Tips Tagged Articles RSS Feed | Tips RSS Feed on en Launch Media Network The Binding of Isaac: Repentance Tainted Characters Guide Fri, 09 Apr 2021 13:32:49 -0400 Jordan Baranowski

It can be extremely difficult to keep track of new additions to The Binding of Isaac when updates are added, and that's especially true of large DLCs like Repentance. We're currently playing our way through the newest (and supposedly final) addition for The Binding of Isaac, and one element that could use some explaining is the inclusion of Tainted Characters.

Every playable character in The Binding of Isaac: Repentance has a "tainted" version. Even though they look like reskins of Cain, Isaac, Lilith, and the rest, most of them start with new items and abilities, effectively doubling the way you can begin a new run once they're unlocked. Here's how to unlock each tainted character and what makes them special.

How to Unlock Tainted Characters

Unlocking tainted characters is simple to explain, as the process is the same for each one. However, it is time consuming if you want to catch 'em all, and you need to string together a good run in order to reach the point where you can access them. Here's how you do it.

Defeat Mother

You'll need to defeat Mother at least once. This is a new boss added to the Repentance DLC, and you'll find her at the end of the Corpse II biome.

Find Dad's Note

You'll need to find Dad's Note on another run. This is a special item you'll be able to grab in the biome Depths II. To find it, you'll need to defeat the boss and then teleport out of the room. Look for a slightly different skull somewhere in the level and bomb it in order to find a Fool card if you don't have teleportation.

Return to the starting room after defeating the boss, and you'll find a door that can be opened with The PolaroidThe Negative or the Faded Polaroid. You'll find Dad's Note inside this room and you'll begin your ascension.

Reach Home

Go all the way through the Ascension and you'll reach a new area called Home. It isn't randomized like the other areas of The Binding of Isaac, so work your way through the few rooms and you'll get to Mom's Room. Open the chest here to find the Red Key item, unlocking it for future runs. You can now use this item to unlock Tainted Characters.

Use the Red Key

Go into the hall outside of Mom's Room and use the Red Key. It will open a hidden room with the tainted version of the character you are playing as inside. Touch that character to unlock them for future runs.

Find the Cracked Key

Unfortunately, you won't continue to find the Red Key in Mom's Room in later runs. You'll either need to carry it to the area or find the Cracked Key item, which is a consumable that has the same effect as the Red Key.

A good tip for finding the Cracked Key is to drop any trinket item inside a boss room after you've defeated your enemy. When you are going through the Ascent after finding Dad's Note, you'll take a trip through each boss room you previously visited, but any trinket you've left behind will be transformed into the Cracked Key.

It's certainly a process but, like many things in The Binding of Isaac, you'll find a rhythm as you start working your way through. Take each character through the Ascent to the Home area and use the Red/Cracked Key in the room before Mom's Room to get all the tainted characters.

Tainted Character Traits

Most of the tainted characters have similar traits to their regular counterparts, but they generally all have an extremely powerful ability balanced by a significant drawback.

They all have varying levels of starting stats and the like, but here are the main things that separate each tainted character from their regular versions.

  • Tainted Isaac: Every item pedestal cycles between two options, but you can only hold eight passive items at a time.

  • Tainted Magdalene: Has a powerful melee attack that triggers when an enemy touches her and leaves a trail behind her that damages enemies, but her health slowly drains down to two red hearts.

  • Tainted Cain: Starts with the Bag of Crafting item, which stores pickups and transforms them into a passive item when used. However, Tainted Cain can only obtain items through this method.

  • Tainted Judas: Starts with the Dark Arts active item instead of the Book of Belial. This active item gives him an invulnerable charge attack.

  • Tainted ???: Starts with the Hold active item and nearly every pickup is replaced by poop variations. Hold allows Tainted ??? to store his leftmost poop (he can hold up to nine) for later use.

  • Tainted Eve: Starts with the Sumptorium active item instead of Eve's regular items. When active, it drains Eve's health to summon Blood Clot familiars while she is shooting tears.

  • Tainted Samson: Has a similar Berserk effect to regular Samson, but it restricts him to a powerful melee weapon and also has a timer that refills as he kills enemies.

  • Tainted Azazel: Has a fullscreen beam attack that does low damage, and also has a high knockback, close range attack that leaves enemies vulnerable to his beam. Tainted Azazel cannot fly.

  • Tainted Lazarus: Swaps between his living and dead form after each room. Each form has different stats and abilities, making this a tricky character to master.

  • Tainted Eden: Starts with random stats and items, and they are all rerolled each time Tainted Eden takes damage.

  • Tainted Lost: Starts with the Holy Card consumable, which will shield you from a single damage source. The drop rate for Holy Cards is much higher when you play as Tainted Lost.

  • Tainted Lilith: Starts with the C Section passive item, which replaces Tainted Lilith's tears attack with a baby attached by an umbilical cord (!!!!). The babe deals damage and can also fire tears at enemies.

  • Tainted Keeper: Every item is acquired by coins, and Tainted Keeper also uses coins for health. Defeating enemies drops temporary coins that quickly vanish if they aren't picked up.

  • Tainted Apollyon: Begins with the Abyss item, which sucks in every item in the room and spawns an attack fly familiar for each item that you can fire at enemies.

  • Tainted Forgotten: Has a skeleton familiar that you can throw at foes, dealing heavy damage. Cannot obtain red hearts.

  • Tainted Bethany: Begins with the Lemegeton active item, which grants a random passive item. Tainted Bethany cannot obtain red heart health, instead using red hearts to power her active item usage if it isn't fully charged.

  • Tainted Jacob: Begins with the Anima Sola item, which restricts actions from the closest enemy for five seconds. You'll need it, as Tainted Jacob will start being chased down 30 seconds into each floor by Dark Esau. If Dark Esau catches Tainted Jacob, he transforms into a character similar to The Lost, and one more hit will kill him. If you make it to the next floor as this ghostly figure, Tainted Jacob will be returned to his "living" state.

All these tainted characters add unique spins on the game, and a few of them will dramatically change the way you have to play The Binding of Isaac in order to succeed. Good luck surviving the basement, and check out our game page for more on The Binding of Isaac: Repentance!

The Best Outriders Early-Game Titanium Farm Fri, 09 Apr 2021 12:43:47 -0400 John Schutt

To upgrade the best weapons in Outriders, you need a consumable material called titanium. You won’t find much of it early on, but as you increase your World Tiers and get into higher difficulties, the game will throw it at you. This is especially true if you’re using the best titanium farming methods. There are three, and we cover them in this guide.

The best ways to farm titanium before getting deep into endgame content and Expeditions are:

  • Kill specific Hunter questline monsters
  • Dismantle Epic and Legendary gear
  • Buy it from an NPC named Bailey 

One thing before we begin: these strategies are best used when you are at least in World Tier 7, preferably WT8 or WT9. Any lower and both the gear and titanium dropped by enemies will be lackluster.

How to Start the Hunter Questline

When you reach Trench Town in the campaign, visit Noah Dembele in the bar. Speaking to him will start the Hunter questline, which has you traveling to the game areas and killing miniboss monsters in special arenas in different destinations. 

If an area has a monster to kill, you will see a yellow paw icon on the map and a Hunt quest when you hover over an area. To start a hunt, proceed to the area with the paw and interact with the glowing carcass found nearby. Your character will say something like, “This should be interesting,” or “Might as well put my skills to good use.” 

Once you interact with the carcass, the hunt arena opens up. Be aware that until you clear all 10 hunts in the game, you can’t replay one after you complete it. However, once you turn in all the hunt trophies to Noah, you can replay them at your leisure. 

One final note: For optimal farming of both loot and titanium, kill the boss of the hunt then let the mobs kill you. The boss will respawn and still drop gear, allowing you to fight the hunted monster infinitely. Or until you’re bored.

Best Titanium Farming Quests

The two best hunts for titanium are Splitooth in the Forest Enclave and Wendigo in The Gate. 


Splitooth’s arena is in the Forest Enclave destination, right next to the Collapsed Arch Pass flag at the map's far-right.   

You’ll need to kill two waves of enemies before Splitooth appears, and they’re made up of weak melee perforos and poison-spitting venomous perforos. Use the waves to build up buffs, then summon Splittooth by clearing the area.

Since they're a crawler, watch out for their straight-line breath attacks, as they have deceptive range and insane tracking. Be careful too around their slam attacks, as it sends shockwaves along the ground that knock you down and deal a lot of damage.


Wendigo is even easier to find than Splittooth: both the carcass and Wendigo’s arena are on the edge of your Camp at The Gate. 

You’ll deal with two waves again as you make your way through some ruins. When you reach a wide-open area with a column in the middle, Wendigo spawns directly from where you enter its arena.

Take some time to clear the wave of weak mobs that spawn around it, then kite it into an open area. Wendigo has more health than Splittooth, but not as much as some of the other hunt targets, so come with good single-target damage. 

Watch out for Wendigo’s sweeping attacks. They deal a lot of damage, knock you back, and can be a bear to dodge properly. Wendigo will also dawn an Anomaly cloak, giving it some resistance to your abilities. Melt it quickly with shotguns or heavy DoT damage.

