Hell Let Loose Articles RSS Feed | GameSkinny.com Hell Let Loose RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Hell Let Loose Review: Hell or Highwater https://www.gameskinny.com/jabp3/hell-let-loose-review-hell-or-highwater https://www.gameskinny.com/jabp3/hell-let-loose-review-hell-or-highwater Tue, 12 Oct 2021 14:28:34 -0400 Justin Koreis

There are few combinations in gaming that have been more saturated than shooters and World War II. It’s understandable; the era is fascinating. The weapons lend themselves well to video game balance. And the bad guys are easy to identify.

Yet Hell Let Loose by Australian developer Black Matter manages to stay fresh by embracing perhaps the most hardcore niche of military shooters. The result is a game that is brilliant for fans of the sub-genre, but will be incomprehensible to new players for the first several hours.

Hell Let Loose Review: Hell or Highwater

Hell Let Loose is a Military Simulation, or “Milsim”, game. It falls into a sub-genre best known for games like Squad and Arma. It is a first-person shooter, but it's not like Call of Duty. Large 50v50 battles play out between armies with full command structures.

Each army has a Commander, who then gives orders to squad leaders, who in turn command their individual squads to execute their goals and capture sectors on massive, sprawling battlefields. All of these roles are human-controlled.

Each army has supplies to manage, and battles play out on foot, in vehicles, and with artillery. Managing that supply chain is every bit as critical as the individual skirmishes on the map, as well-managed teams have more vehicles, spawn points closer to the action, and more advantageous positions.  

Every player has a specific role, and there are over a dozen of them to choose from. The commander (one per side), gives out orders and uses resources to call in air strikes, request vehicles, set supply drops, and more. Infantry units fight battles and seize territory, recon units create spawn points in enemy territories, armor units use tanks, and the list goes on.

War is Hell

If that sounds dense, then you have the right idea. The systems in Hell Let Loose are intentionally meant to mimic the challenge of coordinating a war effort. No amount of being good at shooters can make up for logistical missteps, but you must win skirmishes to capture more of the map, which then generates more resources to feed the war effort.

It’s a symbiotic relationship between fighting and management.

It took me a long time to “get” Hell Let Loose. Several hours into the game, after many fruitless lives, I found myself having a miserable experience in a game that seemed generally well constructed and thought out. Trudging across enormous areas just to die to an unseen enemy, while perhaps, sadly true to war, isn’t a particularly fun way to spend time. 

There is no tutorial, nor are there any bots or other instructional modes. Players are dropped right into the game, with only the many pages of text via the in-game manual to explain what is going on, or how to play. 

Hell Let Loose is about as unfriendly to beginners as a game can be, which is a shame because there is a fun game to uncover here if you can find it.

Seeing the Light

It wasn’t until I finally found squad mates invested in a mission that all the pieces fell into place. Suddenly, I was reporting to an officer, who had specific goals fed by the commander. I had several people to help keep me alive (including a medic to bring me back from the brink of death). Both the number of enemies I killed and my average lifespan increased significantly.

In another match, I paired with a sniper as a two-man recon team. I was a spotter during this mission, and I hardly used my gun. Instead, my weapon was a pair of binoculars. We hid behind cover, and I surveyed a fierce battlefield, tagging enemies for my sniper to eliminate. As strange as it sounds, this was one of my most exhilarating experiences in Hell Let Loose 

The vehicles operate as facsimiles to their real-world counterparts (which is a fancy way of saying they are intentionally difficult to use). Driving a tank means carefully managing the gearbox. The gunner has a powerful weapon, but visibility is often difficult. Traveling long distances is best done with a passenger glued to their map, guiding the driver.

Like most things in Hell Let Loose, it is difficult, and requires teamwork. But a well-managed vehicle unit can dominate with a tank or drop-off large groups of infantries in key areas.

A Well Presented Battlefield 

Hell Let Loose has a fairly standard progression system. Performing well on the battlefield, completing matches, and achieving victory all factor into earning experience points, which raise both a career and role level.

