Playstation Network Tagged Articles RSS Feed | GameSkinny.com Playstation Network RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network PlayStation Store's Mega March Sale: Deals for the Quarantine Blues https://www.gameskinny.com/4v3m7/playstation-stores-mega-march-sale-deals-for-the-quarantine-blues https://www.gameskinny.com/4v3m7/playstation-stores-mega-march-sale-deals-for-the-quarantine-blues Thu, 19 Mar 2020 13:31:30 -0400 Joshua Broadwell

Most of us are stuck inside right now thanks to the coronavirus. There's a smattering of free games you can play, but if you want to snag deals on some hot PlayStation 4 titles, Sony's got you covered, too. The PlayStation Store's Mega March Sale is live now until March 31.

There are some pretty sweet deals on offer here, with steep discounts on the likes of The Witcher 3, Monster Hunter World, Pillars of Eternity 2, and a whole lot more.

Here are some highlights.

PS Store's Mega March Sale

Game Normal Price Sales Price
  Monster Hunter: World
$29.99  $14.99
  Monster Hunter World: Iceborne Master Edition
 $59.99  $40.19
  The Witcher 3: Wild Hunt
 $39.99  $11.99
  Human Fall Flat
 $14.99  $7.04
  Outer Wilds
 $24.99  $18.74
Team Sonic Racing
 $39.99  $21.99
  Concrete Genie
 $29.99  $14.99
  DOOM  $19.99  $9.99
  The Last of Us Remastered
 $19.99 $14.99
  Resident Evil 2
 $39.99 $19.59
  Bloodstained: Ritual of the Night
 $39.99  $25.99
  Grand Theft Auto V
 $29.99  $14.99
  Fallout 4: GOTY Edition
$59.99  $19.79
  Star Wars Battlefront 2: Celebration Edition
 $39.99  $23.99
  AI: The Somnium Files  $59.99  $35.99
  Pillars of Eternity 2: Deadfire — Ultimate Edition
 $59.99  $40.19
  Overcooked! 2
 $24.99  $14.99
  Don't Starve Together
 $14.99  $7.49
  Lego City Undercover
 $29.99  $7.49
  Heroland
$39.99  $19.99

 

There's pretty much something for everyone, whether you're looking for a deep single-player experience or a way to share with others. Check out everything the Mega March Sale has to offer on the PlayStation Store website, and stay tuned to GameSkinny for more video game sale news as it develops.

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GameSkinny Weekend Download: PUBG is a Crime, Weedcraft Lights Up, PSN IDs Change, and More https://www.gameskinny.com/xagmv/gameskinny-weekend-download-pubg-is-a-crime-weedcraft-lights-up-psn-ids-change-and-more https://www.gameskinny.com/xagmv/gameskinny-weekend-download-pubg-is-a-crime-weedcraft-lights-up-psn-ids-change-and-more Sat, 13 Apr 2019 09:30:01 -0400 GS_Staff

It's the weekend again, and GameSkinny's Weekend Download is back. 

Here's most of everything we published this week in one easy to digest roundup, including news regarding Nepal's criminalization of PUBG; the release of Weedcraft Inc; Nintendo teasing new Smash stuffs, PSN IDs finally changing, and much, much more. 

As usual, we've added links in case you find a headline that tickles your fancy and want to read more. We've also broken things down by category to make it easy to find what you're looking for. And finally, we've left out posts that are now meaningless because the event or sale has already ended. 

Sit back. Relax. Enjoy.  

News

  • Nepal Makes Playing PUBG a Crime, But Is It Just a Scapegoat for a Larger Problem?
    PUBG might be a crime in Kathmandu now, but the ruling masks other, fundamental issues in Nepalese society. Read more

  • Nintendo Quietly Teases Stage Builder for Smash Bros. Ultimate
    A new Nintendo Switch commercial casually shows Stage Builder mode for Super Smash Bros. Ultimate in a way that suggests it might not have been an accident. Read more

  • PSN Online ID Change Rolls Out for All PS4 Owners Today
    PlayStation 4 owners can change their PSN Online IDs starting today, though a range of potential issues remains from the test period. Read more. Read more

  • Inside Xbox Coming April 16, Promises Rage 2, Pre-E3 News, and More
    The hour-long Inside Xbox presentation will also have information about new backwards compatibility games, Game Pass additions, and the Sea of Thieves' anniversary update. Read more

  • CD Projekt Red Hiring Release Manager for GWENT, Cyberpunk 2077
    While a job opening for Cyberpunk 2077 has the internet ablaze with speculation, it's not clear the highly-anticipated RPG is closer to getting a release date. Read more

  • Sniper Elite V2 Remastered Shoots For May Release
    The release of Sniper Elite V2 isn't far off. Here's what we know about the release date, price, extras, and multiplayer for the upgraded version. Read more

  • Resident Evil 2 All Rewards Unlock DLC Now Available
    Unlocking all of RE2 Remake's special extras just got a lot easier thanks to a new and inexpensive bit of DLC. Read more

  • Fallout 76 Patch 8 to Add Non-Cosmetic Premium Item
    Patch 8 lets players spend money to buy Repair Kits in a marked departure from the game's previous stance on premium item microtransactions. Read more


  • Lucky Friends and Avatar Poses Making Their Way to Pokemon GO
    Pokemon GO is getting a new update bringing avatar poses for multiple situations and a streamlined method for getting Lucky Pokemon. Read more

  • Pokemon GO Eggstravaganza Introduces Shiny Buneary, Candy Bonuses, More
    The 2019 Eggstravaganza Event will make Egg hatching faster, increase chances of finding certain Baby Pokemon, and extend the effects of certain items, among other things. Read more

  • Overwatch's Storm Rising Event Will Run April 16 to May 6
    Overwatch's newest event picks up the fight against Doomfist, and it may be time for a new character to join the ranks. Read more

  • Surviving Mars: Green Planet Expansion Announced, Brings Terraforming
    Surviving Mars is finally getting its first expansion in Green Planet. Finally, the game will be getting a much-requested terraforming feature. Read more

  • NISA Bringing Utawarerumono: Zan to PlayStation 4 Fall 2019
    Zan is an action RPG re-imagining of Mask of Deception and will feature 12 playable heroes from the Utawarerumono universe, along with multiplayer and fully animated cutscenes. Read more

  • PlayStation 4 to Support Disney+ Streaming Service Starting November 12
    The Disney investors' livestream provided information about new Disney+ exclusives, offline viewing, and game consoles that could support Disney+ in the future. Read more

  • New Video Game Streaming Platform Hopes to Make Retro Accessible
    Antstream will offer a subscription-based service with a curated selection of several hundred games and is expected to launch this summer. Read more

  • Lightstream Expands Streaming Services, Acquires GameWisp Monetization Platform
    Lightstream continues to expand its services with the acquisition of GameWisp, offering streamers new ways to monetize their streams and reward viewers. Read more

Reviews

  • Earth Defense Force: Iron Rain Review — Polishing Out the Absurdity
    Earth Defense Force: Iron Rain is an interesting side entry with new mechanics and a new look. It's just too bad there's something missing from the formula to make it truly great. Read more