Alternative Ways to Farm Titanium: Dismantling Gear and Buying from Bailey

At higher World Tiers, you’ll have an easier time finding purple epic and gold legendary gear. Dismantling any of these rarer items rewards an amount of titanium based on the gear’s rarity. 

Whether you’re using the hunting methods above or going through endgame Expeditions, you’re going to earn a lot of gear that either doesn’t jive with your current build or is plain worse than the equipment you already have. You have two options to get rid of this trash loot: sell it or dismantle it.

Dismantling rewards three or four titanium for epic up to more than 10 or 15 for the rarest legendaries. You can also unlock new mods from dismantling and the base materials of iron for weapons and leather for armor. There's more about dismantling in our crafting and upgrade guide

Selling what you don’t use opens up the possibility to purchase titanium directly from Bailey, a camp merchant you unlock during the campaign. She sells the material in stacks of five units for 1,625 Scrap. This might seem like a lot, but when most Epic gear sells for at least a few hundred scrap and eventually a few thousand at a time, you’ll be rolling in dough after just a few hours of grinding.


Those are the best early methods for farming titanium before you get deep into Outriders’ endgame, where the game hands the stuff out like candy no matter what you do. Expeditions are also a good way to earn titanium, but because they take significantly longer even at lower difficulties, farming them is neither efficient nor expedient. Be sure to check out our other Outriders guides for more tips and tricks. 

Outriders Multiplayer Scaling Explained Fri, 09 Apr 2021 12:25:51 -0400 Justin Koreis

One of the great joys in Outriders is shredding hordes of enemies using your guns, altered powers, and wits. While fighting is fun solo, it pales in comparison to playing with a full squad; multiplayer scaling has a direct and significant impact on difficulty, in more ways than one.

Mowing down the bad guys with friends, each of you an unstoppable, anomaly-powered killing machine is pure joy, but it can be hard because of how multiplayer scaling works. Fortunately, we’ve put together this handy guide to help you understand Outriders MP difficulty curves.

Multiplayer Level Scaling Explained

The first thing to understand about Outriders' multiplayer difficulty is that enemy level is determined exclusively by the host. World Tier (explained in detail here) sets the enemy level relative to the level of the host, regardless of the other two members in the party. 

A large level disparity between the party leader and other players will do one of two things.

  1. If the party leader is at a higher level, then lower-level teammates will face much more challenging enemies and may find themselves overmatched.
  2. Conversely, if the party leader is lower level, then the other group mates will be fighting weaker enemies.

Outriders begins to suppress player-level advantage after two levels, preventing enemies from being too easy. This is a one-way street, however, as there is no limit to the level advantage of enemies. Put your over-leveled buddy in as the party leader at your own risk.

Enemy Numbers Based on Number of Players

When playing the main game, adding additional members to the party increases the number of enemies that spawn, the amount of health enemies possess, and the amount of damage your enemies dish out.

A group of two will face more, tougher enemies, and a group of three will face the most and the toughest baddies. It appears that there are roughly 3x as many enemies in a three-person combat encounter as there are in a solo encounter. 

Expeditions Scaling

Expeditions are Outriders' endgame content. They are unlocked after completing the campaign. Multiplayer scaling is slightly different here.

Larger teams still affect the health and damage-dealing potential of the enemies you’ll be facing. However, because these encounters are designed to be high-level challenges, Expeditions are always locked to the maximum enemy group size.

A party of one will face the same number of enemies as a full three-person squad. Soloing is possible, but not recommended.

Friends with (Potentially Limited) Benefits

There are loot implications to multiplayer, as well. The loot level will always be set by the World Tier (for the main game) and Challenge Tier (for the endgame), based on the level of the party leader.

Playing as an overpowered bodyguard with your beginner friend as party leader may be fun, but it will do little to advance your own equipment.

There is also a cap to the maximum rank of the gear you can receive based on the World Tier and your individual level. Don’t expect that you can hide out behind the bushes while your max-level squad showers you with riches.

Tip the Scales

Outriders multiplayer scaling is important, but not too complicated. Level differences between party members, enemy numbers, and enemy strength are all variable, but in predictable ways. Make sure to read the rest of our Outriders tips and tricks to make the most out of your gameplay. And remember, the apocalypse is always more fun with friends.

Outriders World Tier System Difficulty, Loot, and Scaling Explained Thu, 08 Apr 2021 13:02:13 -0400 Justin Koreis

The Outriders World Tier system dictates the game's dynamic difficulty. As you play through the looter-shooter RPG, you fight a variety of snarling beasts and bandits ready to send your Outrider packing. However, you may find the difficulty ramps up quickly if you're playing well or dipping if you get killed too often. That's the World Tier system at work. 

World Tiers are independent of your overall player level and fluctuate based on how well you play each area and encounter. Managing this directly not only impacts the difficulty of the game but the quality of loot you receive from normal enemies, elites, bosses, and chests.

Here's everything you need to know about the Outriders World Tier system and how to maximize your loot while minimizing your pain.

What is World Tier?

World Tier ranges from levels 1 to 15. The system acts as the difficulty setting in Outriders. Each tier increases the level and by extension, the difficulty of enemies relative to the player.

World Tier 1, dubbed “Story” in-game, gives every enemy a level two levels lower than the player. A Level 5 character, for example, will face Level 3 enemies. World Tier 3, called “Normal” in-game, spawns enemies at the same level as the player, and subsequent tiers add one level.

The highest world Tier is 15, dubbed "Madness,” and gives enemies a full 12 level advantage. Best of luck to those who take on that challenge, especially close to or in end-game content.

It’s not all about difficulty, however. Outriders rewards gear based on World Tier. Each escalation in level increases the chance for loot to drop at higher rarities and boosts the drop rate for legendary weapons and legendary armor. For example, 

In addition, items that drop will do so with the same level modifier as enemies. Tier 1 drops gear two levels below the player, Tier 5 drops two levels above the player and so on. 

How to Unlock Higher World Tiers

Outriders begins at World Tier 1. Earning XP killing enemies and not dying unlocks the next tier (there is a yellow progress bar directly below the blue player-level bar at the top of the screen). The game, by default, automatically raises you to the next level when the yellow bar fills. Dying removes a portion of the progress towards the next World Tier, but once a tier is unlocked, it cannot be lost. 

The difficulty increase from World Tier isn’t designed to be linear with player progression. Eventually, you may be better off disabling the automatic World Tier progression and manually selecting the highest tier that is comfortable for you. Just note that you will not progress towards unlocking higher tiers and loot drops will be lower-level unless you are playing at your current maximum.

World Tier and Multiplayer Scaling

World Tier affects the entire team when playing in multiplayer co op. In those situations, the level is determined by the party leader. If the party leader is Level 20 and World Tier 1, then everyone will face Level 18 enemies and receive Level 18 quality loot.  

It's worth noting that Outriders also scales multiplayer encounters based on the number of players in a group. For example, it appears that there are 3x as many enemies in a three-person co op group and 2x as many in duos as there are in solo play. Combining this with World Tiers can make some late-game encounters extremely tough. 

How to Change World Tier

Word Tier can be changed at any time in the Hero Menu under the Quest Map tab. In the Quest Map tab, look to the bottom left corner to see which input on your platform brings up the World Tier Menu. It should be, by default: 

  • Left D-pad on consoles
  • Z on PC

If you change level mid-battle, then existing enemies will maintain their current strength, and new enemies will spawn with the updated level. Keep in mind that chests will adjust loot to whatever the lowest world tier level is you used during an encounter.

World Tier is a very user-friendly way to manage the difficulty of enemies and the odds of good loot. Used properly it is a great way to tailor the Outriders to the experience you are interested in. You set the pace and enjoy the rewards. Don’t be afraid to adjust as needed. If you are interested in taking on the harder levels, be sure to check out all of our Outriders tips on being the best monster killer and bandit slayer you can be.   

Outriders Crafting Guide: How to Upgrade Weapons and Armor Tue, 06 Apr 2021 17:53:48 -0400 Jonathan Moore

Outriders has one of the more unique and compelling crafting systems in the looter-shooter subgenre. It's deep and diverse, offering plenty of options for mods, upgrades, and rarity improvements, among a few other interesting wrinkles. There are a ton of materials to collect, too, and whether it's leather or attribute Shards, each has a specific use. 

It's easy to get lost in all of the options at your fingertips, and a few of the systems are a tad obtuse. This guide will take a look at crafting from the ground up. 

How to Unlock Crafting

You unlock crafting after completing the First City destination, which is unlocked after finishing the main quest points in Rift Town. Here, you work with Doctor Abraham Zahedi, who ultimately provides his crafting services to you. 

Zahedi is always in your camp after this. Typically, he's to the left or right of Jakub, and he has a wrench and screwdriver icon over his head. 

How to Craft (Upgrade) Weapons and Armor

Crafting in Outriders isn't about creating items from scratch, as you would in something like Skyrim or No Man's Sky. For the sake of this guide, we'll call it crafting, but it's more of an upgrade and modification system than anything else. 

