Animal Crossing: New Horizons' Patch 1.1.2a Fixes Game-Breaking Bugs

The patch fixes New Horizons' cursed land plots, among other issues.

If you fire up Animal Crossing: New Horizons today, you'll notice there's another new update for the island life simulator: New Horizons patch 1.1.2a. The new version fixes a number of bugs, including one potentially game-breaking one that locks you out of expanding your island paradise.

The English patch notes aren't live as of now, but Go Nintendo translated the Japanese notes.

First up is the big nasty: the land bug. Players reported villagers who moved out left behind cursed land plots, or villagers invited to move in never arrived. The land was still marked as sold, though, so nothing could be done with it. Patch 1.1.2a fixes that. If it's happened to you already, though, an event takes place with Nook where the land reverts to you, so you can sell it again.

The other New Horizons bug that could really mess you up involved Nook never asking you to find house plots for new residents. It's not clear why this happened, but it shouldn't happen anymore.

The third big change involves moving buildings. Some players said after they deleted a user from their island, the game locked them out of moving buildings and facilities (which you can normally do at Resident Services). That's an issue no longer.

And finally is the Lodley bug. Lodley is a character you might find on a mysterious island you visit with Nook Miles Tickets, who has items for sale. The problem was that purchasing items from Lodley ended up reducing your overall stock of Bells and Nook Miles. That was entirely unintentional and has now been resolved.

The big thing missing from this patch? Reducing the number of Water Eggs you fish out for Bunny Day.

You can check out the translated summary of New Horizons patch 1.1.2a on Go Nintendo's website. Don't forget you're required to download it before you can start the game too. Stay tuned to GameSkinny for more Animal Crossing: New Horizons news as it floats on by.


Josh Broadwell started gaming in the early '90s. But it wasn't until 2017 he started writing about them, after finishing two history degrees and deciding a career in academia just wasn't the best way forward. You'll usually find him playing RPGs, strategy games, or platformers, but he's up for almost anything that seems interesting.

Published Apr. 2nd 2020

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