Metal Gear Solid 5: The Phantom Pain Articles RSS Feed | GameSkinny.com Metal Gear Solid 5: The Phantom Pain RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network 8 Games You Need to Play Before Cyberpunk 2077 https://www.gameskinny.com/4qqib/8-games-you-need-to-play-before-cyberpunk-2077 https://www.gameskinny.com/4qqib/8-games-you-need-to-play-before-cyberpunk-2077 Tue, 09 Jul 2019 09:00:02 -0400 John Schutt

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We'll have to wait and see if Cyberpunk 2077 lives up to the massive amount of hype it's built for itself, intentionally or not. I'm also curious where it will take its greatest inspirations from, at least when it comes to design and worldbuilding decisions.

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The games on this list are just a few of the possibilities CD PROJEKT RED might see as worthy of helping build their game, but I have a feeling there's much more in store for us than we would ever think possible.

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Cyberpunk 2077 releases April 16, 2020, on PS4, Xbox One, and PC.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/n/a/snake-3f231.jpeg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/n/a/snake-3f231.jpeg","type":"slide","id":"199607","description":"

Metal Gear Solid 5: The Phantom Pain

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  • Developer: Kojima Productions
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  • Platforms: PS4, Xbox One, PC
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  • Release Date: September 1, 2015
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If ever there was a game that gave players as many options as was humanly possible, it would be MGS 5: The Phantom Pain. While it's not an RPG, it does give players almost complete freedom in how, where, when, and why they overcome challenges.

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Headfirst into a firefight or complete stealth. Lethal or nonlethal. Change the weather or drop boxes from on high. If you can think it, MGS 5 probably gives you the option to do it.

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Time will tell if Cyberpunk goes as far as Hideo Kojima himself when it comes to player freedom, but from what we've seen so far, they're certainly going to try.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/o/o/doomguy-1cf2d.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/o/o/doomguy-1cf2d.jpg","type":"slide","id":"199605","description":"

DOOM

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  • Developer: Irrational Games
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  • Platforms: PS4, Xbox One, PC
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  • Release Date: May 13, 2016
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First of all, do I really need to give any real justification for playing the DOOM reboot? Didn't think so.

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If you insist, though, one of the most important aspects of DOOM's appeal is the sheer pace of the gameplay. Once it gets going, your wholesale slaughter of Hell's hordes doesn't stop. All you have are brief moments of looking for more ways to murder more demons.

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When it comes to Cyberpunk 2077, you aren't necessarily incentivized to kill everything you see, but that won't stop some players from trying. More to the point, as far as we know, instant action is a viable way of making your way through the game. That makes DOOM a great game to play if you want to master fast-paced, murder-filled play.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/i/o/bioshock-logo-5b451.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/i/o/bioshock-logo-5b451.jpg","type":"slide","id":"199603","description":"

Bioshock

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  • Developer: Irrational Games
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  • Platforms: PS3, Xbox 360, PC
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  • Release Date: August 21, 2007
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The original Bioshock is one of the best test cases for how to merge storytelling and mechanics. Its major twist notwithstanding, the player's dependence on plasmids and their use in the decline of Rapture are integral to the overall worldbuilding of the game. 

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That and the way the world connects together into a cohesive whole is also something Cyberpunk is attempting to do. Thanks to improvements in technology, Night City won't be constrained by loading screens or individually contained levels, but the way everything connects is classic Bioshock.

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The gameplay variety offered by the plasmid system is another idea Cyberpunk is playing off of. Through augmentation and future-tech, players will be able to define not only how they play but also how the world plays around them.

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There's nothing more satisfying than turning a Big Daddy against his brethren to save yourself some ammo. Hacking that lumbering, juiced up dude in the corner to pummel his former friends? Same thing, just with tech rather than genetic modification.

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Mostly.

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Planescape: Torment

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  • Developer: Black Isle Studios
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  • Platforms: PC
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  • Release Date: December 12, 1999 (Original), April 11, 2017 (Enhanced Edition)
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Storytelling is a hallmark of any CD PROJEKT RED title, from the deep characters and compelling storylines to the difficult choices and player-driven worlds. To that end, the Witcher devs owe much to the likes of Chris Avellone and the developers behind one of the best RPGs ever made: Planescape: Torment.

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Though set in a classic Dungeons & Dragons setting, Torment helped to define and innovate on the complexity and depth a game could offer with its narrative. Many of Torment's systems — story-centric or otherwise — would go on to inspire developers across the genre, and there are plenty of gamers out there, our Ty Arthur included, who see this title as one of the pinnacles of gaming achievement.

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Dishonored 1 & 2

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  • Developer: Arkane Studios
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  • Platforms: PS3, PS4, Xbox 360, Xbox One, PC
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  • Release Date: October 9, 2012, and  November 11, 2016
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Much in the same vein as Mankind Divided, both Dishonored games present players with complex, sometimes labyrinthine levels contained within a single larger location. In this case, each area has a different aesthetic and gameplay challenges, but the focus — unlike both Deus Ex and Cyberpunk in some cases — is on stealth and subterfuge.

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Players can use the Dishonored series as a means to experiment with stealth mechanics and learn how to navigate heavily layered levels. Cyberpunk looks to be offering that kind of level design and more, so understanding how to fight your way through a punk-style world through both lethal and non-lethal means will be critical.

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Deus Ex: Mankind Divided

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  • Developer: Eidos Montreal
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  • Platforms: PS4, Xbox One, PC
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  • Release Date: August 23, 2016
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Deus Ex: Mankind Divided is one of the best examples of a complex, layered, and interconnected world. It might not boast the same sized map as Cyberpunk 2077, but it is a great test case for how a single location can provide hours upon hours of gameplay and story.

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Another thing Mankind Divided brings to your Cyberpunk preparation is in its shooting and action mechanics. While what we've seen of CD PROJEKT RED's new title seems to indicate an increased focus on pace and movement, that shouldn't stop you from using the latest Deus Ex as a way to experiment with what's possible in a first-person action RPG.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/e/r/geralt-56323.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/e/r/geralt-56323.jpg","type":"slide","id":"199602","description":"

The Witcher 3: Wild Hunt

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  • Developer: CD PROJEKT RED
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  • Platforms: PS4, Xbox One, PC
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  • Release Date: May 19, 2015
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Let's get the other elephant out of the room. You shouldn't go into Cyberpunk 2077 without having at least a working knowledge of CDPR's previous epic. The Witcher 3: Wild Hunt is widely considered by critics to be one of the best RPGs of the decade (I'm inclined to agree), and plenty of people think it to be the best game ever made.

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From its storytelling, deep customization, expansive world — itself enough to encompass several full-priced games — and overall quality, The Witcher 3 will give anyone a 100-hour masterclass in how CD PROJEKT makes games. 

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Final Fantasy VII Remake

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  • Developer: Square Enix
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  • Platforms: PS4
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  • Release Date: March 30, 2020
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Let's get the elephant out of the room. The Final Fantasy VII Remake is one of the biggest games we know about in 2020. A total overhaul of both its systems and its world — both legendary in their own right — the Remake has four years of development expectations and more than 20 years of hopes and dreams to live up to.

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Coming out almost a full month before Cyberpunk 2077, the Remake will be an excellent primer for how developers build and evolve their worlds to match or exceed what their fans are looking for. 

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Plus, if it's anything like its source material, the Remake will offer fans plenty of options with how they want to build and play. Build experimentation and execution is a huge part of any classic Final Fantasy and it will certainly be an integral aspect of Cyberpunk's gameplay.

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Most of all, I would put money on the idea that Cyberpunk has at least a little bit to thank Final Fantasy VII for. And even when CD PROJEKT RED's next potential masterpiece has been well and truly conquered, we have more Final Fantasy to look forward to for years to come.

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Few games coming out in the next year carry a larger profile than Cyberpunk 2077 from The Witcher 3 developer CD PROJEKT RED. Perhaps only the Final Fantasy VII Remake holds the same kind of weight and expectation. 

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There's good reason for the hype:

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  • Cyberpunk follows The Witcher 3, one of the most beloved games of this generation. Players are expecting something at least on par with that experience. 

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  • More than six years of development time with seemingly no compromise between release time and content quality places expectations at a high level. 

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  • Direct consultation with the creator of the tabletop RPG source material means that the world, characters, and story ought to be very authentic.

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  • A 45-minute showcase of everything the game has to offer, followed by 26-minutes more recently, tease an intricate world full of complex mechanics. 
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And while Cyberpunk 2077 releases all the way in April 2020, there are plenty of games new old, and still unreleased you can play and should play to pass the time. We'll be talking about eight of them.

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Top 8 Best Voice Acting Performances by Troy Baker https://www.gameskinny.com/lsdy0/top-8-best-voice-acting-performances-by-troy-baker https://www.gameskinny.com/lsdy0/top-8-best-voice-acting-performances-by-troy-baker Fri, 11 May 2018 16:15:13 -0400 Michelle Valens

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Joel (The Last of Us)

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Joel is a fan-favorite character of Baker’s, and when you see his performance in The Last of Us, you can understand why. A man in his late 40s in a world that has taken everything from him, he lost his daughter and has been fighting a war against the infected zombie-like creatures for years.

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Over the years, Joel became less bound by his own morality, and he will do whatever it takes to survive. When he is paired up with another survivor, Ellie, a 14-year-old girl who may be the cure to the outbreak, he becomes dedicated to her protection and safety. Over the course of the game, they form a father-daughter-like bond.

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Through both voice acting and motion capture, Baker shines in this role, able to express the emotion of Joel losing his only child in a heartbreaking first scene.   He is a ruthless man, but he is a man still capable of deeply caring for another human in the way he cares about Ellie.

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Along with Ashley Johnson's performance as Ellie, Baker's groundbreaking performance in The Last of Us is largely what makes it such a popular game, with one of the best narratives in gaming thus far.

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So there you have it: eight of Troy Baker’s best performances in video games. What has been your favorite of Baker's roles? Is there a game series you wish he was in? Let us know in the comments below, and stick with GameSkinny for all things gaming.

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Booker DeWitt (Bioshock Infinite)

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Although we experience the world of Bioshock Infinite through a first-person view, it doesn’t mean its protagonist, Booker DeWitt, has no personality or character depth. Booker is a complex and emotional character with a difficult past: an alcoholic gambler who may very well suffer from PTSD (among a whole host of other problems), as well as being the world's worst decision-maker.