To initiate crafting, simply speak to Zahedi and choose the first option: "I need to upgrade my gear." When the crafting menu appears, you'll see items on the left, an empty box in the middle, and a greyed-out menu to the right. 

The items on the left are all of the items you have equipped (top section) and in your inventory (everything else). Select an item you wish to improve, and it will move to the box in the center of the screen. You'll then see options appear in the menu to the right. 

For some items, all of the options are available. For others, only a few options are available. 

Now, you'll simply want to choose the improvement/upgrade option that you want. 

  • Improve Rarity: Allows you to improve an item's rarity (such as upgrading an uncommon [green] rarity shotgun to an epic [purple] rarity shotgun). Epics cannot be made into Legendaries. 

  • Raise Attributes: Allows you to improve an item's attributes (such as weapon life leech and skill cooldown).

  • Mod Gear: Allows you to add Mods to various pieces of gear (such as adding bleeding bullets to a weapon or rejuvenation to a piece of armor).

  • Swap Variant: Allows you to change an item's variant (such as changing from a tactical weapon type with a larger magazine size to a sharpshooter weapon type with a higher crit multiplier).

  • Level Up: Allows you to increase an item's level (such as taking a weapon or piece of armor from Level 20 to Level 21, increasing its base stats but rerolling its attribute values; has max wearable level).

If you want to switch to a new piece of gear, simply choose it from the list on the left side of the screen, and it will automatically replace the equipment in the middle. 

Crafting Materials

Outriders does a really good job of telling you exactly where and how to get various crafting resources  except for one: Anomaly Shards. Either way, we'll cover them all below so you have them in one place. 


Leather can be found in loot chests, as drops from animals and beasts, and from dismantling armor. It can also be purchased from Noah Dembele in Trench Town. It is used to improve armor rarity. 


Iron comes from mining nodes and breaking down weapons. It can also be purchased from Noah Dembele in Trench Town. It is used to improve weapon rarity and swap weapon variants. 


Titanium comes from killing high-level enemies, such as mini-bosses and bosses, as well as from dismantling epic and legendary weapons. It is used to increase weapon and armor level. 

Anomaly Shards

Anomaly Shards are a bit more "complicated," so to speak. Shards tie directly into weapon and armor attributes under the "Raise Attributes" section of the crafting menu.

When you dismantle a weapon with a specific attribute, you get a certain number of Shards toward that attribute. Each weapon and armor piece will have a list of two to three attributes, and any with an Anomaly Shard symbol next to them will grant Shards for the attribute when broken down. 

For example, if you break down an assault rifle with Life Leech, you'll get a certain number of Shards towards upgrading the Life Leech attribute on another weapon.

You can see how much of each crafting material you have by looking under the resources section in the bottom right portion of the crafting menu. All of the materials except Shards will have a number next to them. Hover over Shards to see how many of each you have for all of the weapon attributes.  

Dismantling Weapons and Armor vs. Selling Them

There are two ways to get rid of unwanted weapons and armor in Outriders: selling them to a vendor or dismantling them in the crafting menu or your inventory.

You can sell excess weapons to Gregor Ram, the weapons vendor, and excess armor to Eva Lopez, the armor merchant in Rift Town. You can also sell weapons to Eryk Rib and Noah Dembele and armor to Rough Pavlo in Trench Town. Each will give you a certain amount of Scrap based on the item's rarity and level. 

However, dismantling weapons and armor is much better than selling them, at least for a while. For one, you get plenty of Scrap from killing enemies and looting crates in your early expeditions and hunts. Second, dismantling gives you materials for crafting, turning all of those green drops into more than just trash. 

Perhaps most importantly, though, dismantling weapons and armor lets you add mods to your mod catalog. If you see a square with four circles inside of it to the right of the mod icon on a certain weapon or armor piece, you already have that mod in your catalog and can put it on any other similar item. 

Understanding Mods

Common (white) and Uncommon (green) items do not have mods, nor can they have mods attached to them. Rare (blue) equipment comes with one mod and one slot. Epic (purple) and Legendary (gold) equipment come with two mods and two slots. 

There are dozens of Outriders mods. Some are general enhancements that can be found on any weapon or armor piece. These include mods such as Toxic Bullets, Storm Whip, Hidden and Dangerous, Savor the Feeble, and more. Others are tied directly to specific classes, such as Weakening Zone for the Trickster or Fortify for the Technomancer.  

Mod Tiers

Further, there are Tier I, Tier II, and Tier III mods. Some tiers decrease cooldown times; Ashen Bullets I has a cooldown of 8 seconds, while Ashen Bullets II has a cooldown time of 4 seconds. Others provide damage increases or health buffs, with Tier III mods having some incredible effects and worthy of end-game content. 

Changing Mods

You can switch out mods whenever you want by going to the Mod Gear option in the crafting menu. Here, you can choose from all of the mods you've received by breaking items down. They are both general and class-specific, and you can attach them to the weapon, headgear, upper armor, etc., that you want. 

When you're ready to switch out mods, you can choose which slot a new one goes into the first time around. This overwrites the mod currently attached to that slot. Note, however, whenever you attach a new mod to a piece of gear for the first time, it locks whichever slot you didn't choose. 

So, for example, if you have Vampire and Resistance Breaker on a bolt action rifle, and you want to add Ruler of Leeches to the gun, you can attach Ruler of Leeches to either mod slot one or mod slot two. If you choose to override Resistance Breaker with it, Vampire is locked to the rifle forever. 

You can still swap mods over Ruler of Leeches in slot two. 

What do Red Backgrounds and Red Boxes Mean for Mods? 

Mods cannot be stacked, and applying more than one of the same mod to an item does not increase a mod's effect. For example, you can only gain the effects of one Additional Mag Twisted Rounds mod equipped to any piece of your Trickster's armor at a time.

If you already have a mod applied, a small, bright red box will appear in the top right-hand corner of the mod description inside the Mod Gear menu. If you still try to equip that mod, the background of the mod description will turn red on items you've applied it to. 


That's basically everything you need to know about the Outriders crafting system. Its unique nature allows players to improve their favorite weapons and armor for often much longer than some other systems, and it keeps them from being forced into a build just because of an awesome mod. For more on Outriders, which is out now for PC, PS4, PS5, Xbox One, Xbox Series X|S, and Stadia, consider heading over to our growing guides hub

Outriders Weapon Leech Explained and How to Maximize it Tue, 06 Apr 2021 15:45:10 -0400 Justin Koreis

Are the enemies in Outriders getting you down? Is the big elite dressed like a rejected Mad Max villain, firing flaming tornadoes giving you trouble, when all you want to do is dismember his friends? Weapon Leech is here to help. 

Weapon Leech is a weapon attribute in Outriders that can have a dramatic impact on any combat scenario. Dishing out damage to your opponents can create a near-constant stream of healing for yourself, no matter your class or how your class normally regains health.  

As enemies become stronger in the mid- to late-game, absorbing and dealing more damage, Weapon Leech can often be the difference between staying in the fight or collapsing under a barrage of bullets, claws, and anomaly powers. 

Weapon Leech is expressed as a percentage. It converts the percentage of damage dealt into healing energy for the player.

Simply put, the Weapon Leech percentage is how many hit points the player is healed for every 100 points of damage dealt. If a weapon hits for 1000 points of damage, and has 10% Weapon Leech, for example, it would heal 100 points of health.

Keep in mind that a weapon with a higher life leech percentage won't automatically be an upgrade as a healing item. A higher damage value multiplied by a slightly smaller Weapon Leech Percentage will often result in more healing. It’s worth taking the time to test and/or do the math to determine the most effective combination.

How to Start Leeching

There is no fixed way to acquire a weapon with Weapon Leech. It is a random attribute and can be found on any weapon rarity level above common, including unusual, rare, epic, and legendary.

Completing missions, especially World Tier 4 and above, and opening chests often results in weapon drops. All you can do is keep grinding loot until you find a weapon with Leech that you like, and then using the in-game weapon leveling system to continue upgrading that weapon to keep it viable. 

With the amount of loot you get from each combat scenario and completed area, you should have a weapon leech gun in no time at all. 

Making your Leech Suck... More?  

Weapon Leech can be enhanced with the Rule of Leeches mod. This mod applies an additional 20% leeching effect for 20 seconds after a kill.

This is a powerful combination. A 10% Weapon Leech suddenly heals 300 points for every 100 points of damage given, making your outrider as durable as they are deadly.

The beauty of mods like Rule of Leeches is they can be reused. The first time you dismantle a weapon containing this mod, it permanently enters your inventory, and it can be added to any weapon with a mod slot. Higher rarity weapons can be fitted with additional mods, increasing damage and, by extension, potential healing.


The fundamental loop in Outriders is deal damage and heal. Weapon Leech is a powerful ability that can dramatically alter the latter half of that loop. The right weapon, with the correct mods, can be all you need to turn the tide in more difficult battles at higher World Tiers. For more tips, be sure to check out all of our Outriders guides. Happy hunting, Outrider.  

