Fans send mixed signals about DOOM beta

Many gamers are unsatisfied with the Doom beta

Doom beta testers are sending out mixed signals. It's a little hard to gauge the potential success of Doom off of the beta and the feedback received from players. 

Many gamers didn’t like what they played in the beta. A few said it reminded them of Halo, Call of DutyUnreal Tournament and it doesn’t feel like Doom. common complaint was that the classic atmosphere for the arena shooter is missing. The next few complaints revolve around Doom not being consistent or captivating.

Check out a few of these Tweets to see what fans were saying:


With only 37% of the reviews being positive, this stat makes Doom's beta the second lowest rated Bethesda offering on Steam -- the first being Fallout 4’s Wasteland Workshop DLC.

There has been a number of technical improvements on the game since the closed beta aired March 31 through April 3. The frame rate on the PC has been increased to around 60, and movement speed was noticeably increased as well. There’s also now an option to hide damage numbers and the view of the slider. The overall performance is smoother plus, Games of Warpath is easier to find -- so matchmaking is much simpler.

Doom is set to release May 13 for all platforms. We're not sure how much could be changed in that small window, but you never know.

Featured Contributor

Natural hair, video game journalist, proud Jamaican blerd who loves all things geeky. Favorite shows include Adventure Time, The Simpsons. Bob's Burgers. Favorite longest running Anime, Naruto. Favorite food? Everything burrito. Social Media:, Instagram, Periscope @JunaeBenne XBL: JunaeBenne PSN: Junae_Guapa

Published May. 2nd 2016
  • Chief-Moha
    I think a lot of this has to do with the the newer generation. DOOM returns to its roots as a fast paced "Quake" styled shooter that just isn't in modern shooters anymore. the new generation are not used to this and will likely opt out for doom in favor of the new cod or Battlefield.

    Sadly from looking at the announced DLC and the pre-order content it seems like they are heavily invested in the DOOM multiplayer. Where as they may have neglected the campaign a bit.

    Personally i wish they would have kept the horror style of DOOM 3 for the campaign. In the end i think this will be more of a niche audience in this day and age but i hope that doesn't discourage any future developers from kicken it old school
  • Kayla Ethan
    Best game!
  • NotPC
    I'm not a bit interested in Doom, but it seems Bethesda is losing it's touch on what made the previous games great. Give us a watered down version of RPG in Fallout 4 and now Doom is sounding like they took the game in a direction fans didn't want it to go and it also sounds like they didn't do a very good job on porting it to PC. That seems to be a common theme now days with lots of studios when it comes to PC version.
  • Elijah Beahm
    Featured Columnist
    A lot of the PC complaints were technical issues, if I recall right. As someone who tried it on XB1, the game ran damn good and was utterly fantastic.

    That said, fanboys raging like fanboys isn't that unusual or surprising.
  • Chief-Moha
    Agreed. Personally i think if your making a DOOM game for the multiplayer you have a problem.
  • Death Metal Hero
    Imo if you're going to get DOOM for the multiplayer, then you're getting it for the wrong reason.
  • Capt. Eliza Creststeel
    - ^^^ THIS ^^^

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