Nordic Ashes: Survivors of Ragnarok is an epic roguelike survival game, but in order to survive, you’ll need to utilize the many relics at your disposal. They will provide special abilities and stats that will carry you through the next round without falling. Here’s a look at all of them.
All Relics in Nordic Ashes: Survivor of Ragnarok
There are two main types of relics you can find while you play: Ancient Relics and Relics. They are found and used in different ways, but both serve the same purpose — to provide bonuses and abilities that make it easier to survive. These are all of them you’ll find:
Ancient Relics
Ancient Relics are specific to each character in the game and are only usable by that character. They are unlocked via the Constellation menu as you level up during the round.
Which relics are active is based on what you choose to spend your points on as you level up. Some are passive abilities, some increase the character’s stats, and some act as weapons during the round. Here’s a look at what they all do for each character:
Alruna
Ancient Relic | Description | |
---|---|---|
Splintered Bones | Rise from the ground, dealing damage to enemies they hit | |
Selenite Wand | Shoots out ice spikes that freeze enemies they hit | |
Mandrake | Damages enemies and scares them away when within scream radius | |
Elder Wand | A bolt of electricity strikes down from the sky and damages enemies nearby | |
Warrior Minion | 15% chance to summon a minion that lasts for 10 seconds after defeating an enemy | |
Wizard Minion | 15% chance to summon a minion that lasts for 10 seconds after defeating an enemy | |
Warlock Minion | 15% chance to summon a minion that lasts for 10 seconds after defeating an enemy | |
Cooling Potion | Gain +1 Ice Hearts every 60s, and remains active as long as you have less than 4 hearts | |
Iced Earring | Gain +1 Ice Heart every 20 levels | |
Gunborg (Ultimate) | Summons a super minion that deals area damage and increases all summon stats by 10s |
Amaranth
Ancient Relic | Description | |
---|---|---|
Ivy | Conjures flowers around you that damage enemies and collect nearby XP | |
Chilli | Spawns a pepper that approaches enemies and explodes, dealing burn damage | |
Skog | Spawns in plants that hunt down enemies, damaging and poisoning them | |
Peasprout | Spawns in plants that shoot at nearby enemies | |
Lingon | Spawns in red berries that approach nearby enemies and explode | |
Emerald Bracelet | Gain Green Hearts every 40 seconds | |
Forest Potion | Potions dropped from crates have a 25% to be Green Potions | |
Golden Bangle | Attack Speed increases by 10% for every Green Heart active | |
Flower Pendant | Increases movement speed by 2.5% for every Green Heart active | |
Summoning Stone | Summoning relics have increased damage by 50% | |
Forest Gem | Non-summoning relics have increase damage by 50% | |
Forest Mayhem (Ultimate) | Spawns 10 plants that rise up under enemies and damages them up to 20 times, and increases damage by 25% |
Axeldor
Ancient Relic | Description | |
---|---|---|
Naegling | Slashes enemies in immediate proximity | |
Stormbringer | Shoots out an axe that spins and damages enemies | |
Iron Hammer | Ground pound sends out a wave of energy, damaging and pushing enemies back | |
Brann | Sets flame on the ground that you walk on every few seconds | |
Thunder Armor | Armor that shoots out lightning bolts at nearby enemies | |
Berserker | Pushes enemies backward and increases cooldown reduction by 50% and attack speed by 75% | |
Fury | Exchanges incoming damage to increased damage output by 2.5% each time | |
Infinity Whirlwind (Ultimate) | Creates a whirlwind that damages enemies that step within radius of it |
Blud
Ancient Relic | Description | |
---|---|---|
Energy Rod | Absorbs enemies energy and sends out fast-firing attacks | |
Moon Fang | Deals extra 5% damage from enemies’ max health (1% for bosses) | |
Vademecum of Vampires | Spawn in books that fly around you | |
Bat Summon | Spawns in a bat that flies around you | |
Lavender Essence | When damaged, place down lavender essence that damages enemies, increasing damage by 3 for each Red Heart | |
Thorn Rose | When damaged, throw out projectiles at enemies, increasing damage by 2 for each Red Heart | |
Silver Knife | Attacks have a chance to apply bleeding | |
Spectral Gnoki | Attacks have a chance to apply fear | |
Supernatural Heart | When healing a Red Heart, chance to increase a random stat for a few seconds | |
Suspicious Fluid | Chance to gain an extra half of a Red Heart when healing a Red Heart | |