How to Find The Best Early and Mid-Game Weapons in Outriders Mon, 05 Apr 2021 09:59:26 -0400 John Schutt

There are a lot of weapons in Outriders, and because of their random rolls, finding the perfect one for your build takes time and grinding. The best starting weapon for the early game depends on a couple of factors: your class and your playstyle preference. You’ll also need to factor in weapon mods and how much you’re willing to invest in keeping the weapon properly leveled with the right crafting materials.

In this guide, we’ll cover the optimal weapons for grinding through the campaign, from type, mods, power, and upgradability. We’ll be using the Trickster for class consideration. We also won’t be considering legendary options, as those are harder to come by until much later.

The Best Early and Mid-Game Weapon in Outriders

Like most loot games, the overall best weapon for grinding through the campaign is whichever one has the highest attack power. Outriders constantly showers you with new gear, and not even the most ardent crafter will be able to keep up with the consistent power increases.

When it comes down to raw numbers, it doesn’t really matter what class you are, either. A sniper rifle with 200 more damage is simply a better baseline option than the less powerful automatic shotgun.

Your class does matter when it comes to building good habits, though. A Trickster is an up-close and personal class, and very few of its abilities function well at anything more than medium range. Therefore, it’s best to stick to guns suited for close quarters. That means submachine guns, shotguns, and auto-shotguns.

The other classes are as follows:

  • Technomancer: Sniper Rifle, Double Gun, LMG
  • Pyromancer: Submachine Gun, Assault Rifle, Shotgun
  • Devastator: LMG, Assault Rifle, Sniper Rifle

Take every opportunity to focus on these weapon types whenever possible in the order presented. Feel free to dismantle or sell other types unless they are demonstrably better than everything else in your inventory.

The more you become accustomed to using a weapon that plays to your class’ strengths, the better off you’ll be in the endgame. It’s where Outriders demands mastery and punishes the smallest mistakes.

Best Weapon Example

Take this automatic shotgun as a good example of a powerful early to mid-game option. It has a 10-round drum magazine, a faster-than-average reload time, good damage and range, and most importantly, a weapon mod (Essence Thief) that syncs well with an in-your-face Trickster playstyle.

When I saw this gun for sale, its attack power was about 150 higher than any other weapon in my inventory. That on its own was enough to make it an insta-equip, but its passive attribute was also top-notch. Passives are less important than mods, but only just. As a Trickster, you want to focus on Weapon Leech to maximize health gain on damage. Depending on your class, you might consider a straight damage boost or critical chance increase as better options.

A weapon like this one is also valuable because it has a mod. As part of the crafting system, you’ll receive the equipped mod from any weapon you dismantle, provided you don’t already have a copy. We go into greater detail about equipping and optimizing mods in our upcoming crafting guide. For now, know that the best weapons in Outriders’ early game are useful even once you’ve found something to replace them.

When to Upgrade or When to Mod and Improve Stats

Every time you find a new weapon keyed to your class’ playstyle, quickly take stock of your current options. Is it easily better than what you’re using, or do you like what you have already? If it’s straight-up better, go ahead and use it regardless of its passive or mods. Odds are you’ll run across something even more powerful soon enough.

Even given a pure upgrade, you might have a gun that’s rolled exactly how you like it. At such a point, the best option is to keep using that weapon. Head to Dr. Zahedi and upgrade its level, rarity, and mods. You might not reach the dropped weapon’s power, but you’re likely to come close.

You’ll also want to mod and improve a weapon if the margin between it and the one with the highest attack is particularly thin, say 50 damage or so. Increasing the rarity or improving stats will likely remove the difference entirely.


One last note: the best weapon early in Outriders is ultimately the one you like using most. If you’re in a sniping mood, get yourself a good sniper, fiddle with the mods and the stats, and try out new combinations of abilities. The same goes for close range, mid-range, class-focused, anything. You might not be using the optimal setup, but you never know what could become your favorite way of obliterating every hostile on Enoch.

Outriders Tips and Tricks Guide: How to Survive Your First Hours on Enoch Sun, 04 Apr 2021 20:46:59 -0400 Jonathan Moore

You'll need some Outriders tips and tricks if you're going to survive your stay on Enoch and make the most of it. The third-person shooter from Square Enix and People Can Fly has more actionable in-game guides than most shooters and games in general, offering a large library inside in the pause menu.

We'll go over some of those things below because they're worth singling out and looking at in more depth. But there are also some things that the game glosses over that will help you live longer and improve your quality of life. 

As this guide's headline suggests, the tips below won't be for the Outriders late-game or its end-game expeditions. While they can be used across every portion of the game, they're very much meant to get you up and running on Enoch, helping you make the most of your first 8-10 hours. 

With that in mind, let's jump in. 

Read the In-Game Guides

Square and People Can Fly have taken a small bite out of our pie here with the number of in-game guides they've written up for Outriders. But while they may make our job a little harder, they'll make your life a whole lot easier. 

You can find the Guides section in the pause menu, just underneath the options sub-menu.

Guides go over everything from effect resistances like ash, freeze, and slow to general crafting tips and how shields work. There are some things they skip over or don't fully explain, but they're well worth reading when you first start. 

Try Every Class Early

There are four Outriders classes: the Technomancer, the Pyromancer, the Trickster, and the Devastator. Each has a unique skillset and requires a distinctive playstyle. 

  • Technomancer: Specializes in crowd-control and long-range attacks; can heal allies. 
  • Pyromancer: Specializes in medium-range attacks and fire
  • Trickster: Specializes in close-quarters attacks, traps, and time manipulation
  • Devastator: Specializes in close-quarters attacks and defense; the tank of the group

Once you create a character, you are asked to choose one of the above classes. Once you do so and begin a playthrough, that character is locked to that specific class. However, you can create up to six characters at a single time assigned to any of the classes. 

It's worth testing out all four classes early on to get a feel for each of them and see which one might fit your playstyle the best. 

Once you playthrough the prologue once, you can skip it with each subsequent character. Items stored in your stash are shared across characters, but story progression, character level, and World Tier level are not. 

Know How Your Class Heals

There are no health packs to pick up in Outriders. Neither does health regenerate to maximum like in Call of Duty (though it will regenerate some). Each class has its own healing mechanic, and you must know how each of them works. 

  • Trickster heals and gains shields through close-proximity kills 
  • Pyromancer heals by marking and then killing marked enemies
  • Devastator heals through close-proximity kills
  • Technomancer heals by dealing damage

Remember that some item mods and attributes will also allow you to generate health under various circumstances, such as when reloading or on each shot. 

Trickster is the only class that can organically generate shields. All other classes must receive it from other sources. 

Check Everywhere for Chests

Outriders is a linear game; there's no open world here. But that doesn't mean there isn't room for exploration.

For the most part, Enoch's destinations are self-contained areas on a larger world map. You can fast travel between each region, and each of those regions has smaller sub-areas within them that you can hop between. 

Most of these sub-areas and locations are connected by linear pathways. As you defeat enemies and move forward, you'll come across chests that glow in a faint blue hue. Wooden chests contain loot; steel chests contain ammo (denoted by a white ammo icon on the mini-map). 

Restock chests are always easy to find and can be found in three places: 

  • Next to an explorer banner (fast travel location)
  • Just before a combat encounter
  • Inside most combat encounters

Wooden chests can be found in combat encounters, too, but they're primarily found on the pathways leading up to combat encounters and in little nooks off to the sides of those paths. Look for sections of the map that branch off of the primary route: behind rocks, inside burned-down buildings, etc.

Explore as you make your way down these linear pathways to nab extra loot for scrap and crafting materials. Who knows, you may even snag an epic weapon or armor piece worth keeping. 

Look Everywhere for Mining Nodes

Just like chests, mining nodes can be found anywhere on Enoch. Most are, as you might expect, found on cliffs and alongside other rocky outcroppings. They are almost always found on the edges of an area or pathway, and they stand out with their bluish glittery coating.

Mine these for iron to supplement the iron received from weapon dismantling. You'll need that crafting material to upgrade weapons. 

Don't Be Afraid to Spam Your Skills

Each Outriders class can equip three unique skills at any given time. These fall into specific categories, such as Deception for the Trickster, and they all provide special benefits, allowing players to slow or weaken enemies, improve damage output, deflect bullets, and even teleport. 

Do. Not. Be. Afraid. To. Use. Them. Seriously. 

Outriders wants you to play aggressively. Unless you are playing a very specific build or using a very specific sniper/long rifle, Outriders punishes you for playing back and/or defensively 90% of the time. 

That means, among other things, spamming your skills and their associated abilities. Skills already have relatively short cooldowns (most are under 20 seconds at most), and some mods and attributes can shorten the default cooldowns even more. 

As you reach higher World Tiers, it's imperative to use skills as much as possible to not only deal damage but to debuff enemies, create traps, and heal. Skills will save your skin, whether you're playing solo or in multiplayer co op. 

Don't be Afraid to Retreat or Reposition

Sure, "Play Aggressive" is the unofficial subtitle of Outriders, but it's just as useful to know when to retreat and reposition, kiting enemies from a disadvantageous location to an advantageous one. 

