• Exclusive: Interview With Irritum’s Game Developer Nick Padget

    ""My hope is Irritum will start a conversation about suicide, and help people understand the way depressed people feel. In the social world, very few people understand depression, especially at my age. I want to try and convey the feelings of depression and the thoughts of victims of depression to people who don't understand it..." - Nick

  • Project: Monolith–A Kickstarter Puzzle Game Similiar to Myst or Portal

    I haven’t played a ton of puzzle games in my life. Still, there is one that sticks out for me: Myst. Perhaps because it’s from my childhood, and one of my earliest. Back then, I liked it so much I even bought the books to go along (yes, there were books). When I came across […]