If any player of The Walking Dead: Road to Survival knows one thing, it’s that there are a lot of characters. The game features an ever-growing roster of characters from the comics — and more recently the Telltale game.
We’ve already covered the basics of characters — and how to manage them — in The Walking Dead: Road to Survival character guide. It covers the basics; how to obtain characters, as well as training and leveling them. It also gives you the information you need on how to assemble useful teams with them.
This guide add to that by giving you a fairly comprehensive list of the most common type of characters in the game — recruitable. The guide will follow this will list the Epic, Elite, Trainer and Specialist characters available in the game. It should be noted that characters can belong to more than one of these lists, and most characters do actually belong to the “recruitable” list. However, characters in these other sections either require special steps to acquire, are generally more high powered, or have special abilities not seen in those listed here.
Other Walking Dead: The Road to Survival Guides:
- The Walking Dead: Road to Survival town building and survival guide
- The Walking Dead: Road to Survival character guide (Mobile)
- The Walking Dead: Road to Survival Trainable, Epic, Elite, and Specialist characters (Mobile)
Traits
For the sake of organization, we have broken up characters within these lists by their Traits. Traits determine a variety of things about characters, and function in a Paper-Rock-Scissors format to determine which characters will have certain advantages over others. More detailed info on what these do are available in the basic character guide.
Recruitable Characters
Tough
Name | Persona | Rarity/Rating | Tiers | Adrenaline Rush | Leader Skill |
---|---|---|---|---|---|
Billy | Soldier | ★★★ | 3 | Conk: Deal 200% Fast Trait damage and stun for 1 turn. | All teammates get +8 crit. They also get +15% defense against ranged characters. |
Brigitte | Soldier | ★★ | 3 | Hail Of Bullets: Deal 120% damage and cause 30 damage bleeding for 5 turns to a group of enemies. | None. |
Brock | Soldier | ★★ | 3 | Brutal Blast: Deal 250% damage and stun for 1 turn to one enemy. | None. |
Carson | Rebel | ★★★★ | 4 | Recoup And Recover: All teammates regain 30% of their Max HP and get +40% defense for 3 turns. | All ranged teammates get +20% defense and a medium bonus to AP when attacking. |
Carter | Hunter | ★★ | 3 | Hold Them Off: Deal 250% damage and -30% attack for 5 turns to one enemy. | None. |
Chris | Rebel | ★ | 2 | Calm Shot: Deals 200% damage to one enemy. | None. |
Derek | Hunter | ★★★★★ | 4 | Derek’s Way: deal 350% damage and impair for 3 turns to one enemy. | All tough teammates get +30% attack and +24 crit. |
Diego | Soldier | ★★★ | 3 | Cover Fire: Deal 30% damage and -20% attack for 3 turns to a group of enemies. | All teammates get +20% attack against ranged characters. |
Gabe | Soldier | ★★★ | 3 | Crippling Shot: Deal 170% damage and cause 30 damage bleeding for 5 turns to one enemy. | All teammates get +20% defense against ranged characters. |
Grace | Peacekeeper | ★ | 2 | Panicked Unload: Deals 200% damage to one enemy. | None. |
Lilly | Leader | ★★★ | 3 | Keep It Together: All teammates +30% attack and +30% defense for 2 turns. | All ranged teammates get +20% defense. |
Lilly “Starved for Help” | Leader | ★★★★★ | 4 | Tough Love: All teammates get +65% attack and +35 crit for 3 turns. | All teammates get +30% attack against Alert characters. All teammates get a medium boost to AP when taking damage. |
Mac | Hunter | ★★ | 3 | Headshot: Deals critical hit damage to one enemy. | All teammates get +8 crit. |