  • Weedcraft Inc Review: Familiar But Robust Foray into the Weed Business Sim Genre
    Weedcraft Inc doesn't do anything amazing, but it's your best bet if you want to grow and sell weed in a video game. Read more

  • CryoFall Early Access Impressions: We've Played This Game Before, Many Times
    You've already played this survival sim about a hundred times before, but hey, now it's in 2D with a slightly revamped skill system, so that makes it different...right? Read more

  • Vaporum Review: Not Quite BioShock or Grimrock
    Vaporum is a throwback to an old-school genre, but it doesn't bring about a renaissance for the grid-based dungeon crawler on console. Read more

Culture

  • Why the School Setting is Perfect for Trails of Cold Steel
    School settings aren't regarded as ingredients for the best RPGs in most cases, but Trails of Cold Steel uses it in a unique way to turn tropes and expectations on their head. Read more

  • Football Fantasy Interview: Turning Football Into A Tabletop RPG
    We interview Football Fantasy creator Samuel Ashton Roberts about his successful Kickstarter campaign, and what inspired him to mash up football with tabletop RPG gaming! Read more

  • What's Happening with Local Multiplayer?
    Here is what is going on with local co-op multiplayer gaming and its development. Read more

Guides

  • How to Beat the Guardian Ape in Sekiro: Shadows Die Twice
    Looking for ways to beat the Guardian Ape boss in Sekiro? This guide is all about how to do just that with ease and efficiency. Read more

  • Best Armor in Outward and Where to Find It
    Here are five of the best armor sets in Outward and short instructions on how to get them all. Read more

  • Outward Complete Skill Locations Guide
    Whether you want to become a rune sage, master the path of the wild hunter, or learn the ways of the shaman, we can show you every skill trainer you need to find in Outward! Read more

  • How to Cook Meat with a Campfire in Conan Exiles
    Can't figure out how to start the campfire and actually get meat to cook? We show one simple trick to light the fire and avoid starvation in Conan Exiles. Read more

  • How to Get Thick Leather in Conan Exiles: Creature Locations and Item Drops
    Thick hide can be found by hunting certain animals in Conan Exiles. This guide provides a list of animals, their locations, and the crafting items they drop. Read more

  • How to Clear the Long Road as Fast as Possible in Risk of Rain 2
    The Long Road doesn't have to be so long. Check this out to see how to clear this arduous task a bit faster. Read more

  • How to Get All Apparel Items in The Division 2's Apparel Event #1: Invasion
    The Division 2's first Invasion Apparel Event is here. This guide tells you what the event is, what new cosmetic items are up for grabs, and how to get Invasion Apparel Cache Keys. Read more

  • The Division 2: Hidden (Hydden) Hotel Locations
    Having trouble finding the hidden hotels scattered across The Division 2? Check out this guide and discover them all. Read more

  • The Division 2 Demolitionist Specialization Guide: Best Skills and Talents
    These are the best skills and talents for the Demolitionist specialization in The Division 2., helping you max the critical chance for the specialization and more. Read more

  • The Division 2 Survivalist Specialization Guide: Best Skills and Talents
    Survivalist specialization can get extremely dangerous with this special build of skills and talents in The Division 2. Read more

  • How to Find Printer Filament in The Division 2
    What's printer filament? Why's it important? We're here to explain that with this guide to The Division 2. Read more

  • Elder Scrolls Blades Chests Guide — How To Farm Gold Chests Effectively
    Tired of waiting three hours for useless silver chests? Our guide shows you how to game the system and discard them at will to only open gold chests! Read more

  • Mortal Kombat 11 Fatality Guide
    Finish your fights in style with our guide to every Mortal Kombat 11 fatality. Read more

  • Best Standard Hearthstone Decks for Rise of Shadows Meta
    The Rise of Shadows meta will be tough to beat, but here are nine best decks that will help you get to the legendary rank in Hearthstone faster this season. Read more

Check back next weekend for another roundup of news, reviews, guides, and features. 

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PSN Online ID Change Rolls Out for All PS4 Owners Today https://www.gameskinny.com/iknq1/psn-online-id-change-rolls-out-for-all-ps4-owners-today https://www.gameskinny.com/iknq1/psn-online-id-change-rolls-out-for-all-ps4-owners-today Wed, 10 Apr 2019 11:32:28 -0400 Joshua Broadwell

Sony's Social Media Director Sid Shuman has announced that the long-awaited option to change PSN Online IDs is now live. The option is available for all PlayStation 4 owners, not just PlayStation Plus members.

The news came in a PlayStation blog post today, along with an overview of the process and some answers to anticipated questions.

The ID change feature was previously tested with PS Plus members, and a number of bugs were discovered during the testing period. Although that period seems to be over, it also seems as if those bugs are still present as well.

When the ID change option was first unveiled, Sony said all games published after April 1, 2018, would support the feature. That turned out not to be true during the test period, and Shuman said there are still some games that might not recognize ID changes, simply because of how the feature is incorporated at the system level.

That said, the majority of PS4 games will support the feature, and there's a list of games tested with the feature as well.

Other issues encountered during the test period included lost save and trophy data, issues with parts of an application not functioning during online or offline play, and times when the old ID would still appear.

A list of games where minor issues — old IDs showing, problems with sound, and unlinked PSN accounts — may be found here.

There are fewer games that encountered critical issues, including data and in-game currency loss, and those can be found here.

The first change is free for all users. All changes after that will incur a charge, though. It will cost $9.99 for one name change for regular users, or $4.99 for PS Plus members.

Should players encounter trouble with their new ID or wish to revert back to their old ID, they can do so for free by contacting PlayStation Support.

How to Change PSN Online ID

There are two methods for changing your PSN Online ID, via the PlayStation 4 itself or through a web browser.

PlayStation 4:

  • Step 1: From your PS4 go to [Settings].
  • Step 2: Select [Account Management] > [Account Information] > [Profile] > [Online ID].
  • Step 3: Enter an Online ID of your choice or choose from one of the suggestions.
  • Step 4: Follow the on-screen prompts to complete the change.

Web browser:

  • Step 1: Sign in to your PlayStation Network account and select PSN Profile in the menu.
  • Step 2: Select the Edit button that’s next to your Online ID.
  • Step 3: Enter an Online ID of your choice or choose from one of the suggestions.
  • Step 4: Follow the on-screen prompts to complete the change.

---

Regardless of the problems that remain with the feature, it can't be denied Sony is making quite a few changes this year, from skipping E3, to centralizing distribution of digital goods. The company has even implemented a Nintendo-style direct-to-consumer presentation series with a host of new VR games.

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PS4 6.51 Firmware Update Out Now — No Option to Change PSN IDs https://www.gameskinny.com/2vw2x/ps4-651-firmware-update-out-now-no-option-to-change-psn-ids https://www.gameskinny.com/2vw2x/ps4-651-firmware-update-out-now-no-option-to-change-psn-ids Fri, 29 Mar 2019 12:20:10 -0400 Joshua Broadwell

Sony released the PlayStation 4's latest firmware update today, but it doesn't introduce anything significant. Most notably, it lacks the long-awaited option to change PSN online IDs.

The patch notes for the update, which can be found here, are minuscule and reminiscent of Nintendo's regular balance and performance updates: "This system software update improves system performance."

