South Park: The Stick of Truth Articles RSS Feed | South Park: The Stick of Truth RSS Feed on en Launch Media Network What's On Your (Game) Playlist This Month? Tue, 07 Nov 2017 17:36:42 -0500 Josh Broadwell

Have you ever wondered what the awesome writers and techies at GameSkinny play in their spare time? Well, wonder no more! We've asked everyone that same question and compiled some of their responses for your viewing pleasure. Don't think this piece doesn't include you, though. We want to know what you're playing this month, too!

Stephen Johnston

GameSkinny founder Stephen Johnston found an October-appropriate outlet for his love of strategy gaming.

I'm playing Dungeons III quite a bit. Good solid game, a tad easy, but it has  funny, if a bit childish, banter, fun gameplay and dungeon builds, light RTS elements, and quality graphics.

Ty Arthur

Halloween also helped featured contributor and lover of shooters Ty Arthur's choice of game.

The Ashes Of Malmouth DLC has me back into indie ARPG Grim Dawn again, freezing and electrocuting Chtonian horrors from beyond and Aetherial ghost creatures by the thousands! Couldn't ask for a better Diablo 2 style game, and it fit my October preferences for horror games perfectly, with its heavy focus on the Cthulhu mythos and a grimdark, post-apocalyptic setting. Enjoying trying out new Necromancer builds in the base game and taking my Arcanist / Soldier combo through the new game acts added with the expansion.

Jonathan Moore

Senior editor Jonathan Moore took the opportunity to check out one of the year's biggest releases -- purely for professional purposes, of course.

I'm currently indulging in Destiny 2, much to the sheer surprise of anyone around the office. Having put some 300 hours into the original, I'm finding more and more that Bungie mostly learned from their mistakes and corrected course into what we currently have in Destiny 2. My primary takeaway after a solid month of playing is that the game respects your time, which is increasingly important for me. Sure, there's grinding and sometimes-"unfair" RNG, but overall, it's a game that I can pick up and play and then put down when I need to, not feeling as if my clan is going to leave me behind because of it. The gunplay is tighter this time around and activities more varied. It's a solid improvement over the original in almost every way.


Katherine Zell, contributor and fan of 3D exploration games, also found herself pulled into another highly anticipated release.

I bought Super Mario Odyssey for my husband for his birthday. I played it with him for a little while, but then he continued without me, since I was busy doing other things ha. But the bit that I played was awesome.
Two player mode is great fun as well. My husband doesn't like using the Joy-Con sideways, but I think it is just fine. For those of you who haven't played it in 2 player mode, here's a breakdown of how it works. As Mario in two-player mode, it is a bit of a pain to deal with the camera angle, especially if you've already gotten used to playing the Switch normally. But if you are just jumping in as a spare and controlling Cappy, it's a blast. As Cappy, you don't have to worry about the camera angle as much, so the awkwardness of controlling that is irrelevant. You also feel like you are still useful, and you don't get bored. The boss battles we did do were really easy because whoever was controlling Cappy could focus just on projectiles and getting the enemy ready for Mario's attack, and then Mario just attacks. there are a few things Cappy can't help with, though, not to mention he gets kidnapped for a short time, and that is really sad if you're playing as Cappy. Suddenly useless, ha. Anyway, it has been a lot of fun. Both one-player and two-player are great. It has met all of my expectations of a 3D Super Mario game.

Brandon Janeway

Destiny 2 is proving to be quite popular among the site's writers, with contributor Brandon Janeway also enjoying it -- if not so much as the original.

I am playing Destiny 2. The game just has visuals that I love, and I like the RPG and FPS mix as well. The story is the not the same as the first and does not strike the same grand atmosphere I got with the first but nonetheless, it is still very satisfying.

Kieran Desmond

Mentor and contributor Kieran Desmond's choice of new release is more on the lighthearted side of things.

I just finished South Park: The Fractured But Whole. It 100% lived up to the hype and my expectations after theThe Stick of Truth blew me away when it came out. Clocking in at 26 hours, I felt that it maybe went on a little long, considering it's essentially just a long South Park episode. Also, after hearing it was a little easy, I cranked it up to the highest difficulty from the get go and still never lost a fight. But it was hilarious all the way through. Awesome game.

Rothalack (Brian Schaaf)

There's still plenty of enjoyment to be had in older games as well, as bug master and support guru Rothalack shows.

I've been playing Factorio. It's a rabbit hole of complexity that makes me feel exhausted after playing. 10/10.


Site contributor Spacechaser is balancing new and old, while also planning on working through a sizeable backlog.

I was replaying Ocarina of Time, but that was cut short with Super Mario Odyssey's release. I'm enjoying it so far; Nintendo heard the term "open world" and really ran with it! I'll probably finish up my OoT playthrough after I'm done, and after that, I have a couple more games I need to, ahem, finish up. Mainly Hyper Light Drifter, Cave Story+, and Song of the Deep.


From the biggest and best of the year to some hidden gems and classics of days gone by, if you've got a favorite genre, chances are, a GameSkinny writer is playing it too.

Drop a comment down below and tell us your favorites and what you're playing this month too!

South Park: The Stick of Truth Review Thu, 16 Nov 2017 14:00:18 -0500 Joseph Ocasio

If you're a fan of South Park, you've most likely played 2014's The Stick of Truth. After years of mediocre South Park video game adaptations, this RPG was a breath of fresh air, with series creators Trey Parker and Matt Stone having been heavily involved in its creation. Furthermore, Obsidian, the team behind the critically-acclaimed Fallout: New Vegas and Knights of the Old Republic 2 RPGs, was the lead developer for the title.

However, The Stick of Truth was released during the end of the 7th console generation lifespan, so some gamers may have missed out on it. Luckily, series fans who pick up the newest South Park RPG, The Fractured But Whole, will have a chance to play its prequel, as a free copy of The Stick of Truth is bundled with the new game.

The Stick of Truth: Then vs. Now

If you're expecting anything new from this version, you'll be disappointed -- outside of the DLC content and a few tweaks here and there, there's nothing really new in this version of The Stick of Truth. It's free game, though, so it's a little more excusable than most remasters that do just the bare minimum.

This version of the game is a little cleaner, now running in 1080p and with PS4 Pro support, but don't expect that much of an improvement. A lot of the frame rate drops that plagued the original have been ironed out, though you will still notice a couple hitches when there are a lot of enemies in battle.

Some minor changes have also been made to address some of the game's more difficult sections. One of the biggest changes includes a fix for the infamous anal probe scene.

It's nowhere near as difficult and frustrating to get past this section now, making the pacing of the game much smoother. That said, the other annoying section, a boss battle with Cartman, still requires too much button mashing. Yeah, I know it's part of the joke, but the joke loses steam when you're forced to partake in it, and it can last for what feels like forever.

Outside of these changes, The Stick of Truth still remains largely the same. 

However, if this will be your first foray into the game, you've got a lot to look forward to either as a fan of the series, as an RPG aficionado, or both.

What to Expect from The Stick of Truth

In The Stick of Truth, you control your own custom-created character and explore the town of South Park, interacting with the various characters from the show. Exploring the town is still a blast, as you watch the various NPCs go about their day, and you even get to befriend some of South Park's most iconic characters.

While a good amount of time is dedicated to exploring the world and solving simple puzzles, most of your time will be dedicated to combat, which takes a few inspirations from the Paper Mario series. Like in Paper Mario, you have the ability to block enemy attack and press buttons in conjunction to perform various special attacks. These mechanics keeps combat exciting, and you won't just be watching your characters standing around and waiting for their turns.

Each of the four class have there own unique skills, ranging from mage and Jew "magic", to special archer and warrior abilities. The only downside is that every weapon and piece of armor you gain isn't specific for each class, which does take away from each of the individuality of the classes. Why try a different class when you can still use a sword or staff?

Despite this, combat is still satisfying and fun. Each of the various villains you face have their own weaknesses, which will have you wanting to change out your party members to alter your tactics. The downside to this is that you can only have one other person in your party -- that's not say there aren't that a lot of them, with each having their own special abilities, but it would have been nice to have at least three characters rather than just two.


So, does The Stick of Truth hold up? Yeah, it's still a good game. The combat is funny, if on the easy side, it's funny as hell, and manages to tastefully recapture the look and feel of the show.

It's age will show, especially with the vastly superior Fractured But Whole having been released, and it still could've done with a few more fixes with some of the mechanics, but if I'm going down to South Park, I wanna have myself a time.

Quotes & One-Liners That Will (Definitely) Put A Smirk On Your Face Mon, 23 Jan 2017 03:00:01 -0500 Ricardo melfi

Video games (just like movies) tell elaborate stories, build characters and use dynamic effects and shots. It's an immersive medium and before long, you're emotionally invested. You're right there in the game. Dialogue is such an important part of said immersion and (again just like movies) video games have fired off some awesome and memorable one-liners/quotes. Most of the time they're generic action and dramatic one-liners but every now and then, a little piece of gold finds its way out...

With that said, here are some of the funniest one-liners and quotes that are sure to put a smirk on that face of yours!

Duke Nukem Forever

The Duke

*Looks in the mirror*

"DAMNNN, I look good..."

Don't deny it. Whenever any of us played as the Duke, our inner narcissist couldn't be kept down for long and a smile slowly creeped its way across your face. How could it not after hearing that line? Then again, now that I think of it, I laughed at A LOT of his one-liners...


Portal P.A Announcer

"If you need to go to the bathroom after this next series of tests, please let a test associate know because in all likelihood, whatever comes out of you is going to be cold. Only temporary so do not worry. If it persists for a week though, start worrying and come see us because that's not supposed to happen."

Portal is jam-packed with sarcastic and humorous quotes/one-liners. It was hard to narrow it down but the P.A Announcer made me smile first. While GlaDos always holds a place in my heart, she won't be seen on this list.

Assassin's Creed II

Ezio Auditore da Firenze

"Your sister seemed quite satisfied with the 'handling' I gave her earlier."

Ahhh, the good-old mum and sister jokes. For being as old as they are, still pack quite a punch when used. Seriously, it hurts. Just look at how easily the Pazzis are angered when Ezio uses the above line on them! Ubisoft know this too and young Ezio is a typical, "your mum" kinda guy...

Left 4 Dead


"Free copy paper? Sweet!"

What else could put your mind at ease when facing a zombie apocalypse? Guns? Water? Food? Defendable shelter? No! COPY PAPER! Left 4 Dead's Zoe shares STG's enthusiasm for the little things in a zombie apocalypse when she yells out her one-liner, in the copy room. Bless Zoe, you go girl.



"Hey I'm just exercising my second amendment rights here, you fuckin' communist."

This insane game made absolutely no sense but who cares? The violence and gore made sure you never had a chance to think about that. What I did notice, however, was the player's one-liners. Most notably, the above one. My drink nearly came out of my nose when I heard this gem. Yep, apparently shooting and killing people is just exercising your right to... shoot and kill people? Otherwise, you're just a filthy communist aren't you?

South Park: The Stick of Truth 


"If you have a fucking better name for them then fucking say it Clyde!"

There's something about Cartman spitting the dummy at people that's just so damn funny. He's everyone's favourite, evil, little shit. Stick of Truth was (finally) a fantastic South park game and the entire game made us here at STG lose ourselves laughing but when Cartman gets angry and says this to Clyde during the tutorial, it's hard not to laugh let alone smile.