Martinez | Rebel | ★★★ | 3 | Bandage Support: One teammate regains 75% of their Max HP. | All teammates get +20% defense against ranged characters. |
Nathan | Citizen | ★ | 2 | Calm Shot: Deals 200% damage to one enemy. | None. |
Neil | Citizen | ★★ | 3 | Keep Them Away: Deal 110% damage to one enemy and all enemies adjacent to it. | None. |
Nicholas | Citizen | ★★★ | 3 | Calm Shot: Deals 200% damage to one enemy. | All teammates get +20% defense against ranged characters. |
Parker | Soldier | ★ | 2 | Panicked Unload: Deals 200% damage to one enemy. | None. |
Samuel | Soldier | ★★ | 3 | Bulletstream: Deal 220% damage and -30% attack for 3 turns to a line of enemies. | All teammates get +10% attack. |
Strong
Name | Persona | Rarity/Rating | Tiers | Adrenaline Rush | Leader Skill |
---|---|---|---|---|---|
Benjamin | Soldier | ★★★ | 3 | Deep Bleed: Deal 125% damage and cause 50 damage bleeding for 3 turns to one enemy. | All teammates get +20% defense agaisnt Melee characters. |
Bob | Peacekeeper | ★★★ | 3 | Medic Relief: All teammates regain 20% of their Max HP and get +15% ATK for 2 turns. | All teammates get +10% HP. They also get +15% attack against Melee characters. |
Caleb | Citizen | ★ | 2 | Mighty Swing: Deals 200% damage to one enemy. | None. |
Christa | Hunter | ★★ | 3 | Relentless Strikes: Deals 350% damage to one enemy. | None. |
Craig | Rebel | ★★★ | 3 | Beaten To A Pulp: Deal 200% damage to one enemy. If that enemy is a Soldier, also stun and impair that enemy for 1 turn. | All teammates get a slight bonus to AP when attacking. They also get +15% attack when attacking melee characters. |
Darius | Rebel | ★★★ | 3 | Heavy Chop: Deal 150% damage and cause 50 damage bleeding for 4 turns to one enemy. | All Melee teammates get +20% attack. |
Garrett | Soldier | ★★ | 3 | Kneecap: Deals 130% damage and -20% defense for 5 turns to one enemy. | None. |
Jed | Hunter | ★ | 2 | Crushing Blow: Deals 200% damage to one enemy. | None. |
John | Citizen | ★ | 2 | Flurry Of Blows: Deals 200% damage to one enemy. | None. |
Lucia | Citizen | ★ | 2 | Mighty Swing: Deals 200% damage to one enemy. | None. |
Michonne “Made to Suffer” | Soldier | ★★★ | 3 | Rend: Deal 250% damage and cause 80 damage bleeding for 4 turns to one enemy. | All teammates get +15% attack against ranged characters. All teammates get a small bonus to AP when taking damage. |
Mitchell Jr. | Rebel | ★★★ | 3 | Brutal Blast: Deal 250% damage and stun for 1 turn to one enemy. | All teammates get +15% defense against melee characters. |
Otis | Rebel | ★★★ | 3 | Practiced Swing: Deal 300 unmodified damage to one enemy. | All teammates get +20% defense against Melee characters. |
Ray | Peacekeeper | ★★ | 3 | Group Therapy: All teammates regain 30% of their Max HP | None. |
Shiva | Rebel | ★★★★★ | 4 | Maul: Deals 800% damage to one foe. | None. |
Susan | Citizen | ★ | 2 | Crushing Blow: Deals 200% damage to one enemy. | None |
Todd | Citizen | ★ | 2 | Mighty Swing: Deals 200% damage to one enemy. | None. |
Fast
Name | Persona | Rarity/Rating | Tiers | Adrenaline Rush | Leader Skill |
---|---|---|---|---|---|
Abraham | Soldier | ★★★★ | 4 | Deal 250% damage to one enemy and all enemies adjacent to it. | All Melee teammates get + 30% defense. |
Allen | Citizen | ★★★ | 3 | Flurry Of Blows: Deals 200% damage to one enemy. | All teammates get +20% attack against Ranged characters. |
Angela “Made to Suffer” | Peacekeeper | ★★★★★ | 4 | Killing Blow: Deal 400% damage and impar for 2 turns to one enemy. | All fast teammates get a large bonus to AP when attacking and taking damage. |
Angela “The Best Defense” | Leader | ★★ | 3 | Patch Up: The two lowest-HP teammates regain 50% of their Max HP. | None. |
Annie | Soldier | ★★★★★ | 4 | Assistance Under Fire: All teammates get +35% defense and +30% attack for 5 turns. | All fast teammates get +24 crit. You get a medium bonus to item drop rates. |
