Okay, yes. More times than not, Sonic games are garbage. There's no denying that. But when it comes to a mobile running game... the two first franchises that come to mind when looking mainstream is Sonic and Mario, and we already know what game inspired this list.
Cue Sonic Dash 2: Sonic Boom. Sonic Boom was awful. But it also tried too hard to be something it wasn't... and there were glitches. Lots and lots of glitches. But Sonic Dash 2: Sonic Boom takes the original Sonic Dash, a game of the same concept, and applies the new Sonic Boom aesthetic to the game, which is arguably the only good part about Sonic Boom.
But what this game does is channel what made Sonic good in the first place: running. And not much else. No stopping to swipe a sword, no Werewolf transformations, no slow-paced exploration, just running. Each character has their own unique moves that help with the running, but it all has the same goal: To run.
Some gamers think mobile gaming isn't "hardcore" (although we at Game Skinny think otherwise) but many would also say that the problem with the modern sonic franchise it that they try too hard to innovate on things nobody asked for. For Sonic Dash 2: Sonic Boom: you take classic Sonic, you put it on Google Play, change the perspective from the side to behind, then you just go. It's a little more nuanced than that, but ultimately, they just focus on what Sonic does best.
Just run Sonic. Run!