Wondering how to build the Playful Park in Dragon Quest Builders 2? Look no further.

How to Build the Playful Park in Dragon Quest Builders 2

Wondering how to build the Playful Park in Dragon Quest Builders 2? Look no further.

Dragon Quest Builders 2 is full of hidden room recipes. After you complete Furrowfield, you can speak with Clayton to learn how to build a Playful Park.

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While it might not initially be high on your priority list, it will be later in the game. You’ll need it to finish the Petting Zoo Tablet Target in The Green Gardens 

Though Clayton will tell you what you need to build the room (yes, it’s a room even though you will need to build it outside), it’s easy to forget what the materials are. Of course, if you never talked to Clayton in the first place, going back and talking to him now is a pain in the neck. 

Don’t worry, though. We got you. 

Playful Park Materials and Layout

Here’s what you need to build. 

  • Simple Bench x2
  • Plank Pathway x2
  • Flowers x2
  • Tree Swing
    • 1x Tree, 1x Swing

Place the items and enclose the space in a fence with a gate. You can build a wall around the items, and it will also create a room — although a fence certainly looks more natural. 

As with other rooms in the game, there’s no reason to make it too big. A 4×4 or 5×5 area will suffice. 

Lastly, be sure to use fertilizer to make your tree grow faster. Or, if you have the Ultimallet, knock down a tree and replant it. 

That’s really all you need to know about building the Playful Park in Dragon Quest Builders 2. It’s that simple. 

For more on this fantastic building RPG, be sure to check out our review for the game, as well as our growing guides page


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Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.