What exactly it improves, Sony doesn't say. However, the download for 6.51 takes up 463MB, so it seems to be an important patch, even if it isn't a clear one. What stands out about the lack of clear detail or intent for this patch is how much more substantial the previous update, 6.50 was.

Regardless of what it does fix, the update doesn't deliver on Sony's promise of introducing the option to change PSN online IDs sometime early this year.

Sony did test a beta of the option last year for PlayStation Preview Program members that's still ongoing. Yet it was full of bugs and potentially serious issues. One ResetEra user posted the cautions given to beta users after the program was rolled out:

If you change your Online ID

  • You may lose access to content (including paid-for content) that you have acquired for your games, including content like add-ons and virtual currency.
  • You may lose your progress within games, including game saved data, leaderboard data and progress toward trophies.
  • Parts of your games and applications might not function properly, both online and offline.
  • Your previous Online ID(s) may remain visible to you and other players in some places.

Many users did experience problems with lost progress and deleted DLC, which might be why Sony has yet to fully roll the option out.

Whenever it does make its way to all PSN members, the first name change will be free, but subsequent name changes will cost $5 each for PlayStation Plus subscribers and $10 for everyone else.

Sony has had an interesting and mixed year already. On the one hand, the company is making some intriguing and potentially positive changes, such as skipping E3 and implementing its own methods of delivering news to its fans. Yet at the same time, it's also tightening control over how games are distributed and remaining silent about things fans want to know.

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Sony Will No Longer Sell Digital Games at Retail Locations Starting April 1 https://www.gameskinny.com/inepe/sony-will-no-longer-sell-digital-games-at-retail-locations-starting-april-1 https://www.gameskinny.com/inepe/sony-will-no-longer-sell-digital-games-at-retail-locations-starting-april-1 Tue, 26 Mar 2019 16:48:16 -0400 Joshua Broadwell

Sony confirmed recent rumors that consumers will no longer be able to purchase digital PS4 or PlayStation Vita games at retail locations beginning April 1. Instead, digital copies can only be purchased directly through the PlayStation Network store online or via the PlayStation 4 or Vita storefronts.

The confirmation comes a few days after rumors started. The message was first sent to retailers like GameStop, but today, Sony released an official statement announcing the change:

We can confirm that as of April 1, 2019, Sony Interactive Entertainment will no longer offer full games through SIE's Global Digital at Retail program. This decision was made in order to continue to align key businesses globally. To support full games and premium editions, SIE will introduce increased denominations at select retailers. DLC, add-ons, virtual currency, and season passes will still be available.

This means a few different things. The repercussion that might affect most people is that trade-in credit at places like GameStop and Amazon can no longer be used to fund purchases of full digital games. The same applies to gift cards.

However, consumers can still purchase DLC, add-ons, and in-game money, along with season passes and PSN cards, through retailers. Credit or gift cards could, thus, still be used. Sony said it would ensure a wider variety of PSN card values would be introduced to help make up the difference between the values currently available and the cost of games.

In short, it's not as big a change for consumers as it might first appear, essentially only requiring an extra step if one wishes to buy a game or currency from a retailer still.

What the "business alignment" might be remains something of a mystery outside the more apparent benefit of increased profit for Sony by cutting out the middleman.

The company has been making big changes this year already, from skipping E3 to introducing a Nintendo Direct-style presentation to announce new games. Its ultimate vision is still unknown, but this move seems to be yet another small step towards realizing whatever goals Sony has for the future.

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PSN Name Changes Will Happen, With Some Exceptions https://www.gameskinny.com/9yy2o/psn-name-changes-will-happen-with-some-exceptions https://www.gameskinny.com/9yy2o/psn-name-changes-will-happen-with-some-exceptions Wed, 10 Oct 2018 17:57:14 -0400 Lee Forgione

Recently, there were rumblings that you might soon be able to change your PSN name. Today, we've found out that will actually (finally) be the case. 

Announced by PlayStation Social Media Director, Sid Shuman, PSN name changes will soon be made available -- for a fee. Before this feature is released to the general PlayStation public, however, it will be beta tested by select users who have signed up for previous PS4 system software betas. 

The beta will end at the end of November, and it will allow users to change their username as many times as they like. The first change will be free, but subsequent changes will cost $9.99, with PS Plus members paying only $4.99.

Upon changing your username, you will be given a choice as to whether or not you wish to display your old name alongside your new one, so as not to confuse friends of your identity. Once the choice to display your old name is decided, it cannot be undone. 

This feature will be supported by all games released after April 1, 2018. A list of compatible games released before this date will be made available upon the public launch in early 2019. Some games may not be compatible with the ID change, which may result in errors when playing online. Any errors can be undone by reverting to your original username for free. 

No word yet on when the beta will launch, but given its end of November wrap date, it shouldn't be much longer.

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You Might (Finally) Be Able to Change Your PSN Name https://www.gameskinny.com/jq4l9/you-might-finally-be-able-to-change-your-psn-name https://www.gameskinny.com/jq4l9/you-might-finally-be-able-to-change-your-psn-name Thu, 04 Oct 2018 11:54:18 -0400 Jonathan Moore

If you've even remotely paid attention to anything PlayStation over the past 12 years, you might have heard a few complaints about PlayStation Network names -- and how users still can't change them more than a decade after PSN first went live. 

However, according to a report from Kotaku, that may very well change in the (nebulous) future.

Although there is currently no firm date on when the alleged changes might go into effect, anonymous sources have told Kotaku that they have been working on the change by "fixing bugs, tweaking settings, and ensuring that their games are compatible with Sony’s plans." 

If true, you can bet that PlayStation gamers the world over will breathe a collective sigh of "about time". 

As Kotaku and its sources also point out, it does appear that the fix isn't just a flip of the switch. But since PlayStation gamers have been asking for this for a long, long time, it's good to hear that Sony is potentially making some movement on the issue, especially with Microsoft, Nintendo, and Valve providing the functionality on their platforms. 

Recently, Sony took a U-turn on crossplay, so anything is possible. At this point, we'll just have to wait and see. 

Stay tuned for new and info on the PlayStation Network and all things Sony as they develop.  

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Playstation Plus Free Games for June Announced https://www.gameskinny.com/noudj/playstation-plus-free-games-for-june-announced https://www.gameskinny.com/noudj/playstation-plus-free-games-for-june-announced Thu, 01 Jun 2017 11:39:00 -0400 eleccross

Another month has gone by, and for Playstation Plus subscribers, that means another batch of free games fresh out of the PSN library. 

On the PS4, gamers will be able to download Killing Floor 2 and Life is Strange, while on PS3, Abyss Odyssey and WRC 5: World Rally Championship will be available. 

On PlayStation Vita, players will have access to Neon Chrome and Spy Chameleon. Both PS Vita games are crossbuy with PlayStation 4 and can be claimed and played on PS4 for free as well.

Don't forget to download last month's PS Plus free games. And remember, if you don't want a free game now, you can just add it to your library without downloading it. 

Killing Floor 2 is a co-op first-person shooter in which you and up to seven other players are tasked with surviving and killing waves upon waves of zombies, leading up to a boss in each level. 

Life is Strange is a Telltale-esque third-person story-driven game in which you follow Max, a student photographer, who discovers she has the power to rewind time. This five-part episodic adventure follows Max through twists and turns as she tries to prevent her home town from being destroyed.