Spec Ops: The Line

Robert Darden (The Radio Man)

"Geez man, where's all this violence coming from? Is it the video games? I bet it's the video games."

Yeah, I'm totally sure it's the video games and not the fact that you play as a highly trained, special forces soldier, trained to kill, dropped into unknown, enemy territory, are constantly attacked and have some tough decisions to make along the road. Definitely the video games...

Brutal Legend

Eddie Riggs

"Oh man... don't tell me I've been slaying hot girls this entire time!"

Eddie Riggs is your average, mediocre roadie who gets transported to a heavy metal dimension. Using his extensive knowledge of 'the metal', Riggs leads the inhabitants of this heavy metal heaven turned hell in a revolution against the dastardly General Lyonwhite. After seeing the face of one of his foes, Eddie immediately pauses mid-fight to ask himself the same question every man would. 

Marvel VS Capcom 3


*Everything he says in this game.*

We couldn't narrow it down with everybody's favourite merc, Deadpool. He's just too damn funny so instead we decided to just tell you to go out and play the game already! The great thing is when he actually talks to the player through the game and mentions the fact he knows he's in a fighting game. Absolute gold...

Sonic Colours

Sonic the Hedgehog

"No copyright law in the universe is going to stop me!"

This one made the list because it was unexpected, yet also feels personal. It transcends the game and touches on a real issue many gaming channels and platforms seem to suffer. You tell em', Sonic...

Uncharted 2

Nathan Drake

"Yeah good luck pal. That's almost impossible to... Oh, you did it... nice."

Nolan North is a great voice actor and the most recognised voice in gaming today. He does a fantastic job as Nathan Drake and can even get his disappointment and envy across the microphone. Being proven wrong is never funny but when you are, at least give the person credit. Real, genuine credit. Don't be like Nate, the jealous douche.

Assassin's Creed II

Mario Auditore

"It's a me, Mario!"

This joke is so old now but it seems to continue to get used. This one-liner was made famous by the super plumber himself and has been seen/heard/used almost everywhere in the world! It comes to no surprise that Ubisoft threw this little piece of chuckler homage in. I feel like I've heard this somewhere before...


Trishka Novak

"Yeah!? Go fuck yourself! You shit piles give chase, I WILL kill your dicks!"

Bulletstorm tough girl Trishka is a Final Echo mixture of sassiness and, well, extreme violence. You meet up with Trishka as she is getting sexually assaulted by one of the planet's denizens. Trishka can definitely take care of herself , as she proved as your companion in Stygia. You get the feeling she's got something to prove though and the one-liner she fires off above tends to prove it. Time to start working on your trash-talk Trish...

Conker's Bad Fur Day

The Great Mighty Poo

"I am the great, mighty, Poo and I'm going to throw my shit at you."

Now the line itself isn't actually that funny, but if you really want laughs then turn to a classic comedy method; turn it to song! The Great Mighty Poo serenades Conker on his Bad Fur Day (see what I did there?) and scored an ashamed little giggle from me. Guys really don't need much for comedy, do we?

Mortal Kombat

Boon & Scorpion



"Get over here!"

The two most iconic one-liners that came from Mortal Kombat way back in the 90s secured their place in pop-culture, still being referenced and used today. These two quotes will ALWAYS wrestle a sub-conscious smirk from your face.

The Wolf Among Us

Bigby Wolf

"Urggh. This shit will kill ya'."

*Takes puff of his cigarette*

Bigby Wolf is the protagonist in Telltale's The Wolf Among Us. He's the tough, emotionally withdrawn, whiskey drinking, cigarette smoking, wise-cracking, bad-ass tasked with solving a series of murders of fairytale characters in 1986 Fabletown. Again, Bigby (short for Big Bad Wolf) has a lot of great one-liners that made us smirk. Soda will kills you but your cigarettes won't, eh Bigby? Classic fairytale irony at its best.

Far Cry: Blood Dragon

Sgt. Colt

"I fucking HATE tutorials and this one is TERRIBLE!"

The 80s have made a comeback everywhere and Far Cry: Blood Dragon is no exception. Blood Dragon is an 80s-induced trip back in time to Hollywood's sci-fi and action films. Sgt. Rex Colt is a cyber commando in the near future of 2007 in which a nuclear war has destroyed the globe. One typical 80s best friend betrayal later and a revenge plot is set in motion. We all dislike most video game tutorials as much as the next guy (or gal) and Colt confirms this notion. You go Rex...

That's it for this listicle! We hope you enjoyed the article and found a few things to entertain you. Please leave a comment with what you think is your favourite quote in video games and don't forget to check out our channel and links!

5 Games You Need to Play to Prepare for 2017 Releases Mon, 09 Jan 2017 07:00:02 -0500 Naomi N. Lugo

2017 is officially here. While you may still be reeling from the tide of solid releases in 2016, the new game release calendar, unfortunately, just isn’t going to wait.

This year is set to see quite a few sequels and comebacks from major franchises. Below is a list of games that, if you didn’t get a chance to play them the first go-around, you should play right now. If you have played them, you should replay them in anticipation of these new titles.

South Park: The Stick of Truth

In anticipation of South Park: Fractured But Whole

Stick of Truth was exactly what the next gen South Park game needed to be. It’s combat, albeit simple, was fun (the “summons” were definitely a highlight), the humor was very very South Park and it all actually tied into the franchise nicely.

In other words, if you haven’t played this game yet go now! There isn’t really a better time to do so. The Fractured But Whole is slated to come out soon, on March 30. TSoT is a little bit more forgiving to your schedule too since the play time is about 15-20 hours.

Bonus: If you’re not caught up on recent seasons of the show it might be a good idea to start a marathon. At the very least watch season 13 episode 2 and season 14 episodes 11-14. That whole superhero franchise thing definitely seems like it will be a huge part of the new game.

The Resident Evil series

In anticipation of Resident Evil 7: Biohazard

Ok, so you may not have time to play every game in this series, but it might be worth playing one or two to hype yourself for the latest installment. There’s a small window for this one since Resident Evil 7 is supposed to release later this month on Jan. 24.

Through the demo, gamers have been able to see a game that seems to depart from the formula of its siblings. There have been reassurances from Capcom saying that this new game will not completely abandon all that makes the series what it is.

Knowing that tidbit of info, it might be a good idea to venture back into the franchise. Even if it’s just to enjoy the 'amazing' voice acting of the first.

The God of War series

In anticipation of God of War

The reveal of God of War was a highlight of the E3 2016 Sony press conference. The public got a new view of an older and paternal Kratos. A huge development for the character since past games. Big changes are coming to the God of War universe.

Playing the older games of the series would be worth it just to see the progression of the protagonist. Just look at the description for the game on its website:

“With new purpose and his son at his side, Kratos must fight for survival as powerful forces threaten to disrupt the new life he has created..."

The game doesn’t have a solid release date yet but is rumored for late 2017. That’s plenty of time to at least get started on past games.

The Mass Effect Trilogy

In anticipation of Mass Effect: Andromeda

Another game rapidly approaching release in March is the latest in the Mass Effect series, Mass Effect: Andromeda. On March 21, players will be able to explore a whole new galaxy within the Mass Effect universe.

It’s still not entirely known if Commander Shepard will have any sort of role in the game, whether it be through lore or otherwise, what we do know though is through trailers and words from BioWare. A 2015 blog post from the developer reads, “this game is very much a new adventure, taking place far away from and long after the events of the original trilogy.”

Playing the first trilogy before this release might be a good idea not only to catch up on the inner-workings of the game’s world, but this game could signal the start of something completely new. No need to miss out on a solid story line in the hype of the new.

Red Dead Redemption

In anticipation of Red Dead Redemption 2

The original Red Dead Redemption could debatably be called one of the best games of all time. Its beautiful open world is paired with a strong story and a highly personable underdog of a hero.

Fall can’t get here fast enough. The good news is though, you have plenty of time to play the first game. Especially if you never got around to finishing it the first time.

Chances are, the story of the first game is going to play into Red Dead 2, but of course, all the details aren’t out just yet.

What are the games you are playing or replaying to get ready for 2017 releases? What other games should be on the list? I would love to hear your thoughts via the comments below!

Ubisoft VP Declares: "No More [Paid] DLC... To Have the Full Experience" Wed, 23 Nov 2016 00:21:28 -0500 Nam T. Bui

Representative of Ubisoft said that the company will no longer make their future games require DLCs for full experiences. This statement has been made by Ubisoft's VP of live operations Anne Blondel-Jouin when talking to

Instead, the company is seeking to support their upcoming games in a length of 5 to 10 years, while planning for a deliberate way of monetisation.

"Monetisation is something we have to be very careful about, and my team is in charge of that and making sure we find a right balance."

Said Blondel-Jouin, she then continued into talking about how compulsory DLCs is bad for the gamer.

"It wouldn't work if it was about making it compulsory for gamers. No more DLC that you have to buy if you want to have the full experience. You have the game, and if you want to expand it -- depending on how you want to experience the game -- you're free to buy it, or not."

Ubisoft is well known for practising excessive utilization of DLCs and pre-order bonuses. Almost every major game release of the company's franchises, such as Assassin's Creed, Far Cry, Watch Dogs and The Division, usually have a one season pass that contains various DLCs, mostly new missions. Moreover, many of Ubisoft's games are sold in many pre-order editions, with exclusive content for specific retailers, which caused controversy in recent years.

One such notorious case is when the company released Assassin's Creed Unity with the pre-order bonus of a pant that allows the character run faster -- also due to the launch issues with Unity, Ubisoft game a piece of DLC for free. However, Ubisoft has some successful exceptions such as Rainbow Six: Siege and South Park: The Stick of Truth, games that don't require the players to buy DLCs in order to have a full experience.

Where Are the Toilets? (And Other Gaming Oddities) Sun, 13 Nov 2016 10:33:02 -0500 chopchamen

Video game characters don't have to ever use the bathroom, eat food, sleep or even speak. But with all the simulated realism in most games today, it seems kind of odd to just galavant through the woods or a post-apocalyptic cityscape for hours on end and never have to do any of those (essential) things. And what's more, it's really crazy to see your character doing something that just down-right impossible to do in the real world. 

So, let's take a look at some of the necessities of life missing from games,  as well as the outrageous things you do in video games that would be insane in real life.

Never Eating. Never Drinking. 

There are games that often put you in a world in which you just don't need to eat, and your character will (somehow) be fine. This is definitely the case in Skyrim. Without any mods, Skyrim would let you waltz right on through the game without having to munch on a single piece of food. The same goes for drinking, often you can drink, but the affects are usually null. The ONLY affect drinking has on your character is when you're guzzling down potions to get a quick buff or debuff.

You Can Sleep When You're Dead ... Or Something Like That

If you're a gamer, you know this all too well: You will eventually pass out from gaming too much... Look, it's happened to us all. At some point, you'll need to snooze. Even science says we've gotta' sleep about a third of each day to function right.

But in the virtual world, your character can almost always go without sleep -- and almost never receive any kind of consequences from doing so. Haven't sleep in over 40-hours of dragon-slaying combat? Eh, no biggie. 

Yo, I Need a Place to Sit (Where the Heck's the Furniture?)

Okay, there are a lot of games out there that are guilty of this. I mean, what're all the digital carpenters and builders doing with all their time?

