Immortals Fenyx Rising Articles RSS Feed | GameSkinny.com Immortals Fenyx Rising RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Immortals Fenyx Rising: A New God — How to Access, Start the DLC Content https://www.gameskinny.com/0egln/immortals-fenyx-rising-a-new-god-how-to-access-start-the-dlc-content https://www.gameskinny.com/0egln/immortals-fenyx-rising-a-new-god-how-to-access-start-the-dlc-content Thu, 28 Jan 2021 16:10:58 -0500 Jordan Baranowski

The first DLC for Immortals Fenyx Rising, titled A New God, adds a series of new challenges meant to test those who have already completed the main questline. It's entirely separate from the main game, even if it carries over a lot of the plot threads from the main quest.However, this has left some players wondering how to actually access these devious new puzzles and further impress the likes of Zeus, Athena, and the rest of the Olympians.

It's actually very east to access the content in A New God, you just have to know where to look.

First, to gain access to the DLC content, you'll need to check your version of the game. Find the game page for Immortals Fenyx Rising on your PC or console and look to the section that shows your Owned DLC. You'll need the Immortals Fenyx Rising Season Pass to download A New God; it comes with the "Gold Edition" of the game, or you can purchase it separately.

Once it's downloaded, here's how to access the new trials.

In the lower left corner of the title screen, you'll see a gold icon that indicates the DLC. Select it, and the title screen will change. You'll then have options to begin a new game specific to the DLC, carrying over the skills and upgrades you unlocked from one of your save files. You can also swap back to the main game with the icon in the same location.

Again, A New God is totally separate from the main questline, even though your abilities carry over. Since it continues the storyline from the main game, you'll probably want to finish out Immortals Fenyx Rising first. You'll need lots of unlocks and abilities to succeed at these new trials, and it will ruin some of the twists in the story of the game's final act if you haven't finished it first.

That's all there is to it. For more on Immortals Fenyx Rising and the A New God DLC, check out our game pages!

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Immortals Fenyx Rising Mythical Monsters: Locations and Strategies https://www.gameskinny.com/jmzxn/immortals-fenyx-rising-mythical-monsters-locations-and-strategies https://www.gameskinny.com/jmzxn/immortals-fenyx-rising-mythical-monsters-locations-and-strategies Tue, 12 Jan 2021 14:12:25 -0500 Jordan Baranowski

It can often be difficult to prioritize tasks in open-world games like Immortals Fenyx Rising, but there are always those that are more lucrative than others.  With so many icons on the map and only so much time, it's certain you won't want to miss out on the Immortals Fenyx Rising mythical monsters. 

There are four of these bosses scattered across the Golden Isle, and they offer some of the toughest challenges in the entire game. You'll want to have your skills and gear at a very high level before taking any of these foes on. The rewards are well worth it, however, as these bosses drop some of the slickest gear in the game.

The guide below tells you where to find the four mythic monsters in Immortals Fenyx Rising, and it provides a few strategies on how best to prepare for each battle. Since mythical monsters are based on standard enemies (you'll face powered down versions of them in vaults during your playthrough), it's wise to know what you're getting into ahead of time. 

Ozomene, Mythical Harpy

Ozomene is probably the easiest of these four creatures to fight, and it's also the simplest to gear up for. Since Ozomene is a harpy, you'll want your weapons and armor that give you an advantage with air combos. You'll also want to make sure you have your throwing abilities mastered, as objects will spawn around the battleground for you to throw at Ozomene for big damage and stun.

You'll find Ozomene in the Valley of Eternal Spring, on an island southwest of the Aphrodite scouting statue. You'll actually be directed towards it eventually in a quest from Athena, but you can take it on before getting those marching orders. You'll be able to spot its location pretty easily: a huge cyclone rages around the arena. Just head for that.

Defeating Ozomene will grant you the Wings of the Hideous. Athena will also give you a nice reward.

Medusa, Mythical Gorgon

To battle with Medusa, you'll want to head towards an island in the northwestern portion of the Grove of Kleos. Look for the area that's dark and looks burned, with almost no greenery. There's a pretty easy path to follow once you reach this creepy area, with several sets of stairs leading you to Medusa's arena.

Medusa is an incredibly frustrating fight. She teleports a lot, so just keeping track of her is a pain. She also can turn you to stone; this effect doesn't last very long, but she can burst you down while you're frozen. Pick your shots carefully and try to avoid long charge attacks. Medusa is so maneuverable that they usually miss unless timed perfectly.

Defeating Medusa will earn you the Legendary Sureshot Bow.

Polyphemos, Mythical Cyclops

Polyphemos is actually an easier fight than you would think. He hits like a truck, but his slow movement speed and telegraphed attacks are generally easy to avoid. Just keep moving and don't overextend, and you'll make quick work of this brute.

You'll find Polyphemos in The Forgelands. He resides on an island off the northeastern coast of the area. Look for the giant crystals floating above the area and head in that direction to find his arena. Bring plenty of potions and stay ready to dodge.

Beating Polyphemos will reward you with the Fabled Guardian's Axe.

Kottos, Mythical Hekatonchires

Kottos is the only mythical monster that has any sort of "gate" put forth by the story mode. You'll find him in the fortress in the southeastern section of War's Den, but it's blocked off by a stamina draining aura. You only gain access to the area by advancing Ares' questline far enough that he teaches you how to open the gates.

Once you've opened up this area, you'll find Kottos on top of the fortress, high above the treasure room you'll explore in the quest.

This guy is very tough. He's fast, his attacks hit a wide area, and he does a ton of damage. Keep your distance until you understand his patterns, and don't overcommit. His attacks are tough to avoid if you're right next to him, so you'll want to do your damage and get to safety as often as possible. 

Defeating Kottos will earn you the Sprintrunner Sword.

Once you've defeated all four of the mythical monsters in Immortals Fenyx Rising, you'll also earn the "Who's the Boss" trophy or achievement.

That's all you need to know about the Immortals Fenyx Rising mythical monsters. If you're looking for more tips and tricks for Immortals Fenyx Rising, check out our game page for more.

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Immortals Fenyx Rising: Taking Cerberos for a Walk Vault Guide https://www.gameskinny.com/bmy2d/immortals-fenyx-rising-taking-cerberos-for-a-walk-vault-guide https://www.gameskinny.com/bmy2d/immortals-fenyx-rising-taking-cerberos-for-a-walk-vault-guide Fri, 08 Jan 2021 12:46:16 -0500 Mark Delaney

There are dozens of Vaults in Immortals Fenyx Rising for players looking to soak in more of the game's puzzle-filled world, but one of the vault puzzles that has stumped many players is Taking Cerberos for a Walk. 

If you're looking for some help, this guide will lead you through all three phases of the Vault, plus show you how to take a detour and unlock the bonus chest inside the Taking Cerberos for a Walk Vault. 

Taking Cerberos for a Walk Vault Location

To find this Vault, fast travel to The Archives in The Valley of Eternal Spring. Head north from there. The Vault will be just after a Hydra statue (multi-headed monster). Defeat the enemies guarding it and jump on in.

Taking Cerberus for a Walk Vault Solution

When you arrive in the Vault proper, you'll find it is a Level 2 difficulty on a scale of 3. However, it should be noted that without a few particular abilities, the vault is much more challenging, if not impossible. To smooth this process over, make sure you've first unlocked Are's Wrath and the Heavy Lifting upgrade if you plan to grab the bonus chest before you hit the finish line.

The Vault is broken into three phases, with checkpoints dividing them.

The first section is quite simple. Spawn the wooden crate with the button in front of you and carry it to the pressure pad at the end of the hall.

You'll notice that you can jump when holding a wooden crate, but don't overlook the second gap in the floor. You'll need to put the crate down near the edge, jump across empty-handed, then turn to lift the crate again.

Once the crate is on the pressure pad, a platform will move toward you and sit by the edge. Stand on it, then bring the crate with you. This will move the platform back to where it was and keep the crate intact.

You can't make the jump and carry it, so leap up empty-handed again, then turn to pull it up with you once more. Put the crate on the next pressure pad, then continue across the newly formed path to the checkpoint.

Here you'll see three buttons. Press each of them in any order and you'll get a wooden crate, a rock cube, and a metal cube.

How to Get the Vault's Bonus Chest

If you'd like to grab the vault's bonus chest, follow these additional steps. If not, keep scrolling for the rest of the main Vault solution.

With the pressure point in front of you, spawn the wooden crate, the rock cube, and the metal cube. Throw the metal cube over to the pressure plate to move the pillar platform toward you. Then grab the rock cube and get on the pillar platform. Set the rock cube down and grab the wooden crate.

