Here's how to unlock and build a functioning Aviary in Jurassic World Evolution 2, as well as a list of flying dinosaur needs.

Jurassic World Evolution 2: How to Build the Aviary For Flying Dinosaurs

Here's how to unlock and build a functioning Aviary in Jurassic World Evolution 2, as well as a list of flying dinosaur needs.

The Aviary in Jurassic World Evolution 2 is a new enclosure type that allows you to synthesize and hatch flying dinosaurs like the Pteranodon and the Dimorphodon. But getting one up and running with a hatchery and feeders can be a real pain. Building them incorrectly can make it seem like there’s a glitch in your way. 

Recommended Videos

This quick Jurassic World Evolution 2 Aviary guide will tell you everything you need to know to get flying dinosaurs in your park to help increase your overall park rating and appeal.

How to Unlock the Aviary in Jurassic World Evolution 2

To build the Aviary in Jurassic World Evolution 2, you’ll first need to research it. The Aviary becomes available quite early on in Chaos Theory and Challenge modes, and if you’re playing through the Campaign, you’ll build it in the Oregon mission.

The research node for the Aviary is found under Research -> Welfare -> Dinosaur Creation. After you research the general Hatchery, you’ll gain access to the second tier of options in this menu. The Aviary is the top node with the dome and three dinosaur eggs. Once you’ve researched this, the Aviary Dome and Aviary Hatchery will be available to build through the Enclosures menu. 

Note: you cannot synthesize or release flying dinosaurs from regular Hatcheries

How to Build an Aviary

Each Aviary Dome costs $100,000 to build and can be constructed in any pattern you wish; unlike other buildings in Jurassic World Evolution 2, the Aviary is modular in design. When you place a Dome, you’ll see arrows that indicate where other Domes, Hatcheries, and Viewing Galleries can be attached. 

For maximum dinosaur comfort, you’ll need to build more than one Dome. Starting with at least three is recommended because it gives you enough room to add water, forest, feeders, and rocks.

If Aviaries are built too small, it can be almost impossible to place a Piscivore Feeder, making it seem like the game is glitched. The Feeder will always be red, and you’ll get the “obstructed” error message.

Piscivore Feeders must be built in shallow water, and their foundation radii can easily bump up against those of Domes, Hatcheries, and Viewing Galleries if they are built too close.

If you keep getting this message and can’t place a Feeder, add more water, expand the Aviary itself, or move the Feeder around in the water while constantly pressing the placement button. You may get lucky and find a sweet spot.

Next, add rocks, forest, or sand depending on the flying dinosaur(s) you want to add. 

Make sure you assign a Ranger Team to each Aviary Hatchery to keep an eye on your dinosaurs and the enclosure. Piscivore Feeders are prone to E. Coli infections, and you’ll need to disinfect them quickly

Just like fences for other types of enclosures, Aviary Domes can be damaged by dinosaurs and storms. Use Ranger teams to repair any broken areas, and consider researching Storm Defence upgrades in the Infrastructure research tab. Tranquilizing and transporting escaped flying dinosaurs is the same as it is for other dinos if any escape.

Flying Dinosaur Needs

Just like all dinosaurs in Jurassic World Evolution 2, each of the game’s flying dinos have specific needs that must be met to keep them comfortable. Only three have cohabitation likes and dislikes.

  • Cearadactylus
    • Fish: 0.50
    • Open Space: 28%
    • Sand: 15%
    • Water: 58%
    • Minimum Population: 1
  • Dimorphodon
    • Fish: 0.30
    • Open Space: 40%
    • Sand: 20%
    • Water: 40%
    • Minimum Population: 3
  • Geosternbergia
    • Fish: 0.50
    • Open Space: 73%
    • Forest: 25%
    • Water: 2%
    • Minimum Population: 1
  • Maaradactylus
    • Fish: 0.50
    • Open Space: 83%
    • Water: 17%
    • Minimum Population: 1
  • Pteranodon
    • Fish: 0.50
    • Open Space: 60%
    • Rock: 12%
    • Water: 28%
    • Minimum Population: 3
  • Tapejara
    • Fish: 0.50
    • Open Space: 74%
    • Forest: 24%
    • Water: 2%
    • Minimum Population: 2
  • Tropeognathus
    • Fish: 0.50
    • Open Space: 74%
    • Forest: 24%
    • Water: 2%
    • Minimum Population: 1

And that’s how you unlock and build the Aviary for flying dinosaurs in Jurassic World Evolution 2. For more, consider heading over to our JWE 2 guides page.


GameSkinny is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Top 10 Most Overpowered Characters in Genshin Impact
Splash art of Kadehara Kazuha in Genshin Impact
Read Article Best Centurion Build in Reverse 1999 (Psychubes & Team Comp)
Centurion sitting in a chair
Read Article How to Fish (& Find a Fishing Rod) in No Rest for the Wicked
Burning Ship in No Rest for the Wicked
Read Article How to Craft All Fallout Series Items in Fallout Shelter
The Ghoul arriving at the vault.
Read Article All No Rest for the Wicked Controls for Keyboard & Controller
Odessa in No Rest For The Wicked
Related Content
Read Article Top 10 Most Overpowered Characters in Genshin Impact
Splash art of Kadehara Kazuha in Genshin Impact
Read Article Best Centurion Build in Reverse 1999 (Psychubes & Team Comp)
Centurion sitting in a chair
Read Article How to Fish (& Find a Fishing Rod) in No Rest for the Wicked
Burning Ship in No Rest for the Wicked
Read Article How to Craft All Fallout Series Items in Fallout Shelter
The Ghoul arriving at the vault.
Read Article All No Rest for the Wicked Controls for Keyboard & Controller
Odessa in No Rest For The Wicked
Author
Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.