But let's single out one series that does this a lot: Battlefield. Okay, Dice kind of fixed this in Battlefield 1. But in the other Battlefield games, the devs would usually have a few building scattered around each multiplayer map -- WITH ALL OF THEM EMPTY OR ALMOST EMPTY! Where's all the detail? It's weird when a real-life house no furniture. And it's weird when it's like that in a game.

I Speak. I No Speak. 

This one is kind of a classic. In games like The Legend of Zelda and GTA 3, you play as a character who rarely, if ever, speaks. In games like South Park, the developers actually make fun of the fact your character doesn't speak. What's with all the silence, guys? 

Man, I really Gotta' (Not) Go. Where are All the Toilets? 

This is a big "whuh?" in the Elder Scrolls series of games. Dragonborn ain't got no time to go. And while it may be medieval and you might expect them to drop a poop in a bucket, you've got high-tech dwemer robots buzzing around for goodness sake. That's not to mention the sewer systems in Riften and Solitude being mucky cesspools of well, I really don't know...

And think about the imperial city in Oblivion. NOT A SINGLE TOILET. So yeah, the absence of even one toilet is a bit weird.

Okay. Weird Stuff Your Character Can Do, But You Can't

Just as it's weird that your character occasionally can't do the things above, it would also be weird to think you can do these things in real life:

Using Mounted Weapons as Portable Weapons

We've all done this in classic sandbox games like Just Cause or Saint's Row (heck, we've even done it in Call of Duty). Grab a minigun and run around firing it from the hip.

It's a bit funny when you think about it.

Running Into a Fire Just to See If It Will Kill You.

Look, this is just fun sometimes, okay? That's the beauty of games: You get to test anything and everything that should be lethal just to see if it will actually kill you. It sounds crazy and in real life, we have a sensibility about that kind of thing. But when it comes to gaming, there's no worry at all! 

Teabagging, or Showing Your Opponent Who's Boss

Now, we've all done this at one point or another in games, and it goes without saying it would be crazy to do in real life, ESPECIALLY if it's just to piss somebody off.

So, sure, real life elements can be good sometimes to help gamers suspend their disbelief, but honestly, who wants to worry about the basic necessities of life in every video game? (Survival games are a different story).

Likewise, the crazy things you do in games would be insane to perform in real life! 

Do you find the things you do in games everyday weird or vice versa? Do you have anything else to add to this subject? Let us know in the comments!

The Best Games Adapted from TV Series Tue, 16 Aug 2016 13:34:25 -0400 EdWade

These days the worlds of video games and TV go hand in hand. Virtually every big series has its accompanying game released. While this can be hit and miss, there have been some true classics over the years. Here are the finest adaptations:

1. The Simpsons: Hit and Run

Developed by Radical Entertainment and released in 2003, Hit and Run is easily the best Simpsons game ever released.

The gameplay parodies GTA, and the main premise comprises of the Simpsons family investigating some strange events in Springfield, eventually discovering an Alien conspiracy.

The show writers produced the script for the game, and the original cast voiced the characters which resulted in the game retaining much of the show’s zany humor.

Overall, a very solid adaptation, and a mainstay of the early noughties.  

2. Game of Thrones

Game of Thrones is one of the most successful shows around, so it is only natural that it would have got a video game adaptation.

The first few attempts were poor, but they hit gold with their 2014 release. Following an episodic point-and-click graphic adventure format, the gameplay is from the perspective of the House Forrester, who attempt to survive the aftermath of the Red Wedding.

Lena Headey (Cersei Lannister), Peter Dinklage (Tyrion Lannister) and Kit Harrington (Jon Snow) all make appearances in the game. While it does not impinge too much on the show’s plot, it is still a great game in its own right.

3. South Park: The Stick of Truth

What this game lacks in cutting-edge graphics it makes up for in charm. In many ways, it is identical to the original show, with the same hilarious dialogue, and a vast world to explore.

Unlike many adaptations, the imprint of the original creators is all over this game. Trey Parker and Matt Stone clearly took a hands-on approach regarding shaping the game.

As a result, the 2014 game is an incredibly rewarding experience for any South Park fan.

4. Batman: Arkham City

The 2011 release sees Batman imprisoned in Gotham City’s ‘Arkham City’ Super Prison, where he must spoil the evil scheme of warden Hugo Strange.

Voiced by characters from the DC universe, the game was an instant hit worldwide. A brilliant soundtrack, stunning scenery, compelling characters and addictive gameplay made it arguably the game of 2011.

It won many awards, including Character of the Year, Best Action Adventure Game, and Best Adapted Video Game.

5. The Walking Dead

Telltale’s Walking Dead series is now the gold standard of video game adaptations. Based on both the TV series and original comics, the apocalyptic setting was ripe for a quality game adaptation.

The gameplay follows an interactive storytelling format and is filled with constant suspense and quick decision making. This is enhanced by the excellent writing, performances, and well-developed protagonists.

Overall The Walking Dead is an innovative creation and a worthy counterpart to the franchise.

Overall the games have to be the best. Based on the quality of the TV show, and then in comparison to the game, these one's are surely top of the list. An honorable mention has to go out to Sonic. But then again, who really watched Sonic!?

Top 5 Best TV Shows to Game Adaptations Sun, 10 Jul 2016 13:36:08 -0400 Eva Thompson

Television and video games have been sharing industries since Atari hit the market in the 1980’s when kids would play Sesame Street-themed games on the first game-to-TV console ever. With the release of Nintendo’s first game console in the late 1980’s, some popular shows made their first appearances as video games, while games that would make great TV shows were first introduced as the video game classics we know and love today.

Today, there are hundreds of TV shows that have made it big through their transitions into the gamer world and games that have transitioned into popular films and television shows. Some of these have become huge hits today, while others have ended up making the list for the worst game to film adaptations.

The infamous glitches and technical issues that are subject to arise upon any new release are the biggest obstacles that every game developer needs to steer clear of. Case in point: the long-awaited release of the Telltale Game of Thrones game could have been a major success, but was met with some disappointment due to these very issues. While the Game of Thrones has succeeded in many areas, building a large video game franchise and even slot games, a simple technical misstep has the potential to mark it as a failure.

These top 5 best TV shows to game adaptations have carefully considered and executed each important aspect of building a successful game in their time.

Teenage Mutant Ninja Turtles II: The Arcade Game

Growing up in the 90’s was awesome for so many reasons, and playing the Teenage Mutant Ninja Turtles II: The Arcade Game on the original Nintendo console was one of them. In this action-packed classic, you could choose your favorite turtle and play with your friends as you continue through each level, beating down Shredder’s clans of foot soldiers, with the ultimate goal being to save April from Shredder himself. Nothing can replace the nostalgic feeling of screaming at your friends as you charge through each level on a murderous rampage to save April from the clutches of her captors.

WWE Raw 2

If you thought kicking ass with your favorite Ninja Turtle was fun, you must have been psyched when WWE Raw 2 was released on Xbox years later. The Rock, Hulk Hogan, Austin 3:16, The Undertaker, CM Punk, and all the other classic wrestlers were there, with all the action of Sunday Night Raw stuffed into an action-packed game. You could pick your favorite wrestler and take out your frustration, beating your opponents down with chairs, ladders, and tables – exactly the way you wanted them to during the live match.

The Adventures of Batman and Robin

As another classic for all the nostalgic gamers out there, The Adventures of Batman and Robin surely brings back some awesome memories. This one delivered well on both the Sega Genesis and Super Nintendo consoles, taking its cues directly from the relatively short-lived Burton-esque television program based on the animated Batman series. Though the games had some vast differences based on which console you were using, both had some pretty awesome graphics for their time and delivered a thrilling challenge. 

South Park: The Stick of Truth

Die-hard South Park fans can never get enough of the show, which is why creators Trey Parker and Matt Stone teamed up with Obsidian Entertainment in the early 2000’s to deliver South Park: The Stick of Truth to their fans. The game delivers everything a South Park lover would want out of a video game, from Nazi Zombies to bizarro bosses, and of course all of your favorite characters. You play the game as the “New Kid” in South Park, and the role is completely customizable with a range of classes you’d fully expect from the creators of South Park. Play the game as a fighter, a thief, a Jew, or many other hilarious and controversial characters.

The Simpsons: Hit & Run

The Simpsons is another classic cartoon that pushed the boundaries of controversy, airing for a record-breaking period and gaining as many die-hard fans as South Park, if not more. Naturally, a Simpsons-themed video game could not be avoided, and fortunately, it turned out to be a huge hit. If you’re a fan of The Simpsons and Grand Theft Auto, The Simpsons: Hit & Run was right up your alley. The goal of the game is to restore normalcy to the town by going out on driving missions with your favorite character and vehicle from a range of different Simpsons-themed options, including a Duff truck or the Simpson’s own pink station wagon.

There’s a lot to consider when making a TV show to game adaptation. The developers must stick to the original storyline while adding twists and other elements of surprise that keep the game interesting for players and accurate for fans of the show. And of course, there shouldn’t be any glitches or technical issues. Each of the games on our list made the cut according to this important criteria.

Do you have a favorite TV show to game adaptation that didn’t make our top 5 list? Do you have some big ideas about which TV shows should be made into video games next? Leave your answers in the comments section below.

10 Licensed games that are actually good! Wed, 23 Sep 2015 10:47:35 -0400 katlaborde

Duck Dynasty

Now we're talking! This little gem is the creme de la creme of licensed games. It includes so many activities like driving a truck, fishing, shooting beavers in their natural habitat, and of course, shooting ducks after deceiving them with a duck call!


Who wouldn't love that?!


No one. Ever.


Seriously though, except for Duck Dynasty and many others, there are some great licensed games out there not worthy of the associated negative stigma.


If you haven't played them, seek them out!


Also, if I left any game out or you want to talk about shooting ducks, please feel free to leave me a comment below!


Image source: Hardcore Gamer

Teenage Mutant Ninja Turtles: Turtles in Time 

This one is a lot like The Simpsons beat-em-up where players can play cooperatively as one of the four Ninja Turtles. But this time, there's lots of pizza involved.


This game was a lot of fun, but could very difficult at certain spots. Also developed by once-wonderful Konami, this title is actually their best selling arcade game to date.


People do love themselves some turtles. And time.


Image source: Gamefaqs

Chronicles of Riddick: Escape from Butcher Bay

Back when this game was released in 2004, I remember how surprised everyone was that a game based on a movie did not suck! Developed by Starbreeze Studios, for its time, Riddick was an impressive looking game.


Additionally, it featured unique stealth gameplay when the game could have easily just been a standard beat-em-up. 


Also, you get Vin Diesel! I'm sure that's bound to make someone out there excited!


Image source: GE Force

Duck Tales

Normally, if you saw a title like DuckTales on the store shelves, you would likely assume it to be crap. I mean it's a kid's game based on a cartoon. Of course, it's going to be crap!


Well, in this particular case, you'd be absolutely wrong. DuckTales is a completely functional and incredibly fun platformer. I'm serious! If you don't believe me, check out the recently released remaster for the Xbox 360, PlayStation 3, PC, and Wii U.


 Image source: Mental Floss

Middle Earth: Shadow of Mordor

Although there are good Lord of the Rings based RTS titles that could easily be placed on this list, Middle Earth: Shadow of Mordor was not only fun, but innovative in design that allowed for players capture forts and defeat rival loud-mouthed Orc generals.


Although some could say that Warner Brothers is getting a bit too repetitive with this gameplay design, such as in the recent Mad Max, it does not make this game any less addictive.