Stack them on top of each other like a totem pole on the pressure plate. Climb to the top of this pile and double-jump. Then use Are's Wrath to perform a superpowered triple jump.

Stick the landing on the otherwise tricky ledge and turn right. Press the switch, and you'll see a heavy metal cube adorned with a face.

Using the heavy lifting ability, pick this cube up and chuck it at the pressure pad above and beside where it sat. It should land where you expected (or otherwise respawn if it falls off the edge), thus opening up the room to the bonus chest. Once more double-jump, use Are's Wrath-jump, and glide over to the chest to unlock a cosmetic item.

Taking Cerberus for a Walk Vault Solution Continued

Getting back to the main Vault puzzle, carry the rock cube to the far left side and aim it across the vast gap at the double pressure pad there.

When the rock lands, it should smash into two usable pieces. If it doesn't, fly over and throw it against the wall and ensure you have two smaller rock cubes. Once you do, place each of the smaller rocks on a pressure pad. 

This will create half of the platform staircase you need, as you'll see it rise in the middle of the area.

Head back to the other cubes and grab the metal one next, taking it to the far right side opposite where the rocks are sitting. Aim it at the singular pressure pad across the gap and you'll likely get it to stick right on that pressure pad, finishing the staircase.

Take the wooden crate with you and jump up the staircase, and use the pressure pad by placing the crate there, giving you a path to the final checkpoint.

Now you'll have two more buttons, spawning a rock cube and a wooden crate respectively. Immediately move the wooden crate to the stationary platform on your right.

Then throw the rock cube across the gap, once more giving yourself two smaller cubes perfect for pressure pads.

Glide across and put one cube on the pressure plate in front of you, building a staircase up which you can carry the other cube.

Place that second cube on the other pressure pad at the top of the wraparound formation, and you'll see this moves the platform where you left the wooden crate.

Now you can grab the crate plus both rock cubes and pull them up to the top of the highest platform. Set each one on three more pressure pads spotted there, and you'll light up the purple crystals and activate the wind columns. 

Follow these wind columns up to the end of the puzzle, unlock your chest, and revel in your victory. The Taking Cerberos for a Walk Vault is complete, and you'll have another piece of Zeus' Lightning to upgrade your stamina! 

That's all you need to know about completing the Taking Cerberus for a Walk Vault in Immortals Fenyx Rising. For more tips, tricks, and strategies, including how to find all Legendary Monsters and solutions to all of the game's Lyre puzzles, head over here

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Immortals Fenyx Rising Legendary Monsters Guide: All 12 Locations https://www.gameskinny.com/469pm/immortals-fenyx-rising-legendary-monsters-guide-all-12-locations https://www.gameskinny.com/469pm/immortals-fenyx-rising-legendary-monsters-guide-all-12-locations Thu, 07 Jan 2021 11:50:39 -0500 Mark Delaney

It's not just puzzles and platforming you'll have to contend with on The Golden Isle in Immortals Fenyx Rising you'll face plenty of foes too. They take all shapes and sizes, but the toughest of these enemies are the game's Legendary Monsters. There are 12 Legendary Monsters in Immortals and each one gives you ample rewards. Toppling all of them will complete tasks on Herme's Task Board as well.

In this guide, we'll show you where to find all Legendary Monsters in Immortals Fenyx Rising. Sharpen your skills and trek out to face them with this walkthrough.

Immortals Fenyx Rising: Where to Find All Legendary Monsters

As a general hint, while each of the monsters stays in their location and we've provided map screenshots below for you to find them, the game also adds an additional way to spot these Legendary Monsters.

Birds circle above each Legendary Monster location, and once you approach a Monster's location, a hint will appear that warns you to ensure you're equipped for the fight. Knowing these two things, plus having our map images below, should mean taking down all 12 Legendary Monsters is much easier. Here's where to find each of them.

The Legendary Nemean Lion Location

To find The Legendary Nemean Lion location, look to the far east of The Valley of Eternal Spring, just below where War's Den crests over it near the water.

Kallisto The Legendary Bear Location

You can find Kallisto the Legendary Bear southwest of the Gates of Tartaros, in the eastern side of The Valley of Eternal Spring. It's northeast of Aphrodite's Statue in The Valley of Eternal Spring. 

Alektryon The Legendary Rooster

Look in the southwest corner of The Valley of Eternal Spring to find Alektryon The Legendary Rooster. 

Slayer Of Adonis The Legendary Boar 

You'll find Slayer of Adonis The Legendary Boar just north of the river that cuts through the western section of The Valley of Eternal Spring. You'll likely come across it during the early Aphrodite quest, "A Crying Shame," when you're tasked with finding three Aphrodite Tears in three separate Tartaros vaults.  

Nightmare of Daidalos The Legendary Minotaur

To find Nightmare of Daidalos The Legendary Minotaur, head back to where you fought Alektryon at the Palace of Aphrodite. Go to the northwestern structure where this minotaur is waiting to challenge you.

Kelaino The Legendary Dark Vulture

Kelaino The Legendary Dark Vulture is in the center of The Valley of Eternal Spring, near the river broken up by smallish landmasses. 

Legendary Gorgon Of Dread

The Legendary Gorgon of Dread can be found north of Kelaino The Legendary Dark Vulture, along the west coast of Eternal Spring. It's on a small island west by southwest of the inland statue.

Pyrakmon The Legendary Cyclops

Unlike so many of these Legendary Monsters, Pyrakmon The Legendary Cyclops is not in Eternal Spring but rather in The Forgelands. You'll find this towering cyclops just east of the small lake and south of the northern coast. 

Ophinikos of Legend

Staying in The Forgelands, head to the northeast corner of the area, but don't travel to the island off the coast. Instead, go just a bit northwest of the vault to find Ophinikos of Legend, an imposing Gryphon.

Talos The Rebuilt Legendary Automaton

Talos The Rebuilt Legendary Automaton is a massive robot that resides a bit west from the easternmost vault in The Forgelands. It's where this region and War's Den nearly collide.

Perversion of Echidna The Legendary Chimera

Go to War's Den and head just northwest of the Ares statue to take on this chimera. If you're going in our order, Perversion of Echidna The Legendary Chimera is one of the last Legendary Monsters you'll need to slay.

The Many-Handed The Legendary Hekatonchires

The Many-Handed The Legendary Hekatonchires, the last of the Immortals Fenyx Rising Legendary Monsters, is in the northern snowy region of King's Peak. This extra-armed monstrosity is in the southeast corner of the frigid region, near the eastern and southern coastline. Defeating it will complete your quest.

That's it for the 12 Immortals Fenyx Rising Legendary Monsters. Not only will you check several tasks off of Hermes' Task Board in the process, but you'll also get 12 Phoenix Skins, which count toward the Ornithology trophy/achievement. For more tips and guide, head over to our Immortals Fenyx Rising hub

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Immortals Fenyx Rising Cross Save: How to Cloud Save https://www.gameskinny.com/28e50/immortals-fenyx-rising-cross-save-how-to-cloud-save https://www.gameskinny.com/28e50/immortals-fenyx-rising-cross-save-how-to-cloud-save Thu, 17 Dec 2020 15:48:54 -0500 Jason D'Aprile

Immortals Fenyx Rising has a godly secret: you transport your save game to any other platform the game is available on thanks to its amazing cross play cloud save feature. This means that if you’re playing it on Xbox and want to go mobile, you can use your current quest on the Switch version through cross save.

It’s hard to overstate how incredible a feature this is. 

Below, we go over how to use Immortals Fenyx Rising cross save features, including how to upload your save to the cloud and load them on other cross play supported platforms. 

Immortals Fenyx Rising Cross Save Explained

We’ve seen similar features before, but seldom, if ever, at this level. The Witcher 3, for instance, lets Switch and PC users co-mingle their adventure. This all-system approach to cross save also means the game can follow you from one gen to the next, so if you started on the PS4 or Xbox One, Fenyx will fly like a bird right over to the PS5 or XSX. And, of course, it also means you can move from any console to the PC version.

There are a couple of caveats to keep in mind.

First, you’ll need a Ubisoft Connect account, and it will have to be linked to whatever other account (like your Xbox or PlayStation user account) you’re playing on. When you load Immortals up, you’ll also have to be logged into that Ubisoft Connect account (which it does automatically after you do it once).

If you’ve played any other Ubisoft game in recent years, odds are you’ve created an account already as it’s a good source of custom armor and items.

The second thing to remember is when loading a save from one platform onto another, you’ll spawn at the nearest major fast travel location (such as the giant god statues or the Hall of the Gods), not the exact location you were at in the original save. While this might be a small disappointment, all other progress and items will be left fully intact making it a small price to pay.