Once a creature wave is triggered, enemies funnel to you no matter how far away you are from them. As long as they can get to you, they will. Kite adds into kill zones and set traps for slowing and weakening them. 

Human adversaries are a bit different and tend to hunker down while shooting at you. However, there are hyper-aggro melee humanoids that spawn in some areas that can easily overwhelm you; reposition to pull them away from the main force and make them easier to deal with. 

Always be aware of your surroundings, too. Position yourself so that captains can't easily get to you or pin you against the environment. Put obstacles between you and the enemy, and use elevation to get the drop on enemies below — or use it as indestructible cover from attacks from above. 

Pay Attention to Weapon and Armor Mods, Attributes

It's easy to pick up a new weapon or piece of armor, see it has a higher baseline damage or armor rating than your currently-equipped gear, and put it on. While it's important to look at those baseline ratings as you acquire new gear in Outriders, and some of the best early- to mid-game weapons have more powerful base stats, it's equally important to pay attention to the mods and attributes attached to each new item you pick up. 

Just because an item's baseline stat is "better" than the gear you currently have on, a certain mod or attribute may make it less useful for your build or playstyle.

For example, Essence Thief is a great mod that allows you to regenerate health for each shot you land on an enemy. I have it on an 1165 firepower assault rifle, but I picked up a 1333 firepower assault rifle with Striga, a mod that returns 30% of any crit damage inflicted back to me as health. It would seem that the 1333 rifle is better because of its increased raw firepower. 

But perhaps not. Maybe. 

While the Outriders crafting system mostly allows you to switch weapon and armor mods on the fly, there are instances where you can't do so; some slots lock after changing out a mod. Since I play very aggressively with the Trickster and suck at getting crits in general, the increased firepower doesn't mesh well with my playstyle. I may actually get killed more trying to get criticals for health regen than I would by simply getting body shots for a similar effect. 

This goes double for other weapon and armor attributes, such as weapon life leech, anomaly power, cooldown reduction, and more. If you use your skills a lot, a higher anomaly power level or cooldown reduction percentage is sometimes more useful than a higher armor rating or increased baseline firepower. 

Turn Off Camera Shake and Motion Blur (If You Want)

Outriders cutscenes and dialog sections feature a good amount of camera shake by default. Some players won't mind and will embrace the unique cinematographic method, but others will want to turn it off. The same goes for the motion blur that appears around your character in-game when running. 

You can turn both of these off in the options menu. 

For camera shake, go to Options -> Gameplay Options -> Cinematic Camera Smoothing. Turn the value to 1.00 to eliminate camera shake in cutscenes and dialog sections. 

For motion blur, go to Options -> Display -> Motion Blur. Set it to off, and motion blur is a thing of the past.  

Mass Sell and Mass Dismantle Weapons and Armor

When you first visit one of the vendors in Rift Town or Trench Town, you'll likely have a large inventory of items. Likewise when you first unlock crafting after playing through the First City destination. 

You could sell or dismantle all of your common (white), unusual (green), and rare (blue) weapons and armor pieces separately, but it's faster to do it in bulk. 

In the vendor sell menu, crafting menu, and inventory menu, highlight an item and press R3 (default on consoles) or right-click (default on PC). This marks each of the items with a recycle icon. 

Once you've marked everything you want to sell or dismantle, press Triangle (PS4), Y (Xbox), or Delete (PC) to mass sell or dismantle items. 

You can also mark all items of a specific rarity for dismantling in the inventory menu, but not in the crafting menu or sell menu. Click the colored rectangles in the bottom right of the menu to select all commons, rares, etc.  

Use Auto Loot 

Outriders' auto loot system doesn't automatically loot items when they drop from defeated enemies, pop out of a chest, or otherwise drop on the ground. Instead, it auto loots items when you die or leave an area if those items are already on the ground.

More usefully, though, it also lets you pick up items in an area at anytime once they've dropped  without having to run around to each of them and pick them up manually. 

This not only makes looting combat areas much easier, but it also means if you're playing multiplayer with friends, one player can mine an iron node while another loots a chest — and you can pick up all of the items without having to follow those players around. 

To auto loot manually, press down on the D-pad (consoles) or H (PC). You can go into Options -> Gameplay -> Auto Loot Minimum Rarity to choose the lowest rarity the auto loot function will allow you to pick up. Choose "Common" to loot everything that drops. If you don't want lower-rarity items, tweak it to only pick up epics and legendaries. 

Change Your World Tier If Things Get Too Hard

Outriders uses a dynamic difficulty system called World Tiers. As you progress through the game, the difficulty increases as you play better and kill more enemies. Get killed facing a particularly tough enemy, boss, or encounter, though, and the difficulty decreases slightly. 

You can tell what World Tier you're in and how far along you are to the next World Tier by looking at the yellow bar at the top of the in-game screen. It's found just underneath the blue bar for your current class level. 

The dark yellow portion of the bar indicates where you are in World Tier progression. The light yellow bar that may be extending from that indicates how far your World Tier will increase following an encounter/area. 

Some encounters may prove particularly difficult, even in multiplayer co op. If you want to decrease the difficulty and return to a lower World Tier, you can do so at any time. Most of the time, you'll get lower-grade weapons and armor at lower World Tiers, but don't worry; you can return to your current maximum World Tier whenever you want. 

To change your World Tier, open the Quest Map and press left on the D-pad (default on consoles) or Z (default on PC). This brings up the World Tier menu, allowing you to move up or down through the tiers you've already unlocked. 

Remember that the higher the World Tier, the better the loot. Don't be shy about lowering the difficulty, but remember to turn it back up if you want the best gear you can find.  

Lastly, remember that each new World Tier unlock comes with gear rewards, so be sure to visit this screen each time it increases to collect new loot. 


That's it for our Outriders beginner's tips and tricks guide. There's a ton of information in the game's in-game guides, so be sure to check those out. If you're looking for other advice not found there, such as which class is the best to start as when playing solo or how to use the fast travel system, consider taking a look at our other Outriders articles here

Outriders: How to Save Your Game Fri, 02 Apr 2021 18:04:41 -0400 Jonathan Moore

If you're wondering how to save in Outriders, you're not alone. The new third-person RPG shooter from Square Enix and People Can Fly isn't exactly clear about when it's saving your progress. When you try to quit the game, it will ask you if you're sure and tell you that any unsaved progress will be lost.

OK, but how do you know if your game is saved or not? 

It's mostly up to you to know and keep track of. Outriders doesn't have a system that tells you how much time has passed since your last save (like Subnautica, for example). Nor is there a way to check save file data for time stamps. 

There's also no way to save manually. Outriders saves your game and progress automatically at various points, including: 

  • After entering a new area
  • After fast traveling
  • After claiming an explorer flag/banner
  • After completing quests/side quests
  • After beating a boss/completing a combat encounter
  • After mining a resource node

So how do you know when Outriders is saving your game? A yellow, spinning circle will appear in the lower right corner of the screen, just above your weapons.

When this appears, you can rest easy knowing that all of the loot you just picked up or the quests you just completed have been logged. 

It's worth noting that Outriders does not save files locally. As an always-online game, all of your progress, including all of your epic armor sets and legendary weapons, is saved server-side. Even if it has a single-player component, there is no offline mode available in Outriders

Since there is no way to manually save progress in Outriders, it makes internet connection errors and server issues scary prospects, since losing gear and progression is never fun. 

That's all you need to know about saving and autosaving in Outriders. If you've just picked up the game, consider checking out our best starter solo class guide. And stay tuned for more tips and help articles in the coming days. 

Outriders Offline Mode: Does It Have One? Fri, 02 Apr 2021 16:42:52 -0400 Jonathan Moore

Outriders is an always-online game. While you can play the latest third-person RPG shooter from Square Enix and People Can Fly solo, you can't play it without being connected to the internet. Though it's not a live-service game like Fortnite, a persistent internet connection is required to play. 

So no, Outriders does not have an offline mode, even for lone-wolf players.  

That's a bummer for those who live in rural areas with spotty service or the plethora of players trying to log into the game just after launch. Servers have been overloaded by overwhelming demand, and many players on every platform are being met with internet connection errors (which also appears if you take yourself offline on purpose by disconnecting your router, for example). 

It's also worth noting that Outriders saves character progression server-side. If you go into save data management on PS5, for example, you won't find an Outriders save file. With that in mind, and considering the game requires a constant internet connection, getting booted can be particularly disastrous if progress hasn't been saved recently. It's quite possible to lose progression in boss fights or completely lose acquired gear and weapons if your connection lapses. 

Unfortunately, there isn't a manual save system in Outriders, either, which means it's worth paying attention to how and when the game records progress. A yellow circle will appear in the lower right corner of the screen, just above your weapons when the game is saving. 

Outside of hoping your internet connection doesn't drop and that servers remain online, it may be worth playing Outriders over a wired connection to make sure everything runs smoothly. 

While it does feel a bit strange, Outriders doesn't have an offline mode  especially since it can be completed solo without playing with friends in online co op and doesn't have any live-service features — it's not entirely surprising. Tons of recent games, like Godfall, are always-online or, like Hitman 3, require a connection for progression. 

