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Learn how to properly operate Artillery with the help of a calculator in this step-by-step guide to Hell Let Loose.

How to Use the Artillery Calculator in Hell Let Loose

Learn how to properly operate Artillery with the help of a calculator in this step-by-step guide to Hell Let Loose.
This article is over 5 years old and may contain outdated information

Artillery may not be everybody’s prime choice in Hell Let Loose, the latest war simulator at Steam Early Access, but it is definitely one of the most effective weapons when it comes to dealing with large objects or huge numbers of enemies.

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The main reason why it’s so difficult to operate is that it can be really hard to properly aim a huge cannon, it’s kind fo hard to hit the target as planned. Since there is a lot of confusion surrounding Artillery in Hell Let Loose, below you will find a step-by-step guide on how to use an unofficial calculator for more effective gameplay.

Step 1: Set Up Traverse

In order to operate Artillery well in Hell Let Loose you need to play as an Officer of a Recon group.

This is important, because an Officer is the only type of player who can put markers on the map, which are essential for proper Traverse aiming of the cannon.

When you reached an Artillery at your HQ, open your world map and put a marker on the map by holding “1” on your numpad and left-click your mouse. You will see that an Observer marker has been implemented, which will give you the exact distance and direction for your aiming.

Then, use A and D keys to rotate the cannon in the direction of the Observer marker. If you don’t see the marker, then press the T key.

Remember, your vertical crosshair must coincide with the observer marker in your aiming view.

Step 2: Set Up Elevation

Elevation determines the angle of the cannon, which corresponds to the distance covered by the Artillery shell.

The best way to set up Elevation angle is to use this Artillery Calculator that provides the exact ratio of Milliradians vs. Meters. Use the slider to adjust the correct ratio.

For example, if your Observer marker shows that the distance to your target is 1248 meters, then your Elevation angle would be 705 Milliradians. Use W and T keys to adjust the Elevation angle.

When your Traverse and Elevation angles are set, you can fire an Artillery shell with confidence that it will hit the desired target exactly as intended.


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Serhii Patskan
Contributing Writer
Serhii is the Writer at GameSkinny. He's been writing for GameSkinny since 2015. Before that, he's been writing for various outlets and playing video games, which eventually turned into a passion. The video games that have contributed the most to his enthusiasm for writing about this industry are Magic: The Gathering, Dark Souls, and The Elder Scrolls V: Skyrim.