This in turn unlocks cosmetic items, and it also acts as an initial experience gate, preventing players from below a certain level (beginners), from taking on roles like Commander until they’ve put in enough leveling. It makes sense and progresses at a reasonable rate. It’s also a great incentive to not abandon a losing squad, as doing so can cost quite a bit of potential XP.

The visuals here aren’t particularly exciting. Some of this is by design. The dreary war-torn countryside in Europe isn’t meant to be light and colorful. Less forgivable is the frequent popups for vegetation and textures.

Hell Let Loose requires that you be observant, looking for any movement that could give away an enemy. That’s difficult to do when shrubbery keeps suddenly appearing, and somewhat surprising, given the otherwise sparse special effects.  

Sound design, on the other hand, is fantastic. Plenty of games have big, booming sound effects. Hell Let Loose is one that clearly has deeper sound engineering. Bullets fly by your head with a threatening whizz. Distant gunfire accurately places enemy locations, and nearby explosions are devastatingly chaotic. The audio is significantly additive to the experience, provided you have the headphones or sound system to take advantage of it.  

Hell Let Loose Review — The Bottom Line


  • Deeply immersive military simulation
  • Myriad ways to contribute to your team outside of combat
  • Outstanding sound design


  • No designed onboarding process for new players
  • Gameplay can be boring and frustrating solo
  • Surprising amount of texture pop on current-gen hardware
  • Unappealing visuals

The experience of playing Hell Let Loose is largely dependent on the player. People new to the genre, especially those playing solo, may be inclined to abandon the game entirely after just a few hours, and I wouldn’t blame them.

But Milsim veterans, and players who stick around long enough to learn the ropes and find a squad, will find a deep and rewarding experience in this WWII shooter. 

 [Note: Team 17 provided the copy of Hell Let Loose used for this review.]

How to See Enemies in Hell Let Loose: Zeroing in on More Kills https://www.gameskinny.com/b8js3/how-to-see-enemies-in-hell-let-loose-zeroing-in-on-more-kills https://www.gameskinny.com/b8js3/how-to-see-enemies-in-hell-let-loose-zeroing-in-on-more-kills Tue, 12 Oct 2021 17:20:45 -0400 Justin Koreis

Wondering how to see enemies in Hell Let Loose? You're not alone. HLL is a military simulation more than it is a mainstream military shooter. That means supplies, logistics, and coordination are just as important as fighting ability and setting your sights on opposing combatants.

It also means that the confusing chaos of the game's maps is core to the experience. As a result, something as simple as locating the enemy before they find you can make all the difference between completing your mission and suddenly finding yourself dead. There is no retreat, after all. 

Seeing enemies is easier said than done when soldiers try to blend into the enormous combat zones. This tips guide will help you roll back the fog of war no matter which of the classes your choose.

How to Spot Enemy Players in Hell Let Loose 

The drab colors, terrain, and enemy uniforms naturally make finding your foes challenging. Many players fall into the mistake of looking through their sights for the shape and silhouettes of enemy soldiers.

Instead, focus on movement. Don’t aim down the sight.

Use your full screen and rely on your peripheral vision to detect motion. It’s a subtle change, but you'll be surprised by how quickly even small movements give away the position of another soldier.

Aiming down a rifle sight in Hell Let Loose.

It may seem obvious to a veteran of shooter games, but gunfire can be a dead giveaway to enemy positions. First is the obvious muzzle flare, the bright flash around the end of a gun created by firing a bullet. If the enemy is in your field of view, this can instantly reveal them.  

However, your field of view is limited. That’s where the great sound design in Hell Let Loose comes into play.

A decent sound system or pair of headphones will help you place the sources of gunshots accurately relative to your position. Listen for gunfire, then orient yourself in that direction. Subsequent shots can help you home in on enemy classes.

Using the ping system in Hell Let Loose to see enemies.

Hell Let Loose is designed to be played cooperatively with your squad. This includes a deep Ping system, allowing your allies to communicate enemy locations for you.