Stay tuned to GameSkinny for more news on PlayStation 4 and PSN. 

 

 

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More Developers and Publishers Should be as Transparent as Valve https://www.gameskinny.com/vph66/more-developers-and-publishers-should-be-as-transparent-as-valve https://www.gameskinny.com/vph66/more-developers-and-publishers-should-be-as-transparent-as-valve Wed, 24 May 2017 12:21:41 -0400 GeorgieBoysAXE

In a bold, yet unsurprisingly decisive move from Valve, the distributor has decided that image isn't everything. The team behind the world's biggest digital gaming storefront has recently introduced a page that aggregates the number of Steam support requests they receive and work on each day. And a lot of fans are making a hubbub about it. 

This seems like a small gesture that’s being blown out of proportion, right? You’re probably telling yourself: “Well, of course, Valve has plenty of help tickets to sort out... so what’s the big deal about this page?”

That's a fair assessment, but there’s actually plenty of fuss to make about a company that’s making an active attempt to demonstrate accountability and generate transparency between it and its user base.

Let's Clarify What Valve is Really Doing Here

The digital distributor is not only breaking down statistics to show exactly how many tickets the Steam team receives at any given time, but it's also coming clean with how many they’re able to get done — allowing Steam users to see what the work volume from both sides of the spectrum.

It’s a concept that seems a bit out of place — and rightfully so. Despite the advancements that have been made in regards to the convenience of digital consumerism, the powers that be have never given customers this much information about what's going on behind the scenes. How hard they're really working to take care of the gamers that keep their businesses alive often goes unnoticed. 

In short, Valve is being more transparent with its Steam users than any other top dog in the industry right now. And that's great news for us.

This is especially true when you look specifically at refund requests. Gaming is an expensive hobby, so gamers like to educate themselves about prospective purchases before actually spending their hard-earned cash. Where we'd normally have to rely on reviews and community sentiment to help us make those decisions, Valve is giving us new insight that will keep us even more informed. Seeing how many refund requests come through for a specific game is powerful information that can really tell gamers whether they'll be getting their money's worth—and that's a rare thing in an industry that seems to be more money-grubbing than ever before.

Distributors, Take Note — This Is How a Digital Marketplace Should Be Run

Is there a chance that releasing this information could negatively affect Steam's profit margins in the long run? Certainly. But the risks involved are well worth it for the good will it's going to create between sellers and buyers. And there are many other companies that should follow suit.

Nintendo is a prime example here. The Big N's digital distribution practices have been lacking in a number of ways for quite some time. Its current eShop platforms don't offer any sort of account management system that allows for transfers or back-up copies of games. And there's a complete lack of curation that causes plenty of great games to go largely unnoticed, especially if they don't have the marketing budget or promotional help from Nintendo. To summarize, buyers in the eShop aren't privy to the user feedback that's been central to Steam's store pages. The community is inconsequential, and the buyers within it are suffering for that. 

To summarize, buyers in the eShop aren't privy to the user feedback that's been central to Steam's store pages. The community is inconsequential, and the buyers within it are suffering for that. 

I'm not saying Nintendo should (or would) implement something as transparent (and possibly profit-damaging) as Valve's refund request tracking. But at the very least, a download count or something similar would be a nice start, just so players can see how other players are reacting to a particular game. The eShop could even take some cues from the now-defunct Miiverse and put a thread on each store page that would allow users to engage in positive or negative discussion about the games being sold. 

Doing so could cultivate a connection and a level of transparency between Nintendo and its eShop users that has never existed before.

But let's not throw all the shade at Nintendo. As iconic as the company is, it's still relatively new to this whole digital distribution thing. So let's turn our keen consumerist eyes toward the other two giants in digital distribution — Microsoft and Sony. 

Console Storefronts Need a Transparency Facelift, Too

Both Microsoft and Sony currently offer premium memberships that give their players access to a number of online multiplayer games and exclusive sales. And while both PlayStation Plus and Xbox Gold are novel services, neither of them has done much to serve the consumer as best they can. 

Plus and Gold memberships have so much potential to be something more, like a guaranteed access to Tier 2 technical support for anything that goes wrong with the operation of your system, for example. Hell, even give exclusive access to a backlog of games that can be digitally streamed is something that we could all get behind shelling out a few extra bucks for — at least something more than what we already have and is included in the membership. 

One of the more glaring omissions between Steam and these two console storefronts is the lack of curation between users, and the ability to communicate feedback on a product or service for other users to consult with.

Sure, you could say that the community groups that Sony and Microsoft offer are a step in the right direction, but what about something like Green Light? Or games getting their own store pages where players can participate in specific congress of the title and the various topics associated with them?

The liberties that Valve grants you when it comes to expressing your thoughts in these forums is another benefit that we won't see from the other two storefronts. And it isn't due to a lack of moderation by Valve, either — they're fully aware of what they're granting.

Sony and Microsoft are much too busy shifting between the roles of publicist and spin-doctor to even consider those options; These two companies believe that they only way they can succeed is to control as much player influence as they can in order to keep the consumer from getting none the savvier. 

The line is undoubtedly drawn somewhere, and I’m fully aware that the inmates can’t be asked to run the asylum, but the step that Valve has taken has given us some food for thought that we should all chew on. From Nintendo to Microsoft to Sony, a little more transparency into statistics like concurrent players, refunds, and workflows -- and even community engagement with native forums -- would be a welcomed change. 

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PlayStation Plus Free Game Lineup for August 2016 https://www.gameskinny.com/32zya/playstation-plus-free-game-lineup-for-august-2016 https://www.gameskinny.com/32zya/playstation-plus-free-game-lineup-for-august-2016 Sun, 07 Aug 2016 13:37:16 -0400 Patrick Cottingham

It's that time again, Sony has updated their selection of free games available to PlayStation Plus members. This month features six games including a multiplayer physics-based puzzler, a space combat RPG, an open world action-adventure beat 'em up and karaoke simulator, two rhythm games, and a retro action arcade twin-stick shooter. Interestingly, there has been a bit of controversy surrounding the selection of one title in particular.

Retro/Grade, a 2012 music rhythm game by 24 Caret Games, is coming under scrutiny particularly in the European market for having previously been featured on the PlayStation Plus free game list once before. Online Content Producer for SCEE, Rhys Sutheran, commented on the controversy, stating:

"We’re keenly aware that you’ve had a lot to say regarding PS Plus this month – we’ve read all the comments and have passed your feedback directly to the PS Plus team."

No additional information has been given as to what action -- if any -- will be taken regarding this. As for the other titles in this month's offering, the current selection for PlayStation Plus can be seen below.

PlayStation 3 Titles

  • Retro/Grade
  • Ultratron
  • Yakuza 5

PlayStation 4 Titles

  • Rebel Galaxy
  • Tricky Towers
  • Ultratron

PlayStation Vita Titles

  • Patapon 3
  • Ultratron

Are you a member of PlayStation Plus or are you considering becoming a member? You can pick up any of these titles for free, or sign up for a PlayStation Plus membership, by accessing the PlayStation Store either on your favorite Sony console or through your browser here. These titles will remain available until being rotated out for a new selection in early September.