Energy Outburst (Ultimate) | Consume all red hearts but one to exchange them for 100% damage, but for every enemy killed, you have a chance to restore 5% health |
Hafgrim
Ancient Relic | Description | |
---|---|---|
Fjölkyngi Staff | Shoots out missiles that target nearby and distant enemies, as well as deals area damage | |
Thunder Codex | Sends down lightning strikes that damage enemies they hit | |
Inferno Codex | Spawns fireballs that orbit around you | |
Glacier Codex | Shoots out icicles at the nearest enemies and freezes them | |
Elemental Affinity | Spawns lightning bolts that shoot down on enemies | |
Magic Affinity | All magic relics increase damage by +5 | |
Ice Burns | Freeze attacks have a 50% chance to deal burn damage | |
Paralyzing Thunder | Deal 25% more damage to paralyzed enemies | |
Unlimited | Spawns three magic shards that, once broken, can provide a random magic power: +1 Blue Heart, Cooldown +100%, Damage +50%, or Move Speed +25% | |
Knowledge Scroll | Converts 25% of your cooldown time for damage | |
Void Crosier (Ultimate) | Creates a void whirlwind around you that absorbs and damages everything within radius and gives +25% damage and +50% cooldown |
Hansi
Ancient Relic | Description | |
---|---|---|
Crimson Dagger | Spawns daggers in random directions | |
Deep Crystal | Creates shadow pools that damages enemies that enter them | |
Shadow Dirks | Spawns a shadow warrior that launches toward nearby enemies | |
Shadow Crossbow | Spawns a shadow archer that shoots at nearby enemies | |
Scarlet Potion | For every 50% critical chance you have above 100% it will exchange into damage | |
Totem | Gain increased damage to bosses by 15% | |
Ruby Ring | Minions and Elites die when they have 15%/7.5% or less of their health | |
Hod’s Amulet | Gain +50% critical damage but -50% non-critical attacks | |
Etheric Cloak (Ultimate) | Dash through enemies and obstacles at a faster speed and create a pool of shadow that lures in enemies and explodes |
Helga
Ancient Relic | Descriptions | |
---|---|---|
Book of Stars | Summons constellation of stars around you that damages nearby enemies | |
Cards | Shoots out cards that spin and hit enemies | |
Tarot Deck | Draws a random card that applies to all enemies | |
Eir | Spawns an owl that circles you and damages enemies | |
Ase | Spawns an owl that circles you and shoots out feathers at enemies | |
Future Zodiac Rune | Gain benefits of the future Zodiac rune | |
Past Zodiac Rune | Gain benefits of the past Zodiac rune | |
Warm Brew | Heal +1 Red Heart every few seconds | |
Piping Hot Stew | Adds two more Red Heart containers | |
The Perfect Concoction (Ultimate) | Stacks buffs every few seconds from 5/10/25 |
Talkor
Ancient Relic | Description | |
---|---|---|
THE Coin | Throws coins at nearby enemies, and the more coins you have the stronger they are | |
Golden Skull | Killing 250 enemies will drop gold | |
Lucky Gnoki | When gold drops there’s 25% chance that another will drop with it | |
Gold Bomb | Every time you collect gold a bomb drops and explodes, dealing damage based on the gold value and potential burning | |
Glowing Coin | Gold coins can create pools of fire on the ground | |
Amber Orb | Gain cooldown bonus for each gold coin you have | |
Aquamarine Orb | Gain attack speed or area for each gold coin you have | |
Mauve Orb | Gain duration and projectile speed for each gold coin you have | |
Infinity Bag | You can carry endless amount of coins but they only last a few seconds on the ground | |
Master Gold Potion | All potions from defeated enemies will turn into gold potions | |
Treasure Chest (Ultimate) | Receive a random reward: a chest, runes, relics, artifacts, or gold |
Thyra
Ancient Relic | Description | |
---|---|---|
Uncanny Bow | Shoots out magic arrows in all directions | |
Shooting Daggers | Shoots out daggers every seconds that target nearby enemies | |
Poison Bomb | Attacks have a 15% chance of applying poison | |
Revna | Spawns in ravens of light that attack nearby enemies | |
Mastery | Chance to shoot out a normal arrow that deals 50% of the weapon | |
Poison | Attacks have a 15% chance of applying poison | |
Focus | When not moving, relics gain +25% damage and 50% cooldown | |
Shooter | Relics gain +1 projectiles | |
Endless Bow (Ultimate) | 144 arrows drop from the sky on top of enemies and increases damage by 25% and attack speed by 50% |
Relics
Along with the Ancient Relics, there are also regular relics that you can find during the match at each location.