You can do the same, and a squad that can operate as a unit with five pairs of eyes, rather than “seeing” independently, has a huge advantage. Just aim your crosshairs at the target, and press left on the D-pad (or click the mouse wheel on PC), to drop a visible marker for you and your team to see.  

This is even truer for recon teams. A two-person squad with a sniper can be devastating if the sniper is being fed targets by their spotter. The spotter should find cover and pull out their binoculars. Then, following movement and sounds just as before, ping targets. The sniper can then just follow the ping indicators and wreak havoc.  

Related guides:

It only takes a bullet or two to end the war in Hell Let Loose. This means that seeing enemies before they see you trumps twitch shooter skills. Look for movement, trust your ears, and share information with your squad. There are more skills to master in this WWII shooter for PC, PS5, and Xbox One, so consider heading over to our Hell Let Loose help page for more tips. 

Hell Let Loose Garrisons & Outposts: How to Build Spawn Points https://www.gameskinny.com/xtntp/hell-let-loose-garrisons-outposts-how-to-build-spawn-points https://www.gameskinny.com/xtntp/hell-let-loose-garrisons-outposts-how-to-build-spawn-points Tue, 12 Oct 2021 17:21:46 -0400 Justin Koreis

Garrisons and outposts are some of the most important structures you can build in Hell Let Loose. In the game’s massive, sprawling maps, whether that be Stalingrad or Omaha Beach, the ability to spawn in key points can turn the tide of a fierce battle.

In this tips guide, we will walk you through how garrisons and outposts work and tell you how to build them.  

What are Garrisons and Outposts in Hell Let Loose?

The deployment spawn map for garrisons and outposts.

In Hell Let Loose, players only spawn in one of a very limited number of HQ points. That may be fine in other shooters, but here, where map sizes are huge and players move at realistic speeds, it can take upwards of 10 minutes of walking to reach the frontlines.

Making a long march across the battlefield, just to die from a stray bullet before you even fire a shot can be aggravating. That is where outposts and garrisons come in.

Outposts and garrisons allow players to build new spawn points for their teams.

Outposts can only be used by your squad (the small group of 2-5 players within your army that you're are grouped with). Garrisons allow any player on your team to spawn on them. That’s a massive advantage in the 50 vs 50 battles of Hell Let Loose, and these spawn points can be the difference between winning and losing. 

How to Build Garrisons and Outposts

Player holding a pocket watch and building a garrison.

Outposts can be built anywhere on the map and require no supplies. However, they can only be constructed by Officers and Spotters.

Garrisons can be built in green territory for 50 supplies or with two columns or rows (based on your map's grid) in enemy territory for 100 supplies. They can be built by Commanders, Officers, and Spotters.

We go over Supplies in greater detail in this guide, but the short of it is that Supplies can be received through an airdrops from the Commander, as a box placed by Support infantry, or from one of the crates carried in supply trucks.

Stand within 50 meters of the supplies, and pull the watch out of your inventory. Select outpost or garrison as your intended structure, and place it on a flat piece of ground.  

A player can only build one outpost or garrison at a time. Building a new one of either requires that you first walk up to and dismantle your existing structure. They also cannot be built within 200 meters of an outpost or garrison constructed by a teammate.

Once these structures are built, they can be destroyed manually by the enemy by standing nearby and dismantling them, or by an explosion.

Related guides:

Building an outpost or garrison, and controlling the flow of personnel on the battlefield, is critical to success in Hell Let Loose. Keep an eye on your available supplies, and place them where your team most needs them. We’ve got more tips coming to help you win the war, so be sure to check our other HLL content 

Hell Let Loose Supplies: Support, Trucks, and Airdrops Explained https://www.gameskinny.com/6zd45/hell-let-loose-supplies-support-trucks-and-airdrops-explained https://www.gameskinny.com/6zd45/hell-let-loose-supplies-support-trucks-and-airdrops-explained Tue, 12 Oct 2021 15:51:14 -0400 Justin Koreis

It takes more than just fighting to win a war. An army needs supplies to operate and, in the case of Hell Let Loose, your team needs them to create structures to spawn soldiers and nodes to spawn construction resources.