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6 Things Wrong with the Current PS4 Setup https://www.gameskinny.com/2p3dc/6-things-wrong-with-the-current-ps4-setup https://www.gameskinny.com/2p3dc/6-things-wrong-with-the-current-ps4-setup Thu, 23 Jun 2016 13:21:27 -0400 John Robson

After much deliberation regarding the PlayStation 4 setup and its networking features, here is a straightforward number of problems with the current setup. This encompasses everything regarding the PlayStation 4 -- so that includes the system, its peripherals, and anything featured on the PlayStation Network. Anything mentioned will feature an explanation as to why I believe these are problems.

OK, let's go:

6. The Controller's Battery Life

(Ah, nuts, it's gonna need charging soon)

The PS4 controller is impressive in many ways. Looking at everything contained within one package it's fairly draining (pun intended) -- almost overwhelming. Delve into it and you'll notice a light with multiple colors available with different brightness settings also available. Another feature is multiple rumble motors, providing the essential vibration your hands need for feedback purposes. There's also a speaker with different volume settings available allowing a different audible source other than your TV/monitor. Finally, there's naturally that square black touchpad, allowing players a different input method.

Naturally, all of this consumes battery life, and it's startling just how quickly the battery's indicator changes from full to flashing (indicating it's about to run out). Sure, there's absolutely no question players have control of several options regarding their controller's battery consumption (vibration toggle, light intensity, speaker volume), but even with all that, the battery life is still rather dismal -- around 8 hours.

Simply, what the PlayStation 4 controller requires is a larger battery -- perhaps twice the size of the current one; that would essentially mean twice the longevity, allowing around 16 hours, which is roughly one charge every few days on average.

5. The Controller's Touchpad

(Redundant?)

The touchpad could be considered something more useful in hindsight than practicality. It feels too small, easily allowing fingers to run off during gameplay, and it's remarkably easy to accidentally catch it when attempting something entirely different. Typing a message, for example, can be quite troublesome if the touchpad is accidentally caught. Then, you've got no choice but to remember how to select the regular method of typing on the controller.

4. The Cost of the Controllers

(Too expensive?)

As detailed in a different section, the PlayStation 4 controller is impressive, but that naturally comes at a cost. Yes, controllers are simply too expensive, even if prices have fallen slightly recently. Currently, controllers are around £40 in the UK -- the equivalent of $60 in the US. Certain colors are puzzlingly more expensive, which frankly makes absolutely no sense.

Essentially what controllers need, if the retail cost reflects the components available within the controller, is perhaps some to be optional extras. As detailed in the above section, the touchpad could certainly be removed, as it's realistically not very useful. That could save £5 - £10 and even reduce power consumption.

3. Internet Needed to View Own Trophies

(Where did they go when offline?)

This is something I recently noticed due to the internet being cut off where I previously lived, and it was a puzzling experience. If it's possible to run both digital and physical copies of video games offline, why can't players view their own trophies offline? Because, realistically, not everyone wants to be connected to the internet constantly -- sometimes the world desires a break from socializing and big brother. And furthermore, if your owned games are played offline, the trophy information you unlocked will be completely unavailable. This needs to change.

2. PlayStation Plus

(Worth it? As good as Xbox Live Gold?)

PlayStation Plus was Sony's answer to Xbox Live, and it's fairly similar -- clearly Sony was attempting to attain more of the market share and draw even within that aspect. However, like many previous Xbox 360 users, I bought a PS4 on the premise that paying for online subscriptions was not necessary for this console. How wrong I was. While it could be considered paying £40 a year ($60) is reasonable, it still seems utterly bemusing as to why paying for online subscriptions is necessary at all simply to play video games with friends.

Then there's the distinct lack of value for money within the available titles the service offers monthly -- again copying from Xbox Live's service with Games with Gold. Many available games aren't impressive AAA franchises; often they're simply spin-offs or relatively successful indie games. The cherry-on-the-top of this unfortunate biscuit is the fact the games are only available while members are consistent PS Plus members. So, they want players to continue to subscribe indefinitely, which frankly doesn't seem worth it.

1. PlayStation Now

(Who thought PlayStation Now was a good idea? Him probably.)

Apparently, because the PS4's system is completely different than the PS3's, backward compatibility isn't feasible -- even digital games are apparently unable to function. This has allowed the creation of something completely different in the realm of videos games; a streaming service where games can be rented. There's a membership required, which is eerily similar to PlayStation Plus, yet significantly more expensive -- 3 months will cost around the amount of a year's subscription to PS Plus.

It's not particularly difficult to notice the similarities with Netflix with this service, and frankly, it feels like a replica. While it could be seen Sony were smart with this approach because of Netflix's obvious popularity, this is rather exorbitant. It's exorbitant precisely because many of the previous generation didn't own PS3s and therefore cannot lend games from their friends (who did) for this platform -- a platform which absolutely should have proper backward compatibility.

With the Xbox One's recent inclusion of backward compatibility, it's somewhat surprising Sony hasn't attempted to rectify the situation with real backward compatibility and inevitably it will hurt them in the future. While that could be considered a tactical move by Microsoft, it's nonetheless wonderful for Xbox One owners to be able to play all the classics without having to buy them again. That really should be possible for the PS4, but unfortunately all there is an expensive Netflix for PS4.

There we have it. They were six things wrong with the PS4's current setup.

Can you think of any others, or add anything to the issues I've mentioned? You're very welcome to in the comments!

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PlayStation Now adds enough new games to overfill a hard drive https://www.gameskinny.com/i81pi/playstation-now-adds-enough-new-games-to-overfill-a-hard-drive https://www.gameskinny.com/i81pi/playstation-now-adds-enough-new-games-to-overfill-a-hard-drive Tue, 07 Jun 2016 07:09:41 -0400 Lisa Filmer

PlayStation announced that tomorrow they will be adding 50 new games to PlayStation Now. With the addition of these games, the PlayStation Now subscription service will have more than 400 games total in its catalog.

Among the 50 new games added are: Borderlands: The Pre-Sequel, The Darkness II, Spec Ops: The Line, and Duke Nukem Forever.

PlayStation now is a cloud gaming service, so you don’t need hard drive space to play its games. But, what if you did? How much hard drive space would you need for these new games?

The average PS4 only has a 500GB hard drive. And, according to ExtremeTech, the average PS4 game download is 13.08GB. Which means if you wanted to download all 50 of these new games, it would take 654GB of space!

But, what if you wanted to play more? With PlayStation Now having more than 400 games in their line-up, it would take 5,232GB on average to download them all. That means you would need a portable hard drive of over 5TB connected to your PlayStation!

But, you can stream PlayStation Now games, so you can have them all -- and for less money at that. Starting tomorrow, PlayStation Now is offering 33% off the 3-month subscription service. This drops the price for a 3-month subscription to $29.99, from the normal price of $44.99.

This discount will be available until July 11, 2016. During the promotion, the discount only applies to the first 3-month subscription purchased.

Be ready to play over 400 games in the PlayStation Store. Including these 2K titles: Borderlands, Borderlands 2, BioShock, BioShock 2, BioShock Infinite, XCOM: Enemy Within, and NBA 2K14.