I have to capture each fort, defeat each general, and pick up every flippin' herb that appears along the path. Warner Brothers has developed great gameplay mechanics that completely appease my OCD.


Image source: Crave Online

GoldenEye: 007

If you had a Nintendo 64 back in the day (or even now), you have likely played GoldenEye. Developed by the geniuses at Rare, GoldenEye redefined the first-person shooter by starting a trend towards more realistic shooters.


The game had incredibly atmospheric moments and had that awesome escort mission with Natalya. You know you loved how she would take forever to activate that console!


Image source: Gamasutra

Star Wars: Battlefront

Star Wars and video games have had a long history together. Sometimes things go well and other times, well, let's just say things don't often work out. 


While Bioware's Knights of the Old Republic was a huge contender for this place on the list, I had to give it to Star Wars: Battlefront. No, it does not contain a deep story woven from the Star Wars lore. However, it is an incredibly fun shooter. Sometimes, that's just all you need.


Confession! I'm not even a huge Star Wars fan, but I played this game endlessly. I had a lot of fun eradicating enemies near Mos Eisley while the Cantina theme played on a loop.


A new Battlefront title is releasing late this year, so here's hoping it will be just as good as its predecessor.


Image source: GameSpot

South Park: Stick of Truth

Although Stick of Truth went through development hell, developer Obsidian and publisher Ubisoft managed to create an excellent title. With the assistance of show creators, Trey Parker and Matt Stone, Stick of Truth captured the show's style and humor perfectly. 


The throwback turn-based RPG battle system was fun and made for some great in-game jokes. Although the gameplay might not have been deep, the game was thoroughly enjoyable even for those just watching from the sofa. 


As a long time fan of South Park, Stick of Truth was definitely worth the wait. This was my personal Game of the Year for 2014. Of course, I'm anxiously awaiting the sequel, Fractured But Whole, releasing (hopefully) in 2016.


Image source: Screen Invasion

Batman: Arkham Asylum

Of course, there have been tons of Batman games released over the years, some are good and some are well...incredibly bad. However, when Arkham Asylum was released in 2009, gamers were given the Batman game they always wanted.


Amassing critical acclaim as well as succeeding to resonate with gamers, this action-adventure game featured great gameplay, numerous cameos by characters from the Batman universe, and an excellent performance of the Joker by Mark Hamill.


Although I could have easily chosen fan favorite Arkham City, the often forgotten Arkham Origins, or the Batmobile-centric Arkham Knight, the original is what made us fall in love with series in the first place.


Image source: Dual Shockers

The Simpsons 

Released in 1991 by the once-not-so-evil Konami, The Simpsons arcade game was a classic beat-em-up title. It utilized the style of the show well, incorporating bright colorfully designed levels and fun gameplay, as America's favorite animated family fights their way through hoards of Mr. Burns' minions to save baby Maggie.


The game was super fun at the arcade as four players could play cooperatively and assume the role of either Homer, Marge, Bart, or Lisa. Thankfully, the game did receive an HD port for the PlayStation Network and Xbox Live Arcade. Although, I do miss playing this at the arcade.


Image source: Simpsons Wikia

TellTale's The Walking Dead

TellTale's The Walking Dead series took most gamers completely by surprise. When it was announced, the game was met with little excitement. However, with each episode released, the series garnered not only more critical acclaim, but also respect from gamers for its excellent writing and characters.


With TellTale having only released a few titles such as Sam & Max and Back to the Future, most of us didn't know what to expect from the developer. However, TellTale managed to create an immersive and powerful narrative influenced by player choice.


TellTale has done an excellent job (okay, maybe not so much with Jurassic Park!) at weaving their own stories into pre-existing, licensed universes.


Image source: GameSpot


It's a popular opinion among gamers that licensed games are terrible. Although that opinion might be mostly valid, there are some great, licensed titles that manage to defy this common belief. 


I've composed a list of a few games which managed to do what most licensed games cannot do: not suck!


This list is mostly based on my opinion as well as overall critical acclaim. If you don't see a game on the list, please feel free to leave a comment below.


Image source: Games Radar



A look at South Park games - "Gonna meet some friends of mine" Wed, 16 Sep 2015 07:26:50 -0400 katlaborde

It's that time of year again. Yes, South Park is back! Tonight, the long-running animated series kicks off its 19th season on Comedy Central. Of course with its season premiere airing tonight, what better time than now to take a look at all of the games based on this landmark series. 

As a fan of the series since it premiered back in 1997, I have played all of these games. As with all licensed game series, there are some poor titles, but there are also some good ones as well.

South Park
South Park: Chef's Luv Shack
South Park Rally
South Park Let's Go Tower Defense Play!
South Park: Tenorman's Revenge
South Park: Stick of Truth
South Park: The Fractured But Whole


South Park (Nintendo 64, PC, & PlayStation)

Developed by Iguana Entertainment and published by Acclaim, this first entry in South Park's gaming library comes in the form of a first-person shooter. The story is simple. As a mysterious comet approaches Earth, its influence begins to alter the town in odd ways such as turning townspeople into clones, making turkeys rabid, and creating murderous toys. 

Do you think a snowball will make up for all those Jew jokes?

The game has very similar controls to Turok being as the game was developed from its engine. You could play as either of the four boys, gaining the ability to switch among them once all were located in each level. Additionally, each weapon had an alternate fire mode. For example, the snowball could be made more powerful through the magical powers of piss. 

The graphics were very true to the series despite not having aged well. Also, the level design kept with the spirit of the show, even though the game could get boring at times. The audio is decent with Trey Parker and Matt Stone supplying the voices for the characters. Their quips and insults are humorous, at first, but are recycled very frequently. 

Character select screen

South Park also included a multi-player mode. Similar to Golden Eye, players were given the option to choose a level and commence in an all-out death match. The interesting aspect of the multiplayer was the ability to unlock characters through the story mode. There was a decent selection of characters, even though some of them had an unfair advantage. Selecting Kyle's little brother, Ike, made him rather hard to hit compared to the adult characters or even the other kids.

Regardless of its flaws, I enjoyed playing South Park when it came out on Nintendo 64 in 1998. I especially enjoyed played the multiplayer with my brother.

And yes, I used to cheat by choosing Ike. 


South Park: Chef's Luv Shack (Dreamcast, Nintendo 64, PC, & PlayStation)

When you're short on ideas for a licensed-based game, you turn to the party game for that easy cash-in. That's what Chef's Luv Shack is in the simplest terms. Cheap party game cash-in. The game centers around a game show, hosted by the school cook, Chef, allowing the player to choose either of the four boys as the contestant.

Answer is Duck and Cover.

As you might have already expected, the type of gameplay here is centered on a series of various mini-games. The game switches between trivia questions and mini-games. After every three questions or so, the players are thrown into a random mini-game out of a possible 23 different options. Well, sort of. Whenever I played the PlayStation version of the game, the same mini-games were often chosen over and over again. More on the mini-games in a moment. The questions asked to the player often consisted mostly of South Park trivia. However, the game does throw questions at you ranging from all kinds of different subjects. Be prepared to bring a friend though as the game does not support playing with yourself. Yes, that joke was intentional.

Now for the mini-games. First of all, as I mentioned earlier, the mini-games are often recycled very easily. The ones I encountered the most were Asses in Space (an Asteroids rip-off with Terrance and Phillip), Eat This (pie-eating contest), and Stampede (think Running of the Bulls, but with cows). The mini-games are fun, but I would have enjoyed an option to select them myself instead of letting the game decide for me.

Always the damn pie-eating contest!

Also, another issue with the game was the incredibly long loading times. For a game with such simple graphics, I do not understand why it took so long for the game to load a basic mini-game. It's frustrating waiting for a mini-game to load, playing it for less than a minute, then having to sit through another long loading screen. If the whole purpose of this game is to be a party game, you think having quick load times would be vital. 

All in all, Chef's Luv Shack is definitely weaker than its first-person shooter predecessor. There was potential there, and good times were had, but the long load times and lack of mini-game variety made playing Chef's Luv Shack an incredibly dull experience. 

Unfortunately, our next title is the worst of the bunch. 


South Park Rally (Nintendo 64 and PlayStation)

South Park Rally (thankfully) wraps up the South Park games published by Acclaim. Aside from contributing a few lines of voice acting, creators Trey Parker and Matt Stone had little involvement in the development of these three titles. It's clear in this title and Chef's Luv Shack that the license and characters were being used for a cheap cash-in. 

It quickly goes downhill after this, trust me.

Yes, South Park 64 was a decent title and Chef's Luv Shack had its moments, but holy hell, South Park Rally is just downright unplayable. There is no real story to this game other than the Mayor is hosting a series of races in the town. However, it is a racing game, so I can't really knock it for that. I mean, you didn't know why the hell they were racing in Mario Kart, did you?  

Speaking of Mario Kart, I'm sure I don't have to tell you that it's a Mario Kart clone. And, I'm also sure that I don't have to tell you that's it's a horrible one. Much like every other racer, you select your driver, and I will give the game credit for having some diverse drivers, branching away from the usual foursome. By the way, that's the end of the praise.

Not to go all "nerd" here, but I'm pretty sure it was Barbara Streisand and not Saddam Hussein's face for spooky vision. 

Of course, like Mario Kart, you can use several items inspired from the franchise and characters to fight your way to victory. You could use the alien mind control device to turn other players into rosy cheeked, crooning drones or the Saddam Hussein which hinders the field of vision of the other players. That's all well and good, but the game does not really need these items at all. The driving controls are poor enough on their own to where I don't need Saddam's face on my screen to cause my car to veer off to the side suddenly.

I love South Park and kart racers, but poor graphics and shoddy controls are ever prevalent in South Park Rally. Fortunately, we only go up from here as South Park games start being developed on a smaller scale. 


South Park Let's Go Tower Defense Play (Xbox Live Arcade)

Due to the dread-inspiring South Park Rally, we did not get another South Park game until 2009. At this point, the show had developed immensely, amassing a ton of new characters and the games moved away from commercial releases to online distribution through Xbox Live Arcade. 

This pause screen is awesome!

The first title was something new for the series, a tower defense game, where players must set up towers to fend off waves of enemies. Of course, being South Park, the enemies are of a humorous variety including the Ginger Kids, Mongolians, and cows. The game does have a simple, but amusing story with our boys proceeding through levels and ultimately facing the ultimate meta villain. The graphics are sharp and clean, keeping well with the style of the simplistic show. All of your favorite characters are here too, with tons of references and in-jokes taken from the show.

Honestly, I am not a fan of tower defense games, but this one I did find enjoyable. Of course, the gameplay does nothing stellar, it's simply the familiar style and humor of South Park which was able to hold my interest.

Of course, its those damn gnomes. 

Due to their dislike of the lack of quality of the Acclaim published trilogy, the newly formed South Park Digital Studios developed this title and subsequent South Park games. Parker and Stone's decision to increase their involvement in the development of new South Park titles was a great decision. Even from their first title, it is clear to see their influence in the game's graphical style and humor. The writing is spot-on, the story is clever, and the game feels like South Park.  Fortunately, this trend continues through onward through the last few releases. 


South Park: Tenorman's Revenge (Xbox Live Arcade)

Release in 2012, Tenorman's Revenge is a co-op based platformer allowing the player to switch controls between each of the four boys. The story is simple, not as clever as Let's Go Tower Defense Play's tale - but still filled with humorous moments. Scott Tenorman, mortal enemy of Eric Cartman, has stolen the hard drive to Cartman's 360. The boys go on an adventure, pursuing the time-traveling Tenorman, through different levels to avoid losing their saved game progress. 