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Even though the focus of the game is Elizabeth, Baker is able to draw you into the character of Booker and make you feel connected to him and his story, and he really sells Booker’s self-hatred and regret of his past actions.

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Booker is portrayed as a level-headed man who doesn’t often act outside of that persona, which is why when he breaks free of those floodgates, it’s all the more powerful in terms of performance. His anger shines through in the final confrontation with the game’s prime antagonist, Zachary Comstock. Baker is able to deliver the anguish and confusion that Booker must feel at the revelation given to the players at the ending in such a masterful way, as well as the emotional acceptance that there is only one way to end what he has caused.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/81a4ccb912669a0ffcf2bb6426cb9924.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/81a4ccb912669a0ffcf2bb6426cb9924.jpg","type":"youtube","id":"12036","description":"

Gul'dan (World of Warcraft: Warlords of Draenor; Legion

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Taking over the role from Paul Eiding, who voiced him in the original Warcraft PC games, Troy Baker brings new life to dark character and antagonist Gul'dan.

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Starting in Warlords of Draenor, where we see the return of the ruthless orc, Baker's performance is absolutely astounding; you truly believe the hatred and sadism in Gul'dan’s every word.

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He also gives a wonderful performance in Blizzard's animated short video that tells the story of the alternate universe’s version of Gul'dan, taking into account the element of time travel and alternate universes used in Warlords of Draenor and Legion.

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Baker’s performance truly makes Gul'dan a character you can feel invested in despite his antagonistic nature.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/e/l/delsinf2-95bc0.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/e/l/delsinf2-95bc0.jpg","type":"slide","id":"183603","description":"

Delsin Rowe (InFAMOUS: Second Son)

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Continuing his trend of portraying a new fish in an old pond, Troy Baker lends his voice to InFAMOUS: Second Son’s protagonist, Delsin Rowe.  

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Delsin is a delinquent who discovers he is a Conduit after interacting with a captive of the Department of Unified Protection. This activates Delsin’s powers and starts his adventure in the game.

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Delsin deeply enjoys becoming a super-powered human and wishes to do the right things, becoming a hero to those who have no voice and fighting against the government’s hatred of the Conduits. He can be very childish and immature, but he is fiercely loyal to his tribe, including to his brother, Reggie Rowe.

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Troy’s performance in this role as a childish, immature delinquent is very well done. He doesn’t overdo it or exaggerate Delsin’s lines, and that’s what makes you truly relate to this character and his struggle to fight against injustice and do right by his tribe.

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His relationship with his brother is one of the most important aspects of the game, and Baker delivers his lines so well that you’d truly believe he and Travis Willingham (Reggie Rowe) were actually bickering brothers in real life.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/r/u/bruce-batcomputer-1920x108000-52c06.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/r/u/bruce-batcomputer-1920x108000-52c06.jpg","type":"slide","id":"183602","description":"

Bruce Wayne (Batman: The Telltale Series)

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Many have portrayed Bruce Wayne/Batman over the years, but the most recognizable voice for the character in any and all animation or game version of the Dark Knight’s story is Kevin Conroy, who had been voicing the Bat for over 20 years. Troy Baker takes up the role for the second time in Batman: The Telltale Series (the first being his portrayal of the Bat in LEGO Batman: The Videogame). In Telltale Game’s original look into Batman’s story, through choice-driven gameplay and cut-scenes, you can play the story the way you want.

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Baker’s performance as Bruce Wayne gives you a look at the character behind the mask and shows how much Bruce differs from his often used playboy persona. He is a man that truly cares about justice and doing the right things. This is a man you can relate to and feel sorry for, perhaps best exemplified by the moment in Season One in which he loses his temper after finding out about his father's past, or maybe during the heart-stopping confrontation he has with former friend Harvey Dent.

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Baker gives his all in this performance, which stands among the best portrayals of Batman in any medium.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/a/x/maxresdefault-93e72.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/a/x/maxresdefault-93e72.jpg","type":"slide","id":"183601","description":"

Talion (Middle-earth: Shadow of Mordor; Shadow of War)

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Stepping into the world of J.R.R. Tolkien's The Lord of The Rings is no easy feat, especially when you play a character with no known past in the book or movie canon. Troy Baker does just this in 2014’s Middle-earth: Shadow of Mordor, in which he portrays Talion, a captain of Gondor.

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His performance as Talion is more nuanced than some of his former roles. Here he is a humble and soft-spoken ranger who has lost his family to Sauron’s forces. He merges with former elf-lord spirit Celebrimbor to uncover the spirits of a hidden past and avenge the death of his family.

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His standout moments as Talion are shown through cut-scenes that depict the story of a man who has lost everything and is stricken with grief and the need for revenge, portraying a character that deserves its place among the canon of The Lord of the Rings. Baker returned as Talion in 2017’s sequel, Shadow of War, where he amasses armies with the plan of attacking and defeating Sauron.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/r/o/protagonist-saints-row-war-for-humanity-trailer-90b62.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/r/o/protagonist-saints-row-war-for-humanity-trailer-90b62.jpg","type":"slide","id":"183600","description":"

Male Voice 1 (Saints Row: The Third)

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The Saints Row series started out as games in which the protagonist didn’t really say a word, but in later releases, Volition decided to nix the mute protagonist and hire some actors to voice the various options from which you could choose your customizable character. Starting with Saints Row: The Third, Troy Baker portrays the Male Voice 1 option.  

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Not to disparage any of the other voice talents, but to me, Baker embodies the leader of the 3rd Street Saints so well that it’s hard to play without his voice. He merges humor with seriousness throughout the game, whether it’s rage over losing a former member of the gang or silliness during a sing-a-long to the classic Sublime song “What I Got” between him and Pierce Washington (Arif S. Kinchen).

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Baker’s performance shines through this character in many different ways, and he is able to catch your attention as a charismatic yet sometimes over-the-top, silly gangster.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/g/s/mgsv-trailer-revolver-ocelot-da4ae.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/g/s/mgsv-trailer-revolver-ocelot-da4ae.jpg","type":"slide","id":"183598","description":"

Revolver Ocelot (Metal Gear Solid V: The Phantom Pain)

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Revolver Ocelot has been as much of a staple to the Metal Gear Solid series as Snake himself. Ocelot is a master of interrogation and gun fighting (particularly with revolvers). Troy Baker lends his voice to this iconic character in Metal Gear Solid V: The Phantom Pain.

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Although Ocelot had appeared throughout the previous games as an antagonist, The Phantom Pain was the first numbered game in the series in which he was not blatantly antagonistic.  

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Ocelot is a man who is very committed to the cause, and he would do anything to help the Big Boss achieve success in his missions. His primary role in the game is to provide information on the targets and the world around the protagonist.

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There was some criticism that there wasn’t enough of Ocelot in the game to differentiate the character from some of Baker’s early roles, but I personally think he did a really great job interjecting a different persona into a character that has been in nearly every Metal Gear game in the series, each time supporting a different kind of purpose.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/r/i/original-a43fd.jpeg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/r/i/original-a43fd.jpeg","type":"slide","id":"183599","description":"

If you are an avid gamer and haven’t been living under a rock for the last 10 years, you should be quite familiar with the name Troy Baker, one of gaming’s most recognizable voices. He has been in over 100 games to date. Though all of his roles have something special about them, there’s always going to be those that stand out as the best.

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Read on to find out about Troy Baker’s best voice acting roles in video games.

"}]]]>
Play These Shooters to Prepare for Far Cry 5 https://www.gameskinny.com/bfeir/play-these-shooters-to-prepare-for-far-cry-5 https://www.gameskinny.com/bfeir/play-these-shooters-to-prepare-for-far-cry-5 Sun, 11 Mar 2018 13:46:13 -0400 Sjaak den Heijer

[{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/5/2/a52c732d62a26d20bcfb0525929178749392f4fc1920x1080-30965.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/5/2/a52c732d62a26d20bcfb0525929178749392f4fc1920x1080-30965.jpg","type":"slide","id":"180276","description":"

That wraps up our picks for 7 shooters to get you ready for Far Cry 5. If you've got a pick to add to this list, be sure to let us know in the comments. I hope you are all as excited for Far Cry 5 as we are and are able to bear the long wait. In the meantime, don't forget to stay tuned to Gameskinny for more lists and other gaming content.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/6/e/d6e80230d3e93b8e407a44e8b5901ea8b2156f77-07eb7.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/6/e/d6e80230d3e93b8e407a44e8b5901ea8b2156f77-07eb7.jpg","type":"slide","id":"180267","description":"

Deus Ex: Human Revolution

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Price: From $9.99-$19.99

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Buy it on: Amazon & Steam

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Available on: PC, PS3, Xbox 360

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Deus Ex: Human Revolution is a semi-open-world, first-person shooter that focuses on stealth gameplay and the use of a skill tree with all sorts of unique abilities that completely change the way you play the game. Deus Ex is also very story driven and has a wide variety of dialogue options and multiple endings.  

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The Far Cry series has been as successful as it is due to many reasons. One of them is allowing the player to get creative with the way they play the game and create their own play style through a skill tree that lets players unlock unique skills that change the way they play. Deus Ex is no different from that. Both games implement such a skill tree very well and give the player tons of options to make each playthrough entirely different.

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These games also allow the player to complete the missions with their chosen set of skills. Your skills decide how you will have to complete that mission and decide the way you have to play the game overall. Almost like a Metroidvania. If you want to see what play style suits you best, be sure to check out Deus Ex: Human Revolution.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/a/x/maxresdefault-bf27c.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/a/x/maxresdefault-bf27c.jpg","type":"slide","id":"180268","description":"

Crysis 3

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Price: From $9.99-$19.99

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Buy it on: Amazon & Origin

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Available on: PC, PS3, Xbox 360

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Crysis 3 is a first-person shooter that lets you play the game in two ways: either use stealth to take out enemies one by one, or run in guns blazing and cause total mayhem. Most people will know the Crysis games for their graphical capabilities, but don't be fooled -- they are much more than just tech demos.

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Crysis 3 is much more contained and linear than Far Cry 5, but both games understand the awesomeness of blending stealth gameplay with awesome firefights. Both games let you decide when you want to try and kill enemies with stealth or when you just want pull out a rocket launcher and start blowing up everything around you.

