Dragon Age: Origins was a great throwback to CRPGs of old. With tactical combat, a fantastic narrative filled with great characters, and the terrific tactics system, the game was a treat for all lovers of RPGs. Like most great games, it was not without flaws (some technical and performance issues and subpar graphical fidelity), but the trees could be overlooked for the forest. With
With Dragon Age 2, you ran into every tree while trying to navigate the forest.
I was so excited for this one; I preordered it and eagerly awaited it with high expectations. Once I booted up the game, the disappointment seeped in deep. The problem was the game was actually difficult for me to play. I enjoyed the characters you met and could recruit, but everything else could not make me suffer through the game to get to the bits I liked. With more repetitive environments than than Skyrim, a focus on a small setting, simplified combat, and a loose narrative framework that never seemed to go anywhere interesting, it was hard to endure the bloody game just to have conversation with Fenris or Merrill. Sorry my elven friends.