How to Upload Your Immortals Save to the Cloud

To get all this cross platform ambrosia going, first go to the options menu and select “Online Save.”

Select "Send Online."

Pick the save game you want to send to the cloud and hold the select button down. 

  • A on Xbox One, Series X|S
  • Y on PS4, PS5
  • X on Switch
  • E on PC

The save is now in the cloud.

 

Loading the Save Elsewhere

To load the saved game on another version or machine, choose "Online Save" just as before and then select “Load from Online."

Hold the cursor circle over the save you want to load, hold the select button down, and the game will load with that save file. 

That’s all there is to it. Ubisoft deserves a lot of praise for this cross save, cross play feature. We’ve tested it extensively between the Xbox One and Switch versions of the game, and it’s helped make Immortals Fenyx Rising one of the most obsessively played game of the season. For more on, head over to the game's main hub here!

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Immortals Fenyx Rising Epic Mounts and Their Locations https://www.gameskinny.com/cy8j2/immortals-fenyx-rising-epic-mounts-and-their-locations https://www.gameskinny.com/cy8j2/immortals-fenyx-rising-epic-mounts-and-their-locations Fri, 11 Dec 2020 13:09:03 -0500 Jordan Baranowski

One of your first tasks after clearing the tutorial island in Immortals Fenyx Rising is taming a mount. As you make your way to the Hall of the Gods, you encounter a pack of creatures called Anemones, and the game teaches you the basic mechanics of taming and riding mounts.

This is all well and good, but there are far better options at your disposal. In addition to looking far more interesting, epic mounts have some in-game advantages as well. They have three times more stamina than your first mount, meaning they can sprint for much longer periods.

There are nine Immortals Fenyx Rising epic mounts in total. A few require some progression in order to reach them, but most do not. Simply head to their location and tame them, and you'll be able to use them for the rest of the game.

Below, we've included the locations and maps for each Epic Mount. But first, we'll start with how to tame and switch mounts.

How to Tame and Switch Mounts

When you're near a creature, hit the crouch/sneak button so Fenyx ducks down. Slowly walk toward the wild mount. If a red exclamation point appears above its head, stop moving. If you keep going toward it, the mount will run away.

After standing still for a few seconds, the exclamation point will disappear. Keep approaching (it may appear a few times, so stop each time) until you are close enough that you see a new button prompt. Hit this button, and it will be added to your stable! You'll then be able to hop directly on your new mount and start riding.

If you want to change which creature gets summoned when you call your mount, go to your inventory screen, and you'll be able to swap them out with any other mounts you've tamed.

Epic Mount Locations

Aethon  War's Den

Aethon is one of the only mounts that you won't be able to get right after the tutorial section.

Aethon is in the realm of Ares, inside the large fortress in the southeast of War's Den. However, the walls of this fortress are surrounded by a stamina draining aura. After you've progressed somewhat through Immortals Fenyx Rising, you'll be able to punch into the area.

Look towards the back of the fortress in a large clearing.

Antikhytera  The Forgelands

You'll find Antikhytera, a mechanical mount, in The Forgelands area of the Golden Isle. It's almost directly north of the scouting statue in this area, almost to the coast.

If you're headed from the statue, look for a large hill with an open clearing on the other side  you'll find your target there.

Asphodel  King's Peak

You'll need to have a few stat upgrades unlocked to get to Asphodel, as this glowing purple stag is in the King's Peak region. Just reaching this area will take some stamina upgrades and the Glide Boost upgrade.

There are a few hills that will help you. If you're still a relatively low power level, make sure you've got a few stamina potions to help you make the final push!

Once you're at the top, look a bit east of the scouting point (the huge eagle statue). There's a river there, carving out a little valley between the cliffs. Asphodel is back near the waterfall at the back of this ravine.

Guardian  Grove of Kleos

Only the wisest warriors can tame the golden, winged Guardian. Make your way to the realm of Athena, the Grove of Kleos, and head northwest of the scouting statue. You'll find this mount roaming on the paths near the shoreline.

Indika  Valley of Eternal Spring

Indika, a lovely blue unicorn in the Valley of Eternal Spring, is likely the first epic mount you have a chance of stumbling across. Head north a ways from the scouting statue, and you'll encounter a large, watery clearing. Look for Indika here, enjoying the willow trees.

Laurion  Clashing Rocks

There's even a mount tucked away in the tutorial island of the game, but you'll most likely need to return to find it. Once you've upgraded your stamina a bit, return to Clashing Rocks and head to the smaller island to the southeast. You'll find Laurion on the northeast coast of the area.

Paragon  War's Den

Paragon is a horse outfitted for war, so it makes sense that you'd find it in the land of Ares. Look for this armored mount on the east coastline, right where War's Den meets The Forgelands.

Ptilon  King's Peak

The last epic mount you'll be able to gain access to is Ptilon in the King's Peak region. You'll need several upgrades just to get to King's Peak, and you'll have to have progressed the story far enough in order to get there.

That said, Ptilon is just as simple to tame as the other mounts. Look for this multicolored, winged mount on a small frozen lake near the northern-most area of King's Peak.

Tyrian  Valley of Eternal Spring

There's another unicorn mount to be found in the Valley of Eternal Spring. Head to the southernmost area of Aphrodite's realm, to a secluded little collection of streams to find this purple creature.

There you have it: all of the Immortals Fenyx Rising epic mounts and their locations! For more on the game, check out our other guides right here!

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Immortals Fenyx Rising Tips and Tricks Guide https://www.gameskinny.com/n0nxu/immortals-fenyx-rising-tips-and-tricks-guide https://www.gameskinny.com/n0nxu/immortals-fenyx-rising-tips-and-tricks-guide Sat, 12 Dec 2020 13:20:48 -0500 Mark Delaney

Whether you're a fan of Breath of the Wild, Ubisoft's open-world games, or you just really love solving puzzles and swinging swords, there's a lot to soak in when it comes to Immortals Fenyx Rising. If you're looking for some Immortals Fenyx Rising tips and tricks to help you conquer all of The Golden Isle, this guide built from a 40-hour playthrough seeks to answer your questions and get you off on the right path straight away.

Here is your beginner's guide to Immortal Fenyx Rising, which covers things like puzzles, the most efficient way to explore the map, Ambrosia, Night Chests, and more. 

Puzzles are Worth the Wait

The Golden Isle is downright littered with puzzles, to an extent that even makes Breath of the Wild seem quite sparse in comparison. These don't just make up a fun element of gameplay in Immortals  they're extremely critical to staying one step ahead of the monsters standing in your way.

Major puzzles like Vaults will reward you with permanent stamina boosts, while even your run-of-the-mill environmental puzzles will often bestow upon you Epic Chests, Gear Chests, and much more.

In open-world games like these, it can be easy to get distracted by the next map icon, but it's rarely as important to head off the beaten path as it is in Immortals.

Explore the Map in this Specific Order

Once you get out the starting area of Clashing Rocks, you'll arrive in the Valley of Eternal Spring. Once there, you can head off in any direction you like, but the game subtly favors one particular order of things as implied by its difficulty ramp.

Our advice? Travel clockwise when clearing the map and progressing the story. From Valley of Eternal Spring, make Grove of Kleos your next stop. Then head to The Forgelands before finishing at War's Den.

After those four sections are complete, the remainder of the game is linear until the final boss, so if you take these steps beforehand, you'll be best equipped to fight to restore order on The Golden Isle.

Know Which Skills Help You Earliest and Most Often

There are more than 40 combat upgrades to unlock in Immortals, with even more when you add up things like Potions and Gear Upgrades. Thankfully, we've already laid out in fine detail all the best upgrades to unlock in Immortals

Remember the Little Things

There are a few handy tricks in Immortals that the game doesn't tell you about, so we will.

First, to call a Mount after you've tamed it, hold Y/Triangle. Otherwise, you'll be stuck retaming new Mounts every time you want to move around the Isle faster.

Secondly, you can quick-save by going to the pause menu and holding Up on the D-Pad. It's much faster than the full manual save.

Lastly, you can meditate to change time of day from day to night or vice versa. To do so, hold the start button. Fenyx will rest until the sun goes up or down, whichever you were going for. This can be helpful in unlocking Night Chests (or perhaps even the Stadium Armor). 

Armor is For Style and Substance

Like any good RPG worth its carrying limit, your armor isn't just there to keep you from getting bruises, cuts, scrapes, and general booboos. It's also meant to prove your fashionista bona fides.

No matter which armor you choose for its bonuses applied, you can also change it to look like any other armor you own if you happen to prefer another style. In the armor menu, press X/Square to change only the visual style of the armor while keeping your preferred armor on for its bonuses.