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The two games allow the player to run into a firefight like a maniac by giving them large health pools and abilities that negate damage. Far Cry has quick, on-the-fly healing while Crysis has active armor. On the other side, both games also give the player many options to use stealth, so it's completely up to you how you play the game.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/t/metal-gear-solid-ground-zeroes-3bfb5.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/t/metal-gear-solid-ground-zeroes-3bfb5.jpg","type":"slide","id":"180269","description":"

Metal Gear Solid V: The Phantom Pain

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Price: From $29.99-$49.99

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Buy it on: Amazon & Steam 

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Available on: PC, PS4, Xbox ONE, PS3, Xbox 360

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Metal Gear Solid V is a third-person shooter that emphasizes stealth. The game drops you in a large area to complete your mission, and it's up to you what route you take, which guards you'll silently pass by, and which ones you'll take down. This freedom, combined with a set of awesome mechanics, makes Metal Gear Solid V an awesome stealth experience.

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The feeling of freedom in Far Cry when it comes to completing your missions is amazing -- you can approach each mission in countless ways. The same goes for Metal Gear Solid V. It might not be open-world, but the freedom and countless possibilities in achieving your objectives are just as good.

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Both games implement stealth flawlessly and give you a multitude of mechanics to work with to stay unnoticed by your enemies. If you want to practice being an unseeable ghost and passing by tough guards like they don't even exist, make sure to try Metal Gear Solid V: The Phantom Pain

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/o/r/borderlandsart-902x507-982dd.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/o/r/borderlandsart-902x507-982dd.jpg","type":"slide","id":"180277","description":"

Borderlands 

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Price: From $19.99-$39.99

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Buy it on: Amazon & Steam

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Available on: PC, PS4, Xbox ONE, PS3, Xbox 360

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The Borderlands games are first-person shooters that focus on co-op, action-packed gameplay and tons of loot. The Borderlands games are known for their massive amounts of unique guns and their unmatched co-op gameplay that provides countless hours of fun for you and up to three friends.

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Far Cry and Borderlands don't seem to have much in common apart from their first-person perspectives, and frankly, they don't share all that many things with each other. However, both games are even better when played in co-op. Playing with friends is usually much more fun than playing alone, and this is definitely true for both Far Cry and Borderlands.

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Both games are awesome co-op experiences that emphasize teamwork and the reward of having lots of fun with your friends. If you can't wait to shoot your way through Far Cry 5 with friends, try the Borderlands series to have just as much, if not more, crazy fun!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/o/m/tomb-raider-front-3d05a.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/o/m/tomb-raider-front-3d05a.jpg","type":"slide","id":"180274","description":"

Tomb Raider

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Price: From $19.99-$29.99

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Buy it on: Amazon & Steam

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Available on: PC, PS4, Xbox ONE, PS3, Xbox 360

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Tomb Raider is a semi-open-world, third-person shooter that has a heavy focus on exploration, story, and action-packed gameplay. In Tomb Raider, you'll have to fight through many enemies using everything you have at your disposal, distract enemies with a thrown bottle for a sneaky stealth kill, shoot an explosive barrel to take out a group, and set traps for other incoming enemies. 

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Tomb Raider might not have the awesome villains Far Cry has, but apart from that, both games are really similar. They both are story driven and encourage exploration while also having awesome action-packed combat that lets you interact with the environment to create some unforgettable moments.

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Story progression is also quite similar. The games both have a clear objective from the start. but achieving the objective is a long way and has several twists and turns to excite and surprise players. If you've never played a Far Cry game before but you do like Tomb Raider, you'll definitely want to play Far Cry 5.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/e/4/se4art-68715.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/s/e/4/se4art-68715.jpg","type":"slide","id":"180307","description":"

Sniper Elite 4

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Price: From $39.99-$49.99

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Buy it on: Amazon & Steam

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Available on: PC, PS4, Xbox ONE

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Sniper Elite 4 is an open-world, third-person shooter set in World War 2. As the title reveals, the game is all about sniping, but on the higher difficulty settings, this is no easy task. You'll have to take many things into consideration, like bullet drop and wind-directions. This game definitely is for the real "sniper elites" among gamers.

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From the description, Sniper Elite is nothing like Far Cry 5 ,but with a closer look, the games do share some interesting similarities. Both games are open-world games that use stealth elements, and they both let you approach your mission from many directions.

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This gives you the opportunity to find a path to your objective that suits your play-style best but also requires you to adapt whenever things don't turn out the way you intended. This gives both games a lot of replay value and gives the player an opportunity to explore different ways of playing the game.

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If you like making up plans on the fly and approaching things from new and interesting ways, be sure to check out Sniper Elite 4

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/e/v/review-just-cause-ideale-speeltuin-actiehelden-4b102.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/r/e/v/review-just-cause-ideale-speeltuin-actiehelden-4b102.jpg","type":"slide","id":"180271","description":"

Just Cause 3

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Price: From $19.99-$29.99

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Buy it on: Amazon & Steam

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Available on: PC, PS4, Xbox ONE

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Just Cause 3 is an open-world third-person shooter that lets you do whatever you want. The game  throws you on an island with a wide arsenal of deadly tools to unleash total mayhem and chaos. Just Cause 3 also lets you decide whether you want to help the civilians or the bad guys -- it's completely up to you.

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Though Far Cry 5 isn't set on an island like most other Far Cry games and Just Cause games are, they both sure let you bring total chaos to all your surroundings. Both game series usually are about two groups who are at war with one another and you find yourself in the middle of their battles.

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Even though Far Cry doesn't let you choose a side to fight on, you'll still get to help one side beat the other. Both games definitely allow you to rain down chaos upon your enemies with a wide variety of explosives, weapons, and vehicles all made to obliterate everything in front of you. 

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Definitely play Just Cause 3 to prepare yourself for all the explosive action and awesome moments Far Cry 5 is going to bring.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/z/e/t/zeta-goods-291313-2920f.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/z/e/t/zeta-goods-291313-2920f.jpg","type":"slide","id":"180275","description":"

Another Far Cry game is on the horizon, and although it has a new and interesting setting, almost everybody knows what they are getting into with the Far Cry games. However, if you are one of the players who never played a Far Cry game in their lives, we've selected 7 shooters that will let you taste the awesome Far Cry experience and get you ready for the newest installment of Far Cry 5

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"}]]]>
9 Xbox One Titles That Should Get X Support https://www.gameskinny.com/15eoc/9-xbox-one-titles-that-should-get-x-support https://www.gameskinny.com/15eoc/9-xbox-one-titles-that-should-get-x-support Tue, 06 Feb 2018 15:28:05 -0500 Joseph Ocasio

[{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/a/t/batman-arkham-knight-bce0f.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/a/t/batman-arkham-knight-bce0f.jpg","type":"slide","id":"178617","description":"

Batman: Arkham Knight

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The last of the Arkham Trilogy, Arkham Knight delivered a satisfying conclusion to the series with the same great combat and stealth that the series is known for, the best depiction of Gotham City in any digital form, and the Batmobile for the same added pleasure. That said, it was still prone to slowdown and screen tearing. However, all screen tearing seems to be removed for games while running on Xbox One X. Batman's world may be dark and gloomy, but with the benefits of HDR and 4K resolution, it could look even more spectacular. 

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---

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If you have a game that you'd like to see updated for the X that wasn't featured here, leave a comment down below.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/t/metal-gear-solid-phantom-pain-200-6e338.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/m/e/t/metal-gear-solid-phantom-pain-200-6e338.jpg","type":"slide","id":"178613","description":"

Metal Gear Solid 5: The Phantom Pain

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As the last of the original MGS series, Metal Gear Solid 5 went out with a bang. While some fans lament the fact that it was missing an important chapter, it was still an amazing game in both gameplay and open-world design. While a patch was made for PS4 Pro, it did very little. With the power of the Xbox One X, we could, at the very least, see an improvement to resolution, seeing as how it's still locked at 900p on Xbox Consoles. 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/e/u/deus-mankind-divided-hires-b1393.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/e/u/deus-mankind-divided-hires-b1393.jpg","type":"slide","id":"178132","description":"

Deus Ex: Mankind Divided

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Deus Ex continues to have some of the most interesting settings in modern gaming. Its dark, neo-noir world may have borrowed a few things from other noir fiction, but it's distinctly its own creation. Mankind Divided continues this trend, with its unique depiction of Prague. While the 4K and HDR would be nice, it'd be more interesting to see if we could get an option of better frame rate, similar to what we got in Rise of The Tomb Raider. Deus Ex started its life on PC, so it would be interesting if we could get either the visual quality or frame rate to match Mankind Divided's PC version in some way. 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/a/r/large-marcus-xboxone-156798f5b0d24cddb37bc8252f31f5f6-03b3b.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/l/a/r/large-marcus-xboxone-156798f5b0d24cddb37bc8252f31f5f6-03b3b.jpg","type":"slide","id":"178130","description":"

Gears of War: Ultimate Edition

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Gears of War 4 already saw a patch for the X that allowed for improved textures and visuals as well as the ability to play at 60FPS, so it makes sense that this graphical remake should receive the same treatment. With its improved cut-scenes, beautiful artwork, and bleak world building, it would be interesting to see one of the most influential games of all time get that same treatment. Gears of War 3 saw an update for Xbox One X, so it would make sense that we'd get to see Marcus and Delta Squad's first adventure in 4K and at 60FPS for the campaign.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/a/l/call-duty-modern-warfare-remastered-december-update-71a71.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/a/l/call-duty-modern-warfare-remastered-december-update-71a71.jpg","type":"slide","id":"178128","description":"

Call of Duty: Modern Warfare Remastered

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It's still hard to deny how influential the original Modern Warfare was to online gaming. Its tight, close-quarters map design and RPG Perk System helped reign in a new dawn of online shooters. That's not even mentioning its excellent campaign, which features some of the most iconic moments in gaming. Wouldn't you want to see this in 4K? 