But how do you get the supplies you need in Hell Let Loose? This tips guide tells you everything the game doesn't about this crucial gameplay system. Let’s take a look.

How to Get Supplies in Hell Let Loose

A supply crate in Hell Let Loose.

The important thing to know about supplies is that they are dropped, not found. You can’t go digging around the map to find these resources, no matter the size.

Members of a team must choose specific classes and use specific abilities to spawn supplies. Furthermore, supplies are only accessible in a 50-meter radius. It does no good to spawn caches on one side of the map and try to build somewhere else.  

Supplies come from three sources:

  1. Support subclasses
  2. Supply trucks
  3. Airdrops
The Support Subclass

The simplest way to get resources is through the Support role, which is part of the Infantry class. Players in the Support subclass spawn with a supply crate in their inventory, worth 50 supplies. Select the cache and place it where it is needed; you will want to coordinate with classes that use these stockpiles where they want them.

Supply Trucks

Driving a supply truck in Hell Let Loose.

Next is Supply trucks. These typically exist at the start of a match, and more can be added (up to three total) by a Commander, provided they have sufficient fuel resources. Inside the cargo area of the truck are two large crates, each containing 150 supplies.

You can drop these out of the back of the truck anywhere with enough room, with the exception of the two HQ sectors that make up the first two rows on your side of the map.


Last, but far from least, is the Airdrop. Similar in fashion to supply drops in Battlefield 5, only the Commander can call these in at the cost of 50 of the manpower resource. This allows the Commander to summon a crate containing 100 supplies, which then parachutes down anywhere on the map.

This allows a well-coordinated team to create garrisons and resource nodes quickly, anywhere that they need them. There is a two-minute cool-down between uses.

Related guides:

Own the supply chain and you own the battlefield. Follow this tips guide for supplies and you will be able to turn the tide in battle quickly, overwhelming the enemy. For more on how to defeat your enemies in Hell Let Loose, out now on PC, PS5, and Xbox Series X|S, check out the links above or consider reading one of our other HLL guides 

GameSkinny Weekend Download: E3 Previews + Roundups, Bloodstained, Harry Potter, More https://www.gameskinny.com/kc0dx/gameskinny-weekend-download-e3-previews-roundups-bloodstained-harry-potter-more https://www.gameskinny.com/kc0dx/gameskinny-weekend-download-e3-previews-roundups-bloodstained-harry-potter-more Sat, 22 Jun 2019 09:00:01 -0400 GS_Staff

This week, we've got a ton of E3 coverage, ranging from hands-on previews of games like Final Fantasy VII Remake, Doom Eternal, and Wolfenstein: Youngblood, to roundups of every conference just in case you missed something. 

We've also got news on Gears 5 and FF7 Remake, as well as tons of guides on Bloodstained: Ritual of the Night, Harry Potter: Wizards Unite, and Hell Let Loose

Finally, we've got a handful of reviews for some of the latest games and gear. 

Sit back. Relax. Enjoy. It's the weekend. What else are you gonna' do? Play video games? 


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How to Increase FPS in Hell Let Loose https://www.gameskinny.com/5xbrk/how-to-increase-fps-in-hell-let-loose https://www.gameskinny.com/5xbrk/how-to-increase-fps-in-hell-let-loose Thu, 20 Jun 2019 09:31:39 -0400 Serhii Patskan

Hell Let Loose is an excellent new war simulator in Steam Early Access. But since the game still requires some optimization, many players experience some serious FPS drops. 

There are a couple of tricks you can use to increase the FPS count in Hell Let Loose, so keep reading our quick guide below for all the necessary steps.

Step 1: Adjust Graphics Settings

You will need to adjust graphics settings more than once. But you should start from the game's video settings menu.