For me, whatever I chose for buffs, I overlaid it with Kassandra's armor from Assassin's Creed Odyssey  an exclusive reward found in the Ubisoft Connect menu. It's important to be prepared for the battle, but maybe just as vital to look cool in battle.

Never Skip Nearby Ambrosia

Ambrosia is one of the most abundant collectibles in the game, and thankfully, Immortals doesn't have any sort of collectible you'd want to skip, but least of all is Ambrosia.

Every handful of these colorful rocky objects you find can be turned in for another health chunk (Ubisoft's words). This is super important and thus, it's always worth heading off your critical path if you see some nearby Ambrosia.

They're often found in high places or on hidden cliff rests or even found as the reward of some puzzles, but wherever they are, you'll want to grab them.

Combine these with the stamina chunks you get at the end of Vaults and you'll be leveling on or ahead of schedule to take on the game's toughest challenges.

You Can Scout at Any Time

In each region, the game will ask you to scale a stone statue of a god and scout the area to reveal points of interest. It's a familiar trope for a Ubisoft game, but it works differently and to the player's benefit in Immortals. 

Because scouting is done manually, unlike in Assassin's Creed, it's possible to miss some PoIs when overlooking a vast region, but fear not. Whether you find yourself atop another statue, a mountain, or even down in the grass, you can scout at any point.

This makes it easier to find things you may have missed at the first pass. With a few extra scouting attempts from ground level, you'll likely mark everything on the map for yourself.

Night Chests Offer Big Challenges with Big Rewards

There are a ton of rewards to unlock in Immortals, from the aforementioned stamina and health chunks to Epic Chests, Gear Chests, and more. But one of the best rewards you can find in the game are called Night Chests, and while they're always on the map, you can't access them until the sun goes down.

Either wait until night or meditate until then as mentioned above and head off for the nearest Night Chest, indicated by a blue crescent moon on your map. These chests have some exceptional bounties inside of them, though they're well defended too, so stock up on potions before you head off. They're well worth the trouble, though.

With these Immortals Fenyx Rising tips and tricks, you'll get off to a fast start in Ubisoft's newest open-world game. For more on the game, check out our full Immortals review.

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Immortals Fenyx Rising Observatory Epic Chest Guide https://www.gameskinny.com/qy9pu/immortals-fenyx-rising-observatory-epic-chest-guide https://www.gameskinny.com/qy9pu/immortals-fenyx-rising-observatory-epic-chest-guide Wed, 09 Dec 2020 13:40:59 -0500 Mark Delaney

If you're the type to complete all of the activities in an open-world game, there's an activity in Immortals Fenyx Rising that may be driving you madder than a Greek tragedy. You know the one. It's the Epic Chest in the Observatory, and no, it's not impossible to find. It just seems that way.

In this quick walkthrough guide, we'll show you how to get inside Hermes' Secret hideout, which is where you'll find that last Epic Chest in the game's starting area. Here's what you need to know about the Immortals Fenyx Rising Observatory Epic Chest.

How to Get the Observatory Epic Chest in the Observatory

Like many of the game's most detailed vistas, the Observatory is home to several puzzles all near each other, so much so that it can be hard to know where one ends and another begins.

But in the case of the Observatory Epic Chest, you're not overlooking any puzzle solution staring back at you. Knowing how to find it is trickier than that. This (presumably final) Epic Chest is stashed away inside Hermes' Secret Hideout, and to get there, you'll have to be a little bit lucky.

When fast traveling to Hall of the Gods, your hub for upgrades, crafting, and taking on timed missions to earn more rewards, you'll occasionally end up at Hermes' Secret hideout instead.

While the internet is full of theories as to how one gets there easily, the fact is that the exact parameters are still unclear, but here's how it worked for me.

How I Got to Hall of the Gods: Hermes' Secret Hideout

I had just meditated (hold pause) to change the time of day to nighttime. From there, I tried to fast travel to Hall of the Gods, but suddenly found myself in Hermes' Secret Hideout. I did not travel from the Observatory to Hall of the Gods. 

In front of me was the last Epic Chest on Clashing Rocks, and behind me was a fast-travel interaction to continue onto Hall of the Gods. 

It seems, like others have speculated, that trying to fast travel to Hall of the Gods at night gives players a percentage chance at winding up in Hermes' Secret Hideout instead.

I don't yet know if you can get there more than once, so be sure to grab the Epic Chest in your first (and maybe only) visit. 

For me, this success came unexpectedly after several attempts days earlier to get into the hideout to no avail. Though I didn't travel from the Observatory to Hall of the Gods, it does seem like it has to be night when it happens based on Hermes' voice line when you arrive, as he teases that you're having a weird dream. 

There's still some ambiguity surrounding how to get the last Immortals Fenyx Rising Observatory Epic Chest, but if you fast travel to Hall of the Gods at night, you are rolling the right die and giving yourself a chance to clear the map at Clashing Rocks. For more on Immortals Fenyx Rising, consider heading over to our guides hub for the game, which includes best upgrades for early play, lyre challenges, and how to get the Stadium Armor. 

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Immortals Fenyx Rising Armor of the Stadium Guide https://www.gameskinny.com/fur9x/immortals-fenyx-rising-armor-of-the-stadium-guide https://www.gameskinny.com/fur9x/immortals-fenyx-rising-armor-of-the-stadium-guide Tue, 08 Dec 2020 15:19:49 -0500 Mark Delaney

Immortals Fenyx Rising is full of armor sets that can make your hero sturdier, stronger, and faster. While you'll want to consider factors such as buffs applied and the type of build you're setting out for, it's also worth sparing a thought for fashionability. Fenyx can fight well and look pretty cool doing it. To that end, one of the best-looking armor sets is the Immortals Fenyx Rising Armor of the Stadium.

However, some are having trouble figuring out how to unlock it. If you're curious, this guide will explain how to do just that — if you hurry.

How to Unlock Armor of the Stadium in Immortals Fenyx Rising

A hint at how to unlock the Armor of the Stadium is in its name. The "Stadium" mentioned is no stadium at all, but rather a nod to Google Stadia.

Combine that with the fact that the armor is adorned in the platform's customary tangerine color and you may figure out that this is an armor promoting Stadia

Luckily, the armor set isn't exclusive to players on that platform. However, you will need to play the Stadia demo of Immortals Fenyx Rising

Currently, the demo is set to disappear from the Stadia store for good on December 21 at 9 a.m. Pacific time. Before then, anyone who has played the demo is eligible to unlock the Armor of the Stadium. After that, it seems the armor will be locked away for good, so make sure to play the demo soon.

You can play the demo in your browser by following this link to the demo. It's a free demo for everyone, so you'll only need to be logged into your Google account. Completing the demo will take about 30-45 minutes and unlock the Armor of the Stadium.

After you play the demo, you'll want to head back to the game on your preferred platform and find the Ubisoft Connect options in the main menu or the pause screen.

You'll need to have a Ubisoft Connect account. This links your Stadia account with another platform where you're playing Immortals, so make sure you've taken those steps as well. The game will prompt you to do so if you haven't

Among other rewards such as Kassandra's hairstyle and armor from Assassin's Creed Odyssey, you'll find the Armor of the Stadium. Whereas before it was unavailable, it's now unlocked for free thanks to your completing the Stadia demo.

That's all you need to know about getting the Armor of the Stadium in Immortals Fenyx Rising. Now don that breastplate and helmet and show the villains of The Golden Isle that there's a new hero among them.

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Immortals Fenyx Rising Lyre Challenges Guide: Locations and Solutions https://www.gameskinny.com/qsi35/immortals-fenyx-rising-lyre-challenges-guide-locations-and-solutions https://www.gameskinny.com/qsi35/immortals-fenyx-rising-lyre-challenges-guide-locations-and-solutions Mon, 07 Dec 2020 15:50:17 -0500 Mark Delaney

In Immortals Fenyx Rising, there are plenty of enemies to fight, secrets to discover, and puzzles to solve. One of the most common puzzles is the Lyre puzzle and its two forms: the Big Lyre and Small Lyre. The game quite gleefully never really explains these Myth challenges, and instead leaves the harp songs as a mystery for players to figure out themselves.

If you're stumped, our Immortals Fenyx Rising Lyre guide will explain what to do in order to reap the rewards of solving these harp puzzles, as well as where to find them across the map.

How to Solve Immortals Fenyx Rising Lyre Puzzles

Across The Golden Isle, you'll find two kinds of lyres: the statuesque Big Lyres and the much easier-to-miss Small Lyres.

There are six Big Lyres in the game, which includes one in each region, except the Gates of Tartaros. The Small Lyres tie directly into the Big Lyres. 