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It's a bit shocking that Infinite Warfare received an X patch but not Modern Warfare Remastered, especially since MWR was originally locked to an $80 version that had both of them. So, why not do both? MWR already supports PS4 Pro, so it'd be a mistake for it to never get an update on Xbox's newest machine.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/r/a/dragon-age-inquisition-multiplayer-platinum-dlc-pdp-3840x216-2e0e1.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/d/r/a/dragon-age-inquisition-multiplayer-platinum-dlc-pdp-3840x216-2e0e1.jpg","type":"slide","id":"177313","description":"

Dragon Age: Inquisition

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Before Mass Effect Andromeda tarnished Bioware's good reputation (whether you liked it or not), there was still hope when Bioware released Dragon Age: Inquisition. Taking all the feedback that fans had with Dragon Age 2, Bioware created a game that balanced the storytelling and scope of the first Dragon Age with an improved version of the sequel's combat system. Inquisition's gorgeous art design and powerful effects were limited to only 900p on the Xbox One version (though it does run better than the PS4 version), so having it in 4K and HDR would help bring Bioware's last great RPG to life. 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/a/l/halo-reach-85a8c.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/a/l/halo-reach-85a8c.jpg","type":"slide","id":"177312","description":"

Halo: Reach

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Yes, this isn't an Xbox One game, but seeing how Gears of War 3, Fallout 3, Assassin's Creed, and even the original 360 version of Halo 3 have gotten a bump in improvements, it would be interesting to see how Bungie's last and, arguably, best game would look with X enhancements. Better lighting and a steadier frame rate would help this 2011 title stand tall, and with no word on if this title will ever get a remaster, we just have to hope that 343 Industries won't miss out on letting us play this fantastic prequel to the Halo franchise with Xbox One X improvements. 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/2/2/2223-gta-characters-8310f.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/2/2/2223-gta-characters-8310f.jpg","type":"slide","id":"177311","description":"

Grand Theft Auto 5

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It's one of the best-selling games of all time, so why wouldn't Rockstar want to put Michael, Franklin, and Trevor in 4K? GTA 5 was already a great-looking game on 360 and PS3 when it first came out, and when it was later ported to current-gen systems in 2014, it looked even better. So imagine how it would look in 4K? GTA 5 on Xbox One has already seen frame-rate improvements on Xbox One X, but it still would be nice to see some improved textures and a better drawing distance. Rockstar may be working on Red Dead 2, but that doesn't mean it can't have any of its other studios working on it. 

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/6/4/2643422-sunset-overdrive-propain-launcher-182a1.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/2/6/4/2643422-sunset-overdrive-propain-launcher-182a1.jpg","type":"slide","id":"177310","description":"

Sunset Overdrive

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Released only a year after the Xbox One's Launch, Sunset Overdrive sadly didn't live up to the what Microsoft was expecting in terms of sales. That being said, it's still an absolute joy to play, with the same wacky guns and clever humor that Insomniac games has become known for with its Ratchet and Clank series. Even though it only runs at 900p, Sunset Overdrive's colorful, mayhem-filled world exudes so much personality and would benefit even more with a bump in resolution and HDR.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/x/b/o/xbox-one-c0363.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/x/b/o/xbox-one-c0363.jpg","type":"slide","id":"177164","description":"

With the arrival of the Xbox One X, games are getting huge updates for Microsoft's powerhouse machine, from looking even better by taking advantage of 4K and HDR to playing better with improved frame rates for each title. Even if you still have an old 1080p TV, it's been proven that games like Halo 5 and Gears of War 4 are benefiting from the higher tech. Third-party titles, like Rise of the Tomb Raider and Dishonored 2, have also been updated with enhancements that make already-great games look and sound better -- and there's more to come. 

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With more all that extra horsepower, it'd be interesting to see what other Xbox One titles would benefit from getting this treatment. Here are just 9 games that would be even better by getting an update for the X. 

"}]]]>
5 Gameplay Mechanics That Changed Gaming https://www.gameskinny.com/h08of/5-gameplay-mechanics-that-changed-gaming https://www.gameskinny.com/h08of/5-gameplay-mechanics-that-changed-gaming Tue, 29 Nov 2016 07:00:01 -0500 Justin Michael

Over the years, games have become more and more complex as well as diverse. Something that I’ve mentioned in previous articles is that gameplay hinges on fundamental foundations such as good storyline, visuals, but most importantly, intuitive gameplay mechanics.

Every now and then, however, a game comes along that changes up the normal gameplay mechanics and gives us something new and truly revolutionary. Here is a list of 5 gameplay mechanics that have changed the way we game.

1. The wall jump

Although popularized in the Mario Bros. series, the first instance of wall jumping can be found in the original Ninja Gaiden game, released in 1988.

The ability to wall jump adds new ways for the player to interact with the map, giving them new ways to solve problems and new ways for game developers to challenge gamers in turn. I remember playing Megaman X and figuring out that I could wall jump to get out of lower areas and to reach needed health packs in hard-to-reach spots.

Nowadays, the wall jump is a commonly used a mechanic found in most platforming titles like Super Meat Boy for example. It can also be seen in more action games such as Titanfall and the Prince of Persia series. Some fighting games and other 3rd person shooters have even started to make use the wall jump mechanic.

2. Climbing your enemies

I know that Shadow of the Colossus was the first game to introduce climbing enemies, but I didn't come across the mechanic until playing Dragon's Dogma. Until this point, fighting larger enemies meant endlessly slashing and hacking at their feet and legs, which just felt clunky. Now with the climbing mechanic, however, you could go for those weak spots like their eyes and throat which just makes more sense.

I'll never forget the first time I scaled the basilisk in Dragon's Dogma. Here is this massive snake attacking our camp and all of my pathetic attacks are smacking into it's thick scaled body. But then I hear my follower shout out "Climb it, Master, aim for its eyes!" From that point on, I knew that scaling the larger enemies was generally the best way to reach their weak spots -- as long as I kept my eye on my stamina bar.

3. Active reloading

Before my PC gamer days, I used to enjoy playing a lot of Xbox. One of my favorite games to play back in the day was Gears of War, which came out in early 2006. What I loved most about Gears of War was its willingness to get down and dirty -- both in the story and in the fighting. While most people know about the most famous weapon in the Gears of War franchise, the "Lancer Assault Rifle," the true test of skill in the game was getting consistent active reloads to maximize damage.

Active reload added a rush to Gears of War in that you were rewarded for mastering it. You reloaded faster, did more damage, and could brag about your mechanical skill. On the flipside, it was embarrassing when you fumbled, and sometimes cost you or a teammate their life since you were slower getting back into the fray.

Since the original Gears of War, we've seen a number of other games adopt active reloading to add another level of complexity to their game. Some of those games include Risk of Rain's sniper character, Mercenary Kings, Star Wars Battlefront, and Call of Juarez: Gunslinger to name some of the most recent titles.

4. Slow motion / bullet-time / V.A.T.S

The first time I ever experienced bullet time or slow motion was playing the first Max Payne game. It was amazing to watch time crawl to a standstill and see the trails from the bullets as they left the  gun. It gave you the feeling of being the ultimate badass -- taking on a large group of enemies and watching them fall in slow motion.

A personal favorite of mine is the V.A.T.S. system in the Fallout games, especially in Fallout 4, where the time doesn’t stop like in the other games of the series but instead is significantly slowed -- still leaving an air of urgency to your targeting choice.

5. over-the-shoulder camera toggle

I know this may sound like a simple concept, but being able to pick whether the cameras looking over the players left or right shoulder was a real game-changer for the shooter genre. Not only does this make looking around corners easier, but it just feels natural.

The game I feel illustrates the usefulness of this is Metal Gear Solid V: The Phantom Pain. In The Phantom Pain, your character makes use of a number of different combat positions and being able to switch which shoulder the cameras looking over makes all the difference sometimes. Another game this was also a feature that I relied on heavily on was Splinter Cell: Blacklist.

I know that there are a lot more gameplay mechanics that have helped to make gaming what it is today, but these are the 5 that I feel have really influenced the games that I play.

What mechanic do you enjoy the most? Or, if you think there is another one that should have made the list, what would it be? Let me know in the comments section below.

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Someone Shit in My Sandbox: When Open World Games Don't Deliver https://www.gameskinny.com/1kbia/someone-shit-in-my-sandbox-when-open-world-games-dont-deliver https://www.gameskinny.com/1kbia/someone-shit-in-my-sandbox-when-open-world-games-dont-deliver Fri, 25 Nov 2016 03:00:01 -0500 chopchamen

Open world sandbox games, the magic of Skyrim, the wonders in Red Dead Redemption, The craziness of Saints Row. These companies know how to do it! A giant map with loads of activities to do, taking any approach you feel for your current objective. 

By definition a sandbox game would be a game where you can go anywhere you want, and take a situation in any way you see fit. So what about those companies that failed to do that?

Like Bungie, talking about Destiny at a presentation saying "All that stuff, if you ran out there, it's all playable terrain" while they were looking at places outside of the map where you cannot traverse, even to this day. Destiny would be a completely different game had it allowed you to traverse those huge wide open spaces, and it probably would have steered them in a different direction concerning the enemies you might encounter, or the events that would happen. Imagine having to fight a giant monster as part of an event (Like Oryx on Kings Fall raid kind of big.)

Or there is the case of Fable II, which claims to be open world. While it can be seen that way, it's also very linear, only offering you a few routes to take in between objectives.

And as much as I enjoy Metal Gear Solid V, I have to admit it's also this way in certain areas. As infinite as the tactics seem on this game, why wouldn't you be able to snipe from the cliffs in the maps? They already have the limitations on the outskirts, I don't see why you cant climb a cliff with some sort of tool.

If you could have access to every part of the map entirely, it would add much more depth to planning your approach, effectively increasing the replay value, or at the very least appease someone who enjoys sniping.

While these are just my opinions, I feel like these games could be much better if they didn't have these limitations. What do you think? Do you have anything to add to this subject? Let me know in the comments!

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5 of the Best Voice Actors in Games https://www.gameskinny.com/yqv6h/5-of-the-best-voice-actors-in-games https://www.gameskinny.com/yqv6h/5-of-the-best-voice-actors-in-games Tue, 25 Oct 2016 01:58:55 -0400 Aaron Grincewicz

Since I was very young, I recognized certain voices on my favorite shows as being performed by the same person.  As I got older, I learned just how talented these actors are.  One great example is Hank Azaria of The Simpsons, who voices at least a dozen regular characters like, Moe, Chief Wiggum, and The Comic Book Guy. Needless to say, The Simpsons has one of the greatest casts in history. Seth Macfarlane, the creator of Family Guy, is also an insanely versatile voice actor.

As great as those actors are, they are well known. It's often the ones who don't appear on TV that have the longest resumes. For those reasons, and more, I support these actors in the SAG-AFTRA strike.  Some of their voices (like Homer Simpson) pop in my head when I think of just about anything, making it tough to imagine a world without them.  It might seem like an insignificant thing to lose but for me, and many others, they've been a big part of my life. 