Cartman's super hero alter ego, The Coon, or "Cewn" as he pronounces it.

Unlike South Park 64, each character has their own special move that can be used to solve puzzles or move forward through each level. Also, each boy can access their super abilities based on their superhero alter egos. 

The game places a heavy influence on co-op based play. If you do not have someone controlling each of the four characters, you will miss out on certain items. Unfortunately the game does not allow switching on the fly, meaning if you want to choose another character for a certain level, you'll have to start it all over again.

Although this can be frustrating, especially for those single player loving gamers, the game is really fun with there are more players involved. The game utilizes the ability to create an online or local game allowing for the much-desired couch co-op. I enjoy playing games with my boyfriend, so this was a great addition for me.

Good luck, Kenny!

Although the game has the show's look and humor down perfectly, there are a few technical issues with the game. The camera is a huge deterrent from the gameplay, often making it difficult to clear jumps or other obstacles. In addition, this game is stingy with its checkpoints. Maybe this wouldn't be so bad, if the game wasn't already stingy with health. The combination of lack of checkpoints mixed with the old school three heart health system makes the game frustrating at points. 

South Park: Tenorman's Revenge shines its ability to capture the style and humor of South Park and can play host to some good times when co-op gameplay is utilized. However, it does suffer from some minor technical issues and the reliance on co-op gameplay isn't going to be for everyone. 


South Park: The Stick of Truth (PC, PlayStation 3, Xbox 360)

Initially conceived in 2009, Matt Stone and Trey Parker contacted Obsidian to begin development of a new South Park game. Inspired by great RPGs like Earthbound and Skyrim and impressed with their handling of Fallout: New Vegas, Parker and Stone pushed for a South Park RPG game. Parker and Stone were heavily involved in the game's development. Obsidian had partnered with THQ to help develop the duo's daring idea. 

All was going great until THQ went bankrupt. For a while, gamers wondered if this game would ever see the light of day. Fortunately, Ubisoft acquired the publishing rights to the game and it was released in March 2014. 

No, this isn't from an episode of the show. It's from one of the game's cutscenes.

When a game goes through such development hell, it is often the case the end product is terrible. Remember Duke Nukem Forever? Fortunately, for us gamers, South Park: The Stick of Truth is amazing. In my opinion, it was the game of the year for 2014, 

The graphics were absolutely stunning. Although some of you might be wondering how I could proclaim such a thing when there are games bordering on realistic graphics; it's all in the style. South Park's style has always been simplistic and colorful, yet sharp and crisp. The designers did an amazing job of translating this style to a game that looks like an interactive season of South Park. In addition to the design, the monumental task of developing the town of South Park is admirable. 

Parker and Stone's influence can be found in every aspect of this game, but especially in the story and writing. You play as the New Kid who very quickly gets in way over their head with the boys' Lord of the Rings-inspired RPG. Of course, being South Park, the boys' adventure is blown into one of epic proportions eventually involving abortion, the government, gnomes, and Al Gore. Once again, Parker and Stone weave a hilarious tale filled with meta jokes towards gamers (forcing you to name your character "douchebag") and loads of references to show. 

Cartman & the New Kid beating up hobos.

As for the gameplay, Stick of Truth keeps it old school with a traditional turn-based battle system. Although there are no random encounters, enemies are seen wandering the environment and enemies do respawn. However, you're not on your own, the New Kid can have several different partners accompany him in battle. Each kid has their own special moves and ability which will greatly help during the fight. The battle mechanics rely on QTE button presses, which are more effective depending on the timing. Think of Costume Quest, but with gore and swearing.

I am glad Stick of Truth was able to survive development hell. I was greatly anticipating this game, so it's a relief that it turned out being so awesome. If you're a fan of South Park, I don't know how you could have not already played this and loved it. If you've been living under a rock though, please check this game out. You won't be disappointed.

Because you'll definitely want to play the upcoming...


South Park: The Fractured But Whole (PC, PlayStation 4, & Xbox One)

At E3 2015, a sequel was announced to the Stick of Truth. Once again, the New Kid and the South Park gang will set off an adventure, but with this time as their superhero counterparts. Although not much has been said about this title, it has been slated for a 2016 release. I don't want to get my hopes too high for that, but I am still absolutely pumped!

Alright, we've finally reached the end of our look at South Park games. What is your favorite South Park game? Leave a comment below and let's discuss! 

Image sources: GameFAQs [1][2], PC Gamer, Moby Games [1][2], Small GamesYouTubeVizzed,  Kotaku, IGNSouth Park Wikia, Gamer EvolutionXbox Blog, Digital Spy, Ocean of GamesWorld Gamer, Tech News Today, Amazon.

5 of the funniest scenes in gaming (NSFW) Tue, 01 Sep 2015 09:24:01 -0400 Samantha Wright


Did you die of laughter yet?


What were some of your favorite funny video game scenes? What games did I miss? Were there scenes from the games I chose that appealed to you more? Let us know in the comments below!




[Gif source]


Honorable Mention: South Park: The Stick of Truth


Everything about South Park: The Stick of Truth was hilarious. I was laughing for days, but I felt it couldn't compare to some of the other scenes on this list. Considering the subject matter, it is also very subjective.


It remains in the noble runner-up spot. 


[Image source]


1. Deadpool


I love Deadpool. I love Deadpool and would have been happy just posting a video of the entirety of the game. That would defeat the purpose of making this a list of scenes, though, wouldn't it? Thus, I stuck to Deadpool's origins and picked a moment where he really breaks the fourth wall.


Deadpool's gone a bit over budget with his game and he is determined to have High Moon Studios give him more money. The usual antics ensue. Check out the NSFW video above to see how. 


2. Sly Cooper: Thieves in Time


Murray dancing as Madame Geisha killed me. Rioichi Cooper's clearly confused. Murray struts his stuff with impeccable dance moves and flirts with all of the boars. The music clearly fits into Feudal Japan. I was hysterical. It became very hard to focus on the buttons when I was too busy laughing at the level of ridiculousness. 


3. Tales from the Borderlands


There are plenty of killer comedic moments throughout the Borderlands franchise from the witty comments of Handsome Jack to the continuous sass from Claptrap. With the recent release of Episode 4: Escape Plan Bravo of Tales from the Borderlands, I couldn't help but include the crazy action scene that was finger-guns. 


I still don't understand how this scene was approved, but it was hilarious nonetheless and I was impressed. Click on the NSFW video to figure out exactly what goes down.


4. Portal 2


If someone out there expected a turret opera at the end of Portal 2, please let me know. I definitely did a double-take. It was funny, unexpected, and even a tad bit creepy. How can you not laugh at the turrets that spent the whole game trying to kill you now singing at you? If only there was cake to go with it...


5. LEGO Batman 3: Beyond Gotham Arrow DLC Pack


Despite having so many installments, the LEGO franchise has continuously dished out hilarious scene after hilarious scene that appeals to a wide age range.


The opening of the Arrow DLC pack for LEGO Batman 3: Beyond Gotham is my favorite, though. Not only does it satire the backstory for Arrow, it calls out the "continuity police." Even if you're unfamiliar with Arrow as a character, you can't help but laugh. 


Some scenes are scary. Some scenes are depressing. Some scenes make you want to laugh until your sides hurt. Actually, there are quite a few scenes in games that make you want to laugh that hard. Here's five of them.


All choices are based upon games I've played. 




[Gif source]

Kickstarter has no plans to compete with Fig using "equity" crowdfunding Wed, 19 Aug 2015 12:25:26 -0400 Courtney Gamache

Since the launch of the new crowdfunding company Fig (August 18th, 2015), many eyebrows have been raised in the direction of Kickstarter, asking them if they plan on competing with Fig on their level of equity crowdfunding.

If you're unfamiliar with what equity crowdfunding is: when a crowd of people invest money into a company, they receive shares of said company. It could be considered a more beneficial form of investment for the investors; should the company or product become popular, investors can cash out big by selling shares. 

While Fig is just a newcomer in the crowdfunding industry, they're implementation of equity funding as an option to their backers is very radical.

Reaching out to Kickstarter

Polygon already approached Kickstarter on their stance when dealing with their new competitor, Fig, and Kickstarter gave the very dominant answer that they have no plans to add equity as an option, and instead prefer to focus on the developer's options when getting funded for their projects.

Equity investment could become a major controversy since it offers the option to 'own' a piece of a game, and backers could even receive a cut of game's profits upon release. 

"Kickstarter has no plans to offer equity crowdfunding,"

"Kickstarter's mission is to help bring creative projects to life, and we welcome more options for creators."

- Kickstarter Representative

When looking at the business prospects of Kickstarter, it becomes difficult to read exactly what the future will hold for the company that has had such a strong reputation. Three successful game developers who have been heavily involved in Kickstarter's fundraising and creation process are on the advisory board for Fig, adding just a bit more drama to the pot.

This could cause a large profit and popularity loss on Kickstarter since the three companies, Obsidian Entertainment, inXile Entertainment, and Double Fine Productions accumulated over $13 million dollars in funding through Kickstarter since 2012.

Diversity Could be the Key

When thinking of Kickstarter many people associate the company with the huge diverse set of campaigns and projects that they advertise. That one association itself could uphold Kickstarter's reign on video game creation and funding. Their new competitor Fig will only host two campaigns at a time on their site, which is limiting the popularity at one front where developer's can't just submit their projects to be backed by the funders.

"We’re constantly amazed at the ingenuity and diversity of games on Kickstarter — thousands of them, from quirky side projects to ambitious blockbusters, and from creators of all stripes,"

"It’s a place where people make and support games because they love gaming. Kickstarter creators retain full ownership and creative control of their work. And our strong backer community makes Kickstarter the best place in the world for game makers to find an audience — one that extends beyond the core gaming crowd."

-Kickstarter Representative

I'll personally be paying attention to the fluctuating popularity that I expect will move from Kickstarter to Fig, and back and forth. Like with toys, when a new one shows up everyone wants to play with it; but true value will reign in the end onto which company has the best benefits. 

What do you think of the equity option that Fig is offering to backers? Will it work or flop? 

Stick of Truth Sequel Opens Ubisoft Press Conference Mon, 15 Jun 2015 19:25:45 -0400 OrganisedDinosaur

To great applause and surprise, Ubisoft opened their E3 2015 press conference with a trailer for South Park: The Fractured But Whole, a follow-up to South Park: The Stick of Truth.

Judging by the dialogue spouted by Cartman during the trailer, this sequel promises to be just as tongue in cheek as its predecessor with multiple meta remarks. This time, the game is based upon the superhero personas of the South Park characters, Coon and Friends.

Trey Parker and Matt Stone then took to the stage and said that even though they had pledged never to make a video game again, they realised that they are "big babies" and as they now know how to make games, they want to do it again.

Stick of Truth was released to a positive reception last year and proved that games had the ability to be genuinely funny when the right people were in charge. Are you excited by this surprise reveal?

5 Games that Redefined Interactive Storytelling Thu, 11 Jun 2015 02:30:01 -0400 TheBlaksamuraiX


All Five Nights at Freddy's


Last on the list is one that I'm sure a lot of people won't agree with but hear me out. Five Nights at Freddy's is a really interesting game when you think about how it presents the story to the player. At first all you get is phone calls from a former employee that explain the crazy situation going on at Fazbear's Pizza, the restaurant where the game takes place, but as you progress through the game you discover little notes on the wall or even an 8-bit mini game depicting scenes of the past.