Here are the optimal settings that will surely boost your FPS count:

  • Fullscreen Mode: Fullscreen
  • Resolution Scale: 100%
  • Vertical Sync: Off
  • Texture Quality: High
  • Shadow Quality: Medium
  • Anti-Aliasing Quality: Medium
  • FX Quality: Medium
  • View Distance: High
  • Foliage Quality: Medium
  • Postprocess Quality: Medium
  • SSAO: Off

If you have a high-end graphics card with at least 4GB VRAM, then you can set the Texture Quality to Epic. However, the rest should be either set to Medium of Off.

Step 2: Edit a System File

When you're done with the video settings, you need to edit one of the system files for an even bigger FPS boost.

Since Shadow and Foliage Quality settings cannot be reduced any further from the graphics menu, you need to make sure that those are completely disabled in the game.

Follow these steps to save up even more frames:

  1. Go to "C:\Users\[Username]\AppData\Local\HLL\Saved\Config\WindowsNoEditor" folder
  2. Locate and open the GameUserSettings.ini file in the notepad
  3. Set sg.ShadowQuality to 0
  4. Set sg.FoliageQuality to 0
  5. Save and close the file

Lastly, you need to protect the file from being edited:

  1. Right-click on GameUserSettings.ini
  2. Select Properties
  3. Check Read Only box
  4. Press OK

For more Hell Let Loose guides, check out the list below:

Hell Let Loose Early Access Impressions https://www.gameskinny.com/rqv8d/hell-let-loose-early-access-impressions https://www.gameskinny.com/rqv8d/hell-let-loose-early-access-impressions Wed, 19 Jun 2019 11:02:16 -0400 Serhii Patskan

Hell Let Loose is one of those rare gems that shine brightly amongst the most praised AAA projects such as Battlefield, proving that in some cases small studios can do it better than the big guys. The new realistic World War 2 game is something special, and has the potential to become big in the future if the developer Black Matter can keep the quality up through the Early Access period.

It's a multiplayer WW2 combat simulator that can host up to a hundred players on a few really huge maps. The keyword here is "realistic," since everything here requires a painstaking attention to details, from developing your attack strategy to coordinating the infantry and shooting a stationary artillery cannon.

Hell Let Loose has a lot to offer. If you don't mind games that are still in the Early Access, then keep on reading our first impressions of this fantastic game.

Massive Scale and Historical Accuracy

It became possible to develop an indie project on such a huge scale due to a successful Kickstarter campaign that helped Black Matter collect over $300,000. This was necessary to create highly realistic maps that would give two teams (50v50) and opportunity to fight against each other on the territories covering two square kilometers.

One such location is the exact replica of the Sainte-Marie-du-Mont, a legendary town in the north Normandy which had been the landing spot for the 101st American Airborne Division in July 1944.

The developer also plans to add several more villages, as well as British, Canadian, Soviet, and Japanese troops and their respective battles. The next new map you will see is the Utah Beach, better known as the D-Day beach map.

Regardless, all maps are divided into sectors with certain key positions in the center. Capturing these objectives gives the winning side access to various types of resources. For example, if your team wants to bring tanks into the field, you will first need to capture the objectives responsible for fuel and ammunition, and only then one of you will get the chance to roll out a brand new tank out of the hangar.

Such a serious strategic approach requires a well-coordinated series of commands, which is done in appropriate military order.

Each team has its own commander-in-chief and squad leaders, who are able to coordinate the actions on the battlefield. If you need to call an airstrike, then this is the job for your commander; while officers within the recon groups can set up exact location of the objective for a precise hit.

Naturally, players comprising such large teams play different roles on the battlefield. Riflemen, engineers, medics, snipers, and many others, all have their own sets of weapons and skills. A example lies in the engineer, which carries the huge responsibility of building various fortifications on the map, preventing enemy tanks from moving forward and forcing another team to look for different tactics.

Overall, there are 14 such roles in the game, and it looks like even more will be added in the future.