Ashley | Citizen | ★★ | 3 | Go For The Head: Deals 130% damage and impair for 2 turns to one enemy. | None. |
Carol | Citizen | ★★ | 3 | Relentless Strikes: Deal 350% damage to one enemy. | All teammates get +10% defense. |
Carley | Peacekeeper | ★★★★★ | 4 | Reinforce: Fully heal one teammate. All teammates get +65% defense for 3 turns. | All teammates get +45% defense against tough characters. |
Clarence | Rebel | ★ | 2 | Pinpoint Weakness: All teammates get +20% attack for 3 turns. | None. |
Cletus | Rebel | ★★ | 3 | The Harder They Fall: Deal 200% damage (400% if enemy is a Leader persona) and impair for 2 turns to one enemy. | None. |
Connor | Hunter | ★★★★★ | 4 | Cheap Shot: Deal 350% damage and -30% attack for 3 turns to one enemy. | All Fast teammates get +30% attack and +24 crit. |
Cyrus | Hunter | ★ | 2 | Flurry Of Blows: Deals 200% damage to one enemy. | None. |
Darren | Peacekeeper | ★★ | 3 | Patch Up: The two lowest-HP teammates regain 50% of their Max HP. | None. |
Denise | Peacekeeper | ★★★★ | 4 | Field Patch Up: All teammates regain 50% of their Max HP and recover from bleeding. | All melee teammates get +20% HP and +16 crit. |
Doug | Leader | ★★★ | 3 | Keep It Together: All teammates get +30% attack and +30% defense for 2 turns. | All teammates get +10% HP. They also get +15% defense against ranged characters. |
Dr. Stevens | Citizen | ★★★ | 3 | Doctor’s Orders: All teammates regain 60% of their Max HP. | All teammates get +10% HP. They also get +15% defense against ranged characters. |
Ellen | Rebel | ★★★★★ | 4 | Power Of The Pack: Deal 550% damage to one enemy. All teammates regain 30% of their Max HP. | All teammates get +30% defense against fast characters. You get a medium bonus to item drop chance. |
Gabriel | Peacekeeper | ★★ | 3 | Peace Be With You: All teammates regain 40% of their Max HP and recover from atack penalties, defense penalties, and impair. | All teammates get +10% HP. |
Glenn “Miles Behind Us” | Peacekeeper | ★★★ | 3 | Keep It Together: All teammates get +30% attack and +30% defense for 2 turns. | All teammates get +10% attack and +8 crit. |
Harlan | Peacekeeper | ★★★ | 3 | Group Therapy: All teammates regain 30% of their Max HP. | All Melee teammates get +10% HP and +5% defense. |
Holly | Soldier | ★★★ | 3 | Scatter Them: Deal 280% damage and impair for 1 turn one enemy and all enemies adjacent to it. | All teammates get +12 crit. |
Isabel | Hunter | ★★ | 3 | Whirlwind: Deal 110% damage to one enemy and all enemies adjacent to it. | All teammates get +10% attack. |
Jeremiah | Leader | ★★★ | 3 | Squad Healing: All teammates regain 25% of their Max HP and get +10% def for 2 turns. | None. |
Jesus “A Larger World” | Hunter | ★★★★ | 4 | Devastating Blow: Deal 325% damage to one enemy and all enemies adjacent to it. | All Melee teammates get +20% attack. You get a small bonus to item drop rates. |
Jesus “Whispers Into Screams” | Hunter | ★★★★★ | 4 | Ferocious Strike: Deal 325% damage to one enemy and all enemies adjacent to it. All teammates get +15 crit for 2 turns. | All fast teammates get +30% attack. You get a medium bonus to item drop rates. |
Jody | Hunter | ★ | 2 | Flury Of Blows: Deals 200% damage to one enemy. | None. |
Molly | Soldier | ★★★★ | 4 | Strengthen Up: All teammates regain 45% of their Max HP and get +30% attack for 3 turns. | All Melee teammates get +24 crit. |
Olivia | Peacekeeper | ★ | 2 | Group Therapy: All teammates regain 30% of their Max HP. | None. |
Siddiq | Peacekeeper | ★★★★ | 4 | Snap Out Of It: All teammates regain 20% of their Max HP, and recover from attack penalties, defense penalties, stun, and impair. | All Melee teammates get +16 crit and a medium bonus to AP when attacking. |