So what makes this game unique and interesting in the ways of storytelling? Simple. It makes the player do the research to learn the story. In a time where the plot is just handed to us on a silver platter it's nice to dust off the old detective cap to figure out what the heck is going on in a game. Back in the old 8-bit era if a player wanted to know the plot, they would have to look it up. Well that's the case with this one as well.


The story is completely optional. Well at least the finer points of it at least. If a player wants to know the real story then they're going to have to look for it, but that's where it gets tricky. You see in order to find clues to the game, the player has to pay attention to certain parts of the night, and in a game where you're supposed to only pay attention to what animatronic is in what room this can be a little tricky. It not only adds to the difficulty of the game, but it also enriches the player experience.


Want to know how the anamatronics got possessed? It's on a poster in room 4 but don't keep the camera on it too long because Freddy's coming for ya!


Five Nights at Freddy's is available on Steam, PC, Mac, and mobile. There have been no announcements on a console release, however the fourth and final chapter is slated for release on Halloween, while Warner Bros. has recently acquired the rights to make a movie. That's right they're making this into a movie...


Kingdom Hearts Franchise


Next is the Kingdom Hearts franchise. What make these games unique is that it shows just how open people are to new ideas. 20 years ago I don't think that anyone would have thought that Final Fantasy and Disney would come together, let alone make such a great game. But they did and the results were outstanding.


In this game players take control of Sora, a young boy who wields a mysterious weapon known as the Keyblade. With this he has the ability to travel between worlds (both Disney and Final Fantasy) and fight the forces of darkness.


One of the things I love most about this franchise is that it takes all of my old favorite Disney movies, and presents them to me in a way that is fresh and new. Sure we all know the stories of Hercules and Aladdin, but did you know Hades contracted Final Fantasy VII's Cloud to kill Herc? Or that Jafar is in a secret League of Disney villains? Sure it's not part of the canon, but that's what makes it fun


Most of the Kingdom Hearts games are available on PlayStation with two or three available for the Nintendo handhelds. The third entry in the main series is slated for release sometime next year, but to get caught up on everything before that they have HD remasters of the first two games complete with the cut-scenes form the handheld games.


BEYOND: Two Souls


Next on the list is BEYOND: Two Souls, an interactive drama game exclusively for the PlayStation 3 system. What makes this game interesting is that this game can be seen as the future of the motion capture industry. Sure other games have had big name actors in them, but none have captured them as well as Beyond.


In this game, players will take control of Jodie (played by Juno's Ellen Page) a woman who for some reason has a mysterious entity called Aiden attached to her. As she looks into the mysteries that surround this spirit, she eventually meets a man named Nathan (played by Spider-Man's Willem Dafoe) who wants to use her powers to connect with his lost loved ones.


Like Heavy Rain this game's strengths come from the choices it presents to the player. Every action you do has a consequence of some kind and dramatically impacts the story. That feeling of finality coupled with the suburb acting by Page and Dafoe brings a very unique narrative that will keep your attention.


Beyond: Two Souls is a PlayStation 3 exclusive. If you're looking for an intense, dramatic, cinematic experience then look no further.


South Park: The Stick of Truth


South Park: The Stick of Truth is next on the list. What makes this game special is that it's essentially one giant interactive episode of South Park. In this game players will take on the role as the new kid, a silent protagonist of the players own design, as they try to win back the Stick of Truth from Clyde and his horde of Twilight fans.


One of the things that really made this game stand out for me is that it is completely self aware. For some this can be a bad thing but The Stick of Truth does it in a tasteful way. Well as tasteful as South Park can get. For example you're in the middle of a fight and trying to decide what to do when suddenly the enemy that you're facing suddenly shouts "Hurry up so I can have my turn!" Another example is when you first unlock Stan as a party member whenever you would approach weaker enemies he will say something like "Dude, we all know you're gonna win so can we just skip this?" It's small things like that that make this a true South Park game.


Customization is also very strong in this game. Want to be a black ginger kid with a handlebar mustache? Go for it. An elf-zombie S.W.A.T. member? Go nuts. There are thousands of possibilities for character creation in this game.
In addition to all of this players can also take advantage of their surroundings to solve puzzles, make pathways, or even knockout enemies before they get to you.


South Park: The Stick of Truth is available for PlayStation 3 and Xbox 360. If you're looking for a good turn-based RPG with some crude flair then this is the game for you.


Asura's Wrath


In this game players take control of Asura, the demigod of wrath, as he fights to save his daughter from his former comrades in arms known as the "Seven Deities." To do this he must harness his anger and hatred, and use it on those who oppose him.


Asura's Wrath is a very unique game in the fact that 80% of the game is Quick Time Events. What this means is while you don't get too much actual game play, you are instead treated to several beautifully rendered CGI cut-scenes. Upon it's initial release gamers were reluctant to purchase a $60 movie, but as news of how good it was spread it wasn't long before this game was everywhere.


Each level is set  up like a episode of anime (it even has commercial breaks), and at the end of each episode players are scored based on how well they respond to buttons as they appear on the screen.


The game is absolutely stunning. Using a mix of cell-shading coupled with 3D rendering, colors pop off the screen. The voice acting in this game is superb (both English and Japanese) adding a whole new level of depth. You can definitely hear the rage in Asura's voice, but there are also undertones of sadness and hurt in those screams. When he's with his wife and daughter is when the acting really starts to shine as you can see and hear the love he has for his family.


Asura's Wrath is available for PlayStation 3 and Xbox 360. The game itself can be completed in about 6 hours (if you do all the optional stuff) and offers a variety of extra content as well as DLC. One thing to note is that the game's final chapter is a DLC pack so if you want to get the whole story, you'll need to shell out an additional $10. But considering that the game goes for about $20 now, it's actually not that bad.


Over the last couple of decades, gaming has become something of a media sensation.


Games no longer have little character sprites and chip-tune music, but rather hyper-realistic characters with epic soundtracks. In a lot of ways gaming has become more of an art form. While simple games can be the most fun, some of the best ones have deep enriching plots with well developed characters. But what's the difference between playing a game and experiencing it?


I think that it boils down to how the game is presented and played. Now I'm not saying that the games in this list are the best games or anything like that, but rather games that did something different. Each of these games have their own special charm that made them more than games but rather an experience. I would recommend these games for anyone looking for something a little different in their libraries. Without further ado, let's get to it!

GameSkinny Staff's Favorite Games of 2014 Wed, 10 Dec 2014 13:12:40 -0500 GameSkinny Staff

Aloha, GameSkinny community! 'Tis the season of cold, the #snuglife, and Game of the Year awards - so we thought we'd reflect and share with you our own favorite games of 2014.

Joining me for this Game of the Year list today are editors Amanda Wallace and Auverin Morrow, product manager Rachael Johnston, developer Brian Schaaf, support guru Daniel Slater, and CEO Stephen Johnston. 

Check out our picks and then let us know your Game of the Year in the comments!

Binding of Isaac Rebirth

Even though this is a relatively recent release (or re-release if you played vanilla), I haven't been able to stop playing. With its strange plot, characters, nerfs and buffs it has been endlessly enjoyable even when I fail at it.

Honorable Mention: Fibbage

I play a lot of party games, both of the board game and video game variety and Fibbage is my new favorite. With its unique control scheme, it's playable with more than 4 players which really opens it up for party play.

- Amanda Wallace

Dragon Age: Inquisition

I hate picking this because it's the obvious choice, but Dragon Age: Inquisition is my Game of the Year. 

It's got a great story set in a beautiful world. Everyone knows that. But it is also a game that shows how dedicated BioWare is to its fans. BioWare took all our negative feedback from DA II and promised to make something better - and they didn't disappoint. Putting the fans first is something that I think is becoming rarer and rarer in the industry. 

- Auverin Morrow

Dragon Age: Inquisition was able to grab me from the beginning - starting with how much time I spent in customization making my Qunari look perfect.

I am a big fan of a good story, and I felt immersed right from the opening cutscene. The gameplay is fantastic and the ability to just roam around the world is a lot of fun. I am not done with Inquisition yet, but I can’t wait to finish.

- Rachael Johnston

Warlords of Draenor

I have been playing WoW for ten years. I've seen it's ups and downs. Vanilla endgame was as if it was WoW on nightmare mode. Burning Crusade was nearly as difficult but more refined. Then Blizzard started down the easy and casual road with WotLK and Cataclysm. Mists was nearly as casual but I started to see their attempts to give the nightmare mode WoW back to it's core players. WoD has given us this nightmare mode back while still allowing casual play. It's the best of both worlds.

All around I've been very excited by WoD and expect to play a ton this expansion. Great job Blizzard for reviving the game!

Honorable mention: South Park: The Stick of Truth 

It's so awesome to finally see an incredibly well done South Park game. The gameplay and storytelling of The Stick of Truth rivals almost all AAA RPGs, and most AAA games in general.

- Brian "Rothalack" Schaaf

Dungeons and Dragons 5th Edition

The newest edition of Dungeons and Dragons released this year, and it is amazing! The advantage mechanic runs smoothly instead of constantly trying to add in conditional bonuses, leveling makes characters feel powerful without agonizing over individual numbers, and every choice I make feels like it makes a difference. I cannot recommend this enough.

- Daniel Slater

Mushroom 11

This game is simply wonderful. If you love games, you want to try Mushroom 11; it is a specimen of the finest quality. You move an amorphous fungus around the game world by "erasing" parts of it with your fingers. The fungus then regenerates what it lost somewhere else on the fungus blob. The end result is that you can make this fungus come alive and move, but not directly. Developers Itay Keren, Julia Keren-Detar, and Simon Kono give the vibe that they are be making Mushroom 11 with a true love of craftmanship. This is one to watch!

Honorable Mention: Minecraft

Ok, Minecraft didn't come out in 2014. In 2014 it sold to Microsoft for 2.5 billion. Billion, that's a 'B'. This purchase is one of the largest transactions in video game history. Minecraft is a force of its own and will be for years to come

- Stephen Johnston


It's hard not to absolutely gush about how rich every aspect of this game is. The story is surprisingly profound, combat has a wonderful depth and breadth with the Function system, and the soundtrack is just stunning. There is a metric ton of talent poured into the world building and art direction, every ounce only further enriches the gameplay experience. Transistor is not a long game, but is an entirely rewarding journey that is well worth your time.

Oh, and did I mention it's really freaking fun?

Honorable Mention: Hearthstone

Digital card games are a bit of a tough sell with so many established names and bad payment models - but Blizzard has made a satisfying package with smooth mechanics, a reasonable free-to-play model, and a blooming competitive scene. Hearthstone has hardly been out a year and its 1.5 expansions have kept the game fresh and addicting ever since launch.

- Jay Ricciardi

Well, there you have it, our top games of 2014. Now, the next question: whatchu got, 2015?

South Park Finally Has a Good Video Game. Mon, 17 Nov 2014 12:31:25 -0500 billd75

South Park, The Stick of Truth sounds stupid, and it is. If you think I am talking about the gameplay though, you would be mistaken. It is actually a really well put together game and quite funny. They even make fun of Skyrim in this game. 