In recent years, video games like Call of Duty have started using well-known actors from movies and TV. While this makes the games more like blockbuster movies, there isn't always a guarantee that the actor will give the same Emmy-winning performance in a game as out. Veteran voice actors sometimes don't have the red carpet looks to be motion-captured in games, but they set the bar for the screen actors trying to step into their shoes. So without any further delay, I'll name five of the best voice actors in games today.

#1: John DiMaggio

Games he is best known for; Gears of War series (voice of Marcus Fenix).

Also known for; Futurama (voice of Bender), Adventure Time (voice of Jake the Dog).

"I don't like it when celebrities get voice work. But then again, if I was the producer, I wouldn't want a bunch of no-names doing my show and have to worry about word-of-mouth. I see both sides of the story."

 
 

#2: Jen Taylor

Games she is best known for; Halo franchise (voice of Cortana), Left 4 Dead (voice of Zoey).

 Also known for; the voice of Cortana on Microsoft devices. 

"You know, when I was initially cast, something the guys at Bungie said to me was, 'This character is in your head all the time. She is your best guide and the best aid that you have — the only guide and the only aid really. So we don’t want her to sound naggy, we don’t want her to be a pain.' They wanted her to be like the girl next door, your best friend that you want to hang out with.

And she's that and so much more because she is so smart. Obviously, she knows more than we could possibly know. It's always fun to play a character that is powerful in that way."

 

#3: Mark Hamill 

Games he is best known for; Batman: Arkham series (Voice of The Joker).

Also known for; Star Wars (Luke Skywalker), voice of The Joker in DC Animation.

"I never saw myself as much of an actor. I wanted to be a cartoonist like Charles M. Schulz and create my own world and be able to have a studio at home and not commute and be able to be with my family. I just didn't have the skills to pull that off and so I've gravitated toward theater because I like all of it."

 #4: Troy Baker

Games he is best known for; The Last of Us (voice of Joel), BioShock Infinite (voice of Booker Dewitt), Metal Gear Solid V: The Phantom Pain (voice of Ocelot), Far Cry 4 (voice of Pagan Min).

Also know for; Voice of The Joker in several DC Animation productions.

"I don't ever want it to be about me. A friend of mine told me, 'The difference between fame and notoriety is fame is when people know you, and notoriety is when people know your work.' The first one is not respectable, but the second one is, because that leaves a legacy."

  #5: Nolan North

Games he is best known for; Uncharted Series (voice of Nathan Drake), Assassin's Creed Series (voice of Desmond Miles), Shadow Complex (voice of Jason Flemming), Batman: Arkham Series (voice of The Penguin), Destiny (voice of Ghost).

Also known for; General Hospital (Chris Ramsey '97-'03), Teenage Mutant Ninja Turtles-Nickelodeon (voice of The Kraang), extensive work with Marvel.

"The Penguin from Batman: Arkham City is a real departure from what I'm most known for. People actually didn't realize it was me. That's the one thing about doing voice over work that people don't realize, and you can interview anybody in this industry, you have to be a good actor as well as having a good voice."

There are several more notable voice actors worthy of mention, but the ones I've listed have the most extensive resumes, acting range, and well-known games.  Their performances often help make the games they are in great.  I should also mention Kevin Conroy (voice of Batman), Tara Strong (voice of Harley Quinn, Twilight Sparkle, etc.), Frank Welker (he has possibly the longest voice acting resume being the voice of Scooby-Doo), and Peter Cullen (voice of Optimus Prime).

Celebrity voice actors are often used to spruce up a marquee, and attract attention, but it's the career voice actors whose names you might not know, that often bring life to the characters they portray.  After reading this article, I hope you'll take notice of the credits from your favorite games, and animation.  You might notice the same names appearing dozens of time, often for more than one voice.

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Top 5 Games of the Current Console Generation (So Far) https://www.gameskinny.com/q0fa1/top-5-games-of-the-current-console-generation-so-far https://www.gameskinny.com/q0fa1/top-5-games-of-the-current-console-generation-so-far Mon, 10 Oct 2016 11:00:01 -0400 KINGDC1989

This generation may not have started out strong, but it has definitely picked up in the last couple of years. There are many games already released that have the potential to define this generation. But what are these games? What games are currently the best of the best on the current generation of consoles?

1. The Witcher 3: The Wild Hunt

The Witcher 3 set a new precedent for what a role playing game could and should be. The aesthetic of the world is beautifully crafted, and lends to creating an overall sense of immersion not present in many games currently in the genre. The Witcher universe is packed with interesting stories and scenarios, and the game does a great job of weaving narratives that present complex characters and scenarios.

In Witcher 3 you play as Geralt, a professional monster hunter. He takes contracts for hunting monsters from both unknown civilians and known characters, but also is on a quest of his own. The combat mechanics and progression system are very interesting and rewarding, and as a player you never feel that your time is wasted throughout the many hours of questing.

The story and adventures of Geralt take place on a grand scale, and should not be missed by anyone who loves a good RPG.

2. Metal Gear Solid V: The Phantom Pain

Metal Gear Solid V is an amazing game that showcases the talent of Hideo Kojima and Kojima Studios. MGSV at its core is an action stealth game that takes place in various open world locales. The game has you take control of Big Boss or Venom Snake, as you complete various missions and objectives to facilitate building and maintaining your base -- known as Mother Base.

The story, though somewhat convoluted at times, is outstanding and picks up directly where some of the previous Metal Gear Solid games left off. The gameplay loop of extracting soldiers for your mother base is addicting and rewarding, and the fact that gameplay is the core narrative element instead of cut scenes and exposition is a welcomed change for the series.

Metal Gear Solid V is an excellent addition to the stealth action genre, and provides many hours of rewarding gameplay and engaging stories.

3. Uncharted 4: A Thief's End

Uncharted 4 is a perfect example of a franchise that continuously improves with each game iteration. The core characters and gameplay elements have not changed much over time and that has actually benefited the franchise overall.

Fundamentally, Uncharted 4 is a third person action adventure game. The strong narrative structure and charismatic characters, series protagonist, Nathan Drake and company meet throughout the game, blended with fun gameplay mechanics, is what makes Uncharted 4 stand out from its peers. The platforming and climbing sections are also very entertaining and enjoyable.

Another element the Uncharted franchise has honed over time is the transitions from gameplay to cinematics. The transitions are flawless and show just how far the series has developed over time. The visuals in this game are also stunning, the beautiful picturesque vistas seen the game are the best this generation has to offer.

You would be doing yourself a disservice by skipping one of this generation’s best games overall.

4. Undertale

Undertale is an amazing game and piece of art. Although Undertale isn't actually on the current console generation, it's on PC, it shows that you do not need a AAA budget to craft something both unique and influential.

Undertale takes the JRPG genre and classic feel of 90s role playing games and adds unique elements and twists to create a modern day classic. The story in Undertale is superb, and the characters presented are interesting and charismatic. Undertale draws inspiration from the Mother series, and adds unique and clever spins to its combat system and narrative to create a fantastic blend of turn based combat with great storytelling. The music in Undertale is also fantastic, the midi soundtrack and great character themes are a joy to listen to and create an atmosphere thats unrivaled by most JRPG’s today.

Undertale is not a game that should be missed by anyone, especially fans of the JRPG genre.

5. Overwatch

Overwatch may be one of the best hero shooters to be released in the past few years. The characters, and fluidity in gameplay is what makes Overwatch stand out from other similar games in the genre. Every character in Overwatch feels unique and each one is a joy to use. All of the characters have unique and interesting skill sets that provide a layer of strategy, and sense of accomplishment once you have figured out all of their various intricacies.

One of the core elements that makes Overwatch's gameplay so rewarding is the fact that it actually caters to all types of skill levels. The fact that Overwatch doesn’t show your KD ratio makes it a game for people who play both casually and competitively.

Overwatch has provided me with many hours of enjoyable gameplay and is definitely a defining game of this current console generation.

There are already plenty of amazing games that have been released. Whether you play games casually or professionally, there are plenty of options for you to choose from. This generation is far from being over, and with iterative console upgrades in the near future, the improved technical capabilities will allow for even more great games to be released.

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Metal Gear Solid V: The Phantom Pain Review https://www.gameskinny.com/96c87/metal-gear-solid-v-the-phantom-pain-review https://www.gameskinny.com/96c87/metal-gear-solid-v-the-phantom-pain-review Wed, 07 Sep 2016 06:00:01 -0400 chopchamen

Metal Gear Solid V is a free roam third-person shooter with stealth elements. It takes place during the Russian invasion of Afghanistan. Your goal is to take revenge on an organization called Cipher, who are responsible for destroying your company, MSF 9 years prior. Along the journey, you encounter many strange things.

The Single Player

Single player is an overall pleasant experience, however the story can be corny in certain parts. Likewise, some of the characters may seem out of place. The single player consists of Main Ops, and Side Ops. The Side Ops are filled with missions such as extracting a highly skilled soldier, or taking care of a heavy infantry unit, there is variety there, however they aren't very satisfying. You can also acquire audiotapes with extra story content, and other audio recordings.

During the story you gain companions to help you out, be that by navigation, or a helping hand in combat. You can also use them to distract all the guards while you try and sneak past.

While infiltrating the enemy camps, you can be completely stealthy, or you can go in guns blazing, there are some occasions where you can take a humorous approach as well. It almost feels like a Hitman game when considering how many ways there are to handle a mission.

The stealth works very well, hiding in the grass and shrubbery is effective, even the shadows help you stay concealed, it also depends on what camouflage you're wearing.

R&D

Throughout the game you can collect materials and blueprints, and also extract personnel that allow you to create and upgrade your weapons and items through R&D, this also includes weapon attachments, paint jobs, camouflage and a lot more -- you can customize everything to a certain extent. You can also extract specialists which you need to unlock certain features.

Will you just pick up the guard already?

It doesn't happen often, but the controls can be frustrating at times, you have to use the triangle button as an action button, and the circle button as an interact button. This can get annoying because you use the same button to pick up an enemy soldier as you would to pick up the weapon that he just dropped. So you're just picking up the weapon again and again, while the enemy is just lying there unconscious out in the open.

Or in the way of general navigation, if you're sprinting onto the roof of a building and you happen to clip sandbags or something else you can hop over, your character will have no problem just jumping over, and in some cases killing himself.