When you're exploring and come upon a Small Lyre, interact with it to play a tune. Each Small Lyre will auto-play about four to six musical notes. Store the notes to memory (or consider recording them) as the lyre puzzles are a bit like Simon Says. 

Each Small Lyre tune must be brought to a particular Big Lyre for playback. For example, if you find a tune in Clashing Rocks, you must play the song at Clashing Rocks' Big Lyre and no other.

After interacting with each Small Lyre, travel to that region's Big Lyre location (each Big Lyre location is shown below). Using your bow, fire arrows at the same notes in the same order to replay the tune you heard from before.

If done successfully, you'll complete the puzzle and earn a few coins to spend on upgrades such as Skills and God Powers.

Immortals Fenyx Rising Big Lyre Locations and Solutions

As mentioned, there are six Big Lyres in Immortals, one in each region with the exception of the centermost region, Gates of Tartaros. Below, you'll find a map image revealing each of the Big Lyre locations in the game.

Additionally, if you're looking for a shortcut in these Myth challenges, we've provided the correct notes to play on each Big Lyre.  

Clashing Rocks Big Lyre Location

This Big Lyre can be found southeast of the Hermes Statue in Clashing Rocks.

Musical Notes:

  • 2-4-1
  • 4-3-4-1
  • 3-1-2-4-4
Valley of Eternal Spring Big Lyre Location 

This Big Lyre can be found northwest of the Aphrodite Statue in Valley of Eternal Spring.

Musical Notes:

  • 4-2-1-4-2
  • 3-2-3-1-4
  • 2-4-1-3
  • 1-3-2-4-2-1
War's Den Big Lyre Location

Find this Big Lyre west of the Ares Statue in War's Den.

Musical Notes:

  • 3-1-1-2-4-3
  • 2-1-3-2-3-4
  • 1-1-4-2-3
  • 2-3-1-4-2-4
Grove of Kleos Big Lyre

Find this Big Lyre south of the Athena Statue in Grove of Kleos.

  • 2-4-1
  • 1-4-3
  • 2-1-3-4
The Forgelands Big Lyre

This Big Lyre's location is northeast of the Hephaistos Statue in the Forgelands.

Musical Notes:

  • 1-4-1-3
  • 3-2-1
  • 1-3-2-3
King's Peak Big Lyre

This Big Lyre can be found northwest of the King of Gods Statue in King's Peak. 

Musical Notes:

  • 2-2-4-2-3
  • 3-4-4-2-3
  • 1-4-2-3

Now that you know where each of the Big Lyres are in The Golden Isle and their harp song solutions, you'll be able to solve every Small Lyre Myth Challenge and earn a helping heaping of Charon coins to make Fenyx a greater warrior. For more tips on Ubisoft's new IP, check out our guide on Immortals Fenyx Rising best upgrades to unlock early.

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Immortals Fenyx Rising: Best Upgrades to Unlock Early https://www.gameskinny.com/pd5qs/immortals-fenyx-rising-best-upgrades-to-unlock-early https://www.gameskinny.com/pd5qs/immortals-fenyx-rising-best-upgrades-to-unlock-early Thu, 03 Dec 2020 10:46:18 -0500 Mark Delaney

In Immortals Fenyx Rising, you'll need to know how to handle enemies and puzzles in equal measure. In this guide, we'll walk you through the best upgrades and skills to unlock early in Immortals Fenyx Rising since you'll want to be sure you are properly equipped for your adventures ahead. 

The upgrade tree in Immortals Fenyx Rising has several branches, focusing on Skills, God Powers, and potion upgrades in the Cauldron of Circe. The best upgrades are spread across each of these branches, so here's what you need to know in order to keep Fenyx in fighting shape.

Immortals Fenyx Rising Best Upgrades

Divine Health Gain

Arguably the most valuable of all upgrades available in the game don't come at the River Styx Cistern like so many others do. You'll find this one at any Cauldron of Circe (identified as a purple potion bottle on your map).

There you should spend enough Amber to improve your attack potion, specifically the Divine Health Gain passive ability. With this upgrade, you gain some health back, between 5 and 20% depending on how much you've upgraded the ability, whenever you land a hit.

This is critical for some of the tougher boss battles, as you may need more than health and defense potions to stay alive.

Herakle's Leap

Herakle's Leap is what separates the early combat maneuvers from their much-improved later stages.

With Herakle's Leap, you can launch yourself toward any enemy and keep your combo meter going. This is particularly useful against flying enemies such as griffins, but it's just as viable against cerberuses, cyclopses, and the rest of Greek mythos' most formidable foes. 

Charged Are's Wrath

Are's Wrath is one of the God Powers that Fenyx can acquire in Immortals, and once you've got it, two upgrades become available to make it even better.

The slightly better one is Charged Are's Wrath, which amplifies the damage of the power to 1,191, stun to a massive 4,764, and doubles its area of effect.

This move will use ample stamina, but it's so worth it, especially when you are dealing with a tough crowd of bad guys and need that one big hit to clear the room.

Are's Wrath  Multi-Hits

Are's Wrath is so helpful that we're including both of its upgraded variants in this guide. It's well worth your coins to have both abilities, as unlocking one does not cancel out or replace the other. They can coexist and each works in different scenarios.

With Multi-Hit, you take more swings at the enemies around you and do so faster at the cost of some of the dominant final damage numbers. This variant on Are's Wrath delivers four hits in total, dealing up to 595 damage and 1,190 stun.

Phosphor's Cloak

Phosphor is your phoenix friend who aids you in a number of ways, but none are better than Cloak. While Immortals already allows you to sneak about in high grass or bushes, Phosphor's Cloak acts like an invisibility shield, which means your opportunities for stealth are dramatically increased.

Getting the first hit with a stealth attack plays like getting the first attack turn in a strategy game. It does massive damage and sets you off on the right foot for the rest of a battle. You can even upgrade it to keep cloak active after using it the first time. It's all-around a great way to diversify your combat in Immortals.

Telekinesis Gathering

Telekinesis Gathering makes the cut of our best upgrades to unlock in Immortals Fenyx Rising because even though it's more of a quality-of-life upgrade, it's a pretty big one.

With this skill, any bunches of resources you see, such as pomegranates or amber, can be gathered in one press of a button. Fenyx will collect all of them within a small radius, saving lots of time for players who would otherwise be stuck doing the equivalent of pulling weeds. 

Immortals isn't a farm sim, so after you've equipped Fenyx with several combat and puzzle upgrades, give them the gift of Telekinesis Gathering, and you'll thank the gods you did.

That's it for our best upgrades for potions, skills, and powers for the early portions of Immortals Fenyx Rising. If you found this guide helpful, consider giving it a share. 

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Immortals Fenyx Rising Review: A Godly Good Time https://www.gameskinny.com/qi9bw/immortals-fenyx-rising-review-a-godly-good-time https://www.gameskinny.com/qi9bw/immortals-fenyx-rising-review-a-godly-good-time Mon, 30 Nov 2020 13:22:13 -0500 Jordan Baranowski

Immortals Fenyx Rising, Ubisoft's newest action-adventure game, sounds a lot like Assassin's Creed Valhalla on paper. It features a massive open world to explore and tons of things to do in that world, and it puts an interesting twist on pop-culture mythology.

The UI fills with icons when you climb to the top of large statues (this game's version of viewpoints), and hitting a button reveals the surrounding landscape on your map. As your character gets stronger, you unlock new combat mechanics, but you always have the capability to sneak up on enemies and take them out with a one-shot kill. And there are some very good mounts to ride.

Immortals Fenyx Rising doesn't break a lot of new ground, but it ticks many of the same boxes that AC Valhalla does without being quite as swollen. It also carries with it a strong comparison to Breath of the Wild, but on all platforms.

What it may lack in innovation, Immortals Fenyx Rising makes up for in breezy combat and excellent writing, and it's a surprisingly solid game that stands as a must-play for open-world fans.

Immortals Fenyx Rising Review: Deities in Distress

In Immortals Fenyx Rising, Typhon, one of the Titans imprisoned by Zeus and the other Olympians, has broken free and is attempting to take over the world. Panicked, Zeus seeks the help of Prometheus, who proclaims a mortal named Fenyx will be the gods' salvation.

Even though Greek mythology is a commonly visited well in pop culture, Immortals Fenyx Rising does some excellent work with its writing and characters. Prometheus and Zeus regularly interject to narrate your journey and occasionally crack jokes.

Zeus, in particular, has a lot of great, pretty darn funny lines; he's all-powerful but totally naïve and kind of a doofus. Fenyx herself is a storyteller, and can hardly believe she's interacting with so many legends. 