Tobin | Citizen | ★★★ | 3 | Nasty Slice: Deal 150% damage and cruse 40 damage bleedin for 5 turns to one enemy. | All Melee teammates get 15% HP and a small bonus to AP when taking damage. |
Tyreese “Skybound Edition” | Hunter | ★★★ | 3 | Squad Healing: All teammates regain 25% of their Max HP and get +10% defense for 2 turns. | All teammates get +10% HP and +10% attack. |
Victor | Hunter | ★★★★★ | 4 | Thirst For Flesh: Deal 125% damage and -50% defense for 3 turns to one enemy and all enemies adjacent to it. | All teammates get +30% atack against fast characters. All teammates get a medium bonus to AP when attacking. |
Alert
Name | Persona | Rarity/Rating | Tiers | Adrenaline Rush | Leader Skill |
---|---|---|---|---|---|
Amy | Citizen | ★★★★ | 4 | Headshot: Deals critical hit damage to one enemy. | All ranged teammates get a medium bonus to AP when taking damage. You get a small bonus to item drop rates. |
Carl | Rebel | ★★★★★ | 4 | Callous Shots: Deal 225% damage to up to 3 enemies. One teammate regains 50% of their Max HP. | All alert teammates get +30% defense and +24 crit. |
Clifton | Citizen | ★ | 2 | Panicked Unload: Deals 200% damage to one enemy. | None. |
Danny | Citizen | ★ | 2 | Calm Shot: Deals 200% damage to one enemy. | None. |
Diane | Soldier | ★★ | 3 | Cover Fire: Deal 30% damage and -20% attack for 3 turns to a group of enemies. | None. |
Ethel | Soldier | ★ | 2 | Panicked Unload: Deal 200% damage to one enemy. | None. |
Eugene “A New Beginning” | Peacekeeper | ★★★★ | 4 | Custom Munitions: All teammates get +30% atack and +15 crit for 3 turns. | All teammates get +15% HP, they also get +20% attack against Melee characters. |
Gavin | Leader | ★★★ | 3 | Pillar Of Leadership: All teammates get +80% defense for 2 turns. | All Ranged teammates get +20% attack. |
Georges | Leader | ★★ | 3 | Headshot: Deals critical hit damage to one enemy. | None |
Gerald | Citizen | ★ | 2 | Panicked Unload: Deals 200% damage to one enemy. | None |
Gloria | Citizen | ★★★ | 3 | Suppressive Volley: Deal 25% damage and -25% defense for 3 turns to a group of enemies. | All teammates get +20% attack against Melee characters. |
Heath “Life Among Them” | Peacekeeper | ★★★ | 3 | Runner Maneuvers: All teammates get +35% defense for 4 turns. | All teammates get a +8 crit. You get a slight bonus to item drop rates. |
Maggie “A New Beginning” | Leader | ★★★★ | 4 | Soothing Confidence: All teammates regain 70% of their Max HP. | All Ranged teammates get +20% HP and a medium bonus to AP when taking damage. |
Margaret | Citizen | ★★ | 3 | The Harder They Fall: Deal 200% damage (400% if enemy is a leader persona) and impair for 2 turns to one enemy. | None. |
Mirabelle | Peacekeeper | ★★★ | 3 | Squad Healing: All teammates regain 25% of their Max HP and get +10% defense for 2 turns. | All Melee teammates get +15% HP and + 15% defense. |
Olivia | Peacekeeper | ★ | 2 | Group Therapy: All teammates regain 30% of their Max HP. | None. |
Randall | Rebel | ★★ | 3 | Spray And Pray: Deal 110% damage to one enemy and all enemies adjacent to it. | None. |
Rick | Leader | ★ | 2 | Turn The Tides: All teammates regain 50% of their Max HP, recover from attack penalties, and get +15% attack and +30 crit for 3 turns. | None. |
Rick “Made to Suffer” | Leader | ★★★ | 3 | Ambush Attack: Deal 150% damage to up to 3 enemies. All teammates get +15% attack and +15% defense for 3 turns. | All teammates get +20% defense against melee characters. |
Rick “A New Beginning” | Leader | ★★★ | 3 | Respected Resolve: All teammates get +40% defense for 2 turns and recover from attack penalties, defense penalties, and impair. | All range teammates get +15% HP and +15% attack. |
Rick “Miles Behind Us” | Leader | ★★★ | 3 |
Published: Jan 21, 2016 04:34 am