Outriders Best Solo Class: Which Path is Better to Pick First? Fri, 02 Apr 2021 15:06:48 -0400 John Schutt

The first time you load up Outriders, you’ll play a brief prologue and tutorial. After about half an hour, you’ll gain access to one of the game's four classes: Devastator, Pyromancer, Trickster, and Technomancer. Each class has its own quirks, strengths, and playstyles.

  • The Devastator is a tank with a beefy health pool and plenty of defensive options, though its offense is lacking.
  • The Pyromancer is your DPS of choice, focused on maximizing its killing potential at the cost of survivability.
  • The Technomancer is focused on area denial and crowd control, inflicting status ailments and dividing enemies across the battlefield.
  • The Trickster is the assassin with time-bending powers, focused on moving behind enemy lines and dealing big damage before zipping out again.

Is there a best option? Yes.

The Best Solo Class in Outriders: Trickster

All of the Outriders classes have elements of offense, defense, and general survivability. None of them focus so heavily on any one trait to be a true specialist. There is one class that stands above the rest: the Trickster. There are a few reasons why.

First, mobility. Outriders masquerades as a cover shooter, but because of the close ranges you’ll fight in and enemy aggression, you’ll be forced to reposition far more often than you can hold down a sightline. The Trickster has best-in-class mobility, with abilities that allow for instant teleportation in and out of danger.

The movement abilities come with the added benefit of debuffing close-by enemies. As a Trickster, you’ll spend your time popping in and out of engagements, slowing enemies, or reducing their damage or resistances. The cooldown on the teleport is fairly short, as well, making quick escapes a necessary and satisfying step toward survival.

Second, the Tricker offers the most active survivability of the four classes. No other class gives you the ability to slow down time in a local area. Everything in the slowing AoE comes to a crawl. I mean everything: enemies, bosses, enemy abilities, even bullets and acid balls.

The Devastator might be able to tank a few hits without losing health, but if there’s a barrage of buckshot headed their way, they have no means of getting away. The Trickster does.

All classes have the ability to regain health on a kill, and the Pyromancer even has a lifesteal ability on a fast cooldown, but the Trickster has another ace in their sleeve: shields. A Tricker’s abilities grant it an overshield that absorbs damage before their health bar.

This shield decays over time but keep killing, and you’ll not only refill it but add more time and shield energy.

Probably the only place where the Trickster might struggle is in a one-on-one fight. Their abilities rely almost entirely on getting kills or outmaneuvering masses of enemies. Their raw damage output is near top tier, but speed and survivability are their true trump cards. The Trickster is first and foremost an assassin, not an up-front brawler.

Trickster Abilities

  • Temporal Blade
  • Slow Trap
  • Hunt the Prey
  • Twisted Rounds
  • Cyclone Slice
  • Borrowed Time
  • Venator's Knife
  • Time Rift

What Other Classes Offer

The Trickster might be the best all-around class in Outriders, but don’t count out the other classes for a bit of variety.


Battlefield control is the name of the Technomancer’s game. Turrets, mines, micro-missile launchers to clear trash mobs — expect all of these abilities and more.

The metagame for the Technomancer is getting a good feel for the flow of a fight and understanding the best locations to place your gear. You won’t be dealing the most damage or being the hero for your team too often, but you will consistently make everyone’s life easier, especially with your turret. 

Technomancer Abilities

  • Scrapnel
  • Cryo Turret
  • Pain Launcher
  • Blighted Rounds
  • Tool of Destruction
  • Fixing Wave
  • Cold Snap
  • Blighted Turret


The definition of glass cannon, Pyromancer is the closest Outriders classes get to a DPS specialist. There’s some defense here in health regen off kills, but you’ll be up in your enemy’s face more than any other option.

Pyro combines damage-over-time with AoE attacks to maximize the chaos caused. Solo players will need to keep their heads on a swivel and stay on the move. You’re probably better playing Pyro in a group, but high-level play here would be something to see.

Pyromancer Abilities

  • Heatwave
  • Feed the Flames
  • Thermal Bomb
  • Overheat
  • Volcanic Rounds
  • Ash Blast
  • F.A.S.E.R. Beam
  • Eruption


Probably the most accessible class in Outriders, the Devastator is all about soaking damage, however possible, and acting as the aggression magnet. Like Technomancer, it won’t deal huge amounts of damage or won’t nuke entire fields of mooks as a Pyro can. But played right, a Devastator can save the party from an ill-timed wipe with a single ability use. They’re also great for distracting high-value targets, as their role would suggest.

Devastator Abilities

  • Earthquake
  • Golem
  • Gravity Leap
  • Reflect Bullets
  • Impale
  • Tremor
  • Boulderdash
  • Endless Mass


Trickster is far and away the best class in Outriders, and it's also the most technical. There are easier classes to use, especially in solo play (Devastator), but none as effective. No other class is as stylish or offers as much creativity in kills and movement. Learn to teleport, love to teleport. Turn your enemies to blueberry skeletons. Wait, what?

Monster Hunter Rise: How to Get Toxic Kumori Fri, 02 Apr 2021 13:48:58 -0400 Ashley Shankle

There are a handful of equipment materials in Monster Hunter Rise that you can't get out in the field, one of which is the Toxic Kumori. You'll have to rely on your Buddies to get your hands on this material.

The Toxic Kumori isn't used in a great deal of equipment, but it is used for the Cornupion Hunting Horns, as well as the Skalda/Spio set in the Low Rank armor pool. Much of the equipment made with the Toxic Kumori either improves Poison damage, or increases the amount of Poison damage you deal.

How to Get Toxic Kumori in Monster Hunter Rise

We mentioned that you'll need to rely on your Buddies to get this material. Rather than going out and smashing monsters or gathering the Toxic Kumori, you must use the Argosy and hope to get some of the item from your Buddies' trade efforts.

At the Argosy, you'll want to request plants or fish for a chance to acquire Toxic Kumori.

When you go to choose the item you want your Buddy to barter for, you can see any potential rare items your Buddy might bring back on the right side of the screen under the market details.

You can also see this at a glance in the listing itself, as icons for the sort of rare items the Buddy might bring back are shown under the 'Market' column.

As you progress, you'll find you also need to get some rare materials by sending your Buddies out on Meowceneries expeditions. Be sure to always have your Buddies working at the Argosy as well as doing Meowcenary work to ensure you don't miss out on some special materials.

That's all you need to know about getting Toxic Kumori. If you found this guide useful, check out our other Monster Hunter Rise guides.

Outriders Fast Travel: How to Unlock It and How It Works Fri, 02 Apr 2021 13:47:15 -0400 Jonathan Moore

The Outriders fast travel system can be a wee bit cumbersome when you first gain access to it. Since the game is broken up into a handful of self-contained regions on the larger world map, fast traveling isn't as easy as unlocking a node and going anywhere you please. 

Below, we'll go over the difference between regional travel and overworld travel, as well as when fast traveling works, when it doesn't, and what return points are. 

How to Unlock Fast Travel

There are two types of fast travel in Outriders: regional fast travel and overworld fast travel.

Regional allows you to go from point to point within specific local destinations, such as the sub-areas of Rift Town, like from your camp to Rift Passage or the Solar Tower Platform.

Overworld allows you to go from one local destination to another, such as going from Rift Town to First City or from Eagle Peaks to Trench Town. 

You unlock regional travel very early on in — after you finish the prologue, choose your class, and make it to Rift Town. You unlock overworld travel after finishing up the main quest line in Rift Town; you'll be asked to speak with Jakub and go to First City. 

How Fast Travel Works

Regional travel works through a system of explorer banners. When you enter a new sub-area within a destination, you'll quickly see the blue outline of an explorer banner and ammo restock crate. Walk up to the banner, and capture it. This saves your progress and sets the area as a fast travel node. 

You can see other explorer banner locations by opening either access the explorer banner or opening the quest map. If you've unlocked them, they are denoted by a white banner icon. If you haven't unlocked them, they are denoted by a grey lock icon on a black background. 

Overworld travel works a bit differently. The only way you can travel to unique destinations and locations on the world map is by speaking to Jakub at your camp, which can be found at the beginning of every destination. 

When you speak to Jakub, choose the dialog option, "Time to go. Prepare the truck," and you'll bring up the world map to be on your way.

A Few Notes on Fast Travel

It's worth noting that you cannot claim an explorer flag until you've cleared an area of enemies. In the first few locations in Outriders, this won't be an issue. But as you unlock more areas, such as the Quarry, you'll be met with waves of enemies around explorer flags. 

You also can't fast travel if you've initiated an encounter. Even if the enemies are far away from the explorer banner, fast travel is locked until all enemies are defeated. 

In multiplayer co op, all parties must agree to fast travel before it's initiated. Voting can be delayed or denied, but it must be accepted to move from one point to another. 

Some quests will also have return points. These are floating bronze icons in the shape of the Outriders logo. They mostly appear after completing side quests, historian quests, bounties, and hunts, and let you return to explorer banners within a region without having to leave the area and seek out a banner. 


