 Critley Lynn King

Mario, Link, Pac-Man, and Sonic all share something huge in common. They all (and many other classic characters) were a large part of generations X and Y's childhood.

Classic gaming is where it all started, is where gaming skills and technology were developed, and is where characters were born that are still just as loved and viable in the gaming market as the day they first hit the shelves. The devotion and long-term fan base that classic gaming holds has continued to carry on over the years; it is no surprise that GameStop, one of the largest gaming retailers in the United States, has decided to delve into the market. Soon the gaming giant will begin testing out the sales of retro games and consoles in 250 stores across the United States and on their website.

Soon the gaming giant will begin testing out the sales of retro games and consoles in 250 stores across the United States and on their website.

Transactions will be the same for retro products as they have always been for current merchandise. Gamers will be able to sell their classic games to GameStop for store credit or cash value based on the trade-in value of the product. And this is exactly what has some gamers up in arms about GameStop's latest move.

Several concerns come up

The top one concern being why would anyone want to trade in a retro, possibly collectible game for a few measly in-store credits? GameStop is a retailer like any other; it practices good business by bidding low and selling high, a formula that keeps most companies profitable. GameStop is known for good deals, but to provide low prices they must buy and receive trade-ins at a lower price than the game's actual value, leaving some customers feeling low-balled.

GameStop selling retro games and consoles could ultimately hurt local gaming retail. With major game retailers such as GameStop being able to offer products at lower prices, it is hard for small local game shops to compete. Small shops' only option has been to offer retro, classic, and rare titles and hardware. Soon this one advantage in the market will not belong to the small business owners and local game shops could close, leaving gamers with fewer choices.

Another concern is that some people will illegally reproduce classic titles, attempt to sell them to GameStop and then the pirated copies could be bought by an innocent customer. Will the gaming store have a way to vet items being sold/traded to them when rip-off cartridges are easily and cheaply made?

Time will prove whether GameStop joining the business of retro games is a good move for the gaming industry or not. But, for now, the silver lining is that those games that you have been searching for at flea markets and in discount bins just got a lot easier to find.

So let me know, are you happy with GameStop's new move? Will you buy your retro games from the gaming giant or stick with your local mom and pop stores and flea markets? Would you be willing to trade in your classic games for trade-in cash value or store credit?