Dark Souls - The Board Game eclipses 1 million dollars on Kickstarter

Dark Souls - The Board Game smashed it's goal of $72,000

Dark Souls - The Board Game was not even live on Kickstarter for 3 minutes before it reached its funding goal of $72,000. This prompted Steamforged, the designers of the game, to write on their Kickstarter page:

"Bloody hell! We are over the moon!"

Now that the campaign has been lived for 24 hours on Kickstarter, it has raised over 1 million dollars. With such massive success, the developers have decided to add the following items to the core Kickstarter pledges:

  • 5 new player characters (Pyromancer, Cleric, Sorcerer, Thief, Mercenary)
  • Enhanced boss behavior cards, or the Dancer and the Executioner
  • 5 legendary weapon treasure cards
  • 5 brand new Lothric encounters plus a mega-Boss add-on: the Gaping Dragon boss mode.

Steamforged is partnering with Bandai Namco to create the game, which is set to be a 1-4 player board game set in the Dark Souls universe. The official description is as follows:

Players choose from a number of core character classes and explore dangerous locations full of monsters, treasures, and deadly boss fights. Designed specifically for the Dark Souls universe and introducing a number of innovative gameplay mechanics, with world-class miniatures faithful to the rich universe, this game delivers an experience that captures the very essence of the original video games.

There are still currently 26 days on the Kickstarter campaign, and for a pledge of $108 or more you can guarantee yourself a copy of Dark Souls - The Board Game. You can make a pledge at their Kickstarter page.


My name is Ben and I am currently living in New York. I spent 10 years active duty in the Marine Corps and now going to school to study Journalism. I am a gaming addict and stream. I play many games with my main one being Smite. I hope you enjoy my content as it is a pleasure for me to bring it to you.

Published Apr. 20th 2016
  • AwesumPawsum
    Sounds like a great idea! I wonder how they'll create the same kind of get-your-butt-kicked-but-love-coming-back-for-more atmosphere, but I'm sure Bandai will figure it out.

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