These relics are on pedestals that you can claim by running into them. However, some of them have specific requirements to unlock them first. Unlike Ancient Relics, they usually only last for a short time, so you’ll want to use them wisely.
Active Relics
Relic | Description | How to Unlock | |
---|---|---|---|
G.L.I.T.C.H | Bounces around your screen aimlessly | Complete Midgard with M.I.S.S.I.N.G | |
Mighty Bow | Shoots out arrows | Unlocked | |
Dancing Spear | Throws spears that damages all enemies in the direction you’re aiming | Unlocked | |
Light Sword | Spinning swords surround you | Unlocked | |
Electric Rune | Rune of electricity that circles you and shoot outs lightning bolts at enemies | Unlocked | |
Holy Sword | Sword falls from the sky on top of enemies | Unlocked | |
Slingshot | Shoots stones that bounce off enemies | Get the Stone and Stick in the same round | |
Meteor Crown | Drops meteors from the sky that burn enemies | Defeat Halvard The Destroyer in Midgard on Expert mode | |
Mani’s Bow | Arrows that deal burn damage | Reach Lord Ragnar in Midgard using Thyra with max level on the Uncanny Bow and the Mighty Bow | |
Astrid Orb | Orb of energy that chases enemies and deals damage | Complete Alfheim on Expert mode or higher | |
Ragnar’s Sword | Cuts time and space | Complete Midgard on Expert mode or higher | |
Orglo’s Staff | Shoots out laser in random directions | Defeat Warlock Orglo in Svartalfheim on Expert mode | |
Sindri’s Axe | Shoots out an axe that returns to you | Complete Svartalfheim on Hard mode or higher | |
Sindri’s Sword | Swivel cuts enemies nearby | Complete Svartalfheim on Expert mode or higher | |
Brok’s Bazooka | Shoots out a bazooka in a straight line, damaging all enemies it hits | Complete Midgard with M.I.S.S.I.N.G. | |
Prism | Attacks nearby enemies with beams of light | Complete Vanaheim on Expert mode or higher |
Passive Relics
Relic | Description | How to Unlock |
---|---|---|
R.N.G Tonic | Grants a powerful random stat upgrade | Complete Alfheim with M.I.S.S.I.N.G |
R.E.S.E.T | Return a Relic to level 1 after ascending it, keeping all its progress | Complete Svartalfheim on Expert mode or higher with M.I.S.S.I.N.G |
C.O.N.N.E.C.T | Constellation relics connected by dotted lines are no longer restricted | Complete Jotunheim on Expert mode or higher with M.I.S.S.I.N.G |
Butter Cookie | Adds 1 full red heart container | Unlocked |
Brunost | Adds 1 full red heart container | Unlocked |
Loaf of Bread | Adds 1 full red heart container | Unlocked |
Sea Urchin | Adds 1 full red heart container | Unlocked |
Mead | Adds 2 empty red heart containers | Unlocked |
Rib | Adds 2 full red heart container | Complete Midgard on Hard mode or higher with Axeldör |
Salmon | Adds 1 full red heart container and 1 blue heart | Unlocked |
Porridge | Adds 2 blue hearts | Unlocked |
Feline Paw | Increases 5% damage for each half red heart damaged | Complete Jötunheim on Hard mode with Thyra |
Expansion Pendant | As long as you have maximum red health you get a powerful random stat boost | Complete Niflheim on Expert mode or higher with Blud |
Moon Amulet | When slaying elite enemies you have a 25% chance of healing 1 red heart | Complete Vanaheim on Hard mode or higher with Blud |
Soul Charger | By defeating enemies, you have a 1% chance of getting half a soul heart | Complete Jotunheim on Hard mode or higher with Blud |
Superior Ring | When slaying a boss you have a 25% chance of getting a full red heart container | Complete Helheim on Hard mode or higher with Blud |
Gold Bag | +25 gold | Unlocked |
Sack of Gold | +50 gold | Spend gold 25 times |
Mirror Mirror | Doubles the gold you currently have | Complete Midgard on Hard mode or higher with Talkor |
Ragdoll | A bait that attracts enemies for 15 seconds | Unlocked |
Stick | +1 Damage, +10% Attack speed | Break 100 wooden crates |
Stone | +1 Damage | Unlocked |
Heavy Stone | +5 Damage, -2.5% Movement speed | Defeat Halvard The Destroyer in Midgard having the Stone with you |
Attraction Fossil | +3 XP Range | Collect 15,000 experience orbs |
XP Fossil | +50% Experience | Collect 50,000 experience orbs |