Dragon Farts? Really? I laughed hysterically when I discovered this. Yes, instead of the "Shouts" in Skyrim we are familiar with. South Park decided to poke fun at the that most famous RPG and change that to farts. "Cup-A-Fart" was one that I found really funny and actually kind of challenging to use as it involved exactly what you think it would. You basically Cup-A-Fart and steer the fart behind an enemy (or ubstuction) and release. It makes for a great distraction and fire and explosion starter! 

If you love South Park then you WILL love this game. It's all there. Every character, from every great classic episode of the T.V. show. Mr. Hanky, Randy Marsh, Towely, Al Gore, ManBearPig, Butters, The Goth Kids, Timmy, Terrance and Phillip, Tweek (and his parents) The Mongolians, the Chinese Guy from City Wok, etc. etc. They literally missed nothing here. Not a thing. I was even surprised to see many of the "fringe" characters make appearences, from some of the best episodes, in this game. I give them a A+ for staying so very true to the show and making it extremely funny. I even found Jesus! 

So how can the gameplay actually be "good" in a game like this you ask? That's easy actually (although not obvious from pictures) and you will notice it very early in the game. It plays like any other good, modern RPG, that's why. The interface is easy and clean. The combat, while turn based and kind of simplistic is challenging as well. Some attacks have to be timed just right, like blocking for example. So it is not as simplistic as it might first appear. Not only that, but it is injected with so much comedy, you won't even notice you are playing a turn based RPG. This game is positively hilarious, even during battle. Be warned though, this game is not for kids! It's got some really offensive stuff in it and they hold nothing back. True to South Park form. 

If you are thinking of judging this game by other, older South Park video game standards, don't. They were horrible to mediocre games, at best. This one was meant to be bigger and better and it is. As stupid as this game is, I found myself coming back to it time and time again. Especially if I needed a good laugh and something a little more "light hearted" to play, but still very RPG "ish".

All of the classic (and modern) RPG elements are in here and that's why the gameplay is actually pretty decent. There are stores to buy, sell and upgrade your stuff. There are many "side quests" too that can get you special loot. The weapons and armour are upgradeable and socketable. So as you can see it plays and acts like any good modern RPG. Certain attacks are effective against certain enemies and some are not.



Story and dialogue wise Ubisoft actually managed to capture what makes South Park, South Park. They must have had a blast making it too! I finished the game despite it having a relatively stupid main story/quest (Stick of Truth? Really?). I guess they had to give it some kind of adventure aspect. It is funny, although weird and childesh too. It is supposed to be a poke at "The Ring" from Lord of the Rings. Except that it is a stick. They could have done better, but they make it work too! Go figure! 

What really drives the game for me is not so much the main quest but the the side quests and how true they stayed to the T.V. show authenticity. I had a lot of fun doing those things. For fans of the show, even mild ones like me, this game is worth it just for the laughs. There is a lot of South Park content in this game. Much of it, unexpected and it took me back to those old episodes and made me laugh till it hurt! 

South Park Kicks F2P in Da Nuts! Fri, 07 Nov 2014 09:11:37 -0500 mchiu

South Park is no stranger to the world of video games, with its own RPG, South Park: The Stick of Truth, as well as goofing on all kinds of other video games in the past, including World of WarcraftGuitar Hero, Farmville, and more recently, the PlayStation 4 vs. Xbox One console wars. The latest episode, "Freemium Isn't Free", takes a hard jab at the Freemium aka F2P/Free-to-Play games. 

The episode features a game that is based on Terrence and Philip, which looks very similar to The Simpsons: Tapped Out game, where players start off with a  blank city, and are required to collect coins in order to build up their town. 

The episode hits several key points of the F2P business model that are so very true. The basic premise behind these games is to entice players to spend money through a variety of means, but make it appear that they are only spending small amounts of money at a time. However, when added up together, the players are spending way more money than it would cost just to buy a downloaded version of the game. 

South Park's Explanation of Micropayments

The episode first explains how micropayments work:

In essence, the game market has evolved from making a game that you pay outright for and enjoy with no further payment to the game, to mobile games that allow developers to produce crappy games that can be made better by purchasing upgrades to make the game more fun. 

Then they explain the "RPG Loop", in which traditionally, players will Explore --> Collect --> Spend --> Improve in order to gain XP, however, they have taken that model, and instead, players pay money in order to do this at every step.

My favorite explanation given is for the definition of "Freemium", where the "-mium" is Latin for "not really".

5-Point Checklist on Making a Successful Freemium Game

They continue to explain via a 5-point checklist that a successful freemium game should include:

  • Simplicity - The player must be enticed by a simple game loop
  • Compliments - Along the way, the player needs to feel good about themselves, so the game showers them with compliments like "You are amazing!"
  • Fake currency - Train the players to spend the "fake" in-game currency
  • Switcheroo - Convince the player to spend real money to buy the fake currency, making it feel like they're not really spending real money
  • Waiting Game - Make the game about waiting, but players can spend money not to wait.

Above all of this, the game has to be barely fun in order to entice the player to pay money in anticipation of making the game fun.

For myself, I know I have been guilty of spending money on some of these Freemium games, but fortunately, I had the sense to get out when I realized that I had just spent $30 on Candy Crush Saga, where it probably would have cost that much to just buy the game outright.

Having invested personally in a webgame publisher that published MMO RTS games, I have personally seen whales spend thousands of dollars on these games. 

While I personally do not think that the F2P/Freemium business model is "wrong", per se, South Park does make a good point about issues such as addiction, and equating it to drug and alcohol addictions. The games are offered for free, which, similar to drug dealers, is a way to get people to become addicted, and then just start charging them in order to feed the addiction.

Perhaps, someday, there will be legislation put in place to control this business model a little, but hopefully, not quite as strict as it would be in Singapore... 

Top 10 Funniest Video Games Sun, 10 Aug 2014 11:14:18 -0400 Venisia Gonzalez


Most can agree that anything done by Tim Schafer is a winner in any book. Brutal Legend is no exception. This third-person action-adventure game by Double Fine Productions and Electronic Arts for Xbox 360 and PS3; it's just plain fun.


Tim Schafer was inspired to create the game from his own past musical experiences. The game features the character of Eddie Riggs, voiced by and modeled after Jack Black, a roadie who is transported to a fantasy world inspired by the artwork of heavy metal album covers. Eddie becomes the world's savior, leading the humans against a range of supernatural overlords using a battle axe, his Flying V guitar that can tap into the magical powers of the world, and a customizable hot rod.


The game also features voices of real-life heavy metal musicians including Lemmy Kilmister, Rob Halford, Ozzy Osbourne and Lita Ford and other celebrities such as Tim Curry, as well as more than one hundred metal songs selected by Schafer for inclusion in the game. It's definitely worth playing for its humor and music love.


Team Fortress 2 is a team-based, multi-player FPS video game developed by Valve Corporation. It is a sequel to the original mod Team Fortress. It was first released as part of the video game compilation in The Orange Box for PC, Xbox 360, and then later on PS3.


Team Fortress 2 focuses around two opposing teams, Reliable Excavation & Demolition (RED) and Builders League United (BLU) competing for a combat-based principal objective. These characters are hysterical in every way possible, which is why it makes it a must-play on my list. I'll only share a few.

Characters and Classes:
  • The Scout: a fast-talking, cocky, baseball fan and street runner from Boston, Massachusetts, who practiced running to "beat his maddog siblings to the fray."
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  • The Pyro: a mentally unstable pyromaniac of unknown origin or gender, completely clad in a fire-retardant suit and a voice-muffling gas mask.
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  • The Demoman: a black, one-eyed Scotsman who drinks heavily and hails from Ullapool, Scotland.
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  • The Heavy: a stereotypical Russian character originating from the USSR, heavy in both figure and accent. Obsessed and affectionate with his guns,  and he loves his enormous mini-gun that he affectionately refers to as "Sascha".
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  • The Medic: a German doctor from Stuttgart with little regard for the Hippocratic Oath, responsible for keeping his teammates alive. He keeps doves as pets, one of which is named Archimedes.
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Monkey Island 2: LeChuck's Revenge is an adventure game developed and published by LucasArts. It was the second game of the Monkey Island series, following The Secret of Monkey Island.


The game centers on the wannabe pirate Guybrush Threepwood. After defeating ghost pirate LeChuck in The Secret of Monkey Island, little is known of what happened between Guybrush Threepwood and Elaine Marley. The sequel involves Guybrush's attempts to find the mysterious treasure of Big Whoop.

  • Guybrush Threepwood: The protagonist, a "mighty pirate" and thrill-seeker
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  • Elaine Marley: Governess of Booty Island and Guybrush's love interest
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  • LeChuck: The antagonist, Guybrush's sworn enemy
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  • Largo LaGrande: LeChuck's old first mate whom Guybrush must overcome
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  • "Voodoo Lady": A mystical woman who assists Guybrush on his journey
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  • Wally B. Feed: An eccentric cartographer
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A lot of the humor in this point-and-click adventure game are the lines, references, and music to many of the LucasArts films found throughout the entire game. They are well placed and in good fun.


I didn't know what to expect when I first heard about this game, but I'm glad I played it. Castle Crashers is a side-scrolling, beat 'em up game developed by The Behemoth and Microsoft Game Studios for Xbox 360, PC and PS3. The game is set in a fictional medieval universe in which a dark Wizard steals a mystical gem and captures several Princesses. Four Knights are charged by the King to rescue the Princesses, recover the jewel, and bring the Wizard to justice. Simple enough, right?


This cartoon marvel is funny, and I mean it. The four Knights encounter several enemies along the way which include other Knights, multiple encounters with a cyclops, a giant "cat-fish," and alien invaders! You can also find animal companions for your character that assist you in battle, improve your character's attributes, or provide another special ability such as increased treasure earned from defeated foes. The game supports cooperative gameplay for up to four players, either locally or online.


I highly recommend this game more than anything. The mini-games are just as fun. Don't let the cartoon look fool you though, since you are chopping off heads!


Bulletstorm is a first-person shooter game made by People Can Fly, Epic Games, and Electronic Arts for Xbox 360, PS3, and PC. The game is known for its sense of style and humor by rewarding players with points for performing increasingly insane and creative kills. Bulletstorm doesn't have competitive multi-player modes, but does have a cooperative online play as score attack modes.


The game focuses on combat using firearms and melee attacks. There are various firearms available. The game places heavy emphasis on kicking enemies and using the energy leash. The game's unique features is the "skillshot" gameplay system. It rewards the player for killing opponents in the most creative and destructive ways possible. This can be from killing an enemy in mid-air, to pushing an enemy into a carnivorous plant, or executing an enemy after shooting him in the testicles.


The more complicated or unusual the skillshot, the more points players acquire. The points are used to purchase weapons and upgrades. The weapons are unlocked at set points throughout the game, and after a weapon has been "re-armed" by purchasing it, a "charge shot" for the gun is unlocked at another set point. The humor is in the names the game comes up with for these skillshots and the lines said by the characters throughout the game.


Deadpool is an action comedy beat 'em up game based on the Marvel Comics character of the same name. The game is developed by High Moon Studios and published by Activision for Xbox 360, PS3 and PC. Former Deadpool comic writer Daniel Way (one of my favorites) created the game's plot, and Nolan North voices Deadpool. The game is true to Deadpool's humor and to the comic series.


As Deadpool progresses, new combos become available. The 'M' rated game breaks the fourth wall, and Deadpool verbally interacts with the player based on skill and progress. Deadpool is armed with both guns and swords. He can also access giant hammers, plasma guns, and a range of other alternatives. A small number of teleportation moves are possible as well. As he slowly falls apart while sustaining damage, players must avoid further damage in order to recover.


