Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
See how to make Frey and Cuff talk less in this guide to Forspoken.

Forspoken: How to Turn Off, Turn Down Cuff and Frey Dialogue

See how to make Frey and Cuff talk less in this guide to Forspoken.

Cuff and Frey are literally inseparable in Forspoken, and neither is initially fond of the other when they first discover their unique bond. They’re also happy to trade barbs at every opportunity, whether about important story beats, Frey’s combat prowess, or Cuff’s endless but inconsistent memories and wit. The banter is so frequent as to be annoying, and you may want to know how to turn it down or even off. 

Recommended Videos

Forspoken Dialog Settings: Cuff Chat Frequency


Screenshot by GameSkinny

It’s easy to adjust how much Cuff and Frey talk in Forspoken. Open the settings menu and navigate to the Accessibility Settings. About mid-way down, you’ll see the Cuff Chat Frequency setting. It comes in four settings:

  • High: Cuff and Frey will talk more than they do by default, which is to say, a lot.
  • Default: Cuff and Frey will frequently talk about both main story-related topics and whatever else is happening or on their minds.
  • Low: Cuff and Frey will still talk, but the commentary is significantly pared down. Not every situation will warrant comment.
  • Minimal: Cuff and Frey will only talk to each other when it’s important to Forspoken’s central narrative. In other words, this setting cuts out the meaningless chit-chat, letting you explore and fight monsters without constant verbal pestering.

Now that you know how to turn the dialog down or off, Frey and Cuff’s back and forth will either be less frequent or non-existent. Check out our review if you want a longer rundown of Forspoken’s story and gameplay. We’ve also covered how to counterattack, skip cutscenes, and even cataloged every magic spell and ability in the game. Our Forspoken guides hub has even more.

Featured Image via Square Enix.


GameSkinny is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of John Schutt
John Schutt
Contributing Writer
John Schutt has been playing games for almost 25 years, starting with Super Mario 64 and progressing to every genre under the sun. He spent almost 4 years writing for strategy and satire site TopTierTactics under the moniker Xiant, and somehow managed to find time to get an MFA in Creative Writing in between all the gaming. His specialty is action games, but his first love will always be the RPG. Oh, and his avatar is, was, and will always be a squirrel, a trend he's carried as long as he's had a Steam account, and for some time before that.