Multiplayer

The multiplayer can be fun, especially with your friends. However, the multiplayer is class based, which creates a lot of balancing issues. You have skills and weapons for each class. You can unlock different apparel and colors through GP points. You can only gain GP by playing in public games, which can make for a bad time because of the unbalancing; a lot of the time, you get matched with people who like to use the one-hit knock out melees, and sleeping gas grenades. You can also play as some story characters with exclusive gear in multiplayer, but the host can turn them, and many other things, on or off.

FOB Missions, on the other hand are an extension of single player which allows you to invade somebody's base, you can also be invaded. The invader must make it to his objective within a certain amount of time, and if he succeeds, he can take some soldiers away from his victim.

The power of Fox Engine

Thanks to the Fox Engine, this game is visually amazing, the maps can be seen as somewhat dull, but the way all the shrubbery and vegetation look are very admirable, especially in the multiplayer, where they will actually help conceal you from other players. The lighting is also beautiful, at night the streetlights shining down actually looks really realistic, and the lighting responds well to the character models and vehicles.

Metal Gear Solid V is an awesome game, it can be frustrating at times, but the gameplay is cherishable. There is some replay value, with the variety of side ops and many different approaches you can take to all missions, then between the R&D and the customization options that you can unlock, this game is sure to preoccupy you for a good while.

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Metal Gear Solid V: Definitive Experience coming in October https://www.gameskinny.com/pcznv/metal-gear-solid-v-definitive-experience-coming-in-october https://www.gameskinny.com/pcznv/metal-gear-solid-v-definitive-experience-coming-in-october Tue, 30 Aug 2016 02:46:39 -0400 Brawler1993

In a move that honestly shouldn't surprise anyone who knows how the triple-A gaming world works, Konami has officially confirmed that Metal Gear Solid V will be receiving a re-release that comes packaged with all of the game's DLC. MGSV: Definitive Edition will cost £34.99 in the UK and looks set to be the perfect version of the game for anyone who passed on it the first time.

It will be released on PS4, Xbox One, and PC on October 14th. Aside from the original Phantom Pain that was released back in 2015, it will also include the prologue game, Ground Zeroes, that came out in 2014. There will also be additional DLC content (weapons, costumes etc.), including Ground Zeroes' Deja Vu and Jamais Vu missions, which were originally console exclusive. Finally, for those that actually play Metal Gear Online, the bundle comes with that game's 'Cloaked in Silence' expansion pack too, along with a variety of Appeal Packs.

MGSV continues the adventures of Solid Snake's predecessor, Big Boss, and was the last game to be worked on by series creator Hideo Kojima; who has since created his own studio and is working on a new game, Death Stranding, with Norman Reedus seemingly starring as the protagonist.

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The Sexiest 'Quiet' Cosplay We've Ever Seen https://www.gameskinny.com/5h2q4/the-sexiest-quiet-cosplay-weve-ever-seen https://www.gameskinny.com/5h2q4/the-sexiest-quiet-cosplay-weve-ever-seen Thu, 09 Jun 2016 12:19:09 -0400 Rick Ormsby

When it comes to gratuitously sexy tactical outfits that make zero sense in an actual combat scenario, it doesn't get much hotter than Quiet from the Metal Gear series. Her incredibly simple costume has become a fan favorite especially after the success of Metal Gear V. See a collection of some of the hottest cosplay babes in their best Quiet gear.

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Steam Is Having a Metal Gear Solid Franchise Sale https://www.gameskinny.com/foev0/steam-is-having-a-metal-gear-solid-franchise-sale https://www.gameskinny.com/foev0/steam-is-having-a-metal-gear-solid-franchise-sale Thu, 26 May 2016 11:52:36 -0400 Cody Drain

While Hideo Kojima's recent departure from Konami almost certainly signals the end of the legendary Metal Gear Solid series, Steam is making it easier for new players to jump into the franchise. From now until May 30th, Steam is holding a Metal Gear Solid Franchise Sale, offering several fantastic games at reduced prices.

Metal Gear Solid V: The Phantom Pain, an open-world stealth epic that doubles as one of last year's best games, is 30% off at $27.99. Metal Gear Solid V: Ground Zeroes, the short prequel to The Phantom Pain, is only $4.99, 75% off the normal price. Meanwhile, Metal Gear Rising: Revengeance, the high-octane, hack-and-slash action game featuring cyborg-ninja Raiden, is $7.49, also 75% off the original price.

Those looking for a new multiplayer experience will be glad to hear that the Metal Gear Online expansion pack, "Cloaked In Silence" (which gives players the chance to control Quiet, the mysterious and incredibly skilled sniper from The Phantom Pain's single-player story) is $3.99. Steam is also offering the cosmetic DLC packs "ALL APPEAL PACK" (which includes four smaller emote packs for Metal Gear Online) for $6.99, and the "Costume and Tack Pack" for the main campaign in The Phantom Pain for $4.99.

If you haven't already experienced The Phantom Pain, Ground Zeroes, or Revengeance for yourself, this is a fantastic opportunity to pick up and play some great games. Whether it's the tense, stealth-focused drama of Big Boss and company, or the over-the-top swordplay of Raiden, Kojima's games always have something memorable to offer.

[Image source]

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Why Metal Gear V Is a Game For Babies Made By Children https://www.gameskinny.com/06s8c/why-metal-gear-v-is-a-game-for-babies-made-by-children https://www.gameskinny.com/06s8c/why-metal-gear-v-is-a-game-for-babies-made-by-children Fri, 13 May 2016 06:30:26 -0400 Justin White

The controversial fifth chapter of Hideo Kojima's long-running, long-winded, and insanely strange Metal Gear Solid series was met with a lot of criticism. It wasn't long enough; it didn't seem finished, and it's ridiculous plot with parasites and body doubles and Skullfaces made zero sense whatsoever (and in a game series featuring the ghosts of psychotic telepaths inhabiting the bodies of beautiful women who now live in robotic war-suits, that's saying something!).

But maybe the most pointed criticism of MGS V: The Phantom Pain is that it was kind of childish. Like, really, really childish. Anyone who has played through previous entries in the series knows there is a certain amount of Japanese humor built-in: the character of Johnny is always having bathroom issues, some people like to get grabby with your dudely bits, and the ladies seem to forget how to zip their suits all the way up, but MGS V: TPP takes these jokes to a new level of ridiculousness, for sure. 

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The voice of Solid Snake to lend his talents to Metal Gear Solid fan project https://www.gameskinny.com/vvkg2/the-voice-of-solid-snake-to-lend-his-talents-to-metal-gear-solid-fan-project https://www.gameskinny.com/vvkg2/the-voice-of-solid-snake-to-lend-his-talents-to-metal-gear-solid-fan-project Wed, 06 Apr 2016 16:40:46 -0400 Scott Simpson

Following the cancellation of the planned Metal Gear Solid HD fan remake, Shadow Moses, (and assumed legal pressure from Konami) the developer behind it has started work on a new project -- and it seems like they have some star power behind it.

David Hayter, the man who provided the voice work for the Metal Gear Solid series' main protagonists up until the most recent installment, where he was disappointed to learn he would be replaced by Kiefer Sutherland, appears to be lending his talents to The Fan Legacy: Metal Gear Solid, a virtual museum dedicated to the series.

The developers behind the project announced their intentions in a post on their Facebook page:

The Fan Legacy: Metal Gear Solid is a first-person experience allowing fans the opportunity to revisit some of the most emblematic MGS levels in the form of a virtual museum. There will be no need for stealth this time around.

The Fan Legacy: Metal Gear Solid will feature many pieces of amazing fan art from devoted lovers of the series and our collaborators. As an unofficial, non-profit production, the project is a gift, from the fans, but also addressed to the fans; to share our affection for the seminal franchise.

The team intends to make it available to download for PC users in May and confirmed that it will also have VR support. Of course, it could well be the case that this attempt to make something from the ashes of the Shadow Moses project may also run into similar legal troubles.

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What does the future hold for Hideo Kojima? https://www.gameskinny.com/e2jxb/what-does-the-future-hold-for-hideo-kojima https://www.gameskinny.com/e2jxb/what-does-the-future-hold-for-hideo-kojima Mon, 22 Feb 2016 16:49:49 -0500 Eric Adams

DICE Summit 2016 offered gamers plenty of highlights and hope. One event that surely brought us both was the Hideo Kojima/Guillermo del Toro conference. While del Toro previously stated that he was finished with game development, he concluded at the conference that he would do whatever Kojima says. Plans for the two horror icons to work together on Silent Hills, along with The Walking Dead’s Norman Reedus, fell through when Konami decided to cancel the project. But it sounds as if Kojima and del Toro still have the desire to bring the world something creative and exciting.

In an interview with GameSpot, Kojima confirmed that while a game is certainly in the works, his first project could be “something more edgy, maybe a small movie”. Kojima re-affirmed:

“I decided that I would work on an edgy project. There are many things that I want to do, but I didn’t have to think too much about which one I want to work on; it kind of came naturally, what I’m working on now”.

Whatever Kojima is working on will surely get gamers excited. As the creator of the Metal Gear Solid franchise and the mind behind countless Silent Hill titles, Kojima will certainly not disappoint. Whether it’s a new movie or a new IP, he seems to have the desire to give the gaming world something special. When asked if he was cautious about making another game that could turn into a series, Kojima said that he actually hopes his new IP with Sony achieves that.

It is hard not to get excited listening to Kojima gear us up for what Kojima Productions has in store. The future seems to be bright and with Kojima free from Konami, the power is in his hands.

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Phantom Pain's Quiet will be playable in Metal Gear Online with upcoming DLC https://www.gameskinny.com/4315d/phantom-pains-quiet-will-be-playable-in-metal-gear-online-with-upcoming-dlc https://www.gameskinny.com/4315d/phantom-pains-quiet-will-be-playable-in-metal-gear-online-with-upcoming-dlc Sun, 31 Jan 2016 05:26:00 -0500 Jessa Rittenhouse

Metal Gear Online may just have a new reason for you to keep playing - DLC that includes Quiet as a new playable character.

Joining the ranks of current playable characters like Ocelot and Venom Snake, Quiet is the scantily-clad assassin introduced in Metal Gear Solid V: The Phantom Pain. Despite the controversy caused by the character's inclusion and the flood of jokes made about the reason for her consistently-under-dressed state (she breathes through her skin), there are a lot of people who enjoyed the character and her concept, which likely prompted her inclusion in the upcoming DLC release. 

