Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Guardians fighting in Into the Light
Image via Bungie

Top 10 Weapons That Should Have Come Back in Destiny 2 Into the Light

Destiny 2: Into the Light is bringing some abosltue classics back into the fold, but there are at least ten other weapons that also deserve to return.

Into the Light, the new set of activities and rewards coming in the months leading up to Destiny 2: The Final Shape, is also bringing back some of the most iconic weapons from across the series, including the original Destiny. But they only brought back a curated selection, and there are 10 more weapons that should have come back in Into the Light.

Recommended Videos

More Weapons That Should Come Back in Destiny 2 Into the Light

The weapons returning in Into the Light all have storied histories either as some of the most powerful weapons in their class, gigantic memes, or a combination of both. Some were removed to keep the game balanced, while others come from a time gone by. I’ve collected ten weapons from the past ten years of Destiny series history that Bungie should definitely bring back if they ever do another Into the Light in-season update.

Destiny 2 Weapons that Need to Come Back

The Kindled Orchid Black Armory Hand Cannon

Kindled Orchid Hand Cannon from Destiny 2
Screenshot by GameSkinny

The Kindled Orchid is one of my favorite Hand Cannons in all of Destiny 2. While it didn’t get as much play during Black Armory as either the Hammerhead or Blast Furnace, I’d easily rank it just as important as both to the overall feel of that season. That’s especially true now when there are so few good Void options out there.

The Ringing Nail Black Armory Auto Rifle

The Ringing Nail Auto Rifle in Destiny 2
Screenshot by GameSkinny

The Ringing Nail is one of the coolest-looking Auto Rifles in all of Destiny 2, and I’ll take that statement to my grave. It also had a fantastic perk pool, felt great to use, and backed a wallop whether you were fighting aliens or other Guardians in the Crucible. I don’t recall nearly as many stories about it as there are for the other Black Armory weapons, but I would still love to see it return.

The Dust Rock Blues Shotgun

The Dust Rock Blues Shotgun in Destiny 2
Screenshot by GameSkinny

Yeah, sure, there are plenty of solid Shotguns in Destiny 2, but the farm for Dust Rock Blues was it during the Forsaken expansion. It was almost as good as the OG Mindbender’s Ambition and technically easier to farm. As in, it wasn’t locked behind a maddening Nightfall Strike. A friend of mine spent literal hours grinding Lost Sectors for even a sub-par Dust Rock, and I know he’s not the only one.

The Breachlight Sidearm

The Breachlight Sidearm in Destiny 2
Screenshot by GameSkinny

I would’ve loved to include the entire Season of Dawn Saint-14 weapon collection, but if I had to choose two, I would always start with the Breachlight Sidearm. This two-shot-burst weapon is the best-feeling Sidearm in Destiny 2, and it would be an amazing option with the new Void 3.0 update. I know it’s still a fan favorite these days, too. Hell, Bungie brought back the Season of Dawn armor ornaments for a good reason: People want them.

The Perfect Paradox Shotgun

The Perfect Paradox Shotgun in Destiny 2
Screenshot by GameSkinny

Perfect Paradox was never the best Shotgun, even when it was new, but its importance to the lore of Destiny 2 cannot be overstated. Sadly, Bungie shoved pretty much all the lore pre-Beyond Light in the garbage. That means few will ever know the story of how we went back in time to save Saint-14 from a temporal prison and gave him the Perfect Paradox to give us in the even more distant past. Yeah, it’s confusing, and Season of Dawn was meh, but the Shotgun was really important.

Destiny 1 Weapons That Need to Come Back

Treads Upon Stars Scout Rifle

The Treads Upon Stars Scout Rifle from Destiny 1
Image via Fandom Destiny Wiki

Have you ever heard the meme that starts, “Whether we wanted it or no, we’ve stepped into a war with the Cabal on Mars?” Well, the Strike that line comes from, Cerberus Vae III, has you taking down Valus Ta’auric, who awarded the Treads Upon Stars Scout as his unique loot. The weapon itself isn’t as early or as famous as Zavala’s monologue, but the two are intrinsically connected, and adding the Scout to the game might do something to help newer players discover old Destiny humor.

Grasp of Malok Pulse

The Grasp of Malok Pulse Rifle from Destiny 1
Image via Fandom Destiny Wiki

It’s hard to describe the Grasp of Malok without touching on the major farm that came with it. Imagine The Disgraced Strike, but you could kill the boss before the final room without any health gates. Also, in Destiny 1, every Strike boss had a special loot drop tied to them. That meant (for a while, anyway) people would go into the Will of Crota (the previous name for The Disgraced) while Solar Burn was active and hit the boss with a Hunter’s Tether Super and two Nighthawk Golden Guns. Then, if Destiny was kind, they got a god roll Grasp of Malok, itself a fantastic Pulse Rifle.

Stolen Will Shotgun

The Stolen Will Shotgun from Destiny 1
Image via Fandom Destiny Wiki

Stolen Will wasn’t just The Fourth Horseman at home; it was one of only a few weapons in Destiny that came with a default shader, making it look Taken. Fully automatic and with more stopping power than it had any right to boast, it was also Void element, putting it squarely in the “would probably break Destiny 2” corner. I’d still love to see it come back, though.

Blind Perdition Pulse Rifle

The Blind Perdition Pulse Rifle from Destiny 1
Image via Fandom Destiny Wiki

Destiny 1 had some of the best-looking Trials of Osiris weapons in the franchise, and few were as pretty as the Blind Perdition. Did I mention it also felt fantastic to fire? I would be giddy to see it return, even as a reprised Trials offering.

Atheon’s Epilogue Auto Rifle

The Atheon's Epilogue Auto Rifle from Destiny 1
Image via Fandom Destiny Wiki

The only crime the Atheon’s Epilogue Auto Rifle ever committed was being in the same loot pool as Fatebringer. And Vision of Confluence. And Corrective Measure. And… All that said, I still remember those now considered grizzly Destiny veterans hoping to add Atheon’s Epilogue to their collection. And if Bungie is bringing forward D2 raid weapons, let’s add even more D1 choices, dammit!

Now, having selected all my choices for additional weapons to update in Destiny 2 Into the Light, I have a greater appreciation for how difficult it is just to choose the weapons. That’s not to mention rebuilding their perk pools and how they feel to shoot. Game development is hard, and catering to millions of different tastes equally so. Hopefully, Into the Light is the win Destiny 2 needs going into The Final Shape.

For more content, check out our Destiny 2 guides hub.


GameSkinny is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of John Schutt
John Schutt
Contributing Writer
John Schutt has been playing games for almost 25 years, starting with Super Mario 64 and progressing to every genre under the sun. He spent almost 4 years writing for strategy and satire site TopTierTactics under the moniker Xiant, and somehow managed to find time to get an MFA in Creative Writing in between all the gaming. His specialty is action games, but his first love will always be the RPG. Oh, and his avatar is, was, and will always be a squirrel, a trend he's carried as long as he's had a Steam account, and for some time before that.