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PlayStation’s Powers Series: Kicking Ass and Unnecessarily Showing Skin https://www.gameskinny.com/kn58o/playstations-powers-series-kicking-ass-and-unnecessarily-showing-skin https://www.gameskinny.com/kn58o/playstations-powers-series-kicking-ass-and-unnecessarily-showing-skin Wed, 01 Jun 2016 06:17:43 -0400 Amanda Damone

PlayStation network’s original series, Powers, is returning for Season Two at the end of this month. The show is using what should prove to be a gripping plot line: solving the “Who Killed Retro Girl?” mystery from the Powers comics. The show's new trailer promises plenty of action and emotion for fans of intense programming. However, even a cursory glance at the trailer or promotional photo on PlayStation’s page will make obvious the show’s startling, major problem: the unnecessary and degrading sexualization of its female characters.

In the poster, every female character is showing more skin than any male character. But Deena, Calista, and Pilgrim need not expose their midriffs, cleavage, or wear suits with body-showcasing cutouts in order to be successful at their jobs.

There's a clip in Season Two’s trailer where Calista rips open her cape to reveal her superhero garb. While it could have been a cool move, the shot places emphasis on her sexuality rather than on her act of passionately paying homage to Retro Girl. The camera begins on a zoom of her chest as she opens the cape, revealing her breasts before any other part of the scene. Check it out below:

I’m not saying there should be no sex and no sexuality in this program, but why can’t the female heroes fight the bad guys while fully clothed, as the men do?

While the sexualization of women is not unique in television programs, it’s worth criticizing here.

Why? Because of the show’s apparent attempt at positively representing women in terms of character traits. Powers is not entirely backwards, but there is a definite imbalance in the amount of skin the main female characters are showing versus the amount the main male characters are showing, and it’s not necessary to the plot. Especially not in a show that's supposed to have powerful female characters.

I won’t critically analyze each scene in terms of its representation of women, since the show generally portrays women as multifaceted and often strong, but I wish Powers would opt to focus on the females’ words and actions rather than their bodies, unless it is relevant to the scene. It shouldn’t matter that the female characters were drawn in sexy costumes in the comics, because this feature of comics is socially problematic and unnecessary to the story.

Further, several non-white actors are playing characters who were white in the comics, so improving the show's representation of women is a logical next step. Powers' mistake can always be reversed as the show progresses, and it won’t change anything besides pleasing feminist fans. To the all-male set of executive producers: it’s not too late to change!

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Team Ninja's Nioh demo is now available https://www.gameskinny.com/o3mkz/team-ninjas-nioh-demo-is-now-available https://www.gameskinny.com/o3mkz/team-ninjas-nioh-demo-is-now-available Tue, 26 Apr 2016 06:01:20 -0400 Jeffrey Rousseau

Today, publisher Koei Tecmo has released the alpha demo for the action title Nioh. The PlayStation 4 exclusive, developed by Team Ninja, is a samurai combat adventure that was originally announced 10 years ago.

Nioh follows the story of William, a half Japanese half European samurai on his quest to protect 16 century Japan from the yokai.

The game was originally slated to release in 2006 for the PlayStation 3. After missing that release date, Koei Tecmo eventually announced that Team Ninja would finish the game's development in 2010. The publisher changed its developmental direction because they wanted to give players the best samurai action experience possible

Team Ninja, has been developing technical fighting games and demanding action games since 1996. They've gone on to create the Dead or Alive series, the Ninja Gaiden series, and most recently was co-developer of Hyrule Warriors

Completing the demo will reward players with The Mark of the Conqueror DLC. The content will be unlocked for use with the full game. As of now, this DLC is only exclusive to those that play the demo. 

Nioh's alpha demo is available now on the PlayStation Network. But keep in mind the demo will only be available from April 26 until May 5.

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Viva la Vita: 5 reasons to buy a PS Vita right now https://www.gameskinny.com/mjhvy/viva-la-vita-5-reasons-to-buy-a-ps-vita-right-now https://www.gameskinny.com/mjhvy/viva-la-vita-5-reasons-to-buy-a-ps-vita-right-now Thu, 28 Jan 2016 12:37:26 -0500 Andrew Whitehead

The PlayStation Vita (PS Vita) has had a troubled life. It’s not its fault, though; it’s a good little system. It’s well made, it’s got a lot of useful features, but the problem is that the world changed faster than Sony could anticipate.

Mobile phones are capable of playing games that look as good as anything on the PS Vita, and they’re usually cheaper as well. Generally speaking, people need mobile phones, and they have them with them all the time so it makes sense they’d morph into quick-fix gaming devices.

The other problem is the Nintendo 3DS. It’s a great handheld, and it’s building off the unexpectedly successful Nintendo DS brand. I can’t be the only one who remembers how many people were sure the DS was doomed to fail.

 

PS Vita yellow color

 

So the 3DS has the gamers, both casual and hardcore, the mobile phones (and tablets and iPods) have the kids and the less serious gaming adults, so what’s left for the PS Vita? Not a lot, it seems.

It’s by no means a failure, though, let’s get that out of the way right up front. The console has sold over 12 million units worldwide, which makes in more successful than the Wii U, but it’s a long way off its predecessor the PlayStation Portable (PSP) at 80 million or its direct competitor the Nintendo 3DS at 57 million. (Source: VGChartz)

It’s not dead, but it’s not exactly blowing up either. So the question is: if you haven’t already taken the plunge and grabbed a PS Vita should you do it now? And the answer is undoubtedly yes! And I’ll give you five reasons why.

1. The current library is pretty solid

The thing that matters most about any console is its games. Not its sales or the power of its hardware – it’s the games that matter. While the PS Vita may not have the biggest library it does have some solid titles that are worth checking out.

For one thing, there’s Persona 4: Golden, which is arguably the best re-release of the last few years. Tearaway is an outstanding showcase of how to use every one of the PS Vita features intelligently, and then there’s the final Wipeout game (and arguably the best) developed by Studio Liverpool – Wipeout 2048.

wipeout 2048 ps vita

There’s also a number of HD remakes such as the God of War HD Collection and Final Fantasy X/X-2 HD, but what really helps flesh out the catalogue is the indie games. Sony’s acceptance of independent developers and cross-buy means that there’s a ton of great little games to buy that you can play at home on the PlayStation 3 or 4 and on the go with you PS Vita with a single purchase.

Hotline Miami and Hotline Miami 2: Wrong Number are absolute must-plays, as are VVVVVV, Limbo, Bastion, Super Meat Boy and the recently released stealth game Volume. Granted not all of these games are cross-buy, but it’s a nice little carrot to keep an eye out for. And some titles like Hotline Miami 1 and 2 feature cloud-saves so you can continue right where you left off when returning home or heading out.

On top of all that the PS Vita is region-free which means you’re free to import all you want from wherever in the world. Take that Nintendo! Even the current line up on the US store is pretty diverse, so if you’re into strange dating sims or new JRPGs you should give the PS Vita some serious consideration.

Just avoid the PS Vita version of Ridge Racer. I don’t care if it’s on sale. This is not a joke.

2. It’s better than your mobile phone

I’m not someone who likes to bash mobile gaming. I’ve played a ton of games that I’ve really enjoyed on my iPhone and don’t plan on stopping now. But have you tried to play Grand Theft Auto III on that thing? It sucks. Five-star reviews be damned, I need buttons!