Immortals Fenyx Rising has a lot to say about the power of stories, and it subverts the well-known myths just enough to keep things interesting and to keep the player guessing.

After a brief customization section, where you can choose between male and female versions of Fenyx, you make your way to the Golden Isle, a sort of vacation spot for the Olympians. Each section of the world is dedicated to one particularly powerful deity: Aphrodite's area is a lush paradise, full of blooming flowers and rolling meadows, whereas Ares' portion is a constant battlefield full of massive fortresses and broken siege engines, a tribute to the god of war's many victories.

You begin your journey on a little sub-island off the coast of the Golden Isle, where you obtain most of your early abilities and gather the basics of how to fight, solve puzzles, and generally progress. Then you hit the main portion of the game (complete with the reveal of the logo after a few hours of play), and it all opens up.

On each portion of the Golden Isle, your first goal is to find a giant statue honoring whichever deity is in charge of that section of the island. Climb to the top of it and you can scout the area, revealing all the little points of interest you can tackle.

Opening up a few fast travel points on different parts of the Golden Isle allows you to jump to different sections of Immortals Fenyx Rising without ever putting your progress on hold. 

It helps that traveling around the Golden Isle is a lot of fun. There are different mounts to tame, which you can summon out of thin air and instantly begin riding, and you have a pair of wings to glide around on, taking in the views from above. 

While these points of interest can be a bit overwhelming, they all offer different rewards that help you upgrade Fenyx at the game's hub, called the Hall of the Gods, ultimately preparing her for the final showdown.

Ambrosia can be collected, increasing your maximum health. Treasure chests contain resources to improve your weapons and armor. Potion ingredients help you take down stronger foes. Zeus' lightning raises your maximum stamina. Completing challenges gives you Charon's Coins, which you can use to buy new abilities. There's gear to collect, bosses to fight...

Really, there is a ton to do in Immortals Fenyx Rising.

It helps that all of these resources are so specialized; the system helped me home in on specific upgrades as I played. If I was in a particularly tough boss fight, I could take a quick break to hunt down some Ambrosia to raise my maximum health. If I was trying to climb a mountain and I didn't quite have the stamina to make it to the top, searching for a few more Lightning Bolts was the next goal.

Just like the ability to approach quests in any order you wish creates a sense of freedom, being able to upgrade Fenyx in this way creates a sense of ownership: your Fenyx will evolve in a way unique to you. 

Combat is a big part of Immortals Fenyx Rising, and though it's solid and there are plenty of things to think about as you work your way through bigger mobs of more varied foes, it's nothing too involved or terribly difficult.

Early on, you gain your main weapons: a sword for quick attacks, an axe for heavy attacks that build a stun meter, and a bow for ranged attacks. Basic combat unfolds much as you would expect, but buying new abilities with Charon's Coins helps you to tackle things in certain ways, such as upgrading bracers to pull me to you or equipping gear that has bonuses for attacking while airborne (which gives you a strategic advantage for taking out frustrating flying enemies). 

Boss fights can be challenging, as can some of the puzzles you're tasked with solving, but Fenyx Immortals Rising takes another page from Assassin's Creed with its difficulty adjustments.

There are tons of ways to change things on the fly, making puzzles incredibly simple to solve or foes total pushovers. If you can't figure out the missing piece of a Fresco challenge, adjusting the difficulty to help you move on and then changing it back to normal is a nice way to not get bogged down.

Immortals Fenyx Rising Review  The Bottom Line

Pros
  • Well written and funny
  • Lots to do
  • Pretty and varied environments
  • Tons of difficulty adjustments
  • Charming and inventive storytelling and animations
Cons
  • Gameplay isn't terribly original
  • Not very challenging
  • Stamina bar takes some getting used to

You could easily classify Immortals Fenyx Rising as a less gory Assassin's Creed or an all-platform Breath of the Wild, and few would question you.

That said, Ubisoft's latest does more than enough to stand on its own while offering a twist on the familiar. It is much more than a clone of either of those games, and its engrossing story and unique narrative help it stand apart.

Immortals Fenyx Rising has undeniable charm. Your mileage may vary, but don't sleep on this one. It's worth the adventure.

[Note: Ubisoft provided the copy of Immortals Fenyx Rising used for this review.]

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Ubisoft Announces Immortals Fenyx Rising Season Pass, Free DLC https://www.gameskinny.com/txf3k/ubisoft-announces-immortals-fenyx-rising-season-pass-free-dlc https://www.gameskinny.com/txf3k/ubisoft-announces-immortals-fenyx-rising-season-pass-free-dlc Tue, 17 Nov 2020 15:54:47 -0500 Josh Broadwell

Immortals Fenyx Rising continues long after Fenyx's initial journey ends, Ubisoft announced in a new blog post.

In addition to Immortals Fenyx Rising's season pass, which includes three story-based DLC episodes, Ubisoft plans on supporting Immortals with free in-game events, weekly challenges, and daily quests.

There's no word right now on what these challenges and missions might consist of, but Ubisoft did outline the Immortals Fenyx Rising DLC.

The first episode, A New God, puts Fenyx to the test in the Trial of the Olympians for a chance to join the Inner Circle of the Pantheon.

Myths of the Eastern Realm, episode two, introduces Fenyx to a new hero, called Ku, as they travel an open-world and master combat based on Chinese martial arts.

The third chapter is The Lost Gods. This one centers on a new hero, Ash, and changes the game's style to a top-down brawler.

Immortals Fenyx Rising releases December 3 for Xbox Series X | S, Xbox One, PS5, PS4, PC, Nintendo Switch, Google Stadia, and Amazon Luna. It's one we're pretty excited about.

[Source: Ubisoft]

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Immortals Fenyx Rising Devs On Breath of the Wild Influence, Name Change, More https://www.gameskinny.com/wjvmb/immortals-fenyx-rising-devs-on-breath-of-the-wild-influence-name-change-more https://www.gameskinny.com/wjvmb/immortals-fenyx-rising-devs-on-breath-of-the-wild-influence-name-change-more Thu, 05 Nov 2020 16:37:18 -0500 David Jagneaux

Immortals Fenyx Rising is a rare new IP that's launching simultaneously at the end of one console generation and the beginning of another one. Seeing this behavior from established franchises like Madden or Call of Duty isn't unusual, but it's not often a big new game like this hits everything in one huge splash.

Ubisoft Quebec is gearing up to break away from the shadow of Assassin's Creed with Fenyx Rising, which takes a few elements from almost every successful open-world third-person action-adventure game of the last 10 years and mixes it into a single package with an art style that can appeal to gamers of all ages and demographics.

Recently, we got the chance to try out a brief demo for ourselves and came away with positive impressions. Though I didn't play that demo for GameSkinny, I did play the game around the same, and I came away impressed, as well. I'm excited to play more when Immortals Fenyx Rising releases on December 3.

In the meantime, while we all wait, I sent over a bunch of questions for the development team to answer, covering topics that range from development challenges, platform differences, comparisons to The Legend of Zelda: Breath of the Wild, and much more.

Here's what they had to say. 

Immortals Fenyx Rising Developer Q&A

David Jagneaux, GameSkinny: Thank you for taking the time to answer some questions! The game looks great. I'm a big Zelda fan and love mythology, so it looks right up my alley. I noticed it's developed by the Ubisoft Quebec team, who, of course, worked on AC Odyssey. Can you speak at all about the influences that project had on this one?

Marc-Alexis Coté, Producer: First, I’m glad you enjoyed the demo!

Throughout the development of Assassin’s Creed Odyssey, our minds lingered on another aspect of Greek history — mythology. The stories of the Greek gods and heroes have existed through generations of storytellers and have transformed into the tales we know and love today. These stories inspired us to build something totally new, which brought Immortals Fenyx Rising to life.

While inspired by mythological tales, this brand-new IP explores our vision of the gods throughout the ages with more creative liberty and through a more fantastical, comedic lens, delivering a fresh take on the Greek gods that has a modern spin.

GameSkinnySince this is also a big, sprawling open-world like AC Odyssey, how different of an experience is it from a design perspective for players?

Scott Phillips, Game Director: We designed the gameplay experience around three core pillars that really sets this game apart when put together:

  1. Rewarding exploration via dynamic and risky traversal
  2. Over-the-top, fast-paced combat against Mythological creatures
  3. Challenging Puzzles and World Challenges

Traversal in Immortals Fenyx Rising is an incredibly varied, exciting, and challenging experience. Players will sprint across open fields, climb enormous mountains, and glide through the skies as they explore the world of the Golden Isle. All the while, they are challenged by the terrain and mastering their Stamina to discover every hidden location and secret the island has to offer.