Combat Mechanics and Mathematical Precision

Hell Let Loose is a team game and nothing else. This is one of those first-person shooters, where simple tactics, such as just running and shooting, don't work. This may sound unattractive to casual players, but again, Hell Let Loose is not a casual game and that's the beauty of it.

The developer offers a brand new approach to capturing objectives that are quite different from what you've experienced before. This means that before choosing your role in the squad, you should really carefully read the description of the chosen role so you know exactly what to do on the battlefield. That is also the reason why having an access to the microphone and communicating with your commander and other troops is essential for victory.

For example, you can't just take a tank and drive wherever you like and shoot whoever you want. There are two people responsible for heavy machinery: the tank commander and the crewman. As the crewman you can drive the tank and operate it's weapons, but only within the orders of your commander.

The heavy artillery also requires two players to operate properly: the gunner and the loader. It is possible to use artillery on your own, although with much difficulty.

One requires the exact coordinates of the objective, which is possible to achieve only through an officer who has the power to spot and mark the exact locations on the map.

Then, you need to calculate the distance and the angle using special metrics provided in the aiming view of the artillery cannon. These aren't terribly precise, but many players have figured out how to do this properly using the Artillery Calculator.

Lastly, you need a loader to pick up a certain type of shell for different types of objects, and load into the cannon. When all this is properly done and the commander gives you an order to shoot, that's when you realize that Hell Let Loose is not your typical shooter, but a true war simulator that requires some serious knowledge of the warfare.

Final Thoughts

Hell Let Loose is far from being finished, and the developer had to sacrifice certain things for better playability. For example, you will notice that trees and buildings cannot be destroyed, but the bridges and fences can. This was necessary to reduce the network lag, which would destabilize the entire campaign and ultimately make the game worse off.

The rest looks incredible for an Early Access indie project, and even with some bugs and glitches, it runs really well and needs only a slight polish to really be perfect. Since the developer communicates with players constantly and updates the game regularly, there is a big chance that Hell Let Loose will actually turn out great in the end.

Below you can check out a complete roadmap of the game in the Early Access. As you see, a lot of really cool things are coming very soon!

How to Use the Artillery Calculator in Hell Let Loose https://www.gameskinny.com/nmqny/how-to-use-the-artillery-calculator-in-hell-let-loose https://www.gameskinny.com/nmqny/how-to-use-the-artillery-calculator-in-hell-let-loose Mon, 17 Jun 2019 09:06:41 -0400 Serhii Patskan

Artillery may not be everybody's prime choice in Hell Let Loose, the latest war simulator at Steam Early Access, but it is definitely one of the most effective weapons when it comes to dealing with large objects or huge numbers of enemies.

The main reason why it's so difficult to operate is that it can be really hard to properly aim a huge cannon, it's kind fo hard to hit the target as planned. Since there is a lot of confusion surrounding Artillery in Hell Let Loose, below you will find a step-by-step guide on how to use an unofficial calculator for more effective gameplay.

Step 1: Set Up Traverse

In order to operate Artillery well in Hell Let Loose you need to play as an Officer of a Recon group.

This is important, because an Officer is the only type of player who can put markers on the map, which are essential for proper Traverse aiming of the cannon.

When you reached an Artillery at your HQ, open your world map and put a marker on the map by holding "1" on your numpad and left-click your mouse. You will see that an Observer marker has been implemented, which will give you the exact distance and direction for your aiming.

Then, use A and D keys to rotate the cannon in the direction of the Observer marker. If you don't see the marker, then press the T key.

Remember, your vertical crosshair must coincide with the observer marker in your aiming view.

Step 2: Set Up Elevation

Elevation determines the angle of the cannon, which corresponds to the distance covered by the Artillery shell.

The best way to set up Elevation angle is to use this Artillery Calculator that provides the exact ratio of Milliradians vs. Meters. Use the slider to adjust the correct ratio.

For example, if your Observer marker shows that the distance to your target is 1248 meters, then your Elevation angle would be 705 Milliradians. Use W and T keys to adjust the Elevation angle.