That's all you need to know about the Outriders fast travel system. For more on Square Enix and People Can Fly's latest, consider heading over to our Outriders guide hub, where we'll be posting more tips and advice in the coming days. 

Evil Genius 2: World Domination Console Commands Fri, 02 Apr 2021 11:26:26 -0400 Sergey_3847

The first Evil Genius game had a very comprehensive list of console commands that gave players a lot of freedom. Evil Genius 2: World Domination has cuts down on the cheats in the game, although there are still some helpful things that you will be able to use.

This guide will provide you with a complete list of all available console commands in Evil Genius 2: World Domination. It is also a lot easier to enable the console in the sequel than before, so in this regard the developer helped players avoid all the trouble of editing the system files.

All Console Commands in Evil Genius 2

The command console in Evil Genius 2 can be opened by simply pressing the ~(tilde) key on your keyboard while in the game.

This will open up a command prompt, where you can type in the following console commands:

  • ListCmds: This command will list all the available console commands in the game.
  • Clear: If you want to clear all the entries in the command prompt, then use this command.
  • searchcmds: This command lists all available commands that include text strings.
  • listvars: You may see the list of all available variables in the game using this command. Unfortunately, you will not be able to edit them per the new anti-cheat policy by the developer.
  • searchvars: This is a very similar command to "listvars", but it only shows the variables that contain specific text strings.
  • Help: Type this in, if you want to know what each command does or means.
  • ?: This one is similar to "Help" command, but needs to be typed after one of the other commands for specific responses.
  • Mute: A simple command that turns off the game's soundtrack.
  • Quit: Turns off the game.
  • connect: There is no function behind this command in the game right now.

Those are all console commands in Evil Genius 2: World Domination. Check out our official Evil Genius 2 review, and come back soon for more dedicated tips and tricks articles.

Outriders Cannot Connect to Server, Internet Connection Error Tips Thu, 01 Apr 2021 16:51:20 -0400 Jonathan Moore

Much like any other game with online functionality, Outriders is experiencing some server and connection issues on launch day. Many players have reported not being able to connect to the game, while others have experienced elongated sign-in times. These issues are across all platforms, including PC, PS4, PS5, Xbox One, and Xbox Series X|S. 

I've run into a few connection issues as well, and I've been booted from a session or two while in the heat of the fight because of servers being down. With such a large influx of players, especially for a game as hyped as Outriders, and one shipping across so many platforms with cross play, issues with servers are bound to happen.

It's worth noting that there's no one-size-fits-all fix for any of these issues. Many of these hiccups are server-side as well and are often influenced by the number of players trying to access Outriders at any given moment. 

With that in mind, here's what you can try if you can't connect.  

When you boot up Outriders, the game asks you to sign in. It first attempts to authenticate the game license and then attempts to sign you into the game. If the servers are down, overloaded, or having any other issues, you'll be met with authentication failed before the error message, "Internet Connection Error: Could Not Connect to Outriders Servers."

Unfortunately, there are only a few options that might "fix" the problem:

  1. Cancel the authentication/sign-in process and try again
  2. Quit and restart the game (and try the authentication/sign-in process again)
  3. Hard restart your system and restart the game
  4. Reset your router to make sure the problem is server-side
  5. On PC, update your network adapter driver
  6. On Steam, authenticate integrity of game files

Square has also mentioned that Easy Anti Cheat may be causing some issues for PC players. If you're having authentication problems and/or crashes using the software, Square says:

Should you crash on Steam, please do not use the "Send and restart" option. Instead, use "Send and close" instead and restart the game directly from Steam client. Otherwise, you may run into issues connecting to servers.

Outside of that, it's a waiting game. Since these errors are often intermittent and predominantly server-side, it's worth keeping an eye on the official Outriders Twitter profile and/or the official Outriders server and online status page down detector for more up to the minute updates. These places will also tell you if servers are down completely, what server issues are happening, and when servers will be fixed. 

Though the "Internet Connection Error: Could Not Connect to Outriders Servers" has reared its ugly head on launch day, it will very likely become less and less a hobgoblin as we get further from launch. 

Outriders A Bad Day Quest: Potential Crashing Fixes Thu, 01 Apr 2021 15:10:29 -0400 Jonathan Moore

Those playing Outriders on PC have been met with quite a few issues on launch day, with the game's Steam forum currently filling up with various bug reports. One pertains to the quest, A Bad Day, which crashes when players try to redeem their rewards. It appears to be a different problem than what bugged the quest in the game's demo and requires a different fix. 

The development team is currently aware of the problem and has issued guidance for the bug over on the Outriders' Reddit. It specifically seems to revolve around the pre-order DLC Hell's Rangers armor sets and weapons. 

How to Fix A Bad Day Crashing Bug

Square advises that any players experiencing this issue on PC remove all of the Hell's Rangers items they have may have equipped or in their inventories. As noted by the developers, they can easily be placed in the stash, which is located to the right of Eva, in the same location as Jakub, the matchmaking terminal, and the fast travel banner. 

Per Square: 

Place the Hells Rangers items in your stash until you have received the side quest rewards. You can bring them back into your inventory once the quest has been completed.

Some, including the developers, have mentioned that legendaries carried over from the demo could also be causing the problem. Try unequipping/removing them before visiting Eva and completing the quest. 

Unfortunately, it also appears that some players are running into the bug whether they have the Hell's Rangers equipment or not. And others have run into the issue without having any legendaries equipped or in their inventory. There is, as of this writing, no known workaround for those specific crashing issues. 

For now, those are the only two ways to "fix" the crashes associated with Outriders' A Bad Day side quest. If you've yet to finish the quest, try taking these measures before completing it to nab your rewards and XP (hopefully) without issue. We'll update this article with more information once it becomes available. 

Monster Hunter Rise Gracium Ore Guide: How to Find It Wed, 31 Mar 2021 15:45:34 -0400 Josh Broadwell

Monster Hunter Rise’s Gracium ore is one of the game’s essential items, but you won’t find it from monsters. Gracium is only obtainable through harvesting one of Rise’s item gathering points, and that means lots of repetition depending on which armor sets you want.

Our Monster Hunter Rise Gracium guide shows you where to look and how many to aim for depending on what armor sets you want.

Monster Hunter Rise Gracium Locations

You’ll find Gracium in the Frost Islands. Since it’s an ore, you can only get Gracium from one of the Frost Islands’ mining outcrops. There are potentially multiple mining outcrops in Frost Isles, but like the item distribution itself, it’s random whether you’ll encounter them.

I’ve marked where one of the Frost Islands mining outcrops could appear on the upper level. You’ll potentially find some in the cave areas as well.

Once you do find one, just interact with it using “A” to obtain ores or crystals from it. It’s completely random what you get, however, so it might take multiple trips. Expedition quests are best for item gathering.

I’d also recommend checking what items your Buddies might bring back on Meowcenary missions. Having them collect items while you do other quests is much more convenient.

Monster Hunter Rise Gracium Uses

Here’s what you’ll use Gracium for and how many you’ll need for each. Most of it is for Ingot and Alloy armor, neither of which is terribly strong for later hunts. 

  • Ingot Helm (2)
  • Ingot Coil (1)
  • Ingot Greaves (2)
  • Ingot Vambraces (2)
  • Alloy Greaves (2)
  • Alloy Coil (2)
  • Alloy Helm (2)
  • Alloy Mail (2)
  • Alloy Vambraces (2)
  • Tetranadon Mail (2)
  • Tetranadon Vambraces (2)
  • Lagombi Vambraces (3)

That's everything you need to know about finding Gracium in Monster Hunter Rise. Be sure to check out our other Monster Hunter Rise guides for more tips and essential monster-hunting tricks.

Monster Hunter Rise Magnamalo Weakness: How to Beat Magnamalo Wed, 31 Mar 2021 15:42:01 -0400 Josh Broadwell

Magnamalo is the flagship monster in Monster Hunter Rise. Naturally, facing off against it is one of the game’s toughest challenges. That goes double for the first encounter that happens fairly early in the game. 

Our Monster Hunter Rise Magnamalo guide breaks down how to best the beast, including its weaknesses, strats for defeating it, and the materials it drops. 

Monster Hunter Rise Magnamalo Weaknesses

Magnamalo is equally weak to blunt and cut damage for the most part, but significantly more resistant to ammo.

Don’t take your bowguns into this battle. Magnamalo’s elemental weaknesses are few, so ditch the fire weapons for you and your Palamute. Water is the best choice, but if you’ve got Thunderbugs, make sure to take those as well.

Magnamalo’s weakest areas are its head and armblades. These are the two areas you least want to be given the beast’s attack patterns unless it’s stunned or knocked down, though targeting them has a higher chance of obtaining Magnamalo parts. The other one of Magnamalo’s weak points is its tail.

Magnamalo’s back is weaker to blunt damage, while sharp weapons damage its tail more.

The only other notable Magnamalo weaknesses is water. You’ll have access to the Royal Ludroth gear by the time your first Magnamalo fight rolls around, and that’s your best bet for exploiting Magnamalo’s elemental weaknesses.

