Some games like to use dead and incapacitated statuses almost interchangeably, but Palworld isn’t among those games. Each state has different consequences and causes, and there are even benefits that come from a Pal’s death. Here are the differences between incapacitated and dead Pals.
What’s the Difference Between Incapacitated and Dead Pals in Palworld?
When a Pal in your party becomes incapacitated, its health shows as empty and selecting it shows that it has Incapacitated listed as a status.
Incapacitated Pals in Palworld
The main difference between an incapacitated Pal and a dead one is that an incapacitated Pal can be revived. To do so, place a Pal in the Palbox. A timer appears and counts down until the Pal revives and can be used again. I put my first incapacitated Pal into the Palbox, and 10 minutes later, it was ready to fight again. Luckily, I collect multiples of each Pal type, so I swapped it out for a healthy one while the Palbox revived it.
Dead Pals in Palworld
A dead Pal can’t be revived. But a Pal won’t die from being downed in combat or as a result of you dying. Pal deaths are intentional, so you either butcher one or sacrifice it to empower other Pals of the same type. Aside from that, don’t worry about Pals dying.
When their health hits zero in combat, they become incapacitated and need to be put in the Palbox. And if you die, they vanish, but are totally fine and ready to be used again when you respawn.
And that covers the differences between incapacitated and dead Pals in Palworld. With how many you can collect, it’s easy to replace an incapacitated Pal with a healthy one while it recovers in the Palbox. From here, check out our guide hub for more topics like how to find and catch Lovander or an explanation of the respawn interval for gatherable objects.