The combat is an acrobatic, airborne, over-the-top mythological experience. Fenyx will face off against giant creatures like the Cyclops, the Minotaur, or Medusa and use the Wings of Daidalos to lift themselves up into the air to properly deal with the immensity of these creatures.

Problem-solving is also key to the experience. The puzzles of the Golden Isle will challenge players’ logic, manipulation of the environment, and navigation capabilities. These world puzzles include small scale individual puzzles, giant sprawling points of interest filled with many puzzles, all the way up to the epic Vaults of Tartaros.

GameSkinny: Going back to my mention of Zelda, a lot of people have made comparisons to Breath of the Wild stylistically. What do you think of those comparisons?

Scott Phillips: We knew from playtests that many players were apt to make a comparison to Breath of the Wild upon first seeing Immortals Fenyx Rising. We also saw that when those players got their hands on the game, they grew to see the differences and the uniqueness of our game, even when compared to the masterpiece that Breath of the Wild is widely considered.  

People often find new things easier to explain in reference to something that they already know – which is why we feel this comparison is made, and why we’re happy with that comparison. Because once people open themselves up to the game, we think they’ll find something very special and unique! 

GameSkinny: The game seems to mix up puzzles, exploration, and combat for a varied experience. How does that balance shake out? Are all three aspects crucial, or could a player focus mostly on the areas they enjoy more?

Scott Phillips: Our world was built on the same philosophies as a theme park, creating strong iconic thematizations for all regions and biomes. Each region is inspired by a Greek god, and everything in that region is specifically built to support the mythology of that god.

From the scarred battlefields of Ares the god of war to the lush paradise lands of Aphrodite the goddess of love, players will encounter a huge and detailed world full of varied terrains, monsters, and challenges that they can tackle in any order they want.

Each enemy encounter, puzzle, and quest location is tailored to bring a unique aspect of the story, a myth, and a gameplay feature to light. Some terrain is more acclimated to gliding or focused on climbing, while other areas are larger and more open, perfect for a mount. This keeps the moment-to-moment gameplay interesting while allowing players to focus on activities they like best. 

GameSkinny: Immortals seems to have a very free-form movement system with lots of verticality. What are some of the specific ways this helps separate it from other open-world games Ubisoft has made, and just open-world games in general?

Scott Phillips: Traversal in Immortals Fenyx Rising is all about making sure that the journey is as rewarding and challenging as the destination. Our goal is to ask players to think about the world around them and consider the best way to reach a location or a point of interest, rather than simply pushing the movement stick and waiting for their character to reach a marker.

We wanted traversal to be a mechanic that could be mastered – something that the player gets better at over time, rather than having it be a static capability that gives them the same gameplay experience from beginning to end. The stamina system, fantastical opportunities brought by mythology, the world-building of the Golden Isle; all are key to ensuring that traversal is constantly engaging, and the world always offers something new to discover. 

GameSkinny: I noticed there is a robust character creation system and lots of loot and gear. What is progression like? Are there classes, abilities, levels, etc., or is it mostly gear-based?

Scott Phillips: Player progression is incredibly varied and engaging in Immortals Fenyx Rising. All of the progression systems are centered on the Hall of the Gods – the place where the gods will gather once Fenyx has restored them to their powerful selves.

At the core, players can upgrade Fenyx’s health with Ambrosia collected from the world. Fenyx’s stamina, which drives usage of advanced combat and navigation moves, can be upgraded with the Lightning Bolts of Zeus collected from Vaults of Tartaros. New skills and fight moves can be learned by spending a currency called Coins of Charon.

In addition to upgrading Fenyx, the weapons, armor, and potions used by Fenyx can also be upgraded by defeating enemies and opening chests to find shards of Adamantine – the unbreakable metal of the gods. The Wings of Daidalos and Fenyx’s companion, Phosphorus, can also be modified by collecting skins with specific perks on them.

GameSkinny: Around how long would it take to finish the main story, and then how much longer would it take to complete the game in terms of finishing quests and exploring the map? 

Scott Phillips: Since Immortals Fenyx Rising is a huge open-world game filled with content, every player’s experience will vary. However, in general, players should expect somewhere between 20 to 30 hours of playtime to complete the main campaign and many more hours if they focus on completing non-main path content and further progressing their character.

Once players have completed the main campaign, they have the opportunity to try a harder difficulty level called Nightmare mode and New Game Plus.

GameSkinny: Are there post-launch plans for Immortals?

Marc-Alexis Coté, Producer: We will share more details about post-launch content for Immortals Fenyx Rising at a later date.

GameSkinny: What is the reasoning behind the name change? Was Gods & Monsters always intended to be a temporary name?

Marc-Alexis Coté: The extra development time allowed us to push our initial vision even further and explore new avenues for the game. As this vision was coming to life and developing a more mature tone, we felt the game needed a new name to better reflect those changes. Immortals Fenyx Rising evokes the timeless nature of not only gods and magical creatures but also the thrill of mythology itself; stories and legends that live forever through storytelling.

We also felt it was important to shine a light on Fenyx and her journey as the first main character of this new franchise.

GameSkinny: What benefits will players get by playing the game on PS5/XSX versus PS4/XB1?

Marc-Alexis Coté: The team is optimizing the game on each platform to make sure you get the best experience possible everywhere you want to play! XSX and PS5 players will be able to enjoy faster load-times, increased graphics fidelity, and higher framerates!

At launch, the team is targeting 60 FPS and 4K resolution for both platforms. We are also working on a Quality mode that will push visual quality and fidelity even further!

GameSkinny: Will there be a free next-gen upgrade for current-gen players if they want to wait on getting a new console? Will saves transfer?

Marc-Alexis Coté: Immortals Fenyx Rising players will be able to enjoy free console next-gen upgrade and cloud-save transfer at launch.

GameSkinny: Regarding the Stadia version: is it more similar to current-gen or last-gen in terms of fidelity and performance?

Marc-Alexis Coté: Performance will vary depending on the subscription tier of the player. The game will offer graphical and performance modes targeting 4K/30FPS or 1080P/60FPS at launch.

GameSkinny: Can you speak about what benefits Stadia brings to a game like this? 

Marc-Alexis Coté: We are excited to let players experience Immortals Fenyx Rising before launch via the Stadia Demo. With the simple click of a button, players will be able to join Fenyx in the fight against Typhon, explore a new mysterious archipelago by foot or glide in the air using the wings of Daidalos and battle against dangerous mythological creatures.

It’s awesome to think this demo will be playable on any devices that support Stadia!

GameSkinny: As a developer, what is the experience like developing or porting something for Stadia?

Marc-Alexis Coté: In the very particular context of the pandemic, developing on Stadia has allowed our entire teams to quickly have access to development versions of the game from the safety of our homes.

It helped our ability to develop and deliver a high-quality game in these challenging times.

GameSkinny: Finally, what about Immortals Fenyx Rising do you think is the most notable and unique feature? What is the key impression you want players to have after experiencing it?

Scott Phillips, Game Director: My two favorite things in Immortals Fenyx Rising are the mixture of gameplay and the presence of the narrators.

With our three pillars of over-the-top mythological combat, fast-paced traversal, and challenging puzzles, I believe our gameplay experience is quite unique and varied and allows players to choose what they want to engage in at any moment based on what’s appealing to them. This ability to change my gameplay focus means I’m always excited to see what’s around the corner.

If I feel like exploring, I know I’ll find something meaningful while gliding, climbing, or double jumping around the world. If I feel like fighting, I can always scout for a small pack of corrupted enemies or seek out a legendary or world boss enemy. And if I feel like solving puzzles, there's always a small hidden chest up to giant Constellation Myth Challenges to keep me busy solving their riddles.

I also find the narrators to be really entertaining and funny! I look forward to their interactions in the story. They mix up the tone and allow me to stay in the action while they provide the narrative context that helps keep the game engaging and fun. Hearing Prometheus become flustered by Zeus’ interruption of his epic storytelling to insert a mythologically based joke is always a good time.

Immortals Fenyx Rising is slated for release on December 3, 2020, for PC, PlayStation 4, Xbox One, Nintendo Switch, and Google Stadia. It's also releasing for next-generation consoles, the PlayStation 5 and Xbox Series X and Xbox Series S, with visual and performance enhancements. If you buy the PS4 or Xbox One version of the game, you can redeem a free upgrade to the applicable next-generation console.

Stay tuned to GameSkinny for more on Immortals Fenyx Rising, including our full review near launch. 