Really, though, your best bet is just your strongest weapon.

Magnamalo Tips

Despite the crackling electricity surrounding Magnamalo, it’s not a thunder-element monster. It uses Hellfire instead, which is pretty difficult to defend against. Deodorant can help cure Hellfireblight if it hits you, so make sure to bring some of those along. Otherwise, the best Magnamalo armor is just whatever your strongest armor is at the time.

Magnamalo moves fast. Prioritize weapons with better mobility if you’re having trouble keeping up. The Dual Blades with their second Switch Skill boost your damage and evasion even more than the base Demon Mode. Sword and Shield have the added bonus of blocking in addition to easier movement.

You’ll find Rathian and Great Izuchi stalking around the Shrine Ruins during the Magnamalo fight, and if you read that as “giant monster ammo,” you read it right. Pitting one of them against Magnamalo triggers Wyvern Riding for one of the combatants. Ride Rathian or Izuchi and attack Magnamalo or make Magnamalo charge against walls repeatedly to help wear it down faster.

One other point worth remembering is to attack Magnamalo when its crackling energy appears. Attacking the energized body parts has a greater chance of knocking Magnamalo down. 

You can trap Magnamalo the same way you would any monster, though it does take a fair few Tranq Bombs to finally end the fight. Still, trapping ends battles much sooner than slaying the monster, so it’s a good idea for your first Magnamalo fight.

Magnamalo Parts

Here's what you'll get from fighting Magnamalo Low Rank, plus what part it can possibly break from when applicable.

  • Magnamalo Scale (armblade)
  • Magnamalo Shell
  • Magnamalo Blade (armblade)
  • Magnamalo Scute (back). This one can't be obtained through carving, though it has a small chance of being a capture drop.
  • Magnamalo Tail (carve reward, not a tail break item)
  • Magna Ghostprism (back)
  • Magnamalo Plate (very rare drop, 3% chance of it being a head break item, 1% chance of it being a body carve item)
  • Magnamalo Horn (head)
  • Wyvern Tear (dropped item only)

Magnamalo's High Rank drops are essentially the same and just add "+" to the name with a couple of exceptions.

  • Magna Soulprism (enhanced Ghostprism, still found as back break drop)
  • Purple Magna Orb (rare break reward or carve item)

That's everything you need to know about Magnamalo's weaknesses and how to beat it, but make sure to check out our other Monster Hunter Rise guides for more tips.

Monster Hunter Rise Sinister Cloth Guide Wed, 31 Mar 2021 10:21:07 -0400 George Yang

In Monster Hunter Rise, you’re able to equip a variety of weapons and armor for character, your Palamutes, and your Palicos. One rare material you need is Sinister Cloth, which is used to craft several different items, including the Felyne and Cayne Death Stench armor sets and the Cawscythe. Here’s how to get the crafting material from Meowcenaries expeditions. 

Go to Kamura Village's Buddy Plaza and talk to Felyne Chief Kogarashi, who’s in charge of the Meowcenaries. After speaking to them, you can send the Meowcenaries to various scout locations in the Monster Hunter Rise world:

  • Shrine Ruins
  • Frost Islands
  • Sandy Plains
  • Flooded Forest
  • Lava Caverns

Some of these locations, including Shrine Ruins, Frost Islands, Sandy Plains, and Flooded Forest, have a blue sparkle next to their location names. That means there is a chance for your Meowcenaries to pick up Sinister Cloth material from that location. 

If you have extra Palamutes and Palicos, you can send them on Meowcenaries trips to retrieve the Sinister Cloth material for you. To get more animal companions, be sure to visit Iori, who is in the stall to the left of Kogarashi. 

Meowcenaries expedition routes screen.

Within each area are several routes, and each route icon has a green or red outline around it. Additionally, some icons have blue sparkles in them. Pick the routes that have the blue sparkles for a chance to get rare materials. After picking the route, assign your four Meowcenaries to it, and send them off by confirming their departure by spending points. 

You can increase the chance of getting rare items like Sinister Cloth if you use a Lagniapple to entice the Meowcenaries to work harder. You can find Lagniapples by completing Optional sub-quests that list them as a reward, or you can find them out while foraging in the wild, though the chances of finding them foraging are lower.

After sending the Meowcenaries out, it will typically take a few hunts (even 4-5) for them to return, but it's good to go to Buddy Plaza after every hunt to check in. Since the chance to get Sinister Cloth is completely random, the Meowcenaries will sometimes come back empty-handed. 

That’s how you find Sinister Cloth in Monster Hunter Rise. Once you find 5x pieces of Sinister Cloth, you can craft the Cayne Death Stench armor, though you will also need a number of other materials as well. For more on the latest Monster Hunter, consider heading over to our growing tips page!

Subnautica Silver Ore Location Guide: How to Find It Tue, 30 Mar 2021 20:16:05 -0400 Jonathan Moore

Subnautica silver ore may not be used to construct as many individual items or upgrades as other crafting materials. Still, it is worth farming because it's a key component of the wiring kit. Like other ores and precious metals in the underwater survival game from Unknown Worlds Entertainment, silver is found in a cavalcade of biomes across the alien ocean world of 4546B. 

Although whether you get the material from specific outcroppings is heavily reliant on RNG, there are a few places you can explore that are easier to get to early on. The guide below tells you what you need silver for, as well as where to find it.

What is Silver Ore Used for in Subnautica? 

Silver ore is used to construct:

  • High-capacity O2 tank (fabricator)
  • Wiring kit (fabricator)
  • Medical kit fabricator (habitat builder)
  • Scanner room speed upgrade (scanner room)

Arguably, the most important craftable objects are the high-capacity O2 tank (x1 ore) and the wiring kit (x2 ore). The larger O2 tank is essential for performing deeper dives and exploring for the various parts of the prawnsuit and cyclops, while the wiring kit is used in a variety of other crafting recipes, such as those for the rebreather, propulsion cannon, battery charger, and more. 

The wiring kit is what you’ll need to farm silver ore for. 

Where is Silver Ore in Subnautica?

Sandstone on an underwater cliff.

This resource is found in basically every biome on Planet 4546B, from the Kelp Forest to the Bulb Zone and most everywhere in between.

Early in the game, you want to look for sandstone outcroppings on the seafloor and attached to the sides of underwater hills and mountains. They look like round, medium brown rocks (as opposed to the more oblong, tan/light brown limestone outcroppings). Each outcropping gives you 1x silver. 

These are most abundantly found in the early game in the grassy plateau biome, as well as at the edge of the kelp forest biome when it abuts the grassy plateau. 

Note that sandstone outcroppings are also sources of gold and lead, two other materials you’ll need. You can even get gold from the above areas, as I have several times.

How to Find the Grassy Plateau for Early-Game Ore

Looking northeast over the ocean with the seaglide.

From your lifepod, go northeast (the wreckage of the crash landed Aurora will be on your right). Keep going through the safe shallows until it drops down into the grassy plateau area. There will be red grass on the ocean floor of this area. 

Once the area drops down, turn left and go north, sticking along the cliff face. When you come to the large, green kelp forests (they’ll be on your left), you will start noticing caves in the cliff face. Look around and in these caves for sandstone. 

You can also venture out into the grassy plateau and look for sandstone attached to the pillars there and in the caves that drop down to the mushroom forest, but this area is deep and dangerous.

Not only will you need the high-capacity O2 tank to manage your oxygen supply and navigate this area efficiently (which you need silver ore to construct), you’ll also likely need the seaglide to make sure you can get to the surface faster. Be on the lookout for bonesharks, as well. 

You can also go to the grassy plateau/kelp forest area located south/southwest of the lifepod. Neither area is really more dangerous than the other, it seems, and I haven’t found either area to be more efficient than the other. Both grassy plateau areas also start at about the same distance from the lifepod (about 260 meters).  

Get Ore Material from Large Deposits

Large silver ore deposit on the seabed.

Silver ore can also be mined from large resource deposits, which are pyramidal material nodes found on the seabed in various biomes. Silver outcrops can be most easily found early in the game in the underwater islands biome and the dunes biome, though "easily" here is relative since you'll need the prawnsuit drill to mine them.

That's not to mention that you likely need the colossus to carry the prawnsuit to these areas unless you have a base built closeby. These areas are also some of the more dangerous biomes in Subnautica

Get Silver from Barnacles on Reefback Leviathans

Reefback Leviathan in deep water.

Reefback Leviathans are the large, whale-like creatures that can be found swimming above the grassy plateau areas. They can also be found in the mushroom forest, bulb zone, and dunes, as well as a handful of other areas. 

Various resource nodes can be found on their backs, including coral and acid mushroom. Teal barnacles inside dark greyish sacks can also be found on them. Breaking the barnacles can give you either copper or silver. 

This method works, but it is much less reliable than looking for sandstone or, later in the game, looking for large deposits.


That’s all there is to know about how to find silver ore in Subnautica’s early game, and after you know what to look for, you’ll be able to find the crafting resource in other biomes. For more on how to explore the vast ocean of Subnautica, consider checking out our other guides. Happy exploring.