Killzone Mercenary PS Vita

The PS Vita is a console made for gamers on the go, and it’s great for casual play or marathon gaming sessions. If you haven’t yet you have to try Killzone Mercenary. It’s a solid shooter with a great campaign you can play anywhere alongside an online multiplayer mode for when you’ve got access to wi-fi. And thanks to the dual-analog sticks you can actually play the game and not have to cover up 30% of the screen with you thumbs!

It’s true that mobiles do have a distinct price advantage when it comes to offering a variety of .99c and free-to-play games, but if you keep your eye on the PSN Store you can pick up some bargains. The classic JRPG Xenogears? I got it for $3. Which leads me to my next point…

3. Backwards compatibility

Out of the big three players in the console market you have to hand it to Sony, they know how to keep their house in order. I bought Resident Evil 2 as a PSOne classic for my PSP years ago and I’ve since been able to transfer it to my PlayStation 3 and now on to my PS Vita.

You hear that Nintendo? I bought that game ONCE and it works on THREE systems. How come I can’t get my copy of Super Mario Bros. from my Wii onto my 3DS? I had better move on before I start ranting too much, but seriously Nintendo get it together with the NX. 

Vagrant Story PSOne classic

Anyway the PS Vita is a retro-gaming powerhouse and as I mentioned before it’s got an extensive PSOne library. On top of that, there are a ton of great PSP titles on the PSN store, so there's plenty of opportunities to go back and discover (or rediscover) a classic series.

With just your PS Vita can play the Final Fantasy series right up to Final Fantasy X-2 (skipping the online-only Final Fantasy XI of course) plus the two of the Final Fantasy Tactics spin-offs and both Dissidia Final Fantasy games. I went back and played through the majority of the Metal Gear Solid series (with the exception of Metal Gear Solid 4, obviously) to prepare for Metal Gear Solid V. And I did it wherever I wanted.

Best of all the PlayStation Portable and PSOne back catalogue is pretty extensive, and the PSN Store has fairly regular sales, so there are plenty of opportunities to pick up a few gems for next to nothing.

I got Vagrant Story for $3 the other day. Enough said.

4. Build quality

Remember when the original PSP came out? Remember how bad it was? The disc tray felt flimsy; the square button often pressed up against the metal border of the screen underneath the console’s shell, the weak battery would give out at the worst times. It’s true that later models got much better (and slimmer), but early adopters paid the price for diving in too soon.

The PS Vita had none of that at launch. In fact the two models on the market right now, the original fatty and the new skinny version, are both well-built systems with their own strengths and weaknesses. Don’t care about size? Get the original, it has the superior OLED screen. Want more battery life and something that may actually fit in your pocket? The new slimmer model is for you. 

PS vita build sticks

I’ve owned both, and I can attest to their ability to withstand a number of falls (usually off the bed when I fall asleep) and their overall build quality. The face and shoulder buttons have a satisfying pop to them, the D-pad works great with fighting games, the capacitive touchscreen is responsive, and unlike the cheap conductive one used by Nintendo on the 3DS and the Wii U this screen is built to last. Pick up a well-used Nintendo DS, enter PictoChat and try and draw a straight line. You’ll see what I mean.

It’s true that the thumbsticks could be better and probably should be closer to the slider-style used on the PSP and the 3DS, but hey, at least, there’s two of them now.

There're no hinges to loosen up, no optical drive with a laser to move out of place, no spongy shoulder buttons, and the new slim model uses a standard micro-USB port for charging and not a proprietary cable like the 3DS and the original PS Vita. It’s a brilliant little console and a testament to simple, sturdy design.

5. It’s the new Dreamcast, for better or worse

SEGA were ahead of their time with the Dreamcast, and they paid the price because of it. And while many gamers do look back on some of it’s bigger titles a little too fondly (Sonic Adventure for one), it’s reputation for being an under-appreciated treasure is well deserved. 

 

As much as I don’t want the PS Vita to suffer the same fate it does seem inevitable that it’ll join the Dreamcast, alongside the Neo Geo Pocket and the Game Boy Micro, in undervalued console heaven soon.

But so what? We’re gamers. Sales matter less than quality to us and the truth is the PS Vita is a fantastic little machine. It’s a rock-solid system that can play a diverse library of games that stretch back over 20 years, and though the light at the end of the tunnel glows brighter each day it’s not dead yet.

I got my first PS Vita a months or so after it launched and upgraded to the slimmer model around as soon as it hit the shelves. I have zero regrets. I’ve played through the original Resident Evil games, I’ve got a folder of JRPGs I really need to find time for like Chrono Cross and Suikoden II, and I have a collection of recent indie gems like Oddworld: New ‘n’ Tasty and Rogue Legacy.

tearaway ps vita

More than that though I have a system that has proven to be worth my time and money. And one day I'll happily retire it with pride alongside my GameCube and SEGA Saturn in a box marked “too beautiful for this world”.

Viva la Vita.

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Sony vows to extend PlayStation Plus subscriptions due to server crash https://www.gameskinny.com/88ge4/sony-vows-to-extend-playstation-plus-subscriptions-due-to-server-crash https://www.gameskinny.com/88ge4/sony-vows-to-extend-playstation-plus-subscriptions-due-to-server-crash Tue, 05 Jan 2016 20:14:13 -0500 Garrett Gooch

PlayStation's servers have seen their fair share of crashes, but Sony is usually able to make quick comebacks and get their gamers back into action. But yesterday (January 4) they had a 12-hour delay due to their servers crashing.

A 12-hour delay might not seem so bad, but try telling that to millions of PlayStation network users. Due to this, Sony is trying to make up for its mistakes by promising to add free extensions to the subscriptions of current PSN users. Sony has not specified when or exactly how much of an extension will be provided, but has said it would give current PlayStation Plus, PlayStation Now, and Video Rental users additional time on their current subscriptions.

As of now, it is suspected to be a 24 hour extension of Plus to make up for the 12 hour loss, but nothing is certain yet. Below is PlayStation's response through Twitter, asking us users to remain patient as they explain what will be done to ensure the happiness of all PlayStation Plus members.

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Sony considering downloadable avatars for next PS4 update https://www.gameskinny.com/qqryf/sony-considering-downloadable-avatars-for-next-ps4-update https://www.gameskinny.com/qqryf/sony-considering-downloadable-avatars-for-next-ps4-update Mon, 02 Nov 2015 09:30:26 -0500 BlackTideTV

In a leaked "invite only" survey this week, NeoGAF user Saint of Killers released a highly trending question concerning a future PlayStation 4 update. 

In a "check all that apply" format, Sony asked survey participants to select which features they deemed most important from a list of thirteen. The list of features included downloadable PS4 avatars, something the system has needed since launch.

The PlayStation 4 is all about connectivity. Building on the PlayStation 3, the newer console is really focused on social media; sharing gameplay, partying up and playing with friends, finding out what other players are up to, and more.

When a new player gets their PlayStation 4 system, they are immediately required to choose an avatar to represent them online. Currently, the avatar list is short and stale. It includes a lot of characters and symbols from PlayStation 2 and 3 era games, most of which newer players wouldn't recognize. When playing online most players use the same fifteen avatars, making every new player a monotonous clone of the last. There isn't any personalization here!