Fans of the game can also look forward to three new maps and some "Appeal Action" packs in the new DLC.

In addition to a new playable character, the upcoming DLC also includes three new maps and new "Appeal Action" packs.

There's currently no word on how much the DLC will cost, though the game's Twitter account announced that more details will be released on Monday. 

While some are looking forward to the release of the new DLC, many fans still have complaints. With some still fuming over Kojima's separation from Konami and the cancellation of recent highly anticipated projects like Silent Hills, they've taken to Twitter to express their dissatisfaction in response to the announcement of the DLC:

@MetalGearOnline I hope it will be free. I won't pay 15 or more bucks for 3 reclycled maps from singleplayer.

— AR-iSTALKER (@xARiS95x) January 30, 2016

@MetalGearOnline better be free cause i will never give my money to konami again

— Until Zero Dawn (@Devil_Jeff_35) January 30, 2016

The Metal Gear Online Twitter account states that the DLC will be released in March, though no specific date was provided.

Are you still playing Metal Gear Online? If you are, what is it that keeps you coming back to it? If you aren't, what made you stop? If you're not currently playing, will having Quiet as a playable character draw you back into the game? Why or why not? Share your thoughts in the comments.

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SXSW Gaming Awards 2016: All nominations in gaming categories https://www.gameskinny.com/2za7s/sxsw-gaming-awards-2016-all-nominations-in-gaming-categories https://www.gameskinny.com/2za7s/sxsw-gaming-awards-2016-all-nominations-in-gaming-categories Wed, 27 Jan 2016 11:40:53 -0500 Alec Pearce

As if winning Game of the Year at the Game Awards wasn't enough the critically acclaimed The Witcher 3: Wild Hunt has been nominated to re-win the title at the SXSW Gaming Awards 2016.

It is up against BloodborneFallout 4, Metal Gear Solid V: The Phantom Pain and Undertale. Other categories include Tabletop and Mobile Game of the Year, awards for Excellence in Gameplay, Art and Animation as well as awards for Most Valuable Esports Team and Most Entertaining Online Personality.

SXSW will take place, as usual, in Austin, Texas between 11th and 20th March 2016 with the Gaming Awards being held on the 19th in Hilton Austin. The event is completely open to the public and is free so anyone can go and experience the ceremony.

This is the full list of categories and nominees but for more info head over to the official SXSW website.

Game of the Year
  • Bloodborne – Sony Computer Entertainment / From Software
  • Fallout 4 – Bethesda Softworks / Bethesda Game Studios
  • Metal Gear Solid V: The Phantom Pain – Konami / Kojima Productions
  • The Witcher 3: Wild Hunt – CD Projekt / CD Projekt RED
  • Undertale – Toby Fox / Toby Fox
Tabletop Game of the Year
  • Above and Below - Red Raven Games
  • Blood Rage - CoolMiniOrNot
  • Codenames - Czech Games
  • Lanterns: The Harvest Festival - Renegade Game Studios
  • Pandemic Legacy - Z-Man Games
Mobile Game of the Year
  • Downwell - Devolver Digital / Moppin
  • Fallout Shelter - Bethesda Softworks / Bethesda Game Studios
  • Her Story - Sam Barlow / Sam Barlow
  • Lara Croft GO - Square Enix / Square Enix Montreal
  • SteamWorld Heist - Image and Form International AB / Image and Form International AB
Excellence in Gameplay
  • Bloodborne - Sony Computer Entertainment / FromSoftware
  • Metal Gear Solid V: The Phantom Pain - Konami / Kojima Productions
  • Rocket League - Psyonix / Psyonix
  • The Witcher 3: Wild Hunt - CD Projekt / CD Projekt RED
  • Undertale - Toby Fox / Toby Fox
Excellence in Art
  • Assassin's Creed Syndicate - Ubisoft / Ubisoft Quebec
  • Bloodborne - Sony Computer Entertainment / FromSoftware
  • Ori & the Blind Forest - Microsoft Studios / Moon Studios
  • The Witcher 3: Wild Hunt - CD Projekt / CD Projekt RED
  • Yoshi's Woolly World - Nintendo / Good-Feel
Excellence in Animation
  • Assassin's Creed Syndicate - Ubisoft / Ubisoft Quebec
  • Batman: Arkham Knight - Warner Bros. Interactive Entertainment / Rocksteady Studios
  • Ori & the Blind Forest - Microsoft Studios / Moon Studios
  • Rise of the Tomb Raider - Square Enix / Crystal Dynamics
  • The Order: 1886 - Sony Computer Entertainment / Ready at Dawn
Excellence in Technical Achievement
  • Fallout 4 - Bethesda Softworks / Bethesda Game Studios
  • Just Cause 3 - Square Enix / Avalanche Studios
  • Metal Gear Solid V: The Phantom Pain - Konami / Kojima Productions
  • The Witcher 3: Wild Hunt - CD Projekt / CD Projekt RED
  • Until Dawn - Sony Computer Entertainment / Supermassive Games
Excellence in Visual Achievement
  • Everybody's Gone to the Rapture - Sony Computer Entertainment / The Chinese Room
  • Rise of the Tomb Raider - Square Enix / Crystal Dynamics
  • Star Wars Battlefront - Electronic Arts / EA DICE
  • The Order: 1886 - Sony Computer Entertainment / Ready at Dawn
  • The Witcher 3: Wild Hunt - CD Projekt / CD Projekt RED
Excellence in Narrative
  • Her Story - Sam Barlow / Sam Barlow
  • Life Is Strange - Square Enix / Dontnod Entertainment
  • SOMA - Frictional Games / Frictional Games
  • Tales from the Borderlands - Telltale Games / Telltale Games
  • The Witcher 3: Wild Hunt - CD Projekt / CD Projekt RED
Excellence in Design
  • Bloodborne - Sony Computer Entertainment / FromSoftware
  • Fallout 4 - Bethesda Softworks / Bethesda Game Studios
  • Metal Gear Solid V: The Phantom Pain - Konami / Kojima Productions
  • Rocket League - Psyonix / Psyonix
  • Super Mario Maker - Nintendo / Nintendo
Excellence in SFX
  • Bloodborne - Sony Computer Entertainment / FromSoftware
  • Rise of the Tomb Raider - Square Enix / Crystal Dynamics
  • Star Wars Battlefront - Electronic Arts / EA DICE
  • The Order: 1886 - Sony Computer Entertainment / Ready at Dawn
  • Tom Clancy's Rainbow Six Siege - Ubisoft / Ubisoft Montreal
Excellence in Musical Score
  • Crypt of the NecroDancer - Klei Entertainment / Brace Yourself Games
  • Everybody's Gone to the Rapture - Sony Computer Entertainment / The Chinese Room
  • Metal Gear Solid V: The Phantom Pain - Konami / Kojima Productions
  • Ori & the Blind Forest - Microsoft Studios / Moon Studios
  • The Witcher 3: Wild Hunt - CD Projekt / CD Projekt RED
Excellence in Multiplayer
  • Call of Duty: Black Ops III - Activision / Treyarch
  • Halo 5: Guardians - Microsoft Studios / 343 Industries
  • Lovers in a Dangerous Spacetime - Asteroid Base / Asteroid Base
  • Rocket League - Psyonix / Psyonix
  • Splatoon - Nintendo / Nintendo
Excellence in Convergence
  • Batman: Arkham Knight - Warner Bros. Interactive Entertainment / Rocksteady Studios
  • Disney Infinity 3.0 Edition - Disney Interactive Studios / Avalanche Software
  • Guitar Hero Live - Activision - FreeStyle Games
  • Rock Band 4 - Mad Catz / Harmonix
  • Star Wars Battlefront - Electronic Arts / EA DICE
Most Enduring Character
  • Geralt - The Witcher 3: Wild Hunt
  • Hannah Smith - Her Story
  • Joker - Batman: Arkham Knight
  • Lara Croft - Rise of the Tomb Raider
  • Ori - Ori & the Blind Forest
Most Valuable Esports Team
  • Cloud9
  • Counter Logic
  • Evil Geniuses
  • Team Archon
  • Team EnVyUs
Most Entertaining Online Personality
  • Angry Joe - The Angry Joe Show
  • Greg Miller - Kinda Funny
  • Markiplier
  • PewDiePie
  • Tim Schafer - Double Fine Adventure Documentary Series
Most Fulfilling Crowdfunded Game
  • Broken Age - Double Fine Productions / Double Fine Productions
  • Kerbal Space Program - Squad / Squad
  • Kingdom Death: Monster - Kingdom Death
  • Pillars of Eternity - Paradox Interactive / Obsidian Entertainment
  • Undertale - Toby Fox / Toby Fox
Most Promising New Intellectual Property
  • Bloodborne - Sony Computer Entertainment / FromSoftware
  • Life Is Strange - Square Enix / Dontnod Entertainment
  • Ori & the Blind Forest - Microsoft Studios / Moon Studios
  • Splatoon - Nintendo / Nintendo
  • Undertale - Toby Fox / Toby Fox
Matthew Crump Cultural Innovation Award
  • Emily is Away - Kyle Seeley / Kyle Seeley
  • Everybody's Gone to the Rapture - The Chinese Room / Sony Computer Entertainment
  • Her Story - Sam Barlow / Sam Barlow
  • Life Is Strange - Square Enix / Dontnod Entertainment
  • Undertale - Toby Fox / Toby Fox
]]>
Joseph Ocasio's favorite games of 2015 Part 2 https://www.gameskinny.com/brduo/joseph-ocasios-favorite-games-of-2015-part-2 https://www.gameskinny.com/brduo/joseph-ocasios-favorite-games-of-2015-part-2 Mon, 18 Jan 2016 11:13:27 -0500 Joseph Ocasio

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So that was 2015 in gaming and what a year it has been. Now we look towards the future and hope that 2016 was just as incredible. Agree, disagree, both? Tell me what your favorite games where of 2015

"},{"image":"http://s3.amazonaws.com/gameskinnyop/9/4/3/94399e481d3340315eaffa74f3e37a72.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/9/4/3/tiny_94399e481d3340315eaffa74f3e37a72.jpg","type":"slide","id":"99435","description":"

1. Batman: Arkham Knight

\n

I'll admit to some unfair bias for this title. Batman is my favorite super hero. My favorite film is The Dark Knight, and my collection of Batman GN is second to none. Even so, Arkham Knight is still the quintessential Batman experience, and represents Rocksteady's firm grasp of the definitive Batman game creators. 