Magnetite | Item Attraction +100% | Complete Svartalfheim on Hard mode or higher with Talkor |
Twin Blades | Damage received is increased by half a heart.+50% Damage | Defeat a boss on Hard mode or higher |
Burning Projectiles | Burned enemies have a 25% chance of throwing 1 fireball that deals 1 damage and can burn | Unlocked |
Combustion | Increase fire damage and cause random enemies to burst into flames and burn +10 Burn Damage | Unlocked |
Flint | A burned enemy has a 25% chance of burning another enemy. +10 Burn Damage | Complete Alfheim on Hard mode or higher with Axeldör |
Purple Flame Beads | Burn enemies have a 20% chance of purple flames burning them. These flames do not fade, causing burns until the enemy dies | Complete Svartalfheim on Expert mode or higher with Helga |
Inferno Pendant | There is a 20% chance that when an enemy is burned, a fire cyclone will appear, damaging surrounding enemies with a chance of burning them | Complete Svartalfheim on Hard mode or higher with Hafgrim |
Torch | Burned enemies receive an extra 10% burn damage from other sources | Complete Jötunheim on Hard mode with Axeldor |
Blazing Dagger | Critical attacks have a 10% chance of burning enemies | Complete Svartalfheim with Hansi on Hard mode or higher |
Burning Gauntlet | Burning an enemy pushes it away from you | Defeat Dark Phoenix Eimyrja in Normal mode |
Fire Lantern | Burned enemies have a 35% chance of making you shoot 1 fire ball that deals 10 damage and can burn | Defeat Skarde, the Torment in Hard mode |
Flame Key Ring | When dying, burned enemies have a 20% chance of exploding, dealing 10 damage, and can burn | Defeat Surt, Volcanic Rage in Expert mode |
Poison Projectile | Poisoned enemies have a 25% chance of throwing 1 poison ball that deal 5 damage and can poison | Unlocked |
Infection | Poisoned enemies, when in contact with other enemies, have a 35% chance of poisoning them. Additionally, you will poison any enemy that touches you. +10 Poison Damage | Unlocked |
Poison Cloud | There is a 20% chance that when an enemy is poisoned, a cloud of poison will appear, damaging surrounding enemies with a chance of poisoning them | Complete Svartalfheim on Hard mode or higher with Thyra |
Venomous Dagger | Critical attacks have a 10% chance of poisoning enemies | Complete Alfheim with Hansi on Hard mode or higher |
Electric Cape | When paralyzing an enemy, there is a 35% chance that 1 lightning bolt strike other enemies, paralyzing them | – |
Electric Pearl | Paralyzed enemies receive 50% more damage from crits | Complete Midgard on Hard mode with Helga |
Bolt Dagger | Critical attacks have a 10% chance of paralyzing enemies | Complete Vanaheim on Hard mode or higher with Hansi |
Electric Prism | When paralyzing, you also deal (amount) damage, based on the poison and burning damage you already deal. +5 Burn Damage, +5 Poison Damage | Get 2 or more electric weapons in the same run |
Snow Flake | Creates an area around you that freezes your enemies | Complete Alfheim on Hard mode or higher with Hafgrim |
Freezing Dagger | Critical attacks have a 10% chance of freezing enemies | Complete Jotunheim on Hard mode or higher with Hansi |
Ice Ball | Frozen enemies have a 25% chance of throwing (amount) ice balls that deal damage and can freeze | Defeat Audumbla, The Primal Cow in Hard mode |
Ice Rock | Frozen enemies have a 15% chance of creating ice spikes | Defeat Buri, Father of Gods in Hard mode |
Ice Ring | When you freeze an enemy there is a 5% chance of dealing 25% of their maximum health as damage | Get frozen 10 times in Niflheim |
Ice Stone Pendant | Your weapon attacks gain a 10% chance of freezing your enemies | Conquer Niflheim in Hard mode or higher |
Fire-Ice Charm | Burning an enemy also freezes it and vice versa. +15 Burn Damage | Burn or freeze 25,000 times |
Fire-Poison Charm | By burning an enemy, you also poison it and vice versa.+10 Poison Damage, +10 Burn Damage | Burn or poison 25,000 times |
Poison-Lightning Charm | By poisoning an enemy, you also paralyze it and vice versa. +15 Poison Damage | Poison or paralyze 25,000 times |
Immunity Destroyer | Enemies won’t be immune to status effects anymore | Attempt to apply status effects 10,000 times to immune enemies |