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Immortals Fenyx Rising Hands-On Preview: A Massive Mythological World https://www.gameskinny.com/utmd8/immortals-fenyx-rising-hands-on-preview-a-massive-mythological-world https://www.gameskinny.com/utmd8/immortals-fenyx-rising-hands-on-preview-a-massive-mythological-world Thu, 22 Oct 2020 13:27:08 -0400 Jordan Baranowski

Battling monstrous foes, unleashing the power of ancient Greek warriors, and rescuing deities from a terrible fate: all in a day's work for Fenyx, the titular hero of Ubisoft's upcoming Immortals Fenyx Rising. The massive and colorful world is a joy to explore, and the well-trodden gameplay elements are sure to delight fans of modern AAA titles.

We got a chance to sit down with an early build of the game to get a sense of what Immortals Fenyx Rising has to offer. Most elements of the game are well done, if extremely familiar, but presentation and story should help it stand out when it releases later this year. Here's what we thought of our limited time with the game.

Gods and Monsters

It seems unlikely that Immortals Fenyx Rising will wake anyone up to a brand new genre, but it does wrangle all of its elements together in an exciting way.

Immortals Fenyx Rising opens with a cataclysmic event, and it's up to you, a shipwrecked greenhorn named Fenyx, to harness the power of legendary Greek warriors to set everything straight.

In standard, big-budget fashion, you can probably guess how you'll go about doing this. After customizing your character, you'll find yourself stranded in a location called the Golden Isle. Different sections of the Golden Isle are the domains of different Greek gods, and you'll be able to explore these massive, open-world areas as you please.

You'll pick up several different items along the way that help you improve various stats. You'll unlock new combat abilities and magic spells. You'll tame mythological beasts and ride about the countryside. You'll climb to the top of various scouting points and locate all sorts of little icons on your map. You'll use your abilities in fluid, real-time combat against all sorts of monsters and bosses.

There are elements of Breath of the WildAssassin's CreedKingdom Hearts, and a whole lot more here. It seems unlikely that Immortals Fenyx Rising will wake anyone up to a brand new genre, but it does wrangle all of its elements together in an exciting way.

Battling Beasts

The opening sections of Immortals Fenyx Rising serve as an introduction to the various abilities that serve the core of the game. You wield a series of powerful weapons imbued with the powers of Greek heroes like Achilles and Odysseus, and you can earn new abilities and techniques as you progress through the game. This helps shape your character's playstyle as you see fit, and emphasize the areas that will give you the biggest advantages.

Your sword is quick and deadly, your hammer fills a stun bar on foes, your bow can take enemies down from a distance. Prioritizing the most dangerous enemies in a group you're facing is extremely important, especially on the higher difficulties. Your health can melt quickly if you stand in the middle and just swing away, so you'll want to master your abilities and upgrade them in order to progress.

There are some unique wrinkles here. One that stood out in my play session was a pair of bracers that allow you to pick up heavy objects. As you unlock more abilities for these bracers, you can use them to hook foes and bring them to you or, even better, hook foes and bring you to them. Using it against flying foes, zipping high above the battlefield to destroy air support, then gliding down to mop up slower foes felt really good.

Combat is very similar to many third-person games in this style, but the look and animations most reminded me of Kingdom Hearts. The generic foes don't have a ton of personality, but they are easy to identify and they fly away like popped balloons when defeated, which never ceased to make me smile.

Riddle of the Sphinx

If you can't get enough of the digital to-do lists of open-world games ... you're going to find a lot to like here.

Outside of combat, the other major element of Immortals Fenyx Rising is solving environmental puzzles. There are tons of them littered throughout the Golden Isle, and all offer enticing rewards should you solve them. There are gates that open into the underworld, opening platforming sections and testing how well you've mastered your abilities. You'll have to locate objects and place them correctly. Hermes even offers navigation challenges.

There is a ton to do in this game, and this sense of breadth came just at face value I generally followed the icons on the map because of my limited playtime and didn't fully explore other options to the fullest.

Surely there will be even more intricate puzzles buried beneath the surface. If you can't get enough of the digital to-do lists of open-world games  sidequests, objects to collect, people to talk to, vistas to visit, etc.  you're going to find a lot to like here.

An Epic Story

This is all well and good, but not a lot of it makes Immortals Fenyx Rising stand out above a crowded crew of AAA titles. Luckily, that's where the story helps a lot. Greek mythology is such a wonderful place to mine stories and to subvert expectations, and the clever writing here stood out as my session moved forward.

It's a bit tough to explain, but the gameplay of Immortals Fenyx Rising is actually a story being told by Prometheus to Zeus. The two will argue over the narrative as you take actions on-screen, calling to mind the wonderful narration of indie darling Bastion. It isn't as in-depth as that, but the layers run pretty deep here.

Your character is also known as a storyteller in the game's lore, so there are plenty of ways for the writers to play with the narrative element throughout.

It's funny and cute, and it never felt like it was trying too hard. The characters you meet all have distinctive personalities, and hearing Zeus speak longingly of the Greek heroes of legend or meeting an Aphrodite who is nothing like she's usually depicted is fascinating for a big ol' mythology geek like me. Your character even tries Odysseus' "Nobody" trick when Typhon asks who you are, and Typhon calls them out for it!

It's wonderful.

See the World

It might look like a lot of other things out there, but I know that I'm excited to explore the entirety of Immortals Fenyx Rising ...

The giant, open-world of Immortals Fenyx Rising seems have a lot to offer and plenty of secrets to uncover. It certainly looks and animates well, and jumping off a massive statue and gliding around searching for treasure won't get old quickly.

It doesn't seem like Fenyx is breaking a ton of new ground, but the way it presents things is a welcome respite from how many major titles seem to think that "more gritty = more fun." It's obvious why the game is frequently compared to Breath of the Wild, but is that so bad?

For anyone who doesn't have a Nintendo Switch, this is a great imitation. For anyone who does, they've probably already beaten BotW, but is something else similar going to be a big problem?

As my play session came to an end, I was granted a massive power upgrade so I could try my hand at a couple of late-game areas. The moves you unlock towards the end of the skill trees are pretty darn powerful, but the foes you meet are as well.

It might look like a lot of other things out there, but I know that I'm excited to explore the entirety of Immortals Fenyx Rising when the game sees full release. If you're craving an open-world action game, you should have your eye on this one.

Immortals Fenyx Rising releases December 3 for PC, PS4, PS5, Xbox One, Xbox Series X|S, Switch, and Stadia. Stay tuned for our full review as the release date approaches.

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Ubisoft Lifts the Lid on Immortals Fenyx Rising https://www.gameskinny.com/4b1r7/ubisoft-lifts-the-lid-on-immortals-fenyx-rising https://www.gameskinny.com/4b1r7/ubisoft-lifts-the-lid-on-immortals-fenyx-rising Thu, 10 Sep 2020 17:02:38 -0400 Josh Broadwell

The September Ubisoft Forward event put the spotlight on Immortals Fenyx Rising for the first time since the game was announced in 2019 as Gods and Monsters. Ubisoft also set Immortals Fenyx Rising's release date for December 3, 2020, on PlayStation 4, Xbox One, Nintendo Switch, PC, and Google Stadia.

In Immortals, players guide Fenyx on her journey to restore order to the Greek gods' Golden Isle, after Typhon the Titan invaded and spread corruption over the land. Fenyx's story as a back-and-forth storytelling session between Zeus and Prometheus.

While Ubisoft intends Immortals to tell a somewhat serious story, the development team said adding these viewpoints offers a chance to throw some more lighthearted bits into the action.

For example, Zeus gets bored with Prometheus' story at one point and adds in new monsters Fenyx must face just to spice things up.

Each region on the Golden Isle falls under a god's jurisdiction. There's a mech-themed region ruled by Hephaestus (god of the forge). All the gods except Hermes fell under Typhon's influence and present a boss battle-sized threat to Fenyx, though.

Immortals lets players explore these open-world regions in whatever order they want. While each section of the Golden Isle contains its own unique themes and puzzles, they're all accessible straight away.

Each region has plenty of monsters to deal with. Immortals' combat revolves around Fenyx wielding a number of weapons, from the standard bow and arrow to upgradeable weapons that change form, like a hammer that morphs into an axe.

Fenyx gets additional help from a different class of equippable items, though the Ubisoft Forward event only showed Daedalus' Wings as an example. These function like the hang glider from The Legend of Zelda: Breath of the Wild, letting Fenyx fly and glide until her stamina runs out.

Immortals Fenyx Rising offers several ways to customize Fenyx using Aphrodite's beauty chair, including cosmetics, costumes, and hairstyles. The sneak peek mentioned these are earned during the game, but it didn't mention whether they're also available for purchase as microtransactions.

Immortals Fenyx Rising launches on December 3 for all current-gen platforms. Stay tuned to GameSkinny for more Immortals news as it flies in.

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