The humor in this game is nothing short of what we expect from Deadpool and you won't be disappointed in that regard.


South Park: The Stick of Truth is an outrageous, hysterical RPG by Obsidian Entertainment in collaboration with South Park Digital Studios and released by Ubisoft for Xbox 360, PS3, and PC.


True to the American adult animated television series South Park: The Stick of Truth follows The New Kid, who has moved to into town and becomes involved in a role-play fantasy war involving humans, wizards, and elves, fighting for control of the all-powerful Stick of Truth. The game quickly escalates out of control, bringing them into conflict with aliens, Nazi zombies, and gnomes, threatening the entire town with destruction.


The humans are led by Wizard King Cartman who make their home in the Kingdom of Kupa Keep (a makeshift camp built in Cartman's backyard). Among them are:

  • Paladin Butters
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  • Thief Craig
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  • Cleric Token
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  • Clyde
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  • Tweek
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  • Kenny--who dresses as a princess
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The humans' rivals are the Drow Elves, who live in the Elven Kingdom (Kyle's backyard) of King Kyle.


Among them are:

  • Warrior Stan
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  • Jimmy the Bard
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The game also features all the classic South Park characters:

  • Randy Marsh (Stan's father)
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  • Mr. Garrison
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  • Jesus
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  • Mr. Mackey
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  • Al Gore
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  • Mr. Slave
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  • Sentient turd Mr. Hankey
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  • Stan's Uncle Jimbo
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  • City Wok owner Tuong Lu Kim
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  • Terrance and Phillip
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  • Underpants Gnomes
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  • The Goth kids
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  • The Crab People
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  • Timmy
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  • Scott Malkinson
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  • Kevin Stoley
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I promise this is a game for fans of South Park and doesn't leave any details of the show out. Everywhere are hidden memories from past episodes. This is NOT a game for kids. If you're looking to laugh your a$$ off, this is definitely the game for you.


The Portal series is a gem! Portal is a single-player first-person puzzle-platform video game developed by Valve Corporation. The game was released as a bundle package called The Orange Box for PC, Xbox 360 and PS3. Portal 2 is the sequel to the incredible Portal (2007) for PC, Mac, Xbox 360 and PS3 which allowed for co-op.


The games are comprised of a series of puzzles that must be solved by teleporting the player's character and simple objects using the "Aperture Science Handheld Portal Device", a device that can create interspatial doorways between two flat planes. The player's character is named Chell, and she is challenged by an artificial intelligence named GLaDOS (Genetic Lifeform and Disk Operating System) to complete each puzzle in the Aperture Science Enrichment Center, using the portal gun with the promise of cake and counseling when all is completed. The game's unique physics allow momentum to be retained through portals, requiring creative use of the portals to maneuver through the test chambers.


In Portal 2, players take on the role of Chell once again in the single-player campaign, as one of two robots--Atlas or P-body--in the cooperative campaign, or as a simple humanoid icon in community-developed puzzles. The game includes a two-player cooperative mode. Both player-characters are robots that can control separate portal guns and can use each other's portal. The color scheme is different for each character. One is blue and purple, the other orange and red.


These games are at the top of any gamer's list when it comes to hardcore fun. GLaDOS is a character all her own with every sarcastic remark that makes you want to scream "BI$#%!" The other characters in Portal 2 are just as funny and when in co-op mode playing as Atlas and P-Body is quite amusing. These are a must-play to any list!


What can I say about the Borderlands series? Borderlands and Borderlands 2 are truly fantastic games and are among my favorites just from the characters alone. Thank you 2K for Claptrap!


Borderlands and Borderlands 2 are both action RPG first-person shooter games by 2K Games and Gearbox Software for Xbox 360, PS3 and PC. Each game centers around the player selecting one of four characters (Borderlands 2 gives us bonus characters) known as Vault Hunters, each having unique special skills and proficiencies with certain weapons.

In Borderlands we meet:
  • Mordecai the Hunter
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  • Roland the Soldier
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  • Lilith the Siren
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  • Brick (a Berserker)
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In Borderlands 2 we meet:
  • Axton the Commando
  • \n
  • Maya the Siren
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  • Salvador the Gunzerker
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  • Zer0 the Assassin
  • \n
  • Gaige the Mechromancer
  • \n
  • Kreig the Psycho
  • \n

In Borderlands we meet characters we love (Dr. Zed, Mad Moxxi and Claptrap) and along with the old; meet some new ones in Borderlands 2--Tiny Tina is one of my favorites! The DLCs are fun, hysterical and tough. They don't make it easy for you, so be sure to bring along a friend or two.


We all love our video games, and there is nothing better than a game that has us in stitches from laughter. Here's a list of 10 games that are guaranteed to make you laugh while enjoying great game time.


Conker: Live & Reloaded is a hilarious action-platform game developed by Rare and exclusively released for the original Xbox in 2005. The single player mode is a remake of the 2001 game Conker's Bad Fur Day for the Nintendo 64 that includes new stages. This includes a new multiplayer mode utilizing Xbox Live. Multiplayer consists of different game modes such as Capture the Flag or the standard Deathmatch modes.


Conker is full of fun, crude behavior, booze, funny songs and great characters that'll leave you in stitches from all the laughter.

Why Buy A Video Game When You Can Just Watch It Sat, 02 Aug 2014 06:29:48 -0400 Simon Costelloe

The gaming industry is now the biggest form of consumer entertainment on the planet today. This is a simple observable fact that can be seen when games like Grand Theft Auto 5 makes $800 million in one day, reaching the one billion dollar mark the day after. While this is extraordinary, it isn't the only game to earn so much in such a short time, with each new release in the ongoing Call of Duty franchise earning $500 million in similar time frames.

Gaming is such a phenomenon that more people than ever are desperate to create games, which often leads to oversaturation of the market with some good quality games falling through the cracks. Games that should be played and loved are instead outsold by games with a number two or three in their title. How do game publishers and developers compete? Many developers have now begun releasing extended game demos and trailers that often allow gamers to play a polished vertical slice of a game or show them 15 to 30 minutes of gameplay.

The era of gameplay videos by YouTubers has risen alongside the gaming industry and many publishers acknowledge this. Right now the most popular Youtuber “PewDiePie” or “Pewds” as he is also known has gameplay videos of The Evil Within on his channel, which has not even been released yet.

There are gamers who play games for gameplay that cannot be experienced through a video and there are those who play it solely for the story. Older games such as those in the Megaman series are built around quick and difficult twitch gaming that require serious gaming skills. Sure you can watch a YouTuber run through a few levels of this, but it will not be the same as playing it yourself. On the other hand, games such as the indie hit Gone Home focus more so on story, and once you’ve seen it, you’re most likely not going to return for a second stroll through the creepy house.

The point I’m trying to make is: in this new era of the gaming industry, do you even need to buy a game to play it?

That might sound like a question concerning piracy, but that is a topic for another day. What I mean is that most gamers are on a budget. These gamers have a limited wallet and limited amount of time. We can’t possibly play every game and there are too few hours in the day to do so.

Early gameplay footage and playthroughs are designed to build hype and conversation around a game, but it often does the exact opposite for me.  I am extremely excited for the release of Alien: Isolation on October 7th as I hope it can rectify the mistakes made by Aliens: Colonial Marines. In order to raise the excitement levels for this game, they have announced a slew of DLC and some gameplay videos, which I assume show off the survival horror aspects of the game. I say “assume” as I have refused to watch it. It has happened on several occasions whereby I spoil parts of the game for myself by watching every trailer and absorbing every screenshot to the point where I’m fed up of the game before it even comes out.

I have already mentioned “PewDiePie” in this article, and normally I would not watch his videos, but I couldn’t resist when I saw him upload early gameplay walkthroughs of South Park: The Stick of Truth.  I watched those videos and couldn’t contain my laughter. When the game came out, I played it and it was like watching an episode for the second time. I had already seen the jokes and heard the farts, so the beginning was almost ruined for me--through my own fault. After this, I still hadn’t learned my lesson and found myself taking in every bit of Watch_Dogs information I could find. I had repeated the process and the exact same thing happened – minus the farts and racism.

I am now taking a different approach where I try to avoid news on games I want to play because it benefited me in the case of Wolfenstein: The New Order. I knew nothing about that game and I thought it was going to be just another FPS with a generic story. I couldn’t have been more wrong. I fell in love with B.J. Blazkcowicz and his story, even though I went into the game with no clue what it was about other than “giant Nazi robot dogs” – that is not a typo.

How do you feel about this issue? Have you ever found that extended gameplay footage can ruin your experience?

2014 - The Year Of The Game Delay (With Infographic) Thu, 17 Jul 2014 06:51:27 -0400 Danielle Marie

2014 may be the year of the Horse in some cultures, but for gamers, we're officially calling 2014 the year of the Game Delay.

Regardless of whether these delays are actually beneficial for gaming fans we've dug in and discovered that 2014 has already seen more delays than any other year in gaming history.

Behold, the Infographic:

We suggest you open this bad boy in a new tab. That sweet, sweet zoom.

The Game Delay - The Crime Who Must Not Be Named

Many years ago, it wasn't uncommon for players everywhere to be fuming after a game delay announcement. 

The fact is that it wasn't that common, so the rare occurrence would cause a general outrage. The reasoning behind such delays, however occasional, was also never uniform. 

Compared to the consistency of recent years, it seems that no developer wished to commit such a heinous crime as to delay a game, with explanations such as removal of inappropriate Easter Eggs (as we saw with Halo 2) or to avoid competition (Grand Theft Auto). 

Oh Game Industry, How You've Changed

Regardless of previous years, it seems that game developers' respective manhood has grown substantially.

Although this animosity could be arguably justified, there is a possibility that the developers are not purposefully holding a magnifying glass up to the sun and watching all of us squirm underneath. 

In 2014 we've noticed (at least) 10 more titles delayed in one year than it's 2011 predecessor. The majority of delays can be attributed to the developer's craving to perfect their games, something that has never been done before, which has sparked an outcry of unhappy players. 

Although this animosity could be arguably justified, there is a possibility that the developers are not purposefully holding a magnifying glass up to the sun and watching all of us squirm underneath. 

With various technological adaptations, the decision to take the heat of the consumer while producing a game they're satisfied with seems to outweigh the alternative-- to half-ass a game and waste years of their life on a product they aren't proud of. 

Delayed?! I'm Not Angry, Just Disappointed 

Delaying a game for too long generally drives stale ideas into an ever-adapting community. 

Although developers generally have a positive reason to delay our favoritegames, and many have turned out extraordinary, there is a tentative time limit on how long a delay should take place. 

For example, Duke Nukem Forever (try not to cringe too hard), was delayed for over 10 years. Poor timing produced a new system release as the title was about to debut on an older console. Developers decided to re-do the game for the new console, which was a decision they wouldn't soon forget. 

Laughable graphics, cringe-worthy dialogue, nothing about this game was exceptional, which further proves a point that delaying a game for too long generally drives stale ideas into an ever-adapting community. 

To Wrap It All Up...

Delays can be a positive inconvenience. Although our first reaction is to shake our e-fists in an virtual forum, many of our favorite games wouldn't have been so exceptional if not for delays.

On the other hand, delaying a game for more than 2 years generally produces abhorrent results, thrusting ancient concepts, graphics, and stories into an environment that matured out of them long ago.