Immunity Knot | It protects you from every adverse status effect | Receive adverse status effects 25 times |
Crystal Soul | Turns and doubles all of your red hearts into blue hearts | Complete Midgard on Hard mode or higher with Hafgrim |
Blue Crystal | Increases 10% damage for each blue heart you own. +1 Blue heart | Complete Jötunheim on Hard mode with Hafgrim |
Swift Boots | +20% Movement speed | Unlocked |
Lucky Mushroom | +5% Attack Speed+5% Cooldown +2% Critical +5% Damage +5% Area +5% Duration +2,5% Movement Speed +5% Projectile Speed +2.5% Effect Probability | Slay 5,000 mushroom creatures in Alfheim |
Poisonous Mushroom | After attacking with any Relic, you throw a poisonous mushroom that impacts with an enemy and explodes in a cloud of poison | Complete Alfheim on Hard mode with Thyra |
Charming Fungus | +10% Attack Speed+10% Cooldown +5% Critical +10% Damage +10% Area +10% Duration +5% Movement Speed +10% Projectile Speed +5% Effect Probability | Slay 15,000 mushroom creatures in Alfheim |
Golden Mushroom | +50% Attack Speed +50% Cooldown +15% Critical +50% Damage +50% Area +50% Duration +15% Movement Speed +50% Projectile Speed +20% Effect probability | Complete Alfheim on Expert mode or higher with Talkor |
Green Crystal | Reduces 15% cooldown for each green heart you own. +1 Green heart | Complete Alfheim on Hard mode with Helga |
Iris Crystal | +1 Blue Heart+25% Damage while you have at least one blue heart | Have 5 or more blue hearts |
Last Breath | +35% Damage while you only have one full red heart container or less | Defeat a boss having 1 red heart remaining or less |
Ragnar’s Sheild | Absorbs one hit of any amount of damage and explodes pushing back all enemies | Complete Midgard on Hard mode or higher |
Astrid’s Shield | Absorbs all damage received from a hit and heals you a red heart when it breaks | Unlocked |
Ephemeral Tonic | +40% Attack Speed, It also nerfs a random stat | Activate 3 times the attack speed obelisk |
Cool Tonic | +30% Cooldown, It also nerfs a random stat | Activate 3 times the cooldown reduction obelisk |
Spirit Tonic | +10% Critical, It also nerfs a random stat | ctivate 3 times the critical chance increase obelisk |
Vigorous Tonic | +20% Damage, It also nerfs a random stat | Activate 3 times the damage increase obelisk |
Elemental Tonic | +20% Effect Probability, It also nerfs a random stat | Activate 3 times the state probability obelisk |
Fleeting Tonic | +15% Movement Speed, It also nerfs a random stat | Activate 3 times the movement speed obelisk |
Discount Coupon | Earn a 50% discount on Gnöki’s Bazar | Reach level 5 happiness with Gnöki |
Greed | 5 gold+1% Damage per gold you own | Spend 999 gold |
Aegish Helmet | Receive half a heart less damage each time you are hit (being half a heart the minimum damage you can receive) | Receive damage 30 times |
Incorporeal Boots | You can pass through obstacles | Complete Helheim with Hansi on Expert mode |
Valknut Goblet | Revives you with full health | Die 10 times |
Area Crystal Enhancer | Increases Area 100% per unused Ascension Crystal. +1 Ascension Crystal (You can only have 1 Crystal Enhancer) | Reach 250% Area in a run |
Cooldown Crystal Enhancer | Increases Cooldown 100% per unused Ascension Crystal. +1 Ascension Crystal (You can only have 1 Crystal Enhancer) | Reach 250% Cooldown in a run. |
Damage Crystal Enhancer | Increases Damage 100% per unused Ascension Crystal. +1 Ascension Crystal (You can only have 1 Crystal Enhancer) | Reach 250% Damage in a run |
Projectiles Crystal Enhancer | Increases Projectiles +3 per unused Ascension Crystal. +1 Ascension Crystal (You can only have 1 Crystal Enhancer) | Reach +5 Projectiles in a run |
Summons Crystal Enhancer | Increases Summons +3 per unused Ascension Crystal. +1 Ascension Crystal (You can only have 1 Crystal Enhancer) | Reach +5 Summons in a run |
Picking up the right relic at the right time can make all the difference in the world when it comes to your survival. Some relics are more beneficial depending on your character and what Ancient Relics you already have in play. Choose wisely, a
Published: Apr 30, 2024 02:48 pm