When your Traverse and Elevation angles are set, you can fire an Artillery shell with confidence that it will hit the desired target exactly as intended.

11 Most Anticipated New FPS Games of 2018 https://www.gameskinny.com/y6ay3/11-most-anticipated-new-fps-games-of-2018 https://www.gameskinny.com/y6ay3/11-most-anticipated-new-fps-games-of-2018 Thu, 16 Nov 2017 15:23:46 -0500 Ty Arthur


While these 2018 FPS games are the ones we're most looking forward to, there are undoubtedly many, many more that will arrive next year.


There are also several in development that currently don't have solid release dates and may show up around Christmas time. However, those games, such as Borderlands 3, Serious Sam 4, and Metroid Prime 4, will likely slip past 2018.


What 2018 shooter are you most looking forward to playing, and what upcoming FPS titles did we miss that should have made the list? Let us know in the comments below!


Hunt: Showdown


Developer: Crytek
Platform: PC
Release Date: Q4 2018


This one was originally supposed to be a radically different game titled Hunt: Horrors Of The Gilded Age. It was a game we were looking forward to all the way back in 2015.


Fast forward and development has since changed hands and shifted radically to this free-to-play online FPS. PvP and PvE elements are on full display in Hunt: Showdown, packing a survival experience with strong horror leanings into match-based shooter gameplay.


There are some really interesting elements that make the game worth checking out, from its non-standard old-west monster hunting style to interesting mechanics where your powers pass through bloodlines to new hunters when you die. Look forward to alpha arriving this winter and the full game launching some time in 2018.


War Of Rights


Developer: Campfire Games
Platform: PC
Release Date: 2018


When it comes to shooters, there aren't too many games centered on the U.S. Civil War -- probably because tactics in that war consisted of "line up, stupidly put your Colonel in front, and fire at each other while running forward until you run out of ammo."


War Of Rights aims to rectify that oversight, featuring as much historical accuracy and realism as possible. From the uniforms and units to weaponry and more, everything here is designed to be historically accurate. Expect large-scale battles in this one as well.


Hell Let Loose


Developer: Black Matter
Platform: PC
Release Date: Q2 2018


Another large-scale WWII simulator, Hell Let Loose is aiming for a realistic style. It's mechanics focus on teamwork (along the lines of Squad) as you set up forward bases and weapon nests across the battlefield.


Yes, it will be massive -- as these games need to be -- with up to 100 players battling each other at once. There's also a painstaking level of work going into the game's maps, with the developer recreating 1945 French villages based on archived footage and satellite photos. So needless to say, this game is going to be accurate. 


Ready Or Not


Developer: Void Interactive
Platform: PC
Release Date: 2018


Seriously, how amazing is that title? Tackling the Rainbow Six Siege style and focusing on SWAT teams, this one is shaping up to be pretty spectacular. Competitive and co-op modes for up to eight players will be featured in multiplayer alongside a single-player campaign.


Based on the trailer released earlier this year, it seems like Ready or Not is going to get gritty and dive into uncomfortably dark topics, from school shootings to human trafficking. 




Developer: Gaijin Entertainment
Platform: PC
Release Date: 2018 (maybe)


Gaijin is already known for its historical MMOs like War Thunder, and now we're getting a boots-on-the-ground WWII entry that focuses on the soldiers rather than the tanks and planes.


These battles are supposed to be absolutely huge, with up to 150 players fighting each other at once, and the game is currently slated to run on an F2P model.


Whether the game actually arrives next year is a little up in the air, as at this point, there's nothing even approximating a release window from the developer and no actual video trailers have arrived featuring anything resembling finished gameplay.


Deep Rock Galactic


Developer: Ghost Ship Games
Platform: PC, Xbox One
Release Date: Sometime 2018


Honestly, they had me at "space dwarves," although I am a little worried this is just going to be Space Hulk: Deathwing with cutesier graphics. This 1-4 player co-op FPS features procedurally generated levels that you will have to dig through to make your own tunnels, choke points, and defensive positions while battling waves of enemies. The fully destructible environments seem like the big draw here, potentially revolutionizing how shooters of this style work.