PlayStation 3 featured purchasable avatars in the PS Store even though avatars weren't such a big part of players' online profiles then. It would make sense for a future update to include PS4 avatars so players can express their individuality and so Sony can make a little extra money. However, other choices in the survey are just as enticing, including the long-awaited option to change PSN IDs.

We'll have to wait and see how the survey turns out. PlayStation 4 users could be experiencing an update with these features any day as a second question in the survey asked participants when they expect to see System Software Update 4.0 with options including every variety from "Before the end of 2015" to "2017 or later."

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Destiny emotes cost 200-500 Silver each https://www.gameskinny.com/ve209/destiny-emotes-cost-200-500-silver-each https://www.gameskinny.com/ve209/destiny-emotes-cost-200-500-silver-each Tue, 13 Oct 2015 11:23:53 -0400 BlackTideTV

Upon arrival at the Tower in Destiny today, players should head directly to Tess Everis' new booth and see what she has to offer. Every player has been credited 400 Silver to purchase "an emote or two" from the new Eververse Trading Company. Speaking of emotes, the hilarious character actions come in two rarities, Legendary and Rare, and cost 200-500 Silver each.

Microtransactions have finally made their way into the game and players can purchase unique items from Tess Everis, if they're willing to spend some of their hard-earned cash. We've seen that Silver, the currency used to purchase Eververse wares isn't free, costing between $5 and $20 for bundles. Whether or not that price is worth the receivable goods, is up to the player. 

 Available Eververse Goods on Day One

Emotes are the only available item on day one. However, it is quite obvious other items will be accessible at a later time. Rare emotes cost 200 Silver each, whereas Legendary emotes cost 500 Silver. Sneakily enough, 400 Silver is gifted to everyone from Bungie, meaning if players want to dance the Carlton or Slow Clap it out sooner rather than later, they will have to open their wallets. Eighteen emotes are available from launch including:

Rare:

  • Pumped Up
  • Swing
  • Safe
  • Blowing a Kiss
  • Booyah
  • Formal Bow
  • Bring it On
  • Victory Cheer
  • Come at Me
  • Congrats
  • Cower
  • Evil Scheme
  • Oh, Please
  • Sorrow
  • Tantrum
  • Watch Your Back

Legendary:

  • Enthusiastic Dance (The Carlton)
  • Slow Clap

Many emotes feature truly comical actions such as shivering in terror or throwing a temper tantrum and really lighten up an otherwise grim game. When playing as a Guardian, a hero of the universe, expectations are that the character is a super serious individual set on saving the world... until the ego is released, and our hero pretends to knock one out of the park with an invisible baseball bat. 

Of course, the Legendary emotes are the best, Enthusiastic Dance gives Guardians a spring in their step and lessons from Alfonso Ribeiro himself. It's not unusual. Slow Clap is "Great. Just great. [It's] really, really great."

To get their hands on the two best emotes players will either have to purchase more Silver from the online store, or play between now and December, during which Bungie plans to award the coveted currency. Instead, players can instantly buy two rare emotes, or wait for future content.

Returning Items

Something unforeseen, and gladly received, about the Eververse Trading Company, is the option to return items. Any items purchased can be returned for a full refund, as long as they are returned within fifteen minutes of the purchase. This is helpful for players who accidentally buy the wrong emote and spend their hard-earned cash on something they don't want.

A very special secret that the "Item Returns" menu divulges is the future availability of consumable items for purchase. At then end of the blurb describing "available returns" the game states:

"Consumable items are nonreturnable."

In the future, we can probably expect to see Black Wax Idols, Ether Seeds, and Ammo Syntheses. Until then, expect to see a lot of dancing in the Tower social scene.

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Police arrest six in connection to the Lizard Squad Christmas PSN and Xbox Live attacks https://www.gameskinny.com/ukixd/police-arrest-six-in-connection-to-the-lizard-squad-christmas-psn-and-xbox-live-attacks https://www.gameskinny.com/ukixd/police-arrest-six-in-connection-to-the-lizard-squad-christmas-psn-and-xbox-live-attacks Sat, 29 Aug 2015 10:08:40 -0400 Courtney Gamache

During holiday season in 2014, both Xbox Live and PlayStation Network faced devious attacks that took down their systems temporarily. The supposed "Lizard Squad" that took responsibility for it has ended with six arrests in the United Kingdom - all of which have connections to the attacks.

Pinpointing the Suspects

All six suspects are British teens that have been taken into police custody after the United Kingdom's National Crime Agency found traces that connected the teens to purchases of the "Lizard Stresser" that was used in the attacks. The Lizard Stresser is an online service where people pay money to have websites attacked with such force that it could have them down for up to eight hours.

In short, a DDoS (distributed denial of service attack) was launched with the Lizard Stresser that caused both the PlayStation Network and Xbox Live to receive fake data, overloading it to the point where the servers were unable to handle incoming users.

Since the attack rendered the holiday season mute for some players, Sony had to rectify the incident by offering their PlayStation Network members an extended subscription status, discounted purchases, and other benefits due to this mishap. Though the fault of the DDoS was neither on Sony or Microsoft's end, they had to take responsibility for the holes in their security.

While all suspects are between the ages of 15 and 18, it's unsure at the moment how charges will work in the event the six are found guilty of committing the malicious attacks against Sony and Microsoft. There's still a lot of work to be done and information to be found before any decision is made.

What charges do you envision for these six teens? Do you think they were just "messing around"? Share your thoughts below!

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Yakuza 5 coming this fall to PSN https://www.gameskinny.com/1kt7p/yakuza-5-coming-this-fall-to-psn https://www.gameskinny.com/1kt7p/yakuza-5-coming-this-fall-to-psn Sun, 09 Aug 2015 13:23:57 -0400 PencilPusha

Sega is dishing out Yakuza 5, a drama-filled game involving the lives of four people: Taiga Saejima, Tatsuo Shinada, Shun Akiyama and Haruka Sawamura.

Haruka, the only female of the bunch, is the protagonist for the first time in the Yakuza game series and she has big dreams of becoming a pop superstar. Unfortunately, the quartet gets mixed up in some serious mafia mess across 5 major Japanese cities: Osaka, Hakata, Nagoya, Saporro, and Tokyo. To protect their loved ones, the four troubled people must do as the Yakuza asks of them or face dire consequences...but to what end?

In an exclusive interview video that PlayStation conducted with two Yakuza 5 producers, they explained that fans requested Yakuza 5 over 2 years ago and that the game revolves around people pursuing their dreams. They wanted to make a new Yakuza game that appealed to what the fans requested and what they could possibly relate to, like having dreams and goals in life. Being involved in organized crime, Yakuza members have very limited capabilities when it comes to pursuing dreams hatched well before joining the Yakuza. So why not crush the dreams of others just for the fun of it?

The premise of chasing dreams makes sense, since most of the mini-games within the game have some career relevance both in and outside of the game. From short clips provided during the interview, viewers can see characters cooking food, hunting, fighting (of course), singing karaoke, dancing and practicing in batting cages.

Aside from being able to go back and forth from five major cities in Japan, having plenty to do in those open world cities is more than any Yakuza fan could ask for.

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