\n

Arkham Knight tells a far more mature story than it's predecessors. With it's signature combat, and it's numerous tweaks and adjustments it creates the ultimate Gotham City, all without a hitch. This is easily the best looking, best playing,  best game of 2015. Oh, and the Batman Mobile is fun. There, I said it. 

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2. Metal Gear Solid V: The Phantom Pain

\n

It's easy to say that Metal Gear Solid V: The Phantom Pain is the best gameplay in series history despite the behind the scenes trouble with Konami and creator Hideo Kojima. But what isn't easy to do is to pin down what exactly makes MGS V an outstanding game in a single paragraph. I'll try anyway.

\n

Refining not just a generation of MGS gameplay, but transcending the sand-box genera, Metal Gear Solid V has done what few games have been able to do; create a world where emergent game design is king. Every second feels important and every minute something is changing, making you discover and refine your abilities as a player. Top that with one of the most bold and vigorous stories in Metal Gear Solid history, and you can see why this has been getting so many perfect scores from other outlets.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/6/0/a/60a8778dc141fcce6b10c72d1aded6f7.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/6/0/a/tiny_60a8778dc141fcce6b10c72d1aded6f7.jpg","type":"slide","id":"99433","description":"

3. Halo 5: Guardians

\n

In 2005, my cousin brought over her brother's Xbox and we played Halo 2 split screen. That was my first ever experience with Halo, and I have loved this franchise for over 10 years. I'll admit that I was a bit Halo-ed out after Halo 4 and did not play the series for some time. But, I think I needed that 3 year break, because after Halo 5 I just want to keep playing this iconic series for years to come.

\n

Halo 5 has it all, Intense and fast paced combat running at 60fps, addictive multiplayer in the form of Warzone, and the best campaign level design in the series. The story, despite it's sometimes melodramatic moments, felt far more interesting than most entries in the series. Sure, 343 Industries has made a few mistakes with this one; the inclusion of microtransactions is a puzzling design. But, in all, Halo hasn't felt this good in years.

"},{"image":"http://images.gameskinny.com/gameskinnyop/b/c/5/bc5cc8ed40cc9671268c07c5bc1d4211.jpg","thumb":"http://images.gameskinny.com/gameskinnyop/b/c/5/tiny_bc5cc8ed40cc9671268c07c5bc1d4211.jpg","type":"slide","id":"99870","description":"

4. The Witcher 3

\n

Like Fallout , I was never a fan of the previous game in this franchise, The Witcher 2.  (Note, I don't own a PC and never played the original.)

\n

Despite that, I found The Witcher 3 to be exceptional in many ways. While the game's story took a bit to get going, once it did it became an adventure like no other. With improved combat, a more accessible menu and crafting system, and one of the best worlds in gaming, The Witcher 3 is an adventure like no other.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/5/b/c/5bc3a7a29d9591c378c3902184dc677c.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/5/b/c/tiny_5bc3a7a29d9591c378c3902184dc677c.jpg","type":"slide","id":"99430","description":"

5. Fallout 4

\n

I have something to admit, I didn't like Fallout 3 nor New Vegas. I found the stories in those games boring, the combat unexciting, and the worlds to be dull and uninteresting. However, I decided to still give Fallout 4 a chance and ended up falling for it.

\n

The combat was vastly improved, the world and characters more interesting, and the plot was more engaging. Despite some minor technical issues and some difficulty spikes, I found Fallout 4 to be the definitive Fallout experience and a great game.

"},{"image":"http://s3.amazonaws.com/gameskinnyop/9/5/5/95520d2ecd6299bc6fcbf9e8610ca106.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/9/5/5/tiny_95520d2ecd6299bc6fcbf9e8610ca106.jpg","type":"slide","id":"99429","description":"

2015 was an incredible year in gaming, with new and old franchises getting their day in the sun. Some of them were disappointing, but we're here to remember those that were rose above the rest to make 2015 what it was. Last time, we killed both the living and the dead, raided some tombs, and splatted the world together. Now we're looking at the final five games that stood above the rest. Let's begin...

"}]]]>
Metal Gear Online PC's open beta starts today, Jan. 12 https://www.gameskinny.com/nn3a9/metal-gear-online-pcs-open-beta-starts-today-jan-12 https://www.gameskinny.com/nn3a9/metal-gear-online-pcs-open-beta-starts-today-jan-12 Tue, 12 Jan 2016 05:59:50 -0500 Douglas A. Skinner

Konami will officially launch Metal Gear Online open beta today (Jan. 12) for Windows PC around 10pm PT. Robert Allen Peeler announced the beta launch for Metal Gear Online during a Twitch stream yesterday. 

Peeler says: "While that's [10pm PT] our target time, there's a chance it'll slip by an hour or two as we implement this awaited update, but rest assured we will be here for support and launch as planned." 

The update includes a new map, knife mechanics, new cosmetics, and more.  The new map does not have a name, so Peeler says the  name will be decided by players and you can send your name ideas via Metal Gear Online Twitter @MetalGearOnline. Watch the Twitch stream for more information.

Players can access this beta through Metal Gear Solid 5. MGO adds three competitive modes called Bounty Hunter, Comms Control, and Cloak and Dagger.

In Bounty Hunter, you earn Bounty Points for defeating other players, especially with Fulton, and these points can be turned in to revive tickets. The first to reduce the enemy's team tickets to zero wins. 

Comms Control entrusts one team of players to capture Comm Links to download intel under a time limit. If the other team prevents them from completing the download, then they are victorious. Comm Links are captured by staying within the range of the Comm Links until they take ownership.

Cloak and Dagger arms players with non-lethal weapons only and the attackers must recover a Data Disk and upload it to an Evac Point within the allotted time limit. Defenders naturally must stop the attackers. Each player only has one life so once you are eliminated, you cannot return until the next round. 

Metal Gear 5 is available for purchase on Steam for $59.99.

Source of Images: Twitter

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5 memorable homages to David Bowie in Metal Gear Solid https://www.gameskinny.com/nraia/5-memorable-homages-to-david-bowie-in-metal-gear-solid https://www.gameskinny.com/nraia/5-memorable-homages-to-david-bowie-in-metal-gear-solid Tue, 12 Jan 2016 06:17:19 -0500 Stan Rezaee

The world of pop-culture suffered a tragic loss when David Bowie passed away on January 11, 2016. During his career; he released many memorable songs and performed in many critically acclaimed films while influencing a generation or artists.

Among those Bowie inspired was Hideo Kojima and that influence could be experienced in the Metal Gear Solid series. The game has made many references and taken influence from the works of Bowie.

These are the five memorable moments in Metal Gear Solid that were inspired by the works of David Bowie.

5. Diamond Dogs

One of David Bowie's most memorable album and song was also the name of the mercenary army that succeed Militaires Sans Frontières after the events of Metal Gear Solid V: Ground Zeroes. It may appear that Kojima just made another nod to Bowie, but there is actually a hidden meaning behind the use of Diamond Dogs.

The album Diamond Dogs focuses on a dystopian future with themes of totalitarianism that were inspired by George Orwell's 1984. The use of this title could also be a nod to the phrase, "the dogs of war," a term often used to describe mercenaries thanks to Frederick Forsyth.   

The concept of totalitarianism and the role of mercenaries in modern combat are both common themes that the series has examined.

4. Major Zero’s code-name

Major Tom is a character who has become subject of several David Bowie songs with "Space Oddity" being the most well known. He is an astronaut that meets a tragic demise after technical problems hurl his spaceship into the darkness of space.

During the Virtuous Mission in Metal Gear Solid 3: Snake Eater, Major Zero informs Snake that he will use the code-named Major Tom during radio chatter. While Major Zero claims its reference to the movie The Great Escape (named after a tunnel), it's actually a reference to the character from “Space Oddity.”

3. A plethora of androgynous characters  

Besides his contribution to the musical arts, David Bowie will be remembered for his androgynous style that was best represented with his alter ego, Ziggy Stardust. This made him an icon in the LGBT community as he paved the way for other transgender leaders and icons as he took gender fluidity to the mainstream.

Ziggy Stardust also played a major influence on Hideo Kojima and the creation of many characters in the series. Among the most notable examples are Raiden and Vamp's depiction in Metal Gear Solid 2: Sons of Liberty. One also has to note how Solid Snake underwent a transformation from being masculine figure in Metal Gear Solid to an androgynous figure in Guns of the Patriots.

The influence of Ziggy Stardust was not limited to male characters as several female characters were also created with an androgyny style. Strangelove from Peace Walker and Olga Gurlukovich from Sons of Liberty would be among the best examples to look at.

2. The Fury

Another tribute to “Space Oddity” in Metal Gear Solid 3: Snake Eater comes in the form of a cosmonaut who is engulfed in total rage. The Fury is a member of the Cobra Unit who is deployed to stop Snake before he could infiltrate Groznyj Grad.

Like Major Tom, The Furry was a space explorer who suffered after the computers in his spaceship malfunctioned. Rather then drift away into space, he was burned alive upon returning to Earth. The pain he suffered gave him a new vision of life as he was from that moment consumed by anger.

The Fury is just one of many moments in the game that explores the forgotten dark side of the Space Race.

1. The Man Who Sold The World (Spoiler Alert!)

This iconic Bowie song is played at the beginning of Metal Gear Solid V: The Phantom Pain and is the name of Episode 46. The song tells the tale of a person meeting their doppelganger while exploring the themes of multiple personalities. However, its inclusion was a major spoiler as fans were quick to deduce that the character they are playing as is not the real Big Boss.  

During the events of Ground Zeroes, an MSF medic was badly injured while Big Boss fell into a coma. After undergoing facial reconstruction surgery along with hypnotherapy, the medic became a body double known as Venom Snake.

When the real Big Boss returned to the world, Venom Snake was also awoken and are immediately hunted by XOF. Following their escape from a military hospital, Big Boss begins establishing Outer Heaven while Venom Snake helps spread the legacy of Big Boss with Diamond Dogs.

This could either be the most brilliant twist or one of the dumbest endings, but it could be denied that "The Man Who Sold The World" played a major role in creating this plot line. 

The world may have lost David Bowie, but his legacy will live on through his music, films, and the works of those he influenced.

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