Call Of Duty 2018


Developer: Treyarch
Platform: PC, Xbox One, PS4
Release Date: November 2018


Treyarch returns to the Call Of Duty rotation next year following 2015's Black Ops III, and it's totally up in the air as to what we could be getting. Considering we just ping-ponged from the far future in 2016's Infinite Warfare back to the 1940s with this year's WW2, anything is possible. 


There are rumblings COD 2018 will return to a modern-day or near-future entry based on some recent job postings at Treyarch, but who knows if that's accurate. Every year the speculation comes in hard and heavy, and it's usually wrong (we never did get that Vietnam entry or Ghosts 2). So it looks like we'll just have to wait and see. 




Developer: Bioware
Platform: PC, Xbox One, PS4
Release Date: Q4 2018


Bioware and EA have teamed up for a new take on Destiny's popular shared-world shooter formula -- and it looks pretty spectacular so far. The focus here is on playing with your friends and acquiring new loot as your squad of Freelancers blow up anything and everything that moves using your super-powered exosuits.


System Shock Remastered


Developer: Night Dive Studios
Platform: PC, Mac, Linux, PS4
Release Date: 2018


This granddaddy of FPS hybrids was rightly heralded as an amazing breakthrough when it arrived in 1999, and there's no question the series played a major role in influencing beloved FPS titles like Bioshock.


Now it's coming back, bigger and more beautiful than ever, recreated in the Unreal 4 engine. Although it's called a "remaster," it's essentially being re-built from the bottom up and will feature the talents of legendary game designers like Chris Avellone.


A substantial update about the state of the game's development also just landed on Kickstarter and can be read here.


Metro Exodus


Developer: 4A Games
Platform: PC, Xbox One, PS4
Release Date: 2018


It's been four years since Metro: Last Light, and it's beyond time for a return to this bleak vision of humanity's blasted future. Artyom will reprise his role as the main character in Metro Exodus. The story will pick up from Metro: Last Light, but put a few years between the two narratives for storytelling purposes. Expect plenty of twisted, mutated beasties, some mind-shattering alien something-or-others, and a new crafting system!


Far Cry 5


Developer: Ubisoft Montreal
Platforms: PC, Xbox One, PS4
Release Date: February 27, 2018


Just like Wolfenstein 2 somehow caused a stir with its "Nazis are bad" stance, Far Cry 5 managed to get the politically-minded all riled up with its primary mob of baddies -- a conservative cult in rural Montana.


We've already covered that faux controversy at length, so all I'll say here is that I'm a rural Montanan, and I can't wait to play this game! When someone wisecracked that it's "just Far Cry Primal 2", I legitimately laughed out loud, and seeing the backwoods of my terrifying state rendered digitally should be an explosively good time.


If you've loved the previous Far Cry games, it's a good bet this one will deliver -- and that's not to mention we're finally getting rid of the overused tower system in favor of newer mechanics. There will also be a buddy system implemented here, forcing you to convince other people to fight for your cause. And of course, there will be more animal taming shenanigans, which always a good thing. 


Another year is almost in the bag? Where did the time go? Oh, that's right, it went into playing all of 2017's awesome FPS titles!


This year killed it on the first-person-shooter front, with behemoths like Destiny 2 arriving to dominate team-based play and awesome single-player experiences in Wolfenstein 2: The New Colossus and Call Of Duty WW2 offering up all the Nazi-slaying you could ever want.


After Doom got its return to the spotlight not too long ago, it was obvious we'd see other classic titles get rebooted. That's what happened when Quake returned with Champions (although it sadly seems to have faded into obscurity again already) and, of course, the long overdue Lawbreakers finally arriving.


But enough of the past: now its time to look to the future! From horror to comedy and plenty of historic battle recreations, there are 11 FPS games you should be